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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.183 by root, Fri Jan 19 19:42:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
51 53
52our %CFG; 54our %CFG;
53 55
54our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 57our $RUNTIME;
56 58
57our %PLAYER; # all users 59our %PLAYER; # all users
58our %MAP; # all maps 60our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
61 63
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 69
65binmode STDOUT; 70binmode STDOUT;
66binmode STDERR; 71binmode STDERR;
67 72
68# read virtual server time, if available 73# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
80 85
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
84 87
85############################################################################# 88#############################################################################
86 89
87=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
256} 259}
257 260
258sub freeze_mainloop { 261sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
260 263
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
361} 368}
362 369
363=back 370=back
364 371
365=cut 372=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 373
543############################################################################# 374#############################################################################
544 375
545=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
546 377
672our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 504our @CB_MAP = ();
674 505
675my %attachment; 506my %attachment;
676 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
677sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
679 516
680 use sort 'stable'; 517 use sort 'stable';
681 518
852# object support 689# object support
853 690
854sub reattach { 691sub reattach {
855 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 696
858 my $registry = $obj->registry; 697 my $registry = $obj->registry;
859 698
860 @$registry = (); 699 @$registry = ();
861 700
1048 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 890 . "\n};\n1";
1052 891
1053 eval $source 892 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
1056 902
1057 push @EXTS, $pkg; 903 push @EXTS, $pkg;
1058} 904}
1059 905
1060sub load_extensions { 906sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1067 } 913 }
1068} 914}
1069 915
1070############################################################################# 916#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 917
1086=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1087 919
1088Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1089 921
1125 957
1126sub exists($) { 958sub exists($) {
1127 my ($login) = @_; 959 my ($login) = @_;
1128 960
1129 $cf::PLAYER{$login} 961 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 962 or cf::sync_job { !aio_stat path $login }
1131} 963}
1132 964
1133sub find($) { 965sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 966 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 967 my $login = $_[0];
1225 \@logins 1057 \@logins
1226} 1058}
1227 1059
1228=item $player->maps 1060=item $player->maps
1229 1061
1230Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1231player. May block. 1063player. May block.
1232 1064
1233=cut 1065=cut
1234 1066
1235sub maps($) { 1067sub maps($) {
1243 for (@$files) { 1075 for (@$files) {
1244 utf8::decode $_; 1076 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1078 next unless /^$PATH_SEP/o;
1247 1079
1080 s/\.map$//;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1249 } 1082 }
1250 1083
1251 \@paths 1084 \@paths
1252} 1085}
1253 1086
1279package cf::map; 1112package cf::map;
1280 1113
1281use Fcntl; 1114use Fcntl;
1282use Coro::AIO; 1115use Coro::AIO;
1283 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1284our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1286 1123
1287sub generate_random_map { 1124sub generate_random_map {
1288 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1127 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1139 )
1305} 1140}
1306 1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1307# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1308# all maps in C++... 1260# all maps in C++...
1309sub change_all_map_light { 1261sub change_all_map_light {
1310 my ($change) = @_; 1262 my ($change) = @_;
1311 1263
1312 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1314} 1266}
1315 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1316sub load_map_header($) { 1276sub load_header_from($) {
1317 my ($path) = @_; 1277 my ($self, $path) = @_;
1318 1278
1319 utf8::encode $path; 1279 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1321 or return; 1281 or return;
1322 1282
1323 my $map = cf::map::new 1283 $self->_load_header ($path)
1324 or return; 1284 or return;
1325 1285
1326 # for better error messages only, will be overwritten later 1286 $self->{load_path} = $path;
1327 $map->path ($path);
1328 1287
1329 $map->load_header ($path) 1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1330 or return; 1314 or return;
1331 1315
1332 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1333 1321
1334 $map 1322 1
1335} 1323}
1336 1324
1337sub find; 1325sub find;
1338sub find { 1326sub find {
1339 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1340 1328
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1330
1346 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1347 1332
1348 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1350 1335 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1336 or return;
1365 1337
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1378 1339
1379 Coro::cede; 1340 $map->load_header
1341 or return;
1380 1342
1381 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1345 $map->reset;
1383 undef $guard; 1346 undef $guard;
1384 $map = find $path 1347 $map = find $path
1385 or return; 1348 or return;
1386 } 1349 }
1387 1350
1388 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1389 } 1352 }
1390} 1353}
1391 1354
1392sub load { 1355sub load {
1393 my ($self) = @_; 1356 my ($self) = @_;
1394 1357
1395 my $path = $self->{path}; 1358 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1397 1360
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1362
1400 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1401 1364
1402 $self->alloc; 1365 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1367 or return;
1405 1368
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1408 1371
1409 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1373 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1375 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1414 } 1377 }
1415 } 1378 }
1416 1379
1417 Coro::cede; 1380 Coro::cede;
1418 1381
1419 # now do the right thing for maps 1382 # now do the right thing for maps
1420 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1421 1384
1422 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1386 $self->decay_objects;
1427 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1428 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1429 $self->set_darkness_map; 1390 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1432 $self->activate; 1394 $self->activate;
1433 } 1395 }
1434 1396
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1438} 1407}
1439 1408
1440# find and load all maps in the 3x3 area around a map 1409# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1410sub load_diag {
1442 my ($map) = @_; 1411 my ($map) = @_;
1472 1441
1473 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1474} 1443}
1475 1444
1476our %MAP_PREFETCH; 1445our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1446our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1447
1492sub find_async { 1448sub find_async {
1493 my ($path, $origin) = @_; 1449 my ($path, $origin) = @_;
1494 1450
1495 $path = new cf::path $path, $origin && $origin->path; 1451 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1452
1498 if (my $map = $cf::MAP{$key}) { 1453 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1454 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1455 }
1501 1456
1502 $MAP_PREFETCH{$key} = $path; 1457 undef $MAP_PREFETCH{$path};
1503 $MAP_PREFETCHER->ready; 1458 $MAP_PREFETCHER ||= cf::async {
1459 while (%MAP_PREFETCH) {
1460 for my $path (keys %MAP_PREFETCH) {
1461 warn "prefetching $path...\n";#d#
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465
1466 delete $MAP_PREFETCH{$path};
1467 }
1468 }
1469 undef $MAP_PREFETCHER;
1470 };
1504 1471
1505 () 1472 ()
1506} 1473}
1507 1474
1508sub save { 1475sub save {
1512 1479
1513 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1514 1481
1515 return unless $self->dirty; 1482 return unless $self->dirty;
1516 1483
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1486
1520 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1521 1488
1522 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1523 1490
1526 cf::async { 1493 cf::async {
1527 $_->contr->save for $self->players; 1494 $_->contr->save for $self->players;
1528 }; 1495 };
1529 1496
1530 if ($uniq) { 1497 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1500 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1502 }
1536} 1503}
1537 1504
1538sub swap_out { 1505sub swap_out {
1539 my ($self) = @_; 1506 my ($self) = @_;
1553 1520
1554sub reset_at { 1521sub reset_at {
1555 my ($self) = @_; 1522 my ($self) = @_;
1556 1523
1557 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1560 1527
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1530
1568 my ($self) = @_; 1535 my ($self) = @_;
1569 1536
1570 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1571} 1538}
1572 1539
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1540sub reset {
1587 my ($self) = @_; 1541 my ($self) = @_;
1588 1542
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1544
1591 return if $self->players; 1545 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1593 1547
1594 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1595 1549
1596 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1597 1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1554
1598 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1599 1556
1600 $self->{path}->unlink_save; 1557 $self->unlink_save;
1601 $self->destroy; 1558 $self->destroy;
1602} 1559}
1603 1560
1604my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1605 1562
1606sub nuke { 1563sub nuke {
1607 my ($self) = @_; 1564 my ($self) = @_;
1608 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1612 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1613} 1579}
1614 1580
1615=item cf::map::unique_maps 1581=item cf::map::unique_maps
1616 1582
1617Returns an arrayref of cf::path's of all shared maps that have 1583Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1584instantiated unique items. May block.
1619 1585
1620=cut 1586=cut
1621 1587
1622sub unique_maps() { 1588sub unique_maps() {
1628 for (@$files) { 1594 for (@$files) {
1629 utf8::decode $_; 1595 utf8::decode $_;
1630 next if /\.pst$/; 1596 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1597 next unless /^$PATH_SEP/o;
1632 1598
1599 s/\.map$//;
1633 push @paths, new cf::path $_; 1600 push @paths, $_;
1634 } 1601 }
1635 1602
1636 \@paths 1603 \@paths
1637} 1604}
1638 1605
1713 1680
1714=item $player_object->enter_link 1681=item $player_object->enter_link
1715 1682
1716Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1717 1684
1718The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1720 1687
1688Will never block.
1689
1721=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1722 1691
1723Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1695fails, to the emergency map position.
1727 1696
1728Might block. 1697Might block.
1729 1698
1730=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1731 1710
1732sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1733 my ($self) = @_; 1712 my ($self) = @_;
1734 1713
1735 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1736 1715
1737 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1717
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1719 if $self->map;
1741 1720
1742 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1743} 1722}
1744 1723
1745sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1747 1726
1811=cut 1790=cut
1812 1791
1813sub cf::object::player::goto { 1792sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1815 1794
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1795 $self->enter_link;
1819 1796
1820 (async { 1797 (async {
1821 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1823 1800
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map; 1802# if $map;
1826 1803
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836 1813
1837sub parse_random_map_params { 1814sub parse_random_map_params {
1838 my ($spec) = @_; 1815 my ($spec) = @_;
1839 1816
1840 my $rmp = { # defaults 1817 my $rmp = { # defaults
1841 xsize => 10, 1818 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1819 ysize => (cf::rndm 15, 40),
1820 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1821 #layout => string,
1843 }; 1822 };
1844 1823
1845 for (split /\n/, $spec) { 1824 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1825 my ($k, $v) = split /\s+/, $_, 2;
1847 1826
1851 $rmp 1830 $rmp
1852} 1831}
1853 1832
1854sub prepare_random_map { 1833sub prepare_random_map {
1855 my ($exit) = @_; 1834 my ($exit) = @_;
1835
1836 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1837
1857 # all this does is basically replace the /! path by 1838 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1839 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1840 # that depends on the exit object
1860 1841
1869 1850
1870 $rmp->{random_seed} ||= $exit->random_seed; 1851 $rmp->{random_seed} ||= $exit->random_seed;
1871 1852
1872 my $data = cf::to_json $rmp; 1853 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1854 my $md5 = Digest::MD5::md5_hex $data;
1855 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1856
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1857 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1858 aio_write $fh, 0, (length $data), $data, 0;
1859 undef $fh;
1860 aio_rename "$meta~", $meta;
1877 1861
1878 $exit->slaying ("?random/$md5"); 1862 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1863 $exit->msg (undef);
1880 } 1864 }
1881} 1865}
1891 $self->deactivate_recursive; # just to be sure 1875 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1876 unless (eval {
1893 prepare_random_map $exit 1877 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 1878 if $exit->slaying eq "/!";
1895 1879
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1880 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1881 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1882
1899 1; 1883 1;
1900 }) { 1884 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1885 $self->message ("Something went wrong deep within the crossfire server. "
2191 sub db_sync() { 2175 sub db_sync() {
2192 db_save if $dirty; 2176 db_save if $dirty;
2193 undef $dirty; 2177 undef $dirty;
2194 } 2178 }
2195 2179
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2180 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync; 2181 db_sync;
2198 }); 2182 });
2199 2183
2200 sub db_dirty() { 2184 sub db_dirty() {
2201 $dirty = 1; 2185 $dirty = 1;
2251 2235
2252sub main { 2236sub main {
2253 # we must not ever block the main coroutine 2237 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2238 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2239 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2240 (async {
2256 async { Event::one_event }; 2241 Event::one_event;
2242 })->prio (Coro::PRIO_MAX);
2257 }; 2243 };
2258 2244
2259 cfg_load; 2245 cfg_load;
2260 db_load; 2246 db_load;
2261 load_extensions; 2247 load_extensions;
2248
2249 $TICK_WATCHER->start;
2262 Event::loop; 2250 Event::loop;
2263} 2251}
2264 2252
2265############################################################################# 2253#############################################################################
2266# initialisation and cleanup 2254# initialisation and cleanup
2284 warn "enter emergency perl save\n"; 2272 warn "enter emergency perl save\n";
2285 2273
2286 cf::sync_job { 2274 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2275 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2276 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2277 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2278 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2279 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2280 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2281 $pl->valid or next;
2294 $pl->save; 2282 $pl->save;
2308} 2296}
2309 2297
2310sub reload() { 2298sub reload() {
2311 # can/must only be called in main 2299 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2300 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2301 warn "can only reload from main coroutine";
2314 return; 2302 return;
2315 } 2303 }
2316 2304
2317 warn "reloading..."; 2305 warn "reloading...";
2318 2306
2319 warn "freezing server"; 2307 warn "cancelling server ticker";
2320 my $guard = freeze_mainloop; 2308 $TICK_WATCHER->cancel;
2309
2321 cf::emergency_save; 2310 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326 2311
2327 eval { 2312 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
2329 2314
2315 warn "syncing database to disk";
2316 cf::db_sync;
2317
2330 warn "cancel all watchers"; 2318 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2319 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2320 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2321 }
2334 2322
2323 warn "flushing outstanding aio requests";
2324 for (;;) {
2325 IO::AIO::flush;
2326 Coro::cede;
2327 last unless IO::AIO::nreqs;
2328 warn "iterate...";
2329 }
2330
2335 warn "cancel all extension coros"; 2331 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2333 %EXT_CORO = ();
2338 2334
2339 warn "remove commands"; 2335 warn "removing commands";
2340 %COMMAND = (); 2336 %COMMAND = ();
2341 2337
2342 warn "remove ext commands"; 2338 warn "removing ext commands";
2343 %EXTCMD = (); 2339 %EXTCMD = ();
2344 2340
2345 warn "unload/nuke all extensions"; 2341 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2342 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2343 warn "... unloading $pkg";
2348 2344
2349 if (my $cb = $pkg->can ("unload")) { 2345 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2346 eval {
2355 2351
2356 warn "... nuking $pkg"; 2352 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2353 Symbol::delete_package $pkg;
2358 } 2354 }
2359 2355
2360 warn "unload all perl modules loaded from $LIBDIR"; 2356 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2359
2364 warn "removing <$k>"; 2360 warn "... unloading $k";
2365 delete $INC{$k}; 2361 delete $INC{$k};
2366 2362
2367 $k =~ s/\.pm$//; 2363 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2364 $k =~ s/\//::/g;
2369 2365
2372 } 2368 }
2373 2369
2374 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
2375 } 2371 }
2376 2372
2377 warn "get rid of safe::, as good as possible"; 2373 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2376
2381 warn "unload cf.pm \"a bit\""; 2377 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
2383 2379
2384 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2381 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
2387 2383
2384 warn "unload completed, starting to reload now";
2385
2388 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2389 require cf; 2387 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2389
2392 warn "load config and database again"; 2390 warn "loading config and database again";
2393 cf::cfg_load; 2391 cf::cfg_load;
2394 cf::db_load; 2392 cf::db_load;
2395 2393
2396 warn "load extensions"; 2394 warn "loading extensions";
2397 cf::load_extensions; 2395 cf::load_extensions;
2398 2396
2399 warn "reattach attachments to objects/players"; 2397 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2398 _global_reattach;
2401 warn "reattach attachments to maps"; 2399 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2400 reattach $_ for values %MAP;
2401
2402 warn "restarting server ticker";
2403
2404 $TICK_WATCHER->start;
2403 }; 2405 };
2404 2406
2405 if ($@) { 2407 if ($@) {
2406 warn $@; 2408 warn $@;
2407 warn "error while reloading, exiting."; 2409 warn "error while reloading, exiting.";
2409 } 2411 }
2410 2412
2411 warn "reloaded"; 2413 warn "reloaded";
2412}; 2414};
2413 2415
2414############################################################################# 2416our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2417
2457register_command "reload" => sub { 2418register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2419 my ($who, $arg) = @_;
2459 2420
2460 if ($who->flag (FLAG_WIZ)) { 2421 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2422 $who->message ("reloading server.");
2423
2424 # doing reload synchronously and two reloads happen back-to-back,
2425 # coro crashes during coro_state_free->destroy here.
2426
2427 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2462 reload; 2428 reload;
2463 $who->message ("end of reload."); 2429 undef $RELOAD_WATCHER;
2430 });
2464 } 2431 }
2465}; 2432};
2466 2433
2467unshift @INC, $LIBDIR; 2434unshift @INC, $LIBDIR;
2435
2436my $bug_warning = 0;
2468 2437
2469$TICK_WATCHER = Event->timer ( 2438$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2439 reentrant => 0,
2440 parked => 1,
2471 prio => 0, 2441 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2442 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2443 data => WF_AUTOCANCEL,
2474 cb => sub { 2444 cb => sub {
2445 if ($Coro::current != $Coro::main) {
2446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2447 unless ++$bug_warning > 10;
2448 return;
2449 }
2450
2475 $NOW = Event::time; 2451 $NOW = Event::time;
2476 2452
2477 cf::server_tick; # one server iteration 2453 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2454 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2455 $NEXT_TICK += $TICK;
2489 }, 2465 },
2490); 2466);
2491 2467
2492IO::AIO::max_poll_time $TICK * 0.2; 2468IO::AIO::max_poll_time $TICK * 0.2;
2493 2469
2494Event->io ( 2470$AIO_POLL_WATCHER = Event->io (
2495 fd => IO::AIO::poll_fileno, 2471 fd => IO::AIO::poll_fileno,
2496 poll => 'r', 2472 poll => 'r',
2497 prio => 5, 2473 prio => 5,
2498 data => WF_AUTOCANCEL, 2474 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb, 2475 cb => \&IO::AIO::poll_cb,
2500); 2476);
2501 2477
2502Event->timer ( 2478$WRITE_RUNTIME_WATCHER = Event->timer (
2503 data => WF_AUTOCANCEL, 2479 data => WF_AUTOCANCEL,
2504 after => 0, 2480 after => 1,
2505 interval => 10, 2481 interval => 10,
2506 cb => sub { 2482 cb => Coro::unblock_sub {
2507 (Coro::unblock_sub {
2508 write_runtime 2483 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!"; 2484 or warn "ERROR: unable to write runtime file: $!";
2510 })->();
2511 }, 2485 },
2512); 2486);
2513 2487
2514END { cf::emergency_save } 2488END { cf::emergency_save }
2515 2489

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