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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 150
81# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 152# within the Safe compartment.
83for my $pkg (qw( 153for my $pkg (qw(
154 cf::global cf::attachable
84 cf::object cf::object::player 155 cf::object cf::object::player
85 cf::client cf::player 156 cf::client cf::player
86 cf::arch cf::living 157 cf::arch cf::living
87 cf::map cf::party cf::region 158 cf::map cf::party cf::region
88)) { 159)) {
92 163
93$Event::DIED = sub { 164$Event::DIED = sub {
94 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
95}; 166};
96 167
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
102 169
103=over 4 170=over 4
104 171
172=item dumpval $ref
173
105=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
106 194
107use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
108 196
109=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
110 198
126sub to_json($) { 214sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
129} 217}
130 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
131=back 370=back
132 371
133=cut 372=cut
134 373
135############################################################################# 374#############################################################################
136 375
137=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
138 385
139=over 4 386=over 4
140 387
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
154 389
155=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
156 391
157Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
158 394
159=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
160 397
161=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
162 399
163=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
164 401
165Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
166 403
167=item cf::attach_global ... 404=item cf::CLASS->attach ...
168 405
169Attach handlers for global events. 406=item cf::CLASS->detach ...
170 407
171This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
173 442
174=over 4 443=over 4
175 444
176=item prio => $number 445=item prio => $number
177 446
179by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 451unless you know what you are doing.
183 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
184=item on_I<event> => \&cb 459=item on_I<event> => \&cb
185 460
186Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
198object/class are recognised. 473object/class are recognised.
199 474
200=back 475=back
201 476
202=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
203 479
204Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
206type. 482 my ($self, $victim) = @_;
207 483 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 484 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 485 }
429}
430 486
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 488
457Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
461exception. 493exception.
462 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
652 my $event = shift;
653 my $callbacks = shift;
654
655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
463=back 684=back
464 685
465=cut 686=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 687
471############################################################################# 688#############################################################################
472# object support 689# object support
473 690
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
489 my $registry = $obj->registry; 697 my $registry = $obj->registry;
490 698
491 @$registry = (); 699 @$registry = ();
492 700
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 702
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 703 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 704 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 705 for (@$attach) {
498 my ($klass, @attach) = @$_; 706 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 707 _attach $registry, $klass, @attach;
500 } 708 }
501 } else { 709 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 711 }
504 } 712 }
505} 713}
506 714
507sub object_freezer_save { 715cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
567 on_clone => sub { 729 on_clone => sub {
568 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
569 731
570 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
571 733
572 %$dst = %$src; 734 %$dst = %$src;
573 735
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
576 }, 738 },
577; 739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
578 805
579############################################################################# 806#############################################################################
580# command handling &c 807# command handling &c
581 808
582=item cf::register_command $name => \&callback($ob,$args); 809=item cf::register_command $name => \&callback($ob,$args);
605=cut 832=cut
606 833
607sub register_extcmd { 834sub register_extcmd {
608 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
609 836
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
614} 838}
615 839
616attach_to_players 840cf::player->attach (
617 on_command => sub { 841 on_command => sub {
618 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
619 843
620 my $cb = $COMMAND{$name} 844 my $cb = $COMMAND{$name}
621 or return; 845 or return;
631 855
632 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
633 857
634 if (ref $msg) { 858 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 862 }
639 } 863 }
640 } else { 864 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 866 }
643 867
644 cf::override; 868 cf::override;
645 }, 869 },
646; 870);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 871
654sub load_extension { 872sub load_extension {
655 my ($path) = @_; 873 my ($path) = @_;
656 874
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 876 my $base = $1;
659 my $pkg = $1; 877 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
662 880
663 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
664 882
665 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 884 or die "$path: $!";
667 885
668 my $source = 886 my $source =
669 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
672 . "\n};\n1"; 890 . "\n};\n1";
673 891
674 eval $source 892 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 894 : "extension disabled.\n";
677 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 896 warn $@;
679 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
680 898 exit 1;
681# no strict 'refs'; 899 }
682# @{"$pkg\::ISA"} = ext::; 900 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 901 }
697 902
698 # remove commands 903 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 904}
723 905
724sub load_extensions { 906sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 908 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
731 } 913 }
732} 914}
733 915
734############################################################################# 916#############################################################################
735# load/save/clean perl data associated with a map
736 917
737*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string;
1119
1120our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000;
1122
1123sub generate_random_map {
1124 my ($self, $rmp) = @_;
1125
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254}
1255
1256# and all this just because we cannot iterate over
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260
1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1263}
1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1273sub load_header_from($) {
1274 my ($self, $path) = @_;
1275
1276 utf8::encode $path;
1277 aio_open $path, O_RDONLY, 0
1278 or return;
1279
1280 $self->_load_header ($path)
1281 or return;
1282
1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1311 or return;
1312
1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1318
1319 1
1320}
1321
1322sub find;
1323sub find {
1324 my ($path, $origin) = @_;
1325
1326 $path = normalise $path, $origin && $origin->path;
1327
1328 cf::lock_wait "map_find:$path";
1329
1330 $cf::MAP{$path} || do {
1331 my $guard = cf::lock_acquire "map_find:$path";
1332 my $map = new_from_path cf::map $path
1333 or return;
1334
1335 $map->{last_save} = $cf::RUNTIME;
1336
1337 $map->load_header
1338 or return;
1339
1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1342 $map->reset;
1343 undef $guard;
1344 $map = find $path
1345 or return;
1346 }
1347
1348 $cf::MAP{$path} = $map
1349 }
1350}
1351
1352sub load {
1353 my ($self) = @_;
1354
1355 my $path = $self->{path};
1356 my $guard = cf::lock_acquire "map_load:$path";
1357
1358 return if $self->in_memory != cf::MAP_SWAPPED;
1359
1360 $self->in_memory (cf::MAP_LOADING);
1361
1362 $self->alloc;
1363 $self->_load_objects ($self->{load_path}, 1)
1364 or return;
1365
1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1367 if delete $self->{load_original};
1368
1369 if (my $uniq = $self->uniq_path) {
1370 utf8::encode $uniq;
1371 if (aio_open $uniq, O_RDONLY, 0) {
1372 $self->clear_unique_items;
1373 $self->_load_objects ($uniq, 0);
1374 }
1375 }
1376
1377 Coro::cede;
1378
1379 # now do the right thing for maps
1380 $self->link_multipart_objects;
1381
1382 unless ($self->{deny_activate}) {
1383 $self->decay_objects;
1384 $self->fix_auto_apply;
1385 $self->update_buttons;
1386 Coro::cede;
1387 $self->set_darkness_map;
1388 $self->difficulty ($self->estimate_difficulty)
1389 unless $self->difficulty;
1390 Coro::cede;
1391 $self->activate;
1392 }
1393
1394 $self->in_memory (cf::MAP_IN_MEMORY);
1395}
1396
1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
738 my ($map) = @_; 1408 my ($map) = @_;
739 1409
740 my $path = $map->tmpname; 1410 my @diag; # diagonal neighbours
741 defined $path or return;
742 1411
743 unlink "$path.pst"; 1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1431 my ($path, $origin) = @_;
1432
1433 cf::sync_job { find $path, $origin }
1434}
1435
1436sub do_load_sync {
1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1447 or next;
1448 $map->load;
1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1453 }
744}; 1454};
745 1455
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1456sub find_async {
1457 my ($path, $origin) = @_;
747 1458
748############################################################################# 1459 $path = normalise $path, $origin && $origin->{path};
749# load/save perl data associated with player->ob objects
750 1460
751sub all_objects(@) { 1461 if (my $map = $cf::MAP{$path}) {
752 @_, map all_objects ($_->inv), @_ 1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
753}
754
755# TODO: compatibility cruft, remove when no longer needed
756attach_to_players
757 on_load => sub {
758 my ($pl, $path) = @_;
759
760 for my $o (all_objects $pl->ob) {
761 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 $o->set_ob_key_value ("_perl_data");
763
764 %$o = %{ Storable::thaw pack "H*", $value };
765 }
766 }
767 }, 1463 }
768;
769 1464
770############################################################################# 1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
771 1467
772=head2 CORE EXTENSIONS 1468 ()
1469}
773 1470
774Functions and methods that extend core crossfire objects. 1471sub save {
1472 my ($self) = @_;
1473
1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1475
1476 $self->{last_save} = $cf::RUNTIME;
1477
1478 return unless $self->dirty;
1479
1480 my $save = $self->save_path; utf8::encode $save;
1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1482
1483 $self->{load_path} = $save;
1484
1485 return if $self->{deny_save};
1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1493 if ($uniq) {
1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1496 } else {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1498 }
1499}
1500
1501sub swap_out {
1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1508
1509 return if $self->players;
1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1511 return if $self->{deny_save};
1512
1513 $self->clear;
1514 $self->in_memory (cf::MAP_SWAPPED);
1515}
1516
1517sub reset_at {
1518 my ($self) = @_;
1519
1520 # TODO: safety, remove and allow resettable per-player maps
1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1522 return 1e99 if $self->{deny_reset};
1523
1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1526
1527 $time + $to
1528}
1529
1530sub should_reset {
1531 my ($self) = @_;
1532
1533 $self->reset_at <= $cf::RUNTIME
1534}
1535
1536sub rename {
1537 my ($self, $new_path) = @_;
1538
1539 normalise $new_path;
1540
1541 $self->unlink_save;
1542
1543 delete $cf::MAP{$self->path};
1544 $self->{path} = $new_path; $self->path ($self->{path});
1545 $cf::MAP{$self->path} = $self;
1546
1547 $self->save;
1548}
1549
1550sub reset {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1555 return if $self->players;
1556 return if $self->isa ("ext::map_per_player");#d#
1557
1558 warn "resetting map ", $self->path;#d#
1559
1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1564
1565 $_->clear_links_to ($self) for values %cf::MAP;
1566
1567 $self->unlink_save;
1568 $self->destroy;
1569}
1570
1571my $nuke_counter = "aaaa";
1572
1573sub nuke {
1574 my ($self) = @_;
1575
1576 $self->{deny_save} = 1;
1577 $self->reset_timeout (1);
1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1579 $self->reset; # polite request, might not happen
1580}
1581
1582=item cf::map::unique_maps
1583
1584Returns an arrayref of paths of all shared maps that have
1585instantiated unique items. May block.
1586
1587=cut
1588
1589sub unique_maps() {
1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1592
1593 my @paths;
1594
1595 for (@$files) {
1596 utf8::decode $_;
1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1602 }
1603
1604 \@paths
1605}
1606
1607package cf;
1608
1609=back
1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
775 1616
776=over 4 1617=over 4
777 1618
778=item cf::player::exists $login 1619=item $ob->inv_recursive
779 1620
780Returns true when the given account exists. 1621Returns the inventory of the object _and_ their inventories, recursively.
781 1622
782=cut 1623=cut
783 1624
784sub cf::player::exists($) { 1625sub inv_recursive_;
785 cf::player::find $_[0] 1626sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1627 map { $_, inv_recursive_ $_->inv } @_
787} 1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1637
1638=head3 cf::object::player
1639
1640=over 4
788 1641
789=item $player_object->reply ($npc, $msg[, $flags]) 1642=item $player_object->reply ($npc, $msg[, $flags])
790 1643
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1644Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1645can be C<undef>. Does the right thing when the player is currently in a
794 1647
795=cut 1648=cut
796 1649
797# rough implementation of a future "reply" method that works 1650# rough implementation of a future "reply" method that works
798# with dialog boxes. 1651# with dialog boxes.
1652#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1653sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1654 my ($self, $npc, $msg, $flags) = @_;
801 1655
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1656 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1657
807 $msg = $npc->name . " says: $msg" if $npc; 1661 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1662 $self->message ($msg, $flags);
809 } 1663 }
810} 1664}
811 1665
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1666=item $player_object->may ("access")
827 1667
828Returns wether the given player is authorized to access resource "access" 1668Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1669(e.g. "command_wizcast").
830 1670
837 (ref $cf::CFG{"may_$access"} 1677 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1678 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1679 : $cf::CFG{"may_$access"})
840} 1680}
841 1681
842=cut 1682=item $player_object->enter_link
843 1683
844############################################################################# 1684Freezes the player and moves him/her to a special map (C<{link}>).
1685
1686The player should be reasonably safe there for short amounts of time. You
1687I<MUST> call C<leave_link> as soon as possible, though.
1688
1689Will never block.
1690
1691=item $player_object->leave_link ($map, $x, $y)
1692
1693Moves the player out of the special C<{link}> map onto the specified
1694map. If the map is not valid (or omitted), the player will be moved back
1695to the location he/she was before the call to C<enter_link>, or, if that
1696fails, to the emergency map position.
1697
1698Might block.
1699
1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1711
1712sub cf::object::player::enter_link {
1713 my ($self) = @_;
1714
1715 $self->deactivate_recursive;
1716
1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1718
1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1720 if $self->map;
1721
1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1723}
1724
1725sub cf::object::player::leave_link {
1726 my ($self, $map, $x, $y) = @_;
1727
1728 my $link_pos = delete $self->{_link_pos};
1729
1730 unless ($map) {
1731 # restore original map position
1732 ($map, $x, $y) = @{ $link_pos || [] };
1733 $map = cf::map::find $map;
1734
1735 unless ($map) {
1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1737 $map = cf::map::find $map
1738 or die "FATAL: cannot load emergency map\n";
1739 }
1740 }
1741
1742 ($x, $y) = (-1, -1)
1743 unless (defined $x) && (defined $y);
1744
1745 # use -1 or undef as default coordinates, not 0, 0
1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1747 if $x <=0 && $y <= 0;
1748
1749 $map->load;
1750 $map->load_diag;
1751
1752 return unless $self->contr->active;
1753 $self->activate_recursive;
1754 $self->enter_map ($map, $x, $y);
1755}
1756
1757cf::player->attach (
1758 on_logout => sub {
1759 my ($pl) = @_;
1760
1761 # abort map switching before logout
1762 if ($pl->ob->{_link_pos}) {
1763 cf::sync_job {
1764 $pl->ob->leave_link
1765 };
1766 }
1767 },
1768 on_login => sub {
1769 my ($pl) = @_;
1770
1771 # try to abort aborted map switching on player login :)
1772 # should happen only on crashes
1773 if ($pl->ob->{_link_pos}) {
1774 $pl->ob->enter_link;
1775 (async {
1776 # we need this sleep as the login has a concurrent enter_exit running
1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1782 Coro::Timer::sleep 1;
1783 $pl->ob->leave_link;
1784 })->prio (2);
1785 }
1786 },
1787);
1788
1789=item $player_object->goto ($path, $x, $y)
1790
1791=cut
1792
1793sub cf::object::player::goto {
1794 my ($self, $path, $x, $y) = @_;
1795
1796 $self->enter_link;
1797
1798 (async {
1799 my $map = cf::map::find $path;
1800 $map = $map->customise_for ($self) if $map;
1801
1802# warn "entering ", $map->path, " at ($x, $y)\n"
1803# if $map;
1804
1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1806
1807 $self->leave_link ($map, $x, $y);
1808 })->prio (1);
1809}
1810
1811=item $player_object->enter_exit ($exit_object)
1812
1813=cut
1814
1815sub parse_random_map_params {
1816 my ($spec) = @_;
1817
1818 my $rmp = { # defaults
1819 xsize => 10,
1820 ysize => 10,
1821 };
1822
1823 for (split /\n/, $spec) {
1824 my ($k, $v) = split /\s+/, $_, 2;
1825
1826 $rmp->{lc $k} = $v if (length $k) && (length $v);
1827 }
1828
1829 $rmp
1830}
1831
1832sub prepare_random_map {
1833 my ($exit) = @_;
1834
1835 # all this does is basically replace the /! path by
1836 # a new random map path (?random/...) with a seed
1837 # that depends on the exit object
1838
1839 my $rmp = parse_random_map_params $exit->msg;
1840
1841 if ($exit->map) {
1842 $rmp->{region} = $exit->map->region_name;
1843 $rmp->{origin_map} = $exit->map->path;
1844 $rmp->{origin_x} = $exit->x;
1845 $rmp->{origin_y} = $exit->y;
1846 }
1847
1848 $rmp->{random_seed} ||= $exit->random_seed;
1849
1850 my $data = cf::to_json $rmp;
1851 my $md5 = Digest::MD5::md5_hex $data;
1852
1853 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1854 aio_write $fh, 0, (length $data), $data, 0;
1855
1856 $exit->slaying ("?random/$md5");
1857 $exit->msg (undef);
1858 }
1859}
1860
1861sub cf::object::player::enter_exit {
1862 my ($self, $exit) = @_;
1863
1864 return unless $self->type == cf::PLAYER;
1865
1866 $self->enter_link;
1867
1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1870 unless (eval {
1871 prepare_random_map $exit
1872 if $exit->slaying eq "/!";
1873
1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1876
1877 1;
1878 }) {
1879 $self->message ("Something went wrong deep within the crossfire server. "
1880 . "I'll try to bring you back to the map you were before. "
1881 . "Please report this to the dungeon master!",
1882 cf::NDI_UNIQUE | cf::NDI_RED);
1883
1884 warn "ERROR in enter_exit: $@";
1885 $self->leave_link;
1886 }
1887 })->prio (1);
1888}
1889
1890=head3 cf::client
1891
1892=over 4
1893
1894=item $client->send_drawinfo ($text, $flags)
1895
1896Sends a drawinfo packet to the client. Circumvents output buffering so
1897should not be used under normal circumstances.
1898
1899=cut
1900
1901sub cf::client::send_drawinfo {
1902 my ($self, $text, $flags) = @_;
1903
1904 utf8::encode $text;
1905 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1906}
1907
1908
1909=item $success = $client->query ($flags, "text", \&cb)
1910
1911Queues a query to the client, calling the given callback with
1912the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1913C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1914
1915Queries can fail, so check the return code. Or don't, as queries will become
1916reliable at some point in the future.
1917
1918=cut
1919
1920sub cf::client::query {
1921 my ($self, $flags, $text, $cb) = @_;
1922
1923 return unless $self->state == ST_PLAYING
1924 || $self->state == ST_SETUP
1925 || $self->state == ST_CUSTOM;
1926
1927 $self->state (ST_CUSTOM);
1928
1929 utf8::encode $text;
1930 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1931
1932 $self->send_packet ($self->{query_queue}[0][0])
1933 if @{ $self->{query_queue} } == 1;
1934}
1935
1936cf::client->attach (
1937 on_reply => sub {
1938 my ($ns, $msg) = @_;
1939
1940 # this weird shuffling is so that direct followup queries
1941 # get handled first
1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1944
1945 (shift @$queue)->[1]->($msg);
1946
1947 push @{ $ns->{query_queue} }, @$queue;
1948
1949 if (@{ $ns->{query_queue} } == @$queue) {
1950 if (@$queue) {
1951 $ns->send_packet ($ns->{query_queue}[0][0]);
1952 } else {
1953 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1954 }
1955 }
1956 },
1957);
1958
1959=item $client->async (\&cb)
1960
1961Create a new coroutine, running the specified callback. The coroutine will
1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1963or loss of connection).
1964
1965=cut
1966
1967sub cf::client::async {
1968 my ($self, $cb) = @_;
1969
1970 my $coro = &Coro::async ($cb);
1971
1972 $coro->on_destroy (sub {
1973 delete $self->{_coro}{$coro+0};
1974 });
1975
1976 $self->{_coro}{$coro+0} = $coro;
1977
1978 $coro
1979}
1980
1981cf::client->attach (
1982 on_destroy => sub {
1983 my ($ns) = @_;
1984
1985 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1986 },
1987);
1988
1989=back
1990
845 1991
846=head2 SAFE SCRIPTING 1992=head2 SAFE SCRIPTING
847 1993
848Functions that provide a safe environment to compile and execute 1994Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 1995snippets of perl code without them endangering the safety of the server
864 2010
865=pod 2011=pod
866 2012
867The following fucntions and emthods are available within a safe environment: 2013The following fucntions and emthods are available within a safe environment:
868 2014
869 cf::object contr pay_amount pay_player 2015 cf::object contr pay_amount pay_player map
870 cf::object::player player 2016 cf::object::player player
871 cf::player peaceful 2017 cf::player peaceful
2018 cf::map trigger
872 2019
873=cut 2020=cut
874 2021
875for ( 2022for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2023 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2024 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2025 ["cf::player" => qw(peaceful)],
2026 ["cf::map" => qw(trigger)],
879) { 2027) {
880 no strict 'refs'; 2028 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2029 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2030 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2031 for @funs;
999 2147
1000{ 2148{
1001 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1002 2150
1003 sub db_load() { 2151 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1006 } 2153 }
1007 2154
1008 my $pid; 2155 my $pid;
1009 2156
1010 sub db_save() { 2157 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path; 2162 rename "$path~", $path;
1047 $DB->{$_[0]} = $_[1]; 2193 $DB->{$_[0]} = $_[1];
1048 } 2194 }
1049 db_dirty; 2195 db_dirty;
1050 } 2196 }
1051 2197
1052 attach_global 2198 cf::global->attach (
1053 prio => 10000, 2199 prio => 10000,
1054 on_cleanup => sub { 2200 on_cleanup => sub {
1055 db_sync; 2201 db_sync;
1056 }, 2202 },
1057 ; 2203 );
1058} 2204}
1059 2205
1060############################################################################# 2206#############################################################################
1061# the server's main() 2207# the server's main()
1062 2208
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2211 or return;
1066 2212
1067 local $/; 2213 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1069} 2228}
1070 2229
1071sub main { 2230sub main {
2231 # we must not ever block the main coroutine
2232 local $Coro::idle = sub {
2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2234 async { Event::one_event };
2235 };
2236
1072 cfg_load; 2237 cfg_load;
1073 db_load; 2238 db_load;
1074 load_extensions; 2239 load_extensions;
1075 Event::loop; 2240 Event::loop;
1076} 2241}
1077 2242
1078############################################################################# 2243#############################################################################
1079# initialisation 2244# initialisation and cleanup
1080 2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2287
1081sub _perl_reload(&) { 2288sub reload() {
1082 my ($msg) = @_; 2289 # can/must only be called in main
2290 if ($Coro::current != $Coro::main) {
2291 warn "can only reload from main coroutine\n";
2292 return;
2293 }
1083 2294
1084 $msg->("reloading..."); 2295 warn "reloading...";
2296
2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
1085 2304
1086 eval { 2305 eval {
2306 # if anything goes wrong in here, we should simply crash as we already saved
2307
1087 # cancel all watchers 2308 warn "cancel all watchers";
1088 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2311 }
1091 2312
2313 warn "cancel all extension coros";
2314 $_->cancel for values %EXT_CORO;
2315 %EXT_CORO = ();
2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
1092 # unload all extensions 2323 warn "unload/nuke all extensions";
1093 for (@exts) { 2324 for my $pkg (@EXTS) {
1094 $msg->("unloading <$_>"); 2325 warn "... unloading $pkg";
1095 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2332 }
1097 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
1098 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2341
1102 $msg->("removing <$k>"); 2342 warn "removing <$k>";
1103 delete $INC{$k}; 2343 delete $INC{$k};
1104 2344
1105 $k =~ s/\.pm$//; 2345 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2346 $k =~ s/\//::/g;
1107 2347
1110 } 2350 }
1111 2351
1112 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
1113 } 2353 }
1114 2354
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2358
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
1127 2361
1128 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2363 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
1131 2365
1132 # reload cf.pm
1133 $msg->("reloading cf.pm"); 2366 warn "reloading cf.pm";
1134 require cf; 2367 require cf;
2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2369
1136 # load config and database again 2370 warn "load config and database again";
1137 cf::cfg_load; 2371 cf::cfg_load;
1138 cf::db_load; 2372 cf::db_load;
1139 2373
1140 # load extensions 2374 warn "load extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2375 cf::load_extensions;
1143 2376
1144 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
1145 $msg->("reattach");
1146 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
1147 }; 2381 };
1148 $msg->($@) if $@;
1149 2382
1150 $msg->("reloaded"); 2383 if ($@) {
2384 warn $@;
2385 warn "error while reloading, exiting.";
2386 exit 1;
2387 }
2388
2389 warn "reloaded";
1151}; 2390};
1152 2391
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 2392register_command "reload" => sub {
1163 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
1164 2394
1165 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 2396 $who->message ("start of reload.");
1167 warn $_[0]; 2397 reload;
1168 $who->message ($_[0]); 2398 $who->message ("end of reload.");
1169 };
1170 } 2399 }
1171}; 2400};
1172 2401
1173unshift @INC, $LIBDIR; 2402unshift @INC, $LIBDIR;
1174 2403
1175$TICK_WATCHER = Event->timer ( 2404$TICK_WATCHER = Event->timer (
2405 reentrant => 0,
1176 prio => 0, 2406 prio => 0,
1177 at => $NEXT_TICK || 1, 2407 at => $NEXT_TICK || $TICK,
1178 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
1179 cb => sub { 2409 cb => sub {
2410 $NOW = Event::time;
2411
1180 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
1181 2413 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
1184 2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2418
1185 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2421
1188 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2423 $TICK_WATCHER->start;
1190 }, 2424 },
1191); 2425);
1192 2426
1193IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
1194 2428
2429$AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2431 poll => 'r',
1197 prio => 5, 2432 prio => 5,
1198 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
1199 cb => \&IO::AIO::poll_cb); 2434 cb => \&IO::AIO::poll_cb,
2435);
2436
2437$WRITE_RUNTIME_WATCHER = Event->timer (
2438 data => WF_AUTOCANCEL,
2439 after => 0,
2440 interval => 10,
2441 cb => sub {
2442 (Coro::unblock_sub {
2443 write_runtime
2444 or warn "ERROR: unable to write runtime file: $!";
2445 })->();
2446 },
2447);
2448
2449END { cf::emergency_save }
1200 2450
12011 24511
1202 2452

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