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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.580 by root, Wed Jan 4 03:22:48 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
50our $NOW; 138our $NOW;
51 139
52our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
53 143
54our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
55our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 146
57our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
58our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
59our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
60our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
61 151
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 152our @POST_INIT;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
64 159
65binmode STDOUT; 160binmode STDOUT;
66binmode STDERR; 161binmode STDERR;
67 162
68# read virtual server time, if available 163# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
73} 168}
74 169
75mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 171
81# a special map that is always available 172mkdir $_
82our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
83our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
84 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
85############################################################################# 183#############################################################################
86 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
87=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
88 197
89=over 4 198=over 4
90 199
91=item $cf::UPTIME 200=item $cf::UPTIME
92 201
93The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
94 218
95=item $cf::RUNTIME 219=item $cf::RUNTIME
96 220
97The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 222every server tick.
99 223
100=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 227
102The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
104 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
105=item $cf::NOW 239=item $cf::LOAD
106 240
107The time of the last (current) server tick. 241The raw value load value from the last tick.
108
109=item $cf::TICK
110
111The interval between server ticks, in seconds.
112 242
113=item %cf::CFG 243=item %cf::CFG
114 244
115Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 246from wherever your confdir points to.
117 247
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
119 249
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
122processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
124 282
125=back 283=back
126 284
127=cut 285=cut
128 286
129BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 294 my $msg = join "", @_;
132 utf8::encode $msg;
133 295
134 $msg .= "\n" 296 $msg .= "\n"
135 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
136 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
137 LOG llevError, $msg; 301 LOG llevWarn, $msg;
138 }; 302};
139} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
140 317
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 325
148# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 327# within the Safe compartment.
150for my $pkg (qw( 328for my $pkg (qw(
151 cf::global cf::attachable 329 cf::global cf::attachable
152 cf::object cf::object::player 330 cf::object cf::object::player
153 cf::client cf::player 331 cf::client cf::player
154 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
155 cf::map cf::party cf::region 334 cf::party cf::region
156)) { 335)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 337}
160 338
161$Event::DIED = sub { 339$EV::DIED = sub {
162 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
163}; 341};
342
343#############################################################################
344
345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
164 349
165=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
166 351
167=over 4 352=over 4
168 353
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 373 $d
189 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
190} 375}
191 376
192use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
193 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
194=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
195 392
196Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
197 394
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
206 396
207Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
208 398
209=cut 399=cut
210 400
211sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
213 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
214} 466}
215 467
216=item cf::lock_wait $string 468=item cf::lock_wait $string
217 469
218Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
219 471
220=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
221 473
222Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
225returned. 477returned.
226 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
227Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
229 484
230=cut 485=item $locked = cf::lock_active $string
231 486
232our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
233 492
234sub lock_wait($) { 493sub lock_wait($) {
235 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 495}
243 496
244sub lock_acquire($) { 497sub lock_acquire($) {
245 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
246 500
247 # wait, to be sure we are not locked 501sub lock_active($) {
248 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 503}
257 504
258sub freeze_mainloop { 505sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
260 507
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 509}
263 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
264} 594}
265 595
266=item cf::async { BLOCK } 596=item cf::async { BLOCK }
267 597
268Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
273 603
274BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
275 605
276=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
277 607
278The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
281 612
282If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
285fast or be very important. 616fast or be very important.
287=cut 618=cut
288 619
289sub sync_job(&) { 620sub sync_job(&) {
290 my ($job) = @_; 621 my ($job) = @_;
291 622
292 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
293 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
295 628
296 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 630
298 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
299 632
300 my $busy = 1; 633 my $busy = 1;
301 my @res; 634 my @res;
302 635
303 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 638 @res = eval { $job->() };
305 warn $@ if $@; 639 error $@ if $@;
306 undef $busy; 640 undef $busy;
307 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
308 642
309 while ($busy) { 643 while ($busy) {
310 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
311 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
312 654
313 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
314 } else { 656 } else {
315 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
316 658
336 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
337 679
338 $coro 680 $coro
339} 681}
340 682
341sub write_runtime { 683=item fork_call { }, @args
342 my $runtime = cf::localdir . "/runtime";
343 684
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
345 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
346 689
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 691
351 aio_fsync $fh 692sub post_fork {
352 and return; 693 reset_signals;
694}
353 695
354 close $fh 696sub fork_call(&@) {
355 or return; 697 my ($cb, @args) = @_;
356 698
357 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
358 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
359 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
360 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 886}
362 887
363=back 888=back
364 889
365=cut 890=cut
366 891
367############################################################################# 892#############################################################################
368 893
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
526 895
527Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
530 899
531In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 902Deliantra).
534 903
535=over 4 904=over 4
536 905
537=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
538 907
582=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
583 952
584Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
586 955
587Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
589 958
590These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
591 960
592=over 4 961=over 4
652our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 1022our @CB_MAP = ();
654 1023
655my %attachment; 1024my %attachment;
656 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
657sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
659 1034
660 use sort 'stable'; 1035 use sort 'stable';
661 1036
695 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
696 1071
697 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 1076
702 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
704 1079
705 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
710 1085
711 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
712 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
713 1088
714 } elsif (ref $type) { 1089 } elsif (ref $type) {
715 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
716 1091
717 } else { 1092 } else {
718 shift @arg; 1093 shift @arg;
719 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
720 } 1095 }
721 } 1096 }
722} 1097}
723 1098
724sub _object_attach { 1099sub _object_attach {
734 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
735 } 1110 }
736 1111
737 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
738 } else { 1113 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
740 } 1115 }
741 1116
742 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
743} 1118}
744 1119
746 if (ref $_[0]) { 1121 if (ref $_[0]) {
747 _object_attach @_; 1122 _object_attach @_;
748 } else { 1123 } else {
749 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
750 } 1125 }
1126 _recalc_want;
751}; 1127};
752 1128
753# all those should be optimised 1129# all those should be optimised
754sub cf::attachable::detach { 1130sub cf::attachable::detach {
755 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
759 reattach ($obj); 1135 reattach ($obj);
760 } else { 1136 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
762 } 1138 }
1139 _recalc_want;
763}; 1140};
764 1141
765sub cf::attachable::attached { 1142sub cf::attachable::attached {
766 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
767 1144
782 "; 1159 ";
783 die if $@; 1160 die if $@;
784} 1161}
785 1162
786our $override; 1163our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1165
789sub override { 1166sub override {
790 $override = 1; 1167 $override = 1;
791 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
792} 1169}
793 1170
794sub do_invoke { 1171sub do_invoke {
795 my $event = shift; 1172 my $event = shift;
796 my $callbacks = shift; 1173 my $callbacks = shift;
797 1174
798 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
799 1176
800 local $override; 1177 local $override;
801 1178
802 for (@$callbacks) { 1179 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
804 1181
805 if ($@) { 1182 if ($@) {
806 warn "$@";
807 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
808 override; 1184 override;
809 } 1185 }
810 1186
811 return 1 if $override; 1187 return 1 if $override;
812 } 1188 }
813 1189
814 0 1190 0
815} 1191}
816 1192
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1194
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1196
821Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
822 1198
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1202
827=back 1203=back
828 1204
829=cut 1205=cut
830 1206
831############################################################################# 1207#############################################################################
832# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
833 1251
834sub reattach { 1252sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1258
838 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
839 1260
840 @$registry = (); 1261 @$registry = ();
841 1262
846 for (@$attach) { 1267 for (@$attach) {
847 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
848 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
849 } 1270 }
850 } else { 1271 } else {
851 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
852 } 1273 }
853 } 1274 }
854} 1275}
855 1276
856cf::attachable->attach ( 1277cf::attachable->attach (
857 prio => -1000000, 1278 prio => -1000000,
858 on_instantiate => sub { 1279 on_instantiate => sub {
859 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
860 1281
861 $data = from_json $data; 1282 $data = decode_json $data;
862 1283
863 for (@$data) { 1284 for (@$data) {
864 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
865 1286
866 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1303sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
884 1305
885 sync_job { 1306 sync_job {
886 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
889 1312
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
893 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
894 close $fh; 1320 aio_close $fh;
895 1321
896 if (@$objs) { 1322 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
902 close $fh; 1331 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
904 } 1333 }
905 } else { 1334 } else {
906 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
907 } 1336 }
908 1337
909 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
910 } else { 1342 } else {
911 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
912 } 1344 }
913 } else { 1345 } else {
914 aio_unlink $filename; 1346 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
916 } 1348 }
917 } 1349 };
918} 1350}
919 1351
920sub object_freezer_as_string { 1352sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
922 1354
934 or return; 1366 or return;
935 1367
936 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
938 or return; 1370 or return;
1371
939 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
940 } 1374 }
941 1375
1376 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
944 return ($data, $av); 1381 ($data, $av)
945} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
946 1389
947############################################################################# 1390#############################################################################
948# command handling &c 1391# command handling &c
949 1392
950=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1407}
965 1408
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1410
968Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
969 1416
970If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
971called. 1418called.
972 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
973=cut 1431=cut
974 1432
975sub register_extcmd { 1433sub register_extcmd {
976 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
977 1435
978 $EXTCMD{$name} = $cb; 1436 $EXTCMD{$name} = $cb;
979} 1437}
980 1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
1446
981cf::player->attach ( 1447cf::player->attach (
982 on_command => sub { 1448 on_unknown_command => sub {
983 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
984 1450
985 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
986 or return; 1452 or return;
987 1453
992 cf::override; 1458 cf::override;
993 }, 1459 },
994 on_extcmd => sub { 1460 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
996 1462
997 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1464
999 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
1005 } else { 1477 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1479 }
1008 1480
1009 cf::override; 1481 cf::override;
1010 }, 1482 },
1011); 1483);
1012 1484
1485# "readahead" all extensions
1013sub load_extension { 1486sub cache_extensions {
1014 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
1015 1488
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1017 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
1018 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1019 $pkg =~ s/[^[:word:]]/_/g; 1492 }
1020 $pkg = "ext::$pkg"; 1493 };
1021 1494
1022 warn "... loading '$path' into '$pkg'\n"; 1495 $grp
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038} 1496}
1039 1497
1040sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
1041 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1505 next unless -r $path;
1043 eval { 1506
1044 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
1045 1 1570 }
1046 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
1047 } 1583 };
1048} 1584}
1049 1585
1050############################################################################# 1586#############################################################################
1051# load/save/clean perl data associated with a map
1052 1587
1053*cf::mapsupport::on_clean = sub { 1588=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1589
1066=head2 CORE EXTENSIONS 1590=head2 CORE EXTENSIONS
1067 1591
1068Functions and methods that extend core crossfire objects. 1592Functions and methods that extend core deliantra objects.
1069 1593
1070=cut 1594=cut
1071 1595
1072package cf::player; 1596package cf::player;
1073 1597
1075 1599
1076=head3 cf::player 1600=head3 cf::player
1077 1601
1078=over 4 1602=over 4
1079 1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
1080=item cf::player::find $login 1618=item cf::player::find $login
1081 1619
1082Returns the given player object, loading it if necessary (might block). 1620Returns the given player object, loading it if necessary (might block).
1083 1621
1084=cut 1622=cut
1085 1623
1086sub playerdir($) { 1624sub playerdir($) {
1087 cf::localdir 1625 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1627}
1093 1628
1094sub path($) { 1629sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1631
1097 (playerdir $login) . "/$login.pl" 1632 (playerdir $login) . "/playerdata"
1098} 1633}
1099 1634
1100sub find_active($) { 1635sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1636 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1637 and $cf::PLAYER{$_[0]}->active
1105 1640
1106sub exists($) { 1641sub exists($) {
1107 my ($login) = @_; 1642 my ($login) = @_;
1108 1643
1109 $cf::PLAYER{$login} 1644 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1645 or !aio_stat path $login
1111} 1646}
1112 1647
1113sub find($) { 1648sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1649 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1650 my $login = $_[0];
1116 1651
1117 my $guard = cf::lock_acquire "user_find:$login"; 1652 my $guard = cf::lock_acquire "user_find:$login";
1118 1653
1119 $cf::PLAYER{$_[0]} || do { 1654 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1670 $cf::PLAYER{$login} = $pl
1123 } 1671 }
1124 } 1672 }
1125} 1673}
1674
1675cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686);
1126 1687
1127sub save($) { 1688sub save($) {
1128 my ($pl) = @_; 1689 my ($pl) = @_;
1129 1690
1130 return if $pl->{deny_save}; 1691 return if $pl->{deny_save};
1135 return if $pl->{deny_save}; 1696 return if $pl->{deny_save};
1136 1697
1137 aio_mkdir playerdir $pl, 0770; 1698 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1699 $pl->{last_save} = $cf::RUNTIME;
1139 1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1140 $pl->save_pl ($path); 1706 $pl->save_pl ($path);
1141 Coro::cede; 1707 cf::cede_to_tick;
1142} 1708}
1143 1709
1144sub new($) { 1710sub new($) {
1145 my ($login) = @_; 1711 my ($login) = @_;
1146 1712
1152 $cf::PLAYER{$login} = $self; 1718 $cf::PLAYER{$login} = $self;
1153 1719
1154 $self 1720 $self
1155} 1721}
1156 1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1157=item $pl->quit_character 1733=item $pl->quit_character
1158 1734
1159Nukes the player without looking back. If logged in, the connection will 1735Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1736be destroyed. May block for a long time.
1161 1737
1162=cut 1738=cut
1163 1739
1164sub quit_character { 1740sub quit_character {
1165 my ($pl) = @_; 1741 my ($pl) = @_;
1166 1742
1743 my $name = $pl->ob->name;
1744
1167 $pl->{deny_save} = 1; 1745 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1169 1747
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1171 $pl->deactivate; 1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1173 $pl->ns->destroy if $pl->ns; 1755 $pl->ns->destroy if $pl->ns;
1174 1756
1175 my $path = playerdir $pl; 1757 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1759 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1760 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1180 IO::AIO::aio_rmtree $temp; 1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1181} 1783}
1182 1784
1183=item cf::player::list_logins 1785=item cf::player::list_logins
1184 1786
1185Returns am arrayref of all valid playernames in the system, can take a 1787Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1788while and may block, so not sync_job-capable, ever.
1187 1789
1188=cut 1790=cut
1189 1791
1190sub list_logins { 1792sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1793 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1794 or return [];
1193 1795
1194 my @logins; 1796 my @logins;
1195 1797
1196 for my $login (@$dirs) { 1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1200 1808
1201 utf8::decode $login; 1809 utf8::decode $login;
1202 push @logins, $login; 1810 push @logins, $login;
1203 } 1811 }
1204 1812
1205 \@logins 1813 \@logins
1206} 1814}
1207 1815
1208=item $player->maps 1816=item $player->maps
1209 1817
1818=item cf::player::maps $login
1819
1210Returns an arrayref of cf::path's of all maps that are private for this 1820Returns an arrayref of map paths that are private for this
1211player. May block. 1821player. May block.
1212 1822
1213=cut 1823=cut
1214 1824
1215sub maps($) { 1825sub maps($) {
1216 my ($pl) = @_; 1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1829
1218 my $files = aio_readdir playerdir $pl 1830 my $files = aio_readdir playerdir $pl
1219 or return; 1831 or return;
1220 1832
1221 my @paths; 1833 my @paths;
1223 for (@$files) { 1835 for (@$files) {
1224 utf8::decode $_; 1836 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1837 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1838 next unless /^$PATH_SEP/o;
1227 1839
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1840 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1841 }
1230 1842
1231 \@paths 1843 \@paths
1232} 1844}
1233 1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1850=item $player->ext_reply ($msgid, @msg)
1235 1851
1236Sends an ext reply to the player. 1852Sends an ext reply to the player.
1237 1853
1238=cut 1854=cut
1239 1855
1240sub ext_reply($$$%) { 1856sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1857 my ($self, $id, @msg) = @_;
1242 1858
1243 $msg{msgid} = $id; 1859 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1860}
1247 1861
1248package cf; 1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1875
1876=over 4
1877
1878=cut
1879
1880package cf::region;
1881
1882=item cf::region::find_by_path $path
1883
1884Tries to decuce the likely region for a map knowing only its path.
1885
1886=cut
1887
1888sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903}
1249 1904
1250=back 1905=back
1251
1252 1906
1253=head3 cf::map 1907=head3 cf::map
1254 1908
1255=over 4 1909=over 4
1256 1910
1259package cf::map; 1913package cf::map;
1260 1914
1261use Fcntl; 1915use Fcntl;
1262use Coro::AIO; 1916use Coro::AIO;
1263 1917
1918use overload
1919 '""' => \&as_string,
1920 fallback => 1;
1921
1264our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1266 1924
1267sub generate_random_map { 1925sub generate_random_map {
1926 my ($self, $rmp) = @_;
1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1930 $self->_create_random_map ($rmp);
1931}
1932
1933=item cf::map->register ($regex, $prio)
1934
1935Register a handler for the map path matching the given regex at the
1936givne priority (higher is better, built-in handlers have priority 0, the
1937default).
1938
1939=cut
1940
1941sub register {
1942 my (undef, $regex, $prio) = @_;
1943 my $pkg = caller;
1944
1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1946
1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1948}
1949
1950# also paths starting with '/'
1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1952
1953sub thawer_merge {
1954 my ($self, $merge) = @_;
1955
1956 # we have to keep some variables in memory intact
1957 local $self->{path};
1958 local $self->{load_path};
1959
1960 $self->SUPER::thawer_merge ($merge);
1961}
1962
1963sub normalise {
1268 my ($path, $rmp) = @_; 1964 my ($path, $base) = @_;
1269 1965
1270 # mit "rum" bekleckern, nicht 1966 $path = "$path"; # make sure it's a string
1271 cf::map::_create_random_map ( 1967
1968 $path =~ s/\.map$//;
1969
1970 # map plan:
1971 #
1972 # /! non-realised random map exit (special hack!)
1973 # {... are special paths that are not being touched
1974 # ?xxx/... are special absolute paths
1975 # ?random/... random maps
1976 # /... normal maps
1977 # ~user/... per-player map of a specific user
1978
1979 $path =~ s/$PATH_SEP/\//go;
1980
1981 # treat it as relative path if it starts with
1982 # something that looks reasonable
1983 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1984 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1985
1986 $base =~ s{[^/]+/?$}{};
1987 $path = "$base/$path";
1988 }
1989
1990 for ($path) {
1991 redo if s{/\.?/}{/};
1992 redo if s{/[^/]+/\.\./}{/};
1993 }
1994
1272 $path, 1995 $path
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1996}
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1997
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1998sub new_from_path {
1276 $rmp->{exit_on_final_map}, 1999 my (undef, $path, $base) = @_;
1277 $rmp->{xsize}, $rmp->{ysize}, 2000
1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 2002
1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 2003 $path = normalise $path, $base;
1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 2004
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
2007 my $self = bless cf::map::new, $pkg;
2008 $self->{path} = $path; $self->path ($path);
2009 $self->init; # pass $1 etc.
2010 return $self;
2011 }
2012 }
2013
2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
1284 ) 2015 ()
1285} 2016}
1286 2017
1287# and all this just because we cannot iterate over 2018# may re-bless or do other evil things
1288# all maps in C++... 2019sub init {
1289sub change_all_map_light {
1290 my ($change) = @_; 2020 my ($self) = @_;
1291 2021
1292 $_->change_map_light ($change) 2022 $self
1293 for grep $_->outdoor, values %cf::MAP;
1294} 2023}
1295 2024
2025sub as_string {
2026 my ($self) = @_;
2027
2028 "$self->{path}"
2029}
2030
2031# the displayed name, this is a one way mapping
2032sub visible_name {
2033 &as_string
2034}
2035
2036# the original (read-only) location
2037sub load_path {
2038 my ($self) = @_;
2039
2040 "$MAPDIR/$self->{path}.map"
2041}
2042
2043# the temporary/swap location
2044sub save_path {
2045 my ($self) = @_;
2046
2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2048 "$TMPDIR/$path.map"
2049}
2050
2051# the unique path, undef == no special unique path
2052sub uniq_path {
2053 my ($self) = @_;
2054
2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2056 "$UNIQUEDIR/$path"
2057}
2058
2059sub decay_objects {
2060 my ($self) = @_;
2061
2062 return if $self->{deny_reset};
2063
2064 $self->do_decay_objects;
2065}
2066
2067sub unlink_save {
2068 my ($self) = @_;
2069
2070 utf8::encode (my $save = $self->save_path);
2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2073}
2074
1296sub load_map_header($) { 2075sub load_header_from($) {
1297 my ($path) = @_; 2076 my ($self, $path) = @_;
1298 2077
1299 utf8::encode $path; 2078 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1301 or return; 2080 or return;
1302 2081
1303 my $map = cf::map::new 2082 $self->_load_header ($f)
1304 or return; 2083 or return;
1305 2084
1306 # for better error messages only, will be overwritten later 2085 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 2086 $f->resolve_delayed_derefs;
1308 2087
1309 $map->load_header ($path) 2088 $self->{load_path} = $path;
2089
2090 1
2091}
2092
2093# used to laod the header of an original map
2094sub load_header_orig {
2095 my ($self) = @_;
2096
2097 $self->load_header_from ($self->load_path)
2098}
2099
2100# used to laod the header of an instantiated map
2101sub load_header_temp {
2102 my ($self) = @_;
2103
2104 $self->load_header_from ($self->save_path)
2105}
2106
2107# called after loading the header from an instantiated map
2108sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116}
2117
2118# called after loading the header from an original map
2119sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
2126}
2127
2128sub load_header {
2129 my ($self) = @_;
2130
2131 if ($self->load_header_temp) {
2132 $self->prepare_temp;
2133 } else {
2134 $self->load_header_orig
1310 or return; 2135 or return;
2136 $self->prepare_orig;
2137 }
1311 2138
1312 $map->{load_path} = $path; 2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
1313 2141
1314 $map 2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
2145 1
1315} 2146}
1316 2147
1317sub find; 2148sub find;
1318sub find { 2149sub find {
1319 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1320 2151
1321 #warn "find<$path,$origin>\n";#d# 2152 cf::cede_to_tick;
1322 2153
1323 $path = new cf::path $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1324 my $key = $path->as_string;
1325 2155
1326 cf::lock_wait "map_find:$key"; 2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1327
1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2158
1331 # do it the slow way 2159 $cf::MAP{$path} || do {
1332 my $map = $path->load_temp; 2160 my $map = new_from_path cf::map $path
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2161 or return;
1345 2162
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1358 2164
1359 Coro::cede; 2165 $map->load_header
2166 or return;
1360 2167
1361 if ($map->should_reset) { 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2169 # doing this can freeze the server in a sync job, obviously
2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1362 $map->reset; 2173 $map->reset;
1363 undef $guard;
1364 $map = find $path 2174 return find $path;
1365 or return;
1366 } 2175 }
1367 2176
1368 $cf::MAP{$key} = $map 2177 $cf::MAP{$path} = $map
1369 } 2178 }
1370} 2179}
2180
2181sub pre_load { }
2182#sub post_load { } # XS
1371 2183
1372sub load { 2184sub load {
1373 my ($self) = @_; 2185 my ($self) = @_;
1374 2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
1375 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2192 my $guard = cf::lock_acquire "map_data:$path";
1377 2193
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1379 2196
1380 $self->in_memory (cf::MAP_LOADING);
1381
1382 $self->alloc; 2197 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1384 or return; 2206 or return;
1385 2207
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1387 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1388 2210
1389 if (my $uniq = $path->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2212 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2215 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1394 } 2220 }
1395 }
1396 2221
1397 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1398 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1399 # now do the right thing for maps 2231 # now do the right thing for maps
1400 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2234 unless $self->difficulty;
1412 $self->activate; 2235 cf::cede_to_tick;
2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
1413 } 2251 1
1414
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY);
1418} 2252}
1419 2253
1420# find and load all maps in the 3x3 area around a map 2254# customize the map for a given player, i.e.
1421sub load_diag { 2255# return the _real_ map. used by e.g. per-player
1422 my ($map) = @_; 2256# maps to change the path to ~playername/mappath
2257sub customise_for {
2258 my ($self, $ob) = @_;
1423 2259
1424 my @diag; # diagonal neighbours 2260 return find "~" . $ob->name . "/" . $self->{path}
2261 if $self->per_player;
1425 2262
1426 for (0 .. 3) { 2263# return find "?party/" . $ob->name . "/" . $self->{path}
1427 my $neigh = $map->tile_path ($_) 2264# if $self->per_party;
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432 2265
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2266 $self
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442} 2267}
1443 2268
1444sub find_sync { 2269sub find_sync {
1445 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1446 2271
1447 cf::sync_job { find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1448} 2277}
1449 2278
1450sub do_load_sync { 2279sub do_load_sync {
1451 my ($map) = @_; 2280 my ($map) = @_;
1452 2281
1453 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
1454} 2287}
1455 2288
1456our %MAP_PREFETCH; 2289our %MAP_PREFETCH;
2290our $MAP_PREFETCHER = undef;
2291
2292sub find_async {
2293 my ($path, $origin, $load) = @_;
2294
2295 $path = normalise $path, $origin;
2296
2297 if (my $map = $cf::MAP{$path}) {
2298 return $map if !$load || $map->linkable;
2299 }
2300
2301 $MAP_PREFETCH{$path} |= $load;
2302
1457our $MAP_PREFETCHER = Coro::async { 2303 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2304 $Coro::current->{desc} = "map prefetcher";
2305
1459 while (%MAP_PREFETCH) { 2306 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2307 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2308 if (my $map = find $k) {
2309 $map->load if $v;
2310 }
2311
1462 my $path = delete $MAP_PREFETCH{$key}; 2312 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2313 }
1468 Coro::schedule; 2314 }
2315 undef $MAP_PREFETCHER;
1469 } 2316 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2317 $MAP_PREFETCHER->prio (6);
1484 2318
1485 () 2319 ()
2320}
2321
2322# common code, used by both ->save and ->swapout
2323sub _save {
2324 my ($self) = @_;
2325
2326 $self->{last_save} = $cf::RUNTIME;
2327
2328 return unless $self->dirty;
2329
2330 my $save = $self->save_path; utf8::encode $save;
2331 my $uniq = $self->uniq_path; utf8::encode $uniq;
2332
2333 $self->{load_path} = $save;
2334
2335 return if $self->{deny_save};
2336
2337 local $self->{last_access} = $self->last_access;#d#
2338
2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
2341 $_->contr->save for $self->players;
2342 };
2343
2344 cf::get_slot 0.02;
2345
2346 if ($uniq) {
2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2349 } else {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2351 }
1486} 2352}
1487 2353
1488sub save { 2354sub save {
1489 my ($self) = @_; 2355 my ($self) = @_;
1490 2356
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2358
1493 $self->{last_save} = $cf::RUNTIME; 2359 $self->_save;
1494
1495 return unless $self->dirty;
1496
1497 my $save = $self->{path}->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1499
1500 $self->{load_path} = $save;
1501
1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1509
1510 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1513 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 }
1516} 2360}
1517 2361
1518sub swap_out { 2362sub swap_out {
1519 my ($self) = @_; 2363 my ($self) = @_;
1520 2364
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1526 return if $self->players; 2369 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save};
1529 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1530 $self->clear; 2380 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2381}
1533 2382
1534sub reset_at { 2383sub reset_at {
1535 my ($self) = @_; 2384 my ($self) = @_;
1536 2385
1537 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1540 2388
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2391
1548 my ($self) = @_; 2396 my ($self) = @_;
1549 2397
1550 $self->reset_at <= $cf::RUNTIME 2398 $self->reset_at <= $cf::RUNTIME
1551} 2399}
1552 2400
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2401sub reset {
1575 my ($self) = @_; 2402 my ($self) = @_;
1576 2403
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2405
1579 return if $self->players; 2406 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2407
1582 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1583 2419
1584 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1585 2421
2422 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2423 $_->clear_links_to ($self) for values %cf::MAP;
2424 $self->clear;
1587 2425
1588 $self->unlink_save; 2426 $self->unlink_save;
1589 $self->destroy; 2427 $self->destroy;
1590} 2428}
1591 2429
1592my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1593 2431
1594sub nuke { 2432sub nuke {
1595 my ($self) = @_; 2433 my ($self) = @_;
1596 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
2438 delete $cf::MAP{$self->path};
2439
2440 $self->unlink_save;
2441
2442 bless $self, "cf::map::wrap";
2443 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2447
2448 $cf::MAP{$self->path} = $self;
2449 }
2450
1600 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
1601} 2452}
1602 2453
1603sub customise_for { 2454=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2455
1606 if ($map->per_player) { 2456Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
1608 } 2462 [
2463 map {
2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
2470}
1609 2471
1610 $map 2472=item $maps = cf::map::random_maps
2473
2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
2476
2477=cut
2478
2479sub random_maps() {
2480 [
2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
1611} 2488}
1612 2489
1613=item cf::map::unique_maps 2490=item cf::map::unique_maps
1614 2491
1615Returns an arrayref of cf::path's of all shared maps that have 2492Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2493instantiated unique items. May block.
1617 2494
1618=cut 2495=cut
1619 2496
1620sub unique_maps() { 2497sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2498 [
1622 or return; 2499 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2500 utf8::decode $_;
1628 next if /\.pst$/; 2501 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2503 ? ()
1631 push @paths, new cf::path $_; 2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2506 ]
1633
1634 \@paths
1635} 2507}
1636 2508
1637package cf; 2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
2536 }
2537
2538 \@maps
2539}
1638 2540
1639=back 2541=back
1640 2542
1641=head3 cf::object 2543=head3 cf::object
1642 2544
1646 2548
1647=over 4 2549=over 4
1648 2550
1649=item $ob->inv_recursive 2551=item $ob->inv_recursive
1650 2552
1651Returns the inventory of the object _and_ their inventories, recursively. 2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
1652 2555
1653=cut 2556=cut
1654 2557
1655sub inv_recursive_; 2558sub inv_recursive_;
1656sub inv_recursive_ { 2559sub inv_recursive_ {
1659 2562
1660sub inv_recursive { 2563sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2564 inv_recursive_ inv $_[0]
1662} 2565}
1663 2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
2593}
2594
1664package cf; 2595package cf;
1665 2596
1666=back 2597=back
1667 2598
1668=head3 cf::object::player 2599=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2607dialogue with the given NPC character.
1677 2608
1678=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1679 2624
1680# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2626# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1685 2630
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2632
1688 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1690 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1693 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1694} 2658}
1695 2659
1696=item $player_object->may ("access") 2660=item $player_object->may ("access")
1697 2661
1698Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1711 2675
1712=item $player_object->enter_link 2676=item $player_object->enter_link
1713 2677
1714Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1715 2679
1716The player should be reaosnably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
2684
2685Will never block.
1718 2686
1719=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1720 2688
1721Moves the player out of the specila link map onto the given map. If the 2689Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2690map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2691to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2692fails, to the emergency map position.
1725 2693
1726Might block. 2694Might block.
1727 2695
1728=cut 2696=cut
2697
2698sub link_map {
2699 unless ($LINK_MAP) {
2700 $LINK_MAP = cf::map::find "{link}"
2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2702 $LINK_MAP->load;
2703 }
2704
2705 $LINK_MAP
2706}
1729 2707
1730sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1731 my ($self) = @_; 2709 my ($self) = @_;
1732 2710
1733 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1734 2712
1735 return if $self->map == $LINK_MAP; 2713 ++$self->{_link_recursion};
2714
2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2716
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1739 2719
1740 $self->enter_map ($LINK_MAP, 20, 20); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2721}
1742 2722
1743sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1745 2727
1746 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1747 2729
1748 unless ($map) { 2730 unless ($map) {
1749 # restore original map position 2731 # restore original map position
1760 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1762 2744
1763 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1766 2748
1767 $map->load; 2749 $map->load;
1768 $map->load_diag;
1769 2750
1770 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2758 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2759 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2760
1789 # try to abort aborted map switching on player login :) 2761}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2762
1807=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1809=cut 2774=cut
2775
2776our $GOTOGEN;
1810 2777
1811sub cf::object::player::goto { 2778sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2780
1814 $path = new cf::path $path; 2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2789
1816 $self->enter_link; 2790 $self->enter_link;
1817 2791
1818 (async { 2792 (async {
1819 my $map = cf::map::find $path->as_string; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1821 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1826 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1828 })->prio (1); 2838 })->prio (1);
1829} 2839}
1830 2840
1831=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1832 2842
1834 2844
1835sub parse_random_map_params { 2845sub parse_random_map_params {
1836 my ($spec) = @_; 2846 my ($spec) = @_;
1837 2847
1838 my $rmp = { # defaults 2848 my $rmp = { # defaults
1839 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1841 }; 2853 };
1842 2854
1843 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1845 2857
1857 # that depends on the exit object 2869 # that depends on the exit object
1858 2870
1859 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1860 2872
1861 if ($exit->map) { 2873 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1866 } 2880 }
1867 2881
1868 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1869 2883
1870 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1872 2887
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1875 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1878 } 2899 }
1879} 2900}
1880 2901
1881sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1885 2906
1886 $self->enter_link; 2907 $self->enter_link;
1887 2908
1888 (async { 2909 (async {
1889 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1890 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
1891 prepare_random_map $exit 2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
1892 if $exit->slaying eq "/!"; 2929 $map = $exit->slaying;
1893 2930
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2931 } elsif ($slaying eq '!up') {
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
1896 2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1897 1; 2948 1
1898 }) { 2949 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2952 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2954
1904 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1905 $self->leave_link; 2956 $self->leave_link;
1906 } 2957 }
1907 })->prio (1); 2958 })->prio (1);
1908} 2959}
1909 2960
1920 2971
1921sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1923 2974
1924 utf8::encode $text; 2975 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2977}
1927 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1928 3196
1929=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1930 3198
1931Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3202
1935Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3204become reliable at some point in the future.
1937 3205
1938=cut 3206=cut
1939 3207
1940sub cf::client::query { 3208sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3217 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3219
1952 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
1954} 3224}
1955 3225
1956cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
1957 on_reply => sub { 3232 on_reply => sub {
1958 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
1959 3234
1960 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
1961 # get handled first 3236 # get handled first
1962 my $queue = delete $ns->{query_queue} 3237 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3239
1965 (shift @$queue)->[1]->($msg); 3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3242
1967 push @{ $ns->{query_queue} }, @$queue; 3243 push @{ $ns->{query_queue} }, @$queue;
1968 3244
1969 if (@{ $ns->{query_queue} } == @$queue) { 3245 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3246 if (@$queue) {
1972 } else { 3248 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3250 }
1975 } 3251 }
1976 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
1977); 3276);
1978 3277
1979=item $client->async (\&cb) 3278=item $client->async (\&cb)
1980 3279
1981Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
1997 3296
1998 $coro 3297 $coro
1999} 3298}
2000 3299
2001cf::client->attach ( 3300cf::client->attach (
2002 on_destroy => sub { 3301 on_client_destroy => sub {
2003 my ($ns) = @_; 3302 my ($ns) = @_;
2004 3303
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3305 },
2007); 3306);
2022our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
2024 3323
2025$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
2026 3325
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
2028 3331
2029# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
2030 3333
2031=pod 3334=pod
2032 3335
2033The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
2034 3337
2035 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
2036 cf::object::player player 3343 cf::object::player
2037 cf::player peaceful 3344 player
2038 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
2039 3351
2040=cut 3352=cut
2041 3353
2042for ( 3354for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
2047) { 3361) {
2048 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2051 for @funs; 3364 for @funs;
2052} 3365}
2053 3366
2068 3381
2069 my $qcode = $code; 3382 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
2072 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
2073 local $_; 3389 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3390
2076 my $eval = 3391 my $eval =
2077 "do {\n" 3392 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3395 . $code
2081 . "\n}" 3396 . "\n}"
2082 ; 3397 ;
2083 3398
3399 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
2087 3408
2088 if ($@) { 3409 if ($@) {
2089 warn "$@"; 3410 warn "$@",
2090 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
2092 } 3413 }
2093 3414
2094 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
2095} 3416}
2096 3417
2110=cut 3431=cut
2111 3432
2112sub register_script_function { 3433sub register_script_function {
2113 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
2114 3435
2115 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
2117} 3438}
2118 3439
2119=back 3440=back
2120 3441
2121=cut 3442=cut
2122 3443
2123############################################################################# 3444#############################################################################
3445# the server's init and main functions
2124 3446
2125=head2 EXTENSION DATABASE SUPPORT 3447sub load_facedata($) {
3448 my ($path) = @_;
2126 3449
2127Crossfire maintains a very simple database for extension use. It can 3450 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3451 # for this (global event?)
2129excludes objects. 3452 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3453
2131The parameter C<$family> should best start with the name of the extension 3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3455
2134=over 4 3456 trace "loading facedata from $path\n";
2135 3457
2136=item $hashref = cf::db_get $family 3458 my $facedata = decode_storable load_file $path;
2137 3459
2138Return a hashref for use by the extension C<$family>, which can be 3460 $facedata->{version} == 2
2139modified. After modifications, you have to call C<cf::db_dirty> or 3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
2140C<cf::db_sync>.
2141 3462
2142=item $value = cf::db_get $family => $key 3463 # patch in the exptable
2143 3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2144Returns a single value from the database 3465 $facedata->{resource}{"res/exp_table"} = {
2145 3466 type => FT_RSRC,
2146=item cf::db_put $family => $hashref 3467 data => $exp_table,
2147 3468 hash => (Digest::MD5::md5 $exp_table),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3469 };
3470 cf::cede_to_tick;
2197 3471
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3472 {
3473 my $faces = $facedata->{faceinfo};
2202 3474
2203 sub db_get($;$) { 3475 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3477
2209 sub db_put($$;$) { 3478 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3479 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1]; 3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2214 }
2215 db_dirty;
2216 }
2217 3483
2218 cf::global->attach ( 3484 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3485 }
2223 );
2224}
2225 3486
2226############################################################################# 3487 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3488 next unless $info->{smooth};
2228 3489
2229sub cfg_load { 3490 my $idx = cf::face::find $face
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3491 or next;
2231 or return;
2232 3492
2233 local $/; 3493 if (my $smooth = cf::face::find $info->{smooth}) {
2234 *CFG = YAML::Syck::Load <$fh>; 3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
2235 3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3526 } else {
3527# $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537}
3538
3539register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545};
3546
3547sub load_resource_file($) {
3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555}
3556
3557sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
3563 or die "unable to load regions file\n";
3564
3565 for (cf::region::list) {
3566 $_->{match} = qr/$_->{match}/
3567 if exists $_->{match};
3568 }
3569}
3570
3571sub reload_facedata {
3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574}
3575
3576sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579}
3580
3581sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584}
3585
3586sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604}
3605
3606sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618}
3619
3620sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2237 3628
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240 3631
2241 if (exists $CFG{mlockall}) { 3632 if (exists $CFG{mlockall}) {
2245 }; 3636 };
2246 warn $@ if $@; 3637 warn $@ if $@;
2247 } 3638 }
2248} 3639}
2249 3640
3641sub pidfile() {
3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647}
3648
3649# make sure only one server instance is running at any one time
3650sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658}
3659
3660sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
3667}
3668
2250sub main { 3669sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
2251 # we must not ever block the main coroutine 3679 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3680 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3682 (async {
3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
3685 })->prio (Coro::PRIO_MAX);
2255 }; 3686 };
2256 3687
2257 cfg_load; 3688 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
2259 load_extensions; 3711 load_extensions;
2260 Event::loop; 3712
3713 utime time, time, $RUNTIMEFILE;
3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
2261} 3730}
2262 3731
2263############################################################################# 3732#############################################################################
2264# initialisation and cleanup 3733# initialisation and cleanup
2265 3734
2266# install some emergency cleanup handlers 3735# install some emergency cleanup handlers
2267BEGIN { 3736BEGIN {
3737 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3738 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3740 cf::cleanup "SIG$signal";
2274 },
2275 ); 3741 };
3742 }
3743}
3744
3745sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
2276 } 3780 1
3781}
3782
3783our $uuid_lock;
3784our $uuid_skip;
3785
3786sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824}
3825
3826sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
2277} 3831}
2278 3832
2279sub emergency_save() { 3833sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3834 my $freeze_guard = cf::freeze_mainloop;
2281 3835
2282 warn "enter emergency perl save\n"; 3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
2283 3842
2284 cf::sync_job { 3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
2285 # use a peculiar iteration method to avoid tripping on perl 3846 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3847 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3848 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3849 info "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3850 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3851 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3854 $pl->save;
2293 } 3855 }
2294 warn "end emergency player save\n"; 3856 info "emergency_perl_save: end player save\n";
2295 3857
2296 warn "begin emergency map save\n"; 3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3861 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3862 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3863 $map->valid or next;
2300 $map->save; 3864 $map->save;
2301 } 3865 }
2302 warn "end emergency map save\n"; 3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
2303 }; 3896 };
2304 3897
2305 warn "leave emergency perl save\n"; 3898 info "emergency_perl_save: leave\n";
2306} 3899}
2307 3900
3901sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911}
3912
3913# a safer delete_package, copied from Symbol
3914sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936}
3937
2308sub reload() { 3938sub do_reload_perl() {
2309 # can/must only be called in main 3939 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3940 unless (in_main) {
2311 warn "can only reload from main coroutine\n"; 3941 error "can only reload from main coroutine";
2312 return; 3942 return;
2313 } 3943 }
2314 3944
2315 warn "reloading..."; 3945 return if $RELOAD++;
2316 3946
2317 warn "freezing server"; 3947 my $t1 = AE::time;
2318 my $guard = freeze_mainloop; 3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
2319 cf::emergency_save; 3956 #cf::emergency_save;
2320 3957
2321 warn "sync database to disk"; 3958 trace "perl_reload: cancelling all extension coros";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved
2327
2328 warn "cancel all watchers";
2329 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO; 3959 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3960 %EXT_CORO = ();
2336 3961
2337 warn "remove commands"; 3962 trace "perl_reload: removing commands";
2338 %COMMAND = (); 3963 %COMMAND = ();
2339 3964
2340 warn "remove ext commands"; 3965 trace "perl_reload: removing ext/exti commands";
2341 %EXTCMD = (); 3966 %EXTCMD = ();
3967 %EXTICMD = ();
2342 3968
2343 warn "unload/nuke all extensions"; 3969 trace "perl_reload: unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3970 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3971 trace "... unloading $pkg";
2346 3972
2347 if (my $cb = $pkg->can ("unload")) { 3973 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3974 eval {
2349 $cb->($pkg); 3975 $cb->($pkg);
2350 1 3976 1
2351 } or warn "$pkg unloaded, but with errors: $@"; 3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
2352 } 3982 }
2353 3983
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2358 warn "unload all perl modules loaded from $LIBDIR"; 3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3985 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3987
2362 warn "removing <$k>"; 3988 trace "... unloading $k";
2363 delete $INC{$k}; 3989 delete $INC{$k};
2364 3990
2365 $k =~ s/\.pm$//; 3991 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3992 $k =~ s/\//::/g;
2367 3993
2368 if (my $cb = $k->can ("unload_module")) { 3994 if (my $cb = $k->can ("unload_module")) {
2369 $cb->(); 3995 $cb->();
3996 }
3997
3998 clear_package $k;
2370 } 3999 }
2371 4000
2372 Symbol::delete_package $k;
2373 }
2374
2375 warn "get rid of safe::, as good as possible"; 4001 trace "perl_reload: getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 4002 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 4004
2379 warn "unload cf.pm \"a bit\""; 4005 trace "perl_reload: unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 4008
2382 # don't, removes xs symbols, too, 4009 # don't, removes xs symbols, too,
2383 # and global variables created in xs 4010 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 4011 #clear_package __PACKAGE__;
2385 4012
2386 warn "reloading cf.pm"; 4013 info "perl_reload: unload completed, starting to reload now";
4014
4015 trace "perl_reload: reloading cf.pm";
2387 require cf; 4016 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4017 cf::_connect_to_perl_1;
2389 4018
2390 warn "load config and database again"; 4019 trace "perl_reload: loading config and database again";
2391 cf::cfg_load; 4020 cf::reload_config;
2392 cf::db_load;
2393 4021
2394 warn "load extensions"; 4022 trace "perl_reload: loading extensions";
2395 cf::load_extensions; 4023 cf::load_extensions;
2396 4024
4025 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 4026 trace "perl_reload: reattaching attachments to objects/players";
2398 _global_reattach; 4027 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 4028 trace "perl_reload: reattaching attachments to maps";
2400 reattach $_ for values %MAP; 4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
4033
4034 cf::_post_init 1;
4035
4036 trace "perl_reload: leaving sync_job";
4037
4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049};
4050
4051our $RELOAD_WATCHER; # used only during reload
4052
4053sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
2401 }; 4064 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 4065}
2454 4066
2455register_command "reload" => sub { 4067register_command "reload" => sub {
2456 my ($who, $arg) = @_; 4068 my ($who, $arg) = @_;
2457 4069
2458 if ($who->flag (FLAG_WIZ)) { 4070 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 4071 $who->message ("reloading server.");
4072 async {
4073 $Coro::current->{desc} = "perl_reload";
4074 reload_perl;
4075 };
2462 } 4076 }
2463}; 4077};
2464 4078
2465unshift @INC, $LIBDIR; 4079#############################################################################
2466 4080
2467$TICK_WATCHER = Event->timer ( 4081my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 4082
2475 cf::server_tick; # one server iteration 4083sub wait_for_tick() {
2476 $RUNTIME += $TICK; 4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2477 $NEXT_TICK += $TICK;
2478 4085
4086 $WAIT_FOR_TICK->wait;
4087}
4088
4089sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095}
4096
4097sub tick {
4098 if ($Coro::current != $Coro::main) {
4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4100 unless ++$bug_warning > 10;
4101 return;
4102 }
4103
4104 cf::one_tick; # one server iteration
4105
4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4107
4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4110 Coro::async_pool {
4111 $Coro::current->{desc} = "runtime saver";
4112 write_runtime_sync
4113 or error "ERROR: unable to write runtime file: $!";
4114 };
4115 }
4116
4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4118 $sig->send;
4119 }
2479 $WAIT_FOR_TICK->broadcast; 4120 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481 4121
2482 # if we are delayed by four ticks or more, skip them all 4122 $LOAD = ($NOW - $TICK_START) / $TICK;
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2484 4124
2485 $TICK_WATCHER->at ($NEXT_TICK); 4125 if (0) {
2486 $TICK_WATCHER->start; 4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
2487 }, 4131 }
2488); 4132}
2489 4133
4134{
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 #$AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174}
4175
4176{
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
2490IO::AIO::max_poll_time $TICK * 0.2; 4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182}
2491 4183
2492Event->io ( 4184our $_log_backtrace;
2493 fd => IO::AIO::poll_fileno, 4185our $_log_backtrace_last;
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499 4186
2500Event->timer ( 4187sub _log_backtrace {
2501 data => WF_AUTOCANCEL, 4188 my ($msg, @addr) = @_;
2502 after => 0, 4189
2503 interval => 10, 4190 $msg =~ s/\n$//;
2504 cb => sub { 4191
2505 (Coro::unblock_sub { 4192 if ($_log_backtrace_last eq $msg) {
2506 write_runtime 4193 LOG llevInfo, "[ABT] $msg\n";
2507 or warn "ERROR: unable to write runtime file: $!"; 4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
2508 })->(); 4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2509 }, 4228 }
2510); 4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2511 4234
2512END { cf::emergency_save } 4235END { cf::emergency_save }
2513 4236
25141 42371
2515 4238

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