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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
817 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
818 or return; 797 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
820 } 799 }
821 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 803 return ($data, $av);
823} 804}
824 805
825############################################################################# 806#############################################################################
826# command handling &c 807# command handling &c
851=cut 832=cut
852 833
853sub register_extcmd { 834sub register_extcmd {
854 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
855 836
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
860} 838}
861 839
862cf::player->attach ( 840cf::player->attach (
863 on_command => sub { 841 on_command => sub {
864 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
877 855
878 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
879 857
880 if (ref $msg) { 858 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 862 }
885 } 863 }
886 } else { 864 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 867
890 cf::override; 868 cf::override;
891 }, 869 },
892); 870);
893 871
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 872sub load_extension {
901 my ($path) = @_; 873 my ($path) = @_;
902 874
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 876 my $base = $1;
905 my $pkg = $1; 877 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
908 880
909 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
910 882
911 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 884 or die "$path: $!";
913 885
914 my $source = 886 my $source =
915 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
918 . "\n};\n1"; 890 . "\n};\n1";
919 891
920 eval $source 892 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 894 : "extension disabled.\n";
923 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 896 warn $@;
925 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
926 898 exit 1;
927# no strict 'refs'; 899 }
928# @{"$pkg\::ISA"} = ext::; 900 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 901 }
943 902
944 # remove commands 903 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 904}
969 905
970sub load_extensions { 906sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 908 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
977 } 913 }
978} 914}
979 915
980############################################################################# 916#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 917
1018=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1019 919
1020Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1021 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1022=head3 cf::player 928=head3 cf::player
1023 929
1024=over 4 930=over 4
1025 931
1026=item cf::player::exists $login 932=item cf::player::find $login
1027 933
1028Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1029 935
1030=cut 936=cut
1031 937
1032sub cf::player::exists($) { 938sub playerdir($) {
1033 cf::player::find $_[0] 939 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1035} 1085}
1036 1086
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1088
1039Sends an ext reply to the player. 1089Sends an ext reply to the player.
1040 1090
1041=cut 1091=cut
1042 1092
1043sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1045 1095
1046 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1047 1097
1048 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1049} 1099}
1100
1101package cf;
1050 1102
1051=back 1103=back
1052 1104
1053 1105
1054=head3 cf::map 1106=head3 cf::map
1060package cf::map; 1112package cf::map;
1061 1113
1062use Fcntl; 1114use Fcntl;
1063use Coro::AIO; 1115use Coro::AIO;
1064 1116
1117use overload
1118 '""' => \&as_string;
1119
1065our $MAX_RESET = 7200; 1120our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1121our $DEFAULT_RESET = 3000;
1067 1122
1068sub generate_random_map { 1123sub generate_random_map {
1069 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1070 1125
1071 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1127 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1254}
1086 1255
1087# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1088# all maps in C++... 1257# all maps in C++...
1089sub change_all_map_light { 1258sub change_all_map_light {
1090 my ($change) = @_; 1259 my ($change) = @_;
1091 1260
1092 $_->change_map_light ($change) for values %cf::MAP; 1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1093} 1263}
1094 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1095sub try_load_header($) { 1273sub load_header_from($) {
1096 my ($path) = @_; 1274 my ($self, $path) = @_;
1097 1275
1098 utf8::encode $path; 1276 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1100 or return; 1278 or return;
1101 1279
1102 my $map = cf::map::new 1280 $self->_load_header ($path)
1103 or return; 1281 or return;
1104 1282
1105 $map->load_header ($path) 1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1106 or return; 1311 or return;
1107 1312
1108 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1109 1318
1110 $map 1319 1
1111} 1320}
1112 1321
1322sub find;
1113sub find_map { 1323sub find {
1114 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1115 1325
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1327
1328 cf::lock_wait "map_find:$path";
1329
1121 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1122 # do it the slow way 1331 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1332 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1333 or return;
1137 1334
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1336
1337 $map->load_header
1338 or return;
1150 1339
1151 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1342 $map->reset;
1343 undef $guard;
1153 $map = find_map $path; 1344 $map = find $path
1345 or return;
1154 } 1346 }
1155 1347
1156 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1157 } 1349 }
1158} 1350}
1159 1351
1160sub load { 1352sub load {
1161 my ($self) = @_; 1353 my ($self) = @_;
1162 1354
1355 my $path = $self->{path};
1356 my $guard = cf::lock_acquire "map_load:$path";
1357
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1359
1165 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1166 1361
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1362 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1364 or return;
1172 1365
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1175 1368
1176 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1370 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1372 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1181 } 1374 }
1182 } 1375 }
1376
1377 Coro::cede;
1183 1378
1184 # now do the right thing for maps 1379 # now do the right thing for maps
1185 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1186 1381
1187 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1383 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1194 $self->set_darkness_map; 1387 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1197 $self->activate; 1391 $self->activate;
1198 } 1392 }
1199 1393
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1395}
1202 1396
1203sub load_map_sync { 1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1204 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1205 1432
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1433 cf::sync_job { find $path, $origin }
1434}
1207 1435
1208 cf::sync_job { 1436sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1210 or return; 1447 or next;
1211 $map->load; 1448 $map->load;
1212 $map 1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1213 } 1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1214} 1469}
1215 1470
1216sub save { 1471sub save {
1217 my ($self) = @_; 1472 my ($self) = @_;
1218 1473
1219 my $save = $self->{path}->save_path; utf8::encode $save; 1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221 1475
1222 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1223 1477
1224 return unless $self->dirty; 1478 return unless $self->dirty;
1225 1479
1480 my $save = $self->save_path; utf8::encode $save;
1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1482
1226 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1227 1484
1228 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1229 1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1230 if ($uniq) { 1493 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1496 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1498 }
1236} 1499}
1237 1500
1238sub swap_out { 1501sub swap_out {
1239 my ($self) = @_; 1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1508
1241 return if $self->players; 1509 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1511 return if $self->{deny_save};
1244 1512
1245 $self->save;
1246 $self->clear; 1513 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1514 $self->in_memory (cf::MAP_SWAPPED);
1248} 1515}
1249 1516
1250sub reset_at { 1517sub reset_at {
1251 my ($self) = @_; 1518 my ($self) = @_;
1252 1519
1253 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1256 1523
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1526
1264 my ($self) = @_; 1531 my ($self) = @_;
1265 1532
1266 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1267} 1534}
1268 1535
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename { 1536sub rename {
1278 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1279 1538
1539 normalise $new_path;
1540
1280 $self->unlink_save; 1541 $self->unlink_save;
1281 1542
1282 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1286 1546
1287 $self->save; 1547 $self->save;
1288} 1548}
1289 1549
1290sub reset { 1550sub reset {
1291 my ($self) = @_; 1551 my ($self) = @_;
1292 1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1293 return if $self->players; 1555 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1295 1557
1296 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1297 1559
1298 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1299 1564
1300 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1301 1566
1302 $self->unlink_save; 1567 $self->unlink_save;
1303 $self->destroy; 1568 $self->destroy;
1312 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1315} 1580}
1316 1581
1317sub customise_for { 1582=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1583
1320 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1322 }
1323 1586
1324 $map 1587=cut
1325}
1326 1588
1327sub emergency_save { 1589sub unique_maps() {
1328 local $cf::FREEZE = 1; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1329 1592
1330 warn "enter emergency map save\n"; 1593 my @paths;
1331 1594
1332 cf::sync_job { 1595 for (@$files) {
1333 warn "begin emergency map save\n"; 1596 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1335 }; 1602 }
1336 1603
1337 warn "end emergency map save\n"; 1604 \@paths
1338} 1605}
1339 1606
1340package cf; 1607package cf;
1341 1608
1342=back 1609=back
1343 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1344 1637
1345=head3 cf::object::player 1638=head3 cf::object::player
1346 1639
1347=over 4 1640=over 4
1348 1641
1388 1681
1389=item $player_object->enter_link 1682=item $player_object->enter_link
1390 1683
1391Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1392 1685
1393The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1395 1688
1689Will never block.
1690
1396=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1397 1692
1398Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1696fails, to the emergency map position.
1402 1697
1403Might block. 1698Might block.
1404 1699
1405=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1406 1711
1407sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1408 my ($self) = @_; 1713 my ($self) = @_;
1409 1714
1410 return if $self->map == $LINK_MAP; 1715 $self->deactivate_recursive;
1411 1716
1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1718
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1720 if $self->map;
1414 1721
1415 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1416 $self->deactivate_recursive;
1417} 1723}
1418 1724
1419sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1421 1727
1422 my $link_pos = delete $self->{_link_pos}; 1728 my $link_pos = delete $self->{_link_pos};
1423 1729
1424 unless ($map) { 1730 unless ($map) {
1425 # restore original map position 1731 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1732 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1733 $map = cf::map::find $map;
1428 1734
1429 unless ($map) { 1735 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1737 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1738 or die "FATAL: cannot load emergency map\n";
1433 } 1739 }
1434 } 1740 }
1435 1741
1436 ($x, $y) = (-1, -1) 1742 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1442 1748
1443 $map->load; 1749 $map->load;
1750 $map->load_diag;
1444 1751
1752 return unless $self->contr->active;
1445 $self->activate_recursive; 1753 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1447} 1755}
1448 1756
1757cf::player->attach (
1758 on_logout => sub {
1759 my ($pl) = @_;
1760
1761 # abort map switching before logout
1762 if ($pl->ob->{_link_pos}) {
1763 cf::sync_job {
1764 $pl->ob->leave_link
1765 };
1766 }
1767 },
1768 on_login => sub {
1769 my ($pl) = @_;
1770
1771 # try to abort aborted map switching on player login :)
1772 # should happen only on crashes
1773 if ($pl->ob->{_link_pos}) {
1774 $pl->ob->enter_link;
1775 (async {
1776 # we need this sleep as the login has a concurrent enter_exit running
1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1782 Coro::Timer::sleep 1;
1783 $pl->ob->leave_link;
1784 })->prio (2);
1785 }
1786 },
1787);
1788
1449=item $player_object->goto_map ($map, $x, $y) 1789=item $player_object->goto ($path, $x, $y)
1450 1790
1451=cut 1791=cut
1452 1792
1453sub cf::object::player::goto_map { 1793sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1455 1795
1456 $self->enter_link; 1796 $self->enter_link;
1457 1797
1458 (Coro::async { 1798 (async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string; 1799 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1463 1801
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1803# if $map;
1466 1804
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1806
1469 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1808 })->prio (1);
1471} 1809}
1472 1810
1525 1863
1526 return unless $self->type == cf::PLAYER; 1864 return unless $self->type == cf::PLAYER;
1527 1865
1528 $self->enter_link; 1866 $self->enter_link;
1529 1867
1530 (Coro::async { 1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1870 unless (eval {
1532
1533 prepare_random_map $exit 1871 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1535 1873
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1538 1876
1539 1; 1877 1;
1540 }) { 1878 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1883
1546 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1885 $self->leave_link;
1548 } 1886 }
1599 on_reply => sub { 1937 on_reply => sub {
1600 my ($ns, $msg) = @_; 1938 my ($ns, $msg) = @_;
1601 1939
1602 # this weird shuffling is so that direct followup queries 1940 # this weird shuffling is so that direct followup queries
1603 # get handled first 1941 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1944
1606 (shift @$queue)->[1]->($msg); 1945 (shift @$queue)->[1]->($msg);
1607 1946
1608 push @{ $ns->{query_queue} }, @$queue; 1947 push @{ $ns->{query_queue} }, @$queue;
1609 1948
1615 } 1954 }
1616 } 1955 }
1617 }, 1956 },
1618); 1957);
1619 1958
1620=item $client->coro (\&cb) 1959=item $client->async (\&cb)
1621 1960
1622Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 1963or loss of connection).
1625 1964
1626=cut 1965=cut
1627 1966
1628sub cf::client::coro { 1967sub cf::client::async {
1629 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
1630 1969
1631 my $coro; $coro = async { 1970 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 1971
1638 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
1640 }); 1974 });
1641 1975
1813 2147
1814{ 2148{
1815 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1816 2150
1817 sub db_load() { 2151 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2153 }
1821 2154
1822 my $pid; 2155 my $pid;
1823 2156
1824 sub db_save() { 2157 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2162 rename "$path~", $path;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2211 or return;
1880 2212
1881 local $/; 2213 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1883} 2228}
1884 2229
1885sub main { 2230sub main {
1886 # we must not ever block the main coroutine 2231 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2232 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event; 2234 async { Event::one_event };
1891 })->();
1892 }; 2235 };
1893 2236
1894 cfg_load; 2237 cfg_load;
1895 db_load; 2238 db_load;
1896 load_extensions; 2239 load_extensions;
1897 Event::loop; 2240 Event::loop;
1898} 2241}
1899 2242
1900############################################################################# 2243#############################################################################
1901# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
1902 2287
1903sub reload() { 2288sub reload() {
1904 # can/must only be called in main 2289 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
1907 return; 2292 return;
1908 } 2293 }
1909 2294
1910 warn "reloading..."; 2295 warn "reloading...";
1911 2296
1912 local $FREEZE = 1; 2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
1913 cf::emergency_save; 2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
1914 2304
1915 eval { 2305 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
1917 2307
1918 # cancel all watchers 2308 warn "cancel all watchers";
1919 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2311 }
1922 2312
1923 # cancel all extension coros 2313 warn "cancel all extension coros";
1924 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2315 %EXT_CORO = ();
1926 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
1927 # unload all extensions 2323 warn "unload/nuke all extensions";
1928 for (@exts) { 2324 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
1930 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2332 }
1932 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
1933 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2341
1937 warn "removing <$k>"; 2342 warn "removing <$k>";
1938 delete $INC{$k}; 2343 delete $INC{$k};
1945 } 2350 }
1946 2351
1947 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
1948 } 2353 }
1949 2354
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2358
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
1963 2361
1964 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2363 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
1967 2365
1968 # reload cf.pm
1969 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
1970 require cf; 2367 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2369
1973 # load config and database again 2370 warn "load config and database again";
1974 cf::cfg_load; 2371 cf::cfg_load;
1975 cf::db_load; 2372 cf::db_load;
1976 2373
1977 # load extensions
1978 warn "load extensions"; 2374 warn "load extensions";
1979 cf::load_extensions; 2375 cf::load_extensions;
1980 2376
1981 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
1984 }; 2381 };
1985 2382
1986 if ($@) { 2383 if ($@) {
1987 warn $@; 2384 warn $@;
1988 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
1989 exit 1; 2386 exit 1;
1990 } 2387 }
1991 2388
1992 warn "reloaded successfully"; 2389 warn "reloaded";
1993}; 2390};
1994
1995#############################################################################
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2391
2040register_command "reload" => sub { 2392register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2042 2394
2043 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2053 reentrant => 0, 2405 reentrant => 0,
2054 prio => 0, 2406 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2057 cb => sub { 2409 cb => sub {
2058 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
2059 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2064 2418
2065 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2421
2068 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2070 }, 2424 },
2071); 2425);
2072 2426
2073IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2074 2428
2075Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2076 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2431 poll => 'r',
2078 prio => 5, 2432 prio => 5,
2079 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2081); 2435);
2082 2436
2083Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2084 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2085 after => 0, 2439 after => 0,
2086 interval => 10, 2440 interval => 10,
2087 cb => sub { 2441 cb => sub {
2088 (Coro::unblock_sub { 2442 (Coro::unblock_sub {
2090 or warn "ERROR: unable to write runtime file: $!"; 2444 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 2445 })->();
2092 }, 2446 },
2093); 2447);
2094 2448
2449END { cf::emergency_save }
2450
20951 24511
2096 2452

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