ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 373
393############################################################################# 374#############################################################################
394 375
395=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
396 377
807 (aio_load "$filename.pst", $av) >= 0 788 (aio_load "$filename.pst", $av) >= 0
808 or return; 789 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 790 $av = eval { (Storable::thaw $av)->{objs} };
810 } 791 }
811 792
793 warn sprintf "loading %s (%d)\n",
794 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 795 return ($data, $av);
813} 796}
814 797
815############################################################################# 798#############################################################################
816# command handling &c 799# command handling &c
841=cut 824=cut
842 825
843sub register_extcmd { 826sub register_extcmd {
844 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
845 828
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
850} 830}
851 831
852cf::player->attach ( 832cf::player->attach (
853 on_command => sub { 833 on_command => sub {
854 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
867 847
868 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
869 849
870 if (ref $msg) { 850 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 854 }
875 } 855 }
876 } else { 856 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 859
880 cf::override; 860 cf::override;
881 }, 861 },
882); 862);
883 863
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 864sub load_extension {
891 my ($path) = @_; 865 my ($path) = @_;
892 866
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 868 my $base = $1;
895 my $pkg = $1; 869 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
898 872
899 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
900 874
901 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 876 or die "$path: $!";
903 877
904 my $source = 878 my $source =
905 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
908 . "\n};\n1"; 882 . "\n};\n1";
909 883
910 eval $source 884 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 886 : "extension disabled.\n";
913 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 888 warn $@;
915 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
916 890 exit 1;
917# no strict 'refs'; 891 }
918# @{"$pkg\::ISA"} = ext::; 892 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 893 }
933 894
934 # remove commands 895 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 896}
959 897
960sub load_extensions { 898sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 900 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
967 } 905 }
968} 906}
969 907
970############################################################################# 908#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 909
1008=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1009 911
1010Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1011 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1012=head3 cf::player 920=head3 cf::player
1013 921
1014=over 4 922=over 4
1015 923
1016=item cf::player::exists $login 924=item cf::player::find $login
1017 925
1018Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1019 927
1020=cut 928=cut
1021 929
1022sub cf::player::exists($) { 930sub playerdir($) {
1023 cf::player::find $_[0] 931 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1025} 1077}
1026 1078
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1080
1029Sends an ext reply to the player. 1081Sends an ext reply to the player.
1030 1082
1031=cut 1083=cut
1032 1084
1033sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1035 1087
1036 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1037 1089
1038 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1039} 1091}
1092
1093package cf;
1040 1094
1041=back 1095=back
1042 1096
1043 1097
1044=head3 cf::map 1098=head3 cf::map
1050package cf::map; 1104package cf::map;
1051 1105
1052use Fcntl; 1106use Fcntl;
1053use Coro::AIO; 1107use Coro::AIO;
1054 1108
1109use overload
1110 '""' => \&as_string;
1111
1055our $MAX_RESET = 7200; 1112our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1113our $DEFAULT_RESET = 3000;
1057 1114
1058sub generate_random_map { 1115sub generate_random_map {
1059 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1060 1117
1061 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1119 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1237}
1076 1238
1077# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1078# all maps in C++... 1240# all maps in C++...
1079sub change_all_map_light { 1241sub change_all_map_light {
1080 my ($change) = @_; 1242 my ($change) = @_;
1081 1243
1082 $_->change_map_light ($change) for values %cf::MAP; 1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1083} 1246}
1084 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1085sub try_load_header($) { 1256sub load_header_from($) {
1086 my ($path) = @_; 1257 my ($self, $path) = @_;
1087 1258
1088 utf8::encode $path; 1259 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1090 or return; 1261 or return;
1091 1262
1092 my $map = cf::map::new 1263 $self->_load_header ($path)
1093 or return; 1264 or return;
1094 1265
1095 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1096 or return; 1294 or return;
1097 1295
1098 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1099 1301
1100 $map 1302 1
1101} 1303}
1102 1304
1305sub find;
1103sub find_map { 1306sub find {
1104 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1105 1308
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1310
1311 cf::lock_wait "map_find:$path";
1312
1111 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1112 # do it the slow way 1314 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1315 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1316 or return;
1127 1317
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1318 $map->{last_save} = $cf::RUNTIME;
1319
1320 $map->load_header
1321 or return;
1139 1322
1140 if ($map->should_reset) { 1323 if ($map->should_reset) {
1141 $map->reset; 1324 $map->reset;
1325 undef $guard;
1142 $map = find_map $path; 1326 $map = find $path
1327 or return;
1143 } 1328 }
1144 1329
1145 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1146 } 1331 }
1147} 1332}
1148 1333
1149sub load { 1334sub load {
1150 my ($self) = @_; 1335 my ($self) = @_;
1151 1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1341
1154 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1155 1343
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1344 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1346 or return;
1161 1347
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1164 1350
1165 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1352 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1354 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1170 } 1356 }
1171 } 1357 }
1358
1359 Coro::cede;
1172 1360
1173 # now do the right thing for maps 1361 # now do the right thing for maps
1174 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1175 1363
1176 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1365 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1183 $self->set_darkness_map; 1369 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1186 $self->activate; 1373 $self->activate;
1187 } 1374 }
1188 1375
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1377}
1191 1378
1192sub load_map_sync { 1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1193 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1194 1414
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1415 cf::sync_job { find $path, $origin }
1416}
1196 1417
1197 cf::sync_job { 1418sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1199 or return; 1429 or next;
1200 $map->load; 1430 $map->load;
1201 $map 1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1202 } 1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1203} 1451}
1204 1452
1205sub save { 1453sub save {
1206 my ($self) = @_; 1454 my ($self) = @_;
1207 1455
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1457
1211 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1212 1459
1213 return unless $self->dirty; 1460 return unless $self->dirty;
1214 1461
1462 my $save = $self->save_path; utf8::encode $save;
1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1464
1215 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1216 1466
1217 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1218 1468
1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1219 if ($uniq) { 1475 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1478 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1480 }
1225} 1481}
1226 1482
1227sub swap_out { 1483sub swap_out {
1228 my ($self) = @_; 1484 my ($self) = @_;
1485
1486 # save first because save cedes
1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1490
1230 return if $self->players; 1491 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1233 1494
1234 $self->save;
1235 $self->clear; 1495 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1496 $self->in_memory (cf::MAP_SWAPPED);
1237} 1497}
1238 1498
1239sub reset_at { 1499sub reset_at {
1240 my ($self) = @_; 1500 my ($self) = @_;
1241 1501
1242 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1244 return 1e100 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1245 1505
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1508
1250 $time + $to 1509 $time + $to
1251} 1510}
1252 1511
1253sub should_reset { 1512sub should_reset {
1254 my ($self) = @_; 1513 my ($self) = @_;
1255 1514
1256 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1257} 1516}
1258 1517
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename { 1518sub rename {
1268 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1269 1520
1521 normalise $new_path;
1522
1270 $self->unlink_save; 1523 $self->unlink_save;
1271 1524
1272 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1276 1528
1277 $self->save; 1529 $self->save;
1278} 1530}
1279 1531
1280sub reset { 1532sub reset {
1281 my ($self) = @_; 1533 my ($self) = @_;
1282 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1283 return if $self->players; 1537 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1285 1539
1286 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1287 1541
1288 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1289 1546
1290 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1291 1548
1292 $self->unlink_save; 1549 $self->unlink_save;
1293 $self->destroy; 1550 $self->destroy;
1294} 1551}
1295 1552
1296sub customise_for { 1553my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1554
1299 if ($map->per_player) { 1555sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1556 my ($self) = @_;
1301 }
1302 1557
1303 $map 1558 $self->{deny_save} = 1;
1559 $self->reset_timeout (1);
1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1561 $self->reset; # polite request, might not happen
1304} 1562}
1305 1563
1306sub emergency_save { 1564=item cf::map::unique_maps
1307 local $cf::FREEZE = 1;
1308 1565
1309 warn "enter emergency map save\n"; 1566Returns an arrayref of paths of all shared maps that have
1567instantiated unique items. May block.
1310 1568
1311 cf::sync_job { 1569=cut
1312 warn "begin emergency map save\n"; 1570
1313 $_->save for values %cf::MAP; 1571sub unique_maps() {
1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1574
1575 my @paths;
1576
1577 for (@$files) {
1578 utf8::decode $_;
1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1314 }; 1584 }
1315 1585
1316 warn "end emergency map save\n"; 1586 \@paths
1317} 1587}
1318 1588
1319package cf; 1589package cf;
1320 1590
1321=back 1591=back
1322 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1323 1619
1324=head3 cf::object::player 1620=head3 cf::object::player
1325 1621
1326=over 4 1622=over 4
1327 1623
1363 (ref $cf::CFG{"may_$access"} 1659 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1660 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1661 : $cf::CFG{"may_$access"})
1366} 1662}
1367 1663
1664=item $player_object->enter_link
1665
1666Freezes the player and moves him/her to a special map (C<{link}>).
1667
1668The player should be reasonably safe there for short amounts of time. You
1669I<MUST> call C<leave_link> as soon as possible, though.
1670
1671Will never block.
1672
1673=item $player_object->leave_link ($map, $x, $y)
1674
1675Moves the player out of the special C<{link}> map onto the specified
1676map. If the map is not valid (or omitted), the player will be moved back
1677to the location he/she was before the call to C<enter_link>, or, if that
1678fails, to the emergency map position.
1679
1680Might block.
1681
1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1693
1368sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1369 my ($self) = @_; 1695 my ($self) = @_;
1370 1696
1371 return if $self->map == $LINK_MAP; 1697 $self->deactivate_recursive;
1372 1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1702 if $self->map;
1375 1703
1376 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1377 $self->deactivate_recursive;
1378} 1705}
1379 1706
1380sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1382 1709
1383 my $link_pos = delete $self->{_link_pos}; 1710 my $link_pos = delete $self->{_link_pos};
1384 1711
1385 unless ($map) { 1712 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1713 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1714 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1715 $map = cf::map::find $map;
1391 1716
1392 unless ($map) { 1717 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1719 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1720 or die "FATAL: cannot load emergency map\n";
1396 } 1721 }
1397 } 1722 }
1398 1723
1399 ($x, $y) = (-1, -1) 1724 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1405 1730
1406 $map->load; 1731 $map->load;
1732 $map->load_diag;
1407 1733
1734 return unless $self->contr->active;
1408 $self->activate_recursive; 1735 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1410} 1737}
1411 1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1412=item $player_object->goto_map ($map, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1413 1772
1414=cut 1773=cut
1415 1774
1416sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1418 1777
1419 $self->enter_link; 1778 $self->enter_link;
1420 1779
1421 (Coro::async { 1780 (async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string; 1781 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1426 1783
1427 warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1785# if $map;
1786
1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1788
1430 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1790 })->prio (1);
1432} 1791}
1433 1792
1486 1845
1487 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1488 1847
1489 $self->enter_link; 1848 $self->enter_link;
1490 1849
1491 (Coro::async { 1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1852 unless (eval {
1493
1494 prepare_random_map $exit 1853 prepare_random_map $exit
1495 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1496 1855
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1499 1858
1500 1; 1859 1;
1501 }) { 1860 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1865
1507 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1867 $self->leave_link;
1509 } 1868 }
1560 on_reply => sub { 1919 on_reply => sub {
1561 my ($ns, $msg) = @_; 1920 my ($ns, $msg) = @_;
1562 1921
1563 # this weird shuffling is so that direct followup queries 1922 # this weird shuffling is so that direct followup queries
1564 # get handled first 1923 # get handled first
1565 my $queue = delete $ns->{query_queue}; 1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 1926
1567 (shift @$queue)->[1]->($msg); 1927 (shift @$queue)->[1]->($msg);
1568 1928
1569 push @{ $ns->{query_queue} }, @$queue; 1929 push @{ $ns->{query_queue} }, @$queue;
1570 1930
1576 } 1936 }
1577 } 1937 }
1578 }, 1938 },
1579); 1939);
1580 1940
1581=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1582 1942
1583Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 1945or loss of connection).
1586 1946
1587=cut 1947=cut
1588 1948
1589sub cf::client::coro { 1949sub cf::client::async {
1590 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1591 1951
1592 my $coro; $coro = async { 1952 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 1953
1599 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1601 }); 1956 });
1602 1957
1774 2129
1775{ 2130{
1776 my $path = cf::localdir . "/database.pst"; 2131 my $path = cf::localdir . "/database.pst";
1777 2132
1778 sub db_load() { 2133 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2134 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2135 }
1782 2136
1783 my $pid; 2137 my $pid;
1784 2138
1785 sub db_save() { 2139 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2140 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2141 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2142 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2143 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2144 rename "$path~", $path;
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2192 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2193 or return;
1841 2194
1842 local $/; 2195 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
1844} 2210}
1845 2211
1846sub main { 2212sub main {
1847 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub {
1851 Event::one_event; 2216 async { Event::one_event };
1852 })->();
1853 }; 2217 };
1854 2218
1855 cfg_load; 2219 cfg_load;
1856 db_load; 2220 db_load;
1857 load_extensions; 2221 load_extensions;
1858 Event::loop; 2222 Event::loop;
1859} 2223}
1860 2224
1861############################################################################# 2225#############################################################################
1862# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
1863 2269
1864sub reload() { 2270sub reload() {
1865 # can/must only be called in main 2271 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
1868 return; 2274 return;
1869 } 2275 }
1870 2276
1871 warn "reloading..."; 2277 warn "reloading...";
1872 2278
1873 local $FREEZE = 1; 2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
1874 cf::emergency_save; 2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
1875 2286
1876 eval { 2287 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
1878 2289
1879 # cancel all watchers 2290 warn "cancel all watchers";
1880 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2293 }
1883 2294
1884 # cancel all extension coros 2295 warn "cancel all extension coros";
1885 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2297 %EXT_CORO = ();
1887 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
1888 # unload all extensions 2305 warn "unload/nuke all extensions";
1889 for (@exts) { 2306 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
1891 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2314 }
1893 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
1894 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2323
1898 warn "removing <$k>"; 2324 warn "removing <$k>";
1899 delete $INC{$k}; 2325 delete $INC{$k};
1906 } 2332 }
1907 2333
1908 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
1909 } 2335 }
1910 2336
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2340
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
1924 2343
1925 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2345 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
1928 2347
1929 # reload cf.pm
1930 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
1931 require cf; 2349 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2351
1934 # load config and database again 2352 warn "load config and database again";
1935 cf::cfg_load; 2353 cf::cfg_load;
1936 cf::db_load; 2354 cf::db_load;
1937 2355
1938 # load extensions
1939 warn "load extensions"; 2356 warn "load extensions";
1940 cf::load_extensions; 2357 cf::load_extensions;
1941 2358
1942 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
1945 }; 2363 };
1946 2364
1947 if ($@) { 2365 if ($@) {
1948 warn $@; 2366 warn $@;
1949 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
1950 exit 1; 2368 exit 1;
1951 } 2369 }
1952 2370
1953 warn "reloaded successfully"; 2371 warn "reloaded";
1954}; 2372};
1955
1956#############################################################################
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2373
2001register_command "reload" => sub { 2374register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2003 2376
2004 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2014 reentrant => 0, 2387 reentrant => 0,
2015 prio => 0, 2388 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2018 cb => sub { 2391 cb => sub {
2019 unless ($FREEZE) { 2392 $NOW = Event::time;
2393
2020 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2025 2400
2026 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2403
2029 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2031 }, 2406 },
2032); 2407);
2033 2408
2034IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2035 2410
2036Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2037 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2038 poll => 'r', 2413 poll => 'r',
2039 prio => 5, 2414 prio => 5,
2040 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2042); 2417);
2043 2418
2044Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2045 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2046 after => 0, 2421 after => 0,
2047 interval => 10, 2422 interval => 10,
2048 cb => sub { 2423 cb => sub {
2049 (Coro::unblock_sub { 2424 (Coro::unblock_sub {
2051 or warn "ERROR: unable to write runtime file: $!"; 2426 or warn "ERROR: unable to write runtime file: $!";
2052 })->(); 2427 })->();
2053 }, 2428 },
2054); 2429);
2055 2430
2431END { cf::emergency_save }
2432
20561 24331
2057 2434

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines