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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
34our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
35 51
36our %CFG; 52our %CFG;
37 53
38our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
67
68binmode STDOUT;
69binmode STDERR;
70
71# read virtual server time, if available
72unless ($RUNTIME || !-e cf::localdir . "/runtime") {
73 open my $fh, "<", cf::localdir . "/runtime"
74 or die "unable to read runtime file: $!";
75 $RUNTIME = <$fh> + 0.;
76}
77
78mkdir cf::localdir;
79mkdir cf::localdir . "/" . cf::playerdir;
80mkdir cf::localdir . "/" . cf::tmpdir;
81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
83
84our $EMERGENCY_POSITION;
39 85
40############################################################################# 86#############################################################################
41 87
42=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
43 89
44=over 4 90=over 4
45 91
46=item $cf::UPTIME 92=item $cf::UPTIME
47 93
48The timestamp of the server start (so not actually an uptime). 94The timestamp of the server start (so not actually an uptime).
95
96=item $cf::RUNTIME
97
98The time this server has run, starts at 0 and is increased by $cf::TICK on
99every server tick.
49 100
50=item $cf::LIBDIR 101=item $cf::LIBDIR
51 102
52The perl library directory, where extensions and cf-specific modules can 103The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 104be found. It will be added to C<@INC> automatically.
54 105
106=item $cf::NOW
107
108The time of the last (current) server tick.
109
55=item $cf::TICK 110=item $cf::TICK
56 111
57The interval between server ticks, in seconds. 112The interval between server ticks, in seconds.
58 113
59=item %cf::CFG 114=item %cf::CFG
60 115
61Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
63 125
64=back 126=back
65 127
66=cut 128=cut
67 129
68BEGIN { 130BEGIN {
69 *CORE::GLOBAL::warn = sub { 131 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 132 my $msg = join "", @_;
133 utf8::encode $msg;
134
71 $msg .= "\n" 135 $msg .= "\n"
72 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
73 137
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
76 }; 139 };
77} 140}
78 141
142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
144@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
145@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
146@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 147@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 148
81# we bless all objects into (empty) derived classes to force a method lookup 149# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 150# within the Safe compartment.
83for my $pkg (qw( 151for my $pkg (qw(
152 cf::global cf::attachable
84 cf::object cf::object::player 153 cf::object cf::object::player
85 cf::client_socket cf::player 154 cf::client cf::player
86 cf::arch cf::living 155 cf::arch cf::living
87 cf::map cf::party cf::region 156 cf::map cf::party cf::region
88)) { 157)) {
89 no strict 'refs'; 158 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 159 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 161
93$Event::DIED = sub { 162$Event::DIED = sub {
94 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
95}; 164};
96 165
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
102 167
103=over 4 168=over 4
104 169
170=item dumpval $ref
171
105=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
106 192
107use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
108 194
109=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
110 196
126sub to_json($) { 212sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
129} 215}
130 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
364}
365
131=back 366=back
132 367
133=cut 368=cut
134 369
135############################################################################# 370#############################################################################
136 371
137=head2 EVENTS AND OBJECT ATTACHMENTS 372=head2 ATTACHABLE OBJECTS
373
374Many objects in crossfire are so-called attachable objects. That means you can
375attach callbacks/event handlers (a collection of which is called an "attachment")
376to it. All such attachable objects support the following methods.
377
378In the following description, CLASS can be any of C<global>, C<object>
379C<player>, C<client> or C<map> (i.e. the attachable objects in
380crossfire+).
138 381
139=over 4 382=over 4
140 383
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 384=item $attachable->attach ($attachment, key => $value...)
154 385
155=item $map->detach ($attachment) 386=item $attachable->detach ($attachment)
156 387
157Attach/detach a pre-registered attachment to a map. 388Attach/detach a pre-registered attachment to a specific object and give it
389the specified key/value pairs as arguments.
158 390
159=item $bool = $object->attached ($name) 391Example, attach a minesweeper attachment to the given object, making it a
39210x10 minesweeper game:
160 393
161=item $bool = $player->attached ($name) 394 $obj->attach (minesweeper => width => 10, height => 10);
162 395
163=item $bool = $map->attached ($name) 396=item $bool = $attachable->attached ($name)
164 397
165Checks wether the named attachment is currently attached to the object. 398Checks wether the named attachment is currently attached to the object.
166 399
167=item cf::attach_global ... 400=item cf::CLASS->attach ...
168 401
169Attach handlers for global events. 402=item cf::CLASS->detach ...
170 403
171This and all following C<attach_*>-functions expect any number of the 404Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 405CLASS. See the next function for an explanation of its arguments.
406
407You can attach to global events by using the C<cf::global> class.
408
409Example, log all player logins:
410
411 cf::player->attach (
412 on_login => sub {
413 my ($pl) = @_;
414 ...
415 },
416 );
417
418Example, attach to the jeweler skill:
419
420 cf::object->attach (
421 type => cf::SKILL,
422 subtype => cf::SK_JEWELER,
423 on_use_skill => sub {
424 my ($sk, $ob, $part, $dir, $msg) = @_;
425 ...
426 },
427 );
428
429=item cf::CLASS::attachment $name, ...
430
431Register an attachment by C<$name> through which attachable objects of the
432given CLASS can refer to this attachment.
433
434Some classes such as crossfire maps and objects can specify attachments
435that are attached at load/instantiate time, thus the need for a name.
436
437These calls expect any number of the following handler/hook descriptions:
173 438
174=over 4 439=over 4
175 440
176=item prio => $number 441=item prio => $number
177 442
179by another C<prio> setting). Lower priority handlers get executed 444by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 445earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 446registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 447unless you know what you are doing.
183 448
449=item type => $type
450
451(Only for C<< cf::object->attach >> calls), limits the attachment to the
452given type of objects only (the additional parameter C<subtype> can be
453used to further limit to the given subtype).
454
184=item on_I<event> => \&cb 455=item on_I<event> => \&cb
185 456
186Call the given code reference whenever the named event happens (event is 457Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 458something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 459handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 468package and register them. Only handlers for eevents supported by the
198object/class are recognised. 469object/class are recognised.
199 470
200=back 471=back
201 472
202=item cf::attach_to_type $object_type, $subtype, ... 473Example, define an attachment called "sockpuppet" that calls the given
474event handler when a monster attacks:
203 475
204Attach handlers for a specific object type (e.g. TRANSPORT) and 476 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 477 on_skill_attack => sub {
206type. 478 my ($self, $victim) = @_;
207 479 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 480 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 481 }
429}
430 482
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 483=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 484
457Just because you have a perl object does not mean that the corresponding 485Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 486C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 487valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 488can be used to test for existence of the C object part without causing an
461exception. 489exception.
462 490
491=cut
492
493# the following variables are defined in .xs and must not be re-created
494our @CB_GLOBAL = (); # registry for all global events
495our @CB_ATTACHABLE = (); # registry for all attachables
496our @CB_OBJECT = (); # all objects (should not be used except in emergency)
497our @CB_PLAYER = ();
498our @CB_CLIENT = ();
499our @CB_TYPE = (); # registry for type (cf-object class) based events
500our @CB_MAP = ();
501
502my %attachment;
503
504sub _attach_cb($$$$) {
505 my ($registry, $event, $prio, $cb) = @_;
506
507 use sort 'stable';
508
509 $cb = [$prio, $cb];
510
511 @{$registry->[$event]} = sort
512 { $a->[0] cmp $b->[0] }
513 @{$registry->[$event] || []}, $cb;
514}
515
516# hack
517my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
518
519# attach handles attaching event callbacks
520# the only thing the caller has to do is pass the correct
521# registry (== where the callback attaches to).
522sub _attach {
523 my ($registry, $klass, @arg) = @_;
524
525 my $object_type;
526 my $prio = 0;
527 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
528
529 #TODO: get rid of this hack
530 if ($attachable_klass{$klass}) {
531 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
532 }
533
534 while (@arg) {
535 my $type = shift @arg;
536
537 if ($type eq "prio") {
538 $prio = shift @arg;
539
540 } elsif ($type eq "type") {
541 $object_type = shift @arg;
542 $registry = $CB_TYPE[$object_type] ||= [];
543
544 } elsif ($type eq "subtype") {
545 defined $object_type or Carp::croak "subtype specified without type";
546 my $object_subtype = shift @arg;
547 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
548
549 } elsif ($type eq "package") {
550 my $pkg = shift @arg;
551
552 while (my ($name, $id) = each %cb_id) {
553 if (my $cb = $pkg->can ($name)) {
554 _attach_cb $registry, $id, $prio, $cb;
555 }
556 }
557
558 } elsif (exists $cb_id{$type}) {
559 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
560
561 } elsif (ref $type) {
562 warn "attaching objects not supported, ignoring.\n";
563
564 } else {
565 shift @arg;
566 warn "attach argument '$type' not supported, ignoring.\n";
567 }
568 }
569}
570
571sub _object_attach {
572 my ($obj, $name, %arg) = @_;
573
574 return if exists $obj->{_attachment}{$name};
575
576 if (my $attach = $attachment{$name}) {
577 my $registry = $obj->registry;
578
579 for (@$attach) {
580 my ($klass, @attach) = @$_;
581 _attach $registry, $klass, @attach;
582 }
583
584 $obj->{$name} = \%arg;
585 } else {
586 warn "object uses attachment '$name' that is not available, postponing.\n";
587 }
588
589 $obj->{_attachment}{$name} = undef;
590}
591
592sub cf::attachable::attach {
593 if (ref $_[0]) {
594 _object_attach @_;
595 } else {
596 _attach shift->_attach_registry, @_;
597 }
598};
599
600# all those should be optimised
601sub cf::attachable::detach {
602 my ($obj, $name) = @_;
603
604 if (ref $obj) {
605 delete $obj->{_attachment}{$name};
606 reattach ($obj);
607 } else {
608 Carp::croak "cannot, currently, detach class attachments";
609 }
610};
611
612sub cf::attachable::attached {
613 my ($obj, $name) = @_;
614
615 exists $obj->{_attachment}{$name}
616}
617
618for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
619 eval "#line " . __LINE__ . " 'cf.pm'
620 sub cf::\L$klass\E::_attach_registry {
621 (\\\@CB_$klass, KLASS_$klass)
622 }
623
624 sub cf::\L$klass\E::attachment {
625 my \$name = shift;
626
627 \$attachment{\$name} = [[KLASS_$klass, \@_]];
628 }
629 ";
630 die if $@;
631}
632
633our $override;
634our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
635
636sub override {
637 $override = 1;
638 @invoke_results = ();
639}
640
641sub do_invoke {
642 my $event = shift;
643 my $callbacks = shift;
644
645 @invoke_results = ();
646
647 local $override;
648
649 for (@$callbacks) {
650 eval { &{$_->[1]} };
651
652 if ($@) {
653 warn "$@";
654 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
655 override;
656 }
657
658 return 1 if $override;
659 }
660
661 0
662}
663
664=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
665
666=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
667
668Generate an object-specific event with the given arguments.
669
670This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
671removed in future versions), and there is no public API to access override
672results (if you must, access C<@cf::invoke_results> directly).
673
463=back 674=back
464 675
465=cut 676=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 677
471############################################################################# 678#############################################################################
472# object support 679# object support
473 680
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 681sub reattach {
682 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 683 my ($obj) = @_;
684
489 my $registry = $obj->registry; 685 my $registry = $obj->registry;
490 686
491 @$registry = (); 687 @$registry = ();
492 688
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 689 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 690
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 691 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 692 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 693 for (@$attach) {
498 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
500 } 696 }
501 } else { 697 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 698 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 699 }
504 } 700 }
505} 701}
506 702
507sub object_freezer_save { 703cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 704 prio => -1000000,
705 on_instantiate => sub {
706 my ($obj, $data) = @_;
707
708 $data = from_json $data;
709
710 for (@$data) {
711 my ($name, $args) = @$_;
712
713 $obj->attach ($name, %{$args || {} });
714 }
715 },
716 on_reattach => \&reattach,
567 on_clone => sub { 717 on_clone => sub {
568 my ($src, $dst) = @_; 718 my ($src, $dst) = @_;
569 719
570 @{$dst->registry} = @{$src->registry}; 720 @{$dst->registry} = @{$src->registry};
571 721
572 %$dst = %$src; 722 %$dst = %$src;
573 723
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 724 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 725 if exists $src->{_attachment};
576 }, 726 },
577; 727);
728
729sub object_freezer_save {
730 my ($filename, $rdata, $objs) = @_;
731
732 sync_job {
733 if (length $$rdata) {
734 warn sprintf "saving %s (%d,%d)\n",
735 $filename, length $$rdata, scalar @$objs;
736
737 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
738 chmod SAVE_MODE, $fh;
739 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
740 aio_fsync $fh;
741 close $fh;
742
743 if (@$objs) {
744 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
745 chmod SAVE_MODE, $fh;
746 my $data = Storable::nfreeze { version => 1, objs => $objs };
747 aio_write $fh, 0, (length $data), $data, 0;
748 aio_fsync $fh;
749 close $fh;
750 aio_rename "$filename.pst~", "$filename.pst";
751 }
752 } else {
753 aio_unlink "$filename.pst";
754 }
755
756 aio_rename "$filename~", $filename;
757 } else {
758 warn "FATAL: $filename~: $!\n";
759 }
760 } else {
761 aio_unlink $filename;
762 aio_unlink "$filename.pst";
763 }
764 }
765}
766
767sub object_freezer_as_string {
768 my ($rdata, $objs) = @_;
769
770 use Data::Dumper;
771
772 $$rdata . Dumper $objs
773}
774
775sub object_thawer_load {
776 my ($filename) = @_;
777
778 my ($data, $av);
779
780 (aio_load $filename, $data) >= 0
781 or return;
782
783 unless (aio_stat "$filename.pst") {
784 (aio_load "$filename.pst", $av) >= 0
785 or return;
786 $av = eval { (Storable::thaw $av)->{objs} };
787 }
788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
791 return ($data, $av);
792}
578 793
579############################################################################# 794#############################################################################
580# command handling &c 795# command handling &c
581 796
582=item cf::register_command $name => \&callback($ob,$args); 797=item cf::register_command $name => \&callback($ob,$args);
605=cut 820=cut
606 821
607sub register_extcmd { 822sub register_extcmd {
608 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
609 824
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
614} 826}
615 827
616attach_to_players 828cf::player->attach (
617 on_command => sub { 829 on_command => sub {
618 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
619 831
620 my $cb = $COMMAND{$name} 832 my $cb = $COMMAND{$name}
621 or return; 833 or return;
631 843
632 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
633 845
634 if (ref $msg) { 846 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 850 }
639 } 851 }
640 } else { 852 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 854 }
643 855
644 cf::override; 856 cf::override;
645 }, 857 },
646; 858);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 859
654sub load_extension { 860sub load_extension {
655 my ($path) = @_; 861 my ($path) = @_;
656 862
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 864 my $base = $1;
659 my $pkg = $1; 865 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
662 868
663 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
664 870
665 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 872 or die "$path: $!";
667 873
668 my $source = 874 my $source =
669 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
672 . "\n};\n1"; 878 . "\n};\n1";
673 879
674 eval $source 880 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 882 : "extension disabled.\n";
677 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 884 warn $@;
679 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
680 886 exit 1;
681# no strict 'refs'; 887 }
682# @{"$pkg\::ISA"} = ext::; 888 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 889 }
697 890
698 # remove commands 891 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 892}
723 893
724sub load_extensions { 894sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext; 896 next unless -r $ext;
729 eval { 897 eval {
730 load_extension $ext; 898 load_extension $ext;
731 1 899 1
732 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
733 } 901 }
734} 902}
735 903
736############################################################################# 904#############################################################################
737# load/save/clean perl data associated with a map
738 905
739*cf::mapsupport::on_clean = sub { 906=head2 CORE EXTENSIONS
907
908Functions and methods that extend core crossfire objects.
909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
916=head3 cf::player
917
918=over 4
919
920=item cf::player::find $login
921
922Returns the given player object, loading it if necessary (might block).
923
924=cut
925
926sub playerdir($) {
927 cf::localdir
928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1073}
1074
1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1076
1077Sends an ext reply to the player.
1078
1079=cut
1080
1081sub ext_reply($$$%) {
1082 my ($self, $id, %msg) = @_;
1083
1084 $msg{msgid} = $id;
1085
1086 $self->send ("ext " . cf::to_json \%msg);
1087}
1088
1089package cf;
1090
1091=back
1092
1093
1094=head3 cf::map
1095
1096=over 4
1097
1098=cut
1099
1100package cf::map;
1101
1102use Fcntl;
1103use Coro::AIO;
1104
1105use overload
1106 '""' => \&as_string;
1107
1108our $MAX_RESET = 3600;
1109our $DEFAULT_RESET = 3000;
1110
1111sub generate_random_map {
1112 my ($self, $rmp) = @_;
1113
1114 # mit "rum" bekleckern, nicht
1115 $self->_create_random_map (
1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1119 $rmp->{exit_on_final_map},
1120 $rmp->{xsize}, $rmp->{ysize},
1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1233}
1234
1235# and all this just because we cannot iterate over
1236# all maps in C++...
1237sub change_all_map_light {
1238 my ($change) = @_;
1239
1240 $_->change_map_light ($change)
1241 for grep $_->outdoor, values %cf::MAP;
1242}
1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1252sub load_header_from($) {
1253 my ($self, $path) = @_;
1254
1255 utf8::encode $path;
1256 aio_open $path, O_RDONLY, 0
1257 or return;
1258
1259 $self->_load_header ($path)
1260 or return;
1261
1262 $self->{load_path} = $path;
1263
1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1290 or return;
1291
1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1297
1298 1
1299}
1300
1301sub find;
1302sub find {
1303 my ($path, $origin) = @_;
1304
1305 $path = normalise $path, $origin && $origin->path;
1306
1307 cf::lock_wait "map_find:$path";
1308
1309 $cf::MAP{$path} || do {
1310 my $guard = cf::lock_acquire "map_find:$path";
1311 my $map = new_from_path cf::map $path
1312 or return;
1313
1314 $map->{last_save} = $cf::RUNTIME;
1315
1316 $map->load_header
1317 or return;
1318
1319 if ($map->should_reset) {
1320 $map->reset;
1321 undef $guard;
1322 $map = find $path
1323 or return;
1324 }
1325
1326 $cf::MAP{$path} = $map
1327 }
1328}
1329
1330sub load {
1331 my ($self) = @_;
1332
1333 my $path = $self->{path};
1334 my $guard = cf::lock_acquire "map_load:$path";
1335
1336 return if $self->in_memory != cf::MAP_SWAPPED;
1337
1338 $self->in_memory (cf::MAP_LOADING);
1339
1340 $self->alloc;
1341 $self->_load_objects ($self->{load_path}, 1)
1342 or return;
1343
1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1345 if delete $self->{load_original};
1346
1347 if (my $uniq = $self->uniq_path) {
1348 utf8::encode $uniq;
1349 if (aio_open $uniq, O_RDONLY, 0) {
1350 $self->clear_unique_items;
1351 $self->_load_objects ($uniq, 0);
1352 }
1353 }
1354
1355 Coro::cede;
1356
1357 # now do the right thing for maps
1358 $self->link_multipart_objects;
1359
1360 unless ($self->{deny_activate}) {
1361 $self->decay_objects;
1362 $self->fix_auto_apply;
1363 $self->update_buttons;
1364 Coro::cede;
1365 $self->set_darkness_map;
1366 $self->difficulty ($self->estimate_difficulty)
1367 unless $self->difficulty;
1368 Coro::cede;
1369 $self->activate;
1370 }
1371
1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
740 my ($map) = @_; 1386 my ($map) = @_;
741 1387
742 my $path = $map->tmpname; 1388 my @diag; # diagonal neighbours
743 defined $path or return;
744 1389
745 unlink "$path.pst"; 1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1406}
1407
1408sub find_sync {
1409 my ($path, $origin) = @_;
1410
1411 cf::sync_job { find $path, $origin }
1412}
1413
1414sub do_load_sync {
1415 my ($map) = @_;
1416
1417 cf::sync_job { $map->load };
1418}
1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
746}; 1432};
747 1433
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1434sub find_async {
1435 my ($path, $origin) = @_;
749 1436
750############################################################################# 1437 $path = normalise $path, $origin && $origin->{path};
751# load/save perl data associated with player->ob objects
752 1438
753sub all_objects(@) { 1439 if (my $map = $cf::MAP{$path}) {
754 @_, map all_objects ($_->inv), @_ 1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
755}
756
757# TODO: compatibility cruft, remove when no longer needed
758attach_to_players
759 on_load => sub {
760 my ($pl, $path) = @_;
761
762 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) {
764 $o->set_ob_key_value ("_perl_data");
765
766 %$o = %{ Storable::thaw pack "H*", $value };
767 }
768 }
769 }, 1441 }
770;
771 1442
772############################################################################# 1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
773 1445
774=head2 CORE EXTENSIONS 1446 ()
1447}
775 1448
776Functions and methods that extend core crossfire objects. 1449sub save {
1450 my ($self) = @_;
1451
1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1453
1454 $self->{last_save} = $cf::RUNTIME;
1455
1456 return unless $self->dirty;
1457
1458 my $save = $self->save_path; utf8::encode $save;
1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1460
1461 $self->{load_path} = $save;
1462
1463 return if $self->{deny_save};
1464
1465 local $self->{last_access} = $self->last_access;#d#
1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1471 if ($uniq) {
1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1474 } else {
1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1476 }
1477}
1478
1479sub swap_out {
1480 my ($self) = @_;
1481
1482 # save first because save cedes
1483 $self->save;
1484
1485 my $lock = cf::lock_acquire "map_data:" . $self->path;
1486
1487 return if $self->players;
1488 return if $self->in_memory != cf::MAP_IN_MEMORY;
1489 return if $self->{deny_save};
1490
1491 $self->clear;
1492 $self->in_memory (cf::MAP_SWAPPED);
1493}
1494
1495sub reset_at {
1496 my ($self) = @_;
1497
1498 # TODO: safety, remove and allow resettable per-player maps
1499 return 1e99 if $self->isa ("ext::map_per_player");
1500 return 1e99 if $self->{deny_reset};
1501
1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1504
1505 $time + $to
1506}
1507
1508sub should_reset {
1509 my ($self) = @_;
1510
1511 $self->reset_at <= $cf::RUNTIME
1512}
1513
1514sub rename {
1515 my ($self, $new_path) = @_;
1516
1517 normalise $new_path;
1518
1519 $self->unlink_save;
1520
1521 delete $cf::MAP{$self->path};
1522 $self->{path} = $new_path; $self->path ($self->{path});
1523 $cf::MAP{$self->path} = $self;
1524
1525 $self->save;
1526}
1527
1528sub reset {
1529 my ($self) = @_;
1530
1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532
1533 return if $self->players;
1534 return if $self->isa ("ext::map_per_player");#d#
1535
1536 warn "resetting map ", $self->path;#d#
1537
1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1542
1543 $_->clear_links_to ($self) for values %cf::MAP;
1544
1545 $self->unlink_save;
1546 $self->destroy;
1547}
1548
1549my $nuke_counter = "aaaa";
1550
1551sub nuke {
1552 my ($self) = @_;
1553
1554 $self->{deny_save} = 1;
1555 $self->reset_timeout (1);
1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1557 $self->reset; # polite request, might not happen
1558}
1559
1560=item cf::map::unique_maps
1561
1562Returns an arrayref of paths of all shared maps that have
1563instantiated unique items. May block.
1564
1565=cut
1566
1567sub unique_maps() {
1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1570
1571 my @paths;
1572
1573 for (@$files) {
1574 utf8::decode $_;
1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1580 }
1581
1582 \@paths
1583}
1584
1585package cf;
1586
1587=back
1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
777 1594
778=over 4 1595=over 4
779 1596
780=item cf::player::exists $login 1597=item $ob->inv_recursive
781 1598
782Returns true when the given account exists. 1599Returns the inventory of the object _and_ their inventories, recursively.
783 1600
784=cut 1601=cut
785 1602
786sub cf::player::exists($) { 1603sub inv_recursive_;
787 cf::player::find $_[0] 1604sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1605 map { $_, inv_recursive_ $_->inv } @_
789} 1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1615
1616=head3 cf::object::player
1617
1618=over 4
790 1619
791=item $player_object->reply ($npc, $msg[, $flags]) 1620=item $player_object->reply ($npc, $msg[, $flags])
792 1621
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1623can be C<undef>. Does the right thing when the player is currently in a
796 1625
797=cut 1626=cut
798 1627
799# rough implementation of a future "reply" method that works 1628# rough implementation of a future "reply" method that works
800# with dialog boxes. 1629# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1631sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1632 my ($self, $npc, $msg, $flags) = @_;
803 1633
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1635
809 $msg = $npc->name . " says: $msg" if $npc; 1639 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1640 $self->message ($msg, $flags);
811 } 1641 }
812} 1642}
813 1643
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1644=item $player_object->may ("access")
829 1645
830Returns wether the given player is authorized to access resource "access" 1646Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1647(e.g. "command_wizcast").
832 1648
839 (ref $cf::CFG{"may_$access"} 1655 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1656 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1657 : $cf::CFG{"may_$access"})
842} 1658}
843 1659
844=cut 1660=item $player_object->enter_link
845 1661
846############################################################################# 1662Freezes the player and moves him/her to a special map (C<{link}>).
1663
1664The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though.
1666
1667Will never block.
1668
1669=item $player_object->leave_link ($map, $x, $y)
1670
1671Moves the player out of the special C<{link}> map onto the specified
1672map. If the map is not valid (or omitted), the player will be moved back
1673to the location he/she was before the call to C<enter_link>, or, if that
1674fails, to the emergency map position.
1675
1676Might block.
1677
1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1689
1690sub cf::object::player::enter_link {
1691 my ($self) = @_;
1692
1693 $self->deactivate_recursive;
1694
1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1696
1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1698 if $self->map;
1699
1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1701}
1702
1703sub cf::object::player::leave_link {
1704 my ($self, $map, $x, $y) = @_;
1705
1706 my $link_pos = delete $self->{_link_pos};
1707
1708 unless ($map) {
1709 # restore original map position
1710 ($map, $x, $y) = @{ $link_pos || [] };
1711 $map = cf::map::find $map;
1712
1713 unless ($map) {
1714 ($map, $x, $y) = @$EMERGENCY_POSITION;
1715 $map = cf::map::find $map
1716 or die "FATAL: cannot load emergency map\n";
1717 }
1718 }
1719
1720 ($x, $y) = (-1, -1)
1721 unless (defined $x) && (defined $y);
1722
1723 # use -1 or undef as default coordinates, not 0, 0
1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1725 if $x <=0 && $y <= 0;
1726
1727 $map->load;
1728 $map->load_diag;
1729
1730 return unless $self->contr->active;
1731 $self->activate_recursive;
1732 $self->enter_map ($map, $x, $y);
1733}
1734
1735cf::player->attach (
1736 on_logout => sub {
1737 my ($pl) = @_;
1738
1739 # abort map switching before logout
1740 if ($pl->ob->{_link_pos}) {
1741 cf::sync_job {
1742 $pl->ob->leave_link
1743 };
1744 }
1745 },
1746 on_login => sub {
1747 my ($pl) = @_;
1748
1749 # try to abort aborted map switching on player login :)
1750 # should happen only on crashes
1751 if ($pl->ob->{_link_pos}) {
1752 $pl->ob->enter_link;
1753 (async {
1754 # we need this sleep as the login has a concurrent enter_exit running
1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1760 Coro::Timer::sleep 1;
1761 $pl->ob->leave_link;
1762 })->prio (2);
1763 }
1764 },
1765);
1766
1767=item $player_object->goto ($path, $x, $y)
1768
1769=cut
1770
1771sub cf::object::player::goto {
1772 my ($self, $path, $x, $y) = @_;
1773
1774 $self->enter_link;
1775
1776 (async {
1777 my $map = cf::map::find $path;
1778 $map = $map->customise_for ($self) if $map;
1779
1780# warn "entering ", $map->path, " at ($x, $y)\n"
1781# if $map;
1782
1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1784
1785 $self->leave_link ($map, $x, $y);
1786 })->prio (1);
1787}
1788
1789=item $player_object->enter_exit ($exit_object)
1790
1791=cut
1792
1793sub parse_random_map_params {
1794 my ($spec) = @_;
1795
1796 my $rmp = { # defaults
1797 xsize => 10,
1798 ysize => 10,
1799 };
1800
1801 for (split /\n/, $spec) {
1802 my ($k, $v) = split /\s+/, $_, 2;
1803
1804 $rmp->{lc $k} = $v if (length $k) && (length $v);
1805 }
1806
1807 $rmp
1808}
1809
1810sub prepare_random_map {
1811 my ($exit) = @_;
1812
1813 # all this does is basically replace the /! path by
1814 # a new random map path (?random/...) with a seed
1815 # that depends on the exit object
1816
1817 my $rmp = parse_random_map_params $exit->msg;
1818
1819 if ($exit->map) {
1820 $rmp->{region} = $exit->map->region_name;
1821 $rmp->{origin_map} = $exit->map->path;
1822 $rmp->{origin_x} = $exit->x;
1823 $rmp->{origin_y} = $exit->y;
1824 }
1825
1826 $rmp->{random_seed} ||= $exit->random_seed;
1827
1828 my $data = cf::to_json $rmp;
1829 my $md5 = Digest::MD5::md5_hex $data;
1830
1831 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1832 aio_write $fh, 0, (length $data), $data, 0;
1833
1834 $exit->slaying ("?random/$md5");
1835 $exit->msg (undef);
1836 }
1837}
1838
1839sub cf::object::player::enter_exit {
1840 my ($self, $exit) = @_;
1841
1842 return unless $self->type == cf::PLAYER;
1843
1844 $self->enter_link;
1845
1846 (async {
1847 $self->deactivate_recursive; # just to be sure
1848 unless (eval {
1849 prepare_random_map $exit
1850 if $exit->slaying eq "/!";
1851
1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1854
1855 1;
1856 }) {
1857 $self->message ("Something went wrong deep within the crossfire server. "
1858 . "I'll try to bring you back to the map you were before. "
1859 . "Please report this to the dungeon master!",
1860 cf::NDI_UNIQUE | cf::NDI_RED);
1861
1862 warn "ERROR in enter_exit: $@";
1863 $self->leave_link;
1864 }
1865 })->prio (1);
1866}
1867
1868=head3 cf::client
1869
1870=over 4
1871
1872=item $client->send_drawinfo ($text, $flags)
1873
1874Sends a drawinfo packet to the client. Circumvents output buffering so
1875should not be used under normal circumstances.
1876
1877=cut
1878
1879sub cf::client::send_drawinfo {
1880 my ($self, $text, $flags) = @_;
1881
1882 utf8::encode $text;
1883 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1884}
1885
1886
1887=item $success = $client->query ($flags, "text", \&cb)
1888
1889Queues a query to the client, calling the given callback with
1890the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1891C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1892
1893Queries can fail, so check the return code. Or don't, as queries will become
1894reliable at some point in the future.
1895
1896=cut
1897
1898sub cf::client::query {
1899 my ($self, $flags, $text, $cb) = @_;
1900
1901 return unless $self->state == ST_PLAYING
1902 || $self->state == ST_SETUP
1903 || $self->state == ST_CUSTOM;
1904
1905 $self->state (ST_CUSTOM);
1906
1907 utf8::encode $text;
1908 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1909
1910 $self->send_packet ($self->{query_queue}[0][0])
1911 if @{ $self->{query_queue} } == 1;
1912}
1913
1914cf::client->attach (
1915 on_reply => sub {
1916 my ($ns, $msg) = @_;
1917
1918 # this weird shuffling is so that direct followup queries
1919 # get handled first
1920 my $queue = delete $ns->{query_queue}
1921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1922
1923 (shift @$queue)->[1]->($msg);
1924
1925 push @{ $ns->{query_queue} }, @$queue;
1926
1927 if (@{ $ns->{query_queue} } == @$queue) {
1928 if (@$queue) {
1929 $ns->send_packet ($ns->{query_queue}[0][0]);
1930 } else {
1931 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1932 }
1933 }
1934 },
1935);
1936
1937=item $client->async (\&cb)
1938
1939Create a new coroutine, running the specified callback. The coroutine will
1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1941or loss of connection).
1942
1943=cut
1944
1945sub cf::client::async {
1946 my ($self, $cb) = @_;
1947
1948 my $coro = &Coro::async ($cb);
1949
1950 $coro->on_destroy (sub {
1951 delete $self->{_coro}{$coro+0};
1952 });
1953
1954 $self->{_coro}{$coro+0} = $coro;
1955
1956 $coro
1957}
1958
1959cf::client->attach (
1960 on_destroy => sub {
1961 my ($ns) = @_;
1962
1963 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1964 },
1965);
1966
1967=back
1968
847 1969
848=head2 SAFE SCRIPTING 1970=head2 SAFE SCRIPTING
849 1971
850Functions that provide a safe environment to compile and execute 1972Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1973snippets of perl code without them endangering the safety of the server
866 1988
867=pod 1989=pod
868 1990
869The following fucntions and emthods are available within a safe environment: 1991The following fucntions and emthods are available within a safe environment:
870 1992
871 cf::object contr pay_amount pay_player 1993 cf::object contr pay_amount pay_player map
872 cf::object::player player 1994 cf::object::player player
873 cf::player peaceful 1995 cf::player peaceful
1996 cf::map trigger
874 1997
875=cut 1998=cut
876 1999
877for ( 2000for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2001 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2002 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2003 ["cf::player" => qw(peaceful)],
2004 ["cf::map" => qw(trigger)],
881) { 2005) {
882 no strict 'refs'; 2006 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2007 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2008 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2009 for @funs;
1001 2125
1002{ 2126{
1003 my $path = cf::localdir . "/database.pst"; 2127 my $path = cf::localdir . "/database.pst";
1004 2128
1005 sub db_load() { 2129 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2130 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2131 }
1009 2132
1010 my $pid; 2133 my $pid;
1011 2134
1012 sub db_save() { 2135 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 2136 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 2137 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 2138 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 2139 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 2140 rename "$path~", $path;
1049 $DB->{$_[0]} = $_[1]; 2171 $DB->{$_[0]} = $_[1];
1050 } 2172 }
1051 db_dirty; 2173 db_dirty;
1052 } 2174 }
1053 2175
1054 attach_global 2176 cf::global->attach (
1055 prio => 10000, 2177 prio => 10000,
1056 on_cleanup => sub { 2178 on_cleanup => sub {
1057 db_sync; 2179 db_sync;
1058 }, 2180 },
1059 ; 2181 );
1060} 2182}
1061 2183
1062############################################################################# 2184#############################################################################
1063# the server's main() 2185# the server's main()
1064 2186
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2188 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2189 or return;
1068 2190
1069 local $/; 2191 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2192 *CFG = YAML::Syck::Load <$fh>;
2193
2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2199 if (exists $CFG{mlockall}) {
2200 eval {
2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2202 and die "WARNING: m(un)lockall failed: $!\n";
2203 };
2204 warn $@ if $@;
2205 }
1071} 2206}
1072 2207
1073sub main { 2208sub main {
2209 # we must not ever block the main coroutine
2210 local $Coro::idle = sub {
2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2212 async { Event::one_event };
2213 };
2214
1074 cfg_load; 2215 cfg_load;
1075 db_load; 2216 db_load;
1076 load_extensions; 2217 load_extensions;
1077 Event::loop; 2218 Event::loop;
1078} 2219}
1079 2220
1080############################################################################# 2221#############################################################################
1081# initialisation 2222# initialisation and cleanup
1082 2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2265
1083sub _perl_reload(&) { 2266sub reload() {
1084 my ($msg) = @_; 2267 # can/must only be called in main
2268 if ($Coro::current != $Coro::main) {
2269 warn "can only reload from main coroutine\n";
2270 return;
2271 }
1085 2272
1086 $msg->("reloading..."); 2273 warn "reloading...";
2274
2275 warn "freezing server";
2276 my $guard = freeze_mainloop;
2277 cf::emergency_save;
2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
1087 2282
1088 eval { 2283 eval {
2284 # if anything goes wrong in here, we should simply crash as we already saved
2285
1089 # cancel all watchers 2286 warn "cancel all watchers";
1090 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2289 }
1093 2290
2291 warn "cancel all extension coros";
2292 $_->cancel for values %EXT_CORO;
2293 %EXT_CORO = ();
2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
1094 # unload all extensions 2301 warn "unload/nuke all extensions";
1095 for (@exts) { 2302 for my $pkg (@EXTS) {
1096 $msg->("unloading <$_>"); 2303 warn "... unloading $pkg";
1097 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2310 }
1099 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
1100 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2319
1104 $msg->("removing <$k>"); 2320 warn "removing <$k>";
1105 delete $INC{$k}; 2321 delete $INC{$k};
1106 2322
1107 $k =~ s/\.pm$//; 2323 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2324 $k =~ s/\//::/g;
1109 2325
1112 } 2328 }
1113 2329
1114 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
1115 } 2331 }
1116 2332
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2336
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
1129 2339
1130 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2341 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
1133 2343
1134 # reload cf.pm
1135 $msg->("reloading cf.pm"); 2344 warn "reloading cf.pm";
1136 require cf; 2345 require cf;
2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2347
1138 # load config and database again 2348 warn "load config and database again";
1139 cf::cfg_load; 2349 cf::cfg_load;
1140 cf::db_load; 2350 cf::db_load;
1141 2351
1142 # load extensions 2352 warn "load extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2353 cf::load_extensions;
1145 2354
1146 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
1147 $msg->("reattach");
1148 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
1149 }; 2359 };
1150 $msg->($@) if $@;
1151 2360
1152 $msg->("reloaded"); 2361 if ($@) {
2362 warn $@;
2363 warn "error while reloading, exiting.";
2364 exit 1;
2365 }
2366
2367 warn "reloaded";
1153}; 2368};
1154 2369
1155sub perl_reload() {
1156 _perl_reload {
1157 warn $_[0];
1158 print "$_[0]\n";
1159 };
1160}
1161
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 2370register_command "reload" => sub {
1165 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
1166 2372
1167 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 2374 $who->message ("start of reload.");
1169 warn $_[0]; 2375 reload;
1170 $who->message ($_[0]); 2376 $who->message ("end of reload.");
1171 };
1172 } 2377 }
1173}; 2378};
1174 2379
1175unshift @INC, $LIBDIR; 2380unshift @INC, $LIBDIR;
1176 2381
1177$TICK_WATCHER = Event->timer ( 2382$TICK_WATCHER = Event->timer (
2383 reentrant => 0,
1178 prio => 1, 2384 prio => 0,
1179 async => 1,
1180 at => $NEXT_TICK || 1, 2385 at => $NEXT_TICK || $TICK,
1181 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
1182 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
1183 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
1184 2391 $RUNTIME += $TICK;
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
1187 2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2396
1188 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2399
1191 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2401 $TICK_WATCHER->start;
1193 }, 2402 },
1194); 2403);
1195 2404
1196IO::AIO::max_poll_time $TICK * 0.2; 2405IO::AIO::max_poll_time $TICK * 0.2;
1197 2406
2407Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2408 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2409 poll => 'r',
1200 prio => 5, 2410 prio => 5,
1201 data => WF_AUTOCANCEL, 2411 data => WF_AUTOCANCEL,
1202 cb => \&IO::AIO::poll_cb); 2412 cb => \&IO::AIO::poll_cb,
2413);
2414
2415Event->timer (
2416 data => WF_AUTOCANCEL,
2417 after => 0,
2418 interval => 10,
2419 cb => sub {
2420 (Coro::unblock_sub {
2421 write_runtime
2422 or warn "ERROR: unable to write runtime file: $!";
2423 })->();
2424 },
2425);
2426
2427END { cf::emergency_save }
1203 2428
12041 24291
1205 2430

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