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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
52our %PLAYER; # all users 57our %PLAYER; # all users
53our %MAP; # all maps 58our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
77 85
78############################################################################# 86#############################################################################
79 87
80=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
105 113
106=item %cf::CFG 114=item %cf::CFG
107 115
108Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
110 125
111=back 126=back
112 127
113=cut 128=cut
114 129
146 161
147$Event::DIED = sub { 162$Event::DIED = sub {
148 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
149}; 164};
150 165
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
156 167
157=over 4 168=over 4
158 169
170=item dumpval $ref
171
159=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
160 192
161use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
162 194
163=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
164 196
287 } 319 }
288} 320}
289 321
290=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
291 323
292Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 325extension calling this is being unloaded.
294 326
295=cut 327=cut
296 328
297sub async_ext(&) { 329sub async_ext(&) {
306 338
307 $coro 339 $coro
308} 340}
309 341
310sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
311 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
312 346
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 348 or return;
315 349
330} 364}
331 365
332=back 366=back
333 367
334=cut 368=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 369
456############################################################################# 370#############################################################################
457 371
458=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
459 373
906=cut 820=cut
907 821
908sub register_extcmd { 822sub register_extcmd {
909 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
910 824
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
915} 826}
916 827
917cf::player->attach ( 828cf::player->attach (
918 on_command => sub { 829 on_command => sub {
919 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
932 843
933 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
934 845
935 if (ref $msg) { 846 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 850 }
940 } 851 }
941 } else { 852 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 855
945 cf::override; 856 cf::override;
946 }, 857 },
947); 858);
948 859
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 860sub load_extension {
956 my ($path) = @_; 861 my ($path) = @_;
957 862
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 864 my $base = $1;
960 my $pkg = $1; 865 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
963 868
964 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
965 870
966 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 872 or die "$path: $!";
968 873
969 my $source = 874 my $source =
970 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
973 . "\n};\n1"; 878 . "\n};\n1";
974 879
975 eval $source 880 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 882 : "extension disabled.\n";
978 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 884 warn $@;
980 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
981 886 exit 1;
982# no strict 'refs'; 887 }
983# @{"$pkg\::ISA"} = ext::; 888 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 889 }
998 890
999 # remove commands 891 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 892}
1024 893
1025sub load_extensions { 894sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 896 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1032 } 901 }
1033} 902}
1034 903
1035############################################################################# 904#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 905
1073=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1074 907
1075Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1076 909
1077=cut 910=cut
1078 911
1079package cf::player; 912package cf::player;
913
914use Coro::AIO;
1080 915
1081=head3 cf::player 916=head3 cf::player
1082 917
1083=over 4 918=over 4
1084 919
1119 return $cf::PLAYER{$_[0]} || do { 954 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 955 my $login = $_[0];
1121 956
1122 my $guard = cf::lock_acquire "user_find:$login"; 957 my $guard = cf::lock_acquire "user_find:$login";
1123 958
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
1125 }; 964 }
1126} 965}
1127 966
1128sub save($) { 967sub save($) {
1129 my ($pl) = @_; 968 my ($pl) = @_;
1130 969
1133 my $path = path $pl; 972 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 973 my $guard = cf::lock_acquire "user_save:$path";
1135 974
1136 return if $pl->{deny_save}; 975 return if $pl->{deny_save};
1137 976
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 977 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 978 $pl->{last_save} = $cf::RUNTIME;
1140 979
1141 Coro::cede;
1142 $pl->save_pl ($path); 980 $pl->save_pl ($path);
1143 Coro::cede; 981 Coro::cede;
1144} 982}
1145 983
1146sub new($) { 984sub new($) {
1153 991
1154 $cf::PLAYER{$login} = $self; 992 $cf::PLAYER{$login} = $self;
1155 993
1156 $self 994 $self
1157} 995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1158 1003
1159sub quit_character { 1004sub quit_character {
1160 my ($pl) = @_; 1005 my ($pl) = @_;
1161 1006
1162 $pl->{deny_save} = 1; 1007 $pl->{deny_save} = 1;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1013 $pl->ns->destroy if $pl->ns;
1169 1014
1170 my $path = playerdir $pl; 1015 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1017 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1018 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1019 $pl->destroy;
1175
1176 IO::AIO::aio_rmtree $temp; 1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1177 }; 1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1178} 1073}
1179 1074
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1181 1076
1182Sends an ext reply to the player. 1077Sends an ext reply to the player.
1205package cf::map; 1100package cf::map;
1206 1101
1207use Fcntl; 1102use Fcntl;
1208use Coro::AIO; 1103use Coro::AIO;
1209 1104
1105use overload
1106 '""' => \&as_string;
1107
1210our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1212 1110
1213sub generate_random_map { 1111sub generate_random_map {
1214 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1215 1113
1216 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1115 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1230} 1233}
1231 1234
1232# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1233# all maps in C++... 1236# all maps in C++...
1234sub change_all_map_light { 1237sub change_all_map_light {
1236 1239
1237 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1239} 1242}
1240 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1241sub try_load_header($) { 1252sub load_header_from($) {
1242 my ($path) = @_; 1253 my ($self, $path) = @_;
1243 1254
1244 utf8::encode $path; 1255 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1246 or return; 1257 or return;
1247 1258
1248 my $map = cf::map::new 1259 $self->_load_header ($path)
1249 or return; 1260 or return;
1250 1261
1251 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1252 $map->path ($path);
1253 1263
1254 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1255 or return; 1290 or return;
1256 1291
1257 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1258 1297
1259 $map 1298 1
1260} 1299}
1261 1300
1262sub find; 1301sub find;
1263sub find { 1302sub find {
1264 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1265 1304
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1306
1271 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1272 1308
1273 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1275 1311 my $map = new_from_path cf::map $path
1276 # do it the slow way
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1312 or return;
1295 1313
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1308 1315
1309 Coro::cede; 1316 $map->load_header
1317 or return;
1310 1318
1311 if ($map->should_reset) { 1319 if ($map->should_reset) {
1312 $map->reset; 1320 $map->reset;
1313 undef $guard; 1321 undef $guard;
1314 $map = find $path 1322 $map = find $path
1315 or return; 1323 or return;
1316 } 1324 }
1317 1325
1318 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1319 } 1327 }
1320} 1328}
1321 1329
1322sub load { 1330sub load {
1323 my ($self) = @_; 1331 my ($self) = @_;
1324 1332
1325 my $path = $self->{path}; 1333 my $path = $self->{path};
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1327 1335
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1329 1337
1330 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1331 1339
1332 $self->alloc; 1340 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1334 or return; 1342 or return;
1335 1343
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1338 1346
1339 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1348 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1342 $self->clear_unique_items; 1350 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1344 } 1352 }
1345 } 1353 }
1346 1354
1347 Coro::cede; 1355 Coro::cede;
1348 1356
1349 # now do the right thing for maps 1357 # now do the right thing for maps
1350 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1351 1359
1352 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1353 $self->{deny_save} = 1; 1361 $self->decay_objects;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1359 $self->set_darkness_map; 1365 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1362 $self->activate; 1369 $self->activate;
1363 } 1370 }
1364 1371
1365 Coro::cede;
1366
1367 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1368} 1406}
1369 1407
1370sub find_sync { 1408sub find_sync {
1371 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1372 1410
1373 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1374} 1412}
1375 1413
1376sub do_load_sync { 1414sub do_load_sync {
1377 my ($map) = @_; 1415 my ($map) = @_;
1378 1416
1379 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1380} 1418}
1381 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1382sub save { 1449sub save {
1383 my ($self) = @_; 1450 my ($self) = @_;
1384 1451
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386 1453
1387 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1388 1455
1389 return unless $self->dirty; 1456 return unless $self->dirty;
1390 1457
1391 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 1460
1394 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1395 1462
1396 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1397 1464
1400 cf::async { 1467 cf::async {
1401 $_->contr->save for $self->players; 1468 $_->contr->save for $self->players;
1402 }; 1469 };
1403 1470
1404 if ($uniq) { 1471 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 1474 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 1476 }
1410} 1477}
1411 1478
1412sub swap_out { 1479sub swap_out {
1413 my ($self) = @_; 1480 my ($self) = @_;
1427 1494
1428sub reset_at { 1495sub reset_at {
1429 my ($self) = @_; 1496 my ($self) = @_;
1430 1497
1431 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1433 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1434 1501
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 1504
1442 my ($self) = @_; 1509 my ($self) = @_;
1443 1510
1444 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1445} 1512}
1446 1513
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename { 1514sub rename {
1456 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1457 1516
1517 normalise $new_path;
1518
1458 $self->unlink_save; 1519 $self->unlink_save;
1459 1520
1460 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1464 1524
1465 $self->save; 1525 $self->save;
1466} 1526}
1467 1527
1468sub reset { 1528sub reset {
1469 my ($self) = @_; 1529 my ($self) = @_;
1470 1530
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 1532
1473 return if $self->players; 1533 return if $self->players;
1474 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1475 1535
1476 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1477 1537
1478 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1479 1542
1480 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1481 1544
1482 $self->unlink_save; 1545 $self->unlink_save;
1483 $self->destroy; 1546 $self->destroy;
1492 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1494 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1495} 1558}
1496 1559
1497sub customise_for { 1560=item cf::map::unique_maps
1498 my ($map, $ob) = @_;
1499 1561
1500 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1502 }
1503 1564
1504 $map 1565=cut
1505}
1506 1566
1507sub emergency_save { 1567sub unique_maps() {
1508 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1509 1570
1510 warn "enter emergency perl save\n"; 1571 my @paths;
1511 1572
1512 cf::sync_job { 1573 for (@$files) {
1513 warn "begin emergency player save\n"; 1574 utf8::decode $_;
1514 $_->save for values %cf::PLAYER; 1575 next if /\.pst$/;
1515 warn "end emergency player save\n"; 1576 next unless /^$PATH_SEP/o;
1516 1577
1517 warn "begin emergency map save\n"; 1578 s/\.map$//;
1518 $_->save for values %cf::MAP; 1579 push @paths, $_;
1519 warn "end emergency map save\n";
1520 }; 1580 }
1521 1581
1522 warn "leave emergency perl save\n"; 1582 \@paths
1523} 1583}
1524 1584
1525package cf; 1585package cf;
1526 1586
1527=back 1587=back
1528 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1529 1615
1530=head3 cf::object::player 1616=head3 cf::object::player
1531 1617
1532=over 4 1618=over 4
1533 1619
1573 1659
1574=item $player_object->enter_link 1660=item $player_object->enter_link
1575 1661
1576Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1577 1663
1578The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1580 1666
1667Will never block.
1668
1581=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1582 1670
1583Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 1674fails, to the emergency map position.
1587 1675
1588Might block. 1676Might block.
1589 1677
1590=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1591 1689
1592sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1593 my ($self) = @_; 1691 my ($self) = @_;
1594 1692
1595 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1596 1694
1597 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 1696
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 1698 if $self->map;
1601 1699
1602 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1603} 1701}
1604 1702
1605sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1607 1705
1625 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1628 1726
1629 $map->load; 1727 $map->load;
1728 $map->load_diag;
1630 1729
1631 return unless $self->contr->active; 1730 return unless $self->contr->active;
1632 $self->activate_recursive; 1731 $self->activate_recursive;
1633 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1634} 1733}
1673 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1674 1773
1675 $self->enter_link; 1774 $self->enter_link;
1676 1775
1677 (async { 1776 (async {
1678 $path = new cf::path $path;
1679
1680 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1681 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1682 1779
1683# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1684# if $map; 1781# if $map;
1685 1782
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1784
1688 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1786 })->prio (1);
1690} 1787}
1691 1788
1750 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1848 unless (eval {
1752 prepare_random_map $exit 1849 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1754 1851
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1854
1758 1; 1855 1;
1759 }) { 1856 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1861
1765 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1863 $self->leave_link;
1767 } 1864 }
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 2198
2102 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
2103 eval { 2200 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 2203 };
2107 warn $@ if $@; 2204 warn $@ if $@;
2108 } 2205 }
2109} 2206}
2120 load_extensions; 2217 load_extensions;
2121 Event::loop; 2218 Event::loop;
2122} 2219}
2123 2220
2124############################################################################# 2221#############################################################################
2125# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2126 2265
2127sub reload() { 2266sub reload() {
2128 # can/must only be called in main 2267 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2131 return; 2270 return;
2132 } 2271 }
2133 2272
2134 warn "reloading..."; 2273 warn "reloading...";
2135 2274
2275 warn "freezing server";
2136 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2137 cf::emergency_save; 2277 cf::emergency_save;
2138 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2139 eval { 2283 eval {
2140 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2141 2285
2142 # cancel all watchers 2286 warn "cancel all watchers";
2143 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2289 }
2146 2290
2147 # cancel all extension coros 2291 warn "cancel all extension coros";
2148 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2293 %EXT_CORO = ();
2150 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2151 # unload all extensions 2301 warn "unload/nuke all extensions";
2152 for (@exts) { 2302 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2154 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2310 }
2156 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2157 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2319
2161 warn "removing <$k>"; 2320 warn "removing <$k>";
2162 delete $INC{$k}; 2321 delete $INC{$k};
2169 } 2328 }
2170 2329
2171 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2172 } 2331 }
2173 2332
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2336
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2187 2339
2188 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2341 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2191 2343
2192 # reload cf.pm
2193 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2194 require cf; 2345 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2347
2197 # load config and database again 2348 warn "load config and database again";
2198 cf::cfg_load; 2349 cf::cfg_load;
2199 cf::db_load; 2350 cf::db_load;
2200 2351
2201 # load extensions
2202 warn "load extensions"; 2352 warn "load extensions";
2203 cf::load_extensions; 2353 cf::load_extensions;
2204 2354
2205 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2206 warn "reattach";
2207 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2208 reattach $_ for values %MAP; 2358 reattach $_ for values %MAP;
2209 }; 2359 };
2210 2360
2211 if ($@) { 2361 if ($@) {
2212 warn $@; 2362 warn $@;
2213 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2214 exit 1; 2364 exit 1;
2215 } 2365 }
2216 2366
2217 warn "reloaded successfully"; 2367 warn "reloaded";
2218}; 2368};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2369
2265register_command "reload" => sub { 2370register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2267 2372
2268 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2278 reentrant => 0, 2383 reentrant => 0,
2279 prio => 0, 2384 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2282 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2283 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2286 2396
2287 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2399
2290 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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