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Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.524 by root, Sun Apr 18 07:08:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 118our $NEXT_TICK;
50our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
51 127
52our %CFG; 128our %CFG;
53 129
54our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 131our $RUNTIME;
132our $NOW;
56 133
57our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 137
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
64 150
65binmode STDOUT; 151binmode STDOUT;
66binmode STDERR; 152binmode STDERR;
67 153
68# read virtual server time, if available 154# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
73} 159}
74 160
75mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 162
81# a special map that is always available 163mkdir $_
82our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
83our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 184
85############################################################################# 185#############################################################################
86 186
87=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
88 188
95=item $cf::RUNTIME 195=item $cf::RUNTIME
96 196
97The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 198every server tick.
99 199
100=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 203
102The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
104 208
105=item $cf::NOW 209=item $cf::NOW
106 210
107The time of the last (current) server tick. 211The time of the last (current) server tick.
108 212
109=item $cf::TICK 213=item $cf::TICK
110 214
111The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
112 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
113=item %cf::CFG 227=item %cf::CFG
114 228
115Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 230from wherever your confdir points to.
117 231
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
119 233
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
124 249
125=back 250=back
126 251
127=cut 252=cut
128 253
129BEGIN { 254$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 255 my $msg = join "", @_;
132 utf8::encode $msg;
133 256
134 $msg .= "\n" 257 $msg .= "\n"
135 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
136 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
137 LOG llevError, $msg; 262 LOG llevError, $msg;
138 }; 263};
139} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
140 278
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 286
148# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 288# within the Safe compartment.
150for my $pkg (qw( 289for my $pkg (qw(
151 cf::global cf::attachable 290 cf::global cf::attachable
152 cf::object cf::object::player 291 cf::object cf::object::player
153 cf::client cf::player 292 cf::client cf::player
154 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
155 cf::map cf::party cf::region 295 cf::party cf::region
156)) { 296)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 298}
160 299
161$Event::DIED = sub { 300$EV::DIED = sub {
162 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
163}; 302};
303
304#############################################################################
164 305
165=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
166 307
167=over 4 308=over 4
168 309
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 329 $d
189 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
190} 331}
191 332
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
195 334
196Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
197 336
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
206 338
207Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
208 340
209=cut 341=cut
210 342
211sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
213 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
214} 360}
215 361
216=item cf::lock_wait $string 362=item cf::lock_wait $string
217 363
218Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
219 365
220=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
221 367
222Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
225returned. 371returned.
226 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
227Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
229 378
230=cut 379=item $locked = cf::lock_active $string
231 380
232our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
233 386
234sub lock_wait($) { 387sub lock_wait($) {
235 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 389}
243 390
244sub lock_acquire($) { 391sub lock_acquire($) {
245 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
246 394
247 # wait, to be sure we are not locked 395sub lock_active($) {
248 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 397}
257 398
258sub freeze_mainloop { 399sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
260 401
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 403}
263 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
264} 485}
265 486
266=item cf::async { BLOCK } 487=item cf::async { BLOCK }
267 488
268Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
273 494
274BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
275 496
276=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
277 498
278The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
281 503
282If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
285fast or be very important. 507fast or be very important.
288 510
289sub sync_job(&) { 511sub sync_job(&) {
290 my ($job) = @_; 512 my ($job) = @_;
291 513
292 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
293 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
295 519
296 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 521
298 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
299 523
300 my $busy = 1; 524 my $busy = 1;
301 my @res; 525 my @res;
302 526
303 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 529 @res = eval { $job->() };
305 warn $@ if $@; 530 warn $@ if $@;
306 undef $busy; 531 undef $busy;
307 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
308 533
309 while ($busy) { 534 while ($busy) {
310 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
311 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
312 545
313 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
314 } else { 547 } else {
315 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
316 549
336 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
337 570
338 $coro 571 $coro
339} 572}
340 573
341sub write_runtime { 574=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 575
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
345 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
346 580
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 582
351 aio_fsync $fh 583sub fork_call(&@) {
352 and return; 584 my ($cb, @args) = @_;
353 585
354 close $fh 586 # we seemingly have to make a local copy of the whole thing,
355 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
356 589
357 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
358 and return; 591 reset_signals;
592 &$cb
593 }, @args;
359 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
360 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 772}
362 773
363=back 774=back
364 775
365=cut 776=cut
366 777
367############################################################################# 778#############################################################################
368 779
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542
543#############################################################################
544
545=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
546 781
547Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
548attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
550 785
551In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 788Deliantra).
554 789
555=over 4 790=over 4
556 791
557=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
558 793
602=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
603 838
604Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
605given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
606 841
607Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
608that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
609 844
610These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
611 846
612=over 4 847=over 4
672our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 908our @CB_MAP = ();
674 909
675my %attachment; 910my %attachment;
676 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
677sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
679 920
680 use sort 'stable'; 921 use sort 'stable';
681 922
715 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
716 957
717 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 962
722 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 964 my $pkg = shift @arg;
724 965
725 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
754 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
755 } 996 }
756 997
757 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
758 } else { 999 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
760 } 1001 }
761 1002
762 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
763} 1004}
764 1005
766 if (ref $_[0]) { 1007 if (ref $_[0]) {
767 _object_attach @_; 1008 _object_attach @_;
768 } else { 1009 } else {
769 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
770 } 1011 }
1012 _recalc_want;
771}; 1013};
772 1014
773# all those should be optimised 1015# all those should be optimised
774sub cf::attachable::detach { 1016sub cf::attachable::detach {
775 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
779 reattach ($obj); 1021 reattach ($obj);
780 } else { 1022 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
782 } 1024 }
1025 _recalc_want;
783}; 1026};
784 1027
785sub cf::attachable::attached { 1028sub cf::attachable::attached {
786 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
787 1030
802 "; 1045 ";
803 die if $@; 1046 die if $@;
804} 1047}
805 1048
806our $override; 1049our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1051
809sub override { 1052sub override {
810 $override = 1; 1053 $override = 1;
811 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
812} 1055}
813 1056
814sub do_invoke { 1057sub do_invoke {
815 my $event = shift; 1058 my $event = shift;
816 my $callbacks = shift; 1059 my $callbacks = shift;
817 1060
818 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
819 1062
820 local $override; 1063 local $override;
821 1064
822 for (@$callbacks) { 1065 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
832 } 1075 }
833 1076
834 0 1077 0
835} 1078}
836 1079
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1081
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1083
841Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
842 1085
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1089
847=back 1090=back
848 1091
849=cut 1092=cut
850 1093
851############################################################################# 1094#############################################################################
852# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
853 1138
854sub reattach { 1139sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1145
858 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
859 1147
860 @$registry = (); 1148 @$registry = ();
861 1149
876cf::attachable->attach ( 1164cf::attachable->attach (
877 prio => -1000000, 1165 prio => -1000000,
878 on_instantiate => sub { 1166 on_instantiate => sub {
879 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
880 1168
881 $data = from_json $data; 1169 $data = decode_json $data;
882 1170
883 for (@$data) { 1171 for (@$data) {
884 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
885 1173
886 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1190sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
904 1192
905 sync_job { 1193 sync_job {
906 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
909 1198
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
913 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
914 close $fh; 1206 aio_close $fh;
915 1207
916 if (@$objs) { 1208 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
921 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
922 close $fh; 1217 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
924 } 1219 }
925 } else { 1220 } else {
926 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
927 } 1222 }
928 1223
929 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
930 } else { 1228 } else {
931 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
932 } 1230 }
933 } else { 1231 } else {
934 aio_unlink $filename; 1232 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
936 } 1234 }
937 } 1235 };
938} 1236}
939 1237
940sub object_freezer_as_string { 1238sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
942 1240
954 or return; 1252 or return;
955 1253
956 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
958 or return; 1256 or return;
1257
959 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
960 } 1260 }
961 1261
1262 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
964 return ($data, $av); 1266 ($data, $av)
965} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
966 1274
967############################################################################# 1275#############################################################################
968# command handling &c 1276# command handling &c
969 1277
970=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1292}
985 1293
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1295
988Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
989 1301
990If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
991called. 1303called.
992 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
993=cut 1316=cut
994 1317
995sub register_extcmd { 1318sub register_extcmd {
996 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
997 1320
998 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
999} 1322}
1000 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
1001cf::player->attach ( 1332cf::player->attach (
1002 on_command => sub { 1333 on_unknown_command => sub {
1003 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1004 1335
1005 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1006 or return; 1337 or return;
1007 1338
1012 cf::override; 1343 cf::override;
1013 }, 1344 },
1014 on_extcmd => sub { 1345 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
1016 1347
1017 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1349
1019 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1025 } else { 1365 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1367 }
1028 1368
1029 cf::override; 1369 cf::override;
1030 }, 1370 },
1031); 1371);
1032 1372
1373# "readahead" all extensions
1033sub load_extension { 1374sub cache_extensions {
1034 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
1035 1376
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1037 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
1038 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1039 $pkg =~ s/[^[:word:]]/_/g; 1380 }
1040 $pkg = "ext::$pkg"; 1381 };
1041 1382
1042 warn "... loading '$path' into '$pkg'\n"; 1383 $grp
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058} 1384}
1059 1385
1060sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1061 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1391 next unless -r $path;
1063 eval { 1392
1064 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1065 1 1456 }
1066 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1067 } 1467 };
1068} 1468}
1069 1469
1070############################################################################# 1470#############################################################################
1071# load/save/clean perl data associated with a map
1072 1471
1073*cf::mapsupport::on_clean = sub { 1472=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1473
1086=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1087 1475
1088Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1089 1477
1090=cut 1478=cut
1091 1479
1092package cf::player; 1480package cf::player;
1093 1481
1095 1483
1096=head3 cf::player 1484=head3 cf::player
1097 1485
1098=over 4 1486=over 4
1099 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1100=item cf::player::find $login 1502=item cf::player::find $login
1101 1503
1102Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1103 1505
1104=cut 1506=cut
1105 1507
1106sub playerdir($) { 1508sub playerdir($) {
1107 cf::localdir 1509 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1511}
1113 1512
1114sub path($) { 1513sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1515
1117 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1118} 1517}
1119 1518
1120sub find_active($) { 1519sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1125 1524
1126sub exists($) { 1525sub exists($) {
1127 my ($login) = @_; 1526 my ($login) = @_;
1128 1527
1129 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1131} 1530}
1132 1531
1133sub find($) { 1532sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1534 my $login = $_[0];
1136 1535
1137 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1138 1537
1139 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1143 } 1555 }
1144 } 1556 }
1145} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1146 1571
1147sub save($) { 1572sub save($) {
1148 my ($pl) = @_; 1573 my ($pl) = @_;
1149 1574
1150 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1155 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1156 1581
1157 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1159 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1160 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1161 Coro::cede; 1591 cf::cede_to_tick;
1162} 1592}
1163 1593
1164sub new($) { 1594sub new($) {
1165 my ($login) = @_; 1595 my ($login) = @_;
1166 1596
1172 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1173 1603
1174 $self 1604 $self
1175} 1605}
1176 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1177=item $pl->quit_character 1617=item $pl->quit_character
1178 1618
1179Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1181 1621
1182=cut 1622=cut
1183 1623
1184sub quit_character { 1624sub quit_character {
1185 my ($pl) = @_; 1625 my ($pl) = @_;
1186 1626
1627 my $name = $pl->ob->name;
1628
1187 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1189 1631
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1194 1638
1195 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1200 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1201} 1665}
1202 1666
1203=item cf::player::list_logins 1667=item cf::player::list_logins
1204 1668
1205Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1207 1671
1208=cut 1672=cut
1209 1673
1210sub list_logins { 1674sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1676 or return [];
1213 1677
1214 my @logins; 1678 my @logins;
1215 1679
1216 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1220 1690
1221 utf8::decode $login; 1691 utf8::decode $login;
1222 push @logins, $login; 1692 push @logins, $login;
1223 } 1693 }
1224 1694
1225 \@logins 1695 \@logins
1226} 1696}
1227 1697
1228=item $player->maps 1698=item $player->maps
1229 1699
1700=item cf::player::maps $login
1701
1230Returns an arrayref of cf::path's of all maps that are private for this 1702Returns an arrayref of map paths that are private for this
1231player. May block. 1703player. May block.
1232 1704
1233=cut 1705=cut
1234 1706
1235sub maps($) { 1707sub maps($) {
1236 my ($pl) = @_; 1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1711
1238 my $files = aio_readdir playerdir $pl 1712 my $files = aio_readdir playerdir $pl
1239 or return; 1713 or return;
1240 1714
1241 my @paths; 1715 my @paths;
1243 for (@$files) { 1717 for (@$files) {
1244 utf8::decode $_; 1718 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1719 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1720 next unless /^$PATH_SEP/o;
1247 1721
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1722 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1723 }
1250 1724
1251 \@paths 1725 \@paths
1252} 1726}
1253 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1255 1733
1256Sends an ext reply to the player. 1734Sends an ext reply to the player.
1257 1735
1258=cut 1736=cut
1259 1737
1260sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1262 1740
1263 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1742}
1267 1743
1268package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1269 1786
1270=back 1787=back
1271
1272 1788
1273=head3 cf::map 1789=head3 cf::map
1274 1790
1275=over 4 1791=over 4
1276 1792
1279package cf::map; 1795package cf::map;
1280 1796
1281use Fcntl; 1797use Fcntl;
1282use Coro::AIO; 1798use Coro::AIO;
1283 1799
1800use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1284our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1286 1806
1287sub generate_random_map { 1807sub generate_random_map {
1288 my ($path, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1811
1290 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1813 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1825 )
1305} 1826}
1306 1827
1307# and all this just because we cannot iterate over 1828=item cf::map->register ($regex, $prio)
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311 1829
1312 $_->change_map_light ($change) 1830Register a handler for the map path matching the given regex at the
1313 for grep $_->outdoor, values %cf::MAP; 1831givne priority (higher is better, built-in handlers have priority 0, the
1314} 1832default).
1315 1833
1316sub load_map_header($) { 1834=cut
1835
1836sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844}
1845
1846# also paths starting with '/'
1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1848
1849sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857}
1858
1859sub normalise {
1317 my ($path) = @_; 1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893}
1894
1895sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913}
1914
1915sub init {
1916 my ($self) = @_;
1917
1918 $self
1919}
1920
1921sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925}
1926
1927# the displayed name, this is a one way mapping
1928sub visible_name {
1929 &as_string
1930}
1931
1932# the original (read-only) location
1933sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937}
1938
1939# the temporary/swap location
1940sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945}
1946
1947# the unique path, undef == no special unique path
1948sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953}
1954
1955sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961}
1962
1963sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969}
1970
1971sub load_header_from($) {
1972 my ($self, $path) = @_;
1318 1973
1319 utf8::encode $path; 1974 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1321 or return; 1976 or return;
1322 1977
1323 my $map = cf::map::new 1978 $self->_load_header ($f)
1324 or return; 1979 or return;
1325 1980
1326 # for better error messages only, will be overwritten later 1981 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 1982 $f->resolve_delayed_derefs;
1328 1983
1329 $map->load_header ($path) 1984 $self->{load_path} = $path;
1985
1986 1
1987}
1988
1989sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993}
1994
1995sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999}
2000
2001sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009}
2010
2011sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018}
2019
2020sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
1330 or return; 2027 or return;
2028 $self->prepare_orig;
2029 }
1331 2030
1332 $map->{load_path} = $path; 2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
1333 2033
1334 $map 2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
1335} 2038}
1336 2039
1337sub find; 2040sub find;
1338sub find { 2041sub find {
1339 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1340 2043
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2045
1346 cf::lock_wait "map_find:$key"; 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2048
1351 # do it the slow way 2049 $cf::MAP{$path} || do {
1352 my $map = $path->load_temp; 2050 my $map = new_from_path cf::map $path
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2051 or return;
1365 2052
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1378 2054
1379 Coro::cede; 2055 $map->load_header
2056 or return;
1380 2057
1381 if ($map->should_reset) { 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1382 $map->reset; 2063 $map->reset;
1383 undef $guard;
1384 $map = find $path 2064 return find $path;
1385 or return;
1386 } 2065 }
1387 2066
1388 $cf::MAP{$key} = $map 2067 $cf::MAP{$path} = $map
1389 } 2068 }
1390} 2069}
2070
2071sub pre_load { }
2072#sub post_load { } # XS
1391 2073
1392sub load { 2074sub load {
1393 my ($self) = @_; 2075 my ($self) = @_;
1394 2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
1395 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2082 my $guard = cf::lock_acquire "map_data:$path";
1397 2083
2084 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2086
1400 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1401 2088
1402 $self->alloc; 2089 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1404 or return; 2097 or return;
1405 2098
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1407 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1408 2101
1409 if (my $uniq = $path->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2103 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2106 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1414 } 2110 }
1415 } 2111 }
1416 2112
1417 Coro::cede; 2113 $f->resolve_delayed_derefs;
1418 2114
2115 cf::cede_to_tick;
1419 # now do the right thing for maps 2116 # now do the right thing for maps
1420 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1432 $self->activate; 2127 $self->activate;
1433 } 2128 }
1434 2129
1435 Coro::cede; 2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
1436 2132
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137}
2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2142sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
2151 $self
1438} 2152}
1439 2153
1440# find and load all maps in the 3x3 area around a map 2154# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2155sub load_neighbours {
1442 my ($map) = @_; 2156 my ($map) = @_;
1443 2157
1444 my @diag; # diagonal neighbours 2158 my @neigh; # diagonal neighbours
1445 2159
1446 for (0 .. 3) { 2160 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2161 my $neigh = $map->tile_path ($_)
1448 or next; 2162 or next;
1449 $neigh = find $neigh, $map 2163 $neigh = find $neigh, $map
1450 or next; 2164 or next;
1451 $neigh->load; 2165 $neigh->load;
1452 2166
2167 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2170 }
1456 2171
1457 for (@diag) { 2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2174 my $neigh = find $path, $origin
1459 or next; 2175 or next;
1460 $neigh->load; 2176 $neigh->load;
1461 } 2177 }
1462} 2178}
1463 2179
1468} 2184}
1469 2185
1470sub do_load_sync { 2186sub do_load_sync {
1471 my ($map) = @_; 2187 my ($map) = @_;
1472 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1473 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
1474} 2193}
1475 2194
1476our %MAP_PREFETCH; 2195our %MAP_PREFETCH;
2196our $MAP_PREFETCHER = undef;
2197
2198sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
1477our $MAP_PREFETCHER = Coro::async { 2209 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2210 $Coro::current->{desc} = "map prefetcher";
2211
1479 while (%MAP_PREFETCH) { 2212 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2213 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
1482 my $path = delete $MAP_PREFETCH{$key}; 2218 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2219 }
1488 Coro::schedule; 2220 }
2221 undef $MAP_PREFETCHER;
1489 } 2222 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2223 $MAP_PREFETCHER->prio (6);
1504 2224
1505 () 2225 ()
2226}
2227
2228# common code, used by both ->save and ->swapout
2229sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
1506} 2258}
1507 2259
1508sub save { 2260sub save {
1509 my ($self) = @_; 2261 my ($self) = @_;
1510 2262
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2264
1513 $self->{last_save} = $cf::RUNTIME; 2265 $self->_save;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536} 2266}
1537 2267
1538sub swap_out { 2268sub swap_out {
1539 my ($self) = @_; 2269 my ($self) = @_;
1540 2270
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1546 return if $self->players; 2275 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1550 $self->clear; 2286 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2287}
1553 2288
1554sub reset_at { 2289sub reset_at {
1555 my ($self) = @_; 2290 my ($self) = @_;
1556 2291
1557 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1560 2294
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2297
1568 my ($self) = @_; 2302 my ($self) = @_;
1569 2303
1570 $self->reset_at <= $cf::RUNTIME 2304 $self->reset_at <= $cf::RUNTIME
1571} 2305}
1572 2306
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2307sub reset {
1587 my ($self) = @_; 2308 my ($self) = @_;
1588 2309
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2311
1591 return if $self->players; 2312 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2313
1594 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
1595 2325
1596 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1597 2327
2328 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
1599 2331
1600 $self->{path}->unlink_save; 2332 $self->unlink_save;
1601 $self->destroy; 2333 $self->destroy;
1602} 2334}
1603 2335
1604my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1605 2337
1606sub nuke { 2338sub nuke {
1607 my ($self) = @_; 2339 my ($self) = @_;
1608 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map::wrap";
2349 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
1612 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
1613} 2358}
1614 2359
2360=item $maps = cf::map::tmp_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394}
2395
1615=item cf::map::unique_maps 2396=item cf::map::unique_maps
1616 2397
1617Returns an arrayref of cf::path's of all shared maps that have 2398Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2399instantiated unique items. May block.
1619 2400
1620=cut 2401=cut
1621 2402
1622sub unique_maps() { 2403sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2404 [
1624 or return; 2405 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2406 utf8::decode $_;
1630 next if /\.pst$/; 2407 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2409 ? ()
1633 push @paths, new cf::path $_; 2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2412 ]
1635
1636 \@paths
1637} 2413}
1638 2414
1639package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
1640 2446
1641=back 2447=back
1642 2448
1643=head3 cf::object 2449=head3 cf::object
1644 2450
1648 2454
1649=over 4 2455=over 4
1650 2456
1651=item $ob->inv_recursive 2457=item $ob->inv_recursive
1652 2458
1653Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
1654 2461
1655=cut 2462=cut
1656 2463
1657sub inv_recursive_; 2464sub inv_recursive_;
1658sub inv_recursive_ { 2465sub inv_recursive_ {
1661 2468
1662sub inv_recursive { 2469sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
1664} 2471}
1665 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
1666package cf; 2501package cf;
1667 2502
1668=back 2503=back
1669 2504
1670=head3 cf::object::player 2505=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2513dialogue with the given NPC character.
1679 2514
1680=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1681 2530
1682# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2532# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1687 2536
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2538
1690 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1692 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1695 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1696} 2564}
1697 2565
1698=item $player_object->may ("access") 2566=item $player_object->may ("access")
1699 2567
1700Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1713 2581
1714=item $player_object->enter_link 2582=item $player_object->enter_link
1715 2583
1716Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1717 2585
1718The player should be reaosnably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1719I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2590
2591Will never block.
1720 2592
1721=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1722 2594
1723Moves the player out of the specila link map onto the given map. If the 2595Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2596map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2597to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2598fails, to the emergency map position.
1727 2599
1728Might block. 2600Might block.
1729 2601
1730=cut 2602=cut
2603
2604sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612}
1731 2613
1732sub cf::object::player::enter_link { 2614sub cf::object::player::enter_link {
1733 my ($self) = @_; 2615 my ($self) = @_;
1734 2616
1735 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1736 2618
1737 return if $self->map == $LINK_MAP; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2620
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1741 2623
1742 $self->enter_map ($LINK_MAP, 20, 20); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1743} 2625}
1744 2626
1745sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1747 2631
1748 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1749 2633
1750 unless ($map) { 2634 unless ($map) {
1751 # restore original map position 2635 # restore original map position
1762 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1764 2648
1765 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1768 2652
1769 $map->load; 2653 $map->load;
1770 $map->load_diag; 2654 $map->load_neighbours;
1771 2655
1772 return unless $self->contr->active; 2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
1773 $self->activate_recursive; 2662 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775} 2663}
1776 2664
1777cf::player->attach ( 2665=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1778 on_logout => sub {
1779 my ($pl) = @_;
1780 2666
1781 # abort map switching before logout 2667Moves the player to the given map-path and coordinates by first freezing
1782 if ($pl->ob->{_link_pos}) { 2668her, loading and preparing them map, calling the provided $check callback
1783 cf::sync_job { 2669that has to return the map if sucecssful, and then unfreezes the player on
1784 $pl->ob->leave_link 2670the new (success) or old (failed) map position. In either case, $done will
1785 }; 2671be called at the end of this process.
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2672
1791 # try to abort aborted map switching on player login :) 2673Note that $check will be called with a potentially non-loaded map, so if
1792 # should happen only on crashes 2674it needs a loaded map it has to call C<< ->load >>.
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808 2675
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut 2676=cut
2677
2678our $GOTOGEN;
1812 2679
1813sub cf::object::player::goto { 2680sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2681 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2682
1816 $path = new cf::path $path; 2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2685
1818 $self->enter_link; 2686 $self->enter_link;
1819 2687
1820 (async { 2688 (async {
1821 my $map = cf::map::find $path->as_string; 2689 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2690
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2710 my $map = eval {
2711 my $map = defined $path ? cf::map::find $path : undef;
2712
1825# if $map; 2713 if ($map) {
1826 2714 $map = $map->customise_for ($self);
2715 $map = $check->($map) if $check && $map;
2716 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
1828 2719
2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
2726 }
2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
1830 })->prio (1); 2734 })->prio (1);
1831} 2735}
1832 2736
1833=item $player_object->enter_exit ($exit_object) 2737=item $player_object->enter_exit ($exit_object)
1834 2738
1836 2740
1837sub parse_random_map_params { 2741sub parse_random_map_params {
1838 my ($spec) = @_; 2742 my ($spec) = @_;
1839 2743
1840 my $rmp = { # defaults 2744 my $rmp = { # defaults
1841 xsize => 10, 2745 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2746 ysize => (cf::rndm 15, 40),
2747 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2748 #layout => string,
1843 }; 2749 };
1844 2750
1845 for (split /\n/, $spec) { 2751 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2752 my ($k, $v) = split /\s+/, $_, 2;
1847 2753
1859 # that depends on the exit object 2765 # that depends on the exit object
1860 2766
1861 my $rmp = parse_random_map_params $exit->msg; 2767 my $rmp = parse_random_map_params $exit->msg;
1862 2768
1863 if ($exit->map) { 2769 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2770 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2771 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2772 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
1868 } 2776 }
1869 2777
1870 $rmp->{random_seed} ||= $exit->random_seed; 2778 $rmp->{random_seed} ||= $exit->random_seed;
1871 2779
1872 my $data = cf::to_json $rmp; 2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2781 my $md5 = Digest::MD5::md5_hex $data;
2782 my $meta = "$RANDOMDIR/$md5.meta";
1874 2783
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2785 aio_write $fh, 0, (length $data), $data, 0;
2786 undef $fh;
2787 aio_rename "$meta~", $meta;
1877 2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2792 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2793 $exit->msg (undef);
2794 }
1880 } 2795 }
1881} 2796}
1882 2797
1883sub cf::object::player::enter_exit { 2798sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2799 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2801 return unless $self->type == cf::PLAYER;
1887 2802
1888 $self->enter_link; 2803 $self->enter_link;
1889 2804
1890 (async { 2805 (async {
1891 $self->deactivate_recursive; # just to be sure 2806 $Coro::current->{desc} = "enter_exit";
2807
1892 unless (eval { 2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
1893 prepare_random_map $exit 2815 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2816 if $exit->slaying eq "/!";
2817 }
1895 2818
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
1898 2822
2823 $self->goto ($map, $x, $y);
2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
1899 1; 2829 1
1900 }) { 2830 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2831 $self->message ("Something went wrong deep within the deliantra server. "
1902 . "I'll try to bring you back to the map you were before. " 2832 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2833 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2834 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2835
1906 warn "ERROR in enter_exit: $@"; 2836 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2837 $self->leave_link;
1908 } 2838 }
1909 })->prio (1); 2839 })->prio (1);
1922 2852
1923sub cf::client::send_drawinfo { 2853sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2854 my ($self, $text, $flags) = @_;
1925 2855
1926 utf8::encode $text; 2856 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2858}
1929 2859
2860=item $client->send_big_packet ($pkt)
2861
2862Like C<send_packet>, but tries to compress large packets, and fragments
2863them as required.
2864
2865=cut
2866
2867our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887Send a drawinfo or msg packet to the client, formatting the msg for the
2888client if neccessary. C<$type> should be a string identifying the type of
2889the message, with C<log> being the default. If C<$color> is negative, suppress
2890the message unless the client supports the msg packet.
2891
2892=cut
2893
2894# non-persistent channels (usually the info channel)
2895our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006);
3007
3008sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045}
3046
3047=item $client->ext_msg ($type, @msg)
3048
3049Sends an ext event to the client.
3050
3051=cut
3052
3053sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062}
3063
3064=item $client->ext_reply ($msgid, @msg)
3065
3066Sends an ext reply to the client.
3067
3068=cut
3069
3070sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080}
1930 3081
1931=item $success = $client->query ($flags, "text", \&cb) 3082=item $success = $client->query ($flags, "text", \&cb)
1932 3083
1933Queues a query to the client, calling the given callback with 3084Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3085the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3086C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 3087
1937Queries can fail, so check the return code. Or don't, as queries will become 3088Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 3089become reliable at some point in the future.
1939 3090
1940=cut 3091=cut
1941 3092
1942sub cf::client::query { 3093sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 3094 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 3102 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 3104
1954 $self->send_packet ($self->{query_queue}[0][0]) 3105 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
1956} 3109}
1957 3110
1958cf::client->attach ( 3111cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
1959 on_reply => sub { 3117 on_reply => sub {
1960 my ($ns, $msg) = @_; 3118 my ($ns, $msg) = @_;
1961 3119
1962 # this weird shuffling is so that direct followup queries 3120 # this weird shuffling is so that direct followup queries
1963 # get handled first 3121 # get handled first
1964 my $queue = delete $ns->{query_queue} 3122 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3123 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3124
1967 (shift @$queue)->[1]->($msg); 3125 (shift @$queue)->[1]->($msg);
3126 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3127
1969 push @{ $ns->{query_queue} }, @$queue; 3128 push @{ $ns->{query_queue} }, @$queue;
1970 3129
1971 if (@{ $ns->{query_queue} } == @$queue) { 3130 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3131 if (@$queue) {
1974 } else { 3133 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3135 }
1977 } 3136 }
1978 }, 3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
1979); 3164);
1980 3165
1981=item $client->async (\&cb) 3166=item $client->async (\&cb)
1982 3167
1983Create a new coroutine, running the specified callback. The coroutine will 3168Create a new coroutine, running the specified callback. The coroutine will
1999 3184
2000 $coro 3185 $coro
2001} 3186}
2002 3187
2003cf::client->attach ( 3188cf::client->attach (
2004 on_destroy => sub { 3189 on_client_destroy => sub {
2005 my ($ns) = @_; 3190 my ($ns) = @_;
2006 3191
2007 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2008 }, 3193 },
2009); 3194);
2024our $safe = new Safe "safe"; 3209our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3210our $safe_hole = new Safe::Hole;
2026 3211
2027$SIG{FPE} = 'IGNORE'; 3212$SIG{FPE} = 'IGNORE';
2028 3213
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3214$safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218));
2030 3219
2031# here we export the classes and methods available to script code 3220# here we export the classes and methods available to script code
2032 3221
2033=pod 3222=pod
2034 3223
2035The following fucntions and emthods are available within a safe environment: 3224The following functions and methods are available within a safe environment:
2036 3225
2037 cf::object contr pay_amount pay_player map 3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
2038 cf::object::player player 3231 cf::object::player
2039 cf::player peaceful 3232 player
2040 cf::map trigger 3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
2041 3239
2042=cut 3240=cut
2043 3241
2044for ( 3242for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
2046 ["cf::object::player" => qw(player)], 3246 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3247 ["cf::player" => qw(peaceful send_msg)],
2048 ["cf::map" => qw(trigger)], 3248 ["cf::map" => qw(trigger)],
2049) { 3249) {
2050 no strict 'refs'; 3250 no strict 'refs';
2051 my ($pkg, @funs) = @$_; 3251 my ($pkg, @funs) = @$_;
2052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2070 3270
2071 my $qcode = $code; 3271 my $qcode = $code;
2072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2073 $qcode =~ s/\n/\\n/g; 3273 $qcode =~ s/\n/\\n/g;
2074 3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
2075 local $_; 3278 local $_;
2076 local @safe::cf::_safe_eval_args = values %vars;
2077 3279
2078 my $eval = 3280 my $eval =
2079 "do {\n" 3281 "do {\n"
2080 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2081 . "#line 0 \"{$qcode}\"\n" 3283 . "#line 0 \"{$qcode}\"\n"
2082 . $code 3284 . $code
2083 . "\n}" 3285 . "\n}"
2084 ; 3286 ;
2085 3287
3288 if ($CFG{safe_eval}) {
2086 sub_generation_inc; 3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
2087 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2088 sub_generation_inc; 3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
2089 3297
2090 if ($@) { 3298 if ($@) {
2091 warn "$@"; 3299 warn "$@";
2092 warn "while executing safe code '$code'\n"; 3300 warn "while executing safe code '$code'\n";
2093 warn "with arguments " . (join " ", %vars) . "\n"; 3301 warn "with arguments " . (join " ", %vars) . "\n";
2112=cut 3320=cut
2113 3321
2114sub register_script_function { 3322sub register_script_function {
2115 my ($fun, $cb) = @_; 3323 my ($fun, $cb) = @_;
2116 3324
2117 no strict 'refs'; 3325 $fun = "safe::$fun" if $CFG{safe_eval};
2118 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3326 *$fun = $safe_hole->wrap ($cb);
2119} 3327}
2120 3328
2121=back 3329=back
2122 3330
2123=cut 3331=cut
2124 3332
2125############################################################################# 3333#############################################################################
3334# the server's init and main functions
2126 3335
2127=head2 EXTENSION DATABASE SUPPORT 3336sub load_facedata($) {
3337 my ($path) = @_;
2128 3338
2129Crossfire maintains a very simple database for extension use. It can 3339 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3340 # for this (global event?)
2131excludes objects. 3341 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3342
2133The parameter C<$family> should best start with the name of the extension 3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3344
2136=over 4 3345 warn "loading facedata from $path\n";
2137 3346
2138=item $hashref = cf::db_get $family 3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
2139 3350
2140Return a hashref for use by the extension C<$family>, which can be 3351 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3352
2144=item $value = cf::db_get $family => $key 3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3355
2146Returns a single value from the database 3356 # patch in the exptable
2147 3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2148=item cf::db_put $family => $hashref 3358 $facedata->{resource}{"res/exp_table"} = {
2149 3359 type => FT_RSRC,
2150Stores the given family hashref into the database. Updates are delayed, if 3360 data => $exp_table,
2151you want the data to be synced to disk immediately, use C<cf::db_sync>. 3361 hash => (Digest::MD5::md5 $exp_table),
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3362 };
3363 cf::cede_to_tick;
2199 3364
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3365 {
3366 my $faces = $facedata->{faceinfo};
2204 3367
2205 sub db_get($;$) { 3368 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3370
2211 sub db_put($$;$) { 3371 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3372 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2214 } else { 3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3375
2220 cf::global->attach ( 3376 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3377 }
2225 );
2226}
2227 3378
2228############################################################################# 3379 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3380 next unless $info->{smooth};
2230 3381
2231sub cfg_load { 3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427}
3428
3429cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447});
3448
3449register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455};
3456
3457sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465}
3466
3467sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479}
3480
3481sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484}
3485
3486sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489}
3490
3491sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494}
3495
3496sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505}
3506
3507sub reload_config {
3508 warn "reloading config file...\n";
3509
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3510 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 3511 or return;
2234 3512
2235 local $/; 3513 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 3514 *CFG = YAML::XS::Load scalar <$fh>;
2237 3515
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239 3517
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n"; 3524 and die "WARNING: m(un)lockall failed: $!\n";
2247 }; 3525 };
2248 warn $@ if $@; 3526 warn $@ if $@;
2249 } 3527 }
3528
3529 warn "finished reloading resource files\n";
3530}
3531
3532sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538}
3539
3540# make sure only one server instance is running at any one time
3541sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549}
3550
3551sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
2250} 3558}
2251 3559
2252sub main { 3560sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
2253 # we must not ever block the main coroutine 3570 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3571 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3573 (async {
3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
3576 })->prio (Coro::PRIO_MAX);
2257 }; 3577 };
2258 3578
2259 cfg_load; 3579 evthread_start IO::AIO::poll_fileno;
2260 db_load; 3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
2261 load_extensions; 3602 load_extensions;
2262 Event::loop; 3603
3604 utime time, time, $RUNTIMEFILE;
3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
2263} 3617}
2264 3618
2265############################################################################# 3619#############################################################################
2266# initialisation and cleanup 3620# initialisation and cleanup
2267 3621
2268# install some emergency cleanup handlers 3622# install some emergency cleanup handlers
2269BEGIN { 3623BEGIN {
3624 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3625 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3627 cf::cleanup "SIG$signal";
2276 },
2277 ); 3628 };
3629 }
3630}
3631
3632sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
2278 } 3667 1
3668}
3669
3670our $uuid_lock;
3671our $uuid_skip;
3672
3673sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711}
3712
3713sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
2279} 3718}
2280 3719
2281sub emergency_save() { 3720sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3721 my $freeze_guard = cf::freeze_mainloop;
2283 3722
2284 warn "enter emergency perl save\n"; 3723 warn "emergency_perl_save: enter\n";
2285 3724
2286 cf::sync_job { 3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
2287 # use a peculiar iteration method to avoid tripping on perl 3731 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3732 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3733 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3734 warn "emergency_perl_save: begin player save\n";
2291 for my $login (keys %cf::PLAYER) { 3735 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3736 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3739 $pl->save;
2295 } 3740 }
2296 warn "end emergency player save\n"; 3741 warn "emergency_perl_save: end player save\n";
2297 3742
2298 warn "begin emergency map save\n"; 3743 warn "emergency_perl_save: begin map save\n";
2299 for my $path (keys %cf::MAP) { 3744 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next; 3745 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3746 $map->valid or next;
2302 $map->save; 3747 $map->save;
2303 } 3748 }
2304 warn "end emergency map save\n"; 3749 warn "emergency_perl_save: end map save\n";
3750
3751 warn "emergency_perl_save: begin database checkpoint\n";
3752 BDB::db_env_txn_checkpoint $DB_ENV;
3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
2305 }; 3758 };
2306 3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
2307 warn "leave emergency perl save\n"; 3765 warn "emergency_perl_save: leave\n";
2308} 3766}
2309 3767
3768sub post_cleanup {
3769 my ($make_core) = @_;
3770
3771 warn Carp::longmess "post_cleanup backtrace"
3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776}
3777
3778# a safer delete_package, copied from Symbol
3779sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801}
3802
2310sub reload() { 3803sub do_reload_perl() {
2311 # can/must only be called in main 3804 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3805 if (in_main) {
2313 warn "can only reload from main coroutine\n"; 3806 warn "can only reload from main coroutine";
2314 return; 3807 return;
2315 } 3808 }
2316 3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
2317 warn "reloading..."; 3815 warn "reloading...";
2318 3816
2319 warn "freezing server"; 3817 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 3818
3819 cf::sync_job {
3820 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3821 cf::emergency_save;
3822 cf::write_runtime_sync; # external watchdog should not bark
2322 3823
2323 warn "sync database to disk"; 3824 warn "syncing database to disk";
2324 cf::db_sync; 3825 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 3826
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 3827 # if anything goes wrong in here, we should simply crash as we already saved
2329 3828
2330 warn "cancel all watchers"; 3829 warn "flushing outstanding aio requests";
2331 for (Event::all_watchers) { 3830 while (IO::AIO::nreqs || BDB::nreqs) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2333 }
2334
2335 warn "cancel all extension coros";
2336 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = ();
2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
2345 warn "unload/nuke all extensions";
2346 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg";
2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
2354 } 3832 }
2355 3833
3834 warn "cancelling all extension coros";
3835 $_->cancel for values %EXT_CORO;
3836 %EXT_CORO = ();
3837
3838 warn "removing commands";
3839 %COMMAND = ();
3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
2356 warn "... nuking $pkg"; 3847 warn "... unloading $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359 3848
2360 warn "unload all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363
2364 warn "removing <$k>";
2365 delete $INC{$k};
2366
2367 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g;
2369
2370 if (my $cb = $k->can ("unload_module")) { 3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
2371 $cb->(); 3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
2372 } 3858 }
2373 3859
2374 Symbol::delete_package $k; 3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
2375 } 3875 }
2376 3876
2377 warn "get rid of safe::, as good as possible"; 3877 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3878 clear_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3880
2381 warn "unload cf.pm \"a bit\""; 3881 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2383 3884
2384 # don't, removes xs symbols, too, 3885 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3886 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3887 #clear_package __PACKAGE__;
2387 3888
3889 warn "unload completed, starting to reload now";
3890
2388 warn "reloading cf.pm"; 3891 warn "reloading cf.pm";
2389 require cf; 3892 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3893 cf::_connect_to_perl_1;
2391 3894
2392 warn "load config and database again"; 3895 warn "loading config and database again";
2393 cf::cfg_load; 3896 cf::reload_config;
2394 cf::db_load;
2395 3897
2396 warn "load extensions"; 3898 warn "loading extensions";
2397 cf::load_extensions; 3899 cf::load_extensions;
2398 3900
3901 if ($REATTACH_ON_RELOAD) {
2399 warn "reattach attachments to objects/players"; 3902 warn "reattaching attachments to objects/players";
2400 _global_reattach; 3903 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3904 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3913 warn "leaving sync_job";
3914
3915 1
3916 } or do {
3917 warn $@;
3918 cf::cleanup "error while reloading, exiting.";
3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927};
3928
3929our $RELOAD_WATCHER; # used only during reload
3930
3931sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
2403 }; 3942 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
2412};
2413
2414#############################################################################
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 3943}
2456 3944
2457register_command "reload" => sub { 3945register_command "reload" => sub {
2458 my ($who, $arg) = @_; 3946 my ($who, $arg) = @_;
2459 3947
2460 if ($who->flag (FLAG_WIZ)) { 3948 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 3949 $who->message ("reloading server.");
3950 async {
3951 $Coro::current->{desc} = "perl_reload";
3952 reload_perl;
3953 };
2464 } 3954 }
2465}; 3955};
2466 3956
2467unshift @INC, $LIBDIR; 3957unshift @INC, $LIBDIR;
2468 3958
2469$TICK_WATCHER = Event->timer ( 3959my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 3960
3961our @WAIT_FOR_TICK;
3962our @WAIT_FOR_TICK_BEGIN;
3963
3964sub wait_for_tick {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970}
3971
3972sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978}
3979
3980sub tick {
3981 if ($Coro::current != $Coro::main) {
3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3983 unless ++$bug_warning > 10;
3984 return;
3985 }
3986
2477 cf::server_tick; # one server iteration 3987 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 3988
2481 $WAIT_FOR_TICK->broadcast; 3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2483 3990
2484 # if we are delayed by four ticks or more, skip them all 3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2486 3993 Coro::async_pool {
2487 $TICK_WATCHER->at ($NEXT_TICK); 3994 $Coro::current->{desc} = "runtime saver";
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 3995 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 3996 or warn "ERROR: unable to write runtime file: $!";
2510 })->(); 3997 };
2511 }, 3998 }
2512); 3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017}
4018
4019{
4020 # configure BDB
4021
4022 BDB::min_parallel 16;
4023 BDB::max_poll_reqs $TICK * 0.1;
4024 $AnyEvent::BDB::WATCHER->priority (1);
4025
4026 unless ($DB_ENV) {
4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4033
4034 cf::sync_job {
4035 eval {
4036 BDB::db_env_open
4037 $DB_ENV,
4038 $BDBDIR,
4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4041 0666;
4042
4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4044 };
4045
4046 cf::cleanup "db_env_open(db): $@" if $@;
4047 };
4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
4059}
4060
4061{
4062 # configure IO::AIO
4063
4064 IO::AIO::min_parallel 8;
4065 IO::AIO::max_poll_time $TICK * 0.1;
4066 undef $AnyEvent::AIO::WATCHER;
4067}
4068
4069my $_log_backtrace;
4070
4071sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109}
4110
4111# load additional modules
4112require "cf/$_.pm" for @EXTRA_MODULES;
4113cf::_connect_to_perl_2;
2513 4114
2514END { cf::emergency_save } 4115END { cf::emergency_save }
2515 4116
25161 41171
2517 4118

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