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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.24 by root, Wed Jul 19 22:51:40 2006 UTC vs.
Revision 1.170 by root, Sun Jan 14 02:00:37 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
10use Event; 14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes;
26
11$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
12 28
13use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 30
15our %COMMAND; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
16our @EVENT; 44our @EVENT;
17our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
18our %PROP_IDX; 46
47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
51our $NEXT_TICK;
52our $NOW;
53
54our %CFG;
55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88#############################################################################
89
90=head2 GLOBAL VARIABLES
91
92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
102
103=item $cf::LIBDIR
104
105The perl library directory, where extensions and cf-specific modules can
106be found. It will be added to C<@INC> automatically.
107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115
116=item %cf::CFG
117
118Configuration for the server, loaded from C</etc/crossfire/config>, or
119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
127
128=back
129
130=cut
19 131
20BEGIN { 132BEGIN {
21 @EVENT = map lc, @EVENT;
22
23 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
24 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
25 $msg .= "\n" 137 $msg .= "\n"
26 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
27 139
28 print STDERR "cfperl: $msg";
29 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
30 }; 141 };
31} 142}
32 143
33my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
34 150
35# generate property mutators 151# we bless all objects into (empty) derived classes to force a method lookup
36sub prop_gen { 152# within the Safe compartment.
37 my ($prefix, $class) = @_; 153for my $pkg (qw(
38 154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
39 no strict 'refs'; 160 no strict 'refs';
40 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
41 for my $prop (keys %PROP_TYPE) {
42 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
43 my $sub = lc $1;
44
45 my $type = $PROP_TYPE{$prop};
46 my $idx = $PROP_IDX {$prop};
47
48 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
49 $_[0]->get_property ($type, $idx)
50 };
51
52 *{"$class\::set_$sub"} = sub {
53 $_[0]->set_property ($type, $idx, $_[1]);
54 } unless $ignore_set{$prop};
55 }
56} 162}
57
58# auto-generate most of the API
59
60prop_gen OBJECT_PROP => "cf::object";
61# CFAPI_OBJECT_ANIMATION?
62prop_gen PLAYER_PROP => "cf::object::player";
63
64prop_gen MAP_PROP => "cf::map";
65prop_gen ARCH_PROP => "cf::arch";
66
67# guessed hierarchies
68
69@cf::object::player::ISA = 'cf::object';
70@cf::object::map::ISA = 'cf::object';
71 163
72$Event::DIED = sub { 164$Event::DIED = sub {
73 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
74}; 166};
75 167
76my %ext_pkg; 168=head2 UTILITY FUNCTIONS
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 169
82sub inject_event { 170=over 4
83 my $extension = shift; 171
172=item dumpval $ref
173
174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
194
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json
198
199Converts a JSON string into the corresponding perl data structure.
200
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref
209
210Converts a perl data structure into its JSON representation.
211
212=cut
213
214sub to_json($) {
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216 JSON::Syck::Dump $_[0]
217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
84 my $event_code = shift; 336 my $cb = shift;
85 337
86 my $cb = $hook[$event_code]{$extension} 338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
87 or return; 352 or return;
88 353
89 &$cb 354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
90} 355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
91 357
92sub inject_global_event { 358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
370=back
371
372=cut
373
374#############################################################################
375
376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
385
386=over 4
387
388=item $attachable->attach ($attachment, key => $value...)
389
390=item $attachable->detach ($attachment)
391
392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
394
395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
397
398 $obj->attach (minesweeper => width => 10, height => 10);
399
400=item $bool = $attachable->attached ($name)
401
402Checks wether the named attachment is currently attached to the object.
403
404=item cf::CLASS->attach ...
405
406=item cf::CLASS->detach ...
407
408Define an anonymous attachment and attach it to all objects of the given
409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
442
443=over 4
444
445=item prio => $number
446
447Set the priority for all following handlers/hooks (unless overwritten
448by another C<prio> setting). Lower priority handlers get executed
449earlier. The default priority is C<0>, and many built-in handlers are
450registered at priority C<-1000>, so lower priorities should not be used
451unless you know what you are doing.
452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
459=item on_I<event> => \&cb
460
461Call the given code reference whenever the named event happens (event is
462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
463handlers are recognised generally depends on the type of object these
464handlers attach to).
465
466See F<include/eventinc.h> for the full list of events supported, and their
467class.
468
469=item package => package::
470
471Look for sub functions of the name C<< on_I<event> >> in the given
472package and register them. Only handlers for eevents supported by the
473object/class are recognised.
474
475=back
476
477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
479
480 cf::object::attachment sockpuppet =>
481 on_skill_attack => sub {
482 my ($self, $victim) = @_;
483 ...
484 }
485 }
486
487=item $attachable->valid
488
489Just because you have a perl object does not mean that the corresponding
490C-level object still exists. If you try to access an object that has no
491valid C counterpart anymore you get an exception at runtime. This method
492can be used to test for existence of the C object part without causing an
493exception.
494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
93 my $event = shift; 652 my $event = shift;
653 my $callbacks = shift;
94 654
95 my $cb = $hook[$event] 655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
684=back
685
686=cut
687
688#############################################################################
689# object support
690
691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
697 my $registry = $obj->registry;
698
699 @$registry = ();
700
701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
702
703 for my $name (keys %{ $obj->{_attachment} || {} }) {
704 if (my $attach = $attachment{$name}) {
705 for (@$attach) {
706 my ($klass, @attach) = @$_;
707 _attach $registry, $klass, @attach;
708 }
709 } else {
710 warn "object uses attachment '$name' that is not available, postponing.\n";
711 }
712 }
713}
714
715cf::attachable->attach (
716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
729 on_clone => sub {
730 my ($src, $dst) = @_;
731
732 @{$dst->registry} = @{$src->registry};
733
734 %$dst = %$src;
735
736 %{$dst->{_attachment}} = %{$src->{_attachment}}
737 if exists $src->{_attachment};
738 },
739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
96 or return; 793 or return;
97 794
98 List::Util::max map &$_, values %$cb 795 unless (aio_stat "$filename.pst") {
99} 796 (aio_load "$filename.pst", $av) >= 0
100 797 or return;
101sub inject_command { 798 $av = eval { (Storable::thaw $av)->{objs} };
102 my ($name, $obj, $params) = @_;
103
104 for my $cmd (@{ $command{$name} }) {
105 $cmd->[1]->($obj, $params);
106 } 799 }
107 800
108 -1 801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
109} 804}
805
806#############################################################################
807# command handling &c
808
809=item cf::register_command $name => \&callback($ob,$args);
810
811Register a callback for execution when the client sends the user command
812$name.
813
814=cut
110 815
111sub register_command { 816sub register_command {
112 my ($name, $time, $cb) = @_; 817 my ($name, $cb) = @_;
113 818
114 my $caller = caller; 819 my $caller = caller;
115 #warn "registering command '$name/$time' to '$caller'"; 820 #warn "registering command '$name/$time' to '$caller'";
116 821
117 push @{ $command{$name} }, [$time, $cb, $caller]; 822 push @{ $COMMAND{$name} }, [$caller, $cb];
118 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
119} 823}
824
825=item cf::register_extcmd $name => \&callback($pl,$packet);
826
827Register a callbackf ro execution when the client sends an extcmd packet.
828
829If the callback returns something, it is sent back as if reply was being
830called.
831
832=cut
120 833
121sub register_extcmd { 834sub register_extcmd {
122 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
123 836
124 my $caller = caller; 837 $EXTCMD{$name} = $cb;
125 #warn "registering extcmd '$name' to '$caller'";
126
127 $extcmd{$name} = [$cb, $caller];
128} 838}
129 839
130sub register { 840cf::player->attach (
131 my ($base, $pkg) = @_; 841 on_command => sub {
842 my ($pl, $name, $params) = @_;
132 843
133 for my $idx (0 .. $#EVENT) { 844 my $cb = $COMMAND{$name}
134 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { 845 or return;
135 #warn "registering $EVENT[$idx] hook to '$pkg'\n"; 846
136 $hook[$idx]{$base} = $ref; 847 for my $cmd (@$cb) {
848 $cmd->[1]->($pl->ob, $params);
137 } 849 }
850
851 cf::override;
138 } 852 },
139} 853 on_extcmd => sub {
854 my ($pl, $buf) = @_;
855
856 my $msg = eval { from_json $buf };
857
858 if (ref $msg) {
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
860 if (my %reply = $cb->($pl, $msg)) {
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 }
864 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 }
867
868 cf::override;
869 },
870);
140 871
141sub load_extension { 872sub load_extension {
142 my ($path) = @_; 873 my ($path) = @_;
143 874
144 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
145 my $base = $1; 876 my $base = $1;
146 my $pkg = $1; 877 my $pkg = $1;
147 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
148 $pkg = "cf::ext::$pkg"; 879 $pkg = "ext::$pkg";
149 880
150 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
151 882
152 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
153 or die "$path: $!"; 884 or die "$path: $!";
154 885
155 my $source = 886 my $source =
156 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
157 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
158 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
159 . "\n};\n1"; 890 . "\n};\n1";
160 891
161 eval $source 892 unless (eval $source) {
162 or die "$path: $@"; 893 my $msg = $@ ? "$path: $@\n"
894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
163 902
164 push @exts, $pkg; 903 push @EXTS, $pkg;
165 $ext_pkg{$base} = $pkg;
166
167# no strict 'refs';
168# @{"$pkg\::ISA"} = ext::;
169
170 register $base, $pkg;
171}
172
173sub unload_extension {
174 my ($pkg) = @_;
175
176 warn "removing extension $pkg\n";
177
178 if (my $cb = $pkg->can ("on_unload")) {
179 $cb->($pkg);
180 }
181
182 # remove hooks
183 for my $idx (0 .. $#EVENT) {
184 delete $hook[$idx]{$pkg};
185 }
186
187 # remove commands
188 for my $name (keys %command) {
189 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
190
191 if (@cb) {
192 $command{$name} = \@cb;
193 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
194 } else {
195 delete $command{$name};
196 delete $COMMAND{"$name\000"};
197 }
198 }
199
200 # remove extcmds
201 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
202 delete $extcmd{$name};
203 }
204
205 Symbol::delete_package $pkg;
206} 904}
207 905
208sub load_extensions { 906sub load_extensions {
209 my $LIBDIR = maps_directory "perl";
210
211 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
212 next unless -r $ext; 908 next unless -r $ext;
213 eval { 909 eval {
214 load_extension $ext; 910 load_extension $ext;
215 1 911 1
216 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
217 } 913 }
218} 914}
219 915
220register_command "perl-reload", 0, sub { 916#############################################################################
917
918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
221 my ($who, $arg) = @_; 959 my ($login) = @_;
222 960
223 if ($who->flag (FLAG_WIZ)) { 961 $cf::PLAYER{$login}
224 $who->message ("reloading..."); 962 or cf::sync_job { !aio_stat $login }
963}
225 964
226 warn "reloading...\n"; 965sub find($) {
227 eval { 966 return $cf::PLAYER{$_[0]} || do {
228 $_->cancel for Event::all_watchers; 967 my $login = $_[0];
229 968
230 unload_extension $_ for @exts; 969 my $guard = cf::lock_acquire "user_find:$login";
231 delete $INC{"cf.pm"};
232 970
233 # don't, removes xs symbols, too 971 $cf::PLAYER{$_[0]} || do {
234 #Symbol::delete_package __PACKAGE__; 972 my $pl = load_pl path $login
235 973 or return;
236 require cf; 974 $cf::PLAYER{$login} = $pl
237 }; 975 }
238 warn $@ if $@; 976 }
239 $who->message ($@) if $@; 977}
240 warn "reloaded\n";
241 978
242 $who->message ("reloaded"); 979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string;
1119
1120our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000;
1122
1123sub generate_random_map {
1124 my ($self, $rmp) = @_;
1125
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254}
1255
1256# and all this just because we cannot iterate over
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260
1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1263}
1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1273sub load_header_from($) {
1274 my ($self, $path) = @_;
1275
1276 utf8::encode $path;
1277 aio_open $path, O_RDONLY, 0
1278 or return;
1279
1280 $self->_load_header ($path)
1281 or return;
1282
1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
243 } else { 1309 } else {
244 $who->message ("Intruder Alert!"); 1310 $self->load_orig
1311 or return;
1312
1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1318
1319 1
1320}
1321
1322sub find;
1323sub find {
1324 my ($path, $origin) = @_;
1325
1326 $path = normalise $path, $origin && $origin->path;
1327
1328 cf::lock_wait "map_find:$path";
1329
1330 $cf::MAP{$path} || do {
1331 my $guard = cf::lock_acquire "map_find:$path";
1332 my $map = new_from_path cf::map $path
1333 or return;
1334
1335 $map->{last_save} = $cf::RUNTIME;
1336
1337 $map->load_header
1338 or return;
1339
1340 if ($map->should_reset) {
1341 $map->reset;
1342 undef $guard;
1343 $map = find $path
1344 or return;
1345 }
1346
1347 $cf::MAP{$path} = $map
1348 }
1349}
1350
1351sub load {
1352 my ($self) = @_;
1353
1354 my $path = $self->{path};
1355 my $guard = cf::lock_acquire "map_load:$path";
1356
1357 return if $self->in_memory != cf::MAP_SWAPPED;
1358
1359 $self->in_memory (cf::MAP_LOADING);
1360
1361 $self->alloc;
1362 $self->_load_objects ($self->{load_path}, 1)
1363 or return;
1364
1365 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1366 if delete $self->{load_original};
1367
1368 if (my $uniq = $self->uniq_path) {
1369 utf8::encode $uniq;
1370 if (aio_open $uniq, O_RDONLY, 0) {
1371 $self->clear_unique_items;
1372 $self->_load_objects ($uniq, 0);
1373 }
1374 }
1375
1376 Coro::cede;
1377
1378 # now do the right thing for maps
1379 $self->link_multipart_objects;
1380
1381 unless ($self->{deny_activate}) {
1382 $self->decay_objects;
1383 $self->fix_auto_apply;
1384 $self->update_buttons;
1385 Coro::cede;
1386 $self->set_darkness_map;
1387 $self->difficulty ($self->estimate_difficulty)
1388 unless $self->difficulty;
1389 Coro::cede;
1390 $self->activate;
1391 }
1392
1393 $self->in_memory (cf::MAP_IN_MEMORY);
1394}
1395
1396sub customise_for {
1397 my ($self, $ob) = @_;
1398
1399 return find "~" . $ob->name . "/" . $self->{path}
1400 if $self->per_player;
1401
1402 $self
1403}
1404
1405# find and load all maps in the 3x3 area around a map
1406sub load_diag {
1407 my ($map) = @_;
1408
1409 my @diag; # diagonal neighbours
1410
1411 for (0 .. 3) {
1412 my $neigh = $map->tile_path ($_)
1413 or next;
1414 $neigh = find $neigh, $map
1415 or next;
1416 $neigh->load;
1417
1418 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1419 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1420 }
1421
1422 for (@diag) {
1423 my $neigh = find @$_
1424 or next;
1425 $neigh->load;
1426 }
1427}
1428
1429sub find_sync {
1430 my ($path, $origin) = @_;
1431
1432 cf::sync_job { find $path, $origin }
1433}
1434
1435sub do_load_sync {
1436 my ($map) = @_;
1437
1438 cf::sync_job { $map->load };
1439}
1440
1441our %MAP_PREFETCH;
1442our $MAP_PREFETCHER = Coro::async {
1443 while () {
1444 for my $path (keys %MAP_PREFETCH) {
1445 my $map = find $path
1446 or next;
1447 $map->load;
1448
1449 delete $MAP_PREFETCH{$path};
1450 }
1451 Coro::schedule;
245 } 1452 }
246}; 1453};
247 1454
248############################################################################# 1455sub find_async {
249# extcmd framework, basically convert ext <id> <pkg> arg1 args 1456 my ($path, $origin) = @_;
250# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
251 1457
252sub on_extcmd { 1458 $path = normalise $path, $origin && $origin->{path};
253 my ($pl, $buf) = @_;
254 1459
255 my ($type) = $buf =~ s/^(\S+) // ? $1 : ""; 1460 if (my $map = $cf::MAP{$path}) {
1461 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1462 }
256 1463
257 $extcmd{$type}[0]->($pl, $buf) 1464 $MAP_PREFETCH{$path} = 0;
258 if $extcmd{$type}; 1465 $MAP_PREFETCHER->ready;
259}
260 1466
261############################################################################# 1467 ()
262# load/save/clean perl data associated with a map 1468}
263 1469
264*on_mapclean = sub { 1470sub save {
265 my ($map) = @_; 1471 my ($self) = @_;
266 1472
267 my $path = $map->tmpname; 1473 my $lock = cf::lock_acquire "map_data:" . $self->path;
268 defined $path or return;
269 1474
270 unlink "$path.cfperl"; 1475 $self->{last_save} = $cf::RUNTIME;
271};
272 1476
273*on_mapin = 1477 return unless $self->dirty;
274*on_mapload = sub {
275 my ($map) = @_;
276 1478
277 my $path = $map->tmpname; 1479 my $save = $self->save_path; utf8::encode $save;
278 $path = $map->path unless defined $path; 1480 my $uniq = $self->uniq_path; utf8::encode $uniq;
279 1481
280 open my $fh, "<:raw", "$path.cfperl" 1482 $self->{load_path} = $save;
281 or return; # no perl data
282 1483
283 my $data = Storable::thaw do { local $/; <$fh> }; 1484 return if $self->{deny_save};
284 1485
285 $data->{version} <= 1 1486 local $self->{last_access} = $self->last_access;#d#
286 or return; # too new
287 1487
288 $map->_set_obs ($data->{obs}); 1488 cf::async {
289}; 1489 $_->contr->save for $self->players;
290
291*on_mapout = sub {
292 my ($map) = @_;
293
294 my $path = $map->tmpname;
295 $path = $map->path unless defined $path;
296
297 my $obs = $map->_get_obs;
298
299 if (defined $obs) {
300 open my $fh, ">:raw", "$path.cfperl"
301 or die "$path.cfperl: $!";
302
303 stat $path;
304
305 print $fh Storable::nfreeze {
306 size => (stat _)[7],
307 time => (stat _)[9],
308 version => 1,
309 obs => $obs,
310 }; 1490 };
311 1491
312 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g* 1492 if ($uniq) {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1494 $self->_save_objects ($uniq, cf::IO_UNIQUES);
313 } else { 1495 } else {
314 unlink "$path.cfperl"; 1496 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
315 } 1497 }
316}; 1498}
317 1499
318############################################################################# 1500sub swap_out {
319# load/save perl data associated with player->ob objects 1501 my ($self) = @_;
320 1502
321*on_player_load = sub { 1503 # save first because save cedes
1504 $self->save;
1505
1506 my $lock = cf::lock_acquire "map_data:" . $self->path;
1507
1508 return if $self->players;
1509 return if $self->in_memory != cf::MAP_IN_MEMORY;
1510 return if $self->{deny_save};
1511
1512 $self->clear;
1513 $self->in_memory (cf::MAP_SWAPPED);
1514}
1515
1516sub reset_at {
1517 my ($self) = @_;
1518
1519 # TODO: safety, remove and allow resettable per-player maps
1520 return 1e99 if $self->isa ("ext::map_per_player");#d#
1521 return 1e99 if $self->{deny_reset};
1522
1523 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1524 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1525
1526 $time + $to
1527}
1528
1529sub should_reset {
1530 my ($self) = @_;
1531
1532 $self->reset_at <= $cf::RUNTIME
1533}
1534
1535sub rename {
322 my ($ob, $path) = @_; 1536 my ($self, $new_path) = @_;
323 1537
324 if (open my $fh, "<:raw", "$path.cfperl") { 1538 normalise $new_path;
325 1539
326 #d##TODO#remove 1540 $self->unlink_save;
327 1541
328 my $data = Storable::thaw do { local $/; <$fh> }; 1542 delete $cf::MAP{$self->path};
1543 $self->{path} = $new_path; $self->path ($self->{path});
1544 $cf::MAP{$self->path} = $self;
329 1545
330 $data->{version} <= 1 1546 $self->save;
331 or return; # too new 1547}
332 1548
333 %$ob = %{$data->{ob}}; 1549sub reset {
1550 my ($self) = @_;
1551
1552 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553
1554 return if $self->players;
1555 return if $self->isa ("ext::map_per_player");#d#
1556
1557 warn "resetting map ", $self->path;#d#
1558
1559 delete $cf::MAP{$self->path};
1560
1561 $self->in_memory (cf::MAP_SWAPPED);
1562 $self->clear;
1563
1564 $_->clear_links_to ($self) for values %cf::MAP;
1565
1566 $self->unlink_save;
1567 $self->destroy;
1568}
1569
1570my $nuke_counter = "aaaa";
1571
1572sub nuke {
1573 my ($self) = @_;
1574
1575 $self->{deny_save} = 1;
1576 $self->reset_timeout (1);
1577 $self->rename ("{nuke}/" . ($nuke_counter++));
1578 $self->reset; # polite request, might not happen
1579}
1580
1581=item cf::map::unique_maps
1582
1583Returns an arrayref of paths of all shared maps that have
1584instantiated unique items. May block.
1585
1586=cut
1587
1588sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
334 return; 1590 or return;
335 }
336 1591
337 for my $o ($ob, $ob->inv) { 1592 my @paths;
338 if (my $value = $o->get_ob_key_value ("_perl_data")) {
339 $o->set_ob_key_value ("_perl_data");
340 1593
341 %$o = %{ Storable::thaw pack "H*", $value }; 1594 for (@$files) {
342 } 1595 utf8::decode $_;
343 } 1596 next if /\.pst$/;
344}; 1597 next unless /^$PATH_SEP/o;
345 1598
346*on_player_save = sub { 1599 s/\.map$//;
347 my ($ob, $path) = @_; 1600 push @paths, $_;
1601 }
348 1602
349 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 1603 \@paths
350 for grep %$_, $ob, $ob->inv;
351
352 unlink "$path.cfperl";#d##TODO#remove
353};
354
355#############################################################################
356# core extensions - in perl
357
358=item cf::player::exists $login
359
360Returns true when the given account exists.
361
362=cut
363
364sub cf::player::exists($) {
365 cf::player::find $_[0]
366 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
367} 1604}
1605
1606package cf;
1607
1608=back
1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1636
1637=head3 cf::object::player
1638
1639=over 4
1640
1641=item $player_object->reply ($npc, $msg[, $flags])
1642
1643Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1644can be C<undef>. Does the right thing when the player is currently in a
1645dialogue with the given NPC character.
1646
1647=cut
368 1648
369# rough implementation of a future "reply" method that works 1649# rough implementation of a future "reply" method that works
370# with dialog boxes. 1650# with dialog boxes.
1651#TODO: the first argument must go, split into a $npc->reply_to ( method
371sub cf::object::player::reply($$$;$) { 1652sub cf::object::player::reply($$$;$) {
372 my ($self, $npc, $msg, $flags) = @_; 1653 my ($self, $npc, $msg, $flags) = @_;
373 1654
374 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1655 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
375 1656
379 $msg = $npc->name . " says: $msg" if $npc; 1660 $msg = $npc->name . " says: $msg" if $npc;
380 $self->message ($msg, $flags); 1661 $self->message ($msg, $flags);
381 } 1662 }
382} 1663}
383 1664
384############################################################################# 1665=item $player_object->may ("access")
385# map scripting support
386 1666
1667Returns wether the given player is authorized to access resource "access"
1668(e.g. "command_wizcast").
1669
1670=cut
1671
1672sub cf::object::player::may {
1673 my ($self, $access) = @_;
1674
1675 $self->flag (cf::FLAG_WIZ) ||
1676 (ref $cf::CFG{"may_$access"}
1677 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1678 : $cf::CFG{"may_$access"})
1679}
1680
1681=item $player_object->enter_link
1682
1683Freezes the player and moves him/her to a special map (C<{link}>).
1684
1685The player should be reasonably safe there for short amounts of time. You
1686I<MUST> call C<leave_link> as soon as possible, though.
1687
1688Will never block.
1689
1690=item $player_object->leave_link ($map, $x, $y)
1691
1692Moves the player out of the special C<{link}> map onto the specified
1693map. If the map is not valid (or omitted), the player will be moved back
1694to the location he/she was before the call to C<enter_link>, or, if that
1695fails, to the emergency map position.
1696
1697Might block.
1698
1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1710
1711sub cf::object::player::enter_link {
1712 my ($self) = @_;
1713
1714 $self->deactivate_recursive;
1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1719 if $self->map;
1720
1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1722}
1723
1724sub cf::object::player::leave_link {
1725 my ($self, $map, $x, $y) = @_;
1726
1727 my $link_pos = delete $self->{_link_pos};
1728
1729 unless ($map) {
1730 # restore original map position
1731 ($map, $x, $y) = @{ $link_pos || [] };
1732 $map = cf::map::find $map;
1733
1734 unless ($map) {
1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1736 $map = cf::map::find $map
1737 or die "FATAL: cannot load emergency map\n";
1738 }
1739 }
1740
1741 ($x, $y) = (-1, -1)
1742 unless (defined $x) && (defined $y);
1743
1744 # use -1 or undef as default coordinates, not 0, 0
1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1746 if $x <=0 && $y <= 0;
1747
1748 $map->load;
1749 $map->load_diag;
1750
1751 return unless $self->contr->active;
1752 $self->activate_recursive;
1753 $self->enter_map ($map, $x, $y);
1754}
1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1788=item $player_object->goto ($path, $x, $y)
1789
1790=cut
1791
1792sub cf::object::player::goto {
1793 my ($self, $path, $x, $y) = @_;
1794
1795 $self->enter_link;
1796
1797 (async {
1798 my $map = cf::map::find $path;
1799 $map = $map->customise_for ($self) if $map;
1800
1801# warn "entering ", $map->path, " at ($x, $y)\n"
1802# if $map;
1803
1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1805
1806 $self->leave_link ($map, $x, $y);
1807 })->prio (1);
1808}
1809
1810=item $player_object->enter_exit ($exit_object)
1811
1812=cut
1813
1814sub parse_random_map_params {
1815 my ($spec) = @_;
1816
1817 my $rmp = { # defaults
1818 xsize => 10,
1819 ysize => 10,
1820 };
1821
1822 for (split /\n/, $spec) {
1823 my ($k, $v) = split /\s+/, $_, 2;
1824
1825 $rmp->{lc $k} = $v if (length $k) && (length $v);
1826 }
1827
1828 $rmp
1829}
1830
1831sub prepare_random_map {
1832 my ($exit) = @_;
1833
1834 # all this does is basically replace the /! path by
1835 # a new random map path (?random/...) with a seed
1836 # that depends on the exit object
1837
1838 my $rmp = parse_random_map_params $exit->msg;
1839
1840 if ($exit->map) {
1841 $rmp->{region} = $exit->map->region_name;
1842 $rmp->{origin_map} = $exit->map->path;
1843 $rmp->{origin_x} = $exit->x;
1844 $rmp->{origin_y} = $exit->y;
1845 }
1846
1847 $rmp->{random_seed} ||= $exit->random_seed;
1848
1849 my $data = cf::to_json $rmp;
1850 my $md5 = Digest::MD5::md5_hex $data;
1851
1852 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0;
1854
1855 $exit->slaying ("?random/$md5");
1856 $exit->msg (undef);
1857 }
1858}
1859
1860sub cf::object::player::enter_exit {
1861 my ($self, $exit) = @_;
1862
1863 return unless $self->type == cf::PLAYER;
1864
1865 $self->enter_link;
1866
1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1869 unless (eval {
1870 prepare_random_map $exit
1871 if $exit->slaying eq "/!";
1872
1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1875
1876 1;
1877 }) {
1878 $self->message ("Something went wrong deep within the crossfire server. "
1879 . "I'll try to bring you back to the map you were before. "
1880 . "Please report this to the dungeon master!",
1881 cf::NDI_UNIQUE | cf::NDI_RED);
1882
1883 warn "ERROR in enter_exit: $@";
1884 $self->leave_link;
1885 }
1886 })->prio (1);
1887}
1888
1889=head3 cf::client
1890
1891=over 4
1892
1893=item $client->send_drawinfo ($text, $flags)
1894
1895Sends a drawinfo packet to the client. Circumvents output buffering so
1896should not be used under normal circumstances.
1897
1898=cut
1899
1900sub cf::client::send_drawinfo {
1901 my ($self, $text, $flags) = @_;
1902
1903 utf8::encode $text;
1904 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1905}
1906
1907
1908=item $success = $client->query ($flags, "text", \&cb)
1909
1910Queues a query to the client, calling the given callback with
1911the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1912C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1913
1914Queries can fail, so check the return code. Or don't, as queries will become
1915reliable at some point in the future.
1916
1917=cut
1918
1919sub cf::client::query {
1920 my ($self, $flags, $text, $cb) = @_;
1921
1922 return unless $self->state == ST_PLAYING
1923 || $self->state == ST_SETUP
1924 || $self->state == ST_CUSTOM;
1925
1926 $self->state (ST_CUSTOM);
1927
1928 utf8::encode $text;
1929 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1930
1931 $self->send_packet ($self->{query_queue}[0][0])
1932 if @{ $self->{query_queue} } == 1;
1933}
1934
1935cf::client->attach (
1936 on_reply => sub {
1937 my ($ns, $msg) = @_;
1938
1939 # this weird shuffling is so that direct followup queries
1940 # get handled first
1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1943
1944 (shift @$queue)->[1]->($msg);
1945
1946 push @{ $ns->{query_queue} }, @$queue;
1947
1948 if (@{ $ns->{query_queue} } == @$queue) {
1949 if (@$queue) {
1950 $ns->send_packet ($ns->{query_queue}[0][0]);
1951 } else {
1952 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1953 }
1954 }
1955 },
1956);
1957
1958=item $client->async (\&cb)
1959
1960Create a new coroutine, running the specified callback. The coroutine will
1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1962or loss of connection).
1963
1964=cut
1965
1966sub cf::client::async {
1967 my ($self, $cb) = @_;
1968
1969 my $coro = &Coro::async ($cb);
1970
1971 $coro->on_destroy (sub {
1972 delete $self->{_coro}{$coro+0};
1973 });
1974
1975 $self->{_coro}{$coro+0} = $coro;
1976
1977 $coro
1978}
1979
1980cf::client->attach (
1981 on_destroy => sub {
1982 my ($ns) = @_;
1983
1984 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1985 },
1986);
1987
1988=back
1989
1990
1991=head2 SAFE SCRIPTING
1992
1993Functions that provide a safe environment to compile and execute
1994snippets of perl code without them endangering the safety of the server
1995itself. Looping constructs, I/O operators and other built-in functionality
1996is not available in the safe scripting environment, and the number of
1997functions and methods that can be called is greatly reduced.
1998
1999=cut
2000
387our $safe = new Safe "ext"; 2001our $safe = new Safe "safe";
388our $safe_hole = new Safe::Hole; 2002our $safe_hole = new Safe::Hole;
389 2003
390$SIG{FPE} = 'IGNORE'; 2004$SIG{FPE} = 'IGNORE';
391 2005
392$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2006$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
393 2007
394# here we would export the classes and methods available to script code 2008# here we export the classes and methods available to script code
395#@ext::cf::object::player::ISA = @cf::object::player::ISA; 2009
396#@ext::cf::object::map::ISA = @cf::object::map::ISA; 2010=pod
2011
2012The following fucntions and emthods are available within a safe environment:
2013
2014 cf::object contr pay_amount pay_player map
2015 cf::object::player player
2016 cf::player peaceful
2017 cf::map trigger
2018
2019=cut
2020
2021for (
2022 ["cf::object" => qw(contr pay_amount pay_player map)],
2023 ["cf::object::player" => qw(player)],
2024 ["cf::player" => qw(peaceful)],
2025 ["cf::map" => qw(trigger)],
2026) {
2027 no strict 'refs';
2028 my ($pkg, @funs) = @$_;
2029 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2030 for @funs;
2031}
2032
2033=over 4
2034
2035=item @retval = safe_eval $code, [var => value, ...]
2036
2037Compiled and executes the given perl code snippet. additional var/value
2038pairs result in temporary local (my) scalar variables of the given name
2039that are available in the code snippet. Example:
2040
2041 my $five = safe_eval '$first + $second', first => 1, second => 4;
2042
2043=cut
397 2044
398sub safe_eval($;@) { 2045sub safe_eval($;@) {
399 my ($code, %vars) = @_; 2046 my ($code, %vars) = @_;
400 2047
401 my $qcode = $code; 2048 my $qcode = $code;
402 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2049 $qcode =~ s/"/‟/g; # not allowed in #line filenames
403 $qcode =~ s/\n/\\n/g; 2050 $qcode =~ s/\n/\\n/g;
404 2051
405 local $_; 2052 local $_;
406 local @ext::cf::_safe_eval_args = values %vars; 2053 local @safe::cf::_safe_eval_args = values %vars;
407 2054
408 $safe->reval ( 2055 my $eval =
409 "do {\n" 2056 "do {\n"
410 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2057 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
411 . "#line 0 \"{$qcode}\"\n" 2058 . "#line 0 \"{$qcode}\"\n"
412 . $code 2059 . $code
413 . "\n}" 2060 . "\n}"
414 ) 2061 ;
2062
2063 sub_generation_inc;
2064 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2065 sub_generation_inc;
2066
2067 if ($@) {
2068 warn "$@";
2069 warn "while executing safe code '$code'\n";
2070 warn "with arguments " . (join " ", %vars) . "\n";
2071 }
2072
2073 wantarray ? @res : $res[0]
415} 2074}
2075
2076=item cf::register_script_function $function => $cb
2077
2078Register a function that can be called from within map/npc scripts. The
2079function should be reasonably secure and should be put into a package name
2080like the extension.
2081
2082Example: register a function that gets called whenever a map script calls
2083C<rent::overview>, as used by the C<rent> extension.
2084
2085 cf::register_script_function "rent::overview" => sub {
2086 ...
2087 };
2088
2089=cut
416 2090
417sub register_script_function { 2091sub register_script_function {
418 my ($fun, $cb) = @_; 2092 my ($fun, $cb) = @_;
419 2093
420 no strict 'refs'; 2094 no strict 'refs';
421 *{"ext::$fun"} = $safe_hole->wrap ($cb); 2095 *{"safe::$fun"} = $safe_hole->wrap ($cb);
422} 2096}
2097
2098=back
2099
2100=cut
423 2101
424############################################################################# 2102#############################################################################
425# initialisation
426 2103
427register "<global>", __PACKAGE__; 2104=head2 EXTENSION DATABASE SUPPORT
428 2105
429unshift @INC, maps_directory "perl"; 2106Crossfire maintains a very simple database for extension use. It can
2107currently store anything that can be serialised using Storable, which
2108excludes objects.
430 2109
2110The parameter C<$family> should best start with the name of the extension
2111using it, it should be unique.
2112
2113=over 4
2114
2115=item $hashref = cf::db_get $family
2116
2117Return a hashref for use by the extension C<$family>, which can be
2118modified. After modifications, you have to call C<cf::db_dirty> or
2119C<cf::db_sync>.
2120
2121=item $value = cf::db_get $family => $key
2122
2123Returns a single value from the database
2124
2125=item cf::db_put $family => $hashref
2126
2127Stores the given family hashref into the database. Updates are delayed, if
2128you want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_put $family => $key => $value
2131
2132Stores the given C<$value> in the family hash. Updates are delayed, if you
2133want the data to be synced to disk immediately, use C<cf::db_sync>.
2134
2135=item cf::db_dirty
2136
2137Marks the database as dirty, to be updated at a later time.
2138
2139=item cf::db_sync
2140
2141Immediately write the database to disk I<if it is dirty>.
2142
2143=cut
2144
2145our $DB;
2146
2147{
2148 my $path = cf::localdir . "/database.pst";
2149
2150 sub db_load() {
2151 $DB = stat $path ? Storable::retrieve $path : { };
2152 }
2153
2154 my $pid;
2155
2156 sub db_save() {
2157 waitpid $pid, 0 if $pid;
2158 if (0 == ($pid = fork)) {
2159 $DB->{_meta}{version} = 1;
2160 Storable::nstore $DB, "$path~";
2161 rename "$path~", $path;
2162 cf::_exit 0 if defined $pid;
2163 }
2164 }
2165
2166 my $dirty;
2167
2168 sub db_sync() {
2169 db_save if $dirty;
2170 undef $dirty;
2171 }
2172
2173 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2174 db_sync;
2175 });
2176
2177 sub db_dirty() {
2178 $dirty = 1;
2179 $idle->start;
2180 }
2181
2182 sub db_get($;$) {
2183 @_ >= 2
2184 ? $DB->{$_[0]}{$_[1]}
2185 : ($DB->{$_[0]} ||= { })
2186 }
2187
2188 sub db_put($$;$) {
2189 if (@_ >= 3) {
2190 $DB->{$_[0]}{$_[1]} = $_[2];
2191 } else {
2192 $DB->{$_[0]} = $_[1];
2193 }
2194 db_dirty;
2195 }
2196
2197 cf::global->attach (
2198 prio => 10000,
2199 on_cleanup => sub {
2200 db_sync;
2201 },
2202 );
2203}
2204
2205#############################################################################
2206# the server's main()
2207
2208sub cfg_load {
2209 open my $fh, "<:utf8", cf::confdir . "/config"
2210 or return;
2211
2212 local $/;
2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
2227}
2228
2229sub main {
2230 # we must not ever block the main coroutine
2231 local $Coro::idle = sub {
2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2233 async { Event::one_event };
2234 };
2235
2236 cfg_load;
2237 db_load;
431load_extensions; 2238 load_extensions;
2239 Event::loop;
2240}
2241
2242#############################################################################
2243# initialisation and cleanup
2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
2286
2287sub reload() {
2288 # can/must only be called in main
2289 if ($Coro::current != $Coro::main) {
2290 warn "can only reload from main coroutine\n";
2291 return;
2292 }
2293
2294 warn "reloading...";
2295
2296 warn "freezing server";
2297 my $guard = freeze_mainloop;
2298 cf::emergency_save;
2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
2303
2304 eval {
2305 # if anything goes wrong in here, we should simply crash as we already saved
2306
2307 warn "cancel all watchers";
2308 for (Event::all_watchers) {
2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2310 }
2311
2312 warn "cancel all extension coros";
2313 $_->cancel for values %EXT_CORO;
2314 %EXT_CORO = ();
2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2322 warn "unload/nuke all extensions";
2323 for my $pkg (@EXTS) {
2324 warn "... unloading $pkg";
2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2331 }
2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
2337 warn "unload all perl modules loaded from $LIBDIR";
2338 while (my ($k, $v) = each %INC) {
2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2340
2341 warn "removing <$k>";
2342 delete $INC{$k};
2343
2344 $k =~ s/\.pm$//;
2345 $k =~ s/\//::/g;
2346
2347 if (my $cb = $k->can ("unload_module")) {
2348 $cb->();
2349 }
2350
2351 Symbol::delete_package $k;
2352 }
2353
2354 warn "get rid of safe::, as good as possible";
2355 Symbol::delete_package "safe::$_"
2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2357
2358 warn "unload cf.pm \"a bit\"";
2359 delete $INC{"cf.pm"};
2360
2361 # don't, removes xs symbols, too,
2362 # and global variables created in xs
2363 #Symbol::delete_package __PACKAGE__;
2364
2365 warn "reloading cf.pm";
2366 require cf;
2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2368
2369 warn "load config and database again";
2370 cf::cfg_load;
2371 cf::db_load;
2372
2373 warn "load extensions";
2374 cf::load_extensions;
2375
2376 warn "reattach attachments to objects/players";
2377 _global_reattach;
2378 warn "reattach attachments to maps";
2379 reattach $_ for values %MAP;
2380 };
2381
2382 if ($@) {
2383 warn $@;
2384 warn "error while reloading, exiting.";
2385 exit 1;
2386 }
2387
2388 warn "reloaded";
2389};
2390
2391register_command "reload" => sub {
2392 my ($who, $arg) = @_;
2393
2394 if ($who->flag (FLAG_WIZ)) {
2395 $who->message ("start of reload.");
2396 reload;
2397 $who->message ("end of reload.");
2398 }
2399};
2400
2401unshift @INC, $LIBDIR;
2402
2403$TICK_WATCHER = Event->timer (
2404 reentrant => 0,
2405 prio => 0,
2406 at => $NEXT_TICK || $TICK,
2407 data => WF_AUTOCANCEL,
2408 cb => sub {
2409 $NOW = Event::time;
2410
2411 cf::server_tick; # one server iteration
2412 $RUNTIME += $TICK;
2413 $NEXT_TICK += $TICK;
2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2417
2418 # if we are delayed by four ticks or more, skip them all
2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2420
2421 $TICK_WATCHER->at ($NEXT_TICK);
2422 $TICK_WATCHER->start;
2423 },
2424);
2425
2426IO::AIO::max_poll_time $TICK * 0.2;
2427
2428$AIO_POLL_WATCHER = Event->io (
2429 fd => IO::AIO::poll_fileno,
2430 poll => 'r',
2431 prio => 5,
2432 data => WF_AUTOCANCEL,
2433 cb => \&IO::AIO::poll_cb,
2434);
2435
2436$WRITE_RUNTIME_WATCHER = Event->timer (
2437 data => WF_AUTOCANCEL,
2438 after => 0,
2439 interval => 10,
2440 cb => sub {
2441 (Coro::unblock_sub {
2442 write_runtime
2443 or warn "ERROR: unable to write runtime file: $!";
2444 })->();
2445 },
2446);
2447
2448END { cf::emergency_save }
432 2449
4331 24501
434 2451

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