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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
50our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 55our $RUNTIME;
52 56
53our %PLAYER; # all users 57our %PLAYER; # all users
54our %MAP; # all maps 58our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 61
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 67
62binmode STDOUT; 68binmode STDOUT;
63binmode STDERR; 69binmode STDERR;
64 70
65# read virtual server time, if available 71# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
77 83
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
81 85
82############################################################################# 86#############################################################################
83 87
84=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
156} 160}
157 161
158$Event::DIED = sub { 162$Event::DIED = sub {
159 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
160}; 164};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 165
166=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
167 167
168=over 4 168=over 4
169 169
319 } 319 }
320} 320}
321 321
322=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
323 323
324Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 325extension calling this is being unloaded.
326 326
327=cut 327=cut
328 328
329sub async_ext(&) { 329sub async_ext(&) {
338 338
339 $coro 339 $coro
340} 340}
341 341
342sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
343 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
344 346
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 348 or return;
347 349
362} 364}
363 365
364=back 366=back
365 367
366=cut 368=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 369
490############################################################################# 370#############################################################################
491 371
492=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
493 373
940=cut 820=cut
941 821
942sub register_extcmd { 822sub register_extcmd {
943 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
944 824
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
949} 826}
950 827
951cf::player->attach ( 828cf::player->attach (
952 on_command => sub { 829 on_command => sub {
953 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
966 843
967 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
968 845
969 if (ref $msg) { 846 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 850 }
974 } 851 }
975 } else { 852 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 855
979 cf::override; 856 cf::override;
980 }, 857 },
981); 858);
982 859
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 860sub load_extension {
990 my ($path) = @_; 861 my ($path) = @_;
991 862
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 864 my $base = $1;
994 my $pkg = $1; 865 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
997 868
998 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
999 870
1000 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 872 or die "$path: $!";
1002 873
1003 my $source = 874 my $source =
1004 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 878 . "\n};\n1";
1008 879
1009 eval $source 880 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 882 : "extension disabled.\n";
1012 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 884 warn $@;
1014 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
1015 886 exit 1;
1016# no strict 'refs'; 887 }
1017# @{"$pkg\::ISA"} = ext::; 888 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 889 }
1032 890
1033 # remove commands 891 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 892}
1058 893
1059sub load_extensions { 894sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 896 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1066 } 901 }
1067} 902}
1068 903
1069############################################################################# 904#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 905
1085=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1086 907
1087Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1088 909
1224 \@logins 1045 \@logins
1225} 1046}
1226 1047
1227=item $player->maps 1048=item $player->maps
1228 1049
1229Returns an arrayref of cf::path's of all maps that are private for this 1050Returns an arrayref of map paths that are private for this
1230player. May block. 1051player. May block.
1231 1052
1232=cut 1053=cut
1233 1054
1234sub maps($) { 1055sub maps($) {
1240 my @paths; 1061 my @paths;
1241 1062
1242 for (@$files) { 1063 for (@$files) {
1243 utf8::decode $_; 1064 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1065 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1066 next unless /^$PATH_SEP/o;
1246 1067
1247 s/$PATH_SEP/\//g; 1068 s/\.map$//;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1249 } 1070 }
1250 1071
1251 \@paths 1072 \@paths
1252} 1073}
1253 1074
1279package cf::map; 1100package cf::map;
1280 1101
1281use Fcntl; 1102use Fcntl;
1282use Coro::AIO; 1103use Coro::AIO;
1283 1104
1105use overload
1106 '""' => \&as_string;
1107
1284our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1286 1110
1287sub generate_random_map { 1111sub generate_random_map {
1288 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1289 1113
1290 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1115 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1233}
1305 1234
1306# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1307# all maps in C++... 1236# all maps in C++...
1308sub change_all_map_light { 1237sub change_all_map_light {
1310 1239
1311 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1313} 1242}
1314 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1315sub try_load_header($) { 1252sub load_header_from($) {
1316 my ($path) = @_; 1253 my ($self, $path) = @_;
1317 1254
1318 utf8::encode $path; 1255 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1320 or return; 1257 or return;
1321 1258
1322 my $map = cf::map::new 1259 $self->_load_header ($path)
1323 or return; 1260 or return;
1324 1261
1325 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1326 $map->path ($path);
1327 1263
1328 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1329 or return; 1290 or return;
1330 1291
1331 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1332 1297
1333 $map 1298 1
1334} 1299}
1335 1300
1336sub find; 1301sub find;
1337sub find { 1302sub find {
1338 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1339 1304
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1306
1345 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1346 1308
1347 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1349 1311 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1312 or return;
1369 1313
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1382 1315
1383 Coro::cede; 1316 $map->load_header
1317 or return;
1384 1318
1385 if ($map->should_reset) { 1319 if ($map->should_reset) {
1386 $map->reset; 1320 $map->reset;
1387 undef $guard; 1321 undef $guard;
1388 $map = find $path 1322 $map = find $path
1389 or return; 1323 or return;
1390 } 1324 }
1391 1325
1392 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1393 } 1327 }
1394} 1328}
1395 1329
1396sub load { 1330sub load {
1397 my ($self) = @_; 1331 my ($self) = @_;
1398 1332
1399 my $path = $self->{path}; 1333 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1401 1335
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1337
1404 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1405 1339
1406 $self->alloc; 1340 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1342 or return;
1409 1343
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1412 1346
1413 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1348 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1350 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1418 } 1352 }
1419 } 1353 }
1420 1354
1421 Coro::cede; 1355 Coro::cede;
1422 1356
1423 # now do the right thing for maps 1357 # now do the right thing for maps
1424 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1425 1359
1426 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1361 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1433 $self->set_darkness_map; 1365 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1436 $self->activate; 1369 $self->activate;
1437 } 1370 }
1438 1371
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1442} 1406}
1443 1407
1444sub find_sync { 1408sub find_sync {
1445 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1446 1410
1447 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1448} 1412}
1449 1413
1450sub do_load_sync { 1414sub do_load_sync {
1451 my ($map) = @_; 1415 my ($map) = @_;
1452 1416
1453 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1454} 1418}
1455 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1456sub save { 1449sub save {
1457 my ($self) = @_; 1450 my ($self) = @_;
1458 1451
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1453
1461 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1462 1455
1463 return unless $self->dirty; 1456 return unless $self->dirty;
1464 1457
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1460
1468 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1469 1462
1470 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1471 1464
1474 cf::async { 1467 cf::async {
1475 $_->contr->save for $self->players; 1468 $_->contr->save for $self->players;
1476 }; 1469 };
1477 1470
1478 if ($uniq) { 1471 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1474 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1476 }
1484} 1477}
1485 1478
1486sub swap_out { 1479sub swap_out {
1487 my ($self) = @_; 1480 my ($self) = @_;
1501 1494
1502sub reset_at { 1495sub reset_at {
1503 my ($self) = @_; 1496 my ($self) = @_;
1504 1497
1505 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1507 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1508 1501
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1504
1516 my ($self) = @_; 1509 my ($self) = @_;
1517 1510
1518 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1519} 1512}
1520 1513
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename { 1514sub rename {
1530 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1531 1516
1517 normalise $new_path;
1518
1532 $self->unlink_save; 1519 $self->unlink_save;
1533 1520
1534 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1538 1524
1539 $self->save; 1525 $self->save;
1540} 1526}
1541 1527
1542sub reset { 1528sub reset {
1543 my ($self) = @_; 1529 my ($self) = @_;
1544 1530
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1532
1547 return if $self->players; 1533 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1549 1535
1550 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1551 1537
1552 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1553 1542
1554 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1555 1544
1556 $self->unlink_save; 1545 $self->unlink_save;
1557 $self->destroy; 1546 $self->destroy;
1566 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1568 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1569} 1558}
1570 1559
1571sub customise_for { 1560=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1561
1574 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1576 }
1577 1564
1578 $map 1565=cut
1566
1567sub unique_maps() {
1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1570
1571 my @paths;
1572
1573 for (@$files) {
1574 utf8::decode $_;
1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1580 }
1581
1582 \@paths
1579} 1583}
1580 1584
1581package cf; 1585package cf;
1582 1586
1583=back 1587=back
1655 1659
1656=item $player_object->enter_link 1660=item $player_object->enter_link
1657 1661
1658Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1659 1663
1660The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1662 1666
1667Will never block.
1668
1663=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1664 1670
1665Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1674fails, to the emergency map position.
1669 1675
1670Might block. 1676Might block.
1671 1677
1672=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1673 1689
1674sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1675 my ($self) = @_; 1691 my ($self) = @_;
1676 1692
1677 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1678 1694
1679 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1696
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1698 if $self->map;
1683 1699
1684 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1685} 1701}
1686 1702
1687sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1689 1705
1707 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1710 1726
1711 $map->load; 1727 $map->load;
1728 $map->load_diag;
1712 1729
1713 return unless $self->contr->active; 1730 return unless $self->contr->active;
1714 $self->activate_recursive; 1731 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1716} 1733}
1752=cut 1769=cut
1753 1770
1754sub cf::object::player::goto { 1771sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1756 1773
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1774 $self->enter_link;
1761 1775
1762 (async { 1776 (async {
1763 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1765 1779
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1767# if $map; 1781# if $map;
1768 1782
1833 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 1848 unless (eval {
1835 prepare_random_map $exit 1849 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1837 1851
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 1854
1841 1; 1855 1;
1842 }) { 1856 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1847 1861
1848 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 1863 $self->leave_link;
1850 } 1864 }
2226 warn "enter emergency perl save\n"; 2240 warn "enter emergency perl save\n";
2227 2241
2228 cf::sync_job { 2242 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2243 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2244 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2245 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2246 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2247 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2248 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2249 $pl->valid or next;
2236 $pl->save; 2250 $pl->save;
2256 return; 2270 return;
2257 } 2271 }
2258 2272
2259 warn "reloading..."; 2273 warn "reloading...";
2260 2274
2275 warn "freezing server";
2261 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2262 cf::emergency_save; 2277 cf::emergency_save;
2263 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2264 eval { 2283 eval {
2265 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2266 2285
2267 # cancel all watchers 2286 warn "cancel all watchers";
2268 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2289 }
2271 2290
2272 # cancel all extension coros 2291 warn "cancel all extension coros";
2273 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2293 %EXT_CORO = ();
2275 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2276 # unload all extensions 2301 warn "unload/nuke all extensions";
2277 for (@exts) { 2302 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2279 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2310 }
2281 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2282 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2319
2286 warn "removing <$k>"; 2320 warn "removing <$k>";
2287 delete $INC{$k}; 2321 delete $INC{$k};
2294 } 2328 }
2295 2329
2296 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2297 } 2331 }
2298 2332
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2336
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2312 2339
2313 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2341 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2316 2343
2317 # reload cf.pm
2318 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2319 require cf; 2345 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2347
2322 # load config and database again 2348 warn "load config and database again";
2323 cf::cfg_load; 2349 cf::cfg_load;
2324 cf::db_load; 2350 cf::db_load;
2325 2351
2326 # load extensions
2327 warn "load extensions"; 2352 warn "load extensions";
2328 cf::load_extensions; 2353 cf::load_extensions;
2329 2354
2330 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2331 warn "reattach";
2332 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2333 reattach $_ for values %MAP; 2358 reattach $_ for values %MAP;
2334 }; 2359 };
2335 2360
2336 if ($@) { 2361 if ($@) {
2337 warn $@; 2362 warn $@;
2338 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2339 exit 1; 2364 exit 1;
2340 } 2365 }
2341 2366
2342 warn "reloaded successfully"; 2367 warn "reloaded";
2343}; 2368};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386}
2387
2388register "<global>", __PACKAGE__;
2389 2369
2390register_command "reload" => sub { 2370register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2392 2372
2393 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2403 reentrant => 0, 2383 reentrant => 0,
2404 prio => 0, 2384 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2407 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2408 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2411 2393
2412 $WAIT_FOR_TICK->broadcast; 2394 $WAIT_FOR_TICK->broadcast;

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