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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.47 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
26our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
27 131
28BEGIN { 132BEGIN {
29 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
31 $msg .= "\n" 137 $msg .= "\n"
32 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
33 139
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
36 }; 141 };
37} 142}
38 143
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 150
75# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 152# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
78 no strict 'refs'; 160 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 162}
81 163
82$Event::DIED = sub { 164$Event::DIED = sub {
83 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
84}; 166};
85 167
86my %ext_pkg; 168=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 169
92############################################################################# 170=over 4
93# utility functions 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
94 194
95use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
96 202
97sub from_json($) { 203sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 205 JSON::Syck::Load $_[0]
100} 206}
101 207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
102sub to_json($) { 214sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
105} 217}
106 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
370=back
371
372=cut
373
107############################################################################# 374#############################################################################
108# "new" plug-in system
109 375
110=item $object->attach ($attachment, ...) 376=head2 ATTACHABLE OBJECTS
111 377
112Attach a pre-registered attachment to an object. 378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
113 381
114=item $player->attach ($attachment, ...) 382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
115 385
116Attach a pre-registered attachment to a player. 386=over 4
117 387
118=item $map->attach ($attachment, ...) # not yet persistent 388=item $attachable->attach ($attachment, key => $value...)
119 389
120Attach a pre-registered attachment to a map. 390=item $attachable->detach ($attachment)
121 391
122=item cf::attach_global ... 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
123 394
124Attach handlers for global events. 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
125 397
126This and all following C<attach_*>-functions expect any number of the 398 $obj->attach (minesweeper => width => 10, height => 10);
127following handler/hook descriptions: 399
400=item $bool = $attachable->attached ($name)
401
402Checks wether the named attachment is currently attached to the object.
403
404=item cf::CLASS->attach ...
405
406=item cf::CLASS->detach ...
407
408Define an anonymous attachment and attach it to all objects of the given
409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
128 442
129=over 4 443=over 4
130 444
131=item prio => $number 445=item prio => $number
132 446
134by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 451unless you know what you are doing.
138 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
139=item on_I<event> => \&cb 459=item on_I<event> => \&cb
140 460
141Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
153object/class are recognised. 473object/class are recognised.
154 474
155=back 475=back
156 476
157=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
158 479
159Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
161type. 482 my ($self, $victim) = @_;
483 ...
484 }
485 }
162 486
163=item cf::attach_to_objects ... 487=item $attachable->valid
164 488
165Attach handlers to all objects. Do not use this except for debugging or 489Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 490C-level object still exists. If you try to access an object that has no
167the game. 491valid C counterpart anymore you get an exception at runtime. This method
168 492can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 493exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 494
179=cut 495=cut
180 496
181# the following variables are defined in .xs and must not be re-created 497# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 504our @CB_MAP = ();
187 505
188my %attachment; 506my %attachment;
189 507
190sub _attach_cb($\%$$$) { 508sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 509 my ($registry, $event, $prio, $cb) = @_;
192 510
193 use sort 'stable'; 511 use sort 'stable';
194 512
195 $cb = [$prio, $cb]; 513 $cb = [$prio, $cb];
196 514
197 @{$registry->[$event]} = sort 515 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 516 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 517 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 518}
519
520# hack
521my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 522
204# attach handles attaching event callbacks 523# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 524# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 525# registry (== where the callback attaches to).
207sub _attach(\@$@) { 526sub _attach {
208 my ($registry, $klass, @arg) = @_; 527 my ($registry, $klass, @arg) = @_;
209 528
529 my $object_type;
210 my $prio = 0; 530 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 531 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
532
533 #TODO: get rid of this hack
534 if ($attachable_klass{$klass}) {
535 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
536 }
218 537
219 while (@arg) { 538 while (@arg) {
220 my $type = shift @arg; 539 my $type = shift @arg;
221 540
222 if ($type eq "prio") { 541 if ($type eq "prio") {
223 $prio = shift @arg; 542 $prio = shift @arg;
224 543
544 } elsif ($type eq "type") {
545 $object_type = shift @arg;
546 $registry = $CB_TYPE[$object_type] ||= [];
547
548 } elsif ($type eq "subtype") {
549 defined $object_type or Carp::croak "subtype specified without type";
550 my $object_subtype = shift @arg;
551 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
552
225 } elsif ($type eq "package") { 553 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 554 my $pkg = shift @arg;
227 555
228 while (my ($name, $id) = each %cb_id) { 556 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 557 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 558 _attach_cb $registry, $id, $prio, $cb;
231 } 559 }
232 } 560 }
233 561
234 } elsif (exists $cb_id{$type}) { 562 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 563 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 564
237 } elsif (ref $type) { 565 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 566 warn "attaching objects not supported, ignoring.\n";
239 567
240 } else { 568 } else {
241 shift @arg; 569 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 570 warn "attach argument '$type' not supported, ignoring.\n";
243 } 571 }
244 } 572 }
245
246 \%undo
247} 573}
248 574
249sub _attach_attachment { 575sub _object_attach {
250 my ($obj, $name, @args) = @_; 576 my ($obj, $name, %arg) = @_;
251 577
252 my $res; 578 return if exists $obj->{_attachment}{$name};
253 579
254 if (my $attach = $attachment{$name}) { 580 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 581 my $registry = $obj->registry;
256 582
257 for (@$attach) { 583 for (@$attach) {
258 my ($klass, @attach) = @$_; 584 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 585 _attach $registry, $klass, @attach;
260 }
261
262 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
263 for (@$cb) {
264 eval { $_->[1]->($obj, @args); };
265 if ($@) {
266 warn "$@";
267 warn "... while processing '$name' instantiate with args <@args>.\n";
268 }
269 } 586 }
270 } 587
588 $obj->{$name} = \%arg;
271 } else { 589 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 590 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 591 }
274 592
275 push @{$obj->{_attachment}}, $name; 593 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 594}
280 595
281sub cf::object::attach { 596sub cf::attachable::attach {
597 if (ref $_[0]) {
598 _object_attach @_;
599 } else {
600 _attach shift->_attach_registry, @_;
601 }
602};
603
604# all those should be optimised
605sub cf::attachable::detach {
282 my ($obj, $name, @args) = @_; 606 my ($obj, $name) = @_;
283 607
284 _attach_attachment $obj, $name, @args; 608 if (ref $obj) {
285} 609 delete $obj->{_attachment}{$name};
610 reattach ($obj);
611 } else {
612 Carp::croak "cannot, currently, detach class attachments";
613 }
614};
286 615
287sub cf::player::attach { 616sub cf::attachable::attached {
288 my ($obj, $name, @args) = @_; 617 my ($obj, $name) = @_;
289 618
290 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 619 exists $obj->{_attachment}{$name}
291} 620}
292 621
293sub cf::map::attach { 622for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, @args) = @_; 623 eval "#line " . __LINE__ . " 'cf.pm'
624 sub cf::\L$klass\E::_attach_registry {
625 (\\\@CB_$klass, KLASS_$klass)
626 }
295 627
296 _attach_attachment KLASS_MAP, $obj, $name, @args; 628 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 629 my \$name = shift;
324 630
325 $attachment{$name} = [[KLASS_OBJECT, @_]]; 631 \$attachment{\$name} = [[KLASS_$klass, \@_]];
632 }
633 ";
634 die if $@;
326} 635}
327 636
328our $override; 637our $override;
329our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 638our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
330 639
344 for (@$callbacks) { 653 for (@$callbacks) {
345 eval { &{$_->[1]} }; 654 eval { &{$_->[1]} };
346 655
347 if ($@) { 656 if ($@) {
348 warn "$@"; 657 warn "$@";
349 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 658 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
350 override; 659 override;
351 } 660 }
352 661
353 return 1 if $override; 662 return 1 if $override;
354 } 663 }
355 664
356 0 665 0
357} 666}
667
668=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
669
670=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
671
672Generate an object-specific event with the given arguments.
673
674This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
675removed in future versions), and there is no public API to access override
676results (if you must, access C<@cf::invoke_results> directly).
677
678=back
679
680=cut
358 681
359############################################################################# 682#############################################################################
360# object support 683# object support
361 684
362sub instantiate {
363 my ($obj, $data) = @_;
364
365 $data = from_json $data;
366
367 for (@$data) {
368 my ($name, $args) = @$_;
369 attach $obj, $name, @{$args || [] };
370 }
371}
372
373# basically do the same as instantiate, without calling instantiate
374sub reattach { 685sub reattach {
686 # basically do the same as instantiate, without calling instantiate
375 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
690
376 my $registry = $obj->registry; 691 my $registry = $obj->registry;
377 692
378 @$registry = (); 693 @$registry = ();
379 694
695 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
696
380 for my $name (@{ $obj->{_attachment} }) { 697 for my $name (keys %{ $obj->{_attachment} || {} }) {
381 if (my $attach = $attachment{$name}) { 698 if (my $attach = $attachment{$name}) {
382 for (@$attach) { 699 for (@$attach) {
383 my ($klass, @attach) = @$_; 700 my ($klass, @attach) = @$_;
384 _attach @$registry, $klass, @attach; 701 _attach $registry, $klass, @attach;
385 } 702 }
386 } else { 703 } else {
387 warn "object uses attachment '$name' that is not available, postponing.\n"; 704 warn "object uses attachment '$name' that is not available, postponing.\n";
388 } 705 }
389 } 706 }
390} 707}
391 708
709cf::attachable->attach (
710 prio => -1000000,
711 on_instantiate => sub {
712 my ($obj, $data) = @_;
713
714 $data = from_json $data;
715
716 for (@$data) {
717 my ($name, $args) = @$_;
718
719 $obj->attach ($name, %{$args || {} });
720 }
721 },
722 on_reattach => \&reattach,
723 on_clone => sub {
724 my ($src, $dst) = @_;
725
726 @{$dst->registry} = @{$src->registry};
727
728 %$dst = %$src;
729
730 %{$dst->{_attachment}} = %{$src->{_attachment}}
731 if exists $src->{_attachment};
732 },
733);
734
392sub object_freezer_save { 735sub object_freezer_save {
393 my ($filename, $objs) = @_; 736 my ($filename, $rdata, $objs) = @_;
394 737
395 $filename .= ".pst"; 738 sync_job {
739 if (length $$rdata) {
740 warn sprintf "saving %s (%d,%d)\n",
741 $filename, length $$rdata, scalar @$objs;
396 742
397 if (@$objs) { 743 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
398 open my $fh, ">:raw", "$filename~"; 744 chmod SAVE_MODE, $fh;
399 chmod $fh, SAVE_MODE; 745 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
400 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 746 aio_fsync $fh;
401 close $fh; 747 close $fh;
748
749 if (@$objs) {
750 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
751 chmod SAVE_MODE, $fh;
752 my $data = Storable::nfreeze { version => 1, objs => $objs };
753 aio_write $fh, 0, (length $data), $data, 0;
754 aio_fsync $fh;
755 close $fh;
756 aio_rename "$filename.pst~", "$filename.pst";
757 }
758 } else {
759 aio_unlink "$filename.pst";
760 }
761
402 rename "$filename~", $filename; 762 aio_rename "$filename~", $filename;
763 } else {
764 warn "FATAL: $filename~: $!\n";
765 }
403 } else { 766 } else {
404 unlink $filename; 767 aio_unlink $filename;
768 aio_unlink "$filename.pst";
769 }
405 } 770 }
771}
772
773sub object_freezer_as_string {
774 my ($rdata, $objs) = @_;
775
776 use Data::Dumper;
777
778 $$rdata . Dumper $objs
406} 779}
407 780
408sub object_thawer_load { 781sub object_thawer_load {
409 my ($filename) = @_; 782 my ($filename) = @_;
410 783
411 open my $fh, "<:raw:perlio", "$filename.pst" 784 my ($data, $av);
785
786 (aio_load $filename, $data) >= 0
412 or return; 787 or return;
413 788
414 eval { local $/; (Storable::thaw <$fh>)->{objs} } 789 unless (aio_stat "$filename.pst") {
415} 790 (aio_load "$filename.pst", $av) >= 0
416 791 or return;
417attach_to_objects 792 $av = eval { (Storable::thaw $av)->{objs} };
418 prio => -1000000,
419 on_clone => sub {
420 my ($src, $dst) = @_;
421
422 @{$dst->registry} = @{$src->registry};
423
424 %$dst = %$src;
425
426 $dst->{_attachment} = [@{ $src->{_attachment} }]
427 if exists $src->{_attachment};
428 }, 793 }
429; 794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
797 return ($data, $av);
798}
430 799
431############################################################################# 800#############################################################################
432# old plug-in events 801# command handling &c
433 802
434sub inject_event { 803=item cf::register_command $name => \&callback($ob,$args);
435 my $extension = shift;
436 my $event_code = shift;
437 804
438 my $cb = $hook[$event_code]{$extension} 805Register a callback for execution when the client sends the user command
439 or return; 806$name.
440 807
441 &$cb 808=cut
442}
443
444sub inject_global_event {
445 my $event = shift;
446
447 my $cb = $hook[$event]
448 or return;
449
450 List::Util::max map &$_, values %$cb
451}
452
453sub inject_command {
454 my ($name, $obj, $params) = @_;
455
456 for my $cmd (@{ $command{$name} }) {
457 $cmd->[1]->($obj, $params);
458 }
459
460 -1
461}
462 809
463sub register_command { 810sub register_command {
464 my ($name, $time, $cb) = @_; 811 my ($name, $cb) = @_;
465 812
466 my $caller = caller; 813 my $caller = caller;
467 #warn "registering command '$name/$time' to '$caller'"; 814 #warn "registering command '$name/$time' to '$caller'";
468 815
469 push @{ $command{$name} }, [$time, $cb, $caller]; 816 push @{ $COMMAND{$name} }, [$caller, $cb];
470 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
471} 817}
818
819=item cf::register_extcmd $name => \&callback($pl,$packet);
820
821Register a callbackf ro execution when the client sends an extcmd packet.
822
823If the callback returns something, it is sent back as if reply was being
824called.
825
826=cut
472 827
473sub register_extcmd { 828sub register_extcmd {
474 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
475 830
476 my $caller = caller; 831 $EXTCMD{$name} = $cb;
477 #warn "registering extcmd '$name' to '$caller'";
478
479 $extcmd{$name} = [$cb, $caller];
480} 832}
481 833
482sub register { 834cf::player->attach (
483 my ($base, $pkg) = @_; 835 on_command => sub {
836 my ($pl, $name, $params) = @_;
484 837
485 #TODO 838 my $cb = $COMMAND{$name}
486} 839 or return;
840
841 for my $cmd (@$cb) {
842 $cmd->[1]->($pl->ob, $params);
843 }
844
845 cf::override;
846 },
847 on_extcmd => sub {
848 my ($pl, $buf) = @_;
849
850 my $msg = eval { from_json $buf };
851
852 if (ref $msg) {
853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
854 if (my %reply = $cb->($pl, $msg)) {
855 $pl->ext_reply ($msg->{msgid}, %reply);
856 }
857 }
858 } else {
859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
860 }
861
862 cf::override;
863 },
864);
487 865
488sub load_extension { 866sub load_extension {
489 my ($path) = @_; 867 my ($path) = @_;
490 868
491 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
492 my $base = $1; 870 my $base = $1;
493 my $pkg = $1; 871 my $pkg = $1;
494 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
495 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
496 874
497 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
498 876
499 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
500 or die "$path: $!"; 878 or die "$path: $!";
501 879
502 my $source = 880 my $source =
503 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
504 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
505 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
506 . "\n};\n1"; 884 . "\n};\n1";
507 885
508 eval $source 886 unless (eval $source) {
509 or die "$path: $@"; 887 my $msg = $@ ? "$path: $@\n"
510 888 : "extension disabled.\n";
511 push @exts, $pkg; 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
512 $ext_pkg{$base} = $pkg; 890 warn $@;
513 891 warn "mandatory extension failed to load, exiting.\n";
514# no strict 'refs'; 892 exit 1;
515# @{"$pkg\::ISA"} = ext::; 893 }
516 894 die $@;
517 register $base, $pkg;
518}
519
520sub unload_extension {
521 my ($pkg) = @_;
522
523 warn "removing extension $pkg\n";
524
525 # remove hooks
526 #TODO
527# for my $idx (0 .. $#PLUGIN_EVENT) {
528# delete $hook[$idx]{$pkg};
529# } 895 }
530 896
531 # remove commands 897 push @EXTS, $pkg;
532 for my $name (keys %command) {
533 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
534
535 if (@cb) {
536 $command{$name} = \@cb;
537 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
538 } else {
539 delete $command{$name};
540 delete $COMMAND{"$name\000"};
541 }
542 }
543
544 # remove extcmds
545 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
546 delete $extcmd{$name};
547 }
548
549 if (my $cb = $pkg->can ("unload")) {
550 eval {
551 $cb->($pkg);
552 1
553 } or warn "$pkg unloaded, but with errors: $@";
554 }
555
556 Symbol::delete_package $pkg;
557} 898}
558 899
559sub load_extensions { 900sub load_extensions {
560 my $LIBDIR = maps_directory "perl";
561
562 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
563 next unless -r $ext; 902 next unless -r $ext;
564 eval { 903 eval {
565 load_extension $ext; 904 load_extension $ext;
566 1 905 1
567 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
568 } 907 }
569} 908}
570 909
571sub _perl_reload(&) { 910#############################################################################
911
912=head2 CORE EXTENSIONS
913
914Functions and methods that extend core crossfire objects.
915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
922=head3 cf::player
923
924=over 4
925
926=item cf::player::find $login
927
928Returns the given player object, loading it if necessary (might block).
929
930=cut
931
932sub playerdir($) {
933 cf::localdir
934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
572 my ($msg) = @_; 953 my ($login) = @_;
573 954
574 $msg->("reloading..."); 955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
575 958
576 eval { 959sub find($) {
577 # 1. cancel all watchers 960 return $cf::PLAYER{$_[0]} || do {
578 $_->cancel for Event::all_watchers; 961 my $login = $_[0];
579 962
580 # 2. unload all extensions 963 my $guard = cf::lock_acquire "user_find:$login";
581 for (@exts) {
582 $msg->("unloading <$_>");
583 unload_extension $_;
584 }
585 964
586 # 3. unload all modules loaded from $LIBDIR 965 $cf::PLAYER{$_[0]} || do {
587 while (my ($k, $v) = each %INC) { 966 my $pl = load_pl path $login
588 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 967 or return;
589 968 $cf::PLAYER{$login} = $pl
590 $msg->("removing <$k>");
591 delete $INC{$k};
592
593 $k =~ s/\.pm$//;
594 $k =~ s/\//::/g;
595
596 if (my $cb = $k->can ("unload_module")) {
597 $cb->();
598 }
599
600 Symbol::delete_package $k;
601 }
602
603 # 4. get rid of safe::, as good as possible
604 Symbol::delete_package "safe::$_"
605 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
606
607 # 5. remove register_script_function callbacks
608 # TODO
609 969 }
610 # 6. unload cf.pm "a bit" 970 }
611 delete $INC{"cf.pm"}; 971}
612 972
613 # don't, removes xs symbols, too, 973sub save($) {
614 # and global variables created in xs 974 my ($pl) = @_;
615 #Symbol::delete_package __PACKAGE__;
616 975
617 # 7. reload cf.pm 976 return if $pl->{deny_save};
618 $msg->("reloading cf.pm"); 977
619 require cf; 978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1079}
1080
1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1082
1083Sends an ext reply to the player.
1084
1085=cut
1086
1087sub ext_reply($$$%) {
1088 my ($self, $id, %msg) = @_;
1089
1090 $msg{msgid} = $id;
1091
1092 $self->send ("ext " . cf::to_json \%msg);
1093}
1094
1095package cf;
1096
1097=back
1098
1099
1100=head3 cf::map
1101
1102=over 4
1103
1104=cut
1105
1106package cf::map;
1107
1108use Fcntl;
1109use Coro::AIO;
1110
1111use overload
1112 '""' => \&as_string;
1113
1114our $MAX_RESET = 3600;
1115our $DEFAULT_RESET = 3000;
1116
1117sub generate_random_map {
1118 my ($self, $rmp) = @_;
1119
1120 # mit "rum" bekleckern, nicht
1121 $self->_create_random_map (
1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1125 $rmp->{exit_on_final_map},
1126 $rmp->{xsize}, $rmp->{ysize},
1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1239}
1240
1241# and all this just because we cannot iterate over
1242# all maps in C++...
1243sub change_all_map_light {
1244 my ($change) = @_;
1245
1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1248}
1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1258sub load_header_from($) {
1259 my ($self, $path) = @_;
1260
1261 utf8::encode $path;
1262 aio_open $path, O_RDONLY, 0
1263 or return;
1264
1265 $self->_load_header ($path)
1266 or return;
1267
1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1296 or return;
1297
1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1303
1304 1
1305}
1306
1307sub find;
1308sub find {
1309 my ($path, $origin) = @_;
1310
1311 $path = normalise $path, $origin && $origin->path;
1312
1313 cf::lock_wait "map_find:$path";
1314
1315 $cf::MAP{$path} || do {
1316 my $guard = cf::lock_acquire "map_find:$path";
1317 my $map = new_from_path cf::map $path
1318 or return;
1319
1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1324
1325 if ($map->should_reset) {
1326 $map->reset;
1327 undef $guard;
1328 $map = find $path
1329 or return;
1330 }
1331
1332 $cf::MAP{$path} = $map
1333 }
1334}
1335
1336sub load {
1337 my ($self) = @_;
1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1342 return if $self->in_memory != cf::MAP_SWAPPED;
1343
1344 $self->in_memory (cf::MAP_LOADING);
1345
1346 $self->alloc;
1347 $self->_load_objects ($self->{load_path}, 1)
1348 or return;
1349
1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1351 if delete $self->{load_original};
1352
1353 if (my $uniq = $self->uniq_path) {
1354 utf8::encode $uniq;
1355 if (aio_open $uniq, O_RDONLY, 0) {
1356 $self->clear_unique_items;
1357 $self->_load_objects ($uniq, 0);
1358 }
1359 }
1360
1361 Coro::cede;
1362
1363 # now do the right thing for maps
1364 $self->link_multipart_objects;
1365
1366 unless ($self->{deny_activate}) {
1367 $self->decay_objects;
1368 $self->fix_auto_apply;
1369 $self->update_buttons;
1370 Coro::cede;
1371 $self->set_darkness_map;
1372 $self->difficulty ($self->estimate_difficulty)
1373 unless $self->difficulty;
1374 Coro::cede;
1375 $self->activate;
1376 }
1377
1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1415 my ($path, $origin) = @_;
1416
1417 cf::sync_job { find $path, $origin }
1418}
1419
1420sub do_load_sync {
1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1453}
1454
1455sub save {
1456 my ($self) = @_;
1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1460 $self->{last_save} = $cf::RUNTIME;
1461
1462 return unless $self->dirty;
1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1467 $self->{load_path} = $save;
1468
1469 return if $self->{deny_save};
1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
620 }; 1475 };
621 $msg->($@) if $@;
622 1476
623 $msg->("reloaded"); 1477 if ($uniq) {
624}; 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
625 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
626sub perl_reload() { 1480 } else {
627 _perl_reload { 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
628 warn $_[0];
629 print "$_[0]\n";
630 }; 1482 }
631} 1483}
632 1484
633register_command "perl-reload", 0, sub { 1485sub swap_out {
634 my ($who, $arg) = @_;
635
636 if ($who->flag (FLAG_WIZ)) {
637 _perl_reload {
638 warn $_[0];
639 $who->message ($_[0]);
640 };
641 }
642};
643
644#############################################################################
645# extcmd framework, basically convert ext <msg>
646# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
647
648attach_to_players
649 on_extcmd => sub {
650 my ($pl, $buf) = @_; 1486 my ($self) = @_;
651 1487
652 my $msg = eval { from_json $buf }; 1488 # save first because save cedes
1489 $self->save;
653 1490
654 if (ref $msg) { 1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
655 if (my $cb = $extcmd{$msg->{msgtype}}) {
656 if (my %reply = $cb->[0]->($pl, $msg)) {
657 $pl->ext_reply ($msg->{msgid}, %reply);
658 }
659 }
660 } else {
661 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
662 }
663 1492
664 cf::override; 1493 return if $self->players;
1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1495 return if $self->{deny_save};
1496
1497 $self->clear;
1498 $self->in_memory (cf::MAP_SWAPPED);
1499}
1500
1501sub reset_at {
1502 my ($self) = @_;
1503
1504 # TODO: safety, remove and allow resettable per-player maps
1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1506 return 1e99 if $self->{deny_reset};
1507
1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1510
1511 $time + $to
1512}
1513
1514sub should_reset {
1515 my ($self) = @_;
1516
1517 $self->reset_at <= $cf::RUNTIME
1518}
1519
1520sub rename {
1521 my ($self, $new_path) = @_;
1522
1523 normalise $new_path;
1524
1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1532}
1533
1534sub reset {
1535 my ($self) = @_;
1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1539 return if $self->players;
1540 return if $self->isa ("ext::map_per_player");#d#
1541
1542 warn "resetting map ", $self->path;#d#
1543
1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1548
1549 $_->clear_links_to ($self) for values %cf::MAP;
1550
1551 $self->unlink_save;
1552 $self->destroy;
1553}
1554
1555my $nuke_counter = "aaaa";
1556
1557sub nuke {
1558 my ($self) = @_;
1559
1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1564}
1565
1566=item cf::map::unique_maps
1567
1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1570
1571=cut
1572
1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
665 }, 1586 }
666;
667 1587
668############################################################################# 1588 \@paths
669# load/save/clean perl data associated with a map
670
671*cf::mapsupport::on_clean = sub {
672 my ($map) = @_;
673
674 my $path = $map->tmpname;
675 defined $path or return;
676
677 unlink "$path.cfperl";
678 unlink "$path.pst";
679};
680
681*cf::mapsupport::on_swapin =
682*cf::mapsupport::on_load = sub {
683 my ($map) = @_;
684
685 my $path = $map->tmpname;
686 $path = $map->path unless defined $path;
687
688 open my $fh, "<:raw", "$path.cfperl"
689 or return; # no perl data
690
691 my $data = Storable::thaw do { local $/; <$fh> };
692
693 $data->{version} <= 1
694 or return; # too new
695
696 $map->_set_obs ($data->{obs});
697};
698
699attach_to_maps prio => -10000, package => cf::mapsupport::;
700
701#############################################################################
702# load/save perl data associated with player->ob objects
703
704sub all_objects(@) {
705 @_, map all_objects ($_->inv), @_
706} 1589}
707 1590
708attach_to_players 1591package cf;
709 on_load => sub {
710 my ($pl, $path) = @_;
711 1592
712 for my $o (all_objects $pl->ob) { 1593=back
713 if (my $value = $o->get_ob_key_value ("_perl_data")) {
714 $o->set_ob_key_value ("_perl_data");
715 1594
716 %$o = %{ Storable::thaw pack "H*", $value }; 1595=head3 cf::object
717 }
718 }
719 },
720;
721 1596
722#############################################################################
723# core extensions - in perl
724
725=item cf::player::exists $login
726
727Returns true when the given account exists.
728
729=cut 1597=cut
730 1598
731sub cf::player::exists($) { 1599package cf::object;
732 cf::player::find $_[0]
733 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
734}
735 1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1621
1622=head3 cf::object::player
1623
1624=over 4
1625
736=item $player->reply ($npc, $msg[, $flags]) 1626=item $player_object->reply ($npc, $msg[, $flags])
737 1627
738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
739can be C<undef>. Does the right thing when the player is currently in a 1629can be C<undef>. Does the right thing when the player is currently in a
740dialogue with the given NPC character. 1630dialogue with the given NPC character.
741 1631
742=cut 1632=cut
743 1633
744# rough implementation of a future "reply" method that works 1634# rough implementation of a future "reply" method that works
745# with dialog boxes. 1635# with dialog boxes.
1636#TODO: the first argument must go, split into a $npc->reply_to ( method
746sub cf::object::player::reply($$$;$) { 1637sub cf::object::player::reply($$$;$) {
747 my ($self, $npc, $msg, $flags) = @_; 1638 my ($self, $npc, $msg, $flags) = @_;
748 1639
749 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1640 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
750 1641
754 $msg = $npc->name . " says: $msg" if $npc; 1645 $msg = $npc->name . " says: $msg" if $npc;
755 $self->message ($msg, $flags); 1646 $self->message ($msg, $flags);
756 } 1647 }
757} 1648}
758 1649
759=item $player->ext_reply ($msgid, $msgtype, %msg) 1650=item $player_object->may ("access")
760 1651
761Sends an ext reply to the player. 1652Returns wether the given player is authorized to access resource "access"
1653(e.g. "command_wizcast").
762 1654
763=cut 1655=cut
764 1656
765sub cf::player::ext_reply($$$%) { 1657sub cf::object::player::may {
1658 my ($self, $access) = @_;
1659
1660 $self->flag (cf::FLAG_WIZ) ||
1661 (ref $cf::CFG{"may_$access"}
1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1663 : $cf::CFG{"may_$access"})
1664}
1665
1666=item $player_object->enter_link
1667
1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1696sub cf::object::player::enter_link {
1697 my ($self) = @_;
1698
1699 $self->deactivate_recursive;
1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1704 if $self->map;
1705
1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1707}
1708
1709sub cf::object::player::leave_link {
1710 my ($self, $map, $x, $y) = @_;
1711
1712 my $link_pos = delete $self->{_link_pos};
1713
1714 unless ($map) {
1715 # restore original map position
1716 ($map, $x, $y) = @{ $link_pos || [] };
1717 $map = cf::map::find $map;
1718
1719 unless ($map) {
1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1721 $map = cf::map::find $map
1722 or die "FATAL: cannot load emergency map\n";
1723 }
1724 }
1725
1726 ($x, $y) = (-1, -1)
1727 unless (defined $x) && (defined $y);
1728
1729 # use -1 or undef as default coordinates, not 0, 0
1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1731 if $x <=0 && $y <= 0;
1732
1733 $map->load;
1734 $map->load_diag;
1735
1736 return unless $self->contr->active;
1737 $self->activate_recursive;
1738 $self->enter_map ($map, $x, $y);
1739}
1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1773=item $player_object->goto ($path, $x, $y)
1774
1775=cut
1776
1777sub cf::object::player::goto {
1778 my ($self, $path, $x, $y) = @_;
1779
1780 $self->enter_link;
1781
1782 (async {
1783 my $map = cf::map::find $path;
1784 $map = $map->customise_for ($self) if $map;
1785
1786# warn "entering ", $map->path, " at ($x, $y)\n"
1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1790
1791 $self->leave_link ($map, $x, $y);
1792 })->prio (1);
1793}
1794
1795=item $player_object->enter_exit ($exit_object)
1796
1797=cut
1798
1799sub parse_random_map_params {
1800 my ($spec) = @_;
1801
1802 my $rmp = { # defaults
1803 xsize => 10,
1804 ysize => 10,
1805 };
1806
1807 for (split /\n/, $spec) {
1808 my ($k, $v) = split /\s+/, $_, 2;
1809
1810 $rmp->{lc $k} = $v if (length $k) && (length $v);
1811 }
1812
1813 $rmp
1814}
1815
1816sub prepare_random_map {
1817 my ($exit) = @_;
1818
1819 # all this does is basically replace the /! path by
1820 # a new random map path (?random/...) with a seed
1821 # that depends on the exit object
1822
1823 my $rmp = parse_random_map_params $exit->msg;
1824
1825 if ($exit->map) {
1826 $rmp->{region} = $exit->map->region_name;
1827 $rmp->{origin_map} = $exit->map->path;
1828 $rmp->{origin_x} = $exit->x;
1829 $rmp->{origin_y} = $exit->y;
1830 }
1831
1832 $rmp->{random_seed} ||= $exit->random_seed;
1833
1834 my $data = cf::to_json $rmp;
1835 my $md5 = Digest::MD5::md5_hex $data;
1836
1837 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1838 aio_write $fh, 0, (length $data), $data, 0;
1839
1840 $exit->slaying ("?random/$md5");
1841 $exit->msg (undef);
1842 }
1843}
1844
1845sub cf::object::player::enter_exit {
766 my ($self, $id, %msg) = @_; 1846 my ($self, $exit) = @_;
767 1847
768 $msg{msgid} = $id; 1848 return unless $self->type == cf::PLAYER;
769 1849
770 $self->send ("ext " . to_json \%msg); 1850 $self->enter_link;
771}
772 1851
773############################################################################# 1852 (async {
774# map scripting support 1853 $self->deactivate_recursive; # just to be sure
1854 unless (eval {
1855 prepare_random_map $exit
1856 if $exit->slaying eq "/!";
1857
1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1860
1861 1;
1862 }) {
1863 $self->message ("Something went wrong deep within the crossfire server. "
1864 . "I'll try to bring you back to the map you were before. "
1865 . "Please report this to the dungeon master!",
1866 cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 warn "ERROR in enter_exit: $@";
1869 $self->leave_link;
1870 }
1871 })->prio (1);
1872}
1873
1874=head3 cf::client
1875
1876=over 4
1877
1878=item $client->send_drawinfo ($text, $flags)
1879
1880Sends a drawinfo packet to the client. Circumvents output buffering so
1881should not be used under normal circumstances.
1882
1883=cut
1884
1885sub cf::client::send_drawinfo {
1886 my ($self, $text, $flags) = @_;
1887
1888 utf8::encode $text;
1889 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1890}
1891
1892
1893=item $success = $client->query ($flags, "text", \&cb)
1894
1895Queues a query to the client, calling the given callback with
1896the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1897C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1898
1899Queries can fail, so check the return code. Or don't, as queries will become
1900reliable at some point in the future.
1901
1902=cut
1903
1904sub cf::client::query {
1905 my ($self, $flags, $text, $cb) = @_;
1906
1907 return unless $self->state == ST_PLAYING
1908 || $self->state == ST_SETUP
1909 || $self->state == ST_CUSTOM;
1910
1911 $self->state (ST_CUSTOM);
1912
1913 utf8::encode $text;
1914 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1915
1916 $self->send_packet ($self->{query_queue}[0][0])
1917 if @{ $self->{query_queue} } == 1;
1918}
1919
1920cf::client->attach (
1921 on_reply => sub {
1922 my ($ns, $msg) = @_;
1923
1924 # this weird shuffling is so that direct followup queries
1925 # get handled first
1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1928
1929 (shift @$queue)->[1]->($msg);
1930
1931 push @{ $ns->{query_queue} }, @$queue;
1932
1933 if (@{ $ns->{query_queue} } == @$queue) {
1934 if (@$queue) {
1935 $ns->send_packet ($ns->{query_queue}[0][0]);
1936 } else {
1937 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1938 }
1939 }
1940 },
1941);
1942
1943=item $client->async (\&cb)
1944
1945Create a new coroutine, running the specified callback. The coroutine will
1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1947or loss of connection).
1948
1949=cut
1950
1951sub cf::client::async {
1952 my ($self, $cb) = @_;
1953
1954 my $coro = &Coro::async ($cb);
1955
1956 $coro->on_destroy (sub {
1957 delete $self->{_coro}{$coro+0};
1958 });
1959
1960 $self->{_coro}{$coro+0} = $coro;
1961
1962 $coro
1963}
1964
1965cf::client->attach (
1966 on_destroy => sub {
1967 my ($ns) = @_;
1968
1969 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1970 },
1971);
1972
1973=back
1974
1975
1976=head2 SAFE SCRIPTING
1977
1978Functions that provide a safe environment to compile and execute
1979snippets of perl code without them endangering the safety of the server
1980itself. Looping constructs, I/O operators and other built-in functionality
1981is not available in the safe scripting environment, and the number of
1982functions and methods that can be called is greatly reduced.
1983
1984=cut
775 1985
776our $safe = new Safe "safe"; 1986our $safe = new Safe "safe";
777our $safe_hole = new Safe::Hole; 1987our $safe_hole = new Safe::Hole;
778 1988
779$SIG{FPE} = 'IGNORE'; 1989$SIG{FPE} = 'IGNORE';
780 1990
781$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1991$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
782 1992
783# here we export the classes and methods available to script code 1993# here we export the classes and methods available to script code
784 1994
1995=pod
1996
1997The following fucntions and emthods are available within a safe environment:
1998
1999 cf::object contr pay_amount pay_player map
2000 cf::object::player player
2001 cf::player peaceful
2002 cf::map trigger
2003
2004=cut
2005
785for ( 2006for (
786 ["cf::object" => qw(contr pay_amount pay_player)], 2007 ["cf::object" => qw(contr pay_amount pay_player map)],
787 ["cf::object::player" => qw(player)], 2008 ["cf::object::player" => qw(player)],
788 ["cf::player" => qw(peaceful)], 2009 ["cf::player" => qw(peaceful)],
2010 ["cf::map" => qw(trigger)],
789) { 2011) {
790 no strict 'refs'; 2012 no strict 'refs';
791 my ($pkg, @funs) = @$_; 2013 my ($pkg, @funs) = @$_;
792 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2014 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
793 for @funs; 2015 for @funs;
794} 2016}
2017
2018=over 4
2019
2020=item @retval = safe_eval $code, [var => value, ...]
2021
2022Compiled and executes the given perl code snippet. additional var/value
2023pairs result in temporary local (my) scalar variables of the given name
2024that are available in the code snippet. Example:
2025
2026 my $five = safe_eval '$first + $second', first => 1, second => 4;
2027
2028=cut
795 2029
796sub safe_eval($;@) { 2030sub safe_eval($;@) {
797 my ($code, %vars) = @_; 2031 my ($code, %vars) = @_;
798 2032
799 my $qcode = $code; 2033 my $qcode = $code;
822 } 2056 }
823 2057
824 wantarray ? @res : $res[0] 2058 wantarray ? @res : $res[0]
825} 2059}
826 2060
2061=item cf::register_script_function $function => $cb
2062
2063Register a function that can be called from within map/npc scripts. The
2064function should be reasonably secure and should be put into a package name
2065like the extension.
2066
2067Example: register a function that gets called whenever a map script calls
2068C<rent::overview>, as used by the C<rent> extension.
2069
2070 cf::register_script_function "rent::overview" => sub {
2071 ...
2072 };
2073
2074=cut
2075
827sub register_script_function { 2076sub register_script_function {
828 my ($fun, $cb) = @_; 2077 my ($fun, $cb) = @_;
829 2078
830 no strict 'refs'; 2079 no strict 'refs';
831 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2080 *{"safe::$fun"} = $safe_hole->wrap ($cb);
832} 2081}
833 2082
2083=back
2084
2085=cut
2086
2087#############################################################################
2088
2089=head2 EXTENSION DATABASE SUPPORT
2090
2091Crossfire maintains a very simple database for extension use. It can
2092currently store anything that can be serialised using Storable, which
2093excludes objects.
2094
2095The parameter C<$family> should best start with the name of the extension
2096using it, it should be unique.
2097
2098=over 4
2099
2100=item $hashref = cf::db_get $family
2101
2102Return a hashref for use by the extension C<$family>, which can be
2103modified. After modifications, you have to call C<cf::db_dirty> or
2104C<cf::db_sync>.
2105
2106=item $value = cf::db_get $family => $key
2107
2108Returns a single value from the database
2109
2110=item cf::db_put $family => $hashref
2111
2112Stores the given family hashref into the database. Updates are delayed, if
2113you want the data to be synced to disk immediately, use C<cf::db_sync>.
2114
2115=item cf::db_put $family => $key => $value
2116
2117Stores the given C<$value> in the family hash. Updates are delayed, if you
2118want the data to be synced to disk immediately, use C<cf::db_sync>.
2119
2120=item cf::db_dirty
2121
2122Marks the database as dirty, to be updated at a later time.
2123
2124=item cf::db_sync
2125
2126Immediately write the database to disk I<if it is dirty>.
2127
2128=cut
2129
2130our $DB;
2131
2132{
2133 my $path = cf::localdir . "/database.pst";
2134
2135 sub db_load() {
2136 $DB = stat $path ? Storable::retrieve $path : { };
2137 }
2138
2139 my $pid;
2140
2141 sub db_save() {
2142 waitpid $pid, 0 if $pid;
2143 if (0 == ($pid = fork)) {
2144 $DB->{_meta}{version} = 1;
2145 Storable::nstore $DB, "$path~";
2146 rename "$path~", $path;
2147 cf::_exit 0 if defined $pid;
2148 }
2149 }
2150
2151 my $dirty;
2152
2153 sub db_sync() {
2154 db_save if $dirty;
2155 undef $dirty;
2156 }
2157
2158 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2159 db_sync;
2160 });
2161
2162 sub db_dirty() {
2163 $dirty = 1;
2164 $idle->start;
2165 }
2166
2167 sub db_get($;$) {
2168 @_ >= 2
2169 ? $DB->{$_[0]}{$_[1]}
2170 : ($DB->{$_[0]} ||= { })
2171 }
2172
2173 sub db_put($$;$) {
2174 if (@_ >= 3) {
2175 $DB->{$_[0]}{$_[1]} = $_[2];
2176 } else {
2177 $DB->{$_[0]} = $_[1];
2178 }
2179 db_dirty;
2180 }
2181
2182 cf::global->attach (
2183 prio => 10000,
2184 on_cleanup => sub {
2185 db_sync;
2186 },
2187 );
2188}
2189
834############################################################################# 2190#############################################################################
835# the server's main() 2191# the server's main()
836 2192
2193sub cfg_load {
2194 open my $fh, "<:utf8", cf::confdir . "/config"
2195 or return;
2196
2197 local $/;
2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
2212}
2213
837sub main { 2214sub main {
2215 # we must not ever block the main coroutine
2216 local $Coro::idle = sub {
2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2218 async { Event::one_event };
2219 };
2220
2221 cfg_load;
2222 db_load;
2223 load_extensions;
838 Event::loop; 2224 Event::loop;
839} 2225}
840 2226
841############################################################################# 2227#############################################################################
842# initialisation 2228# initialisation and cleanup
843 2229
844register "<global>", __PACKAGE__; 2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2271
2272sub reload() {
2273 # can/must only be called in main
2274 if ($Coro::current != $Coro::main) {
2275 warn "can only reload from main coroutine\n";
2276 return;
2277 }
2278
2279 warn "reloading...";
2280
2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
2288
2289 eval {
2290 # if anything goes wrong in here, we should simply crash as we already saved
2291
2292 warn "cancel all watchers";
2293 for (Event::all_watchers) {
2294 $_->cancel if $_->data & WF_AUTOCANCEL;
2295 }
2296
2297 warn "cancel all extension coros";
2298 $_->cancel for values %EXT_CORO;
2299 %EXT_CORO = ();
2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
2307 warn "unload/nuke all extensions";
2308 for my $pkg (@EXTS) {
2309 warn "... unloading $pkg";
2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
2316 }
2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
2322 warn "unload all perl modules loaded from $LIBDIR";
2323 while (my ($k, $v) = each %INC) {
2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2325
2326 warn "removing <$k>";
2327 delete $INC{$k};
2328
2329 $k =~ s/\.pm$//;
2330 $k =~ s/\//::/g;
2331
2332 if (my $cb = $k->can ("unload_module")) {
2333 $cb->();
2334 }
2335
2336 Symbol::delete_package $k;
2337 }
2338
2339 warn "get rid of safe::, as good as possible";
2340 Symbol::delete_package "safe::$_"
2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2342
2343 warn "unload cf.pm \"a bit\"";
2344 delete $INC{"cf.pm"};
2345
2346 # don't, removes xs symbols, too,
2347 # and global variables created in xs
2348 #Symbol::delete_package __PACKAGE__;
2349
2350 warn "reloading cf.pm";
2351 require cf;
2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2353
2354 warn "load config and database again";
2355 cf::cfg_load;
2356 cf::db_load;
2357
2358 warn "load extensions";
2359 cf::load_extensions;
2360
2361 warn "reattach attachments to objects/players";
2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
2365 };
2366
2367 if ($@) {
2368 warn $@;
2369 warn "error while reloading, exiting.";
2370 exit 1;
2371 }
2372
2373 warn "reloaded";
2374};
2375
2376register_command "reload" => sub {
2377 my ($who, $arg) = @_;
2378
2379 if ($who->flag (FLAG_WIZ)) {
2380 $who->message ("start of reload.");
2381 reload;
2382 $who->message ("end of reload.");
2383 }
2384};
845 2385
846unshift @INC, $LIBDIR; 2386unshift @INC, $LIBDIR;
847 2387
848load_extensions;
849
850$TICK_WATCHER = Event->timer ( 2388$TICK_WATCHER = Event->timer (
2389 reentrant => 0,
851 prio => 1, 2390 prio => 0,
852 at => $NEXT_TICK || 1, 2391 at => $NEXT_TICK || $TICK,
2392 data => WF_AUTOCANCEL,
853 cb => sub { 2393 cb => sub {
2394 $NOW = Event::time;
2395
854 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
855 2397 $RUNTIME += $TICK;
856 my $NOW = Event::time;
857 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
858 2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2402
859 # if we are delayed by four ticks, skip them all 2403 # if we are delayed by four ticks or more, skip them all
860 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
861 2405
862 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
863 $TICK_WATCHER->start; 2407 $TICK_WATCHER->start;
864 }, 2408 },
865); 2409);
866 2410
867_reload_2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2412
2413$AIO_POLL_WATCHER = Event->io (
2414 fd => IO::AIO::poll_fileno,
2415 poll => 'r',
2416 prio => 5,
2417 data => WF_AUTOCANCEL,
2418 cb => \&IO::AIO::poll_cb,
2419);
2420
2421$WRITE_RUNTIME_WATCHER = Event->timer (
2422 data => WF_AUTOCANCEL,
2423 after => 0,
2424 interval => 10,
2425 cb => sub {
2426 (Coro::unblock_sub {
2427 write_runtime
2428 or warn "ERROR: unable to write runtime file: $!";
2429 })->();
2430 },
2431);
2432
2433END { cf::emergency_save }
868 2434
8691 24351
870 2436

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