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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.572 by root, Sun May 8 11:44:43 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
50our $NOW; 138our $NOW;
51 139
52our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
53 143
54our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
55our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 146
57our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
58our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
59our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
60our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
61 151
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 152our @POST_INIT;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
64 159
65binmode STDOUT; 160binmode STDOUT;
66binmode STDERR; 161binmode STDERR;
67 162
68# read virtual server time, if available 163# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
73} 168}
74 169
75mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 171
81# a special map that is always available 172mkdir $_
82our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
83our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
84 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
85############################################################################# 183#############################################################################
86 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
87=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
88 197
89=over 4 198=over 4
90 199
91=item $cf::UPTIME 200=item $cf::UPTIME
92 201
93The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
94 218
95=item $cf::RUNTIME 219=item $cf::RUNTIME
96 220
97The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 222every server tick.
99 223
100=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 227
102The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
104 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
105=item $cf::NOW 239=item $cf::LOAD
106 240
107The time of the last (current) server tick. 241The raw value load value from the last tick.
108
109=item $cf::TICK
110
111The interval between server ticks, in seconds.
112 242
113=item %cf::CFG 243=item %cf::CFG
114 244
115Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 246from wherever your confdir points to.
117 247
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
119 249
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
122processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
124 282
125=back 283=back
126 284
127=cut 285=cut
128 286
129BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 294 my $msg = join "", @_;
132 utf8::encode $msg;
133 295
134 $msg .= "\n" 296 $msg .= "\n"
135 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
136 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
137 LOG llevError, $msg; 301 LOG llevWarn, $msg;
138 }; 302};
139} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
140 317
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 325
148# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 327# within the Safe compartment.
150for my $pkg (qw( 328for my $pkg (qw(
151 cf::global cf::attachable 329 cf::global cf::attachable
152 cf::object cf::object::player 330 cf::object cf::object::player
153 cf::client cf::player 331 cf::client cf::player
154 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
155 cf::map cf::party cf::region 334 cf::party cf::region
156)) { 335)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 337}
160 338
161$Event::DIED = sub { 339$EV::DIED = sub {
162 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
163}; 341};
342
343#############################################################################
344
345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
164 349
165=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
166 351
167=over 4 352=over 4
168 353
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 373 $d
189 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
190} 375}
191 376
192use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
193 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
194=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
195 392
196Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
197 394
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
206 396
207Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
208 398
209=cut 399=cut
210 400
211sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
213 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
214} 466}
215 467
216=item cf::lock_wait $string 468=item cf::lock_wait $string
217 469
218Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
219 471
220=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
221 473
222Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
225returned. 477returned.
226 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
227Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
229 484
230=cut 485=item $locked = cf::lock_active $string
231 486
232our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
233 492
234sub lock_wait($) { 493sub lock_wait($) {
235 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 495}
243 496
244sub lock_acquire($) { 497sub lock_acquire($) {
245 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
246 500
247 # wait, to be sure we are not locked 501sub lock_active($) {
248 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 503}
257 504
258sub freeze_mainloop { 505sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
260 507
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 509}
263 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
264} 594}
265 595
266=item cf::async { BLOCK } 596=item cf::async { BLOCK }
267 597
268Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
273 603
274BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
275 605
276=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
277 607
278The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
281 612
282If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
285fast or be very important. 616fast or be very important.
287=cut 618=cut
288 619
289sub sync_job(&) { 620sub sync_job(&) {
290 my ($job) = @_; 621 my ($job) = @_;
291 622
292 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
293 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
295 628
296 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 630
298 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
299 632
300 my $busy = 1; 633 my $busy = 1;
301 my @res; 634 my @res;
302 635
303 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 638 @res = eval { $job->() };
305 warn $@ if $@; 639 error $@ if $@;
306 undef $busy; 640 undef $busy;
307 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
308 642
309 while ($busy) { 643 while ($busy) {
310 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
311 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
312 654
313 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
314 } else { 656 } else {
315 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
316 658
336 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
337 679
338 $coro 680 $coro
339} 681}
340 682
341sub write_runtime { 683=item fork_call { }, @args
342 my $runtime = cf::localdir . "/runtime";
343 684
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
345 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
346 689
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 691
351 aio_fsync $fh 692sub post_fork {
352 and return; 693 reset_signals;
694}
353 695
354 close $fh 696sub fork_call(&@) {
355 or return; 697 my ($cb, @args) = @_;
356 698
357 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
358 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
359 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
360 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 886}
362 887
363=back 888=back
364 889
365=cut 890=cut
366 891
367############################################################################# 892#############################################################################
368 893
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542
543#############################################################################
544
545=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
546 895
547Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
548attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
550 899
551In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 902Deliantra).
554 903
555=over 4 904=over 4
556 905
557=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
558 907
602=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
603 952
604Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
605given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
606 955
607Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
608that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
609 958
610These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
611 960
612=over 4 961=over 4
672our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 1022our @CB_MAP = ();
674 1023
675my %attachment; 1024my %attachment;
676 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
677sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
679 1034
680 use sort 'stable'; 1035 use sort 'stable';
681 1036
715 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
716 1071
717 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 1076
722 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
724 1079
725 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
730 1085
731 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
732 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
733 1088
734 } elsif (ref $type) { 1089 } elsif (ref $type) {
735 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
736 1091
737 } else { 1092 } else {
738 shift @arg; 1093 shift @arg;
739 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
740 } 1095 }
741 } 1096 }
742} 1097}
743 1098
744sub _object_attach { 1099sub _object_attach {
754 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
755 } 1110 }
756 1111
757 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
758 } else { 1113 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
760 } 1115 }
761 1116
762 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
763} 1118}
764 1119
766 if (ref $_[0]) { 1121 if (ref $_[0]) {
767 _object_attach @_; 1122 _object_attach @_;
768 } else { 1123 } else {
769 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
770 } 1125 }
1126 _recalc_want;
771}; 1127};
772 1128
773# all those should be optimised 1129# all those should be optimised
774sub cf::attachable::detach { 1130sub cf::attachable::detach {
775 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
779 reattach ($obj); 1135 reattach ($obj);
780 } else { 1136 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
782 } 1138 }
1139 _recalc_want;
783}; 1140};
784 1141
785sub cf::attachable::attached { 1142sub cf::attachable::attached {
786 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
787 1144
802 "; 1159 ";
803 die if $@; 1160 die if $@;
804} 1161}
805 1162
806our $override; 1163our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1165
809sub override { 1166sub override {
810 $override = 1; 1167 $override = 1;
811 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
812} 1169}
813 1170
814sub do_invoke { 1171sub do_invoke {
815 my $event = shift; 1172 my $event = shift;
816 my $callbacks = shift; 1173 my $callbacks = shift;
817 1174
818 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
819 1176
820 local $override; 1177 local $override;
821 1178
822 for (@$callbacks) { 1179 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
824 1181
825 if ($@) { 1182 if ($@) {
826 warn "$@";
827 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
828 override; 1184 override;
829 } 1185 }
830 1186
831 return 1 if $override; 1187 return 1 if $override;
832 } 1188 }
833 1189
834 0 1190 0
835} 1191}
836 1192
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1194
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1196
841Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
842 1198
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1202
847=back 1203=back
848 1204
849=cut 1205=cut
850 1206
851############################################################################# 1207#############################################################################
852# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
853 1251
854sub reattach { 1252sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1258
858 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
859 1260
860 @$registry = (); 1261 @$registry = ();
861 1262
866 for (@$attach) { 1267 for (@$attach) {
867 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
868 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
869 } 1270 }
870 } else { 1271 } else {
871 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
872 } 1273 }
873 } 1274 }
874} 1275}
875 1276
876cf::attachable->attach ( 1277cf::attachable->attach (
877 prio => -1000000, 1278 prio => -1000000,
878 on_instantiate => sub { 1279 on_instantiate => sub {
879 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
880 1281
881 $data = from_json $data; 1282 $data = decode_json $data;
882 1283
883 for (@$data) { 1284 for (@$data) {
884 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
885 1286
886 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1303sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
904 1305
905 sync_job { 1306 sync_job {
906 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
909 1312
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
913 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
914 close $fh; 1320 aio_close $fh;
915 1321
916 if (@$objs) { 1322 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
921 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
922 close $fh; 1331 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
924 } 1333 }
925 } else { 1334 } else {
926 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
927 } 1336 }
928 1337
929 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
930 } else { 1342 } else {
931 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
932 } 1344 }
933 } else { 1345 } else {
934 aio_unlink $filename; 1346 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
936 } 1348 }
937 } 1349 };
938} 1350}
939 1351
940sub object_freezer_as_string { 1352sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
942 1354
954 or return; 1366 or return;
955 1367
956 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
958 or return; 1370 or return;
1371
959 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
960 } 1374 }
961 1375
1376 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
964 return ($data, $av); 1381 ($data, $av)
965} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
966 1389
967############################################################################# 1390#############################################################################
968# command handling &c 1391# command handling &c
969 1392
970=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1407}
985 1408
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1410
988Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
989 1416
990If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
991called. 1418called.
992 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
993=cut 1431=cut
994 1432
995sub register_extcmd { 1433sub register_extcmd {
996 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
997 1435
998 $EXTCMD{$name} = $cb; 1436 $EXTCMD{$name} = $cb;
999} 1437}
1000 1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
1446
1001cf::player->attach ( 1447cf::player->attach (
1002 on_command => sub { 1448 on_unknown_command => sub {
1003 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
1004 1450
1005 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
1006 or return; 1452 or return;
1007 1453
1012 cf::override; 1458 cf::override;
1013 }, 1459 },
1014 on_extcmd => sub { 1460 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
1016 1462
1017 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1464
1019 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1025 } else { 1480 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1482 }
1028 1483
1029 cf::override; 1484 cf::override;
1030 }, 1485 },
1031); 1486);
1032 1487
1488# "readahead" all extensions
1033sub load_extension { 1489sub cache_extensions {
1034 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
1035 1491
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1037 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
1038 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1039 $pkg =~ s/[^[:word:]]/_/g; 1495 }
1040 $pkg = "ext::$pkg"; 1496 };
1041 1497
1042 warn "... loading '$path' into '$pkg'\n"; 1498 $grp
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058} 1499}
1059 1500
1060sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1061 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1508 next unless -r $path;
1063 eval { 1509
1064 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1065 1 1573 }
1066 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1067 } 1586 };
1068} 1587}
1069 1588
1070############################################################################# 1589#############################################################################
1071# load/save/clean perl data associated with a map
1072 1590
1073*cf::mapsupport::on_clean = sub { 1591=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1592
1086=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1087 1594
1088Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1089 1596
1090=cut 1597=cut
1091 1598
1092package cf::player; 1599package cf::player;
1093 1600
1095 1602
1096=head3 cf::player 1603=head3 cf::player
1097 1604
1098=over 4 1605=over 4
1099 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1100=item cf::player::find $login 1621=item cf::player::find $login
1101 1622
1102Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1103 1624
1104=cut 1625=cut
1105 1626
1106sub playerdir($) { 1627sub playerdir($) {
1107 cf::localdir 1628 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1630}
1113 1631
1114sub path($) { 1632sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1634
1117 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1118} 1636}
1119 1637
1120sub find_active($) { 1638sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1125 1643
1126sub exists($) { 1644sub exists($) {
1127 my ($login) = @_; 1645 my ($login) = @_;
1128 1646
1129 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1131} 1649}
1132 1650
1133sub find($) { 1651sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1653 my $login = $_[0];
1136 1654
1137 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1138 1656
1139 $cf::PLAYER{$_[0]} || do { 1657 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1673 $cf::PLAYER{$login} = $pl
1143 } 1674 }
1144 } 1675 }
1145} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1146 1690
1147sub save($) { 1691sub save($) {
1148 my ($pl) = @_; 1692 my ($pl) = @_;
1149 1693
1150 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1155 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1156 1700
1157 aio_mkdir playerdir $pl, 0770; 1701 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1159 1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1160 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1161 Coro::cede; 1710 cf::cede_to_tick;
1162} 1711}
1163 1712
1164sub new($) { 1713sub new($) {
1165 my ($login) = @_; 1714 my ($login) = @_;
1166 1715
1172 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1173 1722
1174 $self 1723 $self
1175} 1724}
1176 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1177=item $pl->quit_character 1736=item $pl->quit_character
1178 1737
1179Nukes the player without looking back. If logged in, the connection will 1738Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1739be destroyed. May block for a long time.
1181 1740
1182=cut 1741=cut
1183 1742
1184sub quit_character { 1743sub quit_character {
1185 my ($pl) = @_; 1744 my ($pl) = @_;
1186 1745
1746 my $name = $pl->ob->name;
1747
1187 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1189 1750
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1191 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1193 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1194 1759
1195 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1762 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1200 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1201} 1786}
1202 1787
1203=item cf::player::list_logins 1788=item cf::player::list_logins
1204 1789
1205Returns am arrayref of all valid playernames in the system, can take a 1790Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1791while and may block, so not sync_job-capable, ever.
1207 1792
1208=cut 1793=cut
1209 1794
1210sub list_logins { 1795sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1796 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1797 or return [];
1213 1798
1214 my @logins; 1799 my @logins;
1215 1800
1216 for my $login (@$dirs) { 1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1220 1811
1221 utf8::decode $login; 1812 utf8::decode $login;
1222 push @logins, $login; 1813 push @logins, $login;
1223 } 1814 }
1224 1815
1225 \@logins 1816 \@logins
1226} 1817}
1227 1818
1228=item $player->maps 1819=item $player->maps
1229 1820
1821=item cf::player::maps $login
1822
1230Returns an arrayref of cf::path's of all maps that are private for this 1823Returns an arrayref of map paths that are private for this
1231player. May block. 1824player. May block.
1232 1825
1233=cut 1826=cut
1234 1827
1235sub maps($) { 1828sub maps($) {
1236 my ($pl) = @_; 1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1832
1238 my $files = aio_readdir playerdir $pl 1833 my $files = aio_readdir playerdir $pl
1239 or return; 1834 or return;
1240 1835
1241 my @paths; 1836 my @paths;
1243 for (@$files) { 1838 for (@$files) {
1244 utf8::decode $_; 1839 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1840 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1841 next unless /^$PATH_SEP/o;
1247 1842
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1843 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1844 }
1250 1845
1251 \@paths 1846 \@paths
1252} 1847}
1253 1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1255 1854
1256Sends an ext reply to the player. 1855Sends an ext reply to the player.
1257 1856
1258=cut 1857=cut
1259 1858
1260sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1262 1861
1263 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1863}
1267 1864
1268package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1269 1907
1270=back 1908=back
1271
1272 1909
1273=head3 cf::map 1910=head3 cf::map
1274 1911
1275=over 4 1912=over 4
1276 1913
1279package cf::map; 1916package cf::map;
1280 1917
1281use Fcntl; 1918use Fcntl;
1282use Coro::AIO; 1919use Coro::AIO;
1283 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1284our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1286 1927
1287sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1288 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1289 1968
1290 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1291 cf::map::_create_random_map ( 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1292 $path, 1998 $path
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1999}
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 2000
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 2001sub new_from_path {
1296 $rmp->{exit_on_final_map}, 2002 my (undef, $path, $base) = @_;
1297 $rmp->{xsize}, $rmp->{ysize}, 2003
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 2005
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 2006 $path = normalise $path, $base;
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 2007
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
1304 ) 2018 ()
1305} 2019}
1306 2020
1307# and all this just because we cannot iterate over 2021# may re-bless or do other evil things
1308# all maps in C++... 2022sub init {
1309sub change_all_map_light {
1310 my ($change) = @_; 2023 my ($self) = @_;
1311 2024
1312 $_->change_map_light ($change) 2025 $self
1313 for grep $_->outdoor, values %cf::MAP;
1314} 2026}
1315 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1316sub load_map_header($) { 2078sub load_header_from($) {
1317 my ($path) = @_; 2079 my ($self, $path) = @_;
1318 2080
1319 utf8::encode $path; 2081 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1321 or return; 2083 or return;
1322 2084
1323 my $map = cf::map::new 2085 $self->_load_header ($f)
1324 or return; 2086 or return;
1325 2087
1326 # for better error messages only, will be overwritten later 2088 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1328 2090
1329 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1330 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1331 2141
1332 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1333 2144
1334 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1335} 2149}
1336 2150
1337sub find; 2151sub find;
1338sub find { 2152sub find {
1339 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1340 2154
1341 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1342 2156
1343 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1344 my $key = $path->as_string;
1345 2158
1346 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2161
1351 # do it the slow way 2162 $cf::MAP{$path} || do {
1352 my $map = $path->load_temp; 2163 my $map = new_from_path cf::map $path
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2164 or return;
1365 2165
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1378 2167
1379 Coro::cede; 2168 $map->load_header
2169 or return;
1380 2170
1381 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1382 $map->reset; 2176 $map->reset;
1383 undef $guard;
1384 $map = find $path 2177 return find $path;
1385 or return;
1386 } 2178 }
1387 2179
1388 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1389 } 2181 }
1390} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1391 2186
1392sub load { 2187sub load {
1393 my ($self) = @_; 2188 my ($self) = @_;
1394 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1395 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1397 2196
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1399 2199
1400 $self->in_memory (cf::MAP_LOADING);
1401
1402 $self->alloc; 2200 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1404 or return; 2209 or return;
1405 2210
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1407 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1408 2213
1409 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2215 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2218 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1414 } 2223 }
1415 }
1416 2224
1417 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1418 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1419 # now do the right thing for maps 2234 # now do the right thing for maps
1420 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2237 unless $self->difficulty;
1432 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 $self->post_load_physics;
2245 cf::cede_to_tick;
2246 #$self->activate; # no longer activate maps automatically
2247 }
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250 $self->last_access ($cf::RUNTIME);
2251 }
2252
2253 $self->post_load;
2254
1433 } 2255 1
2256}
1434 2257
1435 Coro::cede; 2258# customize the map for a given player, i.e.
2259# return the _real_ map. used by e.g. per-player
2260# maps to change the path to ~playername/mappath
2261sub customise_for {
2262 my ($self, $ob) = @_;
1436 2263
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2264 return find "~" . $ob->name . "/" . $self->{path}
2265 if $self->per_player;
2266
2267# return find "?party/" . $ob->name . "/" . $self->{path}
2268# if $self->per_party;
2269
2270 $self
1438} 2271}
1439 2272
1440# find and load all maps in the 3x3 area around a map 2273# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2274sub load_neighbours {
1442 my ($map) = @_; 2275 my ($map) = @_;
1443 2276
1444 my @diag; # diagonal neighbours 2277 my @neigh; # diagonal neighbours
1445 2278
1446 for (0 .. 3) { 2279 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2280 my $neigh = $map->tile_path ($_)
1448 or next; 2281 or next;
1449 $neigh = find $neigh, $map 2282 $neigh = find $neigh, $map
1450 or next; 2283 or next;
1451 $neigh->load; 2284 $neigh->load;
1452 2285
2286 # now find the diagonal neighbours
2287 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2288 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2289 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2290 }
1456 2291
1457 for (@diag) { 2292 for (grep defined $_->[0], @neigh) {
2293 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2294 my $neigh = find $path, $origin
1459 or next; 2295 or next;
1460 $neigh->load; 2296 $neigh->load;
1461 } 2297 }
1462} 2298}
1463 2299
1464sub find_sync { 2300sub find_sync {
1465 my ($path, $origin) = @_; 2301 my ($path, $origin) = @_;
1466 2302
1467 cf::sync_job { find $path, $origin } 2303 # it's a bug to call this from the main context
2304 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2305 if $Coro::current == $Coro::main;
2306
2307 find $path, $origin
1468} 2308}
1469 2309
1470sub do_load_sync { 2310sub do_load_sync {
1471 my ($map) = @_; 2311 my ($map) = @_;
1472 2312
1473 cf::sync_job { $map->load }; 2313 # it's a bug to call this from the main context
2314 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2315 if $Coro::current == $Coro::main;
2316
2317 $map->load;
1474} 2318}
1475 2319
1476our %MAP_PREFETCH; 2320our %MAP_PREFETCH;
2321our $MAP_PREFETCHER = undef;
2322
2323sub find_async {
2324 my ($path, $origin, $load) = @_;
2325
2326 $path = normalise $path, $origin;
2327
2328 print "find async $path (from $origin)\n";#d#
2329
2330 if (my $map = $cf::MAP{$path}) {
2331 return $map if !$load || $map->linkable;
2332 }
2333
2334 $MAP_PREFETCH{$path} |= $load;
2335
1477our $MAP_PREFETCHER = Coro::async { 2336 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2337 $Coro::current->{desc} = "map prefetcher";
2338
1479 while (%MAP_PREFETCH) { 2339 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2340 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2341 if (my $map = find $k) {
2342 $map->load if $v;
2343 }
2344
1482 my $path = delete $MAP_PREFETCH{$key}; 2345 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2346 }
1488 Coro::schedule; 2347 }
2348 undef $MAP_PREFETCHER;
1489 } 2349 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2350 $MAP_PREFETCHER->prio (6);
1504 2351
1505 () 2352 ()
2353}
2354
2355# common code, used by both ->save and ->swapout
2356sub _save {
2357 my ($self) = @_;
2358
2359 $self->{last_save} = $cf::RUNTIME;
2360
2361 return unless $self->dirty;
2362
2363 my $save = $self->save_path; utf8::encode $save;
2364 my $uniq = $self->uniq_path; utf8::encode $uniq;
2365
2366 $self->{load_path} = $save;
2367
2368 return if $self->{deny_save};
2369
2370 local $self->{last_access} = $self->last_access;#d#
2371
2372 cf::async {
2373 $Coro::current->{desc} = "map player save";
2374 $_->contr->save for $self->players;
2375 };
2376
2377 cf::get_slot 0.02;
2378
2379 if ($uniq) {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2382 } else {
2383 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2384 }
1506} 2385}
1507 2386
1508sub save { 2387sub save {
1509 my ($self) = @_; 2388 my ($self) = @_;
1510 2389
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2390 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2391
1513 $self->{last_save} = $cf::RUNTIME; 2392 $self->_save;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536} 2393}
1537 2394
1538sub swap_out { 2395sub swap_out {
1539 my ($self) = @_; 2396 my ($self) = @_;
1540 2397
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2398 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2399
2400 return if !$self->linkable;
2401 return if $self->{deny_save};
1546 return if $self->players; 2402 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549 2403
2404 # first deactivate the map and "unlink" it from the core
2405 $self->deactivate;
2406 $_->clear_links_to ($self) for values %cf::MAP;
2407 $self->state (cf::MAP_SWAPPED);
2408
2409 # then atomically save
2410 $self->_save;
2411
2412 # then free the map
1550 $self->clear; 2413 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2414}
1553 2415
1554sub reset_at { 2416sub reset_at {
1555 my ($self) = @_; 2417 my ($self) = @_;
1556 2418
1557 # TODO: safety, remove and allow resettable per-player maps 2419 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2420 return 1e99 if $self->{deny_reset};
1560 2421
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2422 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2423 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2424
1568 my ($self) = @_; 2429 my ($self) = @_;
1569 2430
1570 $self->reset_at <= $cf::RUNTIME 2431 $self->reset_at <= $cf::RUNTIME
1571} 2432}
1572 2433
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2434sub reset {
1587 my ($self) = @_; 2435 my ($self) = @_;
1588 2436
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2437 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2438
1591 return if $self->players; 2439 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2440
1594 warn "resetting map ", $self->path;#d# 2441 cf::trace "resetting map ", $self->path, "\n";
2442
2443 $self->state (cf::MAP_SWAPPED);
2444
2445 # need to save uniques path
2446 unless ($self->{deny_save}) {
2447 my $uniq = $self->uniq_path; utf8::encode $uniq;
2448
2449 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2450 if $uniq;
2451 }
1595 2452
1596 delete $cf::MAP{$self->path}; 2453 delete $cf::MAP{$self->path};
1597 2454
2455 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2456 $_->clear_links_to ($self) for values %cf::MAP;
2457 $self->clear;
1599 2458
1600 $self->{path}->unlink_save; 2459 $self->unlink_save;
1601 $self->destroy; 2460 $self->destroy;
1602} 2461}
1603 2462
1604my $nuke_counter = "aaaa"; 2463my $nuke_counter = "aaaa";
1605 2464
1606sub nuke { 2465sub nuke {
1607 my ($self) = @_; 2466 my ($self) = @_;
1608 2467
2468 {
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
2471 delete $cf::MAP{$self->path};
2472
2473 $self->unlink_save;
2474
2475 bless $self, "cf::map::wrap";
2476 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2477 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2478 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2479 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2480
2481 $cf::MAP{$self->path} = $self;
2482 }
2483
1612 $self->reset; # polite request, might not happen 2484 $self->reset; # polite request, might not happen
1613} 2485}
1614 2486
2487=item $maps = cf::map::tmp_maps
2488
2489Returns an arrayref with all map paths of currently instantiated and saved
2490maps. May block.
2491
2492=cut
2493
2494sub tmp_maps() {
2495 [
2496 map {
2497 utf8::decode $_;
2498 /\.map$/
2499 ? normalise $_
2500 : ()
2501 } @{ aio_readdir $TMPDIR or [] }
2502 ]
2503}
2504
2505=item $maps = cf::map::random_maps
2506
2507Returns an arrayref with all map paths of currently instantiated and saved
2508random maps. May block.
2509
2510=cut
2511
2512sub random_maps() {
2513 [
2514 map {
2515 utf8::decode $_;
2516 /\.map$/
2517 ? normalise "?random/$_"
2518 : ()
2519 } @{ aio_readdir $RANDOMDIR or [] }
2520 ]
2521}
2522
1615=item cf::map::unique_maps 2523=item cf::map::unique_maps
1616 2524
1617Returns an arrayref of cf::path's of all shared maps that have 2525Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2526instantiated unique items. May block.
1619 2527
1620=cut 2528=cut
1621 2529
1622sub unique_maps() { 2530sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2531 [
1624 or return; 2532 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2533 utf8::decode $_;
1630 next if /\.pst$/; 2534 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2535 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2536 ? ()
1633 push @paths, new cf::path $_; 2537 : normalise $_
2538 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2539 ]
1635
1636 \@paths
1637} 2540}
1638 2541
1639package cf; 2542=item cf::map::static_maps
2543
2544Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2545file in the shared directory excluding F</styles> and F</editor>). May
2546block.
2547
2548=cut
2549
2550sub static_maps() {
2551 my @dirs = "";
2552 my @maps;
2553
2554 while (@dirs) {
2555 my $dir = shift @dirs;
2556
2557 next if $dir eq "/styles" || $dir eq "/editor";
2558
2559 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2560 or return;
2561
2562 for (@$files) {
2563 s/\.map$// or next;
2564 utf8::decode $_;
2565 push @maps, "$dir/$_";
2566 }
2567
2568 push @dirs, map "$dir/$_", @$dirs;
2569 }
2570
2571 \@maps
2572}
1640 2573
1641=back 2574=back
1642 2575
1643=head3 cf::object 2576=head3 cf::object
1644 2577
1648 2581
1649=over 4 2582=over 4
1650 2583
1651=item $ob->inv_recursive 2584=item $ob->inv_recursive
1652 2585
1653Returns the inventory of the object _and_ their inventories, recursively. 2586Returns the inventory of the object I<and> their inventories, recursively,
2587but I<not> the object itself.
1654 2588
1655=cut 2589=cut
1656 2590
1657sub inv_recursive_; 2591sub inv_recursive_;
1658sub inv_recursive_ { 2592sub inv_recursive_ {
1661 2595
1662sub inv_recursive { 2596sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2597 inv_recursive_ inv $_[0]
1664} 2598}
1665 2599
2600=item $ref = $ob->ref
2601
2602Creates and returns a persistent reference to an object that can be stored as a string.
2603
2604=item $ob = cf::object::deref ($refstring)
2605
2606returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2607even if the object actually exists. May block.
2608
2609=cut
2610
2611sub deref {
2612 my ($ref) = @_;
2613
2614 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2615 my ($uuid, $name) = ($1, $2);
2616 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2617 or return;
2618 $pl->ob->uuid eq $uuid
2619 or return;
2620
2621 $pl->ob
2622 } else {
2623 warn "$ref: cannot resolve object reference\n";
2624 undef
2625 }
2626}
2627
1666package cf; 2628package cf;
1667 2629
1668=back 2630=back
1669 2631
1670=head3 cf::object::player 2632=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2638Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2639can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2640dialogue with the given NPC character.
1679 2641
1680=cut 2642=cut
2643
2644our $SAY_CHANNEL = {
2645 id => "say",
2646 title => "Map",
2647 reply => "say ",
2648 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2649};
2650
2651our $CHAT_CHANNEL = {
2652 id => "chat",
2653 title => "Chat",
2654 reply => "chat ",
2655 tooltip => "Player chat and shouts, global to the server.",
2656};
1681 2657
1682# rough implementation of a future "reply" method that works 2658# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2659# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2660#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2661sub cf::object::player::reply($$$;$) {
1687 2663
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2664 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2665
1690 if ($self->{record_replies}) { 2666 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2667 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2668
1692 } else { 2669 } else {
2670 my $pl = $self->contr;
2671
2672 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2673 my $dialog = $pl->{npc_dialog};
2674 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2675
2676 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2677 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2678 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2679 }
1695 } 2680 }
2681}
2682
2683=item $object->send_msg ($channel, $msg, $color, [extra...])
2684
2685=cut
2686
2687sub cf::object::send_msg {
2688 my $pl = shift->contr
2689 or return;
2690 $pl->send_msg (@_);
1696} 2691}
1697 2692
1698=item $player_object->may ("access") 2693=item $player_object->may ("access")
1699 2694
1700Returns wether the given player is authorized to access resource "access" 2695Returns wether the given player is authorized to access resource "access"
1713 2708
1714=item $player_object->enter_link 2709=item $player_object->enter_link
1715 2710
1716Freezes the player and moves him/her to a special map (C<{link}>). 2711Freezes the player and moves him/her to a special map (C<{link}>).
1717 2712
1718The player should be reaosnably safe there for short amounts of time. You 2713The player should be reasonably safe there for short amounts of time (e.g.
1719I<MUST> call C<leave_link> as soon as possible, though. 2714for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2715though, as the player cannot control the character while it is on the link
2716map.
2717
2718Will never block.
1720 2719
1721=item $player_object->leave_link ($map, $x, $y) 2720=item $player_object->leave_link ($map, $x, $y)
1722 2721
1723Moves the player out of the specila link map onto the given map. If the 2722Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2723map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2724to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2725fails, to the emergency map position.
1727 2726
1728Might block. 2727Might block.
1729 2728
1730=cut 2729=cut
2730
2731sub link_map {
2732 unless ($LINK_MAP) {
2733 $LINK_MAP = cf::map::find "{link}"
2734 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2735 $LINK_MAP->load;
2736 }
2737
2738 $LINK_MAP
2739}
1731 2740
1732sub cf::object::player::enter_link { 2741sub cf::object::player::enter_link {
1733 my ($self) = @_; 2742 my ($self) = @_;
1734 2743
1735 $self->deactivate_recursive; 2744 $self->deactivate_recursive;
1736 2745
1737 return if $self->map == $LINK_MAP; 2746 ++$self->{_link_recursion};
2747
2748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2749
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2751 if $self->map && $self->map->{path} ne "{link}";
1741 2752
1742 $self->enter_map ($LINK_MAP, 20, 20); 2753 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1743} 2754}
1744 2755
1745sub cf::object::player::leave_link { 2756sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2757 my ($self, $map, $x, $y) = @_;
2758
2759 return unless $self->contr->active;
1747 2760
1748 my $link_pos = delete $self->{_link_pos}; 2761 my $link_pos = delete $self->{_link_pos};
1749 2762
1750 unless ($map) { 2763 unless ($map) {
1751 # restore original map position 2764 # restore original map position
1762 ($x, $y) = (-1, -1) 2775 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y); 2776 unless (defined $x) && (defined $y);
1764 2777
1765 # use -1 or undef as default coordinates, not 0, 0 2778 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2779 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2780 if $x <= 0 && $y <= 0;
1768 2781
1769 $map->load; 2782 $map->load;
1770 $map->load_diag; 2783 $map->load_neighbours;
1771 2784
1772 return unless $self->contr->active; 2785 return unless $self->contr->active;
2786
2787 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2788 if ($self->enter_map ($map, $x, $y)) {
2789 # entering was successful
2790 delete $self->{_link_recursion};
2791 # only activate afterwards, to support waiting in hooks
1773 $self->activate_recursive; 2792 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 }, 2793 }
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2794
1791 # try to abort aborted map switching on player login :) 2795}
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808 2796
1809=item $player_object->goto ($path, $x, $y) 2797=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1810 2798
2799Moves the player to the given map-path and coordinates by first freezing
2800her, loading and preparing them map, calling the provided $check callback
2801that has to return the map if sucecssful, and then unfreezes the player on
2802the new (success) or old (failed) map position. In either case, $done will
2803be called at the end of this process.
2804
2805Note that $check will be called with a potentially non-loaded map, so if
2806it needs a loaded map it has to call C<< ->load >>.
2807
1811=cut 2808=cut
2809
2810our $GOTOGEN;
1812 2811
1813sub cf::object::player::goto { 2812sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2813 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2814
1816 $path = new cf::path $path; 2815 if ($self->{_link_recursion} >= $MAX_LINKS) {
2816 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2817 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2818 ($path, $x, $y) = @$EMERGENCY_POSITION;
2819 }
2820
2821 # do generation counting so two concurrent goto's will be executed in-order
2822 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2823
1818 $self->enter_link; 2824 $self->enter_link;
1819 2825
1820 (async { 2826 (async {
1821 my $map = cf::map::find $path->as_string; 2827 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2828
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2829 # *tag paths override both path and x|y
2830 if ($path =~ /^\*(.*)$/) {
2831 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2832 my $ob = $obs[rand @obs];
2833
2834 # see if we actually can go there
2835 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2836 $ob = $obs[rand @obs];
2837 } else {
2838 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
2840 # else put us there anyways for now #d#
2841
2842 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2843 } else {
2844 ($path, $x, $y) = (undef, undef, undef);
2845 }
2846 }
2847
2848 my $map = eval {
2849 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2850
1825# if $map; 2851 if ($map) {
1826 2852 $map = $map->customise_for ($self);
2853 $map = $check->($map, $x, $y, $self) if $check && $map;
2854 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2855 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2856 }
1828 2857
2858 $map
2859 };
2860
2861 if ($@) {
2862 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2863 LOG llevError | logBacktrace, Carp::longmess $@;
2864 }
2865
2866 if ($gen == $self->{_goto_generation}) {
2867 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2868 $self->leave_link ($map, $x, $y);
2869 }
2870
2871 $done->($self) if $done;
1830 })->prio (1); 2872 })->prio (1);
1831} 2873}
1832 2874
1833=item $player_object->enter_exit ($exit_object) 2875=item $player_object->enter_exit ($exit_object)
1834 2876
1836 2878
1837sub parse_random_map_params { 2879sub parse_random_map_params {
1838 my ($spec) = @_; 2880 my ($spec) = @_;
1839 2881
1840 my $rmp = { # defaults 2882 my $rmp = { # defaults
1841 xsize => 10, 2883 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2884 ysize => (cf::rndm 15, 40),
2885 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2886 #layout => string,
1843 }; 2887 };
1844 2888
1845 for (split /\n/, $spec) { 2889 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2890 my ($k, $v) = split /\s+/, $_, 2;
1847 2891
1859 # that depends on the exit object 2903 # that depends on the exit object
1860 2904
1861 my $rmp = parse_random_map_params $exit->msg; 2905 my $rmp = parse_random_map_params $exit->msg;
1862 2906
1863 if ($exit->map) { 2907 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2908 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2909 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2910 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2911 $rmp->{origin_y} = $exit->y;
2912
2913 $exit->map->touch;
1868 } 2914 }
1869 2915
1870 $rmp->{random_seed} ||= $exit->random_seed; 2916 $rmp->{random_seed} ||= $exit->random_seed;
1871 2917
1872 my $data = cf::to_json $rmp; 2918 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2919 my $md5 = Digest::MD5::md5_hex $data;
2920 my $meta = "$RANDOMDIR/$md5.meta";
1874 2921
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2922 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2923 aio_write $fh, 0, (length $data), $data, 0;
2924 undef $fh;
2925 aio_rename "$meta~", $meta;
1877 2926
2927 my $slaying = "?random/$md5";
2928
2929 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2930 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2931 $exit->msg (undef);
2932 }
1880 } 2933 }
1881} 2934}
1882 2935
1883sub cf::object::player::enter_exit { 2936sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2937 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2939 return unless $self->type == cf::PLAYER;
1887 2940
1888 $self->enter_link; 2941 $self->enter_link;
1889 2942
1890 (async { 2943 (async {
1891 $self->deactivate_recursive; # just to be sure 2944 $Coro::current->{desc} = "enter_exit";
2945
1892 unless (eval { 2946 unless (eval {
2947 $self->deactivate_recursive; # just to be sure
2948
2949 my $map = cf::map::normalise $exit->slaying, $exit->map;
2950 my $x = $exit->stats->hp;
2951 my $y = $exit->stats->sp;
2952
2953 # special map handling
2954 my $slaying = $exit->slaying;
2955
2956 # special map handling
2957 if ($slaying eq "/!") {
2958 my $guard = cf::lock_acquire "exit_prepare:$exit";
2959
1893 prepare_random_map $exit 2960 prepare_random_map $exit
2961 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2962
1894 if $exit->slaying eq "/!"; 2963 $map = $exit->slaying;
1895 2964
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2965 } elsif ($slaying eq '!up') {
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2966 $map = $exit->map->tile_path (cf::TILE_UP);
2967 $x = $exit->x;
2968 $y = $exit->y;
1898 2969
2970 } elsif ($slaying eq '!down') {
2971 $map = $exit->map->tile_path (cf::TILE_DOWN);
2972 $x = $exit->x;
2973 $y = $exit->y;
2974 }
2975
2976 $self->goto ($map, $x, $y);
2977
2978 # if exit is damned, update players death & WoR home-position
2979 $self->contr->savebed ($map, $x, $y)
2980 if $exit->flag (cf::FLAG_DAMNED);
2981
1899 1; 2982 1
1900 }) { 2983 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2984 $self->message ("Something went wrong deep within the deliantra server. "
1902 . "I'll try to bring you back to the map you were before. " 2985 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2986 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2987 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2988
1906 warn "ERROR in enter_exit: $@"; 2989 error "ERROR in enter_exit: $@";
1907 $self->leave_link; 2990 $self->leave_link;
1908 } 2991 }
1909 })->prio (1); 2992 })->prio (1);
1910} 2993}
1911 2994
1922 3005
1923sub cf::client::send_drawinfo { 3006sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 3007 my ($self, $text, $flags) = @_;
1925 3008
1926 utf8::encode $text; 3009 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3010 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 3011}
1929 3012
3013=item $client->send_big_packet ($pkt)
3014
3015Like C<send_packet>, but tries to compress large packets, and fragments
3016them as required.
3017
3018=cut
3019
3020our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3021
3022sub cf::client::send_big_packet {
3023 my ($self, $pkt) = @_;
3024
3025 # try lzf for large packets
3026 $pkt = "lzf " . Compress::LZF::compress $pkt
3027 if 1024 <= length $pkt and $self->{can_lzf};
3028
3029 # split very large packets
3030 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3031 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3032 $pkt = "frag";
3033 }
3034
3035 $self->send_packet ($pkt);
3036}
3037
3038=item $client->send_msg ($channel, $msg, $color, [extra...])
3039
3040Send a drawinfo or msg packet to the client, formatting the msg for the
3041client if neccessary. C<$type> should be a string identifying the type of
3042the message, with C<log> being the default. If C<$color> is negative, suppress
3043the message unless the client supports the msg packet.
3044
3045=cut
3046
3047# non-persistent channels (usually the info channel)
3048our %CHANNEL = (
3049 "c/motd" => {
3050 id => "infobox",
3051 title => "MOTD",
3052 reply => undef,
3053 tooltip => "The message of the day",
3054 },
3055 "c/identify" => {
3056 id => "infobox",
3057 title => "Identify",
3058 reply => undef,
3059 tooltip => "Items recently identified",
3060 },
3061 "c/examine" => {
3062 id => "infobox",
3063 title => "Examine",
3064 reply => undef,
3065 tooltip => "Signs and other items you examined",
3066 },
3067 "c/shopinfo" => {
3068 id => "infobox",
3069 title => "Shop Info",
3070 reply => undef,
3071 tooltip => "What your bargaining skill tells you about the shop",
3072 },
3073 "c/book" => {
3074 id => "infobox",
3075 title => "Book",
3076 reply => undef,
3077 tooltip => "The contents of a note or book",
3078 },
3079 "c/lookat" => {
3080 id => "infobox",
3081 title => "Look",
3082 reply => undef,
3083 tooltip => "What you saw there",
3084 },
3085 "c/who" => {
3086 id => "infobox",
3087 title => "Players",
3088 reply => undef,
3089 tooltip => "Shows players who are currently online",
3090 },
3091 "c/body" => {
3092 id => "infobox",
3093 title => "Body Parts",
3094 reply => undef,
3095 tooltip => "Shows which body parts you posess and are available",
3096 },
3097 "c/statistics" => {
3098 id => "infobox",
3099 title => "Statistics",
3100 reply => undef,
3101 tooltip => "Shows your primary statistics",
3102 },
3103 "c/skills" => {
3104 id => "infobox",
3105 title => "Skills",
3106 reply => undef,
3107 tooltip => "Shows your experience per skill and item power",
3108 },
3109 "c/shopitems" => {
3110 id => "infobox",
3111 title => "Shop Items",
3112 reply => undef,
3113 tooltip => "Shows the items currently for sale in this shop",
3114 },
3115 "c/resistances" => {
3116 id => "infobox",
3117 title => "Resistances",
3118 reply => undef,
3119 tooltip => "Shows your resistances",
3120 },
3121 "c/pets" => {
3122 id => "infobox",
3123 title => "Pets",
3124 reply => undef,
3125 tooltip => "Shows information abotu your pets/a specific pet",
3126 },
3127 "c/perceiveself" => {
3128 id => "infobox",
3129 title => "Perceive Self",
3130 reply => undef,
3131 tooltip => "You gained detailed knowledge about yourself",
3132 },
3133 "c/uptime" => {
3134 id => "infobox",
3135 title => "Uptime",
3136 reply => undef,
3137 tooltip => "How long the server has been running since last restart",
3138 },
3139 "c/mapinfo" => {
3140 id => "infobox",
3141 title => "Map Info",
3142 reply => undef,
3143 tooltip => "Information related to the maps",
3144 },
3145 "c/party" => {
3146 id => "party",
3147 title => "Party",
3148 reply => "gsay ",
3149 tooltip => "Messages and chat related to your party",
3150 },
3151 "c/death" => {
3152 id => "death",
3153 title => "Death",
3154 reply => undef,
3155 tooltip => "Reason for and more info about your most recent death",
3156 },
3157 "c/say" => $SAY_CHANNEL,
3158 "c/chat" => $CHAT_CHANNEL,
3159);
3160
3161sub cf::client::send_msg {
3162 my ($self, $channel, $msg, $color, @extra) = @_;
3163
3164 $msg = $self->pl->expand_cfpod ($msg)
3165 unless $color & cf::NDI_VERBATIM;
3166
3167 $color &= cf::NDI_CLIENT_MASK; # just in case...
3168
3169 # check predefined channels, for the benefit of C
3170 if ($CHANNEL{$channel}) {
3171 $channel = $CHANNEL{$channel};
3172
3173 $self->ext_msg (channel_info => $channel);
3174 $channel = $channel->{id};
3175
3176 } elsif (ref $channel) {
3177 # send meta info to client, if not yet sent
3178 unless (exists $self->{channel}{$channel->{id}}) {
3179 $self->{channel}{$channel->{id}} = $channel;
3180 $self->ext_msg (channel_info => $channel);
3181 }
3182
3183 $channel = $channel->{id};
3184 }
3185
3186 return unless @extra || length $msg;
3187
3188 # default colour, mask it out
3189 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3190 if $color & cf::NDI_DEF;
3191
3192 my $pkt = "msg "
3193 . $self->{json_coder}->encode (
3194 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3195 );
3196
3197 $self->send_big_packet ($pkt);
3198}
3199
3200=item $client->ext_msg ($type, @msg)
3201
3202Sends an ext event to the client.
3203
3204=cut
3205
3206sub cf::client::ext_msg($$@) {
3207 my ($self, $type, @msg) = @_;
3208
3209 if ($self->extcmd == 2) {
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3211 } elsif ($self->extcmd == 1) { # TODO: remove
3212 push @msg, msgtype => "event_$type";
3213 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3214 }
3215}
3216
3217=item $client->ext_reply ($msgid, @msg)
3218
3219Sends an ext reply to the client.
3220
3221=cut
3222
3223sub cf::client::ext_reply($$@) {
3224 my ($self, $id, @msg) = @_;
3225
3226 if ($self->extcmd == 2) {
3227 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3228 } elsif ($self->extcmd == 1) {
3229 #TODO: version 1, remove
3230 unshift @msg, msgtype => "reply", msgid => $id;
3231 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3232 }
3233}
1930 3234
1931=item $success = $client->query ($flags, "text", \&cb) 3235=item $success = $client->query ($flags, "text", \&cb)
1932 3236
1933Queues a query to the client, calling the given callback with 3237Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3238the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3239C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 3240
1937Queries can fail, so check the return code. Or don't, as queries will become 3241Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 3242become reliable at some point in the future.
1939 3243
1940=cut 3244=cut
1941 3245
1942sub cf::client::query { 3246sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 3247 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 3255 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 3257
1954 $self->send_packet ($self->{query_queue}[0][0]) 3258 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
1956} 3262}
1957 3263
1958cf::client->attach ( 3264cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
1959 on_reply => sub { 3270 on_reply => sub {
1960 my ($ns, $msg) = @_; 3271 my ($ns, $msg) = @_;
1961 3272
1962 # this weird shuffling is so that direct followup queries 3273 # this weird shuffling is so that direct followup queries
1963 # get handled first 3274 # get handled first
1964 my $queue = delete $ns->{query_queue} 3275 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3277
1967 (shift @$queue)->[1]->($msg); 3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3280
1969 push @{ $ns->{query_queue} }, @$queue; 3281 push @{ $ns->{query_queue} }, @$queue;
1970 3282
1971 if (@{ $ns->{query_queue} } == @$queue) { 3283 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3284 if (@$queue) {
1974 } else { 3286 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3288 }
1977 } 3289 }
1978 }, 3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) =
3298 "ARRAY" eq ref $msg
3299 ? @$msg
3300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3301
3302 my @reply;
3303
3304 if (my $cb = $EXTICMD{$type}) {
3305 @reply = $cb->($ns, @payload);
3306 }
3307
3308 $ns->ext_reply ($reply, @reply)
3309 if $reply;
3310
3311 } else {
3312 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3313 }
3314
3315 cf::override;
3316 },
1979); 3317);
1980 3318
1981=item $client->async (\&cb) 3319=item $client->async (\&cb)
1982 3320
1983Create a new coroutine, running the specified callback. The coroutine will 3321Create a new coroutine, running the specified callback. The coroutine will
1999 3337
2000 $coro 3338 $coro
2001} 3339}
2002 3340
2003cf::client->attach ( 3341cf::client->attach (
2004 on_destroy => sub { 3342 on_client_destroy => sub {
2005 my ($ns) = @_; 3343 my ($ns) = @_;
2006 3344
2007 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3345 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2008 }, 3346 },
2009); 3347);
2024our $safe = new Safe "safe"; 3362our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3363our $safe_hole = new Safe::Hole;
2026 3364
2027$SIG{FPE} = 'IGNORE'; 3365$SIG{FPE} = 'IGNORE';
2028 3366
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3367$safe->permit_only (Opcode::opset qw(
3368 :base_core :base_mem :base_orig :base_math :base_loop
3369 grepstart grepwhile mapstart mapwhile
3370 sort time
3371));
2030 3372
2031# here we export the classes and methods available to script code 3373# here we export the classes and methods available to script code
2032 3374
2033=pod 3375=pod
2034 3376
2035The following fucntions and emthods are available within a safe environment: 3377The following functions and methods are available within a safe environment:
2036 3378
2037 cf::object contr pay_amount pay_player map 3379 cf::object
3380 contr pay_amount pay_player map x y force_find force_add destroy
3381 insert remove name archname title slaying race decrease split
3382 value
3383
2038 cf::object::player player 3384 cf::object::player
2039 cf::player peaceful 3385 player
2040 cf::map trigger 3386
3387 cf::player
3388 peaceful
3389
3390 cf::map
3391 trigger
2041 3392
2042=cut 3393=cut
2043 3394
2044for ( 3395for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3396 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3397 insert remove inv nrof name archname title slaying race
3398 decrease split destroy change_exp value msg lore send_msg)],
2046 ["cf::object::player" => qw(player)], 3399 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3400 ["cf::player" => qw(peaceful send_msg)],
2048 ["cf::map" => qw(trigger)], 3401 ["cf::map" => qw(trigger)],
2049) { 3402) {
2050 no strict 'refs';
2051 my ($pkg, @funs) = @$_; 3403 my ($pkg, @funs) = @$_;
2052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3404 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2053 for @funs; 3405 for @funs;
2054} 3406}
2055 3407
2070 3422
2071 my $qcode = $code; 3423 my $qcode = $code;
2072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3424 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2073 $qcode =~ s/\n/\\n/g; 3425 $qcode =~ s/\n/\\n/g;
2074 3426
3427 %vars = (_dummy => 0) unless %vars;
3428
3429 my @res;
2075 local $_; 3430 local $_;
2076 local @safe::cf::_safe_eval_args = values %vars;
2077 3431
2078 my $eval = 3432 my $eval =
2079 "do {\n" 3433 "do {\n"
2080 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3434 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2081 . "#line 0 \"{$qcode}\"\n" 3435 . "#line 0 \"{$qcode}\"\n"
2082 . $code 3436 . $code
2083 . "\n}" 3437 . "\n}"
2084 ; 3438 ;
2085 3439
3440 if ($CFG{safe_eval}) {
2086 sub_generation_inc; 3441 sub_generation_inc;
3442 local @safe::cf::_safe_eval_args = values %vars;
2087 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3443 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2088 sub_generation_inc; 3444 sub_generation_inc;
3445 } else {
3446 local @cf::_safe_eval_args = values %vars;
3447 @res = wantarray ? eval eval : scalar eval $eval;
3448 }
2089 3449
2090 if ($@) { 3450 if ($@) {
2091 warn "$@"; 3451 warn "$@",
2092 warn "while executing safe code '$code'\n"; 3452 "while executing safe code '$code'\n",
2093 warn "with arguments " . (join " ", %vars) . "\n"; 3453 "with arguments " . (join " ", %vars) . "\n";
2094 } 3454 }
2095 3455
2096 wantarray ? @res : $res[0] 3456 wantarray ? @res : $res[0]
2097} 3457}
2098 3458
2112=cut 3472=cut
2113 3473
2114sub register_script_function { 3474sub register_script_function {
2115 my ($fun, $cb) = @_; 3475 my ($fun, $cb) = @_;
2116 3476
2117 no strict 'refs'; 3477 $fun = "safe::$fun" if $CFG{safe_eval};
2118 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3478 *$fun = $safe_hole->wrap ($cb);
2119} 3479}
2120 3480
2121=back 3481=back
2122 3482
2123=cut 3483=cut
2124 3484
2125############################################################################# 3485#############################################################################
3486# the server's init and main functions
2126 3487
2127=head2 EXTENSION DATABASE SUPPORT 3488sub load_facedata($) {
3489 my ($path) = @_;
2128 3490
2129Crossfire maintains a very simple database for extension use. It can 3491 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3492 # for this (global event?)
2131excludes objects. 3493 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3494
2133The parameter C<$family> should best start with the name of the extension 3495 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3496
2136=over 4 3497 trace "loading facedata from $path\n";
2137 3498
2138=item $hashref = cf::db_get $family 3499 my $facedata = decode_storable load_file $path;
2139 3500
2140Return a hashref for use by the extension C<$family>, which can be 3501 $facedata->{version} == 2
2141modified. After modifications, you have to call C<cf::db_dirty> or 3502 or cf::cleanup "$path: version mismatch, cannot proceed.";
2142C<cf::db_sync>.
2143 3503
2144=item $value = cf::db_get $family => $key 3504 # patch in the exptable
2145 3505 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146Returns a single value from the database 3506 $facedata->{resource}{"res/exp_table"} = {
2147 3507 type => FT_RSRC,
2148=item cf::db_put $family => $hashref 3508 data => $exp_table,
2149 3509 hash => (Digest::MD5::md5 $exp_table),
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3510 };
3511 cf::cede_to_tick;
2199 3512
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3513 {
3514 my $faces = $facedata->{faceinfo};
2204 3515
2205 sub db_get($;$) { 3516 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3517 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3518
2211 sub db_put($$;$) { 3519 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3520 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3521 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2214 } else { 3522 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2215 $DB->{$_[0]} = $_[1]; 3523 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2216 }
2217 db_dirty;
2218 }
2219 3524
2220 cf::global->attach ( 3525 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3526 }
2225 );
2226}
2227 3527
2228############################################################################# 3528 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3529 next unless $info->{smooth};
2230 3530
2231sub cfg_load { 3531 my $idx = cf::face::find $face
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3532 or next;
2233 or return;
2234 3533
2235 local $/; 3534 if (my $smooth = cf::face::find $info->{smooth}) {
2236 *CFG = YAML::Syck::Load <$fh>; 3535 cf::face::set_smooth $idx, $smooth;
3536 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3537 } else {
3538 error "smooth face '$info->{smooth}' not found for face '$face'";
3539 }
2237 3540
3541 cf::cede_to_tick;
3542 }
3543 }
3544
3545 {
3546 my $anims = $facedata->{animinfo};
3547
3548 while (my ($anim, $info) = each %$anims) {
3549 cf::anim::set $anim, $info->{frames}, $info->{facings};
3550 cf::cede_to_tick;
3551 }
3552
3553 cf::anim::invalidate_all; # d'oh
3554 }
3555
3556 {
3557 my $res = $facedata->{resource};
3558
3559 while (my ($name, $info) = each %$res) {
3560 if (defined $info->{type}) {
3561 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3562
3563 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3564 cf::face::set_type $idx, $info->{type};
3565 } else {
3566 $RESOURCE{$name} = $info; # unused
3567 }
3568
3569 cf::cede_to_tick;
3570 }
3571 }
3572
3573 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3574
3575 1
3576}
3577
3578register_exticmd fx_want => sub {
3579 my ($ns, $want) = @_;
3580
3581 while (my ($k, $v) = each %$want) {
3582 $ns->fx_want ($k, $v);
3583 }
3584};
3585
3586sub load_resource_file($) {
3587 my $guard = lock_acquire "load_resource_file";
3588
3589 my $status = load_resource_file_ $_[0];
3590 get_slot 0.1, 100;
3591 cf::arch::commit_load;
3592
3593 $status
3594}
3595
3596sub reload_regions {
3597 # HACK to clear player env face cache, we need some signal framework
3598 # for this (global event?)
3599 %ext::player_env::MUSIC_FACE_CACHE = ();
3600
3601 load_resource_file "$MAPDIR/regions"
3602 or die "unable to load regions file\n";
3603
3604 for (cf::region::list) {
3605 $_->{match} = qr/$_->{match}/
3606 if exists $_->{match};
3607 }
3608}
3609
3610sub reload_facedata {
3611 load_facedata "$DATADIR/facedata"
3612 or die "unable to load facedata\n";
3613}
3614
3615sub reload_archetypes {
3616 load_resource_file "$DATADIR/archetypes"
3617 or die "unable to load archetypes\n";
3618}
3619
3620sub reload_treasures {
3621 load_resource_file "$DATADIR/treasures"
3622 or die "unable to load treasurelists\n";
3623}
3624
3625sub reload_sound {
3626 trace "loading sound config from $DATADIR/sound\n";
3627
3628 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3629
3630 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3631 my $sound = $soundconf->{compat}[$_]
3632 or next;
3633
3634 my $face = cf::face::find "sound/$sound->[1]";
3635 cf::sound::set $sound->[0] => $face;
3636 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3637 }
3638
3639 while (my ($k, $v) = each %{$soundconf->{event}}) {
3640 my $face = cf::face::find "sound/$v";
3641 cf::sound::set $k => $face;
3642 }
3643}
3644
3645sub reload_resources {
3646 trace "reloading resource files...\n";
3647
3648 reload_exp_table;
3649 reload_materials;
3650 reload_facedata;
3651 reload_sound;
3652 reload_archetypes;
3653 reload_regions;
3654 reload_treasures;
3655
3656 trace "finished reloading resource files\n";
3657}
3658
3659sub reload_config {
3660 trace "reloading config file...\n";
3661
3662 my $config = load_file "$CONFDIR/config";
3663 utf8::decode $config;
3664 *CFG = decode_yaml $config;
3665
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3666 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2239 3667
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3668 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3669 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242 3670
2243 if (exists $CFG{mlockall}) { 3671 if (exists $CFG{mlockall}) {
2247 }; 3675 };
2248 warn $@ if $@; 3676 warn $@ if $@;
2249 } 3677 }
2250} 3678}
2251 3679
3680sub pidfile() {
3681 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3682 or die "$PIDFILE: $!";
3683 flock $fh, &Fcntl::LOCK_EX
3684 or die "$PIDFILE: flock: $!";
3685 $fh
3686}
3687
3688# make sure only one server instance is running at any one time
3689sub atomic {
3690 my $fh = pidfile;
3691
3692 my $pid = <$fh>;
3693 kill 9, $pid if $pid > 0;
3694
3695 seek $fh, 0, 0;
3696 print $fh $$;
3697}
3698
3699sub main_loop {
3700 trace "EV::loop starting\n";
3701 if (1) {
3702 EV::loop;
3703 }
3704 trace "EV::loop returned\n";
3705 goto &main_loop unless $REALLY_UNLOOP;
3706}
3707
2252sub main { 3708sub main {
3709 cf::init_globals; # initialise logging
3710
3711 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3712 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3713 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3714 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3715
3716 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3717
2253 # we must not ever block the main coroutine 3718 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3719 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3720 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3721 (async {
3722 $Coro::current->{desc} = "IDLE BUG HANDLER";
3723 EV::loop EV::LOOP_ONESHOT;
3724 })->prio (Coro::PRIO_MAX);
2257 }; 3725 };
2258 3726
2259 cfg_load; 3727 evthread_start IO::AIO::poll_fileno;
2260 db_load; 3728
3729 cf::sync_job {
3730 cf::incloader::init ();
3731
3732 cf::init_anim;
3733 cf::init_attackmess;
3734 cf::init_dynamic;
3735
3736 cf::load_settings;
3737
3738 reload_resources;
3739 reload_config;
3740 db_init;
3741
3742 cf::init_uuid;
3743 cf::init_signals;
3744 cf::init_skills;
3745
3746 cf::init_beforeplay;
3747
3748 atomic;
3749
2261 load_extensions; 3750 load_extensions;
2262 Event::loop; 3751
3752 utime time, time, $RUNTIMEFILE;
3753
3754 # no (long-running) fork's whatsoever before this point(!)
3755 use POSIX ();
3756 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3757
3758 cf::_post_init 0;
3759 };
3760
3761 cf::object::thawer::errors_are_fatal 0;
3762 info "parse errors in files are no longer fatal from this point on.\n";
3763
3764 my $free_main; $free_main = EV::idle sub {
3765 undef $free_main;
3766 undef &main; # free gobs of memory :)
3767 };
3768
3769 goto &main_loop;
2263} 3770}
2264 3771
2265############################################################################# 3772#############################################################################
2266# initialisation and cleanup 3773# initialisation and cleanup
2267 3774
2268# install some emergency cleanup handlers 3775# install some emergency cleanup handlers
2269BEGIN { 3776BEGIN {
3777 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3778 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3779 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3780 cf::cleanup "SIG$signal";
2276 },
2277 ); 3781 };
3782 }
3783}
3784
3785sub write_runtime_sync {
3786 my $t0 = AE::time;
3787
3788 # first touch the runtime file to show we are still running:
3789 # the fsync below can take a very very long time.
3790
3791 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3792
3793 my $guard = cf::lock_acquire "write_runtime";
3794
3795 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3796 or return;
3797
3798 my $value = $cf::RUNTIME + 90 + 10;
3799 # 10 is the runtime save interval, for a monotonic clock
3800 # 60 allows for the watchdog to kill the server.
3801
3802 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3803 and return;
3804
3805 # always fsync - this file is important
3806 aio_fsync $fh
3807 and return;
3808
3809 # touch it again to show we are up-to-date
3810 aio_utime $fh, undef, undef;
3811
3812 close $fh
3813 or return;
3814
3815 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3816 and return;
3817
3818 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3819
2278 } 3820 1
3821}
3822
3823our $uuid_lock;
3824our $uuid_skip;
3825
3826sub write_uuid_sync($) {
3827 $uuid_skip ||= $_[0];
3828
3829 return if $uuid_lock;
3830 local $uuid_lock = 1;
3831
3832 my $uuid = "$LOCALDIR/uuid";
3833
3834 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3835 or return;
3836
3837 my $value = uuid_seq uuid_cur;
3838
3839 unless ($value) {
3840 info "cowardly refusing to write zero uuid value!\n";
3841 return;
3842 }
3843
3844 my $value = uuid_str $value + $uuid_skip;
3845 $uuid_skip = 0;
3846
3847 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3848 and return;
3849
3850 # always fsync - this file is important
3851 aio_fsync $fh
3852 and return;
3853
3854 close $fh
3855 or return;
3856
3857 aio_rename "$uuid~", $uuid
3858 and return;
3859
3860 trace "uuid file written ($value).\n";
3861
3862 1
3863
3864}
3865
3866sub write_uuid($$) {
3867 my ($skip, $sync) = @_;
3868
3869 $sync ? write_uuid_sync $skip
3870 : async { write_uuid_sync $skip };
2279} 3871}
2280 3872
2281sub emergency_save() { 3873sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3874 my $freeze_guard = cf::freeze_mainloop;
2283 3875
2284 warn "enter emergency perl save\n"; 3876 info "emergency_perl_save: enter\n";
3877
3878 # this is a trade-off: we want to be very quick here, so
3879 # save all maps without fsync, and later call a global sync
3880 # (which in turn might be very very slow)
3881 local $USE_FSYNC = 0;
2285 3882
2286 cf::sync_job { 3883 cf::sync_job {
3884 cf::write_runtime_sync; # external watchdog should not bark
3885
2287 # use a peculiar iteration method to avoid tripping on perl 3886 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3887 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3888 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3889 info "emergency_perl_save: begin player save\n";
2291 for my $login (keys %cf::PLAYER) { 3890 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3891 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3892 $pl->valid or next;
3893 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3894 $pl->save;
2295 } 3895 }
2296 warn "end emergency player save\n"; 3896 info "emergency_perl_save: end player save\n";
2297 3897
2298 warn "begin emergency map save\n"; 3898 cf::write_runtime_sync; # external watchdog should not bark
3899
3900 info "emergency_perl_save: begin map save\n";
2299 for my $path (keys %cf::MAP) { 3901 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next; 3902 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3903 $map->valid or next;
2302 $map->save; 3904 $map->save;
2303 } 3905 }
2304 warn "end emergency map save\n"; 3906 info "emergency_perl_save: end map save\n";
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909
3910 info "emergency_perl_save: begin database checkpoint\n";
3911 BDB::db_env_txn_checkpoint $DB_ENV;
3912 info "emergency_perl_save: end database checkpoint\n";
3913
3914 info "emergency_perl_save: begin write uuid\n";
3915 write_uuid_sync 1;
3916 info "emergency_perl_save: end write uuid\n";
3917
3918 cf::write_runtime_sync; # external watchdog should not bark
3919
3920 trace "emergency_perl_save: syncing database to disk";
3921 BDB::db_env_txn_checkpoint $DB_ENV;
3922
3923 info "emergency_perl_save: starting sync\n";
3924 IO::AIO::aio_sync sub {
3925 info "emergency_perl_save: finished sync\n";
3926 };
3927
3928 cf::write_runtime_sync; # external watchdog should not bark
3929
3930 trace "emergency_perl_save: flushing outstanding aio requests";
3931 while (IO::AIO::nreqs || BDB::nreqs) {
3932 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3933 }
3934
3935 cf::write_runtime_sync; # external watchdog should not bark
2305 }; 3936 };
2306 3937
2307 warn "leave emergency perl save\n"; 3938 info "emergency_perl_save: leave\n";
2308} 3939}
2309 3940
3941sub post_cleanup {
3942 my ($make_core) = @_;
3943
3944 IO::AIO::flush;
3945
3946 error Carp::longmess "post_cleanup backtrace"
3947 if $make_core;
3948
3949 my $fh = pidfile;
3950 unlink $PIDFILE if <$fh> == $$;
3951}
3952
3953# a safer delete_package, copied from Symbol
3954sub clear_package($) {
3955 my $pkg = shift;
3956
3957 # expand to full symbol table name if needed
3958 unless ($pkg =~ /^main::.*::$/) {
3959 $pkg = "main$pkg" if $pkg =~ /^::/;
3960 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3961 $pkg .= '::' unless $pkg =~ /::$/;
3962 }
3963
3964 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3965 my $stem_symtab = *{$stem}{HASH};
3966
3967 defined $stem_symtab and exists $stem_symtab->{$leaf}
3968 or return;
3969
3970 # clear all symbols
3971 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3972 for my $name (keys %$leaf_symtab) {
3973 _gv_clear *{"$pkg$name"};
3974# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3975 }
3976}
3977
2310sub reload() { 3978sub do_reload_perl() {
2311 # can/must only be called in main 3979 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3980 unless (in_main) {
2313 warn "can only reload from main coroutine\n"; 3981 error "can only reload from main coroutine";
2314 return; 3982 return;
2315 } 3983 }
2316 3984
2317 warn "reloading..."; 3985 return if $RELOAD++;
2318 3986
2319 warn "freezing server"; 3987 my $t1 = AE::time;
2320 my $guard = freeze_mainloop; 3988
3989 while ($RELOAD) {
3990 cf::get_slot 0.1, -1, "reload_perl";
3991 info "perl_reload: reloading...";
3992
3993 trace "perl_reload: entering sync_job";
3994
3995 cf::sync_job {
2321 cf::emergency_save; 3996 #cf::emergency_save;
2322 3997
2323 warn "sync database to disk"; 3998 trace "perl_reload: cancelling all extension coros";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved
2329
2330 warn "cancel all watchers";
2331 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 }
2334
2335 warn "cancel all extension coros";
2336 $_->cancel for values %EXT_CORO; 3999 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 4000 %EXT_CORO = ();
2338 4001
2339 warn "remove commands"; 4002 trace "perl_reload: removing commands";
2340 %COMMAND = (); 4003 %COMMAND = ();
2341 4004
2342 warn "remove ext commands"; 4005 trace "perl_reload: removing ext/exti commands";
2343 %EXTCMD = (); 4006 %EXTCMD = ();
4007 %EXTICMD = ();
2344 4008
2345 warn "unload/nuke all extensions"; 4009 trace "perl_reload: unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 4010 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 4011 trace "... unloading $pkg";
2348 4012
2349 if (my $cb = $pkg->can ("unload")) { 4013 if (my $cb = $pkg->can ("unload")) {
2350 eval { 4014 eval {
2351 $cb->($pkg); 4015 $cb->($pkg);
2352 1 4016 1
2353 } or warn "$pkg unloaded, but with errors: $@"; 4017 } or error "$pkg unloaded, but with errors: $@";
4018 }
4019
4020 trace "... clearing $pkg";
4021 clear_package $pkg;
2354 } 4022 }
2355 4023
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
2360 warn "unload all perl modules loaded from $LIBDIR"; 4024 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 4025 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4026 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 4027
2364 warn "removing <$k>"; 4028 trace "... unloading $k";
2365 delete $INC{$k}; 4029 delete $INC{$k};
2366 4030
2367 $k =~ s/\.pm$//; 4031 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 4032 $k =~ s/\//::/g;
2369 4033
2370 if (my $cb = $k->can ("unload_module")) { 4034 if (my $cb = $k->can ("unload_module")) {
2371 $cb->(); 4035 $cb->();
4036 }
4037
4038 clear_package $k;
2372 } 4039 }
2373 4040
2374 Symbol::delete_package $k;
2375 }
2376
2377 warn "get rid of safe::, as good as possible"; 4041 trace "perl_reload: getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 4042 clear_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4043 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 4044
2381 warn "unload cf.pm \"a bit\""; 4045 trace "perl_reload: unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 4046 delete $INC{"cf.pm"};
4047 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2383 4048
2384 # don't, removes xs symbols, too, 4049 # don't, removes xs symbols, too,
2385 # and global variables created in xs 4050 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 4051 #clear_package __PACKAGE__;
2387 4052
2388 warn "reloading cf.pm"; 4053 info "perl_reload: unload completed, starting to reload now";
4054
4055 trace "perl_reload: reloading cf.pm";
2389 require cf; 4056 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4057 cf::_connect_to_perl_1;
2391 4058
2392 warn "load config and database again"; 4059 trace "perl_reload: loading config and database again";
2393 cf::cfg_load; 4060 cf::reload_config;
2394 cf::db_load;
2395 4061
2396 warn "load extensions"; 4062 trace "perl_reload: loading extensions";
2397 cf::load_extensions; 4063 cf::load_extensions;
2398 4064
4065 if ($REATTACH_ON_RELOAD) {
2399 warn "reattach attachments to objects/players"; 4066 trace "perl_reload: reattaching attachments to objects/players";
2400 _global_reattach; 4067 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 4068 trace "perl_reload: reattaching attachments to maps";
2402 reattach $_ for values %MAP; 4069 reattach $_ for values %MAP;
4070 trace "perl_reload: reattaching attachments to players";
4071 reattach $_ for values %PLAYER;
4072 }
4073
4074 cf::_post_init 1;
4075
4076 trace "perl_reload: leaving sync_job";
4077
4078 1
4079 } or do {
4080 error $@;
4081 cf::cleanup "perl_reload: error, exiting.";
4082 };
4083
4084 --$RELOAD;
4085 }
4086
4087 $t1 = AE::time - $t1;
4088 info "perl_reload: completed in ${t1}s\n";
4089};
4090
4091our $RELOAD_WATCHER; # used only during reload
4092
4093sub reload_perl() {
4094 # doing reload synchronously and two reloads happen back-to-back,
4095 # coro crashes during coro_state_free->destroy here.
4096
4097 $RELOAD_WATCHER ||= cf::async {
4098 Coro::AIO::aio_wait cache_extensions;
4099
4100 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4101 do_reload_perl;
4102 undef $RELOAD_WATCHER;
4103 };
2403 }; 4104 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
2412};
2413
2414#############################################################################
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 4105}
2456 4106
2457register_command "reload" => sub { 4107register_command "reload" => sub {
2458 my ($who, $arg) = @_; 4108 my ($who, $arg) = @_;
2459 4109
2460 if ($who->flag (FLAG_WIZ)) { 4110 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 4111 $who->message ("reloading server.");
4112 async {
4113 $Coro::current->{desc} = "perl_reload";
4114 reload_perl;
4115 };
2464 } 4116 }
2465}; 4117};
2466 4118
2467unshift @INC, $LIBDIR; 4119#############################################################################
2468 4120
2469$TICK_WATCHER = Event->timer ( 4121my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 4122
2477 cf::server_tick; # one server iteration 4123sub wait_for_tick() {
2478 $RUNTIME += $TICK; 4124 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2479 $NEXT_TICK += $TICK;
2480 4125
4126 $WAIT_FOR_TICK->wait;
4127}
4128
4129sub wait_for_tick_begin() {
4130 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4131
4132 my $signal = new Coro::Signal;
4133 push @WAIT_FOR_TICK_BEGIN, $signal;
4134 $signal->wait;
4135}
4136
4137sub tick {
4138 if ($Coro::current != $Coro::main) {
4139 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4140 unless ++$bug_warning > 10;
4141 return;
4142 }
4143
4144 cf::one_tick; # one server iteration
4145
4146 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4147
4148 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4149 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4150 Coro::async_pool {
4151 $Coro::current->{desc} = "runtime saver";
4152 write_runtime_sync
4153 or error "ERROR: unable to write runtime file: $!";
4154 };
4155 }
4156
4157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4158 $sig->send;
4159 }
2481 $WAIT_FOR_TICK->broadcast; 4160 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2483 4161
2484 # if we are delayed by four ticks or more, skip them all 4162 $LOAD = ($NOW - $TICK_START) / $TICK;
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4163 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2486 4164
2487 $TICK_WATCHER->at ($NEXT_TICK); 4165 if (0) {
2488 $TICK_WATCHER->start; 4166 if ($NEXT_TICK) {
4167 my $jitter = $TICK_START - $NEXT_TICK;
4168 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4169 debug "jitter $JITTER\n";#d#
4170 }
2489 }, 4171 }
2490); 4172}
2491 4173
4174{
4175 # configure BDB
4176
4177 BDB::min_parallel 16;
4178 BDB::max_poll_reqs $TICK * 0.1;
4179 $AnyEvent::BDB::WATCHER->priority (1);
4180
4181 unless ($DB_ENV) {
4182 $DB_ENV = BDB::db_env_create;
4183 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4184 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4185 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4186 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4187 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4188
4189 cf::sync_job {
4190 eval {
4191 BDB::db_env_open
4192 $DB_ENV,
4193 $BDBDIR,
4194 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4195 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4196 0666;
4197
4198 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4199 };
4200
4201 cf::cleanup "db_env_open(db): $@" if $@;
4202 };
4203 }
4204
4205 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4206 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4207 };
4208 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4209 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4210 };
4211 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4212 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4213 };
4214}
4215
4216{
4217 # configure IO::AIO
4218
4219 IO::AIO::min_parallel 8;
2492IO::AIO::max_poll_time $TICK * 0.2; 4220 IO::AIO::max_poll_time $TICK * 0.1;
4221 undef $AnyEvent::AIO::WATCHER;
4222}
2493 4223
2494Event->io ( 4224our $_log_backtrace;
2495 fd => IO::AIO::poll_fileno, 4225our $_log_backtrace_last;
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501 4226
2502Event->timer ( 4227sub _log_backtrace {
2503 data => WF_AUTOCANCEL, 4228 my ($msg, @addr) = @_;
2504 after => 0, 4229
2505 interval => 10, 4230 $msg =~ s/\n$//;
2506 cb => sub { 4231
2507 (Coro::unblock_sub { 4232 if ($_log_backtrace_last eq $msg) {
2508 write_runtime 4233 LOG llevInfo, "[ABT] $msg\n";
2509 or warn "ERROR: unable to write runtime file: $!"; 4234 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4235 # limit the # of concurrent backtraces
4236 } elsif ($_log_backtrace < 2) {
4237 $_log_backtrace_last = $msg;
4238 ++$_log_backtrace;
4239 my $perl_bt = Carp::longmess $msg;
4240 async {
4241 $Coro::current->{desc} = "abt $msg";
4242
4243 my @bt = fork_call {
4244 @addr = map { sprintf "%x", $_ } @addr;
4245 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4246 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4247 or die "addr2line: $!";
4248
4249 my @funcs;
4250 my @res = <$fh>;
4251 chomp for @res;
4252 while (@res) {
4253 my ($func, $line) = splice @res, 0, 2, ();
4254 push @funcs, "[$func] $line";
4255 }
4256
4257 @funcs
4258 };
4259
4260 LOG llevInfo, "[ABT] $perl_bt\n";
4261 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4262 LOG llevInfo, "[ABT] $_\n" for @bt;
4263 --$_log_backtrace;
2510 })->(); 4264 };
4265 } else {
4266 LOG llevInfo, "[ABT] $msg\n";
4267 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2511 }, 4268 }
2512); 4269}
4270
4271# load additional modules
4272require "cf/$_.pm" for @EXTRA_MODULES;
4273cf::_connect_to_perl_2;
2513 4274
2514END { cf::emergency_save } 4275END { cf::emergency_save }
2515 4276
25161 42771
2517 4278

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