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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 64
57binmode STDOUT; 65binmode STDOUT;
58binmode STDERR; 66binmode STDERR;
59 67
60# read virtual server time, if available 68# read virtual server time, if available
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
109 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
110=back 125=back
111 126
112=cut 127=cut
113 128
114BEGIN { 129BEGIN {
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
179sub to_json($) { 211sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
182} 214}
183 215
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 216=item cf::lock_wait $string
207 217
208Wait until the given lock is available. See cf::lock_acquire. 218Wait until the given lock is available. See cf::lock_acquire.
209 219
210=item my $lock = cf::lock_acquire $string 220=item my $lock = cf::lock_acquire $string
211 221
212Wait until the given lock is available and then acquires it and returns 222Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 224for example when the coroutine gets canceled), the lock is automatically
215returned. 225returned.
216 226
217Lock names should begin with a unique identifier (for example, cf::map::find 227Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 228uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 247 # wait, to be sure we are not locked
238 lock_wait $key; 248 lock_wait $key;
239 249
240 $LOCK{$key} = []; 250 $LOCK{$key} = [];
241 251
242 cf::guard { 252 Coro::guard {
243 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
245 } 255 }
246} 256}
247 257
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 258sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 259 return unless $TICK_WATCHER->is_active;
266 260
267 my $guard = guard { $TICK_WATCHER->start }; 261 my $guard = Coro::guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop; 262 $TICK_WATCHER->stop;
269 $guard 263 $guard
270} 264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
271 275
272=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
273 277
274The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 298 my $freeze_guard = freeze_mainloop;
295 299
296 my $busy = 1; 300 my $busy = 1;
297 my @res; 301 my @res;
298 302
299 (Coro::async { 303 (async {
300 @res = eval { $job->() }; 304 @res = eval { $job->() };
301 warn $@ if $@; 305 warn $@ if $@;
302 undef $busy; 306 undef $busy;
303 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
304 308
305 while ($busy) { 309 while ($busy) {
306 Coro::cede_notself; 310 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 311 }
309 312
310 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
311 } else { 314 } else {
312 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
313 316
314 $job->() 317 $job->()
315 } 318 }
316} 319}
317 320
318=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
319 322
320Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 324extension calling this is being unloaded.
322 325
323=cut 326=cut
324 327
325sub coro(&) { 328sub async_ext(&) {
326 my $cb = shift; 329 my $cb = shift;
327 330
328 my $coro = &cf::async ($cb); 331 my $coro = &Coro::async ($cb);
329 332
330 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
332 }); 335 });
333 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
363 366
364############################################################################# 367#############################################################################
365 368
366package cf::path; 369package cf::path;
367 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
368sub new { 383sub new {
369 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
370 385
371 $path = $path->as_string if ref $path; 386 return $path if ref $path;
372 387
373 my $self = bless { }, $class; 388 my $self = {};
374 389
375 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
376 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
377 # ?random/... random maps 392 # ?random/... random maps
378 # /! non-realised random map exit 393 # /! non-realised random map exit
379 # /... normal maps 394 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
382 397
398 $path =~ s/$PATH_SEP/\//go;
399
383 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
384 # fine as it is 401 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else { 402 } else {
389 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
390 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
391 406
392 if (defined $1) { 407 if (defined $1) {
393 $self->{user} = $1; 408 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1; 410 $self->{user} = $1;
396 } else { 411 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
399 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
400 # already absolute 422 # already absolute
401 } else { 423 } else {
424 # relative
402 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
404 } 427 }
405 428
406 for ($path) { 429 for ($path) {
409 } 432 }
410 } 433 }
411 434
412 $self->{path} = $path; 435 $self->{path} = $path;
413 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
414 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
415} 458}
416 459
417# the name / primary key / in-game path 460# the name / primary key / in-game path
418sub as_string { 461sub as_string {
419 my ($self) = @_; 462 my ($self) = @_;
420 463
421 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
423 : $self->{path} 466 : $self->{path}
424} 467}
425 468
426# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
427sub visible_name { 470sub visible_name {
428 my ($self) = @_; 471 &as_string
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436} 472}
437 473
438# escape the /'s in the path 474# escape the /'s in the path
439sub _escaped_path { 475sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
442 $path 478 $path
443} 479}
444 480
445# the original (read-only) location 481# the original (read-only) location
446sub load_path { 482sub load_path {
451 487
452# the temporary/swap location 488# the temporary/swap location
453sub save_path { 489sub save_path {
454 my ($self) = @_; 490 my ($self) = @_;
455 491
492 $self->{user_rel}
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459} 495}
460 496
461# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
462sub uniq_path { 498sub uniq_path {
463 my ($self) = @_; 499 my ($self) = @_;
464 500
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475} 502}
476 503
477# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map { 505sub is_style_map {
479 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
480} 519}
481 520
482package cf; 521package cf;
483 522
484############################################################################# 523#############################################################################
934=cut 973=cut
935 974
936sub register_extcmd { 975sub register_extcmd {
937 my ($name, $cb) = @_; 976 my ($name, $cb) = @_;
938 977
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 978 $EXTCMD{$name} = $cb;
943} 979}
944 980
945cf::player->attach ( 981cf::player->attach (
946 on_command => sub { 982 on_command => sub {
947 my ($pl, $name, $params) = @_; 983 my ($pl, $name, $params) = @_;
960 996
961 my $msg = eval { from_json $buf }; 997 my $msg = eval { from_json $buf };
962 998
963 if (ref $msg) { 999 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1001 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 1002 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 1003 }
968 } 1004 }
969 } else { 1005 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 1008
973 cf::override; 1009 cf::override;
974 }, 1010 },
975); 1011);
976 1012
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1013sub load_extension {
984 my ($path) = @_; 1014 my ($path) = @_;
985 1015
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 1017 my $base = $1;
988 my $pkg = $1; 1018 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 1019 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 1020 $pkg = "ext::$pkg";
991 1021
992 warn "loading '$path' into '$pkg'\n"; 1022 warn "... loading '$path' into '$pkg'\n";
993 1023
994 open my $fh, "<:utf8", $path 1024 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 1025 or die "$path: $!";
996 1026
997 my $source = 1027 my $source =
1002 1032
1003 eval $source 1033 eval $source
1004 or die $@ ? "$path: $@\n" 1034 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 1035 : "extension disabled.\n";
1006 1036
1007 push @exts, $pkg; 1037 push @EXTS, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# }
1026
1027 # remove commands
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 1038}
1052 1039
1053sub load_extensions { 1040sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 1041 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 1042 next unless -r $ext;
1073}; 1060};
1074 1061
1075cf::map->attach (prio => -10000, package => cf::mapsupport::); 1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076 1063
1077############################################################################# 1064#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 1065
1101=head2 CORE EXTENSIONS 1066=head2 CORE EXTENSIONS
1102 1067
1103Functions and methods that extend core crossfire objects. 1068Functions and methods that extend core crossfire objects.
1104 1069
1070=cut
1071
1072package cf::player;
1073
1074use Coro::AIO;
1075
1105=head3 cf::player 1076=head3 cf::player
1106 1077
1107=over 4 1078=over 4
1108 1079
1109=item cf::player::exists $login 1080=item cf::player::find $login
1110 1081
1111Returns true when the given account exists. 1082Returns the given player object, loading it if necessary (might block).
1112 1083
1113=cut 1084=cut
1114 1085
1115sub cf::player::exists($) { 1086sub playerdir($) {
1116 cf::player::find $_[0] 1087 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092}
1093
1094sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096
1097 (playerdir $login) . "/$login.pl"
1098}
1099
1100sub find_active($) {
1101 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active
1103 and $cf::PLAYER{$_[0]}
1104}
1105
1106sub exists($) {
1107 my ($login) = @_;
1108
1109 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login }
1111}
1112
1113sub find($) {
1114 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0];
1116
1117 my $guard = cf::lock_acquire "user_find:$login";
1118
1119 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login
1121 or return;
1122 $cf::PLAYER{$login} = $pl
1123 }
1124 }
1125}
1126
1127sub save($) {
1128 my ($pl) = @_;
1129
1130 return if $pl->{deny_save};
1131
1132 my $path = path $pl;
1133 my $guard = cf::lock_acquire "user_save:$path";
1134
1135 return if $pl->{deny_save};
1136
1137 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME;
1139
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157=item $pl->quit_character
1158
1159Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time.
1161
1162=cut
1163
1164sub quit_character {
1165 my ($pl) = @_;
1166
1167 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns;
1174
1175 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy;
1180 IO::AIO::aio_rmtree $temp;
1181}
1182
1183=item cf::player::list_logins
1184
1185Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever.
1187
1188=cut
1189
1190sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1192 or return [];
1193
1194 my @logins;
1195
1196 for my $login (@$dirs) {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag
1200
1201 utf8::decode $login;
1202 push @logins, $login;
1203 }
1204
1205 \@logins
1206}
1207
1208=item $player->maps
1209
1210Returns an arrayref of cf::path's of all maps that are private for this
1211player. May block.
1212
1213=cut
1214
1215sub maps($) {
1216 my ($pl) = @_;
1217
1218 my $files = aio_readdir playerdir $pl
1219 or return;
1220
1221 my @paths;
1222
1223 for (@$files) {
1224 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o;
1227
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1229 }
1230
1231 \@paths
1118} 1232}
1119 1233
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1234=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1235
1122Sends an ext reply to the player. 1236Sends an ext reply to the player.
1123 1237
1124=cut 1238=cut
1125 1239
1126sub cf::player::ext_reply($$$%) { 1240sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1241 my ($self, $id, %msg) = @_;
1128 1242
1129 $msg{msgid} = $id; 1243 $msg{msgid} = $id;
1130 1244
1131 $self->send ("ext " . to_json \%msg); 1245 $self->send ("ext " . cf::to_json \%msg);
1132} 1246}
1247
1248package cf;
1133 1249
1134=back 1250=back
1135 1251
1136 1252
1137=head3 cf::map 1253=head3 cf::map
1150 1266
1151sub generate_random_map { 1267sub generate_random_map {
1152 my ($path, $rmp) = @_; 1268 my ($path, $rmp) = @_;
1153 1269
1154 # mit "rum" bekleckern, nicht 1270 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1271 cf::map::_create_random_map (
1156 $path, 1272 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1276 $rmp->{exit_on_final_map},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1283 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 )
1168} 1285}
1169 1286
1170# and all this just because we cannot iterate over 1287# and all this just because we cannot iterate over
1171# all maps in C++... 1288# all maps in C++...
1172sub change_all_map_light { 1289sub change_all_map_light {
1174 1291
1175 $_->change_map_light ($change) 1292 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1293 for grep $_->outdoor, values %cf::MAP;
1177} 1294}
1178 1295
1179sub try_load_header($) { 1296sub load_map_header($) {
1180 my ($path) = @_; 1297 my ($path) = @_;
1181 1298
1182 utf8::encode $path; 1299 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1300 aio_open $path, O_RDONLY, 0
1184 or return; 1301 or return;
1185 1302
1186 my $map = cf::map::new 1303 my $map = cf::map::new
1187 or return; 1304 or return;
1188 1305
1306 # for better error messages only, will be overwritten later
1307 $map->path ($path);
1308
1189 $map->load_header ($path) 1309 $map->load_header ($path)
1190 or return; 1310 or return;
1191 1311
1192 $map->{load_path} = $path; 1312 $map->{load_path} = $path;
1193 1313
1207 1327
1208 $cf::MAP{$key} || do { 1328 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1329 my $guard = cf::lock_acquire "map_find:$key";
1210 1330
1211 # do it the slow way 1331 # do it the slow way
1212 my $map = try_load_header $path->save_path; 1332 my $map = $path->load_temp;
1213 1333
1214 Coro::cede; 1334 Coro::cede;
1215 1335
1216 if ($map) { 1336 if ($map) {
1217 $map->last_access ((delete $map->{last_access}) 1337 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d# 1338 || $cf::RUNTIME); #d#
1219 # safety 1339 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME 1340 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME; 1341 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else { 1342 } else {
1223 if (my $rmp = $path->random_map_params) { 1343 $map = $path->load_orig
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1344 or return;
1230 1345
1231 $map->{load_original} = 1; 1346 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME; 1347 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME); 1348 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate; 1349 $map->instantiate;
1300 Coro::cede; 1415 Coro::cede;
1301 1416
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1417 $self->in_memory (cf::MAP_IN_MEMORY);
1303} 1418}
1304 1419
1420# find and load all maps in the 3x3 area around a map
1421sub load_diag {
1422 my ($map) = @_;
1423
1424 my @diag; # diagonal neighbours
1425
1426 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_)
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442}
1443
1305sub find_sync { 1444sub find_sync {
1306 my ($path, $origin) = @_; 1445 my ($path, $origin) = @_;
1307 1446
1308 cf::sync_job { cf::map::find $path, $origin } 1447 cf::sync_job { find $path, $origin }
1309} 1448}
1310 1449
1311sub do_load_sync { 1450sub do_load_sync {
1312 my ($map) = @_; 1451 my ($map) = @_;
1313 1452
1314 cf::sync_job { $map->load }; 1453 cf::sync_job { $map->load };
1315} 1454}
1316 1455
1456our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async {
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready;
1484
1485 ()
1486}
1487
1317sub save { 1488sub save {
1318 my ($self) = @_; 1489 my ($self) = @_;
1319 1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1320 $self->{last_save} = $cf::RUNTIME; 1493 $self->{last_save} = $cf::RUNTIME;
1321 1494
1322 return unless $self->dirty; 1495 return unless $self->dirty;
1323 1496
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1497 my $save = $self->{path}->save_path; utf8::encode $save;
1327 $self->{load_path} = $save; 1500 $self->{load_path} = $save;
1328 1501
1329 return if $self->{deny_save}; 1502 return if $self->{deny_save};
1330 1503
1331 local $self->{last_access} = $self->last_access;#d# 1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1332 1509
1333 if ($uniq) { 1510 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1513 } else {
1342 my ($self) = @_; 1519 my ($self) = @_;
1343 1520
1344 # save first because save cedes 1521 # save first because save cedes
1345 $self->save; 1522 $self->save;
1346 1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path;
1525
1347 return if $self->players; 1526 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1528 return if $self->{deny_save};
1350 1529
1351 $self->clear; 1530 $self->clear;
1393} 1572}
1394 1573
1395sub reset { 1574sub reset {
1396 my ($self) = @_; 1575 my ($self) = @_;
1397 1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1398 return if $self->players; 1579 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1580 return if $self->{path}{user_rel};#d#
1400 1581
1401 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1402 1583
1427 } 1608 }
1428 1609
1429 $map 1610 $map
1430} 1611}
1431 1612
1432sub emergency_save { 1613=item cf::map::unique_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 1614
1435 warn "enter emergency map save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1436 1617
1437 cf::sync_job { 1618=cut
1438 warn "begin emergency map save\n"; 1619
1439 $_->save for values %cf::MAP; 1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1440 }; 1632 }
1441 1633
1442 warn "end emergency map save\n"; 1634 \@paths
1443} 1635}
1444 1636
1445package cf; 1637package cf;
1446 1638
1447=back 1639=back
1448 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1449 1667
1450=head3 cf::object::player 1668=head3 cf::object::player
1451 1669
1452=over 4 1670=over 4
1453 1671
1545 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1548 1766
1549 $map->load; 1767 $map->load;
1768 $map->load_diag;
1550 1769
1770 return unless $self->contr->active;
1551 $self->activate_recursive; 1771 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1553} 1773}
1554 1774
1555cf::player->attach ( 1775cf::player->attach (
1568 1788
1569 # try to abort aborted map switching on player login :) 1789 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1790 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1791 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1792 $pl->ob->enter_link;
1573 cf::async { 1793 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1794 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1800 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1801 $pl->ob->leave_link;
1578 }; 1802 })->prio (2);
1579 } 1803 }
1580 }, 1804 },
1581); 1805);
1582 1806
1583=item $player_object->goto_map ($path, $x, $y) 1807=item $player_object->goto ($path, $x, $y)
1584 1808
1585=cut 1809=cut
1586 1810
1587sub cf::object::player::goto_map { 1811sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1589 1813
1814 $path = new cf::path $path;
1815
1590 $self->enter_link; 1816 $self->enter_link;
1591 1817
1592 (cf::async { 1818 (async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1596 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1597 1821
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map; 1823# if $map;
1600 1824
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1826
1603 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1828 })->prio (1);
1605} 1829}
1606 1830
1659 1883
1660 return unless $self->type == cf::PLAYER; 1884 return unless $self->type == cf::PLAYER;
1661 1885
1662 $self->enter_link; 1886 $self->enter_link;
1663 1887
1664 (cf::async { 1888 (async {
1665 $self->deactivate_recursive; # just to be sure 1889 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1890 unless (eval {
1667 prepare_random_map $exit 1891 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1892 if $exit->slaying eq "/!";
1669 1893
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1896
1673 1; 1897 1;
1674 }) { 1898 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1903
1680 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1905 $self->leave_link;
1682 } 1906 }
1750 } 1974 }
1751 } 1975 }
1752 }, 1976 },
1753); 1977);
1754 1978
1755=item $client->coro (\&cb) 1979=item $client->async (\&cb)
1756 1980
1757Create a new coroutine, running the specified callback. The coroutine will 1981Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1982be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 1983or loss of connection).
1760 1984
1761=cut 1985=cut
1762 1986
1763sub cf::client::coro { 1987sub cf::client::async {
1764 my ($self, $cb) = @_; 1988 my ($self, $cb) = @_;
1765 1989
1766 my $coro = &cf::async ($cb); 1990 my $coro = &Coro::async ($cb);
1767 1991
1768 $coro->on_destroy (sub { 1992 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 1993 delete $self->{_coro}{$coro+0};
1770 }); 1994 });
1771 1995
2009 local $/; 2233 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2011 2235
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2014 if (exists $CFG{mlockall}) { 2241 if (exists $CFG{mlockall}) {
2015 eval { 2242 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2244 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2245 };
2019 warn $@ if $@; 2246 warn $@ if $@;
2020 } 2247 }
2021} 2248}
2022 2249
2023sub main { 2250sub main {
2024 # we must not ever block the main coroutine 2251 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2252 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub {
2028 Event::one_event; 2254 async { Event::one_event };
2029 })->();
2030 }; 2255 };
2031 2256
2032 cfg_load; 2257 cfg_load;
2033 db_load; 2258 db_load;
2034 load_extensions; 2259 load_extensions;
2035 Event::loop; 2260 Event::loop;
2036} 2261}
2037 2262
2038############################################################################# 2263#############################################################################
2039# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2040 2307
2041sub reload() { 2308sub reload() {
2042 # can/must only be called in main 2309 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
2045 return; 2312 return;
2046 } 2313 }
2047 2314
2048 warn "reloading..."; 2315 warn "reloading...";
2049 2316
2317 warn "freezing server";
2050 my $guard = freeze_mainloop; 2318 my $guard = freeze_mainloop;
2051 cf::emergency_save; 2319 cf::emergency_save;
2052 2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2053 eval { 2325 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
2055 2327
2056 # cancel all watchers 2328 warn "cancel all watchers";
2057 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2331 }
2060 2332
2061 # cancel all extension coros 2333 warn "cancel all extension coros";
2062 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2335 %EXT_CORO = ();
2064 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2065 # unload all extensions 2343 warn "unload/nuke all extensions";
2066 for (@exts) { 2344 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
2068 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2352 }
2070 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2071 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2361
2075 warn "removing <$k>"; 2362 warn "removing <$k>";
2076 delete $INC{$k}; 2363 delete $INC{$k};
2083 } 2370 }
2084 2371
2085 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
2086 } 2373 }
2087 2374
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2378
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
2101 2381
2102 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2383 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
2105 2385
2106 # reload cf.pm
2107 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2108 require cf; 2387 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2389
2111 # load config and database again 2390 warn "load config and database again";
2112 cf::cfg_load; 2391 cf::cfg_load;
2113 cf::db_load; 2392 cf::db_load;
2114 2393
2115 # load extensions
2116 warn "load extensions"; 2394 warn "load extensions";
2117 cf::load_extensions; 2395 cf::load_extensions;
2118 2396
2119 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
2122 }; 2401 };
2123 2402
2124 if ($@) { 2403 if ($@) {
2125 warn $@; 2404 warn $@;
2126 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
2127 exit 1; 2406 exit 1;
2128 } 2407 }
2129 2408
2130 warn "reloaded successfully"; 2409 warn "reloaded";
2131}; 2410};
2132 2411
2133############################################################################# 2412#############################################################################
2134 2413
2135unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144 2423
2145 # dirty hack because... archetypes are not yet loaded 2424 # dirty hack because... archetypes are not yet loaded
2146 Event->timer ( 2425 Event->timer (
2147 after => 2, 2426 after => 10,
2148 cb => sub { 2427 cb => sub {
2149 $_[0]->w->cancel; 2428 $_[0]->w->cancel;
2150 2429
2151 # provide some exits "home" 2430 # provide some exits "home"
2152 my $exit = cf::object::new "exit"; 2431 my $exit = cf::object::new "exit";
2171 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
2172 2451
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 2453}
2175 2454
2176register "<global>", __PACKAGE__;
2177
2178register_command "reload" => sub { 2455register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2180 2457
2181 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2459 $who->message ("start of reload.");
2191 reentrant => 0, 2468 reentrant => 0,
2192 prio => 0, 2469 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2470 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2195 cb => sub { 2472 cb => sub {
2473 $NOW = Event::time;
2474
2196 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2476 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2199 2481
2200 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2484
2203 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);

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