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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.547 by root, Sun May 9 22:51:13 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 121our $NEXT_TICK;
50our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
51 130
52our %CFG; 131our %CFG;
53 132
54our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 134our $RUNTIME;
135our $NOW;
56 136
57our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 140
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
64 153
65binmode STDOUT; 154binmode STDOUT;
66binmode STDERR; 155binmode STDERR;
67 156
68# read virtual server time, if available 157# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
73} 162}
74 163
75mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 165
81# a special map that is always available 166mkdir $_
82our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
83our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 187
85############################################################################# 188#############################################################################
86 189
87=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
88 191
95=item $cf::RUNTIME 198=item $cf::RUNTIME
96 199
97The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 201every server tick.
99 202
100=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 206
102The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
104 211
105=item $cf::NOW 212=item $cf::NOW
106 213
107The time of the last (current) server tick. 214The time of the last (current) server tick.
108 215
109=item $cf::TICK 216=item $cf::TICK
110 217
111The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
112 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
113=item %cf::CFG 230=item %cf::CFG
114 231
115Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 233from wherever your confdir points to.
117 234
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
119 236
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
122processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
124 257
125=back 258=back
126 259
127=cut 260=cut
128 261
129BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 269 my $msg = join "", @_;
132 utf8::encode $msg;
133 270
134 $msg .= "\n" 271 $msg .= "\n"
135 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
136 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
137 LOG llevError, $msg; 276 LOG llevWarn, $msg;
138 }; 277};
139} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
140 292
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 300
148# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 302# within the Safe compartment.
150for my $pkg (qw( 303for my $pkg (qw(
151 cf::global cf::attachable 304 cf::global cf::attachable
152 cf::object cf::object::player 305 cf::object cf::object::player
153 cf::client cf::player 306 cf::client cf::player
154 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
155 cf::map cf::party cf::region 309 cf::party cf::region
156)) { 310)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 312}
160 313
161$Event::DIED = sub { 314$EV::DIED = sub {
162 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
163}; 316};
317
318#############################################################################
164 319
165=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
166 321
167=over 4 322=over 4
168 323
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 343 $d
189 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
190} 345}
191 346
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
195 348
196Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
197 350
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
206 352
207Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
208 354
209=cut 355=cut
210 356
211sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
213 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
214} 374}
215 375
216=item cf::lock_wait $string 376=item cf::lock_wait $string
217 377
218Wait until the given lock is available. See cf::lock_acquire. 378Wait until the given lock is available. See cf::lock_acquire.
219 379
220=item my $lock = cf::lock_acquire $string 380=item my $lock = cf::lock_acquire $string
221 381
222Wait until the given lock is available and then acquires it and returns 382Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 384for example when the coroutine gets canceled), the lock is automatically
225returned. 385returned.
226 386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
227Lock names should begin with a unique identifier (for example, cf::map::find 390Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 391uses map_find and cf::map::load uses map_load).
229 392
230=cut 393=item $locked = cf::lock_active $string
231 394
232our %LOCK; 395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
233 400
234sub lock_wait($) { 401sub lock_wait($) {
235 my ($key) = @_; 402 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 403}
243 404
244sub lock_acquire($) { 405sub lock_acquire($) {
245 my ($key) = @_; 406 $LOCKS->guard ($_[0])
407}
246 408
247 # wait, to be sure we are not locked 409sub lock_active($) {
248 lock_wait $key; 410 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 411}
257 412
258sub freeze_mainloop { 413sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 414 tick_inhibit_inc;
260 415
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 416 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 417}
263 $guard 418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
264} 499}
265 500
266=item cf::async { BLOCK } 501=item cf::async { BLOCK }
267 502
268Currently the same as Coro::async_pool, meaning you cannot use 503Currently the same as Coro::async_pool, meaning you cannot use
273 508
274BEGIN { *async = \&Coro::async_pool } 509BEGIN { *async = \&Coro::async_pool }
275 510
276=item cf::sync_job { BLOCK } 511=item cf::sync_job { BLOCK }
277 512
278The design of crossfire+ requires that the main coro ($Coro::main) is 513The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 514is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
281 517
282If it must be done, put the blocking parts into C<sync_job>. This will run 518If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 519the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 520server will be frozen during this time, so the block should either finish
285fast or be very important. 521fast or be very important.
287=cut 523=cut
288 524
289sub sync_job(&) { 525sub sync_job(&) {
290 my ($job) = @_; 526 my ($job) = @_;
291 527
292 if ($Coro::current == $Coro::main) { 528 if (in_main) {
529 my $time = AE::time;
530
293 # this is the main coro, too bad, we have to block 531 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 532 # till the operation succeeds, freezing the server :/
295 533
296 # TODO: use suspend/resume instead 534 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 535
298 my $freeze_guard = freeze_mainloop; 536 my $freeze_guard = freeze_mainloop;
299 537
300 my $busy = 1; 538 my $busy = 1;
301 my @res; 539 my @res;
302 540
303 (async { 541 (async {
542 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 543 @res = eval { $job->() };
305 warn $@ if $@; 544 error $@ if $@;
306 undef $busy; 545 undef $busy;
307 })->prio (Coro::PRIO_MAX); 546 })->prio (Coro::PRIO_MAX);
308 547
309 while ($busy) { 548 while ($busy) {
310 Coro::cede or Event::one_event; 549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
311 } 553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
312 559
313 wantarray ? @res : $res[0] 560 wantarray ? @res : $res[0]
314 } else { 561 } else {
315 # we are in another coroutine, how wonderful, everything just works 562 # we are in another coroutine, how wonderful, everything just works
316 563
336 $EXT_CORO{$coro+0} = $coro; 583 $EXT_CORO{$coro+0} = $coro;
337 584
338 $coro 585 $coro
339} 586}
340 587
341sub write_runtime { 588=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 589
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 590Executes the given code block with the given arguments in a seperate
345 or return; 591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
346 594
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 595=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 596
351 aio_fsync $fh 597sub post_fork {
352 and return; 598 reset_signals;
599}
353 600
354 close $fh 601sub fork_call(&@) {
355 or return; 602 my ($cb, @args) = @_;
356 603
357 aio_rename "$runtime~", $runtime 604 # we seemingly have to make a local copy of the whole thing,
358 and return; 605 # otherwise perl prematurely frees the stuff :/
606 # TODO: investigate and fix (likely this will be rather laborious)
359 607
608 my @res = Coro::Util::fork_eval {
609 cf::post_fork;
610 &$cb
611 }, @args;
612
613 wantarray ? @res : $res[-1]
614}
615
616sub objinfo {
360 1 617 (
618 "counter value" => cf::object::object_count,
619 "objects created" => cf::object::create_count,
620 "objects destroyed" => cf::object::destroy_count,
621 "freelist size" => cf::object::free_count,
622 "allocated objects" => cf::object::objects_size,
623 "active objects" => cf::object::actives_size,
624 )
625}
626
627=item $coin = coin_from_name $name
628
629=cut
630
631our %coin_alias = (
632 "silver" => "silvercoin",
633 "silvercoin" => "silvercoin",
634 "silvercoins" => "silvercoin",
635 "gold" => "goldcoin",
636 "goldcoin" => "goldcoin",
637 "goldcoins" => "goldcoin",
638 "platinum" => "platinacoin",
639 "platinumcoin" => "platinacoin",
640 "platinumcoins" => "platinacoin",
641 "platina" => "platinacoin",
642 "platinacoin" => "platinacoin",
643 "platinacoins" => "platinacoin",
644 "royalty" => "royalty",
645 "royalties" => "royalty",
646);
647
648sub coin_from_name($) {
649 $coin_alias{$_[0]}
650 ? cf::arch::find $coin_alias{$_[0]}
651 : undef
652}
653
654=item $value = cf::db_get $family => $key
655
656Returns a single value from the environment database.
657
658=item cf::db_put $family => $key => $value
659
660Stores the given C<$value> in the family. It can currently store binary
661data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
662
663=item $db = cf::db_table "name"
664
665Create and/or open a new database table. The string must not be "db" and must be unique
666within each server.
667
668=cut
669
670sub db_table($) {
671 cf::error "db_get called from main context"
672 if $Coro::current == $Coro::main;
673
674 my ($name) = @_;
675 my $db = BDB::db_create $DB_ENV;
676
677 eval {
678 $db->set_flags (BDB::CHKSUM);
679
680 utf8::encode $name;
681 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
682 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
683 cf::cleanup "db_open(db): $!" if $!;
684 };
685 cf::cleanup "db_open(db): $@" if $@;
686
687 $db
688}
689
690our $DB;
691
692sub db_init {
693 $DB ||= db_table "db";
694}
695
696sub db_get($$) {
697 my $key = "$_[0]/$_[1]";
698
699 cf::error "db_get called from main context"
700 if $Coro::current == $Coro::main;
701
702 BDB::db_get $DB, undef, $key, my $data;
703
704 $! ? ()
705 : $data
706}
707
708sub db_put($$$) {
709 BDB::dbreq_pri 4;
710 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
711}
712
713=item cf::cache $id => [$paths...], $processversion => $process
714
715Generic caching function that returns the value of the resource $id,
716caching and regenerating as required.
717
718This function can block.
719
720=cut
721
722sub cache {
723 my ($id, $src, $processversion, $process) = @_;
724
725 my $meta =
726 join "\x00",
727 $processversion,
728 map {
729 aio_stat $_
730 and Carp::croak "$_: $!";
731
732 ($_, (stat _)[7,9])
733 } @$src;
734
735 my $dbmeta = db_get cache => "$id/meta";
736 if ($dbmeta ne $meta) {
737 # changed, we may need to process
738
739 my @data;
740 my $md5;
741
742 for (0 .. $#$src) {
743 0 <= aio_load $src->[$_], $data[$_]
744 or Carp::croak "$src->[$_]: $!";
745 }
746
747 # if processing is expensive, check
748 # checksum first
749 if (1) {
750 $md5 =
751 join "\x00",
752 $processversion,
753 map {
754 cf::cede_to_tick;
755 ($src->[$_], Digest::MD5::md5_hex $data[$_])
756 } 0.. $#$src;
757
758
759 my $dbmd5 = db_get cache => "$id/md5";
760 if ($dbmd5 eq $md5) {
761 db_put cache => "$id/meta", $meta;
762
763 return db_get cache => "$id/data";
764 }
765 }
766
767 my $t1 = Time::HiRes::time;
768 my $data = $process->(\@data);
769 my $t2 = Time::HiRes::time;
770
771 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
772
773 db_put cache => "$id/data", $data;
774 db_put cache => "$id/md5" , $md5;
775 db_put cache => "$id/meta", $meta;
776
777 return $data;
778 }
779
780 db_get cache => "$id/data"
781}
782
783=item cf::datalog type => key => value, ...
784
785Log a datalog packet of the given type with the given key-value pairs.
786
787=cut
788
789sub datalog($@) {
790 my ($type, %kv) = @_;
791 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 792}
362 793
363=back 794=back
364 795
365=cut 796=cut
366 797
367############################################################################# 798#############################################################################
368 799
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542
543#############################################################################
544
545=head2 ATTACHABLE OBJECTS 800=head2 ATTACHABLE OBJECTS
546 801
547Many objects in crossfire are so-called attachable objects. That means you can 802Many objects in deliantra are so-called attachable objects. That means you can
548attach callbacks/event handlers (a collection of which is called an "attachment") 803attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 804to it. All such attachable objects support the following methods.
550 805
551In the following description, CLASS can be any of C<global>, C<object> 806In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 807C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 808Deliantra).
554 809
555=over 4 810=over 4
556 811
557=item $attachable->attach ($attachment, key => $value...) 812=item $attachable->attach ($attachment, key => $value...)
558 813
602=item cf::CLASS::attachment $name, ... 857=item cf::CLASS::attachment $name, ...
603 858
604Register an attachment by C<$name> through which attachable objects of the 859Register an attachment by C<$name> through which attachable objects of the
605given CLASS can refer to this attachment. 860given CLASS can refer to this attachment.
606 861
607Some classes such as crossfire maps and objects can specify attachments 862Some classes such as deliantra maps and objects can specify attachments
608that are attached at load/instantiate time, thus the need for a name. 863that are attached at load/instantiate time, thus the need for a name.
609 864
610These calls expect any number of the following handler/hook descriptions: 865These calls expect any number of the following handler/hook descriptions:
611 866
612=over 4 867=over 4
672our @CB_TYPE = (); # registry for type (cf-object class) based events 927our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 928our @CB_MAP = ();
674 929
675my %attachment; 930my %attachment;
676 931
932sub cf::attachable::thawer_merge {
933 # simply override everything except _meta
934 local $_[0]{_meta};
935 %{$_[0]} = %{$_[1]};
936}
937
677sub _attach_cb($$$$) { 938sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 939 my ($registry, $event, $prio, $cb) = @_;
679 940
680 use sort 'stable'; 941 use sort 'stable';
681 942
715 $registry = $CB_TYPE[$object_type] ||= []; 976 $registry = $CB_TYPE[$object_type] ||= [];
716 977
717 } elsif ($type eq "subtype") { 978 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 979 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 980 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 981 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 982
722 } elsif ($type eq "package") { 983 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 984 my $pkg = shift @arg;
724 985
725 while (my ($name, $id) = each %cb_id) { 986 while (my ($name, $id) = each %cb_id) {
730 991
731 } elsif (exists $cb_id{$type}) { 992 } elsif (exists $cb_id{$type}) {
732 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 993 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
733 994
734 } elsif (ref $type) { 995 } elsif (ref $type) {
735 warn "attaching objects not supported, ignoring.\n"; 996 error "attaching objects not supported, ignoring.\n";
736 997
737 } else { 998 } else {
738 shift @arg; 999 shift @arg;
739 warn "attach argument '$type' not supported, ignoring.\n"; 1000 error "attach argument '$type' not supported, ignoring.\n";
740 } 1001 }
741 } 1002 }
742} 1003}
743 1004
744sub _object_attach { 1005sub _object_attach {
754 _attach $registry, $klass, @attach; 1015 _attach $registry, $klass, @attach;
755 } 1016 }
756 1017
757 $obj->{$name} = \%arg; 1018 $obj->{$name} = \%arg;
758 } else { 1019 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 1020 info "object uses attachment '$name' which is not available, postponing.\n";
760 } 1021 }
761 1022
762 $obj->{_attachment}{$name} = undef; 1023 $obj->{_attachment}{$name} = undef;
763} 1024}
764 1025
766 if (ref $_[0]) { 1027 if (ref $_[0]) {
767 _object_attach @_; 1028 _object_attach @_;
768 } else { 1029 } else {
769 _attach shift->_attach_registry, @_; 1030 _attach shift->_attach_registry, @_;
770 } 1031 }
1032 _recalc_want;
771}; 1033};
772 1034
773# all those should be optimised 1035# all those should be optimised
774sub cf::attachable::detach { 1036sub cf::attachable::detach {
775 my ($obj, $name) = @_; 1037 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 1040 delete $obj->{_attachment}{$name};
779 reattach ($obj); 1041 reattach ($obj);
780 } else { 1042 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 1043 Carp::croak "cannot, currently, detach class attachments";
782 } 1044 }
1045 _recalc_want;
783}; 1046};
784 1047
785sub cf::attachable::attached { 1048sub cf::attachable::attached {
786 my ($obj, $name) = @_; 1049 my ($obj, $name) = @_;
787 1050
802 "; 1065 ";
803 die if $@; 1066 die if $@;
804} 1067}
805 1068
806our $override; 1069our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1070our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1071
809sub override { 1072sub override {
810 $override = 1; 1073 $override = 1;
811 @invoke_results = (); 1074 @INVOKE_RESULTS = (@_);
812} 1075}
813 1076
814sub do_invoke { 1077sub do_invoke {
815 my $event = shift; 1078 my $event = shift;
816 my $callbacks = shift; 1079 my $callbacks = shift;
817 1080
818 @invoke_results = (); 1081 @INVOKE_RESULTS = ();
819 1082
820 local $override; 1083 local $override;
821 1084
822 for (@$callbacks) { 1085 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1086 eval { &{$_->[1]} };
824 1087
825 if ($@) { 1088 if ($@) {
826 warn "$@";
827 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1089 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
828 override; 1090 override;
829 } 1091 }
830 1092
831 return 1 if $override; 1093 return 1 if $override;
832 } 1094 }
833 1095
834 0 1096 0
835} 1097}
836 1098
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1099=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1100
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1101=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1102
841Generate an object-specific event with the given arguments. 1103Generate an object-specific event with the given arguments.
842 1104
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1105This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1106removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1107results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1108
847=back 1109=back
848 1110
849=cut 1111=cut
850 1112
851############################################################################# 1113#############################################################################
852# object support 1114# object support
1115
1116sub _object_equal($$);
1117sub _object_equal($$) {
1118 my ($a, $b) = @_;
1119
1120 return 0 unless (ref $a) eq (ref $b);
1121
1122 if ("HASH" eq ref $a) {
1123 my @ka = keys %$a;
1124 my @kb = keys %$b;
1125
1126 return 0 if @ka != @kb;
1127
1128 for (0 .. $#ka) {
1129 return 0 unless $ka[$_] eq $kb[$_];
1130 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1131 }
1132
1133 } elsif ("ARRAY" eq ref $a) {
1134
1135 return 0 if @$a != @$b;
1136
1137 for (0 .. $#$a) {
1138 return 0 unless _object_equal $a->[$_], $b->[$_];
1139 }
1140
1141 } elsif ($a ne $b) {
1142 return 0;
1143 }
1144
1145 1
1146}
1147
1148our $SLOW_MERGES;#d#
1149sub _can_merge {
1150 my ($ob1, $ob2) = @_;
1151
1152 ++$SLOW_MERGES;#d#
1153
1154 # we do the slow way here
1155 return _object_equal $ob1, $ob2
1156}
853 1157
854sub reattach { 1158sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1159 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1160 my ($obj) = @_;
1161
1162 # no longer needed after getting rid of delete_package?
1163 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1164
858 my $registry = $obj->registry; 1165 my $registry = $obj->registry;
859 1166
860 @$registry = (); 1167 @$registry = ();
861 1168
866 for (@$attach) { 1173 for (@$attach) {
867 my ($klass, @attach) = @$_; 1174 my ($klass, @attach) = @$_;
868 _attach $registry, $klass, @attach; 1175 _attach $registry, $klass, @attach;
869 } 1176 }
870 } else { 1177 } else {
871 warn "object uses attachment '$name' that is not available, postponing.\n"; 1178 info "object uses attachment '$name' that is not available, postponing.\n";
872 } 1179 }
873 } 1180 }
874} 1181}
875 1182
876cf::attachable->attach ( 1183cf::attachable->attach (
877 prio => -1000000, 1184 prio => -1000000,
878 on_instantiate => sub { 1185 on_instantiate => sub {
879 my ($obj, $data) = @_; 1186 my ($obj, $data) = @_;
880 1187
881 $data = from_json $data; 1188 $data = decode_json $data;
882 1189
883 for (@$data) { 1190 for (@$data) {
884 my ($name, $args) = @$_; 1191 my ($name, $args) = @$_;
885 1192
886 $obj->attach ($name, %{$args || {} }); 1193 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1209sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1210 my ($filename, $rdata, $objs) = @_;
904 1211
905 sync_job { 1212 sync_job {
906 if (length $$rdata) { 1213 if (length $$rdata) {
1214 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1215 trace sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1216 $decname, length $$rdata, scalar @$objs
1217 if $VERBOSE_IO;
909 1218
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1219 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1220 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1221 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
913 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
914 close $fh; 1226 aio_close $fh;
915 1227
916 if (@$objs) { 1228 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1229 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1230 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1231 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1232 aio_write $fh, 0, (length $data), $data, 0;
1233 if ($cf::USE_FSYNC) {
1234 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
921 aio_fsync $fh; 1235 aio_fsync $fh;
1236 }
922 close $fh; 1237 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1238 aio_rename "$filename.pst~", "$filename.pst";
924 } 1239 }
925 } else { 1240 } else {
926 aio_unlink "$filename.pst"; 1241 aio_unlink "$filename.pst";
927 } 1242 }
928 1243
929 aio_rename "$filename~", $filename; 1244 aio_rename "$filename~", $filename;
1245
1246 $filename =~ s%/[^/]+$%%;
1247 aio_pathsync $filename if $cf::USE_FSYNC;
930 } else { 1248 } else {
931 warn "FATAL: $filename~: $!\n"; 1249 error "unable to save objects: $filename~: $!\n";
932 } 1250 }
933 } else { 1251 } else {
934 aio_unlink $filename; 1252 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1253 aio_unlink "$filename.pst";
936 } 1254 }
937 } 1255 };
938} 1256}
939 1257
940sub object_freezer_as_string { 1258sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1259 my ($rdata, $objs) = @_;
942 1260
954 or return; 1272 or return;
955 1273
956 unless (aio_stat "$filename.pst") { 1274 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1275 (aio_load "$filename.pst", $av) >= 0
958 or return; 1276 or return;
1277
959 $av = eval { (Storable::thaw $av)->{objs} }; 1278 my $st = eval { Coro::Storable::thaw $av };
1279 $av = $st->{objs};
960 } 1280 }
961 1281
1282 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1283 trace sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1284 $decname, length $data, scalar @{$av || []}
1285 if $VERBOSE_IO;
1286
964 return ($data, $av); 1287 ($data, $av)
965} 1288}
1289
1290=head2 COMMAND CALLBACKS
1291
1292=over 4
1293
1294=cut
966 1295
967############################################################################# 1296#############################################################################
968# command handling &c 1297# command handling &c
969 1298
970=item cf::register_command $name => \&callback($ob,$args); 1299=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1312 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1313}
985 1314
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1315=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1316
988Register a callbackf ro execution when the client sends an extcmd packet. 1317Register a callback for execution when the client sends an (synchronous)
1318extcmd packet. Ext commands will be processed in the order they are
1319received by the server, like other user commands. The first argument is
1320the logged-in player. Ext commands can only be processed after a player
1321has logged in successfully.
989 1322
990If the callback returns something, it is sent back as if reply was being 1323If the callback returns something, it is sent back as if reply was being
991called. 1324called.
992 1325
1326=item cf::register_exticmd $name => \&callback($ns,$packet);
1327
1328Register a callback for execution when the client sends an (asynchronous)
1329exticmd packet. Exti commands are processed by the server as soon as they
1330are received, i.e. out of order w.r.t. other commands. The first argument
1331is a client socket. Exti commands can be received anytime, even before
1332log-in.
1333
1334If the callback returns something, it is sent back as if reply was being
1335called.
1336
993=cut 1337=cut
994 1338
995sub register_extcmd { 1339sub register_extcmd {
996 my ($name, $cb) = @_; 1340 my ($name, $cb) = @_;
997 1341
998 $EXTCMD{$name} = $cb; 1342 $EXTCMD{$name} = $cb;
999} 1343}
1000 1344
1345sub register_exticmd {
1346 my ($name, $cb) = @_;
1347
1348 $EXTICMD{$name} = $cb;
1349}
1350
1351use File::Glob ();
1352
1001cf::player->attach ( 1353cf::player->attach (
1002 on_command => sub { 1354 on_unknown_command => sub {
1003 my ($pl, $name, $params) = @_; 1355 my ($pl, $name, $params) = @_;
1004 1356
1005 my $cb = $COMMAND{$name} 1357 my $cb = $COMMAND{$name}
1006 or return; 1358 or return;
1007 1359
1012 cf::override; 1364 cf::override;
1013 }, 1365 },
1014 on_extcmd => sub { 1366 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1367 my ($pl, $buf) = @_;
1016 1368
1017 my $msg = eval { from_json $buf }; 1369 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1370
1019 if (ref $msg) { 1371 if (ref $msg) {
1372 my ($type, $reply, @payload) =
1373 "ARRAY" eq ref $msg
1374 ? @$msg
1375 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1376
1377 my @reply;
1378
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1379 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1380 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1381 }
1382
1383 $pl->ext_reply ($reply, @reply)
1384 if $reply;
1385
1025 } else { 1386 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1387 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1388 }
1028 1389
1029 cf::override; 1390 cf::override;
1030 }, 1391 },
1031); 1392);
1032 1393
1394# "readahead" all extensions
1033sub load_extension { 1395sub cache_extensions {
1034 my ($path) = @_; 1396 my $grp = IO::AIO::aio_group;
1035 1397
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1398 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1037 my $base = $1; 1399 for (grep /\.ext$/, @{$_[0]}) {
1038 my $pkg = $1; 1400 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1039 $pkg =~ s/[^[:word:]]/_/g; 1401 }
1040 $pkg = "ext::$pkg"; 1402 };
1041 1403
1042 warn "... loading '$path' into '$pkg'\n"; 1404 $grp
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058} 1405}
1059 1406
1060sub load_extensions { 1407sub load_extensions {
1408 info "loading extensions...";
1409
1410 cf::sync_job {
1411 my %todo;
1412
1061 for my $ext (<$LIBDIR/*.ext>) { 1413 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1414 next unless -r $path;
1063 eval { 1415
1064 load_extension $ext; 1416 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1417 my $base = $1;
1418 my $pkg = $1;
1419 $pkg =~ s/[^[:word:]]/_/g;
1420 $pkg = "ext::$pkg";
1421
1422 open my $fh, "<:utf8", $path
1423 or die "$path: $!";
1424
1425 my $source = do { local $/; <$fh> };
1426
1427 my %ext = (
1428 path => $path,
1429 base => $base,
1430 pkg => $pkg,
1431 );
1432
1433 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1434 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1435
1436 $ext{source} =
1437 "package $pkg; use common::sense;\n"
1438 . "#line 1 \"$path\"\n{\n"
1439 . $source
1440 . "\n};\n1";
1441
1442 $todo{$base} = \%ext;
1443 }
1444
1445 my $pass = 0;
1446 my %done;
1447 while (%todo) {
1448 my $progress;
1449
1450 ++$pass;
1451
1452 ext:
1453 while (my ($k, $v) = each %todo) {
1454 for (split /,\s*/, $v->{meta}{depends}) {
1455 next ext
1456 unless exists $done{$_};
1457 }
1458
1459 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1460
1461 my $active = eval $v->{source};
1462
1463 if (length $@) {
1464 error "$v->{path}: $@\n";
1465
1466 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1467 if exists $v->{meta}{mandatory};
1468
1469 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1470 delete $todo{$k};
1471 } else {
1472 $done{$k} = delete $todo{$k};
1473 push @EXTS, $v->{pkg};
1474 $progress = 1;
1475
1476 info "$v->{base}: extension inactive.\n"
1477 unless $active;
1478 }
1065 1 1479 }
1066 } or warn "$ext not loaded: $@"; 1480
1481 unless ($progress) {
1482 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1483
1484 while (my ($k, $v) = each %todo) {
1485 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1486 if exists $v->{meta}{mandatory};
1487 }
1488 }
1489 }
1067 } 1490 };
1068} 1491}
1069 1492
1070############################################################################# 1493#############################################################################
1071# load/save/clean perl data associated with a map
1072 1494
1073*cf::mapsupport::on_clean = sub { 1495=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1496
1086=head2 CORE EXTENSIONS 1497=head2 CORE EXTENSIONS
1087 1498
1088Functions and methods that extend core crossfire objects. 1499Functions and methods that extend core deliantra objects.
1089 1500
1090=cut 1501=cut
1091 1502
1092package cf::player; 1503package cf::player;
1093 1504
1095 1506
1096=head3 cf::player 1507=head3 cf::player
1097 1508
1098=over 4 1509=over 4
1099 1510
1511=item cf::player::num_playing
1512
1513Returns the official number of playing players, as per the Crossfire metaserver rules.
1514
1515=cut
1516
1517sub num_playing {
1518 scalar grep
1519 $_->ob->map
1520 && !$_->hidden
1521 && !$_->ob->flag (cf::FLAG_WIZ),
1522 cf::player::list
1523}
1524
1100=item cf::player::find $login 1525=item cf::player::find $login
1101 1526
1102Returns the given player object, loading it if necessary (might block). 1527Returns the given player object, loading it if necessary (might block).
1103 1528
1104=cut 1529=cut
1105 1530
1106sub playerdir($) { 1531sub playerdir($) {
1107 cf::localdir 1532 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1533 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1534}
1113 1535
1114sub path($) { 1536sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1537 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1538
1117 (playerdir $login) . "/$login.pl" 1539 (playerdir $login) . "/playerdata"
1118} 1540}
1119 1541
1120sub find_active($) { 1542sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1543 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1544 and $cf::PLAYER{$_[0]}->active
1125 1547
1126sub exists($) { 1548sub exists($) {
1127 my ($login) = @_; 1549 my ($login) = @_;
1128 1550
1129 $cf::PLAYER{$login} 1551 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1552 or !aio_stat path $login
1131} 1553}
1132 1554
1133sub find($) { 1555sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1556 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1557 my $login = $_[0];
1136 1558
1137 my $guard = cf::lock_acquire "user_find:$login"; 1559 my $guard = cf::lock_acquire "user_find:$login";
1138 1560
1139 $cf::PLAYER{$_[0]} || do { 1561 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1562 # rename old playerfiles to new ones
1563 #TODO: remove when no longer required
1564 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1565 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1566 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1567 aio_unlink +(playerdir $login) . "/$login.pl";
1568
1569 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1570 or return;
1571
1572 my $pl = cf::player::load_pl $f
1573 or return;
1574
1575 local $cf::PLAYER_LOADING{$login} = $pl;
1576 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1577 $cf::PLAYER{$login} = $pl
1143 } 1578 }
1144 } 1579 }
1145} 1580}
1581
1582cf::player->attach (
1583 on_load => sub {
1584 my ($pl, $path) = @_;
1585
1586 # restore slots saved in save, below
1587 my $slots = delete $pl->{_slots};
1588
1589 $pl->ob->current_weapon ($slots->[0]);
1590 $pl->combat_ob ($slots->[1]);
1591 $pl->ranged_ob ($slots->[2]);
1592 },
1593);
1146 1594
1147sub save($) { 1595sub save($) {
1148 my ($pl) = @_; 1596 my ($pl) = @_;
1149 1597
1150 return if $pl->{deny_save}; 1598 return if $pl->{deny_save};
1155 return if $pl->{deny_save}; 1603 return if $pl->{deny_save};
1156 1604
1157 aio_mkdir playerdir $pl, 0770; 1605 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1606 $pl->{last_save} = $cf::RUNTIME;
1159 1607
1608 cf::get_slot 0.01;
1609
1610 # save slots, to be restored later
1611 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1612
1160 $pl->save_pl ($path); 1613 $pl->save_pl ($path);
1161 Coro::cede; 1614 cf::cede_to_tick;
1162} 1615}
1163 1616
1164sub new($) { 1617sub new($) {
1165 my ($login) = @_; 1618 my ($login) = @_;
1166 1619
1172 $cf::PLAYER{$login} = $self; 1625 $cf::PLAYER{$login} = $self;
1173 1626
1174 $self 1627 $self
1175} 1628}
1176 1629
1630=item $player->send_msg ($channel, $msg, $color, [extra...])
1631
1632=cut
1633
1634sub send_msg {
1635 my $ns = shift->ns
1636 or return;
1637 $ns->send_msg (@_);
1638}
1639
1177=item $pl->quit_character 1640=item $pl->quit_character
1178 1641
1179Nukes the player without looking back. If logged in, the connection will 1642Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1643be destroyed. May block for a long time.
1181 1644
1182=cut 1645=cut
1183 1646
1184sub quit_character { 1647sub quit_character {
1185 my ($pl) = @_; 1648 my ($pl) = @_;
1186 1649
1650 my $name = $pl->ob->name;
1651
1187 $pl->{deny_save} = 1; 1652 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1653 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1189 1654
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1655 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate; 1656 $pl->deactivate;
1657
1658 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1659 ext::highscore::check ($pl->ob);
1660
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1661 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns; 1662 $pl->ns->destroy if $pl->ns;
1194 1663
1195 my $path = playerdir $pl; 1664 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1665 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1666 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1667 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1668 $pl->destroy;
1669
1670 my $prefix = qr<^~\Q$name\E/>;
1671
1672 # nuke player maps
1673 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1674
1200 IO::AIO::aio_rmtree $temp; 1675 IO::AIO::aio_rmtree $temp;
1676}
1677
1678=item $pl->kick
1679
1680Kicks a player out of the game. This destroys the connection.
1681
1682=cut
1683
1684sub kick {
1685 my ($pl, $kicker) = @_;
1686
1687 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1688 $pl->killer ("kicked");
1689 $pl->ns->destroy;
1201} 1690}
1202 1691
1203=item cf::player::list_logins 1692=item cf::player::list_logins
1204 1693
1205Returns am arrayref of all valid playernames in the system, can take a 1694Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1695while and may block, so not sync_job-capable, ever.
1207 1696
1208=cut 1697=cut
1209 1698
1210sub list_logins { 1699sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1700 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1701 or return [];
1213 1702
1214 my @logins; 1703 my @logins;
1215 1704
1216 for my $login (@$dirs) { 1705 for my $login (@$dirs) {
1706 my $path = path $login;
1707
1708 # a .pst is a dead give-away for a valid player
1709 # if no pst file found, open and chekc for blocked users
1710 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1711 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1712 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1713 $buf !~ /^password -------------$/m or next; # official not-valid tag
1714 }
1220 1715
1221 utf8::decode $login; 1716 utf8::decode $login;
1222 push @logins, $login; 1717 push @logins, $login;
1223 } 1718 }
1224 1719
1225 \@logins 1720 \@logins
1226} 1721}
1227 1722
1228=item $player->maps 1723=item $player->maps
1229 1724
1725=item cf::player::maps $login
1726
1230Returns an arrayref of cf::path's of all maps that are private for this 1727Returns an arrayref of map paths that are private for this
1231player. May block. 1728player. May block.
1232 1729
1233=cut 1730=cut
1234 1731
1235sub maps($) { 1732sub maps($) {
1236 my ($pl) = @_; 1733 my ($pl) = @_;
1734
1735 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1736
1238 my $files = aio_readdir playerdir $pl 1737 my $files = aio_readdir playerdir $pl
1239 or return; 1738 or return;
1240 1739
1241 my @paths; 1740 my @paths;
1243 for (@$files) { 1742 for (@$files) {
1244 utf8::decode $_; 1743 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1744 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1745 next unless /^$PATH_SEP/o;
1247 1746
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1747 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1748 }
1250 1749
1251 \@paths 1750 \@paths
1252} 1751}
1253 1752
1753=item $protocol_xml = $player->expand_cfpod ($cfpod)
1754
1755Expand deliantra pod fragments into protocol xml.
1756
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1757=item $player->ext_reply ($msgid, @msg)
1255 1758
1256Sends an ext reply to the player. 1759Sends an ext reply to the player.
1257 1760
1258=cut 1761=cut
1259 1762
1260sub ext_reply($$$%) { 1763sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1764 my ($self, $id, @msg) = @_;
1262 1765
1263 $msg{msgid} = $id; 1766 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1767}
1267 1768
1268package cf; 1769=item $player->ext_msg ($type, @msg)
1770
1771Sends an ext event to the client.
1772
1773=cut
1774
1775sub ext_msg($$@) {
1776 my ($self, $type, @msg) = @_;
1777
1778 $self->ns->ext_msg ($type, @msg);
1779}
1780
1781=head3 cf::region
1782
1783=over 4
1784
1785=cut
1786
1787package cf::region;
1788
1789=item cf::region::find_by_path $path
1790
1791Tries to decuce the likely region for a map knowing only its path.
1792
1793=cut
1794
1795sub find_by_path($) {
1796 my ($path) = @_;
1797
1798 $path =~ s/^~[^\/]*//; # skip ~login
1799
1800 my ($match, $specificity);
1801
1802 for my $region (list) {
1803 if ($region->{match} && $path =~ $region->{match}) {
1804 ($match, $specificity) = ($region, $region->specificity)
1805 if $region->specificity > $specificity;
1806 }
1807 }
1808
1809 $match
1810}
1269 1811
1270=back 1812=back
1271
1272 1813
1273=head3 cf::map 1814=head3 cf::map
1274 1815
1275=over 4 1816=over 4
1276 1817
1279package cf::map; 1820package cf::map;
1280 1821
1281use Fcntl; 1822use Fcntl;
1282use Coro::AIO; 1823use Coro::AIO;
1283 1824
1825use overload
1826 '""' => \&as_string,
1827 fallback => 1;
1828
1284our $MAX_RESET = 3600; 1829our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1830our $DEFAULT_RESET = 3000;
1286 1831
1287sub generate_random_map { 1832sub generate_random_map {
1288 my ($path, $rmp) = @_; 1833 my ($self, $rmp) = @_;
1834
1835 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1836
1290 # mit "rum" bekleckern, nicht 1837 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1838 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1839 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1840 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1841 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1842 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1843 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1844 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1845 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1848 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1849 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1850 )
1305} 1851}
1306 1852
1307# and all this just because we cannot iterate over 1853=item cf::map->register ($regex, $prio)
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_;
1311 1854
1312 $_->change_map_light ($change) 1855Register a handler for the map path matching the given regex at the
1313 for grep $_->outdoor, values %cf::MAP; 1856givne priority (higher is better, built-in handlers have priority 0, the
1314} 1857default).
1315 1858
1316sub load_map_header($) { 1859=cut
1860
1861sub register {
1862 my (undef, $regex, $prio) = @_;
1863 my $pkg = caller;
1864
1865 push @{"$pkg\::ISA"}, __PACKAGE__;
1866
1867 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1868}
1869
1870# also paths starting with '/'
1871$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1872
1873sub thawer_merge {
1874 my ($self, $merge) = @_;
1875
1876 # we have to keep some variables in memory intact
1877 local $self->{path};
1878 local $self->{load_path};
1879
1880 $self->SUPER::thawer_merge ($merge);
1881}
1882
1883sub normalise {
1317 my ($path) = @_; 1884 my ($path, $base) = @_;
1885
1886 $path = "$path"; # make sure it's a string
1887
1888 $path =~ s/\.map$//;
1889
1890 # map plan:
1891 #
1892 # /! non-realised random map exit (special hack!)
1893 # {... are special paths that are not being touched
1894 # ?xxx/... are special absolute paths
1895 # ?random/... random maps
1896 # /... normal maps
1897 # ~user/... per-player map of a specific user
1898
1899 $path =~ s/$PATH_SEP/\//go;
1900
1901 # treat it as relative path if it starts with
1902 # something that looks reasonable
1903 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1904 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1905
1906 $base =~ s{[^/]+/?$}{};
1907 $path = "$base/$path";
1908 }
1909
1910 for ($path) {
1911 redo if s{//}{/};
1912 redo if s{/\.?/}{/};
1913 redo if s{/[^/]+/\.\./}{/};
1914 }
1915
1916 $path
1917}
1918
1919sub new_from_path {
1920 my (undef, $path, $base) = @_;
1921
1922 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1923
1924 $path = normalise $path, $base;
1925
1926 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1927 if ($path =~ $EXT_MAP{$pkg}[1]) {
1928 my $self = bless cf::map::new, $pkg;
1929 $self->{path} = $path; $self->path ($path);
1930 $self->init; # pass $1 etc.
1931 return $self;
1932 }
1933 }
1934
1935 Carp::cluck "unable to resolve path '$path' (base '$base')";
1936 ()
1937}
1938
1939sub init {
1940 my ($self) = @_;
1941
1942 $self
1943}
1944
1945sub as_string {
1946 my ($self) = @_;
1947
1948 "$self->{path}"
1949}
1950
1951# the displayed name, this is a one way mapping
1952sub visible_name {
1953 &as_string
1954}
1955
1956# the original (read-only) location
1957sub load_path {
1958 my ($self) = @_;
1959
1960 "$MAPDIR/$self->{path}.map"
1961}
1962
1963# the temporary/swap location
1964sub save_path {
1965 my ($self) = @_;
1966
1967 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1968 "$TMPDIR/$path.map"
1969}
1970
1971# the unique path, undef == no special unique path
1972sub uniq_path {
1973 my ($self) = @_;
1974
1975 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1976 "$UNIQUEDIR/$path"
1977}
1978
1979sub decay_objects {
1980 my ($self) = @_;
1981
1982 return if $self->{deny_reset};
1983
1984 $self->do_decay_objects;
1985}
1986
1987sub unlink_save {
1988 my ($self) = @_;
1989
1990 utf8::encode (my $save = $self->save_path);
1991 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1992 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1993}
1994
1995sub load_header_from($) {
1996 my ($self, $path) = @_;
1318 1997
1319 utf8::encode $path; 1998 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1999 my $f = new_from_file cf::object::thawer $path
1321 or return; 2000 or return;
1322 2001
1323 my $map = cf::map::new 2002 $self->_load_header ($f)
1324 or return; 2003 or return;
1325 2004
1326 # for better error messages only, will be overwritten later 2005 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 2006 $f->resolve_delayed_derefs;
1328 2007
1329 $map->load_header ($path) 2008 $self->{load_path} = $path;
2009
2010 1
2011}
2012
2013sub load_header_orig {
2014 my ($self) = @_;
2015
2016 $self->load_header_from ($self->load_path)
2017}
2018
2019sub load_header_temp {
2020 my ($self) = @_;
2021
2022 $self->load_header_from ($self->save_path)
2023}
2024
2025sub prepare_temp {
2026 my ($self) = @_;
2027
2028 $self->last_access ((delete $self->{last_access})
2029 || $cf::RUNTIME); #d#
2030 # safety
2031 $self->{instantiate_time} = $cf::RUNTIME
2032 if $self->{instantiate_time} > $cf::RUNTIME;
2033}
2034
2035sub prepare_orig {
2036 my ($self) = @_;
2037
2038 $self->{load_original} = 1;
2039 $self->{instantiate_time} = $cf::RUNTIME;
2040 $self->last_access ($cf::RUNTIME);
2041 $self->instantiate;
2042}
2043
2044sub load_header {
2045 my ($self) = @_;
2046
2047 if ($self->load_header_temp) {
2048 $self->prepare_temp;
2049 } else {
2050 $self->load_header_orig
1330 or return; 2051 or return;
2052 $self->prepare_orig;
2053 }
1331 2054
1332 $map->{load_path} = $path; 2055 $self->{deny_reset} = 1
2056 if $self->no_reset;
1333 2057
1334 $map 2058 $self->default_region (cf::region::find_by_path $self->{path})
2059 unless $self->default_region;
2060
2061 1
1335} 2062}
1336 2063
1337sub find; 2064sub find;
1338sub find { 2065sub find {
1339 my ($path, $origin) = @_; 2066 my ($path, $origin) = @_;
1340 2067
1341 #warn "find<$path,$origin>\n";#d# 2068 cf::cede_to_tick;
1342 2069
1343 $path = new cf::path $path, $origin && $origin->path; 2070 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2071
1346 cf::lock_wait "map_find:$key"; 2072 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 2073 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2074
1351 # do it the slow way 2075 $cf::MAP{$path} || do {
1352 my $map = $path->load_temp; 2076 my $map = new_from_path cf::map $path
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2077 or return;
1365 2078
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2079 $map->{last_save} = $cf::RUNTIME;
1378 2080
1379 Coro::cede; 2081 $map->load_header
2082 or return;
1380 2083
1381 if ($map->should_reset) { 2084 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2085 # doing this can freeze the server in a sync job, obviously
2086 #$cf::WAIT_FOR_TICK->wait;
2087 undef $guard2;
2088 undef $guard1;
1382 $map->reset; 2089 $map->reset;
1383 undef $guard;
1384 $map = find $path 2090 return find $path;
1385 or return;
1386 } 2091 }
1387 2092
1388 $cf::MAP{$key} = $map 2093 $cf::MAP{$path} = $map
1389 } 2094 }
1390} 2095}
2096
2097sub pre_load { }
2098#sub post_load { } # XS
1391 2099
1392sub load { 2100sub load {
1393 my ($self) = @_; 2101 my ($self) = @_;
1394 2102
2103 local $self->{deny_reset} = 1; # loading can take a long time
2104
1395 my $path = $self->{path}; 2105 my $path = $self->{path};
2106
2107 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2108 my $guard = cf::lock_acquire "map_data:$path";
1397 2109
2110 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2111 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2112
1400 $self->in_memory (cf::MAP_LOADING); 2113 $self->in_memory (cf::MAP_LOADING);
1401 2114
1402 $self->alloc; 2115 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2116
2117 $self->pre_load;
2118 cf::cede_to_tick;
2119
2120 my $f = new_from_file cf::object::thawer $self->{load_path};
2121 $f->skip_block;
2122 $self->_load_objects ($f)
1404 or return; 2123 or return;
1405 2124
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2125 $self->post_load_original
1407 if delete $self->{load_original}; 2126 if delete $self->{load_original};
1408 2127
1409 if (my $uniq = $path->uniq_path) { 2128 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2129 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2130 unless (aio_stat $uniq) {
2131 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2132 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2133 $self->_load_objects ($f);
2134 $f->resolve_delayed_derefs;
2135 }
1414 } 2136 }
1415 } 2137 }
1416 2138
1417 Coro::cede; 2139 $f->resolve_delayed_derefs;
1418 2140
2141 cf::cede_to_tick;
1419 # now do the right thing for maps 2142 # now do the right thing for maps
1420 $self->link_multipart_objects; 2143 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2144 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2145 unless $self->difficulty;
2146 cf::cede_to_tick;
2147
2148 unless ($self->{deny_activate}) {
2149 $self->decay_objects;
2150 $self->fix_auto_apply;
2151 $self->update_buttons;
2152 cf::cede_to_tick;
1432 $self->activate; 2153 $self->activate;
1433 } 2154 }
1434 2155
1435 Coro::cede; 2156 $self->{last_save} = $cf::RUNTIME;
2157 $self->last_access ($cf::RUNTIME);
1436 2158
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2159 $self->in_memory (cf::MAP_ACTIVE);
2160 }
2161
2162 $self->post_load;
2163}
2164
2165# customize the map for a given player, i.e.
2166# return the _real_ map. used by e.g. per-player
2167# maps to change the path to ~playername/mappath
2168sub customise_for {
2169 my ($self, $ob) = @_;
2170
2171 return find "~" . $ob->name . "/" . $self->{path}
2172 if $self->per_player;
2173
2174# return find "?party/" . $ob->name . "/" . $self->{path}
2175# if $self->per_party;
2176
2177 $self
1438} 2178}
1439 2179
1440# find and load all maps in the 3x3 area around a map 2180# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2181sub load_neighbours {
1442 my ($map) = @_; 2182 my ($map) = @_;
1443 2183
1444 my @diag; # diagonal neighbours 2184 my @neigh; # diagonal neighbours
1445 2185
1446 for (0 .. 3) { 2186 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2187 my $neigh = $map->tile_path ($_)
1448 or next; 2188 or next;
1449 $neigh = find $neigh, $map 2189 $neigh = find $neigh, $map
1450 or next; 2190 or next;
1451 $neigh->load; 2191 $neigh->load;
1452 2192
2193 # now find the diagonal neighbours
2194 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2195 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2196 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2197 }
1456 2198
1457 for (@diag) { 2199 for (grep defined $_->[0], @neigh) {
2200 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2201 my $neigh = find $path, $origin
1459 or next; 2202 or next;
1460 $neigh->load; 2203 $neigh->load;
1461 } 2204 }
1462} 2205}
1463 2206
1464sub find_sync { 2207sub find_sync {
1465 my ($path, $origin) = @_; 2208 my ($path, $origin) = @_;
1466 2209
1467 cf::sync_job { find $path, $origin } 2210 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2211 if $Coro::current == $Coro::main;
2212
2213 find $path, $origin
1468} 2214}
1469 2215
1470sub do_load_sync { 2216sub do_load_sync {
1471 my ($map) = @_; 2217 my ($map) = @_;
1472 2218
1473 cf::sync_job { $map->load }; 2219 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2220 if $Coro::current == $Coro::main;
2221
2222 $map->load;
1474} 2223}
1475 2224
1476our %MAP_PREFETCH; 2225our %MAP_PREFETCH;
2226our $MAP_PREFETCHER = undef;
2227
2228sub find_async {
2229 my ($path, $origin, $load) = @_;
2230
2231 $path = normalise $path, $origin && $origin->{path};
2232
2233 if (my $map = $cf::MAP{$path}) {
2234 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2235 }
2236
2237 $MAP_PREFETCH{$path} |= $load;
2238
1477our $MAP_PREFETCHER = Coro::async { 2239 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2240 $Coro::current->{desc} = "map prefetcher";
2241
1479 while (%MAP_PREFETCH) { 2242 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2243 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2244 if (my $map = find $k) {
2245 $map->load if $v;
2246 }
2247
1482 my $path = delete $MAP_PREFETCH{$key}; 2248 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2249 }
1488 Coro::schedule; 2250 }
2251 undef $MAP_PREFETCHER;
1489 } 2252 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2253 $MAP_PREFETCHER->prio (6);
1504 2254
1505 () 2255 ()
2256}
2257
2258# common code, used by both ->save and ->swapout
2259sub _save {
2260 my ($self) = @_;
2261
2262 $self->{last_save} = $cf::RUNTIME;
2263
2264 return unless $self->dirty;
2265
2266 my $save = $self->save_path; utf8::encode $save;
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->{load_path} = $save;
2270
2271 return if $self->{deny_save};
2272
2273 local $self->{last_access} = $self->last_access;#d#
2274
2275 cf::async {
2276 $Coro::current->{desc} = "map player save";
2277 $_->contr->save for $self->players;
2278 };
2279
2280 cf::get_slot 0.02;
2281
2282 if ($uniq) {
2283 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2284 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2285 } else {
2286 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2287 }
1506} 2288}
1507 2289
1508sub save { 2290sub save {
1509 my ($self) = @_; 2291 my ($self) = @_;
1510 2292
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2294
1513 $self->{last_save} = $cf::RUNTIME; 2295 $self->_save;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536} 2296}
1537 2297
1538sub swap_out { 2298sub swap_out {
1539 my ($self) = @_; 2299 my ($self) = @_;
1540 2300
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2301 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2302
2303 return if $self->in_memory != cf::MAP_ACTIVE;
2304 return if $self->{deny_save};
1546 return if $self->players; 2305 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549 2306
2307 # first deactivate the map and "unlink" it from the core
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->in_memory (cf::MAP_SWAPPED);
2311
2312 # then atomically save
2313 $self->_save;
2314
2315 # then free the map
1550 $self->clear; 2316 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2317}
1553 2318
1554sub reset_at { 2319sub reset_at {
1555 my ($self) = @_; 2320 my ($self) = @_;
1556 2321
1557 # TODO: safety, remove and allow resettable per-player maps 2322 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2323 return 1e99 if $self->{deny_reset};
1560 2324
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2325 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2326 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2327
1568 my ($self) = @_; 2332 my ($self) = @_;
1569 2333
1570 $self->reset_at <= $cf::RUNTIME 2334 $self->reset_at <= $cf::RUNTIME
1571} 2335}
1572 2336
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2337sub reset {
1587 my ($self) = @_; 2338 my ($self) = @_;
1588 2339
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2340 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2341
1591 return if $self->players; 2342 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2343
1594 warn "resetting map ", $self->path;#d# 2344 cf::trace "resetting map ", $self->path, "\n";
2345
2346 $self->in_memory (cf::MAP_SWAPPED);
2347
2348 # need to save uniques path
2349 unless ($self->{deny_save}) {
2350 my $uniq = $self->uniq_path; utf8::encode $uniq;
2351
2352 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2353 if $uniq;
2354 }
1595 2355
1596 delete $cf::MAP{$self->path}; 2356 delete $cf::MAP{$self->path};
1597 2357
2358 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2359 $_->clear_links_to ($self) for values %cf::MAP;
2360 $self->clear;
1599 2361
1600 $self->{path}->unlink_save; 2362 $self->unlink_save;
1601 $self->destroy; 2363 $self->destroy;
1602} 2364}
1603 2365
1604my $nuke_counter = "aaaa"; 2366my $nuke_counter = "aaaa";
1605 2367
1606sub nuke { 2368sub nuke {
1607 my ($self) = @_; 2369 my ($self) = @_;
1608 2370
2371 {
2372 my $lock = cf::lock_acquire "map_data:$self->{path}";
2373
2374 delete $cf::MAP{$self->path};
2375
2376 $self->unlink_save;
2377
2378 bless $self, "cf::map::wrap";
2379 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2380 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2381 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2382 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2383
2384 $cf::MAP{$self->path} = $self;
2385 }
2386
1612 $self->reset; # polite request, might not happen 2387 $self->reset; # polite request, might not happen
1613} 2388}
1614 2389
2390=item $maps = cf::map::tmp_maps
2391
2392Returns an arrayref with all map paths of currently instantiated and saved
2393maps. May block.
2394
2395=cut
2396
2397sub tmp_maps() {
2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise $_
2403 : ()
2404 } @{ aio_readdir $TMPDIR or [] }
2405 ]
2406}
2407
2408=item $maps = cf::map::random_maps
2409
2410Returns an arrayref with all map paths of currently instantiated and saved
2411random maps. May block.
2412
2413=cut
2414
2415sub random_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 /\.map$/
2420 ? normalise "?random/$_"
2421 : ()
2422 } @{ aio_readdir $RANDOMDIR or [] }
2423 ]
2424}
2425
1615=item cf::map::unique_maps 2426=item cf::map::unique_maps
1616 2427
1617Returns an arrayref of cf::path's of all shared maps that have 2428Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2429instantiated unique items. May block.
1619 2430
1620=cut 2431=cut
1621 2432
1622sub unique_maps() { 2433sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2434 [
1624 or return; 2435 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2436 utf8::decode $_;
1630 next if /\.pst$/; 2437 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2438 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2439 ? ()
1633 push @paths, new cf::path $_; 2440 : normalise $_
2441 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2442 ]
1635
1636 \@paths
1637} 2443}
1638 2444
1639package cf; 2445=item cf::map::static_maps
2446
2447Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2448file in the shared directory excluding F</styles> and F</editor>). May
2449block.
2450
2451=cut
2452
2453sub static_maps() {
2454 my @dirs = "";
2455 my @maps;
2456
2457 while (@dirs) {
2458 my $dir = shift @dirs;
2459
2460 next if $dir eq "/styles" || $dir eq "/editor";
2461
2462 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2463 or return;
2464
2465 for (@$files) {
2466 s/\.map$// or next;
2467 utf8::decode $_;
2468 push @maps, "$dir/$_";
2469 }
2470
2471 push @dirs, map "$dir/$_", @$dirs;
2472 }
2473
2474 \@maps
2475}
1640 2476
1641=back 2477=back
1642 2478
1643=head3 cf::object 2479=head3 cf::object
1644 2480
1648 2484
1649=over 4 2485=over 4
1650 2486
1651=item $ob->inv_recursive 2487=item $ob->inv_recursive
1652 2488
1653Returns the inventory of the object _and_ their inventories, recursively. 2489Returns the inventory of the object I<and> their inventories, recursively,
2490but I<not> the object itself.
1654 2491
1655=cut 2492=cut
1656 2493
1657sub inv_recursive_; 2494sub inv_recursive_;
1658sub inv_recursive_ { 2495sub inv_recursive_ {
1661 2498
1662sub inv_recursive { 2499sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2500 inv_recursive_ inv $_[0]
1664} 2501}
1665 2502
2503=item $ref = $ob->ref
2504
2505Creates and returns a persistent reference to an object that can be stored as a string.
2506
2507=item $ob = cf::object::deref ($refstring)
2508
2509returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2510even if the object actually exists. May block.
2511
2512=cut
2513
2514sub deref {
2515 my ($ref) = @_;
2516
2517 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2518 my ($uuid, $name) = ($1, $2);
2519 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2520 or return;
2521 $pl->ob->uuid eq $uuid
2522 or return;
2523
2524 $pl->ob
2525 } else {
2526 warn "$ref: cannot resolve object reference\n";
2527 undef
2528 }
2529}
2530
1666package cf; 2531package cf;
1667 2532
1668=back 2533=back
1669 2534
1670=head3 cf::object::player 2535=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2541Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2542can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2543dialogue with the given NPC character.
1679 2544
1680=cut 2545=cut
2546
2547our $SAY_CHANNEL = {
2548 id => "say",
2549 title => "Map",
2550 reply => "say ",
2551 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2552};
2553
2554our $CHAT_CHANNEL = {
2555 id => "chat",
2556 title => "Chat",
2557 reply => "chat ",
2558 tooltip => "Player chat and shouts, global to the server.",
2559};
1681 2560
1682# rough implementation of a future "reply" method that works 2561# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2562# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2563#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2564sub cf::object::player::reply($$$;$) {
1687 2566
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2567 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2568
1690 if ($self->{record_replies}) { 2569 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2570 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2571
1692 } else { 2572 } else {
2573 my $pl = $self->contr;
2574
2575 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2576 my $dialog = $pl->{npc_dialog};
2577 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2578
2579 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2580 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2581 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2582 }
1695 } 2583 }
2584}
2585
2586=item $object->send_msg ($channel, $msg, $color, [extra...])
2587
2588=cut
2589
2590sub cf::object::send_msg {
2591 my $pl = shift->contr
2592 or return;
2593 $pl->send_msg (@_);
1696} 2594}
1697 2595
1698=item $player_object->may ("access") 2596=item $player_object->may ("access")
1699 2597
1700Returns wether the given player is authorized to access resource "access" 2598Returns wether the given player is authorized to access resource "access"
1713 2611
1714=item $player_object->enter_link 2612=item $player_object->enter_link
1715 2613
1716Freezes the player and moves him/her to a special map (C<{link}>). 2614Freezes the player and moves him/her to a special map (C<{link}>).
1717 2615
1718The player should be reaosnably safe there for short amounts of time. You 2616The player should be reasonably safe there for short amounts of time (e.g.
1719I<MUST> call C<leave_link> as soon as possible, though. 2617for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2618though, as the player cannot control the character while it is on the link
2619map.
2620
2621Will never block.
1720 2622
1721=item $player_object->leave_link ($map, $x, $y) 2623=item $player_object->leave_link ($map, $x, $y)
1722 2624
1723Moves the player out of the specila link map onto the given map. If the 2625Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2626map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2627to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2628fails, to the emergency map position.
1727 2629
1728Might block. 2630Might block.
1729 2631
1730=cut 2632=cut
2633
2634sub link_map {
2635 unless ($LINK_MAP) {
2636 $LINK_MAP = cf::map::find "{link}"
2637 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2638 $LINK_MAP->load;
2639 }
2640
2641 $LINK_MAP
2642}
1731 2643
1732sub cf::object::player::enter_link { 2644sub cf::object::player::enter_link {
1733 my ($self) = @_; 2645 my ($self) = @_;
1734 2646
1735 $self->deactivate_recursive; 2647 $self->deactivate_recursive;
1736 2648
1737 return if $self->map == $LINK_MAP; 2649 ++$self->{_link_recursion};
2650
2651 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2652
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2653 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2654 if $self->map && $self->map->{path} ne "{link}";
1741 2655
1742 $self->enter_map ($LINK_MAP, 20, 20); 2656 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1743} 2657}
1744 2658
1745sub cf::object::player::leave_link { 2659sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2660 my ($self, $map, $x, $y) = @_;
2661
2662 return unless $self->contr->active;
1747 2663
1748 my $link_pos = delete $self->{_link_pos}; 2664 my $link_pos = delete $self->{_link_pos};
1749 2665
1750 unless ($map) { 2666 unless ($map) {
1751 # restore original map position 2667 # restore original map position
1762 ($x, $y) = (-1, -1) 2678 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y); 2679 unless (defined $x) && (defined $y);
1764 2680
1765 # use -1 or undef as default coordinates, not 0, 0 2681 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2682 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2683 if $x <= 0 && $y <= 0;
1768 2684
1769 $map->load; 2685 $map->load;
1770 $map->load_diag; 2686 $map->load_neighbours;
1771 2687
1772 return unless $self->contr->active; 2688 return unless $self->contr->active;
2689
2690 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2691 if ($self->enter_map ($map, $x, $y)) {
2692 # entering was successful
2693 delete $self->{_link_recursion};
2694 # only activate afterwards, to support waiting in hooks
1773 $self->activate_recursive; 2695 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 }, 2696 }
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2697
1791 # try to abort aborted map switching on player login :) 2698}
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808 2699
1809=item $player_object->goto ($path, $x, $y) 2700=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1810 2701
2702Moves the player to the given map-path and coordinates by first freezing
2703her, loading and preparing them map, calling the provided $check callback
2704that has to return the map if sucecssful, and then unfreezes the player on
2705the new (success) or old (failed) map position. In either case, $done will
2706be called at the end of this process.
2707
2708Note that $check will be called with a potentially non-loaded map, so if
2709it needs a loaded map it has to call C<< ->load >>.
2710
1811=cut 2711=cut
2712
2713our $GOTOGEN;
1812 2714
1813sub cf::object::player::goto { 2715sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2716 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2717
1816 $path = new cf::path $path; 2718 if ($self->{_link_recursion} >= $MAX_LINKS) {
2719 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2720 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2721 ($path, $x, $y) = @$EMERGENCY_POSITION;
2722 }
2723
2724 # do generation counting so two concurrent goto's will be executed in-order
2725 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2726
1818 $self->enter_link; 2727 $self->enter_link;
1819 2728
1820 (async { 2729 (async {
1821 my $map = cf::map::find $path->as_string; 2730 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2731
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2732 # *tag paths override both path and x|y
2733 if ($path =~ /^\*(.*)$/) {
2734 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2735 my $ob = $obs[rand @obs];
2736
2737 # see if we actually can go there
2738 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2739 $ob = $obs[rand @obs];
2740 } else {
2741 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2742 }
2743 # else put us there anyways for now #d#
2744
2745 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2746 } else {
2747 ($path, $x, $y) = (undef, undef, undef);
2748 }
2749 }
2750
2751 my $map = eval {
2752 my $map = defined $path ? cf::map::find $path : undef;
2753
1825# if $map; 2754 if ($map) {
1826 2755 $map = $map->customise_for ($self);
2756 $map = $check->($map, $x, $y, $self) if $check && $map;
2757 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2758 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
1828 2760
2761 $map
2762 };
2763
2764 if ($@) {
2765 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2766 LOG llevError | logBacktrace, Carp::longmess $@;
2767 }
2768
2769 if ($gen == $self->{_goto_generation}) {
2770 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2771 $self->leave_link ($map, $x, $y);
2772 }
2773
2774 $done->($self) if $done;
1830 })->prio (1); 2775 })->prio (1);
1831} 2776}
1832 2777
1833=item $player_object->enter_exit ($exit_object) 2778=item $player_object->enter_exit ($exit_object)
1834 2779
1836 2781
1837sub parse_random_map_params { 2782sub parse_random_map_params {
1838 my ($spec) = @_; 2783 my ($spec) = @_;
1839 2784
1840 my $rmp = { # defaults 2785 my $rmp = { # defaults
1841 xsize => 10, 2786 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2787 ysize => (cf::rndm 15, 40),
2788 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2789 #layout => string,
1843 }; 2790 };
1844 2791
1845 for (split /\n/, $spec) { 2792 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2793 my ($k, $v) = split /\s+/, $_, 2;
1847 2794
1859 # that depends on the exit object 2806 # that depends on the exit object
1860 2807
1861 my $rmp = parse_random_map_params $exit->msg; 2808 my $rmp = parse_random_map_params $exit->msg;
1862 2809
1863 if ($exit->map) { 2810 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2811 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2812 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2813 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2814 $rmp->{origin_y} = $exit->y;
2815
2816 $exit->map->touch;
1868 } 2817 }
1869 2818
1870 $rmp->{random_seed} ||= $exit->random_seed; 2819 $rmp->{random_seed} ||= $exit->random_seed;
1871 2820
1872 my $data = cf::to_json $rmp; 2821 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2822 my $md5 = Digest::MD5::md5_hex $data;
2823 my $meta = "$RANDOMDIR/$md5.meta";
1874 2824
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2825 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2826 aio_write $fh, 0, (length $data), $data, 0;
2827 undef $fh;
2828 aio_rename "$meta~", $meta;
1877 2829
2830 my $slaying = "?random/$md5";
2831
2832 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2833 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2834 $exit->msg (undef);
2835 }
1880 } 2836 }
1881} 2837}
1882 2838
1883sub cf::object::player::enter_exit { 2839sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2840 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2842 return unless $self->type == cf::PLAYER;
1887 2843
1888 $self->enter_link; 2844 $self->enter_link;
1889 2845
1890 (async { 2846 (async {
1891 $self->deactivate_recursive; # just to be sure 2847 $Coro::current->{desc} = "enter_exit";
2848
1892 unless (eval { 2849 unless (eval {
2850 $self->deactivate_recursive; # just to be sure
2851
2852 # random map handling
2853 {
2854 my $guard = cf::lock_acquire "exit_prepare:$exit";
2855
1893 prepare_random_map $exit 2856 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2857 if $exit->slaying eq "/!";
2858 }
1895 2859
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2860 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2861 my $x = $exit->stats->hp;
2862 my $y = $exit->stats->sp;
1898 2863
2864 $self->goto ($map, $x, $y);
2865
2866 # if exit is damned, update players death & WoR home-position
2867 $self->contr->savebed ($map, $x, $y)
2868 if $exit->flag (cf::FLAG_DAMNED);
2869
1899 1; 2870 1
1900 }) { 2871 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2872 $self->message ("Something went wrong deep within the deliantra server. "
1902 . "I'll try to bring you back to the map you were before. " 2873 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2874 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2875 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2876
1906 warn "ERROR in enter_exit: $@"; 2877 error "ERROR in enter_exit: $@";
1907 $self->leave_link; 2878 $self->leave_link;
1908 } 2879 }
1909 })->prio (1); 2880 })->prio (1);
1910} 2881}
1911 2882
1922 2893
1923sub cf::client::send_drawinfo { 2894sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2895 my ($self, $text, $flags) = @_;
1925 2896
1926 utf8::encode $text; 2897 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2898 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2899}
1929 2900
2901=item $client->send_big_packet ($pkt)
2902
2903Like C<send_packet>, but tries to compress large packets, and fragments
2904them as required.
2905
2906=cut
2907
2908our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2909
2910sub cf::client::send_big_packet {
2911 my ($self, $pkt) = @_;
2912
2913 # try lzf for large packets
2914 $pkt = "lzf " . Compress::LZF::compress $pkt
2915 if 1024 <= length $pkt and $self->{can_lzf};
2916
2917 # split very large packets
2918 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2919 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2920 $pkt = "frag";
2921 }
2922
2923 $self->send_packet ($pkt);
2924}
2925
2926=item $client->send_msg ($channel, $msg, $color, [extra...])
2927
2928Send a drawinfo or msg packet to the client, formatting the msg for the
2929client if neccessary. C<$type> should be a string identifying the type of
2930the message, with C<log> being the default. If C<$color> is negative, suppress
2931the message unless the client supports the msg packet.
2932
2933=cut
2934
2935# non-persistent channels (usually the info channel)
2936our %CHANNEL = (
2937 "c/motd" => {
2938 id => "infobox",
2939 title => "MOTD",
2940 reply => undef,
2941 tooltip => "The message of the day",
2942 },
2943 "c/identify" => {
2944 id => "infobox",
2945 title => "Identify",
2946 reply => undef,
2947 tooltip => "Items recently identified",
2948 },
2949 "c/examine" => {
2950 id => "infobox",
2951 title => "Examine",
2952 reply => undef,
2953 tooltip => "Signs and other items you examined",
2954 },
2955 "c/shopinfo" => {
2956 id => "infobox",
2957 title => "Shop Info",
2958 reply => undef,
2959 tooltip => "What your bargaining skill tells you about the shop",
2960 },
2961 "c/book" => {
2962 id => "infobox",
2963 title => "Book",
2964 reply => undef,
2965 tooltip => "The contents of a note or book",
2966 },
2967 "c/lookat" => {
2968 id => "infobox",
2969 title => "Look",
2970 reply => undef,
2971 tooltip => "What you saw there",
2972 },
2973 "c/who" => {
2974 id => "infobox",
2975 title => "Players",
2976 reply => undef,
2977 tooltip => "Shows players who are currently online",
2978 },
2979 "c/body" => {
2980 id => "infobox",
2981 title => "Body Parts",
2982 reply => undef,
2983 tooltip => "Shows which body parts you posess and are available",
2984 },
2985 "c/statistics" => {
2986 id => "infobox",
2987 title => "Statistics",
2988 reply => undef,
2989 tooltip => "Shows your primary statistics",
2990 },
2991 "c/skills" => {
2992 id => "infobox",
2993 title => "Skills",
2994 reply => undef,
2995 tooltip => "Shows your experience per skill and item power",
2996 },
2997 "c/shopitems" => {
2998 id => "infobox",
2999 title => "Shop Items",
3000 reply => undef,
3001 tooltip => "Shows the items currently for sale in this shop",
3002 },
3003 "c/resistances" => {
3004 id => "infobox",
3005 title => "Resistances",
3006 reply => undef,
3007 tooltip => "Shows your resistances",
3008 },
3009 "c/pets" => {
3010 id => "infobox",
3011 title => "Pets",
3012 reply => undef,
3013 tooltip => "Shows information abotu your pets/a specific pet",
3014 },
3015 "c/perceiveself" => {
3016 id => "infobox",
3017 title => "Perceive Self",
3018 reply => undef,
3019 tooltip => "You gained detailed knowledge about yourself",
3020 },
3021 "c/uptime" => {
3022 id => "infobox",
3023 title => "Uptime",
3024 reply => undef,
3025 tooltip => "How long the server has been running since last restart",
3026 },
3027 "c/mapinfo" => {
3028 id => "infobox",
3029 title => "Map Info",
3030 reply => undef,
3031 tooltip => "Information related to the maps",
3032 },
3033 "c/party" => {
3034 id => "party",
3035 title => "Party",
3036 reply => "gsay ",
3037 tooltip => "Messages and chat related to your party",
3038 },
3039 "c/death" => {
3040 id => "death",
3041 title => "Death",
3042 reply => undef,
3043 tooltip => "Reason for and more info about your most recent death",
3044 },
3045 "c/say" => $SAY_CHANNEL,
3046 "c/chat" => $CHAT_CHANNEL,
3047);
3048
3049sub cf::client::send_msg {
3050 my ($self, $channel, $msg, $color, @extra) = @_;
3051
3052 $msg = $self->pl->expand_cfpod ($msg)
3053 unless $color & cf::NDI_VERBATIM;
3054
3055 $color &= cf::NDI_CLIENT_MASK; # just in case...
3056
3057 # check predefined channels, for the benefit of C
3058 if ($CHANNEL{$channel}) {
3059 $channel = $CHANNEL{$channel};
3060
3061 $self->ext_msg (channel_info => $channel);
3062 $channel = $channel->{id};
3063
3064 } elsif (ref $channel) {
3065 # send meta info to client, if not yet sent
3066 unless (exists $self->{channel}{$channel->{id}}) {
3067 $self->{channel}{$channel->{id}} = $channel;
3068 $self->ext_msg (channel_info => $channel);
3069 }
3070
3071 $channel = $channel->{id};
3072 }
3073
3074 return unless @extra || length $msg;
3075
3076 # default colour, mask it out
3077 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3078 if $color & cf::NDI_DEF;
3079
3080 my $pkt = "msg "
3081 . $self->{json_coder}->encode (
3082 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3083 );
3084
3085 $self->send_big_packet ($pkt);
3086}
3087
3088=item $client->ext_msg ($type, @msg)
3089
3090Sends an ext event to the client.
3091
3092=cut
3093
3094sub cf::client::ext_msg($$@) {
3095 my ($self, $type, @msg) = @_;
3096
3097 if ($self->extcmd == 2) {
3098 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3099 } elsif ($self->extcmd == 1) { # TODO: remove
3100 push @msg, msgtype => "event_$type";
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
3104
3105=item $client->ext_reply ($msgid, @msg)
3106
3107Sends an ext reply to the client.
3108
3109=cut
3110
3111sub cf::client::ext_reply($$@) {
3112 my ($self, $id, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3116 } elsif ($self->extcmd == 1) {
3117 #TODO: version 1, remove
3118 unshift @msg, msgtype => "reply", msgid => $id;
3119 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3120 }
3121}
1930 3122
1931=item $success = $client->query ($flags, "text", \&cb) 3123=item $success = $client->query ($flags, "text", \&cb)
1932 3124
1933Queues a query to the client, calling the given callback with 3125Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3127C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 3128
1937Queries can fail, so check the return code. Or don't, as queries will become 3129Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 3130become reliable at some point in the future.
1939 3131
1940=cut 3132=cut
1941 3133
1942sub cf::client::query { 3134sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 3135 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 3143 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 3145
1954 $self->send_packet ($self->{query_queue}[0][0]) 3146 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 3147 if @{ $self->{query_queue} } == 1;
3148
3149 1
1956} 3150}
1957 3151
1958cf::client->attach ( 3152cf::client->attach (
3153 on_connect => sub {
3154 my ($ns) = @_;
3155
3156 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3157 },
1959 on_reply => sub { 3158 on_reply => sub {
1960 my ($ns, $msg) = @_; 3159 my ($ns, $msg) = @_;
1961 3160
1962 # this weird shuffling is so that direct followup queries 3161 # this weird shuffling is so that direct followup queries
1963 # get handled first 3162 # get handled first
1964 my $queue = delete $ns->{query_queue} 3163 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3164 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3165
1967 (shift @$queue)->[1]->($msg); 3166 (shift @$queue)->[1]->($msg);
3167 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3168
1969 push @{ $ns->{query_queue} }, @$queue; 3169 push @{ $ns->{query_queue} }, @$queue;
1970 3170
1971 if (@{ $ns->{query_queue} } == @$queue) { 3171 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3172 if (@$queue) {
1974 } else { 3174 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3175 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3176 }
1977 } 3177 }
1978 }, 3178 },
3179 on_exticmd => sub {
3180 my ($ns, $buf) = @_;
3181
3182 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3183
3184 if (ref $msg) {
3185 my ($type, $reply, @payload) =
3186 "ARRAY" eq ref $msg
3187 ? @$msg
3188 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3189
3190 my @reply;
3191
3192 if (my $cb = $EXTICMD{$type}) {
3193 @reply = $cb->($ns, @payload);
3194 }
3195
3196 $ns->ext_reply ($reply, @reply)
3197 if $reply;
3198
3199 } else {
3200 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3201 }
3202
3203 cf::override;
3204 },
1979); 3205);
1980 3206
1981=item $client->async (\&cb) 3207=item $client->async (\&cb)
1982 3208
1983Create a new coroutine, running the specified callback. The coroutine will 3209Create a new coroutine, running the specified callback. The coroutine will
1999 3225
2000 $coro 3226 $coro
2001} 3227}
2002 3228
2003cf::client->attach ( 3229cf::client->attach (
2004 on_destroy => sub { 3230 on_client_destroy => sub {
2005 my ($ns) = @_; 3231 my ($ns) = @_;
2006 3232
2007 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3233 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2008 }, 3234 },
2009); 3235);
2024our $safe = new Safe "safe"; 3250our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3251our $safe_hole = new Safe::Hole;
2026 3252
2027$SIG{FPE} = 'IGNORE'; 3253$SIG{FPE} = 'IGNORE';
2028 3254
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3255$safe->permit_only (Opcode::opset qw(
3256 :base_core :base_mem :base_orig :base_math :base_loop
3257 grepstart grepwhile mapstart mapwhile
3258 sort time
3259));
2030 3260
2031# here we export the classes and methods available to script code 3261# here we export the classes and methods available to script code
2032 3262
2033=pod 3263=pod
2034 3264
2035The following fucntions and emthods are available within a safe environment: 3265The following functions and methods are available within a safe environment:
2036 3266
2037 cf::object contr pay_amount pay_player map 3267 cf::object
3268 contr pay_amount pay_player map x y force_find force_add destroy
3269 insert remove name archname title slaying race decrease split
3270 value
3271
2038 cf::object::player player 3272 cf::object::player
2039 cf::player peaceful 3273 player
2040 cf::map trigger 3274
3275 cf::player
3276 peaceful
3277
3278 cf::map
3279 trigger
2041 3280
2042=cut 3281=cut
2043 3282
2044for ( 3283for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3284 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3285 insert remove inv nrof name archname title slaying race
3286 decrease split destroy change_exp value msg lore send_msg)],
2046 ["cf::object::player" => qw(player)], 3287 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3288 ["cf::player" => qw(peaceful send_msg)],
2048 ["cf::map" => qw(trigger)], 3289 ["cf::map" => qw(trigger)],
2049) { 3290) {
2050 no strict 'refs';
2051 my ($pkg, @funs) = @$_; 3291 my ($pkg, @funs) = @$_;
2052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3292 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2053 for @funs; 3293 for @funs;
2054} 3294}
2055 3295
2070 3310
2071 my $qcode = $code; 3311 my $qcode = $code;
2072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3312 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2073 $qcode =~ s/\n/\\n/g; 3313 $qcode =~ s/\n/\\n/g;
2074 3314
3315 %vars = (_dummy => 0) unless %vars;
3316
3317 my @res;
2075 local $_; 3318 local $_;
2076 local @safe::cf::_safe_eval_args = values %vars;
2077 3319
2078 my $eval = 3320 my $eval =
2079 "do {\n" 3321 "do {\n"
2080 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3322 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2081 . "#line 0 \"{$qcode}\"\n" 3323 . "#line 0 \"{$qcode}\"\n"
2082 . $code 3324 . $code
2083 . "\n}" 3325 . "\n}"
2084 ; 3326 ;
2085 3327
3328 if ($CFG{safe_eval}) {
2086 sub_generation_inc; 3329 sub_generation_inc;
3330 local @safe::cf::_safe_eval_args = values %vars;
2087 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3331 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2088 sub_generation_inc; 3332 sub_generation_inc;
3333 } else {
3334 local @cf::_safe_eval_args = values %vars;
3335 @res = wantarray ? eval eval : scalar eval $eval;
3336 }
2089 3337
2090 if ($@) { 3338 if ($@) {
2091 warn "$@"; 3339 warn "$@",
2092 warn "while executing safe code '$code'\n"; 3340 "while executing safe code '$code'\n",
2093 warn "with arguments " . (join " ", %vars) . "\n"; 3341 "with arguments " . (join " ", %vars) . "\n";
2094 } 3342 }
2095 3343
2096 wantarray ? @res : $res[0] 3344 wantarray ? @res : $res[0]
2097} 3345}
2098 3346
2112=cut 3360=cut
2113 3361
2114sub register_script_function { 3362sub register_script_function {
2115 my ($fun, $cb) = @_; 3363 my ($fun, $cb) = @_;
2116 3364
2117 no strict 'refs'; 3365 $fun = "safe::$fun" if $CFG{safe_eval};
2118 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3366 *$fun = $safe_hole->wrap ($cb);
2119} 3367}
2120 3368
2121=back 3369=back
2122 3370
2123=cut 3371=cut
2124 3372
2125############################################################################# 3373#############################################################################
3374# the server's init and main functions
2126 3375
2127=head2 EXTENSION DATABASE SUPPORT 3376sub load_facedata($) {
3377 my ($path) = @_;
2128 3378
2129Crossfire maintains a very simple database for extension use. It can 3379 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3380 # for this (global event?)
2131excludes objects. 3381 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3382
2133The parameter C<$family> should best start with the name of the extension 3383 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3384
2136=over 4 3385 trace "loading facedata from $path\n";
2137 3386
2138=item $hashref = cf::db_get $family 3387 0 < aio_load $path, my $facedata
3388 or die "$path: $!";
2139 3389
2140Return a hashref for use by the extension C<$family>, which can be 3390 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3391
2144=item $value = cf::db_get $family => $key 3392 $facedata->{version} == 2
3393 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3394
2146Returns a single value from the database 3395 # patch in the exptable
2147 3396 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2148=item cf::db_put $family => $hashref 3397 $facedata->{resource}{"res/exp_table"} = {
2149 3398 type => FT_RSRC,
2150Stores the given family hashref into the database. Updates are delayed, if 3399 data => $exp_table,
2151you want the data to be synced to disk immediately, use C<cf::db_sync>. 3400 hash => (Digest::MD5::md5 $exp_table),
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3401 };
3402 cf::cede_to_tick;
2199 3403
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3404 {
3405 my $faces = $facedata->{faceinfo};
2204 3406
2205 sub db_get($;$) { 3407 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3408 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3409
2211 sub db_put($$;$) { 3410 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3411 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3412 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2214 } else { 3413 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3414
2220 cf::global->attach ( 3415 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3416 }
2225 );
2226}
2227 3417
2228############################################################################# 3418 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3419 next unless $info->{smooth};
2230 3420
2231sub cfg_load { 3421 my $idx = cf::face::find $face
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3422 or next;
2233 or return;
2234 3423
2235 local $/; 3424 if (my $smooth = cf::face::find $info->{smooth}) {
3425 cf::face::set_smooth $idx, $smooth;
3426 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3427 } else {
3428 error "smooth face '$info->{smooth}' not found for face '$face'";
3429 }
3430
3431 cf::cede_to_tick;
3432 }
3433 }
3434
3435 {
3436 my $anims = $facedata->{animinfo};
3437
3438 while (my ($anim, $info) = each %$anims) {
3439 cf::anim::set $anim, $info->{frames}, $info->{facings};
3440 cf::cede_to_tick;
3441 }
3442
3443 cf::anim::invalidate_all; # d'oh
3444 }
3445
3446 {
3447 my $res = $facedata->{resource};
3448
3449 while (my ($name, $info) = each %$res) {
3450 if (defined $info->{type}) {
3451 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3452
3453 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3454 cf::face::set_type $idx, $info->{type};
3455 } else {
3456 $RESOURCE{$name} = $info; # unused
3457 }
3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3464
3465 1
3466}
3467
3468register_exticmd fx_want => sub {
3469 my ($ns, $want) = @_;
3470
3471 while (my ($k, $v) = each %$want) {
3472 $ns->fx_want ($k, $v);
3473 }
3474};
3475
3476sub load_resource_file($) {
3477 my $guard = lock_acquire "load_resource_file";
3478
3479 my $status = load_resource_file_ $_[0];
3480 get_slot 0.1, 100;
3481 cf::arch::commit_load;
3482
3483 $status
3484}
3485
3486sub reload_regions {
3487 # HACK to clear player env face cache, we need some signal framework
3488 # for this (global event?)
3489 %ext::player_env::MUSIC_FACE_CACHE = ();
3490
3491 load_resource_file "$MAPDIR/regions"
3492 or die "unable to load regions file\n";
3493
3494 for (cf::region::list) {
3495 $_->{match} = qr/$_->{match}/
3496 if exists $_->{match};
3497 }
3498}
3499
3500sub reload_facedata {
3501 load_facedata "$DATADIR/facedata"
3502 or die "unable to load facedata\n";
3503}
3504
3505sub reload_archetypes {
3506 load_resource_file "$DATADIR/archetypes"
3507 or die "unable to load archetypes\n";
3508}
3509
3510sub reload_treasures {
3511 load_resource_file "$DATADIR/treasures"
3512 or die "unable to load treasurelists\n";
3513}
3514
3515sub reload_sound {
3516 trace "loading sound config from $DATADIR/sound\n";
3517
3518 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3519 or die "$DATADIR/sound $!";
3520
3521 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3522
3523 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3524 my $sound = $soundconf->{compat}[$_]
3525 or next;
3526
3527 my $face = cf::face::find "sound/$sound->[1]";
3528 cf::sound::set $sound->[0] => $face;
3529 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3530 }
3531
3532 while (my ($k, $v) = each %{$soundconf->{event}}) {
3533 my $face = cf::face::find "sound/$v";
3534 cf::sound::set $k => $face;
3535 }
3536}
3537
3538sub reload_resources {
3539 trace "reloading resource files...\n";
3540
3541 reload_exp_table;
3542 reload_materials;
3543 reload_facedata;
3544 reload_sound;
3545 reload_archetypes;
3546 reload_regions;
3547 reload_treasures;
3548
3549 trace "finished reloading resource files\n";
3550}
3551
3552sub reload_config {
3553 trace "reloading config file...\n";
3554
3555 0 < aio_load "$CONFDIR/config", my $config
3556 or die "$CONFDIR/config: $!";
3557
3558 utf8::decode $config;
3559
3560 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
2236 *CFG = YAML::Syck::Load <$fh>; 3561 *CFG = YAML::XS::Load $config;
2237 3562
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3563 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2239 3564
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3565 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3566 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242 3567
2243 if (exists $CFG{mlockall}) { 3568 if (exists $CFG{mlockall}) {
2247 }; 3572 };
2248 warn $@ if $@; 3573 warn $@ if $@;
2249 } 3574 }
2250} 3575}
2251 3576
3577sub pidfile() {
3578 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3579 or die "$PIDFILE: $!";
3580 flock $fh, &Fcntl::LOCK_EX
3581 or die "$PIDFILE: flock: $!";
3582 $fh
3583}
3584
3585# make sure only one server instance is running at any one time
3586sub atomic {
3587 my $fh = pidfile;
3588
3589 my $pid = <$fh>;
3590 kill 9, $pid if $pid > 0;
3591
3592 seek $fh, 0, 0;
3593 print $fh $$;
3594}
3595
3596sub main_loop {
3597 trace "EV::loop starting\n";
3598 if (1) {
3599 EV::loop;
3600 }
3601 trace "EV::loop returned\n";
3602 goto &main_loop unless $REALLY_UNLOOP;
3603}
3604
2252sub main { 3605sub main {
3606 cf::init_globals; # initialise logging
3607
3608 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3609 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3610 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3611 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3612
3613 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3614
2253 # we must not ever block the main coroutine 3615 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3616 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3617 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3618 (async {
3619 $Coro::current->{desc} = "IDLE BUG HANDLER";
3620 EV::loop EV::LOOP_ONESHOT;
3621 })->prio (Coro::PRIO_MAX);
2257 }; 3622 };
2258 3623
2259 cfg_load; 3624 evthread_start IO::AIO::poll_fileno;
2260 db_load; 3625
3626 cf::sync_job {
3627 cf::incloader::init ();
3628
3629 cf::init_anim;
3630 cf::init_attackmess;
3631 cf::init_dynamic;
3632
3633 cf::load_settings;
3634
3635 reload_resources;
3636 reload_config;
3637 db_init;
3638
3639 cf::init_uuid;
3640 cf::init_signals;
3641 cf::init_skills;
3642
3643 cf::init_beforeplay;
3644
3645 atomic;
3646
2261 load_extensions; 3647 load_extensions;
2262 Event::loop; 3648
3649 utime time, time, $RUNTIMEFILE;
3650
3651 # no (long-running) fork's whatsoever before this point(!)
3652 use POSIX ();
3653 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3654
3655 (pop @POST_INIT)->(0) while @POST_INIT;
3656 };
3657
3658 cf::object::thawer::errors_are_fatal 0;
3659 info "parse errors in files are no longer fatal from this point on.\n";
3660
3661 my $free_main; $free_main = EV::idle sub {
3662 undef $free_main;
3663 undef &main; # free gobs of memory :)
3664 };
3665
3666 goto &main_loop;
2263} 3667}
2264 3668
2265############################################################################# 3669#############################################################################
2266# initialisation and cleanup 3670# initialisation and cleanup
2267 3671
2268# install some emergency cleanup handlers 3672# install some emergency cleanup handlers
2269BEGIN { 3673BEGIN {
3674 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3675 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3676 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3677 cf::cleanup "SIG$signal";
2276 },
2277 ); 3678 };
3679 }
3680}
3681
3682sub write_runtime_sync {
3683 my $t0 = AE::time;
3684
3685 # first touch the runtime file to show we are still running:
3686 # the fsync below can take a very very long time.
3687
3688 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3689
3690 my $guard = cf::lock_acquire "write_runtime";
3691
3692 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3693 or return;
3694
3695 my $value = $cf::RUNTIME + 90 + 10;
3696 # 10 is the runtime save interval, for a monotonic clock
3697 # 60 allows for the watchdog to kill the server.
3698
3699 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3700 and return;
3701
3702 # always fsync - this file is important
3703 aio_fsync $fh
3704 and return;
3705
3706 # touch it again to show we are up-to-date
3707 aio_utime $fh, undef, undef;
3708
3709 close $fh
3710 or return;
3711
3712 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3713 and return;
3714
3715 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3716
2278 } 3717 1
3718}
3719
3720our $uuid_lock;
3721our $uuid_skip;
3722
3723sub write_uuid_sync($) {
3724 $uuid_skip ||= $_[0];
3725
3726 return if $uuid_lock;
3727 local $uuid_lock = 1;
3728
3729 my $uuid = "$LOCALDIR/uuid";
3730
3731 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3732 or return;
3733
3734 my $value = uuid_seq uuid_cur;
3735
3736 unless ($value) {
3737 info "cowardly refusing to write zero uuid value!\n";
3738 return;
3739 }
3740
3741 my $value = uuid_str $value + $uuid_skip;
3742 $uuid_skip = 0;
3743
3744 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3745 and return;
3746
3747 # always fsync - this file is important
3748 aio_fsync $fh
3749 and return;
3750
3751 close $fh
3752 or return;
3753
3754 aio_rename "$uuid~", $uuid
3755 and return;
3756
3757 trace "uuid file written ($value).\n";
3758
3759 1
3760
3761}
3762
3763sub write_uuid($$) {
3764 my ($skip, $sync) = @_;
3765
3766 $sync ? write_uuid_sync $skip
3767 : async { write_uuid_sync $skip };
2279} 3768}
2280 3769
2281sub emergency_save() { 3770sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3771 my $freeze_guard = cf::freeze_mainloop;
2283 3772
2284 warn "enter emergency perl save\n"; 3773 info "emergency_perl_save: enter\n";
3774
3775 # this is a trade-off: we want to be very quick here, so
3776 # save all maps without fsync, and later call a global sync
3777 # (which in turn might be very very slow)
3778 local $USE_FSYNC = 0;
2285 3779
2286 cf::sync_job { 3780 cf::sync_job {
3781 cf::write_runtime_sync; # external watchdog should not bark
3782
2287 # use a peculiar iteration method to avoid tripping on perl 3783 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3784 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3785 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3786 info "emergency_perl_save: begin player save\n";
2291 for my $login (keys %cf::PLAYER) { 3787 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3788 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3789 $pl->valid or next;
3790 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3791 $pl->save;
2295 } 3792 }
2296 warn "end emergency player save\n"; 3793 info "emergency_perl_save: end player save\n";
2297 3794
2298 warn "begin emergency map save\n"; 3795 cf::write_runtime_sync; # external watchdog should not bark
3796
3797 info "emergency_perl_save: begin map save\n";
2299 for my $path (keys %cf::MAP) { 3798 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next; 3799 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3800 $map->valid or next;
2302 $map->save; 3801 $map->save;
2303 } 3802 }
2304 warn "end emergency map save\n"; 3803 info "emergency_perl_save: end map save\n";
3804
3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin database checkpoint\n";
3808 BDB::db_env_txn_checkpoint $DB_ENV;
3809 info "emergency_perl_save: end database checkpoint\n";
3810
3811 info "emergency_perl_save: begin write uuid\n";
3812 write_uuid_sync 1;
3813 info "emergency_perl_save: end write uuid\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 trace "emergency_perl_save: syncing database to disk";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819
3820 info "emergency_perl_save: starting sync\n";
3821 IO::AIO::aio_sync sub {
3822 info "emergency_perl_save: finished sync\n";
3823 };
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: flushing outstanding aio requests";
3828 while (IO::AIO::nreqs || BDB::nreqs) {
3829 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3830 }
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
2305 }; 3833 };
2306 3834
2307 warn "leave emergency perl save\n"; 3835 info "emergency_perl_save: leave\n";
2308} 3836}
2309 3837
3838sub post_cleanup {
3839 my ($make_core) = @_;
3840
3841 IO::AIO::flush;
3842
3843 error Carp::longmess "post_cleanup backtrace"
3844 if $make_core;
3845
3846 my $fh = pidfile;
3847 unlink $PIDFILE if <$fh> == $$;
3848}
3849
3850# a safer delete_package, copied from Symbol
3851sub clear_package($) {
3852 my $pkg = shift;
3853
3854 # expand to full symbol table name if needed
3855 unless ($pkg =~ /^main::.*::$/) {
3856 $pkg = "main$pkg" if $pkg =~ /^::/;
3857 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3858 $pkg .= '::' unless $pkg =~ /::$/;
3859 }
3860
3861 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3862 my $stem_symtab = *{$stem}{HASH};
3863
3864 defined $stem_symtab and exists $stem_symtab->{$leaf}
3865 or return;
3866
3867 # clear all symbols
3868 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3869 for my $name (keys %$leaf_symtab) {
3870 _gv_clear *{"$pkg$name"};
3871# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3872 }
3873}
3874
2310sub reload() { 3875sub do_reload_perl() {
2311 # can/must only be called in main 3876 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3877 unless (in_main) {
2313 warn "can only reload from main coroutine\n"; 3878 error "can only reload from main coroutine";
2314 return; 3879 return;
2315 } 3880 }
2316 3881
3882 return if $RELOAD++;
3883
3884 my $t1 = AE::time;
3885
3886 while ($RELOAD) {
3887 cf::get_slot 0.1, -1, "reload_perl";
2317 warn "reloading..."; 3888 info "reloading...";
2318 3889
2319 warn "freezing server"; 3890 trace "entering sync_job";
2320 my $guard = freeze_mainloop; 3891
3892 cf::sync_job {
2321 cf::emergency_save; 3893 #cf::emergency_save;
2322 3894
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved
2329
2330 warn "cancel all watchers";
2331 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 }
2334
2335 warn "cancel all extension coros"; 3895 trace "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 3896 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 3897 %EXT_CORO = ();
2338 3898
2339 warn "remove commands"; 3899 trace "removing commands";
2340 %COMMAND = (); 3900 %COMMAND = ();
2341 3901
2342 warn "remove ext commands"; 3902 trace "removing ext/exti commands";
2343 %EXTCMD = (); 3903 %EXTCMD = ();
3904 %EXTICMD = ();
2344 3905
2345 warn "unload/nuke all extensions"; 3906 trace "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 3907 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 3908 trace "... unloading $pkg";
2348 3909
2349 if (my $cb = $pkg->can ("unload")) { 3910 if (my $cb = $pkg->can ("unload")) {
2350 eval { 3911 eval {
2351 $cb->($pkg); 3912 $cb->($pkg);
2352 1 3913 1
2353 } or warn "$pkg unloaded, but with errors: $@"; 3914 } or error "$pkg unloaded, but with errors: $@";
3915 }
3916
3917 trace "... clearing $pkg";
3918 clear_package $pkg;
2354 } 3919 }
2355 3920
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
2360 warn "unload all perl modules loaded from $LIBDIR"; 3921 trace "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 3922 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3923 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 3924
2364 warn "removing <$k>"; 3925 trace "... unloading $k";
2365 delete $INC{$k}; 3926 delete $INC{$k};
2366 3927
2367 $k =~ s/\.pm$//; 3928 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 3929 $k =~ s/\//::/g;
2369 3930
2370 if (my $cb = $k->can ("unload_module")) { 3931 if (my $cb = $k->can ("unload_module")) {
2371 $cb->(); 3932 $cb->();
3933 }
3934
3935 clear_package $k;
2372 } 3936 }
2373 3937
2374 Symbol::delete_package $k;
2375 }
2376
2377 warn "get rid of safe::, as good as possible"; 3938 trace "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3939 clear_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3940 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3941
2381 warn "unload cf.pm \"a bit\""; 3942 trace "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3943 delete $INC{"cf.pm"};
3944 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2383 3945
2384 # don't, removes xs symbols, too, 3946 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3947 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3948 #clear_package __PACKAGE__;
2387 3949
3950 info "unload completed, starting to reload now";
3951
2388 warn "reloading cf.pm"; 3952 trace "reloading cf.pm";
2389 require cf; 3953 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3954 cf::_connect_to_perl_1;
2391 3955
2392 warn "load config and database again"; 3956 trace "loading config and database again";
2393 cf::cfg_load; 3957 cf::reload_config;
2394 cf::db_load;
2395 3958
2396 warn "load extensions"; 3959 trace "loading extensions";
2397 cf::load_extensions; 3960 cf::load_extensions;
2398 3961
3962 if ($REATTACH_ON_RELOAD) {
2399 warn "reattach attachments to objects/players"; 3963 trace "reattaching attachments to objects/players";
2400 _global_reattach; 3964 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3965 trace "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3966 reattach $_ for values %MAP;
3967 trace "reattaching attachments to players";
3968 reattach $_ for values %PLAYER;
3969 }
3970
3971 trace "running post_init jobs";
3972 (pop @POST_INIT)->(1) while @POST_INIT;
3973
3974 trace "leaving sync_job";
3975
3976 1
3977 } or do {
3978 error $@;
3979 cf::cleanup "error while reloading, exiting.";
3980 };
3981
3982 info "reloaded";
3983 --$RELOAD;
3984 }
3985
3986 $t1 = AE::time - $t1;
3987 info "reload completed in ${t1}s\n";
3988};
3989
3990our $RELOAD_WATCHER; # used only during reload
3991
3992sub reload_perl() {
3993 # doing reload synchronously and two reloads happen back-to-back,
3994 # coro crashes during coro_state_free->destroy here.
3995
3996 $RELOAD_WATCHER ||= cf::async {
3997 Coro::AIO::aio_wait cache_extensions;
3998
3999 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4000 do_reload_perl;
4001 undef $RELOAD_WATCHER;
4002 };
2403 }; 4003 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
2412};
2413
2414#############################################################################
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 4004}
2456 4005
2457register_command "reload" => sub { 4006register_command "reload" => sub {
2458 my ($who, $arg) = @_; 4007 my ($who, $arg) = @_;
2459 4008
2460 if ($who->flag (FLAG_WIZ)) { 4009 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 4010 $who->message ("reloading server.");
4011 async {
4012 $Coro::current->{desc} = "perl_reload";
4013 reload_perl;
4014 };
2464 } 4015 }
2465}; 4016};
2466 4017
2467unshift @INC, $LIBDIR; 4018#############################################################################
2468 4019
2469$TICK_WATCHER = Event->timer ( 4020my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 4021
4022our @WAIT_FOR_TICK;
4023our @WAIT_FOR_TICK_BEGIN;
4024
4025sub wait_for_tick() {
4026 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4027
4028 my $signal = new Coro::Signal;
4029 push @WAIT_FOR_TICK, $signal;
4030 $signal->wait;
4031}
4032
4033sub wait_for_tick_begin() {
4034 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4035
4036 my $signal = new Coro::Signal;
4037 push @WAIT_FOR_TICK_BEGIN, $signal;
4038 $signal->wait;
4039}
4040
4041sub tick {
4042 if ($Coro::current != $Coro::main) {
4043 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4044 unless ++$bug_warning > 10;
4045 return;
4046 }
4047
2477 cf::server_tick; # one server iteration 4048 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 4049
2481 $WAIT_FOR_TICK->broadcast; 4050 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2483 4051
2484 # if we are delayed by four ticks or more, skip them all 4052 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4053 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2486 4054 Coro::async_pool {
2487 $TICK_WATCHER->at ($NEXT_TICK); 4055 $Coro::current->{desc} = "runtime saver";
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 4056 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 4057 or error "ERROR: unable to write runtime file: $!";
2510 })->(); 4058 };
2511 }, 4059 }
2512); 4060
4061 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4062 $sig->send;
4063 }
4064 while (my $sig = shift @WAIT_FOR_TICK) {
4065 $sig->send;
4066 }
4067
4068 $LOAD = ($NOW - $TICK_START) / $TICK;
4069 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4070
4071 if (0) {
4072 if ($NEXT_TICK) {
4073 my $jitter = $TICK_START - $NEXT_TICK;
4074 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4075 debug "jitter $JITTER\n";#d#
4076 }
4077 }
4078}
4079
4080{
4081 # configure BDB
4082
4083 BDB::min_parallel 16;
4084 BDB::max_poll_reqs $TICK * 0.1;
4085 $AnyEvent::BDB::WATCHER->priority (1);
4086
4087 unless ($DB_ENV) {
4088 $DB_ENV = BDB::db_env_create;
4089 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4090 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4091 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4092 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4093 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4094
4095 cf::sync_job {
4096 eval {
4097 BDB::db_env_open
4098 $DB_ENV,
4099 $BDBDIR,
4100 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4101 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4102 0666;
4103
4104 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4105 };
4106
4107 cf::cleanup "db_env_open(db): $@" if $@;
4108 };
4109 }
4110
4111 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4112 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4113 };
4114 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4115 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4116 };
4117 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4118 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4119 };
4120}
4121
4122{
4123 # configure IO::AIO
4124
4125 IO::AIO::min_parallel 8;
4126 IO::AIO::max_poll_time $TICK * 0.1;
4127 undef $AnyEvent::AIO::WATCHER;
4128}
4129
4130my $_log_backtrace;
4131
4132sub _log_backtrace {
4133 my ($msg, @addr) = @_;
4134
4135 $msg =~ s/\n//;
4136
4137 # limit the # of concurrent backtraces
4138 if ($_log_backtrace < 2) {
4139 ++$_log_backtrace;
4140 my $perl_bt = Carp::longmess $msg;
4141 async {
4142 $Coro::current->{desc} = "abt $msg";
4143
4144 my @bt = fork_call {
4145 @addr = map { sprintf "%x", $_ } @addr;
4146 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4147 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4148 or die "addr2line: $!";
4149
4150 my @funcs;
4151 my @res = <$fh>;
4152 chomp for @res;
4153 while (@res) {
4154 my ($func, $line) = splice @res, 0, 2, ();
4155 push @funcs, "[$func] $line";
4156 }
4157
4158 @funcs
4159 };
4160
4161 LOG llevInfo, "[ABT] $perl_bt\n";
4162 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4163 LOG llevInfo, "[ABT] $_\n" for @bt;
4164 --$_log_backtrace;
4165 };
4166 } else {
4167 LOG llevInfo, "[ABT] $msg\n";
4168 LOG llevInfo, "[ABT] [suppressed]\n";
4169 }
4170}
4171
4172# load additional modules
4173require "cf/$_.pm" for @EXTRA_MODULES;
4174cf::_connect_to_perl_2;
2513 4175
2514END { cf::emergency_save } 4176END { cf::emergency_save }
2515 4177
25161 41781
2517 4179

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