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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 194
148# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 196# within the Safe compartment.
150for my $pkg (qw( 197for my $pkg (qw(
151 cf::global cf::attachable 198 cf::global cf::attachable
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 235 $d
189 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
190} 237}
191 238
192use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 240
194=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
195 242
196Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
197 244
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
206 246
207Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 248
216=item cf::lock_wait $string 249=item cf::lock_wait $string
217 250
218Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
219 252
225returned. 258returned.
226 259
227Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
229 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
230=cut 267=cut
231 268
232our %LOCK; 269our %LOCK;
233 270
234sub lock_wait($) { 271sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
255 } 292 }
256} 293}
257 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
258sub freeze_mainloop { 301sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
260 303
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
262 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
263 $guard 308 $guard
264} 309}
265 310
266=item cf::async { BLOCK } 311=item cf::async { BLOCK }
288 333
289sub sync_job(&) { 334sub sync_job(&) {
290 my ($job) = @_; 335 my ($job) = @_;
291 336
292 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
293 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
295 342
296 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 344 # (but this is cancel-safe)
308 355
309 while ($busy) { 356 while ($busy) {
310 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
311 } 358 }
312 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
313 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
314 } else { 368 } else {
315 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
316 370
317 $job->() 371 $job->()
337 391
338 $coro 392 $coro
339} 393}
340 394
341sub write_runtime { 395sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
343 404
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 406 or return;
346 407
408 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 413 and return;
350 414
415 # always fsync - this file is important
351 aio_fsync $fh 416 aio_fsync $fh
352 and return; 417 and return;
353 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
354 close $fh 422 close $fh
355 or return; 423 or return;
356 424
357 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
358 and return; 426 and return;
359 427
428 warn "runtime file written.\n";
429
360 1 430 1
361} 431}
362 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
363=back 444=back
364 445
365=cut 446=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 447
543############################################################################# 448#############################################################################
544 449
545=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
546 451
672our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 578our @CB_MAP = ();
674 579
675my %attachment; 580my %attachment;
676 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
677sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
679 590
680 use sort 'stable'; 591 use sort 'stable';
681 592
715 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
716 627
717 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 632
722 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 634 my $pkg = shift @arg;
724 635
725 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
766 if (ref $_[0]) { 677 if (ref $_[0]) {
767 _object_attach @_; 678 _object_attach @_;
768 } else { 679 } else {
769 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
770 } 681 }
682 _recalc_want;
771}; 683};
772 684
773# all those should be optimised 685# all those should be optimised
774sub cf::attachable::detach { 686sub cf::attachable::detach {
775 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
779 reattach ($obj); 691 reattach ($obj);
780 } else { 692 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
782 } 694 }
695 _recalc_want;
783}; 696};
784 697
785sub cf::attachable::attached { 698sub cf::attachable::attached {
786 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
787 700
852# object support 765# object support
853 766
854sub reattach { 767sub reattach {
855 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 772
858 my $registry = $obj->registry; 773 my $registry = $obj->registry;
859 774
860 @$registry = (); 775 @$registry = ();
861 776
908 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
909 824
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 829 close $fh;
915 830
916 if (@$objs) { 831 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 837 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
924 } 839 }
925 } else { 840 } else {
926 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
958 or return; 873 or return;
959 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
960 } 875 }
961 876
962 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
964 return ($data, $av); 879 return ($data, $av);
965} 880}
966 881
967############################################################################# 882#############################################################################
968# command handling &c 883# command handling &c
1048 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 966 . "\n};\n1";
1052 967
1053 eval $source 968 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1056 978
1057 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1058} 980}
1059 981
1060sub load_extensions { 982sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1067 } 989 }
1068} 990}
1069 991
1070############################################################################# 992#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 993
1086=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1087 995
1088Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1089 997
1102Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1103 1011
1104=cut 1012=cut
1105 1013
1106sub playerdir($) { 1014sub playerdir($) {
1107 cf::localdir 1015 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1017}
1113 1018
1114sub path($) { 1019sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1021
1117 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1118} 1023}
1119 1024
1120sub find_active($) { 1025sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1125 1030
1126sub exists($) { 1031sub exists($) {
1127 my ($login) = @_; 1032 my ($login) = @_;
1128 1033
1129 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1131} 1036}
1132 1037
1133sub find($) { 1038sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1040 my $login = $_[0];
1136 1041
1137 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1138 1043
1139 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1140 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1141 or return; 1053 or return;
1142 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1143 } 1055 }
1144 } 1056 }
1181 1093
1182=cut 1094=cut
1183 1095
1184sub quit_character { 1096sub quit_character {
1185 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1186 1100
1187 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1103
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1200 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1201} 1135}
1202 1136
1203=item cf::player::list_logins 1137=item cf::player::list_logins
1204 1138
1205Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1207 1141
1208=cut 1142=cut
1209 1143
1210sub list_logins { 1144sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1146 or return [];
1213 1147
1214 my @logins; 1148 my @logins;
1215 1149
1216 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1225 \@logins 1159 \@logins
1226} 1160}
1227 1161
1228=item $player->maps 1162=item $player->maps
1229 1163
1230Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1231player. May block. 1165player. May block.
1232 1166
1233=cut 1167=cut
1234 1168
1235sub maps($) { 1169sub maps($) {
1236 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1173
1238 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1239 or return; 1175 or return;
1240 1176
1241 my @paths; 1177 my @paths;
1243 for (@$files) { 1179 for (@$files) {
1244 utf8::decode $_; 1180 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1247 1183
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1185 }
1250 1186
1251 \@paths 1187 \@paths
1252} 1188}
1253 1189
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1255 1191
1256Sends an ext reply to the player. 1192Sends an ext reply to the player.
1257 1193
1258=cut 1194=cut
1259 1195
1260sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1262 1198
1263 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1264 1200
1265 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1266} 1202}
1267 1203
1268package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1269 1244
1270=back 1245=back
1271
1272 1246
1273=head3 cf::map 1247=head3 cf::map
1274 1248
1275=over 4 1249=over 4
1276 1250
1279package cf::map; 1253package cf::map;
1280 1254
1281use Fcntl; 1255use Fcntl;
1282use Coro::AIO; 1256use Coro::AIO;
1283 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1284our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1286 1264
1287sub generate_random_map { 1265sub generate_random_map {
1288 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1268 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1280 )
1305} 1281}
1306 1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1408}
1409
1307# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1308# all maps in C++... 1411# all maps in C++...
1309sub change_all_map_light { 1412sub change_all_map_light {
1310 my ($change) = @_; 1413 my ($change) = @_;
1311 1414
1312 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1314} 1417}
1315 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1316sub load_map_header($) { 1435sub load_header_from($) {
1317 my ($path) = @_; 1436 my ($self, $path) = @_;
1318 1437
1319 utf8::encode $path; 1438 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1321 or return; 1443 or return;
1322 1444
1323 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1324 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1325 1491
1326 # for better error messages only, will be overwritten later 1492 $self->{deny_reset} = 1
1327 $map->path ($path); 1493 if $self->no_reset;
1328 1494
1329 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1330 or return; 1496 unless $self->default_region;
1331 1497
1332 $map->{load_path} = $path; 1498 1
1333
1334 $map
1335} 1499}
1336 1500
1337sub find; 1501sub find;
1338sub find { 1502sub find {
1339 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1340 1504
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1506
1346 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1347 1508
1348 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1350 1511 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1512 or return;
1365 1513
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1378 1515
1379 Coro::cede; 1516 $map->load_header
1517 or return;
1380 1518
1381 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1522 $map->reset;
1383 undef $guard; 1523 undef $guard;
1384 $map = find $path 1524 return find $path;
1385 or return;
1386 } 1525 }
1387 1526
1388 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1389 } 1528 }
1390} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1391 1533
1392sub load { 1534sub load {
1393 my ($self) = @_; 1535 my ($self) = @_;
1394 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1395 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1397 1543
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1545
1400 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1401 1547
1402 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1403 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1554 or return;
1405 1555
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1408 1558
1409 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1560 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1562 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1414 } 1564 }
1415 } 1565 }
1416 1566
1417 Coro::cede; 1567 Coro::cede;
1418
1419 # now do the right thing for maps 1568 # now do the right thing for maps
1420 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1432 $self->activate; 1581 $self->activate;
1433 } 1582 }
1434 1583
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1438} 1600}
1439 1601
1440# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1603sub load_diag {
1442 my ($map) = @_; 1604 my ($map) = @_;
1472 1634
1473 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1474} 1636}
1475 1637
1476our %MAP_PREFETCH; 1638our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1639our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1640
1492sub find_async { 1641sub find_async {
1493 my ($path, $origin) = @_; 1642 my ($path, $origin) = @_;
1494 1643
1495 $path = new cf::path $path, $origin && $origin->path; 1644 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1645
1498 if (my $map = $cf::MAP{$key}) { 1646 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1648 }
1501 1649
1502 $MAP_PREFETCH{$key} = $path; 1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1503 $MAP_PREFETCHER->ready; 1663 $MAP_PREFETCHER->prio (6);
1504 1664
1505 () 1665 ()
1506} 1666}
1507 1667
1508sub save { 1668sub save {
1512 1672
1513 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1514 1674
1515 return unless $self->dirty; 1675 return unless $self->dirty;
1516 1676
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1679
1520 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1521 1681
1522 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1523 1683
1526 cf::async { 1686 cf::async {
1527 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1528 }; 1688 };
1529 1689
1530 if ($uniq) { 1690 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1693 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1695 }
1536} 1696}
1537 1697
1538sub swap_out { 1698sub swap_out {
1539 my ($self) = @_; 1699 my ($self) = @_;
1553 1713
1554sub reset_at { 1714sub reset_at {
1555 my ($self) = @_; 1715 my ($self) = @_;
1556 1716
1557 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1560 1719
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1722
1568 my ($self) = @_; 1727 my ($self) = @_;
1569 1728
1570 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1571} 1730}
1572 1731
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1732sub reset {
1587 my ($self) = @_; 1733 my ($self) = @_;
1588 1734
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1736
1591 return if $self->players; 1737 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 1738
1594 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1595 1750
1596 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1597 1752
1753 $self->clear;
1754
1598 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1599 1756
1600 $self->{path}->unlink_save; 1757 $self->unlink_save;
1601 $self->destroy; 1758 $self->destroy;
1602} 1759}
1603 1760
1604my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1605 1762
1606sub nuke { 1763sub nuke {
1607 my ($self) = @_; 1764 my ($self) = @_;
1608 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1612 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1613} 1779}
1614 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1799=item $maps = cf::map::random_maps
1800
1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1803
1804=cut
1805
1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1615=item cf::map::unique_maps 1817=item cf::map::unique_maps
1616 1818
1617Returns an arrayref of cf::path's of all shared maps that have 1819Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1820instantiated unique items. May block.
1619 1821
1620=cut 1822=cut
1621 1823
1622sub unique_maps() { 1824sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1825 [
1624 or return; 1826 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 1827 utf8::decode $_;
1630 next if /\.pst$/; 1828 /\.map$/
1631 next unless /^$PATH_SEP/o; 1829 ? normalise $_
1632 1830 : ()
1633 push @paths, new cf::path $_; 1831 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 1832 ]
1635
1636 \@paths
1637} 1833}
1638 1834
1639package cf; 1835package cf;
1640 1836
1641=back 1837=back
1713 1909
1714=item $player_object->enter_link 1910=item $player_object->enter_link
1715 1911
1716Freezes the player and moves him/her to a special map (C<{link}>). 1912Freezes the player and moves him/her to a special map (C<{link}>).
1717 1913
1718The player should be reaosnably safe there for short amounts of time. You 1914The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1915I<MUST> call C<leave_link> as soon as possible, though.
1720 1916
1917Will never block.
1918
1721=item $player_object->leave_link ($map, $x, $y) 1919=item $player_object->leave_link ($map, $x, $y)
1722 1920
1723Moves the player out of the specila link map onto the given map. If the 1921Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1922map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1923to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1924fails, to the emergency map position.
1727 1925
1728Might block. 1926Might block.
1729 1927
1730=cut 1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1731 1939
1732sub cf::object::player::enter_link { 1940sub cf::object::player::enter_link {
1733 my ($self) = @_; 1941 my ($self) = @_;
1734 1942
1735 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1736 1944
1737 return if $self->map == $LINK_MAP; 1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1946
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1948 if $self->map && $self->map->{path} ne "{link}";
1741 1949
1742 $self->enter_map ($LINK_MAP, 20, 20); 1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1951}
1744 1952
1745sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1747 1957
1748 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1749 1959
1750 unless ($map) { 1960 unless ($map) {
1751 # restore original map position 1961 # restore original map position
1769 $map->load; 1979 $map->load;
1770 $map->load_diag; 1980 $map->load_diag;
1771 1981
1772 return unless $self->contr->active; 1982 return unless $self->contr->active;
1773 $self->activate_recursive; 1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1775} 1987}
1776 1988
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1810 1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1811=cut 1996=cut
1997
1998our $GOTOGEN;
1812 1999
1813sub cf::object::player::goto { 2000sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
1815 2002
1816 $path = new cf::path $path; 2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2005
1818 $self->enter_link; 2006 $self->enter_link;
1819 2007
1820 (async { 2008 (async {
2009 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 2010 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2011
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map; 2012 if ($map) {
1826 2013 $map = $map->customise_for ($self);
2014 $map = $check->($map) if $check && $map;
2015 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
1828 2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1830 })->prio (1); 2031 })->prio (1);
1831} 2032}
1832 2033
1833=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1834 2035
1836 2037
1837sub parse_random_map_params { 2038sub parse_random_map_params {
1838 my ($spec) = @_; 2039 my ($spec) = @_;
1839 2040
1840 my $rmp = { # defaults 2041 my $rmp = { # defaults
1841 xsize => 10, 2042 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
1843 }; 2046 };
1844 2047
1845 for (split /\n/, $spec) { 2048 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2049 my ($k, $v) = split /\s+/, $_, 2;
1847 2050
1851 $rmp 2054 $rmp
1852} 2055}
1853 2056
1854sub prepare_random_map { 2057sub prepare_random_map {
1855 my ($exit) = @_; 2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 2061
1857 # all this does is basically replace the /! path by 2062 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 2063 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 2064 # that depends on the exit object
1860 2065
1861 my $rmp = parse_random_map_params $exit->msg; 2066 my $rmp = parse_random_map_params $exit->msg;
1862 2067
1863 if ($exit->map) { 2068 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2069 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2070 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2071 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2072 $rmp->{origin_y} = $exit->y;
1868 } 2073 }
1869 2074
1870 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1871 2076
1872 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
1874 2080
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
1877 2085
1878 $exit->slaying ("?random/$md5"); 2086 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2087 $exit->msg (undef);
1880 } 2088 }
1881} 2089}
1882 2090
1883sub cf::object::player::enter_exit { 2091sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2092 my ($self, $exit) = @_;
1885 2093
1886 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
1887 2106
1888 $self->enter_link; 2107 $self->enter_link;
1889 2108
1890 (async { 2109 (async {
1891 $self->deactivate_recursive; # just to be sure 2110 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2111 unless (eval {
1893 prepare_random_map $exit 2112 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2113
1899 1; 2114 1;
1900 }) { 2115 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2118 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2120
1906 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2122 $self->leave_link;
1908 } 2123 }
1909 })->prio (1); 2124 })->prio (1);
1922 2137
1923sub cf::client::send_drawinfo { 2138sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2139 my ($self, $text, $flags) = @_;
1925 2140
1926 utf8::encode $text; 2141 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2143}
1929 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
1930 2157
1931=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
1932 2159
1933Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2190 # get handled first
1964 my $queue = delete $ns->{query_queue} 2191 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2193
1967 (shift @$queue)->[1]->($msg); 2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2196
1969 push @{ $ns->{query_queue} }, @$queue; 2197 push @{ $ns->{query_queue} }, @$queue;
1970 2198
1971 if (@{ $ns->{query_queue} } == @$queue) { 2199 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2200 if (@$queue) {
2030 2258
2031# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
2032 2260
2033=pod 2261=pod
2034 2262
2035The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
2036 2264
2037 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2266 cf::object::player player
2039 cf::player peaceful 2267 cf::player peaceful
2040 cf::map trigger 2268 cf::map trigger
2125############################################################################# 2353#############################################################################
2126 2354
2127=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
2128 2356
2129Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
2130currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2131excludes objects. 2359convert to/from binary).
2132 2360
2133The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2362using it, it should be unique.
2135 2363
2136=over 4 2364=over 4
2137 2365
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
2145 2367
2146Returns a single value from the database 2368Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2369
2153=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
2154 2371
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2373
2166=cut 2374=cut
2167 2375
2168our $DB; 2376our $DB;
2169 2377
2170{ 2378sub db_init {
2171 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
2172 2381
2173 sub db_load() { 2382 cf::sync_job {
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2383 eval {
2175 } 2384 $DB->set_flags (BDB::CHKSUM);
2176 2385
2177 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2178 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2179 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
2180 waitpid $pid, 0 if $pid; 2389 };
2181 if (0 == ($pid = fork)) { 2390 cf::cleanup "db_open(db): $@" if $@;
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2391 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2392 }
2393}
2199 2394
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2395sub db_get($$) {
2206 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
2211 sub db_put($$;$) { 2406sub db_put($$$) {
2212 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2214 } else { 2409}
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 2410
2220 cf::global->attach ( 2411=item cf::cache $id => [$paths...], $processversion => $process
2221 prio => 10000, 2412
2222 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
2223 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
2224 }, 2443 }
2225 ); 2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
2226} 2523}
2227 2524
2228############################################################################# 2525#############################################################################
2229# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
2230 2615
2231sub cfg_load { 2616sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 2618 or return;
2234 2619
2235 local $/; 2620 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2237 2622
2251 2636
2252sub main { 2637sub main {
2253 # we must not ever block the main coroutine 2638 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2639 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2641 (async {
2256 async { Event::one_event }; 2642 Event::one_event;
2643 })->prio (Coro::PRIO_MAX);
2257 }; 2644 };
2258 2645
2259 cfg_load; 2646 cfg_load;
2260 db_load; 2647 db_init;
2261 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
2262 Event::loop; 2651 Event::loop;
2263} 2652}
2264 2653
2265############################################################################# 2654#############################################################################
2266# initialisation and cleanup 2655# initialisation and cleanup
2267 2656
2268# install some emergency cleanup handlers 2657# install some emergency cleanup handlers
2269BEGIN { 2658BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2659 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2660 Event->signal (
2661 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2662 data => WF_AUTOCANCEL,
2273 signal => $signal, 2663 signal => $signal,
2664 prio => 0,
2274 cb => sub { 2665 cb => sub {
2275 cf::cleanup "SIG$signal"; 2666 cf::cleanup "SIG$signal";
2276 }, 2667 },
2277 ); 2668 );
2278 } 2669 }
2279} 2670}
2284 warn "enter emergency perl save\n"; 2675 warn "enter emergency perl save\n";
2285 2676
2286 cf::sync_job { 2677 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2678 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2679 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2680 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2681 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2682 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2683 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2684 $pl->valid or next;
2294 $pl->save; 2685 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2691 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2692 $map->valid or next;
2302 $map->save; 2693 $map->save;
2303 } 2694 }
2304 warn "end emergency map save\n"; 2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2305 }; 2700 };
2306 2701
2307 warn "leave emergency perl save\n"; 2702 warn "leave emergency perl save\n";
2308} 2703}
2309 2704
2705sub post_cleanup {
2706 my ($make_core) = @_;
2707
2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
2711
2310sub reload() { 2712sub do_reload_perl() {
2311 # can/must only be called in main 2713 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2715 warn "can only reload from main coroutine";
2314 return; 2716 return;
2315 } 2717 }
2316 2718
2317 warn "reloading..."; 2719 warn "reloading...";
2318 2720
2319 warn "freezing server"; 2721 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
2322 2727
2323 warn "sync database to disk"; 2728 warn "syncing database to disk";
2324 cf::db_sync; 2729 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2730
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2731 # if anything goes wrong in here, we should simply crash as we already saved
2329 2732
2330 warn "cancel all watchers"; 2733 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2736 }
2334 2737
2738 warn "flushing outstanding aio requests";
2739 for (;;) {
2740 BDB::flush;
2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
2335 warn "cancel all extension coros"; 2749 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2750 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2751 %EXT_CORO = ();
2338 2752
2339 warn "remove commands"; 2753 warn "removing commands";
2340 %COMMAND = (); 2754 %COMMAND = ();
2341 2755
2342 warn "remove ext commands"; 2756 warn "removing ext commands";
2343 %EXTCMD = (); 2757 %EXTCMD = ();
2344 2758
2345 warn "unload/nuke all extensions"; 2759 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2760 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2761 warn "... unloading $pkg";
2348 2762
2349 if (my $cb = $pkg->can ("unload")) { 2763 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2764 eval {
2355 2769
2356 warn "... nuking $pkg"; 2770 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2771 Symbol::delete_package $pkg;
2358 } 2772 }
2359 2773
2360 warn "unload all perl modules loaded from $LIBDIR"; 2774 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2777
2364 warn "removing <$k>"; 2778 warn "... unloading $k";
2365 delete $INC{$k}; 2779 delete $INC{$k};
2366 2780
2367 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
2369 2783
2372 } 2786 }
2373 2787
2374 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
2375 } 2789 }
2376 2790
2377 warn "get rid of safe::, as good as possible"; 2791 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2794
2381 warn "unload cf.pm \"a bit\""; 2795 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
2383 2798
2384 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2800 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
2387 2802
2803 warn "unload completed, starting to reload now";
2804
2388 warn "reloading cf.pm"; 2805 warn "reloading cf.pm";
2389 require cf; 2806 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2808
2392 warn "load config and database again"; 2809 warn "loading config and database again";
2393 cf::cfg_load; 2810 cf::cfg_load;
2394 cf::db_load;
2395 2811
2396 warn "load extensions"; 2812 warn "loading extensions";
2397 cf::load_extensions; 2813 cf::load_extensions;
2398 2814
2399 warn "reattach attachments to objects/players"; 2815 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2816 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2817 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2818 reattach $_ for values %MAP;
2403 }; 2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
2404 2821
2405 if ($@) { 2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
2406 warn $@; 2826 warn $@;
2407 warn "error while reloading, exiting."; 2827 warn "error while reloading, exiting.";
2408 exit 1; 2828 exit 1;
2409 } 2829 };
2410 2830
2411 warn "reloaded"; 2831 warn "reloaded";
2412}; 2832};
2413 2833
2414############################################################################# 2834our $RELOAD_WATCHER; # used only during reload
2415 2835
2416unless ($LINK_MAP) { 2836sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2418 2839
2419 $LINK_MAP->width (41); 2840 $RELOAD_WATCHER ||= Event->timer (
2420 $LINK_MAP->height (41); 2841 reentrant => 0,
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10, 2842 after => 0,
2843 data => WF_AUTOCANCEL,
2429 cb => sub { 2844 cb => sub {
2430 $_[0]->w->cancel; 2845 do_reload_perl;
2431 2846 undef $RELOAD_WATCHER;
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 }); 2847 },
2450 2848 );
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 2849}
2456 2850
2457register_command "reload" => sub { 2851register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2459 2853
2460 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 2855 $who->message ("reloading server.");
2856 async { reload_perl };
2464 } 2857 }
2465}; 2858};
2466 2859
2467unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2468 2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2469$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2888 reentrant => 0,
2889 parked => 1,
2471 prio => 0, 2890 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2892 data => WF_AUTOCANCEL,
2474 cb => sub { 2893 cb => sub {
2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2475 $NOW = Event::time; 2900 $NOW = $tick_start = Event::time;
2476 2901
2477 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2925 };
2926
2478 $RUNTIME += $TICK; 2927 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2480 2929
2481 $WAIT_FOR_TICK->broadcast; 2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2483 2949
2484 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2486 2952
2487 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2489 }, 2962 },
2490); 2963);
2491 2964
2965{
2492IO::AIO::max_poll_time $TICK * 0.2; 2966 BDB::max_poll_time $TICK * 0.1;
2493 2967 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2968 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2969 fd => BDB::poll_fileno,
2496 poll => 'r', 2970 poll => 'r',
2497 prio => 5, 2971 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2972 data => WF_AUTOCANCEL,
2504 after => 0, 2973 cb => \&BDB::poll_cb,
2505 interval => 10, 2974 );
2506 cb => sub { 2975 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2976
2508 write_runtime 2977 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 3011 };
2511 }, 3012 }
2512); 3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
3019 IO::AIO::max_poll_time $TICK * 0.1;
3020 $AIO_POLL_WATCHER = Event->io (
3021 reentrant => 0,
3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
2513 3070
2514END { cf::emergency_save } 3071END { cf::emergency_save }
2515 3072
25161 30731
2517 3074

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