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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.107 by root, Sun Dec 31 18:10:40 2006 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
21use Digest::MD5;
20use Fcntl; 22use Fcntl;
21use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
22use YAML::Syck (); 24use YAML::Syck ();
23use Time::HiRes; 25use Time::HiRes;
24 26
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
26 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
29 33
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 35
34our %COMMAND = (); 36our %COMMAND = ();
35our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
37 43
38our @EVENT; 44our @EVENT;
39our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
40 46
41our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
46our %CFG; 52our %CFG;
47 53
48our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 55our $RUNTIME;
50 56
57our %PLAYER; # all users
51our %MAP; # all maps 58our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 67
55binmode STDOUT; 68binmode STDOUT;
56binmode STDERR; 69binmode STDERR;
57 70
58# read virtual server time, if available 71# read virtual server time, if available
64 77
65mkdir cf::localdir; 78mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
69 83
70our %EXT_CORO; 84our $EMERGENCY_POSITION;
71 85
72############################################################################# 86#############################################################################
73 87
74=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
75 89
99 113
100=item %cf::CFG 114=item %cf::CFG
101 115
102Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
104 125
105=back 126=back
106 127
107=cut 128=cut
108 129
112 utf8::encode $msg; 133 utf8::encode $msg;
113 134
114 $msg .= "\n" 135 $msg .= "\n"
115 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
116 137
117 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
118 }; 139 };
119} 140}
120 141
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 161
141$Event::DIED = sub { 162$Event::DIED = sub {
142 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
143}; 164};
144 165
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
150 167
151=over 4 168=over 4
152 169
170=item dumpval $ref
171
153=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
154 192
155use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
156 194
157=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
158 196
173 211
174sub to_json($) { 212sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
177} 215}
216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
178 276
179=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
180 278
181The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
190=cut 288=cut
191 289
192sub sync_job(&) { 290sub sync_job(&) {
193 my ($job) = @_; 291 my ($job) = @_;
194 292
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
309
209 while ($busy) { 310 while ($busy) {
210 Coro::cede_notself; 311 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 312 }
313
314 wantarray ? @res : $res[0]
213 } else { 315 } else {
214 $coro->join; 316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
215 } 319 }
216
217 wantarray ? @res : $res[0]
218} 320}
219 321
220=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
221 323
222Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 325extension calling this is being unloaded.
224 326
225=cut 327=cut
226 328
227sub coro(&) { 329sub async_ext(&) {
228 my $cb = shift; 330 my $cb = shift;
229 331
230 my $coro; $coro = async { 332 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 333
237 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
239 }); 336 });
240 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
241 338
242 $coro 339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
243} 364}
244 365
245=back 366=back
246 367
247=cut 368=cut
660 or return; 781 or return;
661 782
662 unless (aio_stat "$filename.pst") { 783 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 784 (aio_load "$filename.pst", $av) >= 0
664 or return; 785 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 786 $av = eval { (Storable::thaw $av)->{objs} };
666 } 787 }
667 788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 791 return ($data, $av);
669} 792}
670 793
671############################################################################# 794#############################################################################
672# command handling &c 795# command handling &c
697=cut 820=cut
698 821
699sub register_extcmd { 822sub register_extcmd {
700 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
701 824
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
706} 826}
707 827
708cf::player->attach ( 828cf::player->attach (
709 on_command => sub { 829 on_command => sub {
710 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
723 843
724 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
725 845
726 if (ref $msg) { 846 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 850 }
731 } 851 }
732 } else { 852 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 855
736 cf::override; 856 cf::override;
737 }, 857 },
738); 858);
739 859
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 860sub load_extension {
747 my ($path) = @_; 861 my ($path) = @_;
748 862
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 864 my $base = $1;
751 my $pkg = $1; 865 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
754 868
755 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
756 870
757 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 872 or die "$path: $!";
759 873
760 my $source = 874 my $source =
761 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
762 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
763 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
764 . "\n};\n1"; 878 . "\n};\n1";
765 879
766 eval $source 880 unless (eval $source) {
767 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 882 : "extension disabled.\n";
769 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
770 push @exts, $pkg; 884 warn $@;
771 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
772 886 exit 1;
773# no strict 'refs'; 887 }
774# @{"$pkg\::ISA"} = ext::; 888 die $@;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# } 889 }
789 890
790 # remove commands 891 push @EXTS, $pkg;
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 892}
815 893
816sub load_extensions { 894sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 896 next unless -r $ext;
836}; 914};
837 915
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
839 917
840############################################################################# 918#############################################################################
841# load/save perl data associated with player->ob objects
842
843sub all_objects(@) {
844 @_, map all_objects ($_->inv), @_
845}
846
847# TODO: compatibility cruft, remove when no longer needed
848cf::player->attach (
849 on_load => sub {
850 my ($pl, $path) = @_;
851
852 for my $o (all_objects $pl->ob) {
853 if (my $value = $o->get_ob_key_value ("_perl_data")) {
854 $o->set_ob_key_value ("_perl_data");
855
856 %$o = %{ Storable::thaw pack "H*", $value };
857 }
858 }
859 },
860);
861
862#############################################################################
863 919
864=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
865 921
866Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
867 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
868=head3 cf::player 930=head3 cf::player
869 931
870=over 4 932=over 4
871 933
872=item cf::player::exists $login 934=item cf::player::find $login
873 935
874Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
875 937
876=cut 938=cut
877 939
878sub cf::player::exists($) { 940sub playerdir($) {
879 cf::player::find $_[0] 941 cf::localdir
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
881} 1086}
882 1087
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1088=item $player->ext_reply ($msgid, $msgtype, %msg)
884 1089
885Sends an ext reply to the player. 1090Sends an ext reply to the player.
886 1091
887=cut 1092=cut
888 1093
889sub cf::player::ext_reply($$$%) { 1094sub ext_reply($$$%) {
890 my ($self, $id, %msg) = @_; 1095 my ($self, $id, %msg) = @_;
891 1096
892 $msg{msgid} = $id; 1097 $msg{msgid} = $id;
893 1098
894 $self->send ("ext " . to_json \%msg); 1099 $self->send ("ext " . cf::to_json \%msg);
895} 1100}
1101
1102package cf;
1103
1104=back
1105
1106
1107=head3 cf::map
1108
1109=over 4
1110
1111=cut
1112
1113package cf::map;
1114
1115use Fcntl;
1116use Coro::AIO;
1117
1118use overload
1119 '""' => \&as_string;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1251}
1252
1253# and all this just because we cannot iterate over
1254# all maps in C++...
1255sub change_all_map_light {
1256 my ($change) = @_;
1257
1258 $_->change_map_light ($change)
1259 for grep $_->outdoor, values %cf::MAP;
1260}
1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1270sub load_header_from($) {
1271 my ($self, $path) = @_;
1272
1273 utf8::encode $path;
1274 aio_open $path, O_RDONLY, 0
1275 or return;
1276
1277 $self->_load_header ($path)
1278 or return;
1279
1280 $self->{load_path} = $path;
1281
1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1308 or return;
1309
1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1315
1316 1
1317}
1318
1319sub find;
1320sub find {
1321 my ($path, $origin) = @_;
1322
1323 $path = normalise $path, $origin && $origin->path;
1324
1325 cf::lock_wait "map_find:$path";
1326
1327 $cf::MAP{$path} || do {
1328 my $guard = cf::lock_acquire "map_find:$path";
1329 my $map = new_from_path cf::map $path
1330 or return;
1331
1332 $map->{last_save} = $cf::RUNTIME;
1333
1334 $map->load_header
1335 or return;
1336
1337 if ($map->should_reset) {
1338 $map->reset;
1339 undef $guard;
1340 $map = find $path
1341 or return;
1342 }
1343
1344 $cf::MAP{$path} = $map
1345 }
1346}
1347
1348sub load {
1349 my ($self) = @_;
1350
1351 my $path = $self->{path};
1352 my $guard = cf::lock_acquire "map_load:$path";
1353
1354 return if $self->in_memory != cf::MAP_SWAPPED;
1355
1356 $self->in_memory (cf::MAP_LOADING);
1357
1358 $self->alloc;
1359 $self->_load_objects ($self->{load_path}, 1)
1360 or return;
1361
1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1363 if delete $self->{load_original};
1364
1365 if (my $uniq = $self->uniq_path) {
1366 utf8::encode $uniq;
1367 if (aio_open $uniq, O_RDONLY, 0) {
1368 $self->clear_unique_items;
1369 $self->_load_objects ($uniq, 0);
1370 }
1371 }
1372
1373 Coro::cede;
1374
1375 # now do the right thing for maps
1376 $self->link_multipart_objects;
1377
1378 unless ($self->{deny_activate}) {
1379 $self->decay_objects;
1380 $self->fix_auto_apply;
1381 $self->update_buttons;
1382 Coro::cede;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty;
1386 Coro::cede;
1387 $self->activate;
1388 }
1389
1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1424}
1425
1426sub find_sync {
1427 my ($path, $origin) = @_;
1428
1429 cf::sync_job { find $path, $origin }
1430}
1431
1432sub do_load_sync {
1433 my ($map) = @_;
1434
1435 cf::sync_job { $map->load };
1436}
1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1467sub save {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 $self->{last_save} = $cf::RUNTIME;
1473
1474 return unless $self->dirty;
1475
1476 my $save = $self->save_path; utf8::encode $save;
1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1478
1479 $self->{load_path} = $save;
1480
1481 return if $self->{deny_save};
1482
1483 local $self->{last_access} = $self->last_access;#d#
1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1489 if ($uniq) {
1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1492 } else {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1494 }
1495}
1496
1497sub swap_out {
1498 my ($self) = @_;
1499
1500 # save first because save cedes
1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1504
1505 return if $self->players;
1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1507 return if $self->{deny_save};
1508
1509 $self->clear;
1510 $self->in_memory (cf::MAP_SWAPPED);
1511}
1512
1513sub reset_at {
1514 my ($self) = @_;
1515
1516 # TODO: safety, remove and allow resettable per-player maps
1517 return 1e99 if $self->isa ("ext::map_per_player");
1518 return 1e99 if $self->{deny_reset};
1519
1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1522
1523 $time + $to
1524}
1525
1526sub should_reset {
1527 my ($self) = @_;
1528
1529 $self->reset_at <= $cf::RUNTIME
1530}
1531
1532sub rename {
1533 my ($self, $new_path) = @_;
1534
1535 normalise $new_path;
1536
1537 $self->unlink_save;
1538
1539 delete $cf::MAP{$self->path};
1540 $self->{path} = $new_path; $self->path ($self->{path});
1541 $cf::MAP{$self->path} = $self;
1542
1543 $self->save;
1544}
1545
1546sub reset {
1547 my ($self) = @_;
1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1551 return if $self->players;
1552 return if $self->isa ("ext::map_per_player");#d#
1553
1554 warn "resetting map ", $self->path;#d#
1555
1556 delete $cf::MAP{$self->path};
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559
1560 $self->unlink_save;
1561 $self->destroy;
1562}
1563
1564my $nuke_counter = "aaaa";
1565
1566sub nuke {
1567 my ($self) = @_;
1568
1569 $self->{deny_save} = 1;
1570 $self->reset_timeout (1);
1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1572 $self->reset; # polite request, might not happen
1573}
1574
1575=item cf::map::unique_maps
1576
1577Returns an arrayref of paths of all shared maps that have
1578instantiated unique items. May block.
1579
1580=cut
1581
1582sub unique_maps() {
1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1585
1586 my @paths;
1587
1588 for (@$files) {
1589 utf8::decode $_;
1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1594 }
1595
1596 \@paths
1597}
1598
1599package cf;
1600
1601=back
1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
896 1627
897=back 1628=back
898 1629
899=head3 cf::object::player 1630=head3 cf::object::player
900 1631
938 (ref $cf::CFG{"may_$access"} 1669 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1670 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1671 : $cf::CFG{"may_$access"})
941} 1672}
942 1673
1674=item $player_object->enter_link
1675
1676Freezes the player and moves him/her to a special map (C<{link}>).
1677
1678The player should be reasonably safe there for short amounts of time. You
1679I<MUST> call C<leave_link> as soon as possible, though.
1680
1681Will never block.
1682
1683=item $player_object->leave_link ($map, $x, $y)
1684
1685Moves the player out of the special C<{link}> map onto the specified
1686map. If the map is not valid (or omitted), the player will be moved back
1687to the location he/she was before the call to C<enter_link>, or, if that
1688fails, to the emergency map position.
1689
1690Might block.
1691
1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1703
1704sub cf::object::player::enter_link {
1705 my ($self) = @_;
1706
1707 $self->deactivate_recursive;
1708
1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map;
1713
1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1715}
1716
1717sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_;
1719
1720 my $link_pos = delete $self->{_link_pos};
1721
1722 unless ($map) {
1723 # restore original map position
1724 ($map, $x, $y) = @{ $link_pos || [] };
1725 $map = cf::map::find $map;
1726
1727 unless ($map) {
1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1729 $map = cf::map::find $map
1730 or die "FATAL: cannot load emergency map\n";
1731 }
1732 }
1733
1734 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y);
1736
1737 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0;
1740
1741 $map->load;
1742 $map->load_diag;
1743
1744 return unless $self->contr->active;
1745 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut
1784
1785sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_;
1787
1788 $self->enter_link;
1789
1790 (async {
1791 my $map = cf::map::find $path;
1792 $map = $map->customise_for ($self) if $map;
1793
1794# warn "entering ", $map->path, " at ($x, $y)\n"
1795# if $map;
1796
1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1798
1799 $self->leave_link ($map, $x, $y);
1800 })->prio (1);
1801}
1802
1803=item $player_object->enter_exit ($exit_object)
1804
1805=cut
1806
1807sub parse_random_map_params {
1808 my ($spec) = @_;
1809
1810 my $rmp = { # defaults
1811 xsize => 10,
1812 ysize => 10,
1813 };
1814
1815 for (split /\n/, $spec) {
1816 my ($k, $v) = split /\s+/, $_, 2;
1817
1818 $rmp->{lc $k} = $v if (length $k) && (length $v);
1819 }
1820
1821 $rmp
1822}
1823
1824sub prepare_random_map {
1825 my ($exit) = @_;
1826
1827 # all this does is basically replace the /! path by
1828 # a new random map path (?random/...) with a seed
1829 # that depends on the exit object
1830
1831 my $rmp = parse_random_map_params $exit->msg;
1832
1833 if ($exit->map) {
1834 $rmp->{region} = $exit->map->region_name;
1835 $rmp->{origin_map} = $exit->map->path;
1836 $rmp->{origin_x} = $exit->x;
1837 $rmp->{origin_y} = $exit->y;
1838 }
1839
1840 $rmp->{random_seed} ||= $exit->random_seed;
1841
1842 my $data = cf::to_json $rmp;
1843 my $md5 = Digest::MD5::md5_hex $data;
1844
1845 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1846 aio_write $fh, 0, (length $data), $data, 0;
1847
1848 $exit->slaying ("?random/$md5");
1849 $exit->msg (undef);
1850 }
1851}
1852
1853sub cf::object::player::enter_exit {
1854 my ($self, $exit) = @_;
1855
1856 return unless $self->type == cf::PLAYER;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 $self->deactivate_recursive; # just to be sure
1862 unless (eval {
1863 prepare_random_map $exit
1864 if $exit->slaying eq "/!";
1865
1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1868
1869 1;
1870 }) {
1871 $self->message ("Something went wrong deep within the crossfire server. "
1872 . "I'll try to bring you back to the map you were before. "
1873 . "Please report this to the dungeon master!",
1874 cf::NDI_UNIQUE | cf::NDI_RED);
1875
1876 warn "ERROR in enter_exit: $@";
1877 $self->leave_link;
1878 }
1879 })->prio (1);
1880}
1881
943=head3 cf::client 1882=head3 cf::client
944 1883
945=over 4 1884=over 4
946 1885
947=item $client->send_drawinfo ($text, $flags) 1886=item $client->send_drawinfo ($text, $flags)
990 on_reply => sub { 1929 on_reply => sub {
991 my ($ns, $msg) = @_; 1930 my ($ns, $msg) = @_;
992 1931
993 # this weird shuffling is so that direct followup queries 1932 # this weird shuffling is so that direct followup queries
994 # get handled first 1933 # get handled first
995 my $queue = delete $ns->{query_queue}; 1934 my $queue = delete $ns->{query_queue}
1935 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 1936
997 (shift @$queue)->[1]->($msg); 1937 (shift @$queue)->[1]->($msg);
998 1938
999 push @{ $ns->{query_queue} }, @$queue; 1939 push @{ $ns->{query_queue} }, @$queue;
1000 1940
1006 } 1946 }
1007 } 1947 }
1008 }, 1948 },
1009); 1949);
1010 1950
1011=item $client->coro (\&cb) 1951=item $client->async (\&cb)
1012 1952
1013Create a new coroutine, running the specified callback. The coroutine will 1953Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 1955or loss of connection).
1016 1956
1017=cut 1957=cut
1018 1958
1019sub cf::client::coro { 1959sub cf::client::async {
1020 my ($self, $cb) = @_; 1960 my ($self, $cb) = @_;
1021 1961
1022 my $coro; $coro = async { 1962 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 1963
1029 $coro->on_destroy (sub { 1964 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 1965 delete $self->{_coro}{$coro+0};
1031 }); 1966 });
1032 1967
1204 2139
1205{ 2140{
1206 my $path = cf::localdir . "/database.pst"; 2141 my $path = cf::localdir . "/database.pst";
1207 2142
1208 sub db_load() { 2143 sub db_load() {
1209 warn "loading database $path\n";#d# remove later
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2144 $DB = stat $path ? Storable::retrieve $path : { };
1211 } 2145 }
1212 2146
1213 my $pid; 2147 my $pid;
1214 2148
1215 sub db_save() { 2149 sub db_save() {
1216 warn "saving database $path\n";#d# remove later
1217 waitpid $pid, 0 if $pid; 2150 waitpid $pid, 0 if $pid;
1218 if (0 == ($pid = fork)) { 2151 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1; 2152 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~"; 2153 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path; 2154 rename "$path~", $path;
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2202 open my $fh, "<:utf8", cf::confdir . "/config"
1270 or return; 2203 or return;
1271 2204
1272 local $/; 2205 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2206 *CFG = YAML::Syck::Load <$fh>;
2207
2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
2213 if (exists $CFG{mlockall}) {
2214 eval {
2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2216 and die "WARNING: m(un)lockall failed: $!\n";
2217 };
2218 warn $@ if $@;
2219 }
1274} 2220}
1275 2221
1276sub main { 2222sub main {
2223 # we must not ever block the main coroutine
2224 local $Coro::idle = sub {
2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2226 async { Event::one_event };
2227 };
2228
1277 cfg_load; 2229 cfg_load;
1278 db_load; 2230 db_load;
1279 load_extensions; 2231 load_extensions;
1280 Event::loop; 2232 Event::loop;
1281} 2233}
1282 2234
1283############################################################################# 2235#############################################################################
1284# initialisation 2236# initialisation and cleanup
1285 2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2279
1286sub perl_reload() { 2280sub reload() {
1287 # can/must only be called in main 2281 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
1290 return; 2284 return;
1291 } 2285 }
1292 2286
1293 warn "reloading..."; 2287 warn "reloading...";
1294 2288
1295 local $FREEZE = 1; 2289 warn "freezing server";
2290 my $guard = freeze_mainloop;
1296 cf::emergency_save; 2291 cf::emergency_save;
2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
1297 2296
1298 eval { 2297 eval {
1299 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
1300 2299
1301 # cancel all watchers 2300 warn "cancel all watchers";
1302 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2303 }
1305 2304
1306 # cancel all extension coros 2305 warn "cancel all extension coros";
1307 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2307 %EXT_CORO = ();
1309 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
1310 # unload all extensions 2315 warn "unload/nuke all extensions";
1311 for (@exts) { 2316 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
1313 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2324 }
1315 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
1316 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2333
1320 warn "removing <$k>"; 2334 warn "removing <$k>";
1321 delete $INC{$k}; 2335 delete $INC{$k};
1328 } 2342 }
1329 2343
1330 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
1331 } 2345 }
1332 2346
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2350
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
1346 2353
1347 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2355 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
1350 2357
1351 # reload cf.pm
1352 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
1353 require cf; 2359 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2361
1356 # load config and database again 2362 warn "load config and database again";
1357 cf::cfg_load; 2363 cf::cfg_load;
1358 cf::db_load; 2364 cf::db_load;
1359 2365
1360 # load extensions
1361 warn "load extensions"; 2366 warn "load extensions";
1362 cf::load_extensions; 2367 cf::load_extensions;
1363 2368
1364 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
1365 warn "reattach";
1366 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
1367 }; 2373 };
1368 2374
1369 if ($@) { 2375 if ($@) {
1370 warn $@; 2376 warn $@;
1371 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
1372 exit 1; 2378 exit 1;
1373 } 2379 }
1374 2380
1375 warn "reloaded successfully"; 2381 warn "reloaded";
1376}; 2382};
1377 2383
1378register "<global>", __PACKAGE__;
1379
1380register_command "perl-reload" => sub { 2384register_command "reload" => sub {
1381 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
1382 2386
1383 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
1384 $who->message ("start of reload."); 2388 $who->message ("start of reload.");
1385 perl_reload; 2389 reload;
1386 $who->message ("end of reload."); 2390 $who->message ("end of reload.");
1387 } 2391 }
1388}; 2392};
1389 2393
1390unshift @INC, $LIBDIR; 2394unshift @INC, $LIBDIR;
1393 reentrant => 0, 2397 reentrant => 0,
1394 prio => 0, 2398 prio => 0,
1395 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
1396 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
1397 cb => sub { 2401 cb => sub {
1398 unless ($FREEZE) { 2402 $NOW = Event::time;
2403
1399 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
1400 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
1401 }
1402
1403 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1404 2410
1405 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
1406 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1407 2413
1408 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);
1410 }, 2416 },
1411); 2417);
1412 2418
1413IO::AIO::max_poll_time $TICK * 0.2; 2419IO::AIO::max_poll_time $TICK * 0.2;
1414 2420
2421Event->io (
1415Event->io (fd => IO::AIO::poll_fileno, 2422 fd => IO::AIO::poll_fileno,
1416 poll => 'r', 2423 poll => 'r',
1417 prio => 5, 2424 prio => 5,
1418 data => WF_AUTOCANCEL, 2425 data => WF_AUTOCANCEL,
1419 cb => \&IO::AIO::poll_cb); 2426 cb => \&IO::AIO::poll_cb,
2427);
1420 2428
1421# we must not ever block the main coroutine 2429Event->timer (
1422$Coro::idle = sub { 2430 data => WF_AUTOCANCEL,
1423 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2431 after => 0,
1424 warn "FATAL: Coro::idle was called, major BUG\n"; 2432 interval => 10,
2433 cb => sub {
1425 (Coro::unblock_sub { 2434 (Coro::unblock_sub {
1426 Event::one_event; 2435 write_runtime
2436 or warn "ERROR: unable to write runtime file: $!";
1427 })->(); 2437 })->();
1428}; 2438 },
2439);
2440
2441END { cf::emergency_save }
1429 2442
14301 24431
1431 2444

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