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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
361} 376}
362 377
363=back 378=back
364 379
365=cut 380=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 381
543############################################################################# 382#############################################################################
544 383
545=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
546 385
672our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 512our @CB_MAP = ();
674 513
675my %attachment; 514my %attachment;
676 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
677sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
679 524
680 use sort 'stable'; 525 use sort 'stable';
681 526
852# object support 697# object support
853 698
854sub reattach { 699sub reattach {
855 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 704
858 my $registry = $obj->registry; 705 my $registry = $obj->registry;
859 706
860 @$registry = (); 707 @$registry = ();
861 708
908 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
909 756
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 761 close $fh;
915 762
916 if (@$objs) { 763 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 769 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
924 } 771 }
925 } else { 772 } else {
926 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 898 . "\n};\n1";
1052 899
1053 eval $source 900 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 902 : "extension disabled.\n";
903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
904 warn $@;
905 warn "mandatory extension failed to load, exiting.\n";
906 exit 1;
907 }
908 die $@;
909 }
1056 910
1057 push @EXTS, $pkg; 911 push @EXTS, $pkg;
1058} 912}
1059 913
1060sub load_extensions { 914sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1067 } 921 }
1068} 922}
1069 923
1070############################################################################# 924#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 925
1086=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1087 927
1088Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1089 929
1125 965
1126sub exists($) { 966sub exists($) {
1127 my ($login) = @_; 967 my ($login) = @_;
1128 968
1129 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1131} 971}
1132 972
1133sub find($) { 973sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 975 my $login = $_[0];
1181 1021
1182=cut 1022=cut
1183 1023
1184sub quit_character { 1024sub quit_character {
1185 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1186 1028
1187 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1031
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1039 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1200 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1201} 1063}
1202 1064
1203=item cf::player::list_logins 1065=item cf::player::list_logins
1204 1066
1205Returns am arrayref of all valid playernames in the system, can take a 1067Returns am arrayref of all valid playernames in the system, can take a
1225 \@logins 1087 \@logins
1226} 1088}
1227 1089
1228=item $player->maps 1090=item $player->maps
1229 1091
1230Returns an arrayref of cf::path's of all maps that are private for this 1092Returns an arrayref of map paths that are private for this
1231player. May block. 1093player. May block.
1232 1094
1233=cut 1095=cut
1234 1096
1235sub maps($) { 1097sub maps($) {
1236 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1101
1238 my $files = aio_readdir playerdir $pl 1102 my $files = aio_readdir playerdir $pl
1239 or return; 1103 or return;
1240 1104
1241 my @paths; 1105 my @paths;
1243 for (@$files) { 1107 for (@$files) {
1244 utf8::decode $_; 1108 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1109 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1110 next unless /^$PATH_SEP/o;
1247 1111
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1112 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1113 }
1250 1114
1251 \@paths 1115 \@paths
1252} 1116}
1253 1117
1279package cf::map; 1143package cf::map;
1280 1144
1281use Fcntl; 1145use Fcntl;
1282use Coro::AIO; 1146use Coro::AIO;
1283 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1284our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1286 1154
1287sub generate_random_map { 1155sub generate_random_map {
1288 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1158 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1170 )
1305} 1171}
1306 1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1307# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1308# all maps in C++... 1303# all maps in C++...
1309sub change_all_map_light { 1304sub change_all_map_light {
1310 my ($change) = @_; 1305 my ($change) = @_;
1311 1306
1312 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1314} 1309}
1315 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1316sub load_map_header($) { 1319sub load_header_from($) {
1317 my ($path) = @_; 1320 my ($self, $path) = @_;
1318 1321
1319 utf8::encode $path; 1322 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1321 or return; 1327 or return;
1322 1328
1323 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1324 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1325 1375
1326 # for better error messages only, will be overwritten later 1376 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1377}
1336 1378
1337sub find; 1379sub find;
1338sub find { 1380sub find {
1339 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1340 1382
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1384
1346 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1347 1386
1348 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1350 1389 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1390 or return;
1365 1391
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1378 1393
1379 Coro::cede; 1394 $map->load_header
1395 or return;
1380 1396
1381 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1400 $map->reset;
1383 undef $guard; 1401 undef $guard;
1384 $map = find $path 1402 return find $path;
1385 or return;
1386 } 1403 }
1387 1404
1388 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1389 } 1406 }
1390} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1391 1411
1392sub load { 1412sub load {
1393 my ($self) = @_; 1413 my ($self) = @_;
1394 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1395 my $path = $self->{path}; 1417 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1397 1419
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1421
1400 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1401 1423
1402 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1403 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1429 or return;
1405 1430
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1408 1433
1409 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1435 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1437 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1414 } 1439 }
1415 } 1440 }
1416 1441
1417 Coro::cede; 1442 Coro::cede;
1418 1443
1419 # now do the right thing for maps 1444 # now do the right thing for maps
1420 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1421 1446
1422 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1448 $self->decay_objects;
1427 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1428 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1429 $self->set_darkness_map; 1452 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1432 $self->activate; 1456 $self->activate;
1433 } 1457 }
1434 1458
1435 Coro::cede; 1459 $self->post_load;
1436 1460
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1438} 1471}
1439 1472
1440# find and load all maps in the 3x3 area around a map 1473# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1474sub load_diag {
1442 my ($map) = @_; 1475 my ($map) = @_;
1472 1505
1473 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1474} 1507}
1475 1508
1476our %MAP_PREFETCH; 1509our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1510our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1511
1492sub find_async { 1512sub find_async {
1493 my ($path, $origin) = @_; 1513 my ($path, $origin) = @_;
1494 1514
1495 $path = new cf::path $path, $origin && $origin->path; 1515 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1516
1498 if (my $map = $cf::MAP{$key}) { 1517 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1519 }
1501 1520
1502 $MAP_PREFETCH{$key} = $path; 1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1503 $MAP_PREFETCHER->ready; 1534 $MAP_PREFETCHER->prio (6);
1504 1535
1505 () 1536 ()
1506} 1537}
1507 1538
1508sub save { 1539sub save {
1512 1543
1513 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1514 1545
1515 return unless $self->dirty; 1546 return unless $self->dirty;
1516 1547
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1550
1520 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1521 1552
1522 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1523 1554
1526 cf::async { 1557 cf::async {
1527 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1528 }; 1559 };
1529 1560
1530 if ($uniq) { 1561 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1564 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1566 }
1536} 1567}
1537 1568
1538sub swap_out { 1569sub swap_out {
1539 my ($self) = @_; 1570 my ($self) = @_;
1553 1584
1554sub reset_at { 1585sub reset_at {
1555 my ($self) = @_; 1586 my ($self) = @_;
1556 1587
1557 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1560 1591
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1594
1568 my ($self) = @_; 1599 my ($self) = @_;
1569 1600
1570 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1571} 1602}
1572 1603
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1604sub reset {
1587 my ($self) = @_; 1605 my ($self) = @_;
1588 1606
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1608
1591 return if $self->players; 1609 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1593 1611
1594 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1595 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1596 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1597 1625
1626 $self->clear;
1627
1598 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1599 1629
1600 $self->{path}->unlink_save; 1630 $self->unlink_save;
1601 $self->destroy; 1631 $self->destroy;
1602} 1632}
1603 1633
1604my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1605 1635
1606sub nuke { 1636sub nuke {
1607 my ($self) = @_; 1637 my ($self) = @_;
1608 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1612 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1613} 1652}
1614 1653
1615=item cf::map::unique_maps 1654=item cf::map::unique_maps
1616 1655
1617Returns an arrayref of cf::path's of all shared maps that have 1656Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1657instantiated unique items. May block.
1619 1658
1620=cut 1659=cut
1621 1660
1622sub unique_maps() { 1661sub unique_maps() {
1628 for (@$files) { 1667 for (@$files) {
1629 utf8::decode $_; 1668 utf8::decode $_;
1630 next if /\.pst$/; 1669 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1670 next unless /^$PATH_SEP/o;
1632 1671
1633 push @paths, new cf::path $_; 1672 push @paths, cf::map::normalise $_;
1634 } 1673 }
1635 1674
1636 \@paths 1675 \@paths
1637} 1676}
1638 1677
1713 1752
1714=item $player_object->enter_link 1753=item $player_object->enter_link
1715 1754
1716Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1717 1756
1718The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1720 1759
1760Will never block.
1761
1721=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1722 1763
1723Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1767fails, to the emergency map position.
1727 1768
1728Might block. 1769Might block.
1729 1770
1730=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1731 1782
1732sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1733 my ($self) = @_; 1784 my ($self) = @_;
1734 1785
1735 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1736 1787
1737 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1789
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1791 if $self->map;
1741 1792
1742 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1794}
1744 1795
1745sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1747 1798
1769 $map->load; 1820 $map->load;
1770 $map->load_diag; 1821 $map->load_diag;
1771 1822
1772 return unless $self->contr->active; 1823 return unless $self->contr->active;
1773 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1775} 1828}
1776 1829
1777cf::player->attach ( 1830cf::player->attach (
1778 on_logout => sub { 1831 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1845 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1795 (async { 1848 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1804 })->prio (2); 1857 })->prio (2);
1805 } 1858 }
1806 }, 1859 },
1811=cut 1864=cut
1812 1865
1813sub cf::object::player::goto { 1866sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1815 1868
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1869 $self->enter_link;
1819 1870
1820 (async { 1871 (async {
1872 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1823 1875 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1878
1829 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1880 })->prio (1);
1831} 1881}
1832 1882
1836 1886
1837sub parse_random_map_params { 1887sub parse_random_map_params {
1838 my ($spec) = @_; 1888 my ($spec) = @_;
1839 1889
1840 my $rmp = { # defaults 1890 my $rmp = { # defaults
1841 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1843 }; 1895 };
1844 1896
1845 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1847 1899
1851 $rmp 1903 $rmp
1852} 1904}
1853 1905
1854sub prepare_random_map { 1906sub prepare_random_map {
1855 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1910
1857 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1913 # that depends on the exit object
1860 1914
1861 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1862 1916
1863 if ($exit->map) { 1917 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1868 } 1922 }
1869 1923
1870 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1871 1925
1872 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1929
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1877 1934
1878 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1936 $exit->msg (undef);
1880 } 1937 }
1881} 1938}
1882 1939
1883sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1885 1942
1886 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1887 1953
1888 $self->enter_link; 1954 $self->enter_link;
1889 1955
1890 (async { 1956 (async {
1891 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1958 unless (eval {
1893 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1960
1899 1; 1961 1;
1900 }) { 1962 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1922 1984
1923sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1925 1987
1926 utf8::encode $text; 1988 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 1990}
1929 1991
1930 1992
1931=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1932 1994
1963 # get handled first 2025 # get handled first
1964 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2028
1967 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2031
1969 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1970 2033
1971 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2035 if (@$queue) {
2133The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2197using it, it should be unique.
2135 2198
2136=over 4 2199=over 4
2137 2200
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2145 2202
2146Returns a single value from the database 2203Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2204
2153=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2154 2206
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2208
2166=cut 2209=cut
2167 2210
2168our $DB; 2211our $DB;
2169 2212
2170{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2171 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2172 2232
2173 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2237
2177 my $pid; 2238 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2239 };
2187 } 2240 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2241 }
2242}
2199 2243
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2244sub db_get($$) {
2206 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2211 sub db_put($$;$) { 2255sub db_put($$$) {
2212 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2214 } else { 2293 } else {
2215 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2295 }
2225 ); 2296 Coro::cede;
2226} 2297 }
2227 2298
2228############################################################################# 2299 1
2229# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2230 2312
2231sub cfg_load { 2313sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2315 or return;
2234 2316
2251 2333
2252sub main { 2334sub main {
2253 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2256 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2257 }; 2341 };
2258 2342
2259 cfg_load; 2343 cfg_load;
2260 db_load; 2344 db_init;
2261 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2262 Event::loop; 2348 Event::loop;
2263} 2349}
2264 2350
2265############################################################################# 2351#############################################################################
2266# initialisation and cleanup 2352# initialisation and cleanup
2267 2353
2268# install some emergency cleanup handlers 2354# install some emergency cleanup handlers
2269BEGIN { 2355BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2356 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2357 Event->signal (
2358 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2359 data => WF_AUTOCANCEL,
2273 signal => $signal, 2360 signal => $signal,
2361 prio => 0,
2274 cb => sub { 2362 cb => sub {
2275 cf::cleanup "SIG$signal"; 2363 cf::cleanup "SIG$signal";
2276 }, 2364 },
2277 ); 2365 );
2278 } 2366 }
2279} 2367}
2284 warn "enter emergency perl save\n"; 2372 warn "enter emergency perl save\n";
2285 2373
2286 cf::sync_job { 2374 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2375 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2376 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2377 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2378 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2379 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2380 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2381 $pl->valid or next;
2294 $pl->save; 2382 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2388 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2389 $map->valid or next;
2302 $map->save; 2390 $map->save;
2303 } 2391 }
2304 warn "end emergency map save\n"; 2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2305 }; 2397 };
2306 2398
2307 warn "leave emergency perl save\n"; 2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2308} 2407}
2309 2408
2310sub reload() { 2409sub reload() {
2311 # can/must only be called in main 2410 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2314 return; 2413 return;
2315 } 2414 }
2316 2415
2317 warn "reloading..."; 2416 warn "reloading...";
2318 2417
2319 warn "freezing server"; 2418 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2322 2424
2323 warn "sync database to disk"; 2425 warn "syncing database to disk";
2324 cf::db_sync; 2426 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2427
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2329 2429
2330 warn "cancel all watchers"; 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2433 }
2334 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2335 warn "cancel all extension coros"; 2446 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2448 %EXT_CORO = ();
2338 2449
2339 warn "remove commands"; 2450 warn "removing commands";
2340 %COMMAND = (); 2451 %COMMAND = ();
2341 2452
2342 warn "remove ext commands"; 2453 warn "removing ext commands";
2343 %EXTCMD = (); 2454 %EXTCMD = ();
2344 2455
2345 warn "unload/nuke all extensions"; 2456 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2457 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2458 warn "... unloading $pkg";
2348 2459
2349 if (my $cb = $pkg->can ("unload")) { 2460 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2461 eval {
2355 2466
2356 warn "... nuking $pkg"; 2467 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2468 Symbol::delete_package $pkg;
2358 } 2469 }
2359 2470
2360 warn "unload all perl modules loaded from $LIBDIR"; 2471 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2474
2364 warn "removing <$k>"; 2475 warn "... unloading $k";
2365 delete $INC{$k}; 2476 delete $INC{$k};
2366 2477
2367 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2369 2480
2372 } 2483 }
2373 2484
2374 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2375 } 2486 }
2376 2487
2377 warn "get rid of safe::, as good as possible"; 2488 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2491
2381 warn "unload cf.pm \"a bit\""; 2492 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2383 2494
2384 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2496 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2387 2498
2499 warn "unload completed, starting to reload now";
2500
2388 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2389 require cf; 2502 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2504
2392 warn "load config and database again"; 2505 warn "loading config and database again";
2393 cf::cfg_load; 2506 cf::cfg_load;
2394 cf::db_load;
2395 2507
2396 warn "load extensions"; 2508 warn "loading extensions";
2397 cf::load_extensions; 2509 cf::load_extensions;
2398 2510
2399 warn "reattach attachments to objects/players"; 2511 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2512 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2513 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2403 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2404 2517
2405 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2406 warn $@; 2525 warn $@;
2407 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2408 exit 1; 2527 exit 1;
2409 } 2528 };
2410 2529
2411 warn "reloaded"; 2530 warn "reloaded";
2412}; 2531};
2413 2532
2414############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2534
2457register_command "reload" => sub { 2535register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2459 2537
2460 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2462 reload; 2549 reload;
2463 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2464 } 2553 }
2465}; 2554};
2466 2555
2467unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2468 2559
2469$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2471 prio => 0, 2563 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2474 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2475 $NOW = Event::time; 2573 $NOW = Event::time;
2476 2574
2477 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2480 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2481 $WAIT_FOR_TICK->broadcast; 2587 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2483 2592
2484 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2595
2487 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2489 }, 2598 },
2490); 2599);
2491 2600
2601{
2492IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2493 2603 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2604 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2496 poll => 'r', 2606 poll => 'r',
2497 prio => 5, 2607 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2504 after => 0, 2609 cb => \&BDB::poll_cb,
2505 interval => 10, 2610 );
2506 cb => sub { 2611 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2612
2508 write_runtime 2613 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2647 };
2511 }, 2648 }
2512); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2513 2665
2514END { cf::emergency_save } 2666END { cf::emergency_save }
2515 2667
25161 26681
2517 2669

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