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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.46 by root, Sun Aug 27 16:15:12 2006 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
16our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
17our @EVENT; 44our @EVENT;
18our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 46
22our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 48our $TICK_WATCHER;
24our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
51
52our %CFG;
53
54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
67
68binmode STDOUT;
69binmode STDERR;
70
71# read virtual server time, if available
72unless ($RUNTIME || !-e cf::localdir . "/runtime") {
73 open my $fh, "<", cf::localdir . "/runtime"
74 or die "unable to read runtime file: $!";
75 $RUNTIME = <$fh> + 0.;
76}
77
78mkdir cf::localdir;
79mkdir cf::localdir . "/" . cf::playerdir;
80mkdir cf::localdir . "/" . cf::tmpdir;
81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
83
84our $EMERGENCY_POSITION;
85
86#############################################################################
87
88=head2 GLOBAL VARIABLES
89
90=over 4
91
92=item $cf::UPTIME
93
94The timestamp of the server start (so not actually an uptime).
95
96=item $cf::RUNTIME
97
98The time this server has run, starts at 0 and is increased by $cf::TICK on
99every server tick.
100
101=item $cf::LIBDIR
102
103The perl library directory, where extensions and cf-specific modules can
104be found. It will be added to C<@INC> automatically.
105
106=item $cf::NOW
107
108The time of the last (current) server tick.
109
110=item $cf::TICK
111
112The interval between server ticks, in seconds.
113
114=item %cf::CFG
115
116Configuration for the server, loaded from C</etc/crossfire/config>, or
117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
125
126=back
127
128=cut
25 129
26BEGIN { 130BEGIN {
27 *CORE::GLOBAL::warn = sub { 131 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 132 my $msg = join "", @_;
133 utf8::encode $msg;
134
29 $msg .= "\n" 135 $msg .= "\n"
30 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
31 137
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
34 }; 139 };
35} 140}
36 141
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 144@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 145@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 146@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 147@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 148
73# we bless all objects into (empty) derived classes to force a method lookup 149# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 150# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 151for my $pkg (qw(
152 cf::global cf::attachable
153 cf::object cf::object::player
154 cf::client cf::player
155 cf::arch cf::living
156 cf::map cf::party cf::region
157)) {
76 no strict 'refs'; 158 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 159 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 160}
79 161
80$Event::DIED = sub { 162$Event::DIED = sub {
81 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
82}; 164};
83 165
84my %ext_pkg; 166=head2 UTILITY FUNCTIONS
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89 167
90############################################################################# 168=over 4
91# utility functions 169
170=item dumpval $ref
171
172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
92 192
93use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json
196
197Converts a JSON string into the corresponding perl data structure.
198
199=cut
94 200
95sub from_json($) { 201sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 203 JSON::Syck::Load $_[0]
98} 204}
99 205
206=item $json = cf::to_json $ref
207
208Converts a perl data structure into its JSON representation.
209
210=cut
211
100sub to_json($) { 212sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
103} 215}
104 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
364}
365
366=back
367
368=cut
369
105############################################################################# 370#############################################################################
106# "new" plug-in system
107 371
108=item $object->attach ($attachment, ...) 372=head2 ATTACHABLE OBJECTS
109 373
110Attach a pre-registered attachment to an object. 374Many objects in crossfire are so-called attachable objects. That means you can
375attach callbacks/event handlers (a collection of which is called an "attachment")
376to it. All such attachable objects support the following methods.
111 377
112=item $player->attach ($attachment, ...) 378In the following description, CLASS can be any of C<global>, C<object>
379C<player>, C<client> or C<map> (i.e. the attachable objects in
380crossfire+).
113 381
114Attach a pre-registered attachment to a player. 382=over 4
115 383
116=item $map->attach ($attachment, ...) # not yet persistent 384=item $attachable->attach ($attachment, key => $value...)
117 385
118Attach a pre-registered attachment to a map. 386=item $attachable->detach ($attachment)
119 387
120=item cf::attach_global ... 388Attach/detach a pre-registered attachment to a specific object and give it
389the specified key/value pairs as arguments.
121 390
122Attach handlers for global events. 391Example, attach a minesweeper attachment to the given object, making it a
39210x10 minesweeper game:
123 393
124This and all following C<attach_*>-functions expect any number of the 394 $obj->attach (minesweeper => width => 10, height => 10);
125following handler/hook descriptions: 395
396=item $bool = $attachable->attached ($name)
397
398Checks wether the named attachment is currently attached to the object.
399
400=item cf::CLASS->attach ...
401
402=item cf::CLASS->detach ...
403
404Define an anonymous attachment and attach it to all objects of the given
405CLASS. See the next function for an explanation of its arguments.
406
407You can attach to global events by using the C<cf::global> class.
408
409Example, log all player logins:
410
411 cf::player->attach (
412 on_login => sub {
413 my ($pl) = @_;
414 ...
415 },
416 );
417
418Example, attach to the jeweler skill:
419
420 cf::object->attach (
421 type => cf::SKILL,
422 subtype => cf::SK_JEWELER,
423 on_use_skill => sub {
424 my ($sk, $ob, $part, $dir, $msg) = @_;
425 ...
426 },
427 );
428
429=item cf::CLASS::attachment $name, ...
430
431Register an attachment by C<$name> through which attachable objects of the
432given CLASS can refer to this attachment.
433
434Some classes such as crossfire maps and objects can specify attachments
435that are attached at load/instantiate time, thus the need for a name.
436
437These calls expect any number of the following handler/hook descriptions:
126 438
127=over 4 439=over 4
128 440
129=item prio => $number 441=item prio => $number
130 442
132by another C<prio> setting). Lower priority handlers get executed 444by another C<prio> setting). Lower priority handlers get executed
133earlier. The default priority is C<0>, and many built-in handlers are 445earlier. The default priority is C<0>, and many built-in handlers are
134registered at priority C<-1000>, so lower priorities should not be used 446registered at priority C<-1000>, so lower priorities should not be used
135unless you know what you are doing. 447unless you know what you are doing.
136 448
449=item type => $type
450
451(Only for C<< cf::object->attach >> calls), limits the attachment to the
452given type of objects only (the additional parameter C<subtype> can be
453used to further limit to the given subtype).
454
137=item on_I<event> => \&cb 455=item on_I<event> => \&cb
138 456
139Call the given code reference whenever the named event happens (event is 457Call the given code reference whenever the named event happens (event is
140something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 458something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
141handlers are recognised generally depends on the type of object these 459handlers are recognised generally depends on the type of object these
150package and register them. Only handlers for eevents supported by the 468package and register them. Only handlers for eevents supported by the
151object/class are recognised. 469object/class are recognised.
152 470
153=back 471=back
154 472
155=item cf::attach_to_type $object_type, ... 473Example, define an attachment called "sockpuppet" that calls the given
474event handler when a monster attacks:
156 475
157Attach handlers for a specific object type (e.g. TRANSPORT). 476 cf::object::attachment sockpuppet =>
477 on_skill_attack => sub {
478 my ($self, $victim) = @_;
479 ...
480 }
481 }
158 482
159=item cf::attach_to_objects ... 483=item $attachable->valid
160 484
161Attach handlers to all objects. Do not use this except for debugging or 485Just because you have a perl object does not mean that the corresponding
162very rare events, as handlers are (obviously) called for I<all> objects in 486C-level object still exists. If you try to access an object that has no
163the game. 487valid C counterpart anymore you get an exception at runtime. This method
164 488can be used to test for existence of the C object part without causing an
165=item cf::attach_to_players ... 489exception.
166
167Attach handlers to all players.
168
169=item cf::attach_to_maps ...
170
171Attach handlers to all maps.
172
173=item cf:register_attachment $name, ...
174 490
175=cut 491=cut
176 492
177# the following variables are defined in .xs and must not be re-created 493# the following variables are defined in .xs and must not be re-created
178our @CB_GLOBAL = (); # registry for all global events 494our @CB_GLOBAL = (); # registry for all global events
495our @CB_ATTACHABLE = (); # registry for all attachables
179our @CB_OBJECT = (); # all objects (should not be used except in emergency) 496our @CB_OBJECT = (); # all objects (should not be used except in emergency)
180our @CB_PLAYER = (); 497our @CB_PLAYER = ();
498our @CB_CLIENT = ();
181our @CB_TYPE = (); # registry for type (cf-object class) based events 499our @CB_TYPE = (); # registry for type (cf-object class) based events
182our @CB_MAP = (); 500our @CB_MAP = ();
183 501
184my %attachment; 502my %attachment;
185 503
186sub _attach_cb($\%$$$) { 504sub _attach_cb($$$$) {
187 my ($registry, $undo, $event, $prio, $cb) = @_; 505 my ($registry, $event, $prio, $cb) = @_;
188 506
189 use sort 'stable'; 507 use sort 'stable';
190 508
191 $cb = [$prio, $cb]; 509 $cb = [$prio, $cb];
192 510
193 @{$registry->[$event]} = sort 511 @{$registry->[$event]} = sort
194 { $a->[0] cmp $b->[0] } 512 { $a->[0] cmp $b->[0] }
195 @{$registry->[$event] || []}, $cb; 513 @{$registry->[$event] || []}, $cb;
196
197 push @{$undo->{cb}}, [$event, $cb];
198} 514}
515
516# hack
517my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
199 518
200# attach handles attaching event callbacks 519# attach handles attaching event callbacks
201# the only thing the caller has to do is pass the correct 520# the only thing the caller has to do is pass the correct
202# registry (== where the callback attaches to). 521# registry (== where the callback attaches to).
203sub _attach(\@$@) { 522sub _attach {
204 my ($registry, $klass, @arg) = @_; 523 my ($registry, $klass, @arg) = @_;
205 524
525 my $object_type;
206 my $prio = 0; 526 my $prio = 0;
207
208 my %undo = (
209 registry => $registry,
210 cb => [],
211 );
212
213 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 527 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
528
529 #TODO: get rid of this hack
530 if ($attachable_klass{$klass}) {
531 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
532 }
214 533
215 while (@arg) { 534 while (@arg) {
216 my $type = shift @arg; 535 my $type = shift @arg;
217 536
218 if ($type eq "prio") { 537 if ($type eq "prio") {
219 $prio = shift @arg; 538 $prio = shift @arg;
220 539
540 } elsif ($type eq "type") {
541 $object_type = shift @arg;
542 $registry = $CB_TYPE[$object_type] ||= [];
543
544 } elsif ($type eq "subtype") {
545 defined $object_type or Carp::croak "subtype specified without type";
546 my $object_subtype = shift @arg;
547 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
548
221 } elsif ($type eq "package") { 549 } elsif ($type eq "package") {
222 my $pkg = shift @arg; 550 my $pkg = shift @arg;
223 551
224 while (my ($name, $id) = each %cb_id) { 552 while (my ($name, $id) = each %cb_id) {
225 if (my $cb = $pkg->can ($name)) { 553 if (my $cb = $pkg->can ($name)) {
226 _attach_cb $registry, %undo, $id, $prio, $cb; 554 _attach_cb $registry, $id, $prio, $cb;
227 } 555 }
228 } 556 }
229 557
230 } elsif (exists $cb_id{$type}) { 558 } elsif (exists $cb_id{$type}) {
231 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 559 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
232 560
233 } elsif (ref $type) { 561 } elsif (ref $type) {
234 warn "attaching objects not supported, ignoring.\n"; 562 warn "attaching objects not supported, ignoring.\n";
235 563
236 } else { 564 } else {
237 shift @arg; 565 shift @arg;
238 warn "attach argument '$type' not supported, ignoring.\n"; 566 warn "attach argument '$type' not supported, ignoring.\n";
239 } 567 }
240 } 568 }
241
242 \%undo
243} 569}
244 570
245sub _attach_attachment { 571sub _object_attach {
246 my ($klass, $obj, $name, @args) = q_; 572 my ($obj, $name, %arg) = @_;
247 573
248 my $res; 574 return if exists $obj->{_attachment}{$name};
249 575
250 if (my $attach = $attachment{$name}) { 576 if (my $attach = $attachment{$name}) {
251 my $registry = $obj->registry; 577 my $registry = $obj->registry;
252 578
579 for (@$attach) {
580 my ($klass, @attach) = @$_;
253 $res = _attach @$registry, $klass, @$attach; 581 _attach $registry, $klass, @attach;
254
255 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
256 for (@$cb) {
257 eval { $_->[1]->($obj, @args); };
258 if ($@) {
259 warn "$@";
260 warn "... while processing '$name' instantiate with args <@args>.\n";
261 }
262 } 582 }
263 } 583
584 $obj->{$name} = \%arg;
264 } else { 585 } else {
265 warn "object uses attachment '$name' that is not available, postponing.\n"; 586 warn "object uses attachment '$name' that is not available, postponing.\n";
266 } 587 }
267 588
268 push @{$obj->{_attachment}}, $name; 589 $obj->{_attachment}{$name} = undef;
269
270 $res->{attachment} = $name;
271 $res
272} 590}
273 591
274sub cf::object::attach { 592sub cf::attachable::attach {
593 if (ref $_[0]) {
594 _object_attach @_;
595 } else {
596 _attach shift->_attach_registry, @_;
597 }
598};
599
600# all those should be optimised
601sub cf::attachable::detach {
275 my ($obj, $name, @args) = @_; 602 my ($obj, $name) = @_;
276 603
277 _attach_attachment KLASS_OBJECT, $obj, $name, @args; 604 if (ref $obj) {
278} 605 delete $obj->{_attachment}{$name};
606 reattach ($obj);
607 } else {
608 Carp::croak "cannot, currently, detach class attachments";
609 }
610};
279 611
280sub cf::player::attach { 612sub cf::attachable::attached {
281 my ($obj, $name, @args) = @_; 613 my ($obj, $name) = @_;
282 614
283 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 615 exists $obj->{_attachment}{$name}
284} 616}
285 617
286sub cf::map::attach { 618for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
287 my ($obj, $name, @args) = @_; 619 eval "#line " . __LINE__ . " 'cf.pm'
620 sub cf::\L$klass\E::_attach_registry {
621 (\\\@CB_$klass, KLASS_$klass)
622 }
288 623
289 _attach_attachment KLASS_MAP, $obj, $name, @args; 624 sub cf::\L$klass\E::attachment {
290}
291
292sub attach_global {
293 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
294}
295
296sub attach_to_type {
297 my $type = shift;
298
299 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 625 my \$name = shift;
316 626
317 $attachment{$name} = [@_]; 627 \$attachment{\$name} = [[KLASS_$klass, \@_]];
628 }
629 ";
630 die if $@;
318} 631}
319 632
320our $override; 633our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 634our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 635
336 for (@$callbacks) { 649 for (@$callbacks) {
337 eval { &{$_->[1]} }; 650 eval { &{$_->[1]} };
338 651
339 if ($@) { 652 if ($@) {
340 warn "$@"; 653 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 654 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 655 override;
343 } 656 }
344 657
345 return 1 if $override; 658 return 1 if $override;
346 } 659 }
347 660
348 0 661 0
349} 662}
663
664=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
665
666=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
667
668Generate an object-specific event with the given arguments.
669
670This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
671removed in future versions), and there is no public API to access override
672results (if you must, access C<@cf::invoke_results> directly).
673
674=back
675
676=cut
350 677
351############################################################################# 678#############################################################################
352# object support 679# object support
353 680
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, @{$args || [] };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 681sub reattach {
367 warn "reattach<@_>\n";#d# 682 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 683 my ($obj) = @_;
684
369 my $registry = $obj->registry; 685 my $registry = $obj->registry;
370 686
687 @$registry = ();
688
689 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
690
371 for my $name (@{ $obj->{_attachment} }) { 691 for my $name (keys %{ $obj->{_attachment} || {} }) {
372 if (my $attach = $attachment{$name}) { 692 if (my $attach = $attachment{$name}) {
693 for (@$attach) {
694 my ($klass, @attach) = @$_;
373 _attach @$registry, KLASS_OBJECT, @$attach; 695 _attach $registry, $klass, @attach;
696 }
374 } else { 697 } else {
375 warn "object uses attachment '$name' that is not available, postponing.\n"; 698 warn "object uses attachment '$name' that is not available, postponing.\n";
376 } 699 }
377 } 700 }
378
379 warn "reattach<@_, $_>\n";
380} 701}
702
703cf::attachable->attach (
704 prio => -1000000,
705 on_instantiate => sub {
706 my ($obj, $data) = @_;
707
708 $data = from_json $data;
709
710 for (@$data) {
711 my ($name, $args) = @$_;
712
713 $obj->attach ($name, %{$args || {} });
714 }
715 },
716 on_reattach => \&reattach,
717 on_clone => sub {
718 my ($src, $dst) = @_;
719
720 @{$dst->registry} = @{$src->registry};
721
722 %$dst = %$src;
723
724 %{$dst->{_attachment}} = %{$src->{_attachment}}
725 if exists $src->{_attachment};
726 },
727);
381 728
382sub object_freezer_save { 729sub object_freezer_save {
383 my ($filename, $objs) = @_; 730 my ($filename, $rdata, $objs) = @_;
384 warn "freeze $filename\n";#d#
385 use Data::Dumper; print Dumper $objs;
386 731
387 $filename .= ".pst"; 732 sync_job {
733 if (length $$rdata) {
734 warn sprintf "saving %s (%d,%d)\n",
735 $filename, length $$rdata, scalar @$objs;
388 736
389 if (@$objs) { 737 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 738 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 739 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 740 aio_fsync $fh;
393 close $fh; 741 close $fh;
742
743 if (@$objs) {
744 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
745 chmod SAVE_MODE, $fh;
746 my $data = Storable::nfreeze { version => 1, objs => $objs };
747 aio_write $fh, 0, (length $data), $data, 0;
748 aio_fsync $fh;
749 close $fh;
750 aio_rename "$filename.pst~", "$filename.pst";
751 }
752 } else {
753 aio_unlink "$filename.pst";
754 }
755
394 rename "$filename~", $filename; 756 aio_rename "$filename~", $filename;
757 } else {
758 warn "FATAL: $filename~: $!\n";
759 }
395 } else { 760 } else {
396 unlink $filename; 761 aio_unlink $filename;
762 aio_unlink "$filename.pst";
763 }
397 } 764 }
765}
766
767sub object_freezer_as_string {
768 my ($rdata, $objs) = @_;
769
770 use Data::Dumper;
771
772 $$rdata . Dumper $objs
398} 773}
399 774
400sub object_thawer_load { 775sub object_thawer_load {
401 my ($filename) = @_; 776 my ($filename) = @_;
402 777
403 warn "thaw $filename\n";#d# 778 my ($data, $av);
404 779
405 open my $fh, "<:raw:perlio", "$filename.pst" 780 (aio_load $filename, $data) >= 0
406 or return; 781 or return;
407 782
408 eval { local $/; (Storable::thaw <$fh>)->{objs} } 783 unless (aio_stat "$filename.pst") {
409} 784 (aio_load "$filename.pst", $av) >= 0
410 785 or return;
411attach_to_objects 786 $av = eval { (Storable::thaw $av)->{objs} };
412 prio => -1000000,
413 on_clone => sub {
414 my ($src, $dst) = @_;
415
416 @{$dst->registry} = @{$src->registry};
417 warn "registry clone ", join ":", @{$src->registry};#d#
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423
424 warn "clone<@_>\n";#d#
425 }, 787 }
426; 788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
791 return ($data, $av);
792}
427 793
428############################################################################# 794#############################################################################
429# old plug-in events 795# command handling &c
430 796
431sub inject_event { 797=item cf::register_command $name => \&callback($ob,$args);
432 my $extension = shift;
433 my $event_code = shift;
434 798
435 my $cb = $hook[$event_code]{$extension} 799Register a callback for execution when the client sends the user command
436 or return; 800$name.
437 801
438 &$cb 802=cut
439}
440
441sub inject_global_event {
442 my $event = shift;
443
444 my $cb = $hook[$event]
445 or return;
446
447 List::Util::max map &$_, values %$cb
448}
449
450sub inject_command {
451 my ($name, $obj, $params) = @_;
452
453 for my $cmd (@{ $command{$name} }) {
454 $cmd->[1]->($obj, $params);
455 }
456
457 -1
458}
459 803
460sub register_command { 804sub register_command {
461 my ($name, $time, $cb) = @_; 805 my ($name, $cb) = @_;
462 806
463 my $caller = caller; 807 my $caller = caller;
464 #warn "registering command '$name/$time' to '$caller'"; 808 #warn "registering command '$name/$time' to '$caller'";
465 809
466 push @{ $command{$name} }, [$time, $cb, $caller]; 810 push @{ $COMMAND{$name} }, [$caller, $cb];
467 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
468} 811}
812
813=item cf::register_extcmd $name => \&callback($pl,$packet);
814
815Register a callbackf ro execution when the client sends an extcmd packet.
816
817If the callback returns something, it is sent back as if reply was being
818called.
819
820=cut
469 821
470sub register_extcmd { 822sub register_extcmd {
471 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
472 824
473 my $caller = caller; 825 $EXTCMD{$name} = $cb;
474 #warn "registering extcmd '$name' to '$caller'";
475
476 $extcmd{$name} = [$cb, $caller];
477} 826}
478 827
479sub register { 828cf::player->attach (
480 my ($base, $pkg) = @_; 829 on_command => sub {
830 my ($pl, $name, $params) = @_;
481 831
482 #TODO 832 my $cb = $COMMAND{$name}
483} 833 or return;
834
835 for my $cmd (@$cb) {
836 $cmd->[1]->($pl->ob, $params);
837 }
838
839 cf::override;
840 },
841 on_extcmd => sub {
842 my ($pl, $buf) = @_;
843
844 my $msg = eval { from_json $buf };
845
846 if (ref $msg) {
847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
848 if (my %reply = $cb->($pl, $msg)) {
849 $pl->ext_reply ($msg->{msgid}, %reply);
850 }
851 }
852 } else {
853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
854 }
855
856 cf::override;
857 },
858);
484 859
485sub load_extension { 860sub load_extension {
486 my ($path) = @_; 861 my ($path) = @_;
487 862
488 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
489 my $base = $1; 864 my $base = $1;
490 my $pkg = $1; 865 my $pkg = $1;
491 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
492 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
493 868
494 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
495 870
496 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
497 or die "$path: $!"; 872 or die "$path: $!";
498 873
499 my $source = 874 my $source =
500 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
501 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
502 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
503 . "\n};\n1"; 878 . "\n};\n1";
504 879
505 eval $source 880 unless (eval $source) {
506 or die "$path: $@"; 881 my $msg = $@ ? "$path: $@\n"
507 882 : "extension disabled.\n";
508 push @exts, $pkg; 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
509 $ext_pkg{$base} = $pkg; 884 warn $@;
510 885 warn "mandatory extension failed to load, exiting.\n";
511# no strict 'refs'; 886 exit 1;
512# @{"$pkg\::ISA"} = ext::; 887 }
513 888 die $@;
514 register $base, $pkg;
515}
516
517sub unload_extension {
518 my ($pkg) = @_;
519
520 warn "removing extension $pkg\n";
521
522 # remove hooks
523 #TODO
524# for my $idx (0 .. $#PLUGIN_EVENT) {
525# delete $hook[$idx]{$pkg};
526# } 889 }
527 890
528 # remove commands 891 push @EXTS, $pkg;
529 for my $name (keys %command) {
530 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
531
532 if (@cb) {
533 $command{$name} = \@cb;
534 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
535 } else {
536 delete $command{$name};
537 delete $COMMAND{"$name\000"};
538 }
539 }
540
541 # remove extcmds
542 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
543 delete $extcmd{$name};
544 }
545
546 if (my $cb = $pkg->can ("unload")) {
547 eval {
548 $cb->($pkg);
549 1
550 } or warn "$pkg unloaded, but with errors: $@";
551 }
552
553 Symbol::delete_package $pkg;
554} 892}
555 893
556sub load_extensions { 894sub load_extensions {
557 my $LIBDIR = maps_directory "perl";
558
559 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
560 next unless -r $ext; 896 next unless -r $ext;
561 eval { 897 eval {
562 load_extension $ext; 898 load_extension $ext;
563 1 899 1
564 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
565 } 901 }
566} 902}
567 903
568sub _perl_reload(&) { 904#############################################################################
905
906=head2 CORE EXTENSIONS
907
908Functions and methods that extend core crossfire objects.
909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
916=head3 cf::player
917
918=over 4
919
920=item cf::player::find $login
921
922Returns the given player object, loading it if necessary (might block).
923
924=cut
925
926sub playerdir($) {
927 cf::localdir
928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
569 my ($msg) = @_; 947 my ($login) = @_;
570 948
571 $msg->("reloading..."); 949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
572 952
573 eval { 953sub find($) {
574 # 1. cancel all watchers 954 return $cf::PLAYER{$_[0]} || do {
575 $_->cancel for Event::all_watchers; 955 my $login = $_[0];
576 956
577 # 2. unload all extensions 957 my $guard = cf::lock_acquire "user_find:$login";
578 for (@exts) {
579 $msg->("unloading <$_>");
580 unload_extension $_;
581 }
582 958
583 # 3. unload all modules loaded from $LIBDIR 959 $cf::PLAYER{$_[0]} || do {
584 while (my ($k, $v) = each %INC) { 960 my $pl = load_pl path $login
585 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 961 or return;
586 962 $cf::PLAYER{$login} = $pl
587 $msg->("removing <$k>");
588 delete $INC{$k};
589
590 $k =~ s/\.pm$//;
591 $k =~ s/\//::/g;
592
593 if (my $cb = $k->can ("unload_module")) {
594 $cb->();
595 }
596
597 Symbol::delete_package $k;
598 }
599
600 # 4. get rid of safe::, as good as possible
601 Symbol::delete_package "safe::$_"
602 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
603
604 # 5. remove register_script_function callbacks
605 # TODO
606 963 }
607 # 6. unload cf.pm "a bit" 964 }
608 delete $INC{"cf.pm"}; 965}
609 966
610 # don't, removes xs symbols, too, 967sub save($) {
611 # and global variables created in xs 968 my ($pl) = @_;
612 #Symbol::delete_package __PACKAGE__;
613 969
614 # 7. reload cf.pm 970 return if $pl->{deny_save};
615 $msg->("reloading cf.pm"); 971
616 require cf; 972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1073}
1074
1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1076
1077Sends an ext reply to the player.
1078
1079=cut
1080
1081sub ext_reply($$$%) {
1082 my ($self, $id, %msg) = @_;
1083
1084 $msg{msgid} = $id;
1085
1086 $self->send ("ext " . cf::to_json \%msg);
1087}
1088
1089package cf;
1090
1091=back
1092
1093
1094=head3 cf::map
1095
1096=over 4
1097
1098=cut
1099
1100package cf::map;
1101
1102use Fcntl;
1103use Coro::AIO;
1104
1105use overload
1106 '""' => \&as_string;
1107
1108our $MAX_RESET = 3600;
1109our $DEFAULT_RESET = 3000;
1110
1111sub generate_random_map {
1112 my ($self, $rmp) = @_;
1113
1114 # mit "rum" bekleckern, nicht
1115 $self->_create_random_map (
1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1119 $rmp->{exit_on_final_map},
1120 $rmp->{xsize}, $rmp->{ysize},
1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1233}
1234
1235# and all this just because we cannot iterate over
1236# all maps in C++...
1237sub change_all_map_light {
1238 my ($change) = @_;
1239
1240 $_->change_map_light ($change)
1241 for grep $_->outdoor, values %cf::MAP;
1242}
1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1252sub load_header_from($) {
1253 my ($self, $path) = @_;
1254
1255 utf8::encode $path;
1256 aio_open $path, O_RDONLY, 0
1257 or return;
1258
1259 $self->_load_header ($path)
1260 or return;
1261
1262 $self->{load_path} = $path;
1263
1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1290 or return;
1291
1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1297
1298 1
1299}
1300
1301sub find;
1302sub find {
1303 my ($path, $origin) = @_;
1304
1305 $path = normalise $path, $origin && $origin->path;
1306
1307 cf::lock_wait "map_find:$path";
1308
1309 $cf::MAP{$path} || do {
1310 my $guard = cf::lock_acquire "map_find:$path";
1311 my $map = new_from_path cf::map $path
1312 or return;
1313
1314 $map->{last_save} = $cf::RUNTIME;
1315
1316 $map->load_header
1317 or return;
1318
1319 if ($map->should_reset) {
1320 $map->reset;
1321 undef $guard;
1322 $map = find $path
1323 or return;
1324 }
1325
1326 $cf::MAP{$path} = $map
1327 }
1328}
1329
1330sub load {
1331 my ($self) = @_;
1332
1333 my $path = $self->{path};
1334 my $guard = cf::lock_acquire "map_load:$path";
1335
1336 return if $self->in_memory != cf::MAP_SWAPPED;
1337
1338 $self->in_memory (cf::MAP_LOADING);
1339
1340 $self->alloc;
1341 $self->_load_objects ($self->{load_path}, 1)
1342 or return;
1343
1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1345 if delete $self->{load_original};
1346
1347 if (my $uniq = $self->uniq_path) {
1348 utf8::encode $uniq;
1349 if (aio_open $uniq, O_RDONLY, 0) {
1350 $self->clear_unique_items;
1351 $self->_load_objects ($uniq, 0);
1352 }
1353 }
1354
1355 Coro::cede;
1356
1357 # now do the right thing for maps
1358 $self->link_multipart_objects;
1359
1360 unless ($self->{deny_activate}) {
1361 $self->decay_objects;
1362 $self->fix_auto_apply;
1363 $self->update_buttons;
1364 Coro::cede;
1365 $self->set_darkness_map;
1366 $self->difficulty ($self->estimate_difficulty)
1367 unless $self->difficulty;
1368 Coro::cede;
1369 $self->activate;
1370 }
1371
1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1406}
1407
1408sub find_sync {
1409 my ($path, $origin) = @_;
1410
1411 cf::sync_job { find $path, $origin }
1412}
1413
1414sub do_load_sync {
1415 my ($map) = @_;
1416
1417 cf::sync_job { $map->load };
1418}
1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1449sub save {
1450 my ($self) = @_;
1451
1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1453
1454 $self->{last_save} = $cf::RUNTIME;
1455
1456 return unless $self->dirty;
1457
1458 my $save = $self->save_path; utf8::encode $save;
1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1460
1461 $self->{load_path} = $save;
1462
1463 return if $self->{deny_save};
1464
1465 local $self->{last_access} = $self->last_access;#d#
1466
1467 cf::async {
1468 $_->contr->save for $self->players;
617 }; 1469 };
618 $msg->($@) if $@;
619 1470
620 $msg->("reloaded"); 1471 if ($uniq) {
621}; 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
622 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
623sub perl_reload() { 1474 } else {
624 _perl_reload { 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
625 warn $_[0];
626 print "$_[0]\n";
627 }; 1476 }
628} 1477}
629 1478
630register_command "perl-reload", 0, sub { 1479sub swap_out {
631 my ($who, $arg) = @_;
632
633 if ($who->flag (FLAG_WIZ)) {
634 _perl_reload {
635 warn $_[0];
636 $who->message ($_[0]);
637 };
638 }
639};
640
641#############################################################################
642# extcmd framework, basically convert ext <msg>
643# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
644
645attach_to_players
646 on_extcmd => sub {
647 my ($pl, $buf) = @_; 1480 my ($self) = @_;
648 1481
649 my $msg = eval { from_json $buf }; 1482 # save first because save cedes
1483 $self->save;
650 1484
651 if (ref $msg) { 1485 my $lock = cf::lock_acquire "map_data:" . $self->path;
652 if (my $cb = $extcmd{$msg->{msgtype}}) {
653 if (my %reply = $cb->[0]->($pl, $msg)) {
654 $pl->ext_reply ($msg->{msgid}, %reply);
655 }
656 }
657 } else {
658 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
659 }
660 1486
661 cf::override; 1487 return if $self->players;
1488 return if $self->in_memory != cf::MAP_IN_MEMORY;
1489 return if $self->{deny_save};
1490
1491 $self->clear;
1492 $self->in_memory (cf::MAP_SWAPPED);
1493}
1494
1495sub reset_at {
1496 my ($self) = @_;
1497
1498 # TODO: safety, remove and allow resettable per-player maps
1499 return 1e99 if $self->isa ("ext::map_per_player");
1500 return 1e99 if $self->{deny_reset};
1501
1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1504
1505 $time + $to
1506}
1507
1508sub should_reset {
1509 my ($self) = @_;
1510
1511 $self->reset_at <= $cf::RUNTIME
1512}
1513
1514sub rename {
1515 my ($self, $new_path) = @_;
1516
1517 normalise $new_path;
1518
1519 $self->unlink_save;
1520
1521 delete $cf::MAP{$self->path};
1522 $self->{path} = $new_path; $self->path ($self->{path});
1523 $cf::MAP{$self->path} = $self;
1524
1525 $self->save;
1526}
1527
1528sub reset {
1529 my ($self) = @_;
1530
1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532
1533 return if $self->players;
1534 return if $self->isa ("ext::map_per_player");#d#
1535
1536 warn "resetting map ", $self->path;#d#
1537
1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1542
1543 $_->clear_links_to ($self) for values %cf::MAP;
1544
1545 $self->unlink_save;
1546 $self->destroy;
1547}
1548
1549my $nuke_counter = "aaaa";
1550
1551sub nuke {
1552 my ($self) = @_;
1553
1554 $self->{deny_save} = 1;
1555 $self->reset_timeout (1);
1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1557 $self->reset; # polite request, might not happen
1558}
1559
1560=item cf::map::unique_maps
1561
1562Returns an arrayref of paths of all shared maps that have
1563instantiated unique items. May block.
1564
1565=cut
1566
1567sub unique_maps() {
1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1570
1571 my @paths;
1572
1573 for (@$files) {
1574 utf8::decode $_;
1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
662 }, 1580 }
663;
664 1581
665############################################################################# 1582 \@paths
666# load/save/clean perl data associated with a map
667
668*cf::mapsupport::on_clean = sub {
669 my ($map) = @_;
670
671 my $path = $map->tmpname;
672 defined $path or return;
673
674 unlink "$path.cfperl";
675 unlink "$path.pst";
676};
677
678*cf::mapsupport::on_swapin =
679*cf::mapsupport::on_load = sub {
680 my ($map) = @_;
681
682 my $path = $map->tmpname;
683 $path = $map->path unless defined $path;
684
685 open my $fh, "<:raw", "$path.cfperl"
686 or return; # no perl data
687
688 my $data = Storable::thaw do { local $/; <$fh> };
689
690 $data->{version} <= 1
691 or return; # too new
692
693 $map->_set_obs ($data->{obs});
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::;
697
698#############################################################################
699# load/save perl data associated with player->ob objects
700
701sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_
703} 1583}
704 1584
705attach_to_players 1585package cf;
706 on_load => sub {
707 my ($pl, $path) = @_;
708 1586
709 for my $o (all_objects $pl->ob) { 1587=back
710 if (my $value = $o->get_ob_key_value ("_perl_data")) {
711 $o->set_ob_key_value ("_perl_data");
712 1588
713 %$o = %{ Storable::thaw pack "H*", $value }; 1589=head3 cf::object
714 }
715 }
716 },
717;
718 1590
719#############################################################################
720# core extensions - in perl
721
722=item cf::player::exists $login
723
724Returns true when the given account exists.
725
726=cut 1591=cut
727 1592
728sub cf::player::exists($) { 1593package cf::object;
729 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731}
732 1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1615
1616=head3 cf::object::player
1617
1618=over 4
1619
733=item $player->reply ($npc, $msg[, $flags]) 1620=item $player_object->reply ($npc, $msg[, $flags])
734 1621
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1623can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1624dialogue with the given NPC character.
738 1625
739=cut 1626=cut
740 1627
741# rough implementation of a future "reply" method that works 1628# rough implementation of a future "reply" method that works
742# with dialog boxes. 1629# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1631sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1632 my ($self, $npc, $msg, $flags) = @_;
745 1633
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1635
751 $msg = $npc->name . " says: $msg" if $npc; 1639 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1640 $self->message ($msg, $flags);
753 } 1641 }
754} 1642}
755 1643
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1644=item $player_object->may ("access")
757 1645
758Sends an ext reply to the player. 1646Returns wether the given player is authorized to access resource "access"
1647(e.g. "command_wizcast").
759 1648
760=cut 1649=cut
761 1650
762sub cf::player::ext_reply($$$%) { 1651sub cf::object::player::may {
1652 my ($self, $access) = @_;
1653
1654 $self->flag (cf::FLAG_WIZ) ||
1655 (ref $cf::CFG{"may_$access"}
1656 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1657 : $cf::CFG{"may_$access"})
1658}
1659
1660=item $player_object->enter_link
1661
1662Freezes the player and moves him/her to a special map (C<{link}>).
1663
1664The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though.
1666
1667Will never block.
1668
1669=item $player_object->leave_link ($map, $x, $y)
1670
1671Moves the player out of the special C<{link}> map onto the specified
1672map. If the map is not valid (or omitted), the player will be moved back
1673to the location he/she was before the call to C<enter_link>, or, if that
1674fails, to the emergency map position.
1675
1676Might block.
1677
1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1689
1690sub cf::object::player::enter_link {
1691 my ($self) = @_;
1692
1693 $self->deactivate_recursive;
1694
1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1696
1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1698 if $self->map;
1699
1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1701}
1702
1703sub cf::object::player::leave_link {
1704 my ($self, $map, $x, $y) = @_;
1705
1706 my $link_pos = delete $self->{_link_pos};
1707
1708 unless ($map) {
1709 # restore original map position
1710 ($map, $x, $y) = @{ $link_pos || [] };
1711 $map = cf::map::find $map;
1712
1713 unless ($map) {
1714 ($map, $x, $y) = @$EMERGENCY_POSITION;
1715 $map = cf::map::find $map
1716 or die "FATAL: cannot load emergency map\n";
1717 }
1718 }
1719
1720 ($x, $y) = (-1, -1)
1721 unless (defined $x) && (defined $y);
1722
1723 # use -1 or undef as default coordinates, not 0, 0
1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1725 if $x <=0 && $y <= 0;
1726
1727 $map->load;
1728 $map->load_diag;
1729
1730 return unless $self->contr->active;
1731 $self->activate_recursive;
1732 $self->enter_map ($map, $x, $y);
1733}
1734
1735cf::player->attach (
1736 on_logout => sub {
1737 my ($pl) = @_;
1738
1739 # abort map switching before logout
1740 if ($pl->ob->{_link_pos}) {
1741 cf::sync_job {
1742 $pl->ob->leave_link
1743 };
1744 }
1745 },
1746 on_login => sub {
1747 my ($pl) = @_;
1748
1749 # try to abort aborted map switching on player login :)
1750 # should happen only on crashes
1751 if ($pl->ob->{_link_pos}) {
1752 $pl->ob->enter_link;
1753 (async {
1754 # we need this sleep as the login has a concurrent enter_exit running
1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1760 Coro::Timer::sleep 1;
1761 $pl->ob->leave_link;
1762 })->prio (2);
1763 }
1764 },
1765);
1766
1767=item $player_object->goto ($path, $x, $y)
1768
1769=cut
1770
1771sub cf::object::player::goto {
1772 my ($self, $path, $x, $y) = @_;
1773
1774 $self->enter_link;
1775
1776 (async {
1777 my $map = cf::map::find $path;
1778 $map = $map->customise_for ($self) if $map;
1779
1780# warn "entering ", $map->path, " at ($x, $y)\n"
1781# if $map;
1782
1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1784
1785 $self->leave_link ($map, $x, $y);
1786 })->prio (1);
1787}
1788
1789=item $player_object->enter_exit ($exit_object)
1790
1791=cut
1792
1793sub parse_random_map_params {
1794 my ($spec) = @_;
1795
1796 my $rmp = { # defaults
1797 xsize => 10,
1798 ysize => 10,
1799 };
1800
1801 for (split /\n/, $spec) {
1802 my ($k, $v) = split /\s+/, $_, 2;
1803
1804 $rmp->{lc $k} = $v if (length $k) && (length $v);
1805 }
1806
1807 $rmp
1808}
1809
1810sub prepare_random_map {
1811 my ($exit) = @_;
1812
1813 # all this does is basically replace the /! path by
1814 # a new random map path (?random/...) with a seed
1815 # that depends on the exit object
1816
1817 my $rmp = parse_random_map_params $exit->msg;
1818
1819 if ($exit->map) {
1820 $rmp->{region} = $exit->map->region_name;
1821 $rmp->{origin_map} = $exit->map->path;
1822 $rmp->{origin_x} = $exit->x;
1823 $rmp->{origin_y} = $exit->y;
1824 }
1825
1826 $rmp->{random_seed} ||= $exit->random_seed;
1827
1828 my $data = cf::to_json $rmp;
1829 my $md5 = Digest::MD5::md5_hex $data;
1830
1831 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1832 aio_write $fh, 0, (length $data), $data, 0;
1833
1834 $exit->slaying ("?random/$md5");
1835 $exit->msg (undef);
1836 }
1837}
1838
1839sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1840 my ($self, $exit) = @_;
764 1841
765 $msg{msgid} = $id; 1842 return unless $self->type == cf::PLAYER;
766 1843
767 $self->send ("ext " . to_json \%msg); 1844 $self->enter_link;
768}
769 1845
770############################################################################# 1846 (async {
771# map scripting support 1847 $self->deactivate_recursive; # just to be sure
1848 unless (eval {
1849 prepare_random_map $exit
1850 if $exit->slaying eq "/!";
1851
1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1854
1855 1;
1856 }) {
1857 $self->message ("Something went wrong deep within the crossfire server. "
1858 . "I'll try to bring you back to the map you were before. "
1859 . "Please report this to the dungeon master!",
1860 cf::NDI_UNIQUE | cf::NDI_RED);
1861
1862 warn "ERROR in enter_exit: $@";
1863 $self->leave_link;
1864 }
1865 })->prio (1);
1866}
1867
1868=head3 cf::client
1869
1870=over 4
1871
1872=item $client->send_drawinfo ($text, $flags)
1873
1874Sends a drawinfo packet to the client. Circumvents output buffering so
1875should not be used under normal circumstances.
1876
1877=cut
1878
1879sub cf::client::send_drawinfo {
1880 my ($self, $text, $flags) = @_;
1881
1882 utf8::encode $text;
1883 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1884}
1885
1886
1887=item $success = $client->query ($flags, "text", \&cb)
1888
1889Queues a query to the client, calling the given callback with
1890the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1891C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1892
1893Queries can fail, so check the return code. Or don't, as queries will become
1894reliable at some point in the future.
1895
1896=cut
1897
1898sub cf::client::query {
1899 my ($self, $flags, $text, $cb) = @_;
1900
1901 return unless $self->state == ST_PLAYING
1902 || $self->state == ST_SETUP
1903 || $self->state == ST_CUSTOM;
1904
1905 $self->state (ST_CUSTOM);
1906
1907 utf8::encode $text;
1908 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1909
1910 $self->send_packet ($self->{query_queue}[0][0])
1911 if @{ $self->{query_queue} } == 1;
1912}
1913
1914cf::client->attach (
1915 on_reply => sub {
1916 my ($ns, $msg) = @_;
1917
1918 # this weird shuffling is so that direct followup queries
1919 # get handled first
1920 my $queue = delete $ns->{query_queue}
1921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1922
1923 (shift @$queue)->[1]->($msg);
1924
1925 push @{ $ns->{query_queue} }, @$queue;
1926
1927 if (@{ $ns->{query_queue} } == @$queue) {
1928 if (@$queue) {
1929 $ns->send_packet ($ns->{query_queue}[0][0]);
1930 } else {
1931 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1932 }
1933 }
1934 },
1935);
1936
1937=item $client->async (\&cb)
1938
1939Create a new coroutine, running the specified callback. The coroutine will
1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1941or loss of connection).
1942
1943=cut
1944
1945sub cf::client::async {
1946 my ($self, $cb) = @_;
1947
1948 my $coro = &Coro::async ($cb);
1949
1950 $coro->on_destroy (sub {
1951 delete $self->{_coro}{$coro+0};
1952 });
1953
1954 $self->{_coro}{$coro+0} = $coro;
1955
1956 $coro
1957}
1958
1959cf::client->attach (
1960 on_destroy => sub {
1961 my ($ns) = @_;
1962
1963 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1964 },
1965);
1966
1967=back
1968
1969
1970=head2 SAFE SCRIPTING
1971
1972Functions that provide a safe environment to compile and execute
1973snippets of perl code without them endangering the safety of the server
1974itself. Looping constructs, I/O operators and other built-in functionality
1975is not available in the safe scripting environment, and the number of
1976functions and methods that can be called is greatly reduced.
1977
1978=cut
772 1979
773our $safe = new Safe "safe"; 1980our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1981our $safe_hole = new Safe::Hole;
775 1982
776$SIG{FPE} = 'IGNORE'; 1983$SIG{FPE} = 'IGNORE';
777 1984
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1985$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1986
780# here we export the classes and methods available to script code 1987# here we export the classes and methods available to script code
781 1988
1989=pod
1990
1991The following fucntions and emthods are available within a safe environment:
1992
1993 cf::object contr pay_amount pay_player map
1994 cf::object::player player
1995 cf::player peaceful
1996 cf::map trigger
1997
1998=cut
1999
782for ( 2000for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 2001 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 2002 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 2003 ["cf::player" => qw(peaceful)],
2004 ["cf::map" => qw(trigger)],
786) { 2005) {
787 no strict 'refs'; 2006 no strict 'refs';
788 my ($pkg, @funs) = @$_; 2007 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2008 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 2009 for @funs;
791} 2010}
2011
2012=over 4
2013
2014=item @retval = safe_eval $code, [var => value, ...]
2015
2016Compiled and executes the given perl code snippet. additional var/value
2017pairs result in temporary local (my) scalar variables of the given name
2018that are available in the code snippet. Example:
2019
2020 my $five = safe_eval '$first + $second', first => 1, second => 4;
2021
2022=cut
792 2023
793sub safe_eval($;@) { 2024sub safe_eval($;@) {
794 my ($code, %vars) = @_; 2025 my ($code, %vars) = @_;
795 2026
796 my $qcode = $code; 2027 my $qcode = $code;
819 } 2050 }
820 2051
821 wantarray ? @res : $res[0] 2052 wantarray ? @res : $res[0]
822} 2053}
823 2054
2055=item cf::register_script_function $function => $cb
2056
2057Register a function that can be called from within map/npc scripts. The
2058function should be reasonably secure and should be put into a package name
2059like the extension.
2060
2061Example: register a function that gets called whenever a map script calls
2062C<rent::overview>, as used by the C<rent> extension.
2063
2064 cf::register_script_function "rent::overview" => sub {
2065 ...
2066 };
2067
2068=cut
2069
824sub register_script_function { 2070sub register_script_function {
825 my ($fun, $cb) = @_; 2071 my ($fun, $cb) = @_;
826 2072
827 no strict 'refs'; 2073 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2074 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 2075}
830 2076
2077=back
2078
2079=cut
2080
2081#############################################################################
2082
2083=head2 EXTENSION DATABASE SUPPORT
2084
2085Crossfire maintains a very simple database for extension use. It can
2086currently store anything that can be serialised using Storable, which
2087excludes objects.
2088
2089The parameter C<$family> should best start with the name of the extension
2090using it, it should be unique.
2091
2092=over 4
2093
2094=item $hashref = cf::db_get $family
2095
2096Return a hashref for use by the extension C<$family>, which can be
2097modified. After modifications, you have to call C<cf::db_dirty> or
2098C<cf::db_sync>.
2099
2100=item $value = cf::db_get $family => $key
2101
2102Returns a single value from the database
2103
2104=item cf::db_put $family => $hashref
2105
2106Stores the given family hashref into the database. Updates are delayed, if
2107you want the data to be synced to disk immediately, use C<cf::db_sync>.
2108
2109=item cf::db_put $family => $key => $value
2110
2111Stores the given C<$value> in the family hash. Updates are delayed, if you
2112want the data to be synced to disk immediately, use C<cf::db_sync>.
2113
2114=item cf::db_dirty
2115
2116Marks the database as dirty, to be updated at a later time.
2117
2118=item cf::db_sync
2119
2120Immediately write the database to disk I<if it is dirty>.
2121
2122=cut
2123
2124our $DB;
2125
2126{
2127 my $path = cf::localdir . "/database.pst";
2128
2129 sub db_load() {
2130 $DB = stat $path ? Storable::retrieve $path : { };
2131 }
2132
2133 my $pid;
2134
2135 sub db_save() {
2136 waitpid $pid, 0 if $pid;
2137 if (0 == ($pid = fork)) {
2138 $DB->{_meta}{version} = 1;
2139 Storable::nstore $DB, "$path~";
2140 rename "$path~", $path;
2141 cf::_exit 0 if defined $pid;
2142 }
2143 }
2144
2145 my $dirty;
2146
2147 sub db_sync() {
2148 db_save if $dirty;
2149 undef $dirty;
2150 }
2151
2152 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2153 db_sync;
2154 });
2155
2156 sub db_dirty() {
2157 $dirty = 1;
2158 $idle->start;
2159 }
2160
2161 sub db_get($;$) {
2162 @_ >= 2
2163 ? $DB->{$_[0]}{$_[1]}
2164 : ($DB->{$_[0]} ||= { })
2165 }
2166
2167 sub db_put($$;$) {
2168 if (@_ >= 3) {
2169 $DB->{$_[0]}{$_[1]} = $_[2];
2170 } else {
2171 $DB->{$_[0]} = $_[1];
2172 }
2173 db_dirty;
2174 }
2175
2176 cf::global->attach (
2177 prio => 10000,
2178 on_cleanup => sub {
2179 db_sync;
2180 },
2181 );
2182}
2183
831############################################################################# 2184#############################################################################
832# the server's main() 2185# the server's main()
833 2186
2187sub cfg_load {
2188 open my $fh, "<:utf8", cf::confdir . "/config"
2189 or return;
2190
2191 local $/;
2192 *CFG = YAML::Syck::Load <$fh>;
2193
2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2199 if (exists $CFG{mlockall}) {
2200 eval {
2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2202 and die "WARNING: m(un)lockall failed: $!\n";
2203 };
2204 warn $@ if $@;
2205 }
2206}
2207
834sub main { 2208sub main {
2209 # we must not ever block the main coroutine
2210 local $Coro::idle = sub {
2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2212 async { Event::one_event };
2213 };
2214
2215 cfg_load;
2216 db_load;
2217 load_extensions;
835 Event::loop; 2218 Event::loop;
836} 2219}
837 2220
838############################################################################# 2221#############################################################################
839# initialisation 2222# initialisation and cleanup
840 2223
841register "<global>", __PACKAGE__; 2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2265
2266sub reload() {
2267 # can/must only be called in main
2268 if ($Coro::current != $Coro::main) {
2269 warn "can only reload from main coroutine\n";
2270 return;
2271 }
2272
2273 warn "reloading...";
2274
2275 warn "freezing server";
2276 my $guard = freeze_mainloop;
2277 cf::emergency_save;
2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2283 eval {
2284 # if anything goes wrong in here, we should simply crash as we already saved
2285
2286 warn "cancel all watchers";
2287 for (Event::all_watchers) {
2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2289 }
2290
2291 warn "cancel all extension coros";
2292 $_->cancel for values %EXT_CORO;
2293 %EXT_CORO = ();
2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2301 warn "unload/nuke all extensions";
2302 for my $pkg (@EXTS) {
2303 warn "... unloading $pkg";
2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2310 }
2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2316 warn "unload all perl modules loaded from $LIBDIR";
2317 while (my ($k, $v) = each %INC) {
2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2319
2320 warn "removing <$k>";
2321 delete $INC{$k};
2322
2323 $k =~ s/\.pm$//;
2324 $k =~ s/\//::/g;
2325
2326 if (my $cb = $k->can ("unload_module")) {
2327 $cb->();
2328 }
2329
2330 Symbol::delete_package $k;
2331 }
2332
2333 warn "get rid of safe::, as good as possible";
2334 Symbol::delete_package "safe::$_"
2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2336
2337 warn "unload cf.pm \"a bit\"";
2338 delete $INC{"cf.pm"};
2339
2340 # don't, removes xs symbols, too,
2341 # and global variables created in xs
2342 #Symbol::delete_package __PACKAGE__;
2343
2344 warn "reloading cf.pm";
2345 require cf;
2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2347
2348 warn "load config and database again";
2349 cf::cfg_load;
2350 cf::db_load;
2351
2352 warn "load extensions";
2353 cf::load_extensions;
2354
2355 warn "reattach attachments to objects/players";
2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
2359 };
2360
2361 if ($@) {
2362 warn $@;
2363 warn "error while reloading, exiting.";
2364 exit 1;
2365 }
2366
2367 warn "reloaded";
2368};
2369
2370register_command "reload" => sub {
2371 my ($who, $arg) = @_;
2372
2373 if ($who->flag (FLAG_WIZ)) {
2374 $who->message ("start of reload.");
2375 reload;
2376 $who->message ("end of reload.");
2377 }
2378};
842 2379
843unshift @INC, $LIBDIR; 2380unshift @INC, $LIBDIR;
844 2381
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2382$TICK_WATCHER = Event->timer (
2383 reentrant => 0,
848 prio => 1, 2384 prio => 0,
849 at => $NEXT_TICK || 1, 2385 at => $NEXT_TICK || $TICK,
2386 data => WF_AUTOCANCEL,
850 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
851 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
852 2391 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
855 2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2396
856 # if we are delayed by four ticks, skip them all 2397 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2399
859 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2401 $TICK_WATCHER->start;
861 }, 2402 },
862); 2403);
863 2404
2405IO::AIO::max_poll_time $TICK * 0.2;
2406
2407Event->io (
2408 fd => IO::AIO::poll_fileno,
2409 poll => 'r',
2410 prio => 5,
2411 data => WF_AUTOCANCEL,
2412 cb => \&IO::AIO::poll_cb,
2413);
2414
2415Event->timer (
2416 data => WF_AUTOCANCEL,
2417 after => 0,
2418 interval => 10,
2419 cb => sub {
2420 (Coro::unblock_sub {
2421 write_runtime
2422 or warn "ERROR: unable to write runtime file: $!";
2423 })->();
2424 },
2425);
2426
2427END { cf::emergency_save }
2428
8641 24291
865 2430

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