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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.170 by root, Sun Jan 14 02:00:37 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
43 82
83our $RELOAD; # number of reloads so far
44our @EVENT; 84our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 85
47our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
48our $TICK_WATCHER; 87our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 88our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 104our $NEXT_TICK;
52our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
53 111
54our %CFG; 112our %CFG;
55 113
56our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 115our $RUNTIME;
116our $NOW;
58 117
59our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 120our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 121
67# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
129
70binmode STDOUT; 130binmode STDOUT;
71binmode STDERR; 131binmode STDERR;
72 132
73# read virtual server time, if available 133# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
78} 138}
79 139
80mkdir cf::localdir; 140mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 142
86our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
87 146
88############################################################################# 147#############################################################################
89 148
90=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
91 150
98=item $cf::RUNTIME 157=item $cf::RUNTIME
99 158
100The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 160every server tick.
102 161
103=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 165
105The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
107 170
108=item $cf::NOW 171=item $cf::NOW
109 172
110The time of the last (current) server tick. 173The time of the last (current) server tick.
111 174
112=item $cf::TICK 175=item $cf::TICK
113 176
114The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
115 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
116=item %cf::CFG 189=item %cf::CFG
117 190
118Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 192from wherever your confdir points to.
120 193
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 194=item cf::wait_for_tick, cf::wait_for_tick_begin
122 195
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 197returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
127 205
128=back 206=back
129 207
130=cut 208=cut
131 209
132BEGIN { 210BEGIN {
133 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 212 my $msg = join "", @_;
135 utf8::encode $msg;
136 213
137 $msg .= "\n" 214 $msg .= "\n"
138 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
139 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
140 LOG llevError, $msg; 219 LOG llevError, $msg;
141 }; 220 };
142} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
143 237
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 245
151# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 247# within the Safe compartment.
153for my $pkg (qw( 248for my $pkg (qw(
154 cf::global cf::attachable 249 cf::global cf::attachable
155 cf::object cf::object::player 250 cf::object cf::object::player
156 cf::client cf::player 251 cf::client cf::player
157 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
158 cf::map cf::party cf::region 254 cf::party cf::region
159)) { 255)) {
160 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 257}
163 258
164$Event::DIED = sub { 259$EV::DIED = sub {
165 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
166}; 261};
262
263#############################################################################
167 264
168=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
169 266
170=over 4 267=over 4
171 268
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 288 $d
192 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
193} 290}
194 291
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
198 293
199Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
200 295
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
209 297
210Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
211 299
212=cut 300=cut
213 301
214sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
216 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
217} 305sub decode_json($) { $json_coder->decode ($_[0]) }
218 306
219=item cf::lock_wait $string 307=item cf::lock_wait $string
220 308
221Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
222 310
225Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
228returned. 316returned.
229 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
230Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
232 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
233=cut 328=cut
234 329
235our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
236 332
237sub lock_wait($) { 333sub lock_wait($) {
238 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
239 340
240 # wait for lock, if any 341 # wait for lock, if any
241 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule; 344 Coro::schedule;
249 350
250 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
251 lock_wait $key; 352 lock_wait $key;
252 353
253 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
254 356
255 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
256 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
258 } 361 }
259} 362}
260 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
261sub freeze_mainloop { 370sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
263 372
264 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
265 $TICK_WATCHER->start; 374}
266 $WRITE_RUNTIME_WATCHER->start; 375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
267 }; 434 }
268 $WRITE_RUNTIME_WATCHER->stop; 435};
269 $TICK_WATCHER->stop; 436
270 $guard 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
271} 449}
272 450
273=item cf::async { BLOCK } 451=item cf::async { BLOCK }
274 452
275Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
280 458
281BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
282 460
283=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
284 462
285The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
288 467
289If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
292fast or be very important. 471fast or be very important.
295 474
296sub sync_job(&) { 475sub sync_job(&) {
297 my ($job) = @_; 476 my ($job) = @_;
298 477
299 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
300 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
302 483
303 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 485
305 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
306 487
307 my $busy = 1; 488 my $busy = 1;
308 my @res; 489 my @res;
309 490
310 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 493 @res = eval { $job->() };
312 warn $@ if $@; 494 warn $@ if $@;
313 undef $busy; 495 undef $busy;
314 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
315 497
316 while ($busy) { 498 while ($busy) {
317 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
318 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
319 509
320 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
321 } else { 511 } else {
322 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
323 513
343 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
344 534
345 $coro 535 $coro
346} 536}
347 537
348sub write_runtime { 538=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 539
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
352 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
353 544
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357 546
358 aio_fsync $fh 547sub fork_call(&@) {
359 and return; 548 my ($cb, @args) = @_;
360 549
361 close $fh 550 # we seemingly have to make a local copy of the whole thing,
362 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
363 553
364 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
365 and return; 555 reset_signals;
556 &$cb
557 }, @args;
366 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
367 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
368} 725}
369 726
370=back 727=back
371 728
372=cut 729=cut
373 730
374############################################################################# 731#############################################################################
375 732
376=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
377 734
378Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
381 738
382In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+). 741Deliantra).
385 742
386=over 4 743=over 4
387 744
388=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
389 746
433=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
434 791
435Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
437 794
438Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
440 797
441These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
442 799
443=over 4 800=over 4
552 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
553 910
554 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
558 915
559 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
560 my $pkg = shift @arg; 917 my $pkg = shift @arg;
561 918
562 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
591 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
592 } 949 }
593 950
594 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
595 } else { 952 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
597 } 954 }
598 955
599 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
600} 957}
601 958
603 if (ref $_[0]) { 960 if (ref $_[0]) {
604 _object_attach @_; 961 _object_attach @_;
605 } else { 962 } else {
606 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
607 } 964 }
965 _recalc_want;
608}; 966};
609 967
610# all those should be optimised 968# all those should be optimised
611sub cf::attachable::detach { 969sub cf::attachable::detach {
612 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
615 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
616 reattach ($obj); 974 reattach ($obj);
617 } else { 975 } else {
618 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
619 } 977 }
978 _recalc_want;
620}; 979};
621 980
622sub cf::attachable::attached { 981sub cf::attachable::attached {
623 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
624 983
639 "; 998 ";
640 die if $@; 999 die if $@;
641} 1000}
642 1001
643our $override; 1002our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645 1004
646sub override { 1005sub override {
647 $override = 1; 1006 $override = 1;
648 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
649} 1008}
650 1009
651sub do_invoke { 1010sub do_invoke {
652 my $event = shift; 1011 my $event = shift;
653 my $callbacks = shift; 1012 my $callbacks = shift;
654 1013
655 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
656 1015
657 local $override; 1016 local $override;
658 1017
659 for (@$callbacks) { 1018 for (@$callbacks) {
660 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
669 } 1028 }
670 1029
671 0 1030 0
672} 1031}
673 1032
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
675 1034
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677 1036
678Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
679 1038
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
683 1042
684=back 1043=back
685 1044
686=cut 1045=cut
687 1046
688############################################################################# 1047#############################################################################
689# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
690 1091
691sub reattach { 1092sub reattach {
692 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
693 my ($obj) = @_; 1094 my ($obj) = @_;
694 1095
1096 # no longer needed after getting rid of delete_package?
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696 1098
697 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
698 1100
699 @$registry = (); 1101 @$registry = ();
700 1102
715cf::attachable->attach ( 1117cf::attachable->attach (
716 prio => -1000000, 1118 prio => -1000000,
717 on_instantiate => sub { 1119 on_instantiate => sub {
718 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
719 1121
720 $data = from_json $data; 1122 $data = decode_json $data;
721 1123
722 for (@$data) { 1124 for (@$data) {
723 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
724 1126
725 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
741sub object_freezer_save { 1143sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
743 1145
744 sync_job { 1146 sync_job {
745 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
746 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
748 1151
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
753 close $fh; 1156 aio_close $fh;
754 1157
755 if (@$objs) { 1158 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
758 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh; 1164 aio_close $fh;
762 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
763 } 1166 }
764 } else { 1167 } else {
765 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
766 } 1169 }
771 } 1174 }
772 } else { 1175 } else {
773 aio_unlink $filename; 1176 aio_unlink $filename;
774 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
775 } 1178 }
776 } 1179 };
777} 1180}
778 1181
779sub object_freezer_as_string { 1182sub object_freezer_as_string {
780 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
781 1184
793 or return; 1196 or return;
794 1197
795 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
797 or return; 1200 or return;
1201
798 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
799 } 1204 }
800 1205
1206 utf8::decode (my $decname = $filename);
801 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
802 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
803 return ($data, $av); 1210 ($data, $av)
804} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
805 1218
806############################################################################# 1219#############################################################################
807# command handling &c 1220# command handling &c
808 1221
809=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
822 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
823} 1236}
824 1237
825=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
826 1239
827Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
828 1245
829If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
830called. 1247called.
831 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
832=cut 1260=cut
833 1261
834sub register_extcmd { 1262sub register_extcmd {
835 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
836 1264
837 $EXTCMD{$name} = $cb; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
838} 1272}
839 1273
840cf::player->attach ( 1274cf::player->attach (
841 on_command => sub { 1275 on_command => sub {
842 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
851 cf::override; 1285 cf::override;
852 }, 1286 },
853 on_extcmd => sub { 1287 on_extcmd => sub {
854 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
855 1289
856 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
857 1291
858 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
860 if (my %reply = $cb->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
864 } else { 1307 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 } 1309 }
867 1310
868 cf::override; 1311 cf::override;
869 }, 1312 },
870); 1313);
871 1314
872sub load_extension {
873 my ($path) = @_;
874
875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
876 my $base = $1;
877 my $pkg = $1;
878 $pkg =~ s/[^[:word:]]/_/g;
879 $pkg = "ext::$pkg";
880
881 warn "... loading '$path' into '$pkg'\n";
882
883 open my $fh, "<:utf8", $path
884 or die "$path: $!";
885
886 my $source =
887 "package $pkg; use strict; use utf8;\n"
888 . "#line 1 \"$path\"\n{\n"
889 . (do { local $/; <$fh> })
890 . "\n};\n1";
891
892 unless (eval $source) {
893 my $msg = $@ ? "$path: $@\n"
894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
902
903 push @EXTS, $pkg;
904}
905
906sub load_extensions { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
907 for my $ext (<$LIBDIR/*.ext>) { 1319 for my $path (<$LIBDIR/*.ext>) {
908 next unless -r $ext; 1320 next unless -r $path;
909 eval { 1321
910 load_extension $ext; 1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
911 1 1378 }
912 } or warn "$ext not loaded: $@"; 1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
913 } 1384 };
914} 1385}
915 1386
916############################################################################# 1387#############################################################################
917 1388
1389=back
1390
918=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
919 1392
920Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core deliantra objects.
921 1394
922=cut 1395=cut
923 1396
924package cf::player; 1397package cf::player;
925 1398
927 1400
928=head3 cf::player 1401=head3 cf::player
929 1402
930=over 4 1403=over 4
931 1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
932=item cf::player::find $login 1419=item cf::player::find $login
933 1420
934Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
935 1422
936=cut 1423=cut
937 1424
938sub playerdir($) { 1425sub playerdir($) {
939 cf::localdir 1426 "$PLAYERDIR/"
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944} 1428}
945 1429
946sub path($) { 1430sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948 1432
949 (playerdir $login) . "/$login.pl" 1433 (playerdir $login) . "/playerdata"
950} 1434}
951 1435
952sub find_active($) { 1436sub find_active($) {
953 $cf::PLAYER{$_[0]} 1437 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active 1438 and $cf::PLAYER{$_[0]}->active
957 1441
958sub exists($) { 1442sub exists($) {
959 my ($login) = @_; 1443 my ($login) = @_;
960 1444
961 $cf::PLAYER{$login} 1445 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login } 1446 or cf::sync_job { !aio_stat path $login }
963} 1447}
964 1448
965sub find($) { 1449sub find($) {
966 return $cf::PLAYER{$_[0]} || do { 1450 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0]; 1451 my $login = $_[0];
968 1452
969 my $guard = cf::lock_acquire "user_find:$login"; 1453 my $guard = cf::lock_acquire "user_find:$login";
970 1454
971 $cf::PLAYER{$_[0]} || do { 1455 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login 1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
973 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
974 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
975 } 1472 }
976 } 1473 }
977} 1474}
978 1475
987 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
988 1485
989 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
991 1488
1489 cf::get_slot 0.01;
1490
992 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
993 Coro::cede; 1492 cf::cede_to_tick;
994} 1493}
995 1494
996sub new($) { 1495sub new($) {
997 my ($login) = @_; 1496 my ($login) = @_;
998 1497
1004 $cf::PLAYER{$login} = $self; 1503 $cf::PLAYER{$login} = $self;
1005 1504
1006 $self 1505 $self
1007} 1506}
1008 1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1009=item $pl->quit_character 1518=item $pl->quit_character
1010 1519
1011Nukes the player without looking back. If logged in, the connection will 1520Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time. 1521be destroyed. May block for a long time.
1013 1522
1014=cut 1523=cut
1015 1524
1016sub quit_character { 1525sub quit_character {
1017 my ($pl) = @_; 1526 my ($pl) = @_;
1018 1527
1528 my $name = $pl->ob->name;
1529
1019 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1021 1532
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1026 1539
1027 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp; 1542 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name}; 1543 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy; 1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1032 IO::AIO::aio_rmtree $temp; 1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1033} 1566}
1034 1567
1035=item cf::player::list_logins 1568=item cf::player::list_logins
1036 1569
1037Returns am arrayref of all valid playernames in the system, can take a 1570Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever. 1571while and may block, so not sync_job-capable, ever.
1039 1572
1040=cut 1573=cut
1041 1574
1042sub list_logins { 1575sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1576 my $dirs = aio_readdir $PLAYERDIR
1044 or return []; 1577 or return [];
1045 1578
1046 my @logins; 1579 my @logins;
1047 1580
1048 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1052 1591
1053 utf8::decode $login; 1592 utf8::decode $login;
1054 push @logins, $login; 1593 push @logins, $login;
1055 } 1594 }
1056 1595
1064 1603
1065=cut 1604=cut
1066 1605
1067sub maps($) { 1606sub maps($) {
1068 my ($pl) = @_; 1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1069 1610
1070 my $files = aio_readdir playerdir $pl 1611 my $files = aio_readdir playerdir $pl
1071 or return; 1612 or return;
1072 1613
1073 my @paths; 1614 my @paths;
1075 for (@$files) { 1616 for (@$files) {
1076 utf8::decode $_; 1617 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/; 1618 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o; 1619 next unless /^$PATH_SEP/o;
1079 1620
1080 s/\.map$//; 1621 push @paths, cf::map::normalise "~$pl/$_";
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 } 1622 }
1083 1623
1084 \@paths 1624 \@paths
1085} 1625}
1086 1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1087=item $player->ext_reply ($msgid, $msgtype, %msg) 1631=item $player->ext_reply ($msgid, @msg)
1088 1632
1089Sends an ext reply to the player. 1633Sends an ext reply to the player.
1090 1634
1091=cut 1635=cut
1092 1636
1093sub ext_reply($$$%) { 1637sub ext_reply($$@) {
1094 my ($self, $id, %msg) = @_; 1638 my ($self, $id, @msg) = @_;
1095 1639
1096 $msg{msgid} = $id; 1640 $self->ns->ext_reply ($id, @msg)
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099} 1641}
1100 1642
1101package cf; 1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1102 1683
1103=back 1684=back
1104
1105 1685
1106=head3 cf::map 1686=head3 cf::map
1107 1687
1108=over 4 1688=over 4
1109 1689
1113 1693
1114use Fcntl; 1694use Fcntl;
1115use Coro::AIO; 1695use Coro::AIO;
1116 1696
1117use overload 1697use overload
1118 '""' => \&as_string; 1698 '""' => \&as_string,
1699 fallback => 1;
1119 1700
1120our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1122 1703
1123sub generate_random_map { 1704sub generate_random_map {
1124 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1125 1708
1126 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map ( 1710 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom} 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 ) 1722 )
1140} 1723}
1141 1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1142sub register { 1733sub register {
1143 my (undef, $regex) = @_; 1734 my (undef, $regex, $prio) = @_;
1144 my $pkg = caller; 1735 my $pkg = caller;
1145 1736
1146 no strict; 1737 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__; 1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1148 1739
1149 $EXT_MAP{$pkg} = qr<$regex>; 1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1150} 1741}
1151 1742
1152# also paths starting with '/' 1743# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)}; 1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1154 1745
1155sub thawer_merge { 1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1156 # we have to keep some variables in memory intact 1749 # we have to keep some variables in memory intact
1157 local $_[0]{path}; 1750 local $self->{path};
1158 local $_[0]{deny_save}; 1751 local $self->{load_path};
1159 local $_[0]{deny_reset};
1160 1752
1161 $_[0]->SUPER::thawer_merge ($_[1]); 1753 $self->SUPER::thawer_merge ($merge);
1162} 1754}
1163 1755
1164sub normalise { 1756sub normalise {
1165 my ($path, $base) = @_; 1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1166 1762
1167 # map plan: 1763 # map plan:
1168 # 1764 #
1169 # /! non-realised random map exit (special hack!) 1765 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched 1766 # {... are special paths that are not being touched
1198 1794
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object 1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200 1796
1201 $path = normalise $path, $base; 1797 $path = normalise $path, $base;
1202 1798
1203 for my $pkg (keys %EXT_MAP) { 1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) { 1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1205 my $self = bless cf::map::new, $pkg; 1801 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path); 1802 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc. 1803 $self->init; # pass $1 etc.
1208 return $self; 1804 return $self;
1209 } 1805 }
1210 } 1806 }
1211 1807
1212 Carp::carp "unable to resolve path '$path'."; 1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1213 () 1809 ()
1214} 1810}
1215 1811
1216sub init { 1812sub init {
1217 my ($self) = @_; 1813 my ($self) = @_;
1232 1828
1233# the original (read-only) location 1829# the original (read-only) location
1234sub load_path { 1830sub load_path {
1235 my ($self) = @_; 1831 my ($self) = @_;
1236 1832
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1833 "$MAPDIR/$self->{path}.map"
1238} 1834}
1239 1835
1240# the temporary/swap location 1836# the temporary/swap location
1241sub save_path { 1837sub save_path {
1242 my ($self) = @_; 1838 my ($self) = @_;
1243 1839
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1841 "$TMPDIR/$path.map"
1246} 1842}
1247 1843
1248# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1249sub uniq_path { 1845sub uniq_path {
1250 my ($self) = @_; 1846 my ($self) = @_;
1251 1847
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1849 "$UNIQUEDIR/$path"
1254} 1850}
1255 1851
1256# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1257# all maps in C++... 1853# all maps in C++...
1258sub change_all_map_light { 1854sub change_all_map_light {
1260 1856
1261 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1263} 1859}
1264 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1265sub unlink_save { 1869sub unlink_save {
1266 my ($self) = @_; 1870 my ($self) = @_;
1267 1871
1268 utf8::encode (my $save = $self->save_path); 1872 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1272 1876
1273sub load_header_from($) { 1877sub load_header_from($) {
1274 my ($self, $path) = @_; 1878 my ($self, $path) = @_;
1275 1879
1276 utf8::encode $path; 1880 utf8::encode $path;
1277 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1278 or return; 1882 or return;
1279 1883
1280 $self->_load_header ($path) 1884 $self->_load_header ($f)
1281 or return; 1885 or return;
1282 1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1283 $self->{load_path} = $path; 1890 $self->{load_path} = $path;
1284 1891
1285 1 1892 1
1286} 1893}
1287 1894
1288sub load_orig { 1895sub load_header_orig {
1289 my ($self) = @_; 1896 my ($self) = @_;
1290 1897
1291 $self->load_header_from ($self->load_path) 1898 $self->load_header_from ($self->load_path)
1292} 1899}
1293 1900
1294sub load_temp { 1901sub load_header_temp {
1295 my ($self) = @_; 1902 my ($self) = @_;
1296 1903
1297 $self->load_header_from ($self->save_path) 1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1298} 1924}
1299 1925
1300sub load_header { 1926sub load_header {
1301 my ($self) = @_; 1927 my ($self) = @_;
1302 1928
1303 if ($self->load_temp) { 1929 if ($self->load_header_temp) {
1304 $self->last_access ((delete $self->{last_access}) 1930 $self->prepare_temp;
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else { 1931 } else {
1310 $self->load_orig 1932 $self->load_header_orig
1311 or return; 1933 or return;
1312 1934 $self->prepare_orig;
1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 } 1935 }
1936
1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1939
1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1318 1942
1319 1 1943 1
1320} 1944}
1321 1945
1322sub find; 1946sub find;
1323sub find { 1947sub find {
1324 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1325 1949
1326 $path = normalise $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1327 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1328 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1329 1954
1330 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1331 my $guard = cf::lock_acquire "map_find:$path"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1332 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1333 or return; 1960 or return;
1334 1961
1335 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1336 1963
1337 $map->load_header 1964 $map->load_header
1338 or return; 1965 or return;
1339 1966
1340 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1341 $map->reset; 1972 $map->reset;
1342 undef $guard;
1343 $map = find $path 1973 return find $path;
1344 or return;
1345 } 1974 }
1346 1975
1347 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
1348 } 1977 }
1349} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1350 1982
1351sub load { 1983sub load {
1352 my ($self) = @_; 1984 my ($self) = @_;
1353 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1354 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1355 my $guard = cf::lock_acquire "map_load:$path"; 1991 my $guard = cf::lock_acquire "map_data:$path";
1356 1992
1993 return unless $self->valid;
1357 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1358 1995
1359 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1360 1997
1361 $self->alloc; 1998 $self->alloc;
1362 $self->_load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1363 or return; 2006 or return;
1364 2007
1365 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1366 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1367 2010
1368 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1369 utf8::encode $uniq; 2012 utf8::encode $uniq;
1370 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1371 $self->clear_unique_items; 2015 $self->clear_unique_items;
1372 $self->_load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1373 } 2019 }
1374 } 2020 }
1375 2021
1376 Coro::cede; 2022 $f->resolve_delayed_derefs;
1377 2023
2024 cf::cede_to_tick;
1378 # now do the right thing for maps 2025 # now do the right thing for maps
1379 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1380
1381 unless ($self->{deny_activate}) {
1382 $self->decay_objects;
1383 $self->fix_auto_apply;
1384 $self->update_buttons;
1385 Coro::cede;
1386 $self->set_darkness_map;
1387 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1388 unless $self->difficulty; 2028 unless $self->difficulty;
1389 Coro::cede; 2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1390 $self->activate; 2038 $self->activate;
1391 } 2039 }
1392 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1393 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
1394} 2048}
1395 2049
1396sub customise_for { 2050sub customise_for {
1397 my ($self, $ob) = @_; 2051 my ($self, $ob) = @_;
1398 2052
1399 return find "~" . $ob->name . "/" . $self->{path} 2053 return find "~" . $ob->name . "/" . $self->{path}
1400 if $self->per_player; 2054 if $self->per_player;
1401 2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
1402 $self 2059 $self
1403} 2060}
1404 2061
1405# find and load all maps in the 3x3 area around a map 2062# find and load all maps in the 3x3 area around a map
1406sub load_diag { 2063sub load_neighbours {
1407 my ($map) = @_; 2064 my ($map) = @_;
1408 2065
1409 my @diag; # diagonal neighbours 2066 my @neigh; # diagonal neighbours
1410 2067
1411 for (0 .. 3) { 2068 for (0 .. 3) {
1412 my $neigh = $map->tile_path ($_) 2069 my $neigh = $map->tile_path ($_)
1413 or next; 2070 or next;
1414 $neigh = find $neigh, $map 2071 $neigh = find $neigh, $map
1415 or next; 2072 or next;
1416 $neigh->load; 2073 $neigh->load;
1417 2074
2075 push @neigh,
1418 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1419 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1420 } 2078 }
1421 2079
1422 for (@diag) { 2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
1423 my $neigh = find @$_ 2082 my $neigh = find $path, $origin
1424 or next; 2083 or next;
1425 $neigh->load; 2084 $neigh->load;
1426 } 2085 }
1427} 2086}
1428 2087
1433} 2092}
1434 2093
1435sub do_load_sync { 2094sub do_load_sync {
1436 my ($map) = @_; 2095 my ($map) = @_;
1437 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1438 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
1439} 2101}
1440 2102
1441our %MAP_PREFETCH; 2103our %MAP_PREFETCH;
1442our $MAP_PREFETCHER = Coro::async { 2104our $MAP_PREFETCHER = undef;
1443 while () {
1444 for my $path (keys %MAP_PREFETCH) {
1445 my $map = find $path
1446 or next;
1447 $map->load;
1448
1449 delete $MAP_PREFETCH{$path};
1450 }
1451 Coro::schedule;
1452 }
1453};
1454 2105
1455sub find_async { 2106sub find_async {
1456 my ($path, $origin) = @_; 2107 my ($path, $origin, $load) = @_;
1457 2108
1458 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
1459 2110
1460 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
1461 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
1462 } 2130 };
1463
1464 $MAP_PREFETCH{$path} = 0;
1465 $MAP_PREFETCHER->ready; 2131 $MAP_PREFETCHER->prio (6);
1466 2132
1467 () 2133 ()
1468} 2134}
1469 2135
1470sub save { 2136sub save {
1471 my ($self) = @_; 2137 my ($self) = @_;
1472 2138
1473 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1474 2140
1475 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1476 2142
1477 return unless $self->dirty; 2143 return unless $self->dirty;
1478 2144
1484 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1485 2151
1486 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1487 2153
1488 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
1489 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
1490 }; 2157 };
2158
2159 cf::get_slot 0.02;
1491 2160
1492 if ($uniq) { 2161 if ($uniq) {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1494 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1495 } else { 2164 } else {
1501 my ($self) = @_; 2170 my ($self) = @_;
1502 2171
1503 # save first because save cedes 2172 # save first because save cedes
1504 $self->save; 2173 $self->save;
1505 2174
1506 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1507 2176
1508 return if $self->players; 2177 return if $self->players;
1509 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1510 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1511 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1512 $self->clear; 2185 $self->clear;
1513 $self->in_memory (cf::MAP_SWAPPED);
1514} 2186}
1515 2187
1516sub reset_at { 2188sub reset_at {
1517 my ($self) = @_; 2189 my ($self) = @_;
1518 2190
1519 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1520 return 1e99 if $self->isa ("ext::map_per_player");#d#
1521 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1522 2193
1523 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1524 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1525 2196
1530 my ($self) = @_; 2201 my ($self) = @_;
1531 2202
1532 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1533} 2204}
1534 2205
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 normalise $new_path;
1539
1540 $self->unlink_save;
1541
1542 delete $cf::MAP{$self->path};
1543 $self->{path} = $new_path; $self->path ($self->{path});
1544 $cf::MAP{$self->path} = $self;
1545
1546 $self->save;
1547}
1548
1549sub reset { 2206sub reset {
1550 my ($self) = @_; 2207 my ($self) = @_;
1551 2208
1552 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2210
1554 return if $self->players; 2211 return if $self->players;
1555 return if $self->isa ("ext::map_per_player");#d#
1556 2212
1557 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1558 2224
1559 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1560 2226
1561 $self->in_memory (cf::MAP_SWAPPED); 2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
1562 $self->clear; 2229 $self->clear;
1563
1564 $_->clear_links_to ($self) for values %cf::MAP;
1565 2230
1566 $self->unlink_save; 2231 $self->unlink_save;
1567 $self->destroy; 2232 $self->destroy;
1568} 2233}
1569 2234
1570my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1571 2236
1572sub nuke { 2237sub nuke {
1573 my ($self) = @_; 2238 my ($self) = @_;
1574 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1575 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1576 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1577 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1578 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
2257}
2258
2259=item $maps = cf::map::tmp_maps
2260
2261Returns an arrayref with all map paths of currently instantiated and saved
2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275}
2276
2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
1579} 2293}
1580 2294
1581=item cf::map::unique_maps 2295=item cf::map::unique_maps
1582 2296
1583Returns an arrayref of paths of all shared maps that have 2297Returns an arrayref of paths of all shared maps that have
1584instantiated unique items. May block. 2298instantiated unique items. May block.
1585 2299
1586=cut 2300=cut
1587 2301
1588sub unique_maps() { 2302sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2303 [
1590 or return; 2304 map {
1591
1592 my @paths;
1593
1594 for (@$files) {
1595 utf8::decode $_; 2305 utf8::decode $_;
1596 next if /\.pst$/; 2306 s/\.map$//; # TODO future compatibility hack
1597 next unless /^$PATH_SEP/o; 2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1598 2308 ? ()
1599 s/\.map$//; 2309 : normalise $_
1600 push @paths, $_; 2310 } @{ aio_readdir $UNIQUEDIR or [] }
1601 } 2311 ]
1602
1603 \@paths
1604} 2312}
1605
1606package cf;
1607 2313
1608=back 2314=back
1609 2315
1610=head3 cf::object 2316=head3 cf::object
1611 2317
1615 2321
1616=over 4 2322=over 4
1617 2323
1618=item $ob->inv_recursive 2324=item $ob->inv_recursive
1619 2325
1620Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
1621 2328
1622=cut 2329=cut
1623 2330
1624sub inv_recursive_; 2331sub inv_recursive_;
1625sub inv_recursive_ { 2332sub inv_recursive_ {
1628 2335
1629sub inv_recursive { 2336sub inv_recursive {
1630 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
1631} 2338}
1632 2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
1633package cf; 2368package cf;
1634 2369
1635=back 2370=back
1636 2371
1637=head3 cf::object::player 2372=head3 cf::object::player
1643Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1644can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1645dialogue with the given NPC character. 2380dialogue with the given NPC character.
1646 2381
1647=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1648 2397
1649# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1650# with dialog boxes. 2399# with dialog boxes.
1651#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1652sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1654 2403
1655 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1656 2405
1657 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1658 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1659 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1660 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1661 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1662 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1663} 2431}
1664 2432
1665=item $player_object->may ("access") 2433=item $player_object->may ("access")
1666 2434
1667Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1680 2448
1681=item $player_object->enter_link 2449=item $player_object->enter_link
1682 2450
1683Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1684 2452
1685The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1686I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
1687 2457
1688Will never block. 2458Will never block.
1689 2459
1690=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1691 2461
1699=cut 2469=cut
1700 2470
1701sub link_map { 2471sub link_map {
1702 unless ($LINK_MAP) { 2472 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}" 2473 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1705 $LINK_MAP->load; 2475 $LINK_MAP->load;
1706 } 2476 }
1707 2477
1708 $LINK_MAP 2478 $LINK_MAP
1709} 2479}
1714 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1715 2485
1716 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717 2487
1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1719 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1720 2490
1721 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1722} 2492}
1723 2493
1724sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1725 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1726 2498
1727 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1728 2500
1729 unless ($map) { 2501 unless ($map) {
1730 # restore original map position 2502 # restore original map position
1744 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1745 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1746 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1747 2519
1748 $map->load; 2520 $map->load;
1749 $map->load_diag; 2521 $map->load_neighbours;
1750 2522
1751 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1752 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1753 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1754} 2529}
1755 2530
1756cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1757 on_logout => sub {
1758 my ($pl) = @_;
1759 2532
1760 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1761 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1762 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1763 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1764 }; 2537be called at the end of this process.
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769 2538
1770 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1771 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787 2541
1788=item $player_object->goto ($path, $x, $y)
1789
1790=cut 2542=cut
2543
2544our $GOTOGEN;
1791 2545
1792sub cf::object::player::goto { 2546sub cf::object::player::goto {
1793 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1794 2551
1795 $self->enter_link; 2552 $self->enter_link;
1796 2553
1797 (async { 2554 (async {
1798 my $map = cf::map::find $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1799 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1800 2581 $map = $check->($map) if $check && $map;
1801# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1802# if $map;
1803
1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1805 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1806 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1807 })->prio (1); 2600 })->prio (1);
1808} 2601}
1809 2602
1810=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1811 2604
1813 2606
1814sub parse_random_map_params { 2607sub parse_random_map_params {
1815 my ($spec) = @_; 2608 my ($spec) = @_;
1816 2609
1817 my $rmp = { # defaults 2610 my $rmp = { # defaults
1818 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1819 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1820 }; 2615 };
1821 2616
1822 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1823 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1824 2619
1836 # that depends on the exit object 2631 # that depends on the exit object
1837 2632
1838 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1839 2634
1840 if ($exit->map) { 2635 if ($exit->map) {
1841 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1842 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1843 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1844 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1845 } 2642 }
1846 2643
1847 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1848 2645
1849 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1850 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1851 2649
1852 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1854 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1855 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1856 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1857 } 2661 }
1858} 2662}
1859 2663
1860sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1861 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1863 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1864 2668
1865 $self->enter_link; 2669 $self->enter_link;
1866 2670
1867 (async { 2671 (async {
1868 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1869 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1870 prepare_random_map $exit 2681 prepare_random_map $exit
1871 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1872 2684
1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1875 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1876 1; 2695 1
1877 }) { 2696 }) {
1878 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
1879 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1880 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
1881 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1882 2701
1883 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1884 $self->leave_link; 2703 $self->leave_link;
1885 } 2704 }
1886 })->prio (1); 2705 })->prio (1);
1899 2718
1900sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1901 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1902 2721
1903 utf8::encode $text; 2722 utf8::encode $text;
1904 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1905} 2724}
1906 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
1907 2905
1908=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
1909 2907
1910Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
1911the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1912C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1913 2911
1914Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
1915reliable at some point in the future. 2913become reliable at some point in the future.
1916 2914
1917=cut 2915=cut
1918 2916
1919sub cf::client::query { 2917sub cf::client::query {
1920 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
1928 utf8::encode $text; 2926 utf8::encode $text;
1929 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1930 2928
1931 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
1932 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
1933} 2933}
1934 2934
1935cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
1936 on_reply => sub { 2941 on_reply => sub {
1937 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
1938 2943
1939 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
1940 # get handled first 2945 # get handled first
1941 my $queue = delete $ns->{query_queue} 2946 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here 2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1943 2948
1944 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1945 2951
1946 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
1947 2953
1948 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
1949 if (@$queue) { 2955 if (@$queue) {
1951 } else { 2957 } else {
1952 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1953 } 2959 }
1954 } 2960 }
1955 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
1956); 2988);
1957 2989
1958=item $client->async (\&cb) 2990=item $client->async (\&cb)
1959 2991
1960Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
2001our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
2002our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
2003 3035
2004$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
2005 3037
2006$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
2007 3043
2008# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
2009 3045
2010=pod 3046=pod
2011 3047
2012The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
2013 3049
2014 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
2015 cf::object::player player 3054 cf::object::player
2016 cf::player peaceful 3055 player
2017 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
2018 3062
2019=cut 3063=cut
2020 3064
2021for ( 3065for (
2022 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
2023 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
2024 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
2025 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
2026) { 3072) {
2027 no strict 'refs'; 3073 no strict 'refs';
2098=back 3144=back
2099 3145
2100=cut 3146=cut
2101 3147
2102############################################################################# 3148#############################################################################
3149# the server's init and main functions
2103 3150
2104=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
2105 3153
2106Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
2107currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
2108excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
2109 3157
2110The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2111using it, it should be unique.
2112 3159
2113=over 4 3160 warn "loading facedata from $path\n";
2114 3161
2115=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
2116 3165
2117Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
2118modified. After modifications, you have to call C<cf::db_dirty> or
2119C<cf::db_sync>.
2120 3167
2121=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
2122 3170
2123Returns a single value from the database 3171 # patch in the exptable
2124 3172 $facedata->{resource}{"res/exp_table"} = {
2125=item cf::db_put $family => $hashref 3173 type => FT_RSRC,
2126 3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2127Stores the given family hashref into the database. Updates are delayed, if
2128you want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_put $family => $key => $value
2131
2132Stores the given C<$value> in the family hash. Updates are delayed, if you
2133want the data to be synced to disk immediately, use C<cf::db_sync>.
2134
2135=item cf::db_dirty
2136
2137Marks the database as dirty, to be updated at a later time.
2138
2139=item cf::db_sync
2140
2141Immediately write the database to disk I<if it is dirty>.
2142
2143=cut
2144
2145our $DB;
2146
2147{
2148 my $path = cf::localdir . "/database.pst";
2149
2150 sub db_load() {
2151 $DB = stat $path ? Storable::retrieve $path : { };
2152 }
2153
2154 my $pid;
2155
2156 sub db_save() {
2157 waitpid $pid, 0 if $pid;
2158 if (0 == ($pid = fork)) {
2159 $DB->{_meta}{version} = 1;
2160 Storable::nstore $DB, "$path~";
2161 rename "$path~", $path;
2162 cf::_exit 0 if defined $pid;
2163 }
2164 }
2165
2166 my $dirty;
2167
2168 sub db_sync() {
2169 db_save if $dirty;
2170 undef $dirty;
2171 }
2172
2173 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2174 db_sync;
2175 }); 3175 };
3176 cf::cede_to_tick;
2176 3177
2177 sub db_dirty() {
2178 $dirty = 1;
2179 $idle->start;
2180 } 3178 {
3179 my $faces = $facedata->{faceinfo};
2181 3180
2182 sub db_get($;$) { 3181 while (my ($face, $info) = each %$faces) {
2183 @_ >= 2 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2184 ? $DB->{$_[0]}{$_[1]}
2185 : ($DB->{$_[0]} ||= { })
2186 }
2187 3183
2188 sub db_put($$;$) { 3184 cf::face::set_visibility $idx, $info->{visibility};
2189 if (@_ >= 3) { 3185 cf::face::set_magicmap $idx, $info->{magicmap};
2190 $DB->{$_[0]}{$_[1]} = $_[2]; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2191 } else { 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2192 $DB->{$_[0]} = $_[1];
2193 }
2194 db_dirty;
2195 }
2196 3188
2197 cf::global->attach ( 3189 cf::cede_to_tick;
2198 prio => 10000,
2199 on_cleanup => sub {
2200 db_sync;
2201 }, 3190 }
2202 );
2203}
2204 3191
2205############################################################################# 3192 while (my ($face, $info) = each %$faces) {
2206# the server's main() 3193 next unless $info->{smooth};
2207 3194
2208sub cfg_load { 3195 my $idx = cf::face::find $face
3196 or next;
3197
3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
3204
3205 cf::cede_to_tick;
3206 }
3207 }
3208
3209 {
3210 my $anims = $facedata->{animinfo};
3211
3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
2209 open my $fh, "<:utf8", cf::confdir . "/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
2210 or return; 3346 or return;
2211 3347
2212 local $/; 3348 local $/;
2213 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
2214 3350
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216 3352
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2224 }; 3360 };
2225 warn $@ if $@; 3361 warn $@ if $@;
2226 } 3362 }
2227} 3363}
2228 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
2229sub main { 3384sub main {
3385 atomic;
3386
2230 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
2231 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2233 async { Event::one_event }; 3390 (async {
3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
2234 }; 3394 };
2235 3395
2236 cfg_load; 3396 {
2237 db_load; 3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
2238 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
2239 Event::loop; 3410 EV::loop;
2240} 3411}
2241 3412
2242############################################################################# 3413#############################################################################
2243# initialisation and cleanup 3414# initialisation and cleanup
2244 3415
2245# install some emergency cleanup handlers 3416# install some emergency cleanup handlers
2246BEGIN { 3417BEGIN {
3418 our %SIGWATCHER = ();
2247 for my $signal (qw(INT HUP TERM)) { 3419 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal ( 3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal"; 3421 cf::cleanup "SIG$signal";
2253 },
2254 ); 3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
2255 } 3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
2256} 3503}
2257 3504
2258sub emergency_save() { 3505sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop; 3506 my $freeze_guard = cf::freeze_mainloop;
2260 3507
2266 # and maps saved/destroyed asynchronously. 3513 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n"; 3514 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) { 3515 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next; 3516 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next; 3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2271 $pl->save; 3519 $pl->save;
2272 } 3520 }
2273 warn "end emergency player save\n"; 3521 warn "end emergency player save\n";
2274 3522
2275 warn "begin emergency map save\n"; 3523 warn "begin emergency map save\n";
2277 my $map = $cf::MAP{$path} or next; 3525 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next; 3526 $map->valid or next;
2279 $map->save; 3527 $map->save;
2280 } 3528 }
2281 warn "end emergency map save\n"; 3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
2282 }; 3538 };
2283 3539
2284 warn "leave emergency perl save\n"; 3540 warn "leave emergency perl save\n";
2285} 3541}
2286 3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
2287sub reload() { 3581sub do_reload_perl() {
2288 # can/must only be called in main 3582 # can/must only be called in main
2289 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
2290 warn "can only reload from main coroutine\n"; 3584 warn "can only reload from main coroutine";
2291 return; 3585 return;
2292 } 3586 }
2293 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
2294 warn "reloading..."; 3591 warn "reloading...";
2295 3592
2296 warn "freezing server"; 3593 warn "entering sync_job";
2297 my $guard = freeze_mainloop; 3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2298 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2299 3599
2300 warn "sync database to disk"; 3600 warn "syncing database to disk";
2301 cf::db_sync; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
2302 IO::AIO::flush;
2303 3602
2304 eval {
2305 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2306 3604
2307 warn "cancel all watchers"; 3605 warn "flushing outstanding aio requests";
2308 for (Event::all_watchers) { 3606 while (IO::AIO::nreqs || BDB::nreqs) {
2309 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2310 }
2311
2312 warn "cancel all extension coros";
2313 $_->cancel for values %EXT_CORO;
2314 %EXT_CORO = ();
2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2322 warn "unload/nuke all extensions";
2323 for my $pkg (@EXTS) {
2324 warn "... unloading $pkg";
2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2331 } 3608 }
2332 3609
3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
2333 warn "... nuking $pkg"; 3623 warn "... unloading $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336 3624
2337 warn "unload all perl modules loaded from $LIBDIR";
2338 while (my ($k, $v) = each %INC) {
2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2340
2341 warn "removing <$k>";
2342 delete $INC{$k};
2343
2344 $k =~ s/\.pm$//;
2345 $k =~ s/\//::/g;
2346
2347 if (my $cb = $k->can ("unload_module")) { 3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
2348 $cb->(); 3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
2349 } 3634 }
2350 3635
2351 Symbol::delete_package $k; 3636 warn "unloading all perl modules loaded from $LIBDIR";
3637 while (my ($k, $v) = each %INC) {
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
2352 } 3651 }
2353 3652
2354 warn "get rid of safe::, as good as possible"; 3653 warn "getting rid of safe::, as good as possible";
2355 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2357 3656
2358 warn "unload cf.pm \"a bit\""; 3657 warn "unloading cf.pm \"a bit\"";
2359 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2360 3660
2361 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2362 # and global variables created in xs 3662 # and global variables created in xs
2363 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
2364 3664
3665 warn "unload completed, starting to reload now";
3666
2365 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2366 require cf; 3668 require cf;
2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2368 3670
2369 warn "load config and database again"; 3671 warn "loading config and database again";
2370 cf::cfg_load; 3672 cf::reload_config;
2371 cf::db_load;
2372 3673
2373 warn "load extensions"; 3674 warn "loading extensions";
2374 cf::load_extensions; 3675 cf::load_extensions;
2375 3676
2376 warn "reattach attachments to objects/players"; 3677 warn "reattaching attachments to objects/players";
2377 _global_reattach; 3678 _global_reattach; # objects, sockets
2378 warn "reattach attachments to maps"; 3679 warn "reattaching attachments to maps";
2379 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
3692 warn "reloaded";
3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
2380 }; 3706 };
2381 3707}
2382 if ($@) {
2383 warn $@;
2384 warn "error while reloading, exiting.";
2385 exit 1;
2386 }
2387
2388 warn "reloaded";
2389};
2390 3708
2391register_command "reload" => sub { 3709register_command "reload" => sub {
2392 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
2393 3711
2394 if ($who->flag (FLAG_WIZ)) { 3712 if ($who->flag (FLAG_WIZ)) {
2395 $who->message ("start of reload.");
2396 reload;
2397 $who->message ("end of reload."); 3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
2398 } 3718 }
2399}; 3719};
2400 3720
2401unshift @INC, $LIBDIR; 3721unshift @INC, $LIBDIR;
2402 3722
2403$TICK_WATCHER = Event->timer ( 3723my $bug_warning = 0;
2404 reentrant => 0,
2405 prio => 0,
2406 at => $NEXT_TICK || $TICK,
2407 data => WF_AUTOCANCEL,
2408 cb => sub {
2409 $NOW = Event::time;
2410 3724
3725our @WAIT_FOR_TICK;
3726our @WAIT_FOR_TICK_BEGIN;
3727
3728sub wait_for_tick {
3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
2411 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
2412 $RUNTIME += $TICK;
2413 $NEXT_TICK += $TICK;
2414 3752
2415 $WAIT_FOR_TICK->broadcast; 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2417 3755 Coro::async_pool {
2418 # if we are delayed by four ticks or more, skip them all 3756 $Coro::current->{desc} = "runtime saver";
2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2420
2421 $TICK_WATCHER->at ($NEXT_TICK);
2422 $TICK_WATCHER->start;
2423 },
2424);
2425
2426IO::AIO::max_poll_time $TICK * 0.2;
2427
2428$AIO_POLL_WATCHER = Event->io (
2429 fd => IO::AIO::poll_fileno,
2430 poll => 'r',
2431 prio => 5,
2432 data => WF_AUTOCANCEL,
2433 cb => \&IO::AIO::poll_cb,
2434);
2435
2436$WRITE_RUNTIME_WATCHER = Event->timer (
2437 data => WF_AUTOCANCEL,
2438 after => 0,
2439 interval => 10,
2440 cb => sub {
2441 (Coro::unblock_sub {
2442 write_runtime 3757 write_runtime_sync
2443 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
2444 })->(); 3759 };
2445 }, 3760 }
2446); 3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3780
3781{
3782 # configure BDB
3783
3784 BDB::min_parallel 8;
3785 BDB::max_poll_reqs $TICK * 0.1;
3786 $AnyEvent::BDB::WATCHER->priority (1);
3787
3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3795
3796 cf::sync_job {
3797 eval {
3798 BDB::db_env_open
3799 $DB_ENV,
3800 $BDBDIR,
3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
3804
3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3806 };
3807
3808 cf::cleanup "db_env_open(db): $@" if $@;
3809 };
3810 }
3811
3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3814 };
3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3817 };
3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
3822
3823{
3824 # configure IO::AIO
3825
3826 IO::AIO::min_parallel 8;
3827 IO::AIO::max_poll_time $TICK * 0.1;
3828 undef $AnyEvent::AIO::WATCHER;
3829}
3830
3831my $_log_backtrace;
3832
3833sub _log_backtrace {
3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
3866 };
3867 } else {
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] [suppressed]\n";
3870 }
3871}
3872
3873# load additional modules
3874use cf::pod;
2447 3875
2448END { cf::emergency_save } 3876END { cf::emergency_save }
2449 3877
24501 38781
2451 3879

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