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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
221 # wake up all waiters, to be on the safe side 254 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 255 $_->ready for @{ delete $LOCK{$key} };
223 } 256 }
224} 257}
225 258
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 259sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 260 return unless $TICK_WATCHER->is_active;
244 261
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 262 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop; 263 $TICK_WATCHER->stop;
247 $guard 264 $guard
248} 265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
249 276
250=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
251 278
252The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 299 my $freeze_guard = freeze_mainloop;
273 300
274 my $busy = 1; 301 my $busy = 1;
275 my @res; 302 my @res;
276 303
277 (Coro::async { 304 (async {
278 @res = eval { $job->() }; 305 @res = eval { $job->() };
279 warn $@ if $@; 306 warn $@ if $@;
280 undef $busy; 307 undef $busy;
281 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
282 309
283 while ($busy) { 310 while ($busy) {
284 Coro::cede_notself; 311 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 312 }
287 313
288 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
289 } else { 315 } else {
290 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
291 317
292 $job->() 318 $job->()
293 } 319 }
294} 320}
295 321
296=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
297 323
298Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 325extension calling this is being unloaded.
300 326
301=cut 327=cut
302 328
303sub coro(&) { 329sub async_ext(&) {
304 my $cb = shift; 330 my $cb = shift;
305 331
306 my $coro = &cf::async ($cb); 332 my $coro = &Coro::async ($cb);
307 333
308 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
310 }); 336 });
311 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
312 338
313 $coro 339 $coro
314} 340}
315 341
316sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
317 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
318 346
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 348 or return;
321 349
336} 364}
337 365
338=back 366=back
339 367
340=cut 368=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 369
462############################################################################# 370#############################################################################
463 371
464=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
465 373
912=cut 820=cut
913 821
914sub register_extcmd { 822sub register_extcmd {
915 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
916 824
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
921} 826}
922 827
923cf::player->attach ( 828cf::player->attach (
924 on_command => sub { 829 on_command => sub {
925 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
938 843
939 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
940 845
941 if (ref $msg) { 846 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 850 }
946 } 851 }
947 } else { 852 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 855
951 cf::override; 856 cf::override;
952 }, 857 },
953); 858);
954 859
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 860sub load_extension {
962 my ($path) = @_; 861 my ($path) = @_;
963 862
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 864 my $base = $1;
966 my $pkg = $1; 865 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
969 868
970 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
971 870
972 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 872 or die "$path: $!";
974 873
975 my $source = 874 my $source =
976 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
979 . "\n};\n1"; 878 . "\n};\n1";
980 879
981 eval $source 880 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 882 : "extension disabled.\n";
984 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 884 warn $@;
986 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
987 886 exit 1;
988# no strict 'refs'; 887 }
989# @{"$pkg\::ISA"} = ext::; 888 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 889 }
1004 890
1005 # remove commands 891 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 892}
1030 893
1031sub load_extensions { 894sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 896 next unless -r $ext;
1051}; 914};
1052 915
1053cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054 917
1055############################################################################# 918#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 919
1079=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
1080 921
1081Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
1082 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
1083=head3 cf::player 930=head3 cf::player
1084 931
1085=over 4 932=over 4
1086 933
1087=item cf::player::exists $login 934=item cf::player::find $login
1088 935
1089Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
1090 937
1091=cut 938=cut
1092 939
1093sub cf::player::exists($) { 940sub playerdir($) {
1094 cf::player::find $_[0] 941 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1096} 1086}
1097 1087
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1089
1100Sends an ext reply to the player. 1090Sends an ext reply to the player.
1101 1091
1102=cut 1092=cut
1103 1093
1104sub cf::player::ext_reply($$$%) { 1094sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1095 my ($self, $id, %msg) = @_;
1106 1096
1107 $msg{msgid} = $id; 1097 $msg{msgid} = $id;
1108 1098
1109 $self->send ("ext " . to_json \%msg); 1099 $self->send ("ext " . cf::to_json \%msg);
1110} 1100}
1101
1102package cf;
1111 1103
1112=back 1104=back
1113 1105
1114 1106
1115=head3 cf::map 1107=head3 cf::map
1121package cf::map; 1113package cf::map;
1122 1114
1123use Fcntl; 1115use Fcntl;
1124use Coro::AIO; 1116use Coro::AIO;
1125 1117
1118use overload
1119 '""' => \&as_string;
1120
1126our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1128 1123
1129sub generate_random_map { 1124sub generate_random_map {
1130 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1131 1126
1132 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1128 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1146} 1251}
1147 1252
1148# and all this just because we cannot iterate over 1253# and all this just because we cannot iterate over
1149# all maps in C++... 1254# all maps in C++...
1150sub change_all_map_light { 1255sub change_all_map_light {
1152 1257
1153 $_->change_map_light ($change) 1258 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1259 for grep $_->outdoor, values %cf::MAP;
1155} 1260}
1156 1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1157sub try_load_header($) { 1270sub load_header_from($) {
1158 my ($path) = @_; 1271 my ($self, $path) = @_;
1159 1272
1160 utf8::encode $path; 1273 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1274 aio_open $path, O_RDONLY, 0
1162 or return; 1275 or return;
1163 1276
1164 my $map = cf::map::new 1277 $self->_load_header ($path)
1165 or return; 1278 or return;
1166 1279
1167 # for better error messages only, will be overwritten 1280 $self->{load_path} = $path;
1168 $map->path ($path);
1169 1281
1170 $map->load_header ($path) 1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1171 or return; 1308 or return;
1172 1309
1173 $map->{load_path} = $path; 1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1174 1315
1175 $map 1316 1
1176} 1317}
1177 1318
1178sub find; 1319sub find;
1179sub find { 1320sub find {
1180 my ($path, $origin) = @_; 1321 my ($path, $origin) = @_;
1181 1322
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1323 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1324
1187 cf::lock_wait "map_find:$key"; 1325 cf::lock_wait "map_find:$path";
1188 1326
1189 $cf::MAP{$key} || do { 1327 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1328 my $guard = cf::lock_acquire "map_find:$path";
1191 1329 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1330 or return;
1211 1331
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1332 $map->{last_save} = $cf::RUNTIME;
1224 1333
1225 Coro::cede; 1334 $map->load_header
1335 or return;
1226 1336
1227 if ($map->should_reset) { 1337 if ($map->should_reset) {
1228 $map->reset; 1338 $map->reset;
1229 undef $guard; 1339 undef $guard;
1230 $map = find $path 1340 $map = find $path
1231 or return; 1341 or return;
1232 } 1342 }
1233 1343
1234 $cf::MAP{$key} = $map 1344 $cf::MAP{$path} = $map
1235 } 1345 }
1236} 1346}
1237 1347
1238sub load { 1348sub load {
1239 my ($self) = @_; 1349 my ($self) = @_;
1240 1350
1241 my $path = $self->{path}; 1351 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1352 my $guard = cf::lock_acquire "map_load:$path";
1243 1353
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1354 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1355
1246 $self->in_memory (cf::MAP_LOADING); 1356 $self->in_memory (cf::MAP_LOADING);
1247 1357
1248 $self->alloc; 1358 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1359 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1360 or return;
1251 1361
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1363 if delete $self->{load_original};
1254 1364
1255 if (my $uniq = $path->uniq_path) { 1365 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1366 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1367 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1368 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1369 $self->_load_objects ($uniq, 0);
1260 } 1370 }
1261 } 1371 }
1262 1372
1263 Coro::cede; 1373 Coro::cede;
1264 1374
1265 # now do the right thing for maps 1375 # now do the right thing for maps
1266 $self->link_multipart_objects; 1376 $self->link_multipart_objects;
1267 1377
1268 if ($self->{path}->is_style_map) { 1378 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1379 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1380 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1381 $self->update_buttons;
1382 Coro::cede;
1275 $self->set_darkness_map; 1383 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1384 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1385 unless $self->difficulty;
1386 Coro::cede;
1278 $self->activate; 1387 $self->activate;
1279 } 1388 }
1280 1389
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1284} 1424}
1285 1425
1286sub find_sync { 1426sub find_sync {
1287 my ($path, $origin) = @_; 1427 my ($path, $origin) = @_;
1288 1428
1289 cf::sync_job { cf::map::find $path, $origin } 1429 cf::sync_job { find $path, $origin }
1290} 1430}
1291 1431
1292sub do_load_sync { 1432sub do_load_sync {
1293 my ($map) = @_; 1433 my ($map) = @_;
1294 1434
1295 cf::sync_job { $map->load }; 1435 cf::sync_job { $map->load };
1296} 1436}
1297 1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1298sub save { 1467sub save {
1299 my ($self) = @_; 1468 my ($self) = @_;
1300 1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1301 $self->{last_save} = $cf::RUNTIME; 1472 $self->{last_save} = $cf::RUNTIME;
1302 1473
1303 return unless $self->dirty; 1474 return unless $self->dirty;
1304 1475
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1476 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1478
1308 $self->{load_path} = $save; 1479 $self->{load_path} = $save;
1309 1480
1310 return if $self->{deny_save}; 1481 return if $self->{deny_save};
1311 1482
1312 local $self->{last_access} = $self->last_access;#d# 1483 local $self->{last_access} = $self->last_access;#d#
1313 1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1314 if ($uniq) { 1489 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1492 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1494 }
1320} 1495}
1321 1496
1322sub swap_out { 1497sub swap_out {
1323 my ($self) = @_; 1498 my ($self) = @_;
1324 1499
1325 # save first because save cedes 1500 # save first because save cedes
1326 $self->save; 1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1504
1328 return if $self->players; 1505 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1507 return if $self->{deny_save};
1331 1508
1335 1512
1336sub reset_at { 1513sub reset_at {
1337 my ($self) = @_; 1514 my ($self) = @_;
1338 1515
1339 # TODO: safety, remove and allow resettable per-player maps 1516 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1517 return 1e99 if $self->isa ("ext::map_per_player");
1341 return 1e99 if $self->{deny_reset}; 1518 return 1e99 if $self->{deny_reset};
1342 1519
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1522
1350 my ($self) = @_; 1527 my ($self) = @_;
1351 1528
1352 $self->reset_at <= $cf::RUNTIME 1529 $self->reset_at <= $cf::RUNTIME
1353} 1530}
1354 1531
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename { 1532sub rename {
1364 my ($self, $new_path) = @_; 1533 my ($self, $new_path) = @_;
1365 1534
1535 normalise $new_path;
1536
1366 $self->unlink_save; 1537 $self->unlink_save;
1367 1538
1368 delete $cf::MAP{$self->path}; 1539 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path; 1540 $self->{path} = $new_path; $self->path ($self->{path});
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self; 1541 $cf::MAP{$self->path} = $self;
1372 1542
1373 $self->save; 1543 $self->save;
1374} 1544}
1375 1545
1376sub reset { 1546sub reset {
1377 my ($self) = @_; 1547 my ($self) = @_;
1378 1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1379 return if $self->players; 1551 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1552 return if $self->isa ("ext::map_per_player");#d#
1381 1553
1382 warn "resetting map ", $self->path;#d# 1554 warn "resetting map ", $self->path;#d#
1383 1555
1384 delete $cf::MAP{$self->path}; 1556 delete $cf::MAP{$self->path};
1385 1557
1398 $self->reset_timeout (1); 1570 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen 1572 $self->reset; # polite request, might not happen
1401} 1573}
1402 1574
1403sub customise_for { 1575=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1576
1406 if ($map->per_player) { 1577Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1578instantiated unique items. May block.
1408 }
1409 1579
1410 $map 1580=cut
1411}
1412 1581
1413sub emergency_save { 1582sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1415 1585
1416 warn "enter emergency map save\n"; 1586 my @paths;
1417 1587
1418 cf::sync_job { 1588 for (@$files) {
1419 warn "begin emergency map save\n"; 1589 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1421 }; 1594 }
1422 1595
1423 warn "end emergency map save\n"; 1596 \@paths
1424} 1597}
1425 1598
1426package cf; 1599package cf;
1427 1600
1428=back 1601=back
1429 1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1430 1629
1431=head3 cf::object::player 1630=head3 cf::object::player
1432 1631
1433=over 4 1632=over 4
1434 1633
1474 1673
1475=item $player_object->enter_link 1674=item $player_object->enter_link
1476 1675
1477Freezes the player and moves him/her to a special map (C<{link}>). 1676Freezes the player and moves him/her to a special map (C<{link}>).
1478 1677
1479The player should be reaosnably safe there for short amounts of time. You 1678The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1679I<MUST> call C<leave_link> as soon as possible, though.
1481 1680
1681Will never block.
1682
1482=item $player_object->leave_link ($map, $x, $y) 1683=item $player_object->leave_link ($map, $x, $y)
1483 1684
1484Moves the player out of the specila link map onto the given map. If the 1685Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1686map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1687to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1688fails, to the emergency map position.
1488 1689
1489Might block. 1690Might block.
1490 1691
1491=cut 1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1492 1703
1493sub cf::object::player::enter_link { 1704sub cf::object::player::enter_link {
1494 my ($self) = @_; 1705 my ($self) = @_;
1495 1706
1496 $self->deactivate_recursive; 1707 $self->deactivate_recursive;
1497 1708
1498 return if $self->map == $LINK_MAP; 1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1710
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1712 if $self->map;
1502 1713
1503 $self->enter_map ($LINK_MAP, 20, 20); 1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1715}
1505 1716
1506sub cf::object::player::leave_link { 1717sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1718 my ($self, $map, $x, $y) = @_;
1508 1719
1526 # use -1 or undef as default coordinates, not 0, 0 1737 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1739 if $x <=0 && $y <= 0;
1529 1740
1530 $map->load; 1741 $map->load;
1742 $map->load_diag;
1531 1743
1744 return unless $self->contr->active;
1532 $self->activate_recursive; 1745 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1746 $self->enter_map ($map, $x, $y);
1534} 1747}
1535 1748
1536cf::player->attach ( 1749cf::player->attach (
1549 1762
1550 # try to abort aborted map switching on player login :) 1763 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1764 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1765 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1766 $pl->ob->enter_link;
1554 cf::async { 1767 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1768 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1774 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1775 $pl->ob->leave_link;
1559 }; 1776 })->prio (2);
1560 } 1777 }
1561 }, 1778 },
1562); 1779);
1563 1780
1564=item $player_object->goto ($path, $x, $y) 1781=item $player_object->goto ($path, $x, $y)
1568sub cf::object::player::goto { 1785sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1786 my ($self, $path, $x, $y) = @_;
1570 1787
1571 $self->enter_link; 1788 $self->enter_link;
1572 1789
1573 (cf::async { 1790 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string; 1791 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1792 $map = $map->customise_for ($self) if $map;
1578 1793
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1794# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1795# if $map;
1581 1796
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1798
1584 $self->leave_link ($map, $x, $y); 1799 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1800 })->prio (1);
1586} 1801}
1587 1802
1640 1855
1641 return unless $self->type == cf::PLAYER; 1856 return unless $self->type == cf::PLAYER;
1642 1857
1643 $self->enter_link; 1858 $self->enter_link;
1644 1859
1645 (cf::async { 1860 (async {
1646 $self->deactivate_recursive; # just to be sure 1861 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1862 unless (eval {
1648 prepare_random_map $exit 1863 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1864 if $exit->slaying eq "/!";
1650 1865
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1868
1654 1; 1869 1;
1655 }) { 1870 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1871 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1872 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1873 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1874 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1875
1661 warn "ERROR in enter_exit: $@"; 1876 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1877 $self->leave_link;
1663 } 1878 }
1731 } 1946 }
1732 } 1947 }
1733 }, 1948 },
1734); 1949);
1735 1950
1736=item $client->coro (\&cb) 1951=item $client->async (\&cb)
1737 1952
1738Create a new coroutine, running the specified callback. The coroutine will 1953Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 1955or loss of connection).
1741 1956
1742=cut 1957=cut
1743 1958
1744sub cf::client::coro { 1959sub cf::client::async {
1745 my ($self, $cb) = @_; 1960 my ($self, $cb) = @_;
1746 1961
1747 my $coro = &cf::async ($cb); 1962 my $coro = &Coro::async ($cb);
1748 1963
1749 $coro->on_destroy (sub { 1964 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 1965 delete $self->{_coro}{$coro+0};
1751 }); 1966 });
1752 1967
1990 local $/; 2205 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2206 *CFG = YAML::Syck::Load <$fh>;
1992 2207
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
1995 if (exists $CFG{mlockall}) { 2213 if (exists $CFG{mlockall}) {
1996 eval { 2214 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2216 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2217 };
2000 warn $@ if $@; 2218 warn $@ if $@;
2001 } 2219 }
2002} 2220}
2003 2221
2004sub main { 2222sub main {
2005 # we must not ever block the main coroutine 2223 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2224 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event; 2226 async { Event::one_event };
2010 })->();
2011 }; 2227 };
2012 2228
2013 cfg_load; 2229 cfg_load;
2014 db_load; 2230 db_load;
2015 load_extensions; 2231 load_extensions;
2016 Event::loop; 2232 Event::loop;
2017} 2233}
2018 2234
2019############################################################################# 2235#############################################################################
2020# initialisation 2236# initialisation and cleanup
2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2021 2279
2022sub reload() { 2280sub reload() {
2023 # can/must only be called in main 2281 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
2026 return; 2284 return;
2027 } 2285 }
2028 2286
2029 warn "reloading..."; 2287 warn "reloading...";
2030 2288
2289 warn "freezing server";
2031 my $guard = freeze_mainloop; 2290 my $guard = freeze_mainloop;
2032 cf::emergency_save; 2291 cf::emergency_save;
2033 2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
2296
2034 eval { 2297 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
2036 2299
2037 # cancel all watchers 2300 warn "cancel all watchers";
2038 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2303 }
2041 2304
2042 # cancel all extension coros 2305 warn "cancel all extension coros";
2043 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2307 %EXT_CORO = ();
2045 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
2046 # unload all extensions 2315 warn "unload/nuke all extensions";
2047 for (@exts) { 2316 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
2049 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2324 }
2051 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
2052 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2333
2056 warn "removing <$k>"; 2334 warn "removing <$k>";
2057 delete $INC{$k}; 2335 delete $INC{$k};
2064 } 2342 }
2065 2343
2066 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
2067 } 2345 }
2068 2346
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2350
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
2082 2353
2083 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2355 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
2086 2357
2087 # reload cf.pm
2088 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
2089 require cf; 2359 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2361
2092 # load config and database again 2362 warn "load config and database again";
2093 cf::cfg_load; 2363 cf::cfg_load;
2094 cf::db_load; 2364 cf::db_load;
2095 2365
2096 # load extensions
2097 warn "load extensions"; 2366 warn "load extensions";
2098 cf::load_extensions; 2367 cf::load_extensions;
2099 2368
2100 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
2103 }; 2373 };
2104 2374
2105 if ($@) { 2375 if ($@) {
2106 warn $@; 2376 warn $@;
2107 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
2108 exit 1; 2378 exit 1;
2109 } 2379 }
2110 2380
2111 warn "reloaded successfully"; 2381 warn "reloaded";
2112}; 2382};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2383
2159register_command "reload" => sub { 2384register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
2161 2386
2162 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
2172 reentrant => 0, 2397 reentrant => 0,
2173 prio => 0, 2398 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
2176 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
2177 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2180 2410
2181 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2413
2184 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);

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