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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
343 405
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 407 or return;
346 408
409 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 414 and return;
350 415
416 # always fsync - this file is important
351 aio_fsync $fh 417 aio_fsync $fh
352 and return; 418 and return;
353 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
354 close $fh 423 close $fh
355 or return; 424 or return;
356 425
357 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
358 and return; 427 and return;
359 428
429 warn "runtime file written.\n";#d#
430
360 1 431 1
361} 432}
362 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
363=back 445=back
364 446
365=cut 447=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 448
523############################################################################# 449#############################################################################
524 450
525=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
526 452
652our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 579our @CB_MAP = ();
654 580
655my %attachment; 581my %attachment;
656 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
657sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
659 591
660 use sort 'stable'; 592 use sort 'stable';
661 593
832# object support 764# object support
833 765
834sub reattach { 766sub reattach {
835 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 771
838 my $registry = $obj->registry; 772 my $registry = $obj->registry;
839 773
840 @$registry = (); 774 @$registry = ();
841 775
888 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
889 823
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 828 close $fh;
895 829
896 if (@$objs) { 830 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 836 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
904 } 838 }
905 } else { 839 } else {
906 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 965 . "\n};\n1";
1032 966
1033 eval $source 967 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 969 : "extension disabled.\n";
970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 warn $@;
972 warn "mandatory extension failed to load, exiting.\n";
973 exit 1;
974 }
975 die $@;
976 }
1036 977
1037 push @EXTS, $pkg; 978 push @EXTS, $pkg;
1038} 979}
1039 980
1040sub load_extensions { 981sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1047 } 988 }
1048} 989}
1049 990
1050############################################################################# 991#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 992
1066=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1067 994
1068Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1069 996
1082Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1083 1010
1084=cut 1011=cut
1085 1012
1086sub playerdir($) { 1013sub playerdir($) {
1087 cf::localdir 1014 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1016}
1093 1017
1094sub path($) { 1018sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1020
1097 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1098} 1022}
1099 1023
1100sub find_active($) { 1024sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1105 1029
1106sub exists($) { 1030sub exists($) {
1107 my ($login) = @_; 1031 my ($login) = @_;
1108 1032
1109 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1111} 1035}
1112 1036
1113sub find($) { 1037sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1039 my $login = $_[0];
1116 1040
1117 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1118 1042
1119 $cf::PLAYER{$_[0]} || do { 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1120 my $pl = load_pl path $login 1051 my $pl = load_pl path $login
1121 or return; 1052 or return;
1122 $cf::PLAYER{$login} = $pl 1053 $cf::PLAYER{$login} = $pl
1123 } 1054 }
1124 } 1055 }
1161 1092
1162=cut 1093=cut
1163 1094
1164sub quit_character { 1095sub quit_character {
1165 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1166 1099
1167 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1102
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1180 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1181} 1134}
1182 1135
1183=item cf::player::list_logins 1136=item cf::player::list_logins
1184 1137
1185Returns am arrayref of all valid playernames in the system, can take a 1138Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1187 1140
1188=cut 1141=cut
1189 1142
1190sub list_logins { 1143sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1145 or return [];
1193 1146
1194 my @logins; 1147 my @logins;
1195 1148
1196 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1205 \@logins 1158 \@logins
1206} 1159}
1207 1160
1208=item $player->maps 1161=item $player->maps
1209 1162
1210Returns an arrayref of cf::path's of all maps that are private for this 1163Returns an arrayref of map paths that are private for this
1211player. May block. 1164player. May block.
1212 1165
1213=cut 1166=cut
1214 1167
1215sub maps($) { 1168sub maps($) {
1216 my ($pl) = @_; 1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1172
1218 my $files = aio_readdir playerdir $pl 1173 my $files = aio_readdir playerdir $pl
1219 or return; 1174 or return;
1220 1175
1221 my @paths; 1176 my @paths;
1223 for (@$files) { 1178 for (@$files) {
1224 utf8::decode $_; 1179 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1180 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1181 next unless /^$PATH_SEP/o;
1227 1182
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1183 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1184 }
1230 1185
1231 \@paths 1186 \@paths
1232} 1187}
1233 1188
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1235 1190
1236Sends an ext reply to the player. 1191Sends an ext reply to the player.
1237 1192
1238=cut 1193=cut
1239 1194
1240sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1241 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1242 1197
1243 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1244 1199
1245 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1246} 1201}
1247 1202
1248package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1249 1243
1250=back 1244=back
1251
1252 1245
1253=head3 cf::map 1246=head3 cf::map
1254 1247
1255=over 4 1248=over 4
1256 1249
1259package cf::map; 1252package cf::map;
1260 1253
1261use Fcntl; 1254use Fcntl;
1262use Coro::AIO; 1255use Coro::AIO;
1263 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1264our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1266 1263
1267sub generate_random_map { 1264sub generate_random_map {
1268 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1267 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1279 )
1285} 1280}
1286 1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1287# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1288# all maps in C++... 1412# all maps in C++...
1289sub change_all_map_light { 1413sub change_all_map_light {
1290 my ($change) = @_; 1414 my ($change) = @_;
1291 1415
1292 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1294} 1418}
1295 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1296sub load_map_header($) { 1428sub load_header_from($) {
1297 my ($path) = @_; 1429 my ($self, $path) = @_;
1298 1430
1299 utf8::encode $path; 1431 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1301 or return; 1436 or return;
1302 1437
1303 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1304 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1305 1484
1306 # for better error messages only, will be overwritten later 1485 $self->default_region (cf::region::find_by_path $self->{path})
1307 $map->path ($path); 1486 unless $self->default_region;
1308 1487
1309 $map->load_header ($path) 1488 1
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1489}
1316 1490
1317sub find; 1491sub find;
1318sub find { 1492sub find {
1319 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1320 1494
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1496
1326 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1327 1498
1328 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1330 1501 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1502 or return;
1345 1503
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1358 1505
1359 Coro::cede; 1506 $map->load_header
1507 or return;
1360 1508
1361 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1512 $map->reset;
1363 undef $guard; 1513 undef $guard;
1364 $map = find $path 1514 return find $path;
1365 or return;
1366 } 1515 }
1367 1516
1368 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1369 } 1518 }
1370} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1371 1523
1372sub load { 1524sub load {
1373 my ($self) = @_; 1525 my ($self) = @_;
1374 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1375 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1377 1533
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1535
1380 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1381 1537
1382 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1383 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1544 or return;
1385 1545
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1388 1548
1389 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1550 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1552 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1394 } 1554 }
1395 } 1555 }
1396 1556
1397 Coro::cede; 1557 Coro::cede;
1398
1399 # now do the right thing for maps 1558 # now do the right thing for maps
1400 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1412 $self->activate; 1571 $self->activate;
1413 } 1572 }
1414 1573
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1418} 1587}
1419 1588
1420# find and load all maps in the 3x3 area around a map 1589# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1590sub load_diag {
1422 my ($map) = @_; 1591 my ($map) = @_;
1452 1621
1453 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1454} 1623}
1455 1624
1456our %MAP_PREFETCH; 1625our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1626our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1627
1472sub find_async { 1628sub find_async {
1473 my ($path, $origin) = @_; 1629 my ($path, $origin) = @_;
1474 1630
1475 $path = new cf::path $path, $origin && $origin->path; 1631 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1632
1478 if (my $map = $cf::MAP{$key}) { 1633 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1635 }
1481 1636
1482 $MAP_PREFETCH{$key} = $path; 1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1483 $MAP_PREFETCHER->ready; 1650 $MAP_PREFETCHER->prio (6);
1484 1651
1485 () 1652 ()
1486} 1653}
1487 1654
1488sub save { 1655sub save {
1492 1659
1493 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1494 1661
1495 return unless $self->dirty; 1662 return unless $self->dirty;
1496 1663
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1666
1500 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1501 1668
1502 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1503 1670
1506 cf::async { 1673 cf::async {
1507 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1508 }; 1675 };
1509 1676
1510 if ($uniq) { 1677 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1680 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1682 }
1516} 1683}
1517 1684
1518sub swap_out { 1685sub swap_out {
1519 my ($self) = @_; 1686 my ($self) = @_;
1533 1700
1534sub reset_at { 1701sub reset_at {
1535 my ($self) = @_; 1702 my ($self) = @_;
1536 1703
1537 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1540 1707
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1710
1548 my ($self) = @_; 1715 my ($self) = @_;
1549 1716
1550 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1551} 1718}
1552 1719
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1720sub reset {
1575 my ($self) = @_; 1721 my ($self) = @_;
1576 1722
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1724
1579 return if $self->players; 1725 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1581 1727
1582 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1583 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1584 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1585 1743
1586 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1587 1745
1588 $self->unlink_save; 1746 $self->unlink_save;
1589 $self->destroy; 1747 $self->destroy;
1592my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1593 1751
1594sub nuke { 1752sub nuke {
1595 my ($self) = @_; 1753 my ($self) = @_;
1596 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1600 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1601} 1768}
1602 1769
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1770=item cf::map::unique_maps
1614 1771
1615Returns an arrayref of cf::path's of all shared maps that have 1772Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1773instantiated unique items. May block.
1617 1774
1618=cut 1775=cut
1619 1776
1620sub unique_maps() { 1777sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1622 or return; 1779 or return;
1623 1780
1624 my @paths; 1781 my @paths;
1625 1782
1626 for (@$files) { 1783 for (@$files) {
1627 utf8::decode $_; 1784 utf8::decode $_;
1628 next if /\.pst$/; 1785 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1786 next unless /^$PATH_SEP/o;
1630 1787
1631 push @paths, new cf::path $_; 1788 push @paths, cf::map::normalise $_;
1632 } 1789 }
1633 1790
1634 \@paths 1791 \@paths
1635} 1792}
1636 1793
1711 1868
1712=item $player_object->enter_link 1869=item $player_object->enter_link
1713 1870
1714Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1715 1872
1716The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1718 1875
1876Will never block.
1877
1719=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1720 1879
1721Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1883fails, to the emergency map position.
1725 1884
1726Might block. 1885Might block.
1727 1886
1728=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1729 1898
1730sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1731 my ($self) = @_; 1900 my ($self) = @_;
1732 1901
1733 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1734 1903
1735 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1905
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1907 if $self->map;
1739 1908
1740 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1910}
1742 1911
1743sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1745 1914
1767 $map->load; 1936 $map->load;
1768 $map->load_diag; 1937 $map->load_diag;
1769 1938
1770 return unless $self->contr->active; 1939 return unless $self->contr->active;
1771 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1773} 1944}
1774 1945
1775cf::player->attach ( 1946cf::player->attach (
1776 on_logout => sub { 1947 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1961 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1793 (async { 1964 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1965 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1966 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1967 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1802 })->prio (2); 1973 })->prio (2);
1803 } 1974 }
1804 }, 1975 },
1809=cut 1980=cut
1810 1981
1811sub cf::object::player::goto { 1982sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1813 1984
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1985 $self->enter_link;
1817 1986
1818 (async { 1987 (async {
1988 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1989 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1821 1991 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1994
1827 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1996 })->prio (1);
1829} 1997}
1830 1998
1834 2002
1835sub parse_random_map_params { 2003sub parse_random_map_params {
1836 my ($spec) = @_; 2004 my ($spec) = @_;
1837 2005
1838 my $rmp = { # defaults 2006 my $rmp = { # defaults
1839 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1841 }; 2011 };
1842 2012
1843 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1845 2015
1849 $rmp 2019 $rmp
1850} 2020}
1851 2021
1852sub prepare_random_map { 2022sub prepare_random_map {
1853 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2026
1855 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2029 # that depends on the exit object
1858 2030
1859 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1860 2032
1861 if ($exit->map) { 2033 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1866 } 2038 }
1867 2039
1868 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1869 2041
1870 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1872 2045
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1875 2050
1876 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2052 $exit->msg (undef);
1878 } 2053 }
1879} 2054}
1880 2055
1881sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1883 2058
1884 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
1885 2071
1886 $self->enter_link; 2072 $self->enter_link;
1887 2073
1888 (async { 2074 (async {
1889 $self->deactivate_recursive; # just to be sure 2075 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2076 unless (eval {
1891 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2078
1897 1; 2079 1;
1898 }) { 2080 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2083 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2085
1904 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2087 $self->leave_link;
1906 } 2088 }
1907 })->prio (1); 2089 })->prio (1);
1920 2102
1921sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1923 2105
1924 utf8::encode $text; 2106 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2108}
1927 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1928 2122
1929=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1930 2124
1931Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2155 # get handled first
1962 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2158
1965 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2161
1967 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1968 2163
1969 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2165 if (@$queue) {
2028 2223
2029# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
2030 2225
2031=pod 2226=pod
2032 2227
2033The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
2034 2229
2035 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2231 cf::object::player player
2037 cf::player peaceful 2232 cf::player peaceful
2038 cf::map trigger 2233 cf::map trigger
2123############################################################################# 2318#############################################################################
2124 2319
2125=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
2126 2321
2127Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
2128currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2129excludes objects. 2324convert to/from binary).
2130 2325
2131The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2327using it, it should be unique.
2133 2328
2134=over 4 2329=over 4
2135 2330
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
2143 2332
2144Returns a single value from the database 2333Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2334
2151=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
2152 2336
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2338
2164=cut 2339=cut
2165 2340
2166our $DB; 2341our $DB;
2167 2342
2168{ 2343sub db_init {
2169 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2170 2346
2171 sub db_load() { 2347 cf::sync_job {
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
2173 } 2349 $DB->set_flags (BDB::CHKSUM);
2174 2350
2175 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2176 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2177 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
2178 waitpid $pid, 0 if $pid; 2354 };
2179 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2356 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2357 }
2358}
2197 2359
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2360sub db_get($$) {
2204 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2209 sub db_put($$;$) { 2371sub db_put($$$) {
2210 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2212 } else { 2374}
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 2375
2218 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
2219 prio => 10000, 2377
2220 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
2221 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2222 }, 2408 }
2223 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2224} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2225 2491
2226############################################################################# 2492#############################################################################
2227# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2228 2581
2229sub cfg_load { 2582sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2584 or return;
2232 2585
2233 local $/; 2586 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2235 2588
2249 2602
2250sub main { 2603sub main {
2251 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2254 async { Event::one_event }; 2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2255 }; 2610 };
2256 2611
2257 cfg_load; 2612 cfg_load;
2258 db_load; 2613 db_init;
2259 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2260 Event::loop; 2617 Event::loop;
2261} 2618}
2262 2619
2263############################################################################# 2620#############################################################################
2264# initialisation and cleanup 2621# initialisation and cleanup
2265 2622
2266# install some emergency cleanup handlers 2623# install some emergency cleanup handlers
2267BEGIN { 2624BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2625 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2626 Event->signal (
2627 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2628 data => WF_AUTOCANCEL,
2271 signal => $signal, 2629 signal => $signal,
2630 prio => 0,
2272 cb => sub { 2631 cb => sub {
2273 cf::cleanup "SIG$signal"; 2632 cf::cleanup "SIG$signal";
2274 }, 2633 },
2275 ); 2634 );
2276 } 2635 }
2277} 2636}
2282 warn "enter emergency perl save\n"; 2641 warn "enter emergency perl save\n";
2283 2642
2284 cf::sync_job { 2643 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2644 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2645 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2646 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2647 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2648 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2649 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2650 $pl->valid or next;
2292 $pl->save; 2651 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2657 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2658 $map->valid or next;
2300 $map->save; 2659 $map->save;
2301 } 2660 }
2302 warn "end emergency map save\n"; 2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2303 }; 2666 };
2304 2667
2305 warn "leave emergency perl save\n"; 2668 warn "leave emergency perl save\n";
2306} 2669}
2307 2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2308sub reload() { 2678sub do_reload_perl() {
2309 # can/must only be called in main 2679 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2312 return; 2682 return;
2313 } 2683 }
2314 2684
2315 warn "reloading..."; 2685 warn "reloading...";
2316 2686
2317 warn "freezing server"; 2687 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2320 2693
2321 warn "sync database to disk"; 2694 warn "syncing database to disk";
2322 cf::db_sync; 2695 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2696
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2327 2698
2328 warn "cancel all watchers"; 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2702 }
2332 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2333 warn "cancel all extension coros"; 2715 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2717 %EXT_CORO = ();
2336 2718
2337 warn "remove commands"; 2719 warn "removing commands";
2338 %COMMAND = (); 2720 %COMMAND = ();
2339 2721
2340 warn "remove ext commands"; 2722 warn "removing ext commands";
2341 %EXTCMD = (); 2723 %EXTCMD = ();
2342 2724
2343 warn "unload/nuke all extensions"; 2725 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2726 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2727 warn "... unloading $pkg";
2346 2728
2347 if (my $cb = $pkg->can ("unload")) { 2729 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2730 eval {
2353 2735
2354 warn "... nuking $pkg"; 2736 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2737 Symbol::delete_package $pkg;
2356 } 2738 }
2357 2739
2358 warn "unload all perl modules loaded from $LIBDIR"; 2740 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2743
2362 warn "removing <$k>"; 2744 warn "... unloading $k";
2363 delete $INC{$k}; 2745 delete $INC{$k};
2364 2746
2365 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2367 2749
2370 } 2752 }
2371 2753
2372 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2373 } 2755 }
2374 2756
2375 warn "get rid of safe::, as good as possible"; 2757 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2760
2379 warn "unload cf.pm \"a bit\""; 2761 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2381 2764
2382 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2766 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2385 2768
2769 warn "unload completed, starting to reload now";
2770
2386 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2387 require cf; 2772 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2774
2390 warn "load config and database again"; 2775 warn "loading config and database again";
2391 cf::cfg_load; 2776 cf::cfg_load;
2392 cf::db_load;
2393 2777
2394 warn "load extensions"; 2778 warn "loading extensions";
2395 cf::load_extensions; 2779 cf::load_extensions;
2396 2780
2397 warn "reattach attachments to objects/players"; 2781 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2782 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2783 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2784 reattach $_ for values %MAP;
2401 }; 2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2402 2787
2403 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2404 warn $@; 2792 warn $@;
2405 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2406 exit 1; 2794 exit 1;
2407 } 2795 };
2408 2796
2409 warn "reloaded"; 2797 warn "reloaded";
2410}; 2798};
2411 2799
2412############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2413 2801
2414unless ($LINK_MAP) { 2802sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2416 2805
2417 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 2807 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2427 cb => sub { 2810 cb => sub {
2428 $_[0]->w->cancel; 2811 do_reload_perl;
2429 2812 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 2813 },
2448 2814 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 2815}
2454 2816
2455register_command "reload" => sub { 2817register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2457 2819
2458 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2462 } 2823 }
2463}; 2824};
2464 2825
2465unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2466 2850
2467$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2469 prio => 0, 2854 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2472 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2473 $NOW = Event::time; 2864 $NOW = $tick_start = Event::time;
2474 2865
2475 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2476 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2478 2870
2479 $WAIT_FOR_TICK->broadcast; 2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2481 2890
2482 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2484 2893
2485 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2487 }, 2903 },
2488); 2904);
2489 2905
2906{
2490IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2491 2908 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2909 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2494 poll => 'r', 2911 poll => 'r',
2495 prio => 5, 2912 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2502 after => 0, 2914 cb => \&BDB::poll_cb,
2503 interval => 10, 2915 );
2504 cb => sub { 2916 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2917
2506 write_runtime 2918 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2952 };
2509 }, 2953 }
2510); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2511 3011
2512END { cf::emergency_save } 3012END { cf::emergency_save }
2513 3013
25141 30141
2515 3015

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