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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
83our $EMERGENCY_POSITION;
76 84
77############################################################################# 85#############################################################################
78 86
79=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
80 88
104 112
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
109 124
110=back 125=back
111 126
112=cut 127=cut
113 128
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
178 210
179sub to_json($) { 211sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
182} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
183 275
184=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
185 277
186The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
195=cut 287=cut
196 288
197sub sync_job(&) { 289sub sync_job(&) {
198 my ($job) = @_; 290 my ($job) = @_;
199 291
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
308
214 while ($busy) { 309 while ($busy) {
215 Coro::cede_notself; 310 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 311 }
312
313 wantarray ? @res : $res[0]
218 } else { 314 } else {
219 $coro->join; 315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
220 } 318 }
221
222 wantarray ? @res : $res[0]
223} 319}
224 320
225=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
226 322
227Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 324extension calling this is being unloaded.
229 325
230=cut 326=cut
231 327
232sub coro(&) { 328sub async_ext(&) {
233 my $cb = shift; 329 my $cb = shift;
234 330
235 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 332
242 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
244 }); 335 });
245 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 342 my $runtime = cf::localdir . "/runtime";
252 343
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 345 or return;
255 346
256 my $value = $cf::RUNTIME; 347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 349 and return;
259 350
260 aio_fsync $fh 351 aio_fsync $fh
261 and return; 352 and return;
275 366
276############################################################################# 367#############################################################################
277 368
278package cf::path; 369package cf::path;
279 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
280sub new { 383sub new {
281 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
282 385
283 my $self = bless { }, $class; 386 return $path if ref $path;
284 387
285 if ($path =~ s{^\?random/}{}) { 388 my $self = {};
286 $self->{random} = cf::from_json $path; 389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
287 } else { 402 } else {
288 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
289 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
290 406
291 if (defined $1) { 407 if (defined $1) {
292 $self->{user} = $1; 408 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1; 410 $self->{user} = $1;
295 } else { 411 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
298 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
299 # already absolute 422 # already absolute
300 } else { 423 } else {
424 # relative
301 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
303 } 427 }
304 428
305 for ($path) { 429 for ($path) {
308 } 432 }
309 } 433 }
310 434
311 $self->{path} = $path; 435 $self->{path} = $path;
312 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
313 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
314} 458}
315 459
316# the name / primary key / in-game path 460# the name / primary key / in-game path
317sub as_string { 461sub as_string {
318 my ($self) = @_; 462 my ($self) = @_;
319 463
320 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
322 : $self->{path} 466 : $self->{path}
323} 467}
324 468
325# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
326sub visible_name { 470sub visible_name {
327 my ($self) = @_; 471 &as_string
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331} 472}
332 473
333# escape the /'s in the path 474# escape the /'s in the path
334sub _escaped_path { 475sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
337 $path 478 $path
338} 479}
339 480
340# the original (read-only) location 481# the original (read-only) location
341sub load_path { 482sub load_path {
346 487
347# the temporary/swap location 488# the temporary/swap location
348sub save_path { 489sub save_path {
349 my ($self) = @_; 490 my ($self) = @_;
350 491
492 $self->{user_rel}
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354} 495}
355 496
356# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
357sub uniq_path { 498sub uniq_path {
358 my ($self) = @_; 499 my ($self) = @_;
359 500
360 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
361 ? undef 502 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363} 504}
364 505
365# return random map parameters, or undef 506sub customise_for {
366sub random_map_params {
367 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
368 508
369 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
370} 514}
371 515
372# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map { 517sub is_style_map {
374 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
375} 539}
376 540
377package cf; 541package cf;
378 542
379############################################################################# 543#############################################################################
790 or return; 954 or return;
791 955
792 unless (aio_stat "$filename.pst") { 956 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 957 (aio_load "$filename.pst", $av) >= 0
794 or return; 958 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 959 $av = eval { (Storable::thaw $av)->{objs} };
796 } 960 }
797 961
962 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 964 return ($data, $av);
799} 965}
800 966
801############################################################################# 967#############################################################################
802# command handling &c 968# command handling &c
827=cut 993=cut
828 994
829sub register_extcmd { 995sub register_extcmd {
830 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
831 997
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
836} 999}
837 1000
838cf::player->attach ( 1001cf::player->attach (
839 on_command => sub { 1002 on_command => sub {
840 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
853 1016
854 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
855 1018
856 if (ref $msg) { 1019 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 1023 }
861 } 1024 }
862 } else { 1025 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 1028
866 cf::override; 1029 cf::override;
867 }, 1030 },
868); 1031);
869 1032
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 1033sub load_extension {
877 my ($path) = @_; 1034 my ($path) = @_;
878 1035
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 1037 my $base = $1;
881 my $pkg = $1; 1038 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
884 1041
885 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
886 1043
887 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 1045 or die "$path: $!";
889 1046
890 my $source = 1047 my $source =
895 1052
896 eval $source 1053 eval $source
897 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 1055 : "extension disabled.\n";
899 1056
900 push @exts, $pkg; 1057 push @EXTS, $pkg;
901 $ext_pkg{$base} = $pkg;
902
903# no strict 'refs';
904# @{"$pkg\::ISA"} = ext::;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# }
919
920 # remove commands
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 1058}
945 1059
946sub load_extensions { 1060sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 1062 next unless -r $ext;
966}; 1080};
967 1081
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
969 1083
970############################################################################# 1084#############################################################################
971# load/save perl data associated with player->ob objects
972
973sub all_objects(@) {
974 @_, map all_objects ($_->inv), @_
975}
976
977# TODO: compatibility cruft, remove when no longer needed
978cf::player->attach (
979 on_load => sub {
980 my ($pl, $path) = @_;
981
982 for my $o (all_objects $pl->ob) {
983 if (my $value = $o->get_ob_key_value ("_perl_data")) {
984 $o->set_ob_key_value ("_perl_data");
985
986 %$o = %{ Storable::thaw pack "H*", $value };
987 }
988 }
989 },
990);
991
992#############################################################################
993 1085
994=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
995 1087
996Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
997 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
998=head3 cf::player 1096=head3 cf::player
999 1097
1000=over 4 1098=over 4
1001 1099
1002=item cf::player::exists $login 1100=item cf::player::find $login
1003 1101
1004Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1005 1103
1006=cut 1104=cut
1007 1105
1008sub cf::player::exists($) { 1106sub playerdir($) {
1009 cf::player::find $_[0] 1107 cf::localdir
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1011} 1252}
1012 1253
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1014 1255
1015Sends an ext reply to the player. 1256Sends an ext reply to the player.
1016 1257
1017=cut 1258=cut
1018 1259
1019sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1021 1262
1022 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1023 1264
1024 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1025} 1266}
1267
1268package cf;
1269
1270=back
1271
1272
1273=head3 cf::map
1274
1275=over 4
1276
1277=cut
1278
1279package cf::map;
1280
1281use Fcntl;
1282use Coro::AIO;
1283
1284our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000;
1286
1287sub generate_random_map {
1288 my ($path, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1305}
1306
1307# and all this just because we cannot iterate over
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311
1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1314}
1315
1316sub load_map_header($) {
1317 my ($path) = @_;
1318
1319 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0
1321 or return;
1322
1323 my $map = cf::map::new
1324 or return;
1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335}
1336
1337sub find;
1338sub find {
1339 my ($path, $origin) = @_;
1340
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345
1346 cf::lock_wait "map_find:$key";
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return;
1365
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME;
1378
1379 Coro::cede;
1380
1381 if ($map->should_reset) {
1382 $map->reset;
1383 undef $guard;
1384 $map = find $path
1385 or return;
1386 }
1387
1388 $cf::MAP{$key} = $map
1389 }
1390}
1391
1392sub load {
1393 my ($self) = @_;
1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1398 return if $self->in_memory != cf::MAP_SWAPPED;
1399
1400 $self->in_memory (cf::MAP_LOADING);
1401
1402 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1)
1404 or return;
1405
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original};
1408
1409 if (my $uniq = $path->uniq_path) {
1410 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0);
1414 }
1415 }
1416
1417 Coro::cede;
1418
1419 # now do the right thing for maps
1420 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty;
1432 $self->activate;
1433 }
1434
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY);
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1465 my ($path, $origin) = @_;
1466
1467 cf::sync_job { find $path, $origin }
1468}
1469
1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1508sub save {
1509 my ($self) = @_;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 $self->{last_save} = $cf::RUNTIME;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536}
1537
1538sub swap_out {
1539 my ($self) = @_;
1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549
1550 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552}
1553
1554sub reset_at {
1555 my ($self) = @_;
1556
1557 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset};
1560
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563
1564 $time + $to
1565}
1566
1567sub should_reset {
1568 my ($self) = @_;
1569
1570 $self->reset_at <= $cf::RUNTIME
1571}
1572
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset {
1587 my ($self) = @_;
1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1591 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593
1594 warn "resetting map ", $self->path;#d#
1595
1596 delete $cf::MAP{$self->path};
1597
1598 $_->clear_links_to ($self) for values %cf::MAP;
1599
1600 $self->{path}->unlink_save;
1601 $self->destroy;
1602}
1603
1604my $nuke_counter = "aaaa";
1605
1606sub nuke {
1607 my ($self) = @_;
1608
1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1612 $self->reset; # polite request, might not happen
1613}
1614
1615=item cf::map::unique_maps
1616
1617Returns an arrayref of cf::path's of all shared maps that have
1618instantiated unique items. May block.
1619
1620=cut
1621
1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1634 }
1635
1636 \@paths
1637}
1638
1639package cf;
1640
1641=back
1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1026 1667
1027=back 1668=back
1028 1669
1029=head3 cf::object::player 1670=head3 cf::object::player
1030 1671
1068 (ref $cf::CFG{"may_$access"} 1709 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1711 : $cf::CFG{"may_$access"})
1071} 1712}
1072 1713
1714=item $player_object->enter_link
1715
1716Freezes the player and moves him/her to a special map (C<{link}>).
1717
1718The player should be reaosnably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the specila link map onto the given map. If the
1724map is not valid (or omitted), the player will be moved back to the
1725location he/she was before the call to C<enter_link>, or, if that fails,
1726to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub cf::object::player::enter_link {
1733 my ($self) = @_;
1734
1735 $self->deactivate_recursive;
1736
1737 return if $self->map == $LINK_MAP;
1738
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map;
1741
1742 $self->enter_map ($LINK_MAP, 20, 20);
1743}
1744
1745sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_;
1747
1748 my $link_pos = delete $self->{_link_pos};
1749
1750 unless ($map) {
1751 # restore original map position
1752 ($map, $x, $y) = @{ $link_pos || [] };
1753 $map = cf::map::find $map;
1754
1755 unless ($map) {
1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1757 $map = cf::map::find $map
1758 or die "FATAL: cannot load emergency map\n";
1759 }
1760 }
1761
1762 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y);
1764
1765 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0;
1768
1769 $map->load;
1770 $map->load_diag;
1771
1772 return unless $self->contr->active;
1773 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut
1812
1813sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_;
1815
1816 $path = new cf::path $path;
1817
1818 $self->enter_link;
1819
1820 (async {
1821 my $map = cf::map::find $path->as_string;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828
1829 $self->leave_link ($map, $x, $y);
1830 })->prio (1);
1831}
1832
1833=item $player_object->enter_exit ($exit_object)
1834
1835=cut
1836
1837sub parse_random_map_params {
1838 my ($spec) = @_;
1839
1840 my $rmp = { # defaults
1841 xsize => 10,
1842 ysize => 10,
1843 };
1844
1845 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2;
1847
1848 $rmp->{lc $k} = $v if (length $k) && (length $v);
1849 }
1850
1851 $rmp
1852}
1853
1854sub prepare_random_map {
1855 my ($exit) = @_;
1856
1857 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object
1860
1861 my $rmp = parse_random_map_params $exit->msg;
1862
1863 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name;
1865 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y;
1868 }
1869
1870 $rmp->{random_seed} ||= $exit->random_seed;
1871
1872 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data;
1874
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0;
1877
1878 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef);
1880 }
1881}
1882
1883sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_;
1885
1886 return unless $self->type == cf::PLAYER;
1887
1888 $self->enter_link;
1889
1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1892 unless (eval {
1893 prepare_random_map $exit
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898
1899 1;
1900 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED);
1905
1906 warn "ERROR in enter_exit: $@";
1907 $self->leave_link;
1908 }
1909 })->prio (1);
1910}
1911
1073=head3 cf::client 1912=head3 cf::client
1074 1913
1075=over 4 1914=over 4
1076 1915
1077=item $client->send_drawinfo ($text, $flags) 1916=item $client->send_drawinfo ($text, $flags)
1120 on_reply => sub { 1959 on_reply => sub {
1121 my ($ns, $msg) = @_; 1960 my ($ns, $msg) = @_;
1122 1961
1123 # this weird shuffling is so that direct followup queries 1962 # this weird shuffling is so that direct followup queries
1124 # get handled first 1963 # get handled first
1125 my $queue = delete $ns->{query_queue}; 1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 1966
1127 (shift @$queue)->[1]->($msg); 1967 (shift @$queue)->[1]->($msg);
1128 1968
1129 push @{ $ns->{query_queue} }, @$queue; 1969 push @{ $ns->{query_queue} }, @$queue;
1130 1970
1136 } 1976 }
1137 } 1977 }
1138 }, 1978 },
1139); 1979);
1140 1980
1141=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1142 1982
1143Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 1985or loss of connection).
1146 1986
1147=cut 1987=cut
1148 1988
1149sub cf::client::coro { 1989sub cf::client::async {
1150 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1151 1991
1152 my $coro; $coro = async { 1992 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 1993
1159 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1161 }); 1996 });
1162 1997
1334 2169
1335{ 2170{
1336 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
1337 2172
1338 sub db_load() { 2173 sub db_load() {
1339 warn "loading database $path\n";#d# remove later
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
1341 } 2175 }
1342 2176
1343 my $pid; 2177 my $pid;
1344 2178
1345 sub db_save() { 2179 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~"; 2183 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path; 2184 rename "$path~", $path;
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2232 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2233 or return;
1401 2234
1402 local $/; 2235 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
2237
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1404} 2250}
1405 2251
1406sub main { 2252sub main {
1407 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub {
1411 Event::one_event; 2256 async { Event::one_event };
1412 })->();
1413 }; 2257 };
1414 2258
1415 cfg_load; 2259 cfg_load;
1416 db_load; 2260 db_load;
1417 load_extensions; 2261 load_extensions;
1418 Event::loop; 2262 Event::loop;
1419} 2263}
1420 2264
1421############################################################################# 2265#############################################################################
1422# initialisation 2266# initialisation and cleanup
1423 2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2309
1424sub perl_reload() { 2310sub reload() {
1425 # can/must only be called in main 2311 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
1428 return; 2314 return;
1429 } 2315 }
1430 2316
1431 warn "reloading..."; 2317 warn "reloading...";
1432 2318
1433 local $FREEZE = 1; 2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
1434 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1435 2326
1436 eval { 2327 eval {
1437 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
1438 2329
1439 # cancel all watchers 2330 warn "cancel all watchers";
1440 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2333 }
1443 2334
1444 # cancel all extension coros 2335 warn "cancel all extension coros";
1445 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2337 %EXT_CORO = ();
1447 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1448 # unload all extensions 2345 warn "unload/nuke all extensions";
1449 for (@exts) { 2346 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
1451 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2354 }
1453 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1454 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2363
1458 warn "removing <$k>"; 2364 warn "removing <$k>";
1459 delete $INC{$k}; 2365 delete $INC{$k};
1466 } 2372 }
1467 2373
1468 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1469 } 2375 }
1470 2376
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2380
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1484 2383
1485 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2385 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1488 2387
1489 # reload cf.pm
1490 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
1491 require cf; 2389 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2391
1494 # load config and database again 2392 warn "load config and database again";
1495 cf::cfg_load; 2393 cf::cfg_load;
1496 cf::db_load; 2394 cf::db_load;
1497 2395
1498 # load extensions
1499 warn "load extensions"; 2396 warn "load extensions";
1500 cf::load_extensions; 2397 cf::load_extensions;
1501 2398
1502 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1503 warn "reattach";
1504 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1505 }; 2403 };
1506 2404
1507 if ($@) { 2405 if ($@) {
1508 warn $@; 2406 warn $@;
1509 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
1510 exit 1; 2408 exit 1;
1511 } 2409 }
1512 2410
1513 warn "reloaded successfully"; 2411 warn "reloaded";
1514}; 2412};
1515 2413
1516############################################################################# 2414#############################################################################
1517 2415
1518unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
1522 $LINK_MAP->height (41); 2420 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc; 2421 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}"); 2422 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528 2425
1529register "<global>", __PACKAGE__; 2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
1530 2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456
1531register_command "perl-reload" => sub { 2457register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
1533 2459
1534 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
1536 perl_reload; 2462 reload;
1537 $who->message ("end of reload."); 2463 $who->message ("end of reload.");
1538 } 2464 }
1539}; 2465};
1540 2466
1541unshift @INC, $LIBDIR; 2467unshift @INC, $LIBDIR;
1544 reentrant => 0, 2470 reentrant => 0,
1545 prio => 0, 2471 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
1548 cb => sub { 2474 cb => sub {
1549 unless ($FREEZE) { 2475 $NOW = Event::time;
2476
1550 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1555 2483
1556 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2486
1559 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
1581 or warn "ERROR: unable to write runtime file: $!"; 2509 or warn "ERROR: unable to write runtime file: $!";
1582 })->(); 2510 })->();
1583 }, 2511 },
1584); 2512);
1585 2513
2514END { cf::emergency_save }
2515
15861 25161
1587 2517

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