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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.50 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
27 131
28BEGIN { 132BEGIN {
29 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
31 $msg .= "\n" 137 $msg .= "\n"
32 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
33 139
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
36 }; 141 };
37} 142}
38 143
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 150
75# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 152# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
78 no strict 'refs'; 160 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 162}
81 163
82$Event::DIED = sub { 164$Event::DIED = sub {
83 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
84}; 166};
85 167
86my %ext_pkg; 168=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 169
92############################################################################# 170=over 4
93# utility functions 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
94 194
95use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
96 202
97sub from_json($) { 203sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 205 JSON::Syck::Load $_[0]
100} 206}
101 207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
102sub to_json($) { 214sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
105} 217}
106 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
370=back
371
372=cut
373
107############################################################################# 374#############################################################################
108# "new" plug-in system
109 375
376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
385
386=over 4
387
110=item $object->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
111 389
112Attach a pre-registered attachment to an object. 390=item $attachable->detach ($attachment)
113 391
114=item $player->attach ($attachment, key => $value...) 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
115 394
116Attach a pre-registered attachment to a player. 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
117 397
118=item $map->attach ($attachment, key => $value...) # not yet persistent 398 $obj->attach (minesweeper => width => 10, height => 10);
119 399
120Attach a pre-registered attachment to a map. 400=item $bool = $attachable->attached ($name)
121 401
122=item cf::attach_global ... 402Checks wether the named attachment is currently attached to the object.
123 403
124Attach handlers for global events. 404=item cf::CLASS->attach ...
125 405
126This and all following C<attach_*>-functions expect any number of the 406=item cf::CLASS->detach ...
127following handler/hook descriptions: 407
408Define an anonymous attachment and attach it to all objects of the given
409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
128 442
129=over 4 443=over 4
130 444
131=item prio => $number 445=item prio => $number
132 446
134by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 451unless you know what you are doing.
138 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
139=item on_I<event> => \&cb 459=item on_I<event> => \&cb
140 460
141Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
153object/class are recognised. 473object/class are recognised.
154 474
155=back 475=back
156 476
157=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
158 479
159Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
161type. 482 my ($self, $victim) = @_;
483 ...
484 }
485 }
162 486
163=item cf::attach_to_objects ... 487=item $attachable->valid
164 488
165Attach handlers to all objects. Do not use this except for debugging or 489Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 490C-level object still exists. If you try to access an object that has no
167the game. 491valid C counterpart anymore you get an exception at runtime. This method
168 492can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 493exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 494
179=cut 495=cut
180 496
181# the following variables are defined in .xs and must not be re-created 497# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 504our @CB_MAP = ();
187 505
188my %attachment; 506my %attachment;
189 507
190sub _attach_cb($\%$$$) { 508sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 509 my ($registry, $event, $prio, $cb) = @_;
192 510
193 use sort 'stable'; 511 use sort 'stable';
194 512
195 $cb = [$prio, $cb]; 513 $cb = [$prio, $cb];
196 514
197 @{$registry->[$event]} = sort 515 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 516 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 517 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 518}
519
520# hack
521my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 522
204# attach handles attaching event callbacks 523# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 524# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 525# registry (== where the callback attaches to).
207sub _attach(\@$@) { 526sub _attach {
208 my ($registry, $klass, @arg) = @_; 527 my ($registry, $klass, @arg) = @_;
209 528
529 my $object_type;
210 my $prio = 0; 530 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 531 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
532
533 #TODO: get rid of this hack
534 if ($attachable_klass{$klass}) {
535 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
536 }
218 537
219 while (@arg) { 538 while (@arg) {
220 my $type = shift @arg; 539 my $type = shift @arg;
221 540
222 if ($type eq "prio") { 541 if ($type eq "prio") {
223 $prio = shift @arg; 542 $prio = shift @arg;
224 543
544 } elsif ($type eq "type") {
545 $object_type = shift @arg;
546 $registry = $CB_TYPE[$object_type] ||= [];
547
548 } elsif ($type eq "subtype") {
549 defined $object_type or Carp::croak "subtype specified without type";
550 my $object_subtype = shift @arg;
551 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
552
225 } elsif ($type eq "package") { 553 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 554 my $pkg = shift @arg;
227 555
228 while (my ($name, $id) = each %cb_id) { 556 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 557 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 558 _attach_cb $registry, $id, $prio, $cb;
231 } 559 }
232 } 560 }
233 561
234 } elsif (exists $cb_id{$type}) { 562 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 563 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 564
237 } elsif (ref $type) { 565 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 566 warn "attaching objects not supported, ignoring.\n";
239 567
240 } else { 568 } else {
241 shift @arg; 569 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 570 warn "attach argument '$type' not supported, ignoring.\n";
243 } 571 }
244 } 572 }
245
246 \%undo
247} 573}
248 574
249sub _attach_attachment { 575sub _object_attach {
250 my ($obj, $name, %arg) = @_; 576 my ($obj, $name, %arg) = @_;
251 577
252 my $res; 578 return if exists $obj->{_attachment}{$name};
253 579
254 if (my $attach = $attachment{$name}) { 580 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 581 my $registry = $obj->registry;
256 582
257 for (@$attach) { 583 for (@$attach) {
258 my ($klass, @attach) = @$_; 584 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 585 _attach $registry, $klass, @attach;
260 } 586 }
261 587
262 $obj->{$name} = \%arg; 588 $obj->{$name} = \%arg;
263 } else { 589 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 590 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 591 }
266 592
267 $obj->{_attachment}{$name} = undef; 593 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 594}
272 595
273sub cf::object::attach { 596sub cf::attachable::attach {
597 if (ref $_[0]) {
598 _object_attach @_;
599 } else {
600 _attach shift->_attach_registry, @_;
601 }
602};
603
604# all those should be optimised
605sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 606 my ($obj, $name) = @_;
275 607
276 _attach_attachment $obj, $name, %arg; 608 if (ref $obj) {
277} 609 delete $obj->{_attachment}{$name};
610 reattach ($obj);
611 } else {
612 Carp::croak "cannot, currently, detach class attachments";
613 }
614};
278 615
279sub cf::player::attach { 616sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 617 my ($obj, $name) = @_;
281 618
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 619 exists $obj->{_attachment}{$name}
283} 620}
284 621
285sub cf::map::attach { 622for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 623 eval "#line " . __LINE__ . " 'cf.pm'
624 sub cf::\L$klass\E::_attach_registry {
625 (\\\@CB_$klass, KLASS_$klass)
626 }
287 627
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 628 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 629 my \$name = shift;
316 630
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 631 \$attachment{\$name} = [[KLASS_$klass, \@_]];
632 }
633 ";
634 die if $@;
318} 635}
319 636
320our $override; 637our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 638our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 639
336 for (@$callbacks) { 653 for (@$callbacks) {
337 eval { &{$_->[1]} }; 654 eval { &{$_->[1]} };
338 655
339 if ($@) { 656 if ($@) {
340 warn "$@"; 657 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 658 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 659 override;
343 } 660 }
344 661
345 return 1 if $override; 662 return 1 if $override;
346 } 663 }
347 664
348 0 665 0
349} 666}
667
668=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
669
670=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
671
672Generate an object-specific event with the given arguments.
673
674This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
675removed in future versions), and there is no public API to access override
676results (if you must, access C<@cf::invoke_results> directly).
677
678=back
679
680=cut
350 681
351############################################################################# 682#############################################################################
352# object support 683# object support
353 684
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 685sub reattach {
686 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 687 my ($obj) = @_;
688
369 my $registry = $obj->registry; 689 my $registry = $obj->registry;
370 690
371 @$registry = (); 691 @$registry = ();
372 692
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 693 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 694
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 695 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 696 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 697 for (@$attach) {
378 my ($klass, @attach) = @$_; 698 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 699 _attach $registry, $klass, @attach;
380 } 700 }
381 } else { 701 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 702 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 703 }
384 } 704 }
385} 705}
386 706
387sub object_freezer_save { 707cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 $filename .= ".pst";
391
392 if (@$objs) {
393 open my $fh, ">:raw", "$filename~";
394 chmod $fh, SAVE_MODE;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
396 close $fh;
397 rename "$filename~", $filename;
398 } else {
399 unlink $filename;
400 }
401}
402
403sub object_thawer_load {
404 my ($filename) = @_;
405
406 open my $fh, "<:raw:perlio", "$filename.pst"
407 or return;
408
409 eval { local $/; (Storable::thaw <$fh>)->{objs} }
410}
411
412attach_to_objects
413 prio => -1000000, 708 prio => -1000000,
709 on_instantiate => sub {
710 my ($obj, $data) = @_;
711
712 $data = from_json $data;
713
714 for (@$data) {
715 my ($name, $args) = @$_;
716
717 $obj->attach ($name, %{$args || {} });
718 }
719 },
720 on_reattach => \&reattach,
414 on_clone => sub { 721 on_clone => sub {
415 my ($src, $dst) = @_; 722 my ($src, $dst) = @_;
416 723
417 @{$dst->registry} = @{$src->registry}; 724 @{$dst->registry} = @{$src->registry};
418 725
419 %$dst = %$src; 726 %$dst = %$src;
420 727
421 %{$dst->{_attachment}} = %{$src->{_attachment}} 728 %{$dst->{_attachment}} = %{$src->{_attachment}}
422 if exists $src->{_attachment}; 729 if exists $src->{_attachment};
423 }, 730 },
424; 731);
732
733sub object_freezer_save {
734 my ($filename, $rdata, $objs) = @_;
735
736 sync_job {
737 if (length $$rdata) {
738 warn sprintf "saving %s (%d,%d)\n",
739 $filename, length $$rdata, scalar @$objs;
740
741 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
742 chmod SAVE_MODE, $fh;
743 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
744 aio_fsync $fh;
745 close $fh;
746
747 if (@$objs) {
748 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
749 chmod SAVE_MODE, $fh;
750 my $data = Storable::nfreeze { version => 1, objs => $objs };
751 aio_write $fh, 0, (length $data), $data, 0;
752 aio_fsync $fh;
753 close $fh;
754 aio_rename "$filename.pst~", "$filename.pst";
755 }
756 } else {
757 aio_unlink "$filename.pst";
758 }
759
760 aio_rename "$filename~", $filename;
761 } else {
762 warn "FATAL: $filename~: $!\n";
763 }
764 } else {
765 aio_unlink $filename;
766 aio_unlink "$filename.pst";
767 }
768 }
769}
770
771sub object_freezer_as_string {
772 my ($rdata, $objs) = @_;
773
774 use Data::Dumper;
775
776 $$rdata . Dumper $objs
777}
778
779sub object_thawer_load {
780 my ($filename) = @_;
781
782 my ($data, $av);
783
784 (aio_load $filename, $data) >= 0
785 or return;
786
787 unless (aio_stat "$filename.pst") {
788 (aio_load "$filename.pst", $av) >= 0
789 or return;
790 $av = eval { (Storable::thaw $av)->{objs} };
791 }
792
793 warn sprintf "loading %s (%d)\n",
794 $filename, length $data, scalar @{$av || []};#d#
795 return ($data, $av);
796}
425 797
426############################################################################# 798#############################################################################
427# old plug-in events 799# command handling &c
428 800
429sub inject_event { 801=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 802
433 my $cb = $hook[$event_code]{$extension} 803Register a callback for execution when the client sends the user command
434 or return; 804$name.
435 805
436 &$cb 806=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 807
458sub register_command { 808sub register_command {
459 my ($name, $time, $cb) = @_; 809 my ($name, $cb) = @_;
460 810
461 my $caller = caller; 811 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 812 #warn "registering command '$name/$time' to '$caller'";
463 813
464 push @{ $command{$name} }, [$time, $cb, $caller]; 814 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 815}
816
817=item cf::register_extcmd $name => \&callback($pl,$packet);
818
819Register a callbackf ro execution when the client sends an extcmd packet.
820
821If the callback returns something, it is sent back as if reply was being
822called.
823
824=cut
467 825
468sub register_extcmd { 826sub register_extcmd {
469 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
470 828
471 my $caller = caller; 829 $EXTCMD{$name} = $cb;
472 #warn "registering extcmd '$name' to '$caller'";
473
474 $extcmd{$name} = [$cb, $caller];
475} 830}
476 831
477sub register { 832cf::player->attach (
478 my ($base, $pkg) = @_; 833 on_command => sub {
834 my ($pl, $name, $params) = @_;
479 835
480 #TODO 836 my $cb = $COMMAND{$name}
481} 837 or return;
838
839 for my $cmd (@$cb) {
840 $cmd->[1]->($pl->ob, $params);
841 }
842
843 cf::override;
844 },
845 on_extcmd => sub {
846 my ($pl, $buf) = @_;
847
848 my $msg = eval { from_json $buf };
849
850 if (ref $msg) {
851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
852 if (my %reply = $cb->($pl, $msg)) {
853 $pl->ext_reply ($msg->{msgid}, %reply);
854 }
855 }
856 } else {
857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
858 }
859
860 cf::override;
861 },
862);
482 863
483sub load_extension { 864sub load_extension {
484 my ($path) = @_; 865 my ($path) = @_;
485 866
486 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
487 my $base = $1; 868 my $base = $1;
488 my $pkg = $1; 869 my $pkg = $1;
489 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
490 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
491 872
492 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
493 874
494 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
495 or die "$path: $!"; 876 or die "$path: $!";
496 877
497 my $source = 878 my $source =
498 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
499 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
501 . "\n};\n1"; 882 . "\n};\n1";
502 883
503 eval $source 884 unless (eval $source) {
504 or die "$path: $@"; 885 my $msg = $@ ? "$path: $@\n"
505 886 : "extension disabled.\n";
506 push @exts, $pkg; 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
507 $ext_pkg{$base} = $pkg; 888 warn $@;
508 889 warn "mandatory extension failed to load, exiting.\n";
509# no strict 'refs'; 890 exit 1;
510# @{"$pkg\::ISA"} = ext::; 891 }
511 892 die $@;
512 register $base, $pkg;
513}
514
515sub unload_extension {
516 my ($pkg) = @_;
517
518 warn "removing extension $pkg\n";
519
520 # remove hooks
521 #TODO
522# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg};
524# } 893 }
525 894
526 # remove commands 895 push @EXTS, $pkg;
527 for my $name (keys %command) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
529
530 if (@cb) {
531 $command{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"};
536 }
537 }
538
539 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
541 delete $extcmd{$name};
542 }
543
544 if (my $cb = $pkg->can ("unload")) {
545 eval {
546 $cb->($pkg);
547 1
548 } or warn "$pkg unloaded, but with errors: $@";
549 }
550
551 Symbol::delete_package $pkg;
552} 896}
553 897
554sub load_extensions { 898sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext; 900 next unless -r $ext;
559 eval { 901 eval {
560 load_extension $ext; 902 load_extension $ext;
561 1 903 1
562 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
563 } 905 }
564} 906}
565 907
566sub _perl_reload(&) { 908#############################################################################
909
910=head2 CORE EXTENSIONS
911
912Functions and methods that extend core crossfire objects.
913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
920=head3 cf::player
921
922=over 4
923
924=item cf::player::find $login
925
926Returns the given player object, loading it if necessary (might block).
927
928=cut
929
930sub playerdir($) {
931 cf::localdir
932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
567 my ($msg) = @_; 951 my ($login) = @_;
568 952
569 $msg->("reloading..."); 953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
570 956
571 eval { 957sub find($) {
572 # 1. cancel all watchers 958 return $cf::PLAYER{$_[0]} || do {
573 $_->cancel for Event::all_watchers; 959 my $login = $_[0];
574 960
575 # 2. unload all extensions 961 my $guard = cf::lock_acquire "user_find:$login";
576 for (@exts) {
577 $msg->("unloading <$_>");
578 unload_extension $_;
579 }
580 962
581 # 3. unload all modules loaded from $LIBDIR 963 $cf::PLAYER{$_[0]} || do {
582 while (my ($k, $v) = each %INC) { 964 my $pl = load_pl path $login
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 965 or return;
584 966 $cf::PLAYER{$login} = $pl
585 $msg->("removing <$k>");
586 delete $INC{$k};
587
588 $k =~ s/\.pm$//;
589 $k =~ s/\//::/g;
590
591 if (my $cb = $k->can ("unload_module")) {
592 $cb->();
593 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604 967 }
605 # 6. unload cf.pm "a bit" 968 }
606 delete $INC{"cf.pm"}; 969}
607 970
608 # don't, removes xs symbols, too, 971sub save($) {
609 # and global variables created in xs 972 my ($pl) = @_;
610 #Symbol::delete_package __PACKAGE__;
611 973
612 # 7. reload cf.pm 974 return if $pl->{deny_save};
613 $msg->("reloading cf.pm"); 975
614 require cf; 976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1077}
1078
1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1080
1081Sends an ext reply to the player.
1082
1083=cut
1084
1085sub ext_reply($$$%) {
1086 my ($self, $id, %msg) = @_;
1087
1088 $msg{msgid} = $id;
1089
1090 $self->send ("ext " . cf::to_json \%msg);
1091}
1092
1093package cf;
1094
1095=back
1096
1097
1098=head3 cf::map
1099
1100=over 4
1101
1102=cut
1103
1104package cf::map;
1105
1106use Fcntl;
1107use Coro::AIO;
1108
1109use overload
1110 '""' => \&as_string;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 $self->_create_random_map (
1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1123 $rmp->{exit_on_final_map},
1124 $rmp->{xsize}, $rmp->{ysize},
1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1237}
1238
1239# and all this just because we cannot iterate over
1240# all maps in C++...
1241sub change_all_map_light {
1242 my ($change) = @_;
1243
1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1246}
1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1256sub load_header_from($) {
1257 my ($self, $path) = @_;
1258
1259 utf8::encode $path;
1260 aio_open $path, O_RDONLY, 0
1261 or return;
1262
1263 $self->_load_header ($path)
1264 or return;
1265
1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1294 or return;
1295
1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1301
1302 1
1303}
1304
1305sub find;
1306sub find {
1307 my ($path, $origin) = @_;
1308
1309 $path = normalise $path, $origin && $origin->path;
1310
1311 cf::lock_wait "map_find:$path";
1312
1313 $cf::MAP{$path} || do {
1314 my $guard = cf::lock_acquire "map_find:$path";
1315 my $map = new_from_path cf::map $path
1316 or return;
1317
1318 $map->{last_save} = $cf::RUNTIME;
1319
1320 $map->load_header
1321 or return;
1322
1323 if ($map->should_reset) {
1324 $map->reset;
1325 undef $guard;
1326 $map = find $path
1327 or return;
1328 }
1329
1330 $cf::MAP{$path} = $map
1331 }
1332}
1333
1334sub load {
1335 my ($self) = @_;
1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1340 return if $self->in_memory != cf::MAP_SWAPPED;
1341
1342 $self->in_memory (cf::MAP_LOADING);
1343
1344 $self->alloc;
1345 $self->_load_objects ($self->{load_path}, 1)
1346 or return;
1347
1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1349 if delete $self->{load_original};
1350
1351 if (my $uniq = $self->uniq_path) {
1352 utf8::encode $uniq;
1353 if (aio_open $uniq, O_RDONLY, 0) {
1354 $self->clear_unique_items;
1355 $self->_load_objects ($uniq, 0);
1356 }
1357 }
1358
1359 Coro::cede;
1360
1361 # now do the right thing for maps
1362 $self->link_multipart_objects;
1363
1364 unless ($self->{deny_activate}) {
1365 $self->decay_objects;
1366 $self->fix_auto_apply;
1367 $self->update_buttons;
1368 Coro::cede;
1369 $self->set_darkness_map;
1370 $self->difficulty ($self->estimate_difficulty)
1371 unless $self->difficulty;
1372 Coro::cede;
1373 $self->activate;
1374 }
1375
1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1413 my ($path, $origin) = @_;
1414
1415 cf::sync_job { find $path, $origin }
1416}
1417
1418sub do_load_sync {
1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1429 or next;
1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1451}
1452
1453sub save {
1454 my ($self) = @_;
1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1458 $self->{last_save} = $cf::RUNTIME;
1459
1460 return unless $self->dirty;
1461
1462 my $save = $self->save_path; utf8::encode $save;
1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1464
1465 $self->{load_path} = $save;
1466
1467 return if $self->{deny_save};
1468
1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
615 }; 1473 };
616 $msg->($@) if $@;
617 1474
618 $msg->("reloaded"); 1475 if ($uniq) {
619}; 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
620 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
621sub perl_reload() { 1478 } else {
622 _perl_reload { 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
623 warn $_[0];
624 print "$_[0]\n";
625 }; 1480 }
626} 1481}
627 1482
628register_command "perl-reload", 0, sub { 1483sub swap_out {
629 my ($who, $arg) = @_;
630
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 };
636 }
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub {
645 my ($pl, $buf) = @_; 1484 my ($self) = @_;
646 1485
647 my $msg = eval { from_json $buf }; 1486 # save first because save cedes
1487 $self->save;
648 1488
649 if (ref $msg) { 1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
650 if (my $cb = $extcmd{$msg->{msgtype}}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) {
652 $pl->ext_reply ($msg->{msgid}, %reply);
653 }
654 }
655 } else {
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
657 }
658 1490
659 cf::override; 1491 return if $self->players;
1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1493 return if $self->{deny_save};
1494
1495 $self->clear;
1496 $self->in_memory (cf::MAP_SWAPPED);
1497}
1498
1499sub reset_at {
1500 my ($self) = @_;
1501
1502 # TODO: safety, remove and allow resettable per-player maps
1503 return 1e99 if $self->isa ("ext::map_per_player");
1504 return 1e99 if $self->{deny_reset};
1505
1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1508
1509 $time + $to
1510}
1511
1512sub should_reset {
1513 my ($self) = @_;
1514
1515 $self->reset_at <= $cf::RUNTIME
1516}
1517
1518sub rename {
1519 my ($self, $new_path) = @_;
1520
1521 normalise $new_path;
1522
1523 $self->unlink_save;
1524
1525 delete $cf::MAP{$self->path};
1526 $self->{path} = $new_path; $self->path ($self->{path});
1527 $cf::MAP{$self->path} = $self;
1528
1529 $self->save;
1530}
1531
1532sub reset {
1533 my ($self) = @_;
1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1537 return if $self->players;
1538 return if $self->isa ("ext::map_per_player");#d#
1539
1540 warn "resetting map ", $self->path;#d#
1541
1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1546
1547 $_->clear_links_to ($self) for values %cf::MAP;
1548
1549 $self->unlink_save;
1550 $self->destroy;
1551}
1552
1553my $nuke_counter = "aaaa";
1554
1555sub nuke {
1556 my ($self) = @_;
1557
1558 $self->{deny_save} = 1;
1559 $self->reset_timeout (1);
1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1561 $self->reset; # polite request, might not happen
1562}
1563
1564=item cf::map::unique_maps
1565
1566Returns an arrayref of paths of all shared maps that have
1567instantiated unique items. May block.
1568
1569=cut
1570
1571sub unique_maps() {
1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1574
1575 my @paths;
1576
1577 for (@$files) {
1578 utf8::decode $_;
1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
660 }, 1584 }
661;
662 1585
663############################################################################# 1586 \@paths
664# load/save/clean perl data associated with a map
665
666*cf::mapsupport::on_clean = sub {
667 my ($map) = @_;
668
669 my $path = $map->tmpname;
670 defined $path or return;
671
672 unlink "$path.cfperl";
673 unlink "$path.pst";
674};
675
676*cf::mapsupport::on_swapin =
677*cf::mapsupport::on_load = sub {
678 my ($map) = @_;
679
680 my $path = $map->tmpname;
681 $path = $map->path unless defined $path;
682
683 open my $fh, "<:raw", "$path.cfperl"
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692 $map->invoke (EVENT_MAP_UPGRADE);
693};
694
695attach_to_maps prio => -10000, package => cf::mapsupport::;
696
697#############################################################################
698# load/save perl data associated with player->ob objects
699
700sub all_objects(@) {
701 @_, map all_objects ($_->inv), @_
702} 1587}
703 1588
704attach_to_players 1589package cf;
705 on_load => sub {
706 my ($pl, $path) = @_;
707 1590
708 for my $o (all_objects $pl->ob) { 1591=back
709 if (my $value = $o->get_ob_key_value ("_perl_data")) {
710 $o->set_ob_key_value ("_perl_data");
711 1592
712 %$o = %{ Storable::thaw pack "H*", $value }; 1593=head3 cf::object
713 }
714 }
715 },
716;
717 1594
718#############################################################################
719# core extensions - in perl
720
721=item cf::player::exists $login
722
723Returns true when the given account exists.
724
725=cut 1595=cut
726 1596
727sub cf::player::exists($) { 1597package cf::object;
728 cf::player::find $_[0]
729 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
730}
731 1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1619
1620=head3 cf::object::player
1621
1622=over 4
1623
732=item $player->reply ($npc, $msg[, $flags]) 1624=item $player_object->reply ($npc, $msg[, $flags])
733 1625
734Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1626Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
735can be C<undef>. Does the right thing when the player is currently in a 1627can be C<undef>. Does the right thing when the player is currently in a
736dialogue with the given NPC character. 1628dialogue with the given NPC character.
737 1629
738=cut 1630=cut
739 1631
740# rough implementation of a future "reply" method that works 1632# rough implementation of a future "reply" method that works
741# with dialog boxes. 1633# with dialog boxes.
1634#TODO: the first argument must go, split into a $npc->reply_to ( method
742sub cf::object::player::reply($$$;$) { 1635sub cf::object::player::reply($$$;$) {
743 my ($self, $npc, $msg, $flags) = @_; 1636 my ($self, $npc, $msg, $flags) = @_;
744 1637
745 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1638 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
746 1639
750 $msg = $npc->name . " says: $msg" if $npc; 1643 $msg = $npc->name . " says: $msg" if $npc;
751 $self->message ($msg, $flags); 1644 $self->message ($msg, $flags);
752 } 1645 }
753} 1646}
754 1647
755=item $player->ext_reply ($msgid, $msgtype, %msg) 1648=item $player_object->may ("access")
756 1649
757Sends an ext reply to the player. 1650Returns wether the given player is authorized to access resource "access"
1651(e.g. "command_wizcast").
758 1652
759=cut 1653=cut
760 1654
761sub cf::player::ext_reply($$$%) { 1655sub cf::object::player::may {
1656 my ($self, $access) = @_;
1657
1658 $self->flag (cf::FLAG_WIZ) ||
1659 (ref $cf::CFG{"may_$access"}
1660 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1661 : $cf::CFG{"may_$access"})
1662}
1663
1664=item $player_object->enter_link
1665
1666Freezes the player and moves him/her to a special map (C<{link}>).
1667
1668The player should be reasonably safe there for short amounts of time. You
1669I<MUST> call C<leave_link> as soon as possible, though.
1670
1671Will never block.
1672
1673=item $player_object->leave_link ($map, $x, $y)
1674
1675Moves the player out of the special C<{link}> map onto the specified
1676map. If the map is not valid (or omitted), the player will be moved back
1677to the location he/she was before the call to C<enter_link>, or, if that
1678fails, to the emergency map position.
1679
1680Might block.
1681
1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1693
1694sub cf::object::player::enter_link {
1695 my ($self) = @_;
1696
1697 $self->deactivate_recursive;
1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1702 if $self->map;
1703
1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1705}
1706
1707sub cf::object::player::leave_link {
1708 my ($self, $map, $x, $y) = @_;
1709
1710 my $link_pos = delete $self->{_link_pos};
1711
1712 unless ($map) {
1713 # restore original map position
1714 ($map, $x, $y) = @{ $link_pos || [] };
1715 $map = cf::map::find $map;
1716
1717 unless ($map) {
1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1719 $map = cf::map::find $map
1720 or die "FATAL: cannot load emergency map\n";
1721 }
1722 }
1723
1724 ($x, $y) = (-1, -1)
1725 unless (defined $x) && (defined $y);
1726
1727 # use -1 or undef as default coordinates, not 0, 0
1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1729 if $x <=0 && $y <= 0;
1730
1731 $map->load;
1732 $map->load_diag;
1733
1734 return unless $self->contr->active;
1735 $self->activate_recursive;
1736 $self->enter_map ($map, $x, $y);
1737}
1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1771=item $player_object->goto ($path, $x, $y)
1772
1773=cut
1774
1775sub cf::object::player::goto {
1776 my ($self, $path, $x, $y) = @_;
1777
1778 $self->enter_link;
1779
1780 (async {
1781 my $map = cf::map::find $path;
1782 $map = $map->customise_for ($self) if $map;
1783
1784# warn "entering ", $map->path, " at ($x, $y)\n"
1785# if $map;
1786
1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1788
1789 $self->leave_link ($map, $x, $y);
1790 })->prio (1);
1791}
1792
1793=item $player_object->enter_exit ($exit_object)
1794
1795=cut
1796
1797sub parse_random_map_params {
1798 my ($spec) = @_;
1799
1800 my $rmp = { # defaults
1801 xsize => 10,
1802 ysize => 10,
1803 };
1804
1805 for (split /\n/, $spec) {
1806 my ($k, $v) = split /\s+/, $_, 2;
1807
1808 $rmp->{lc $k} = $v if (length $k) && (length $v);
1809 }
1810
1811 $rmp
1812}
1813
1814sub prepare_random_map {
1815 my ($exit) = @_;
1816
1817 # all this does is basically replace the /! path by
1818 # a new random map path (?random/...) with a seed
1819 # that depends on the exit object
1820
1821 my $rmp = parse_random_map_params $exit->msg;
1822
1823 if ($exit->map) {
1824 $rmp->{region} = $exit->map->region_name;
1825 $rmp->{origin_map} = $exit->map->path;
1826 $rmp->{origin_x} = $exit->x;
1827 $rmp->{origin_y} = $exit->y;
1828 }
1829
1830 $rmp->{random_seed} ||= $exit->random_seed;
1831
1832 my $data = cf::to_json $rmp;
1833 my $md5 = Digest::MD5::md5_hex $data;
1834
1835 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1836 aio_write $fh, 0, (length $data), $data, 0;
1837
1838 $exit->slaying ("?random/$md5");
1839 $exit->msg (undef);
1840 }
1841}
1842
1843sub cf::object::player::enter_exit {
762 my ($self, $id, %msg) = @_; 1844 my ($self, $exit) = @_;
763 1845
764 $msg{msgid} = $id; 1846 return unless $self->type == cf::PLAYER;
765 1847
766 $self->send ("ext " . to_json \%msg); 1848 $self->enter_link;
767}
768 1849
769############################################################################# 1850 (async {
770# map scripting support 1851 $self->deactivate_recursive; # just to be sure
1852 unless (eval {
1853 prepare_random_map $exit
1854 if $exit->slaying eq "/!";
1855
1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1858
1859 1;
1860 }) {
1861 $self->message ("Something went wrong deep within the crossfire server. "
1862 . "I'll try to bring you back to the map you were before. "
1863 . "Please report this to the dungeon master!",
1864 cf::NDI_UNIQUE | cf::NDI_RED);
1865
1866 warn "ERROR in enter_exit: $@";
1867 $self->leave_link;
1868 }
1869 })->prio (1);
1870}
1871
1872=head3 cf::client
1873
1874=over 4
1875
1876=item $client->send_drawinfo ($text, $flags)
1877
1878Sends a drawinfo packet to the client. Circumvents output buffering so
1879should not be used under normal circumstances.
1880
1881=cut
1882
1883sub cf::client::send_drawinfo {
1884 my ($self, $text, $flags) = @_;
1885
1886 utf8::encode $text;
1887 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1888}
1889
1890
1891=item $success = $client->query ($flags, "text", \&cb)
1892
1893Queues a query to the client, calling the given callback with
1894the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1895C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1896
1897Queries can fail, so check the return code. Or don't, as queries will become
1898reliable at some point in the future.
1899
1900=cut
1901
1902sub cf::client::query {
1903 my ($self, $flags, $text, $cb) = @_;
1904
1905 return unless $self->state == ST_PLAYING
1906 || $self->state == ST_SETUP
1907 || $self->state == ST_CUSTOM;
1908
1909 $self->state (ST_CUSTOM);
1910
1911 utf8::encode $text;
1912 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1913
1914 $self->send_packet ($self->{query_queue}[0][0])
1915 if @{ $self->{query_queue} } == 1;
1916}
1917
1918cf::client->attach (
1919 on_reply => sub {
1920 my ($ns, $msg) = @_;
1921
1922 # this weird shuffling is so that direct followup queries
1923 # get handled first
1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1926
1927 (shift @$queue)->[1]->($msg);
1928
1929 push @{ $ns->{query_queue} }, @$queue;
1930
1931 if (@{ $ns->{query_queue} } == @$queue) {
1932 if (@$queue) {
1933 $ns->send_packet ($ns->{query_queue}[0][0]);
1934 } else {
1935 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1936 }
1937 }
1938 },
1939);
1940
1941=item $client->async (\&cb)
1942
1943Create a new coroutine, running the specified callback. The coroutine will
1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1945or loss of connection).
1946
1947=cut
1948
1949sub cf::client::async {
1950 my ($self, $cb) = @_;
1951
1952 my $coro = &Coro::async ($cb);
1953
1954 $coro->on_destroy (sub {
1955 delete $self->{_coro}{$coro+0};
1956 });
1957
1958 $self->{_coro}{$coro+0} = $coro;
1959
1960 $coro
1961}
1962
1963cf::client->attach (
1964 on_destroy => sub {
1965 my ($ns) = @_;
1966
1967 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1968 },
1969);
1970
1971=back
1972
1973
1974=head2 SAFE SCRIPTING
1975
1976Functions that provide a safe environment to compile and execute
1977snippets of perl code without them endangering the safety of the server
1978itself. Looping constructs, I/O operators and other built-in functionality
1979is not available in the safe scripting environment, and the number of
1980functions and methods that can be called is greatly reduced.
1981
1982=cut
771 1983
772our $safe = new Safe "safe"; 1984our $safe = new Safe "safe";
773our $safe_hole = new Safe::Hole; 1985our $safe_hole = new Safe::Hole;
774 1986
775$SIG{FPE} = 'IGNORE'; 1987$SIG{FPE} = 'IGNORE';
776 1988
777$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1989$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
778 1990
779# here we export the classes and methods available to script code 1991# here we export the classes and methods available to script code
780 1992
1993=pod
1994
1995The following fucntions and emthods are available within a safe environment:
1996
1997 cf::object contr pay_amount pay_player map
1998 cf::object::player player
1999 cf::player peaceful
2000 cf::map trigger
2001
2002=cut
2003
781for ( 2004for (
782 ["cf::object" => qw(contr pay_amount pay_player)], 2005 ["cf::object" => qw(contr pay_amount pay_player map)],
783 ["cf::object::player" => qw(player)], 2006 ["cf::object::player" => qw(player)],
784 ["cf::player" => qw(peaceful)], 2007 ["cf::player" => qw(peaceful)],
2008 ["cf::map" => qw(trigger)],
785) { 2009) {
786 no strict 'refs'; 2010 no strict 'refs';
787 my ($pkg, @funs) = @$_; 2011 my ($pkg, @funs) = @$_;
788 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2012 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
789 for @funs; 2013 for @funs;
790} 2014}
2015
2016=over 4
2017
2018=item @retval = safe_eval $code, [var => value, ...]
2019
2020Compiled and executes the given perl code snippet. additional var/value
2021pairs result in temporary local (my) scalar variables of the given name
2022that are available in the code snippet. Example:
2023
2024 my $five = safe_eval '$first + $second', first => 1, second => 4;
2025
2026=cut
791 2027
792sub safe_eval($;@) { 2028sub safe_eval($;@) {
793 my ($code, %vars) = @_; 2029 my ($code, %vars) = @_;
794 2030
795 my $qcode = $code; 2031 my $qcode = $code;
818 } 2054 }
819 2055
820 wantarray ? @res : $res[0] 2056 wantarray ? @res : $res[0]
821} 2057}
822 2058
2059=item cf::register_script_function $function => $cb
2060
2061Register a function that can be called from within map/npc scripts. The
2062function should be reasonably secure and should be put into a package name
2063like the extension.
2064
2065Example: register a function that gets called whenever a map script calls
2066C<rent::overview>, as used by the C<rent> extension.
2067
2068 cf::register_script_function "rent::overview" => sub {
2069 ...
2070 };
2071
2072=cut
2073
823sub register_script_function { 2074sub register_script_function {
824 my ($fun, $cb) = @_; 2075 my ($fun, $cb) = @_;
825 2076
826 no strict 'refs'; 2077 no strict 'refs';
827 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2078 *{"safe::$fun"} = $safe_hole->wrap ($cb);
828} 2079}
829 2080
2081=back
2082
2083=cut
2084
2085#############################################################################
2086
2087=head2 EXTENSION DATABASE SUPPORT
2088
2089Crossfire maintains a very simple database for extension use. It can
2090currently store anything that can be serialised using Storable, which
2091excludes objects.
2092
2093The parameter C<$family> should best start with the name of the extension
2094using it, it should be unique.
2095
2096=over 4
2097
2098=item $hashref = cf::db_get $family
2099
2100Return a hashref for use by the extension C<$family>, which can be
2101modified. After modifications, you have to call C<cf::db_dirty> or
2102C<cf::db_sync>.
2103
2104=item $value = cf::db_get $family => $key
2105
2106Returns a single value from the database
2107
2108=item cf::db_put $family => $hashref
2109
2110Stores the given family hashref into the database. Updates are delayed, if
2111you want the data to be synced to disk immediately, use C<cf::db_sync>.
2112
2113=item cf::db_put $family => $key => $value
2114
2115Stores the given C<$value> in the family hash. Updates are delayed, if you
2116want the data to be synced to disk immediately, use C<cf::db_sync>.
2117
2118=item cf::db_dirty
2119
2120Marks the database as dirty, to be updated at a later time.
2121
2122=item cf::db_sync
2123
2124Immediately write the database to disk I<if it is dirty>.
2125
2126=cut
2127
2128our $DB;
2129
2130{
2131 my $path = cf::localdir . "/database.pst";
2132
2133 sub db_load() {
2134 $DB = stat $path ? Storable::retrieve $path : { };
2135 }
2136
2137 my $pid;
2138
2139 sub db_save() {
2140 waitpid $pid, 0 if $pid;
2141 if (0 == ($pid = fork)) {
2142 $DB->{_meta}{version} = 1;
2143 Storable::nstore $DB, "$path~";
2144 rename "$path~", $path;
2145 cf::_exit 0 if defined $pid;
2146 }
2147 }
2148
2149 my $dirty;
2150
2151 sub db_sync() {
2152 db_save if $dirty;
2153 undef $dirty;
2154 }
2155
2156 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2157 db_sync;
2158 });
2159
2160 sub db_dirty() {
2161 $dirty = 1;
2162 $idle->start;
2163 }
2164
2165 sub db_get($;$) {
2166 @_ >= 2
2167 ? $DB->{$_[0]}{$_[1]}
2168 : ($DB->{$_[0]} ||= { })
2169 }
2170
2171 sub db_put($$;$) {
2172 if (@_ >= 3) {
2173 $DB->{$_[0]}{$_[1]} = $_[2];
2174 } else {
2175 $DB->{$_[0]} = $_[1];
2176 }
2177 db_dirty;
2178 }
2179
2180 cf::global->attach (
2181 prio => 10000,
2182 on_cleanup => sub {
2183 db_sync;
2184 },
2185 );
2186}
2187
830############################################################################# 2188#############################################################################
831# the server's main() 2189# the server's main()
832 2190
2191sub cfg_load {
2192 open my $fh, "<:utf8", cf::confdir . "/config"
2193 or return;
2194
2195 local $/;
2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
2210}
2211
833sub main { 2212sub main {
2213 # we must not ever block the main coroutine
2214 local $Coro::idle = sub {
2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2216 async { Event::one_event };
2217 };
2218
2219 cfg_load;
2220 db_load;
2221 load_extensions;
834 Event::loop; 2222 Event::loop;
835} 2223}
836 2224
837############################################################################# 2225#############################################################################
838# initialisation 2226# initialisation and cleanup
839 2227
840register "<global>", __PACKAGE__; 2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
2269
2270sub reload() {
2271 # can/must only be called in main
2272 if ($Coro::current != $Coro::main) {
2273 warn "can only reload from main coroutine\n";
2274 return;
2275 }
2276
2277 warn "reloading...";
2278
2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
2286
2287 eval {
2288 # if anything goes wrong in here, we should simply crash as we already saved
2289
2290 warn "cancel all watchers";
2291 for (Event::all_watchers) {
2292 $_->cancel if $_->data & WF_AUTOCANCEL;
2293 }
2294
2295 warn "cancel all extension coros";
2296 $_->cancel for values %EXT_CORO;
2297 %EXT_CORO = ();
2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
2305 warn "unload/nuke all extensions";
2306 for my $pkg (@EXTS) {
2307 warn "... unloading $pkg";
2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
2314 }
2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
2320 warn "unload all perl modules loaded from $LIBDIR";
2321 while (my ($k, $v) = each %INC) {
2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2323
2324 warn "removing <$k>";
2325 delete $INC{$k};
2326
2327 $k =~ s/\.pm$//;
2328 $k =~ s/\//::/g;
2329
2330 if (my $cb = $k->can ("unload_module")) {
2331 $cb->();
2332 }
2333
2334 Symbol::delete_package $k;
2335 }
2336
2337 warn "get rid of safe::, as good as possible";
2338 Symbol::delete_package "safe::$_"
2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2340
2341 warn "unload cf.pm \"a bit\"";
2342 delete $INC{"cf.pm"};
2343
2344 # don't, removes xs symbols, too,
2345 # and global variables created in xs
2346 #Symbol::delete_package __PACKAGE__;
2347
2348 warn "reloading cf.pm";
2349 require cf;
2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2351
2352 warn "load config and database again";
2353 cf::cfg_load;
2354 cf::db_load;
2355
2356 warn "load extensions";
2357 cf::load_extensions;
2358
2359 warn "reattach attachments to objects/players";
2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
2363 };
2364
2365 if ($@) {
2366 warn $@;
2367 warn "error while reloading, exiting.";
2368 exit 1;
2369 }
2370
2371 warn "reloaded";
2372};
2373
2374register_command "reload" => sub {
2375 my ($who, $arg) = @_;
2376
2377 if ($who->flag (FLAG_WIZ)) {
2378 $who->message ("start of reload.");
2379 reload;
2380 $who->message ("end of reload.");
2381 }
2382};
841 2383
842unshift @INC, $LIBDIR; 2384unshift @INC, $LIBDIR;
843 2385
844load_extensions;
845
846$TICK_WATCHER = Event->timer ( 2386$TICK_WATCHER = Event->timer (
2387 reentrant => 0,
847 prio => 1, 2388 prio => 0,
848 at => $NEXT_TICK || 1, 2389 at => $NEXT_TICK || $TICK,
2390 data => WF_AUTOCANCEL,
849 cb => sub { 2391 cb => sub {
2392 $NOW = Event::time;
2393
850 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
851 2395 $RUNTIME += $TICK;
852 my $NOW = Event::time;
853 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
854 2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2400
855 # if we are delayed by four ticks, skip them all 2401 # if we are delayed by four ticks or more, skip them all
856 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
857 2403
858 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
859 $TICK_WATCHER->start; 2405 $TICK_WATCHER->start;
860 }, 2406 },
861); 2407);
862 2408
863_reload_2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2410
2411$AIO_POLL_WATCHER = Event->io (
2412 fd => IO::AIO::poll_fileno,
2413 poll => 'r',
2414 prio => 5,
2415 data => WF_AUTOCANCEL,
2416 cb => \&IO::AIO::poll_cb,
2417);
2418
2419$WRITE_RUNTIME_WATCHER = Event->timer (
2420 data => WF_AUTOCANCEL,
2421 after => 0,
2422 interval => 10,
2423 cb => sub {
2424 (Coro::unblock_sub {
2425 write_runtime
2426 or warn "ERROR: unable to write runtime file: $!";
2427 })->();
2428 },
2429);
2430
2431END { cf::emergency_save }
864 2432
8651 24331
866 2434

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