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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.106 by root, Sun Dec 31 17:29:22 2006 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
46our %CFG; 52our %CFG;
47 53
48our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 55our $RUNTIME;
50 56
57our %PLAYER; # all users
51our %MAP; # all maps 58our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
53our $FREEZE; 60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
54 64
55binmode STDOUT; 65binmode STDOUT;
56binmode STDERR; 66binmode STDERR;
57 67
58# read virtual server time, if available 68# read virtual server time, if available
64 74
65mkdir cf::localdir; 75mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 76mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 77mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
69 80
70our %EXT_CORO; 81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION;
71 84
72############################################################################# 85#############################################################################
73 86
74=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
75 88
99 112
100=item %cf::CFG 113=item %cf::CFG
101 114
102Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
104 124
105=back 125=back
106 126
107=cut 127=cut
108 128
112 utf8::encode $msg; 132 utf8::encode $msg;
113 133
114 $msg .= "\n" 134 $msg .= "\n"
115 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
116 136
117 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
118 }; 138 };
119} 139}
120 140
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 160
141$Event::DIED = sub { 161$Event::DIED = sub {
142 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
143}; 163};
144 164
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
150 166
151=over 4 167=over 4
152 168
169=item dumpval $ref
170
153=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
154 191
155use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
156 193
157=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
158 195
173 210
174sub to_json($) { 211sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
177} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
178 275
179=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
180 277
181The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
190=cut 287=cut
191 288
192sub sync_job(&) { 289sub sync_job(&) {
193 my ($job) = @_; 290 my ($job) = @_;
194 291
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
308
209 while ($busy) { 309 while ($busy) {
210 Coro::cede_notself; 310 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 311 }
312
313 wantarray ? @res : $res[0]
213 } else { 314 } else {
214 $coro->join; 315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
215 } 318 }
216
217 wantarray ? @res : $res[0]
218} 319}
219 320
220=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
221 322
222Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 324extension calling this is being unloaded.
224 325
225=cut 326=cut
226 327
227sub coro(&) { 328sub async_ext(&) {
228 my $cb = shift; 329 my $cb = shift;
229 330
230 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 332
237 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
239 }); 335 });
240 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
241 337
242 $coro 338 $coro
243} 339}
244 340
341sub write_runtime {
342 my $runtime = cf::localdir . "/runtime";
343
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return;
346
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350
351 aio_fsync $fh
352 and return;
353
354 close $fh
355 or return;
356
357 aio_rename "$runtime~", $runtime
358 and return;
359
360 1
361}
362
245=back 363=back
246 364
247=cut 365=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
248 542
249############################################################################# 543#############################################################################
250 544
251=head2 ATTACHABLE OBJECTS 545=head2 ATTACHABLE OBJECTS
252 546
660 or return; 954 or return;
661 955
662 unless (aio_stat "$filename.pst") { 956 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 957 (aio_load "$filename.pst", $av) >= 0
664 or return; 958 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 959 $av = eval { (Storable::thaw $av)->{objs} };
666 } 960 }
667 961
962 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 964 return ($data, $av);
669} 965}
670 966
671############################################################################# 967#############################################################################
672# command handling &c 968# command handling &c
697=cut 993=cut
698 994
699sub register_extcmd { 995sub register_extcmd {
700 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
701 997
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
706} 999}
707 1000
708cf::player->attach ( 1001cf::player->attach (
709 on_command => sub { 1002 on_command => sub {
710 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
723 1016
724 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
725 1018
726 if (ref $msg) { 1019 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 1023 }
731 } 1024 }
732 } else { 1025 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 1028
736 cf::override; 1029 cf::override;
737 }, 1030 },
738); 1031);
739 1032
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 1033sub load_extension {
747 my ($path) = @_; 1034 my ($path) = @_;
748 1035
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 1037 my $base = $1;
751 my $pkg = $1; 1038 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
754 1041
755 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
756 1043
757 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 1045 or die "$path: $!";
759 1046
760 my $source = 1047 my $source =
765 1052
766 eval $source 1053 eval $source
767 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 1055 : "extension disabled.\n";
769 1056
770 push @exts, $pkg; 1057 push @EXTS, $pkg;
771 $ext_pkg{$base} = $pkg;
772
773# no strict 'refs';
774# @{"$pkg\::ISA"} = ext::;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# }
789
790 # remove commands
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 1058}
815 1059
816sub load_extensions { 1060sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 1062 next unless -r $ext;
836}; 1080};
837 1081
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
839 1083
840############################################################################# 1084#############################################################################
841# load/save perl data associated with player->ob objects
842
843sub all_objects(@) {
844 @_, map all_objects ($_->inv), @_
845}
846
847# TODO: compatibility cruft, remove when no longer needed
848cf::player->attach (
849 on_load => sub {
850 my ($pl, $path) = @_;
851
852 for my $o (all_objects $pl->ob) {
853 if (my $value = $o->get_ob_key_value ("_perl_data")) {
854 $o->set_ob_key_value ("_perl_data");
855
856 %$o = %{ Storable::thaw pack "H*", $value };
857 }
858 }
859 },
860);
861
862#############################################################################
863 1085
864=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
865 1087
866Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
867 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
868=head3 cf::player 1096=head3 cf::player
869 1097
870=over 4 1098=over 4
871 1099
872=item cf::player::exists $login 1100=item cf::player::find $login
873 1101
874Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
875 1103
876=cut 1104=cut
877 1105
878sub cf::player::exists($) { 1106sub playerdir($) {
879 cf::player::find $_[0] 1107 cf::localdir
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
881} 1252}
882 1253
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
884 1255
885Sends an ext reply to the player. 1256Sends an ext reply to the player.
886 1257
887=cut 1258=cut
888 1259
889sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
890 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
891 1262
892 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
893 1264
894 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
895} 1266}
1267
1268package cf;
1269
1270=back
1271
1272
1273=head3 cf::map
1274
1275=over 4
1276
1277=cut
1278
1279package cf::map;
1280
1281use Fcntl;
1282use Coro::AIO;
1283
1284our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000;
1286
1287sub generate_random_map {
1288 my ($path, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1305}
1306
1307# and all this just because we cannot iterate over
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311
1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1314}
1315
1316sub load_map_header($) {
1317 my ($path) = @_;
1318
1319 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0
1321 or return;
1322
1323 my $map = cf::map::new
1324 or return;
1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335}
1336
1337sub find;
1338sub find {
1339 my ($path, $origin) = @_;
1340
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345
1346 cf::lock_wait "map_find:$key";
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return;
1365
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME;
1378
1379 Coro::cede;
1380
1381 if ($map->should_reset) {
1382 $map->reset;
1383 undef $guard;
1384 $map = find $path
1385 or return;
1386 }
1387
1388 $cf::MAP{$key} = $map
1389 }
1390}
1391
1392sub load {
1393 my ($self) = @_;
1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1398 return if $self->in_memory != cf::MAP_SWAPPED;
1399
1400 $self->in_memory (cf::MAP_LOADING);
1401
1402 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1)
1404 or return;
1405
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original};
1408
1409 if (my $uniq = $path->uniq_path) {
1410 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0);
1414 }
1415 }
1416
1417 Coro::cede;
1418
1419 # now do the right thing for maps
1420 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty;
1432 $self->activate;
1433 }
1434
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY);
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1465 my ($path, $origin) = @_;
1466
1467 cf::sync_job { find $path, $origin }
1468}
1469
1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1508sub save {
1509 my ($self) = @_;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 $self->{last_save} = $cf::RUNTIME;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536}
1537
1538sub swap_out {
1539 my ($self) = @_;
1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549
1550 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552}
1553
1554sub reset_at {
1555 my ($self) = @_;
1556
1557 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset};
1560
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563
1564 $time + $to
1565}
1566
1567sub should_reset {
1568 my ($self) = @_;
1569
1570 $self->reset_at <= $cf::RUNTIME
1571}
1572
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset {
1587 my ($self) = @_;
1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1591 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593
1594 warn "resetting map ", $self->path;#d#
1595
1596 delete $cf::MAP{$self->path};
1597
1598 $_->clear_links_to ($self) for values %cf::MAP;
1599
1600 $self->{path}->unlink_save;
1601 $self->destroy;
1602}
1603
1604my $nuke_counter = "aaaa";
1605
1606sub nuke {
1607 my ($self) = @_;
1608
1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of cf::path's of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1634 }
1635
1636 \@paths
1637}
1638
1639package cf;
1640
1641=back
1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
896 1667
897=back 1668=back
898 1669
899=head3 cf::object::player 1670=head3 cf::object::player
900 1671
938 (ref $cf::CFG{"may_$access"} 1709 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1711 : $cf::CFG{"may_$access"})
941} 1712}
942 1713
1714=item $player_object->enter_link
1715
1716Freezes the player and moves him/her to a special map (C<{link}>).
1717
1718The player should be reaosnably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the specila link map onto the given map. If the
1724map is not valid (or omitted), the player will be moved back to the
1725location he/she was before the call to C<enter_link>, or, if that fails,
1726to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub cf::object::player::enter_link {
1733 my ($self) = @_;
1734
1735 $self->deactivate_recursive;
1736
1737 return if $self->map == $LINK_MAP;
1738
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map;
1741
1742 $self->enter_map ($LINK_MAP, 20, 20);
1743}
1744
1745sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_;
1747
1748 my $link_pos = delete $self->{_link_pos};
1749
1750 unless ($map) {
1751 # restore original map position
1752 ($map, $x, $y) = @{ $link_pos || [] };
1753 $map = cf::map::find $map;
1754
1755 unless ($map) {
1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1757 $map = cf::map::find $map
1758 or die "FATAL: cannot load emergency map\n";
1759 }
1760 }
1761
1762 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y);
1764
1765 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0;
1768
1769 $map->load;
1770 $map->load_diag;
1771
1772 return unless $self->contr->active;
1773 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut
1812
1813sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_;
1815
1816 $path = new cf::path $path;
1817
1818 $self->enter_link;
1819
1820 (async {
1821 my $map = cf::map::find $path->as_string;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828
1829 $self->leave_link ($map, $x, $y);
1830 })->prio (1);
1831}
1832
1833=item $player_object->enter_exit ($exit_object)
1834
1835=cut
1836
1837sub parse_random_map_params {
1838 my ($spec) = @_;
1839
1840 my $rmp = { # defaults
1841 xsize => 10,
1842 ysize => 10,
1843 };
1844
1845 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2;
1847
1848 $rmp->{lc $k} = $v if (length $k) && (length $v);
1849 }
1850
1851 $rmp
1852}
1853
1854sub prepare_random_map {
1855 my ($exit) = @_;
1856
1857 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object
1860
1861 my $rmp = parse_random_map_params $exit->msg;
1862
1863 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name;
1865 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y;
1868 }
1869
1870 $rmp->{random_seed} ||= $exit->random_seed;
1871
1872 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data;
1874
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0;
1877
1878 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef);
1880 }
1881}
1882
1883sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_;
1885
1886 return unless $self->type == cf::PLAYER;
1887
1888 $self->enter_link;
1889
1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1892 unless (eval {
1893 prepare_random_map $exit
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898
1899 1;
1900 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED);
1905
1906 warn "ERROR in enter_exit: $@";
1907 $self->leave_link;
1908 }
1909 })->prio (1);
1910}
1911
943=head3 cf::client 1912=head3 cf::client
944 1913
945=over 4 1914=over 4
946 1915
947=item $client->send_drawinfo ($text, $flags) 1916=item $client->send_drawinfo ($text, $flags)
990 on_reply => sub { 1959 on_reply => sub {
991 my ($ns, $msg) = @_; 1960 my ($ns, $msg) = @_;
992 1961
993 # this weird shuffling is so that direct followup queries 1962 # this weird shuffling is so that direct followup queries
994 # get handled first 1963 # get handled first
995 my $queue = delete $ns->{query_queue}; 1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 1966
997 (shift @$queue)->[1]->($msg); 1967 (shift @$queue)->[1]->($msg);
998 1968
999 push @{ $ns->{query_queue} }, @$queue; 1969 push @{ $ns->{query_queue} }, @$queue;
1000 1970
1006 } 1976 }
1007 } 1977 }
1008 }, 1978 },
1009); 1979);
1010 1980
1011=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1012 1982
1013Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 1985or loss of connection).
1016 1986
1017=cut 1987=cut
1018 1988
1019sub cf::client::coro { 1989sub cf::client::async {
1020 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1021 1991
1022 my $coro; $coro = async { 1992 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 1993
1029 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1031 }); 1996 });
1032 1997
1204 2169
1205{ 2170{
1206 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
1207 2172
1208 sub db_load() { 2173 sub db_load() {
1209 warn "loading database $path\n";#d# remove later
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
1211 } 2175 }
1212 2176
1213 my $pid; 2177 my $pid;
1214 2178
1215 sub db_save() { 2179 sub db_save() {
1216 warn "saving database $path\n";#d# remove later
1217 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
1218 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~"; 2183 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path; 2184 rename "$path~", $path;
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2232 open my $fh, "<:utf8", cf::confdir . "/config"
1270 or return; 2233 or return;
1271 2234
1272 local $/; 2235 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
2237
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1274} 2250}
1275 2251
1276sub main { 2252sub main {
2253 # we must not ever block the main coroutine
2254 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event };
2257 };
2258
1277 cfg_load; 2259 cfg_load;
1278 db_load; 2260 db_load;
1279 load_extensions; 2261 load_extensions;
1280 Event::loop; 2262 Event::loop;
1281} 2263}
1282 2264
1283############################################################################# 2265#############################################################################
1284# initialisation 2266# initialisation and cleanup
1285 2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2309
1286sub _perl_reload() { 2310sub reload() {
1287 # can/must only be called in main 2311 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
1290 return; 2314 return;
1291 } 2315 }
1292 2316
1293 warn "reloading..."; 2317 warn "reloading...";
1294 2318
1295 local $FREEZE = 1; 2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
1296 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1297 2326
1298 eval { 2327 eval {
1299 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
1300 2329
1301 # cancel all watchers 2330 warn "cancel all watchers";
1302 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2333 }
1305 2334
1306 # cancel all extension coros 2335 warn "cancel all extension coros";
1307 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2337 %EXT_CORO = ();
1309 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1310 # unload all extensions 2345 warn "unload/nuke all extensions";
1311 for (@exts) { 2346 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
1313 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2354 }
1315 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1316 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2363
1320 warn "removing <$k>"; 2364 warn "removing <$k>";
1321 delete $INC{$k}; 2365 delete $INC{$k};
1328 } 2372 }
1329 2373
1330 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1331 } 2375 }
1332 2376
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2380
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1346 2383
1347 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2385 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1350 2387
1351 # reload cf.pm
1352 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
1353 require cf; 2389 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2391
1356 # load config and database again 2392 warn "load config and database again";
1357 cf::cfg_load; 2393 cf::cfg_load;
1358 cf::db_load; 2394 cf::db_load;
1359 2395
1360 # load extensions
1361 warn "load extensions"; 2396 warn "load extensions";
1362 cf::load_extensions; 2397 cf::load_extensions;
1363 2398
1364 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1365 warn "reattach";
1366 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1367 }; 2403 };
1368 2404
1369 if ($@) { 2405 if ($@) {
1370 warn $@; 2406 warn $@;
1371 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
1372 exit 1; 2408 exit 1;
1373 } 2409 }
1374 2410
1375 warn "reloaded successfully"; 2411 warn "reloaded";
1376}; 2412};
1377 2413
1378sub perl_reload() { 2414#############################################################################
1379 _perl_reload;
1380}
1381 2415
1382register "<global>", __PACKAGE__; 2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
1383 2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456
1384register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1385 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1386 2459
1387 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
1388 $who->message ("reloading..."); 2463 $who->message ("end of reload.");
1389 _perl_reload;
1390 } 2464 }
1391}; 2465};
1392 2466
1393unshift @INC, $LIBDIR; 2467unshift @INC, $LIBDIR;
1394 2468
1396 reentrant => 0, 2470 reentrant => 0,
1397 prio => 0, 2471 prio => 0,
1398 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
1399 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
1400 cb => sub { 2474 cb => sub {
1401 unless ($FREEZE) { 2475 $NOW = Event::time;
2476
1402 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
1403 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
1404 }
1405
1406 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1407 2483
1408 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
1409 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1410 2486
1411 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
1413 }, 2489 },
1414); 2490);
1415 2491
1416IO::AIO::max_poll_time $TICK * 0.2; 2492IO::AIO::max_poll_time $TICK * 0.2;
1417 2493
2494Event->io (
1418Event->io (fd => IO::AIO::poll_fileno, 2495 fd => IO::AIO::poll_fileno,
1419 poll => 'r', 2496 poll => 'r',
1420 prio => 5, 2497 prio => 5,
1421 data => WF_AUTOCANCEL, 2498 data => WF_AUTOCANCEL,
1422 cb => \&IO::AIO::poll_cb); 2499 cb => \&IO::AIO::poll_cb,
2500);
1423 2501
1424# we must not ever block the main coroutine 2502Event->timer (
1425$Coro::idle = sub { 2503 data => WF_AUTOCANCEL,
1426 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2504 after => 0,
1427 warn "FATAL: Coro::idle was called, major BUG\n"; 2505 interval => 10,
2506 cb => sub {
1428 (Coro::unblock_sub { 2507 (Coro::unblock_sub {
1429 Event::one_event; 2508 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!";
1430 })->(); 2510 })->();
1431}; 2511 },
2512);
2513
2514END { cf::emergency_save }
1432 2515
14331 25161
1434 2517

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