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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.172 by root, Sun Jan 14 13:32:48 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
48our $TICK_WATCHER; 82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
49our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER; 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 97our $NEXT_TICK;
52our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
53 105
54our %CFG; 106our %CFG;
55 107
56our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 109our $RUNTIME;
110our $NOW;
58 111
59our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 115
67# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
70binmode STDOUT; 124binmode STDOUT;
71binmode STDERR; 125binmode STDERR;
72 126
73# read virtual server time, if available 127# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
76 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
78} 132}
79 133
80mkdir cf::localdir; 134mkdir $_
81mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85 136
86our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
87 140
88############################################################################# 141#############################################################################
89 142
90=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
91 144
98=item $cf::RUNTIME 151=item $cf::RUNTIME
99 152
100The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 154every server tick.
102 155
103=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 159
105The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
107 164
108=item $cf::NOW 165=item $cf::NOW
109 166
110The time of the last (current) server tick. 167The time of the last (current) server tick.
111 168
112=item $cf::TICK 169=item $cf::TICK
113 170
114The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
115 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
116=item %cf::CFG 183=item %cf::CFG
117 184
118Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 186from wherever your confdir points to.
120 187
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
122 189
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
127 199
128=back 200=back
129 201
130=cut 202=cut
131 203
132BEGIN { 204BEGIN {
133 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 206 my $msg = join "", @_;
135 utf8::encode $msg;
136 207
137 $msg .= "\n" 208 $msg .= "\n"
138 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
139 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
140 LOG llevError, $msg; 213 LOG llevError, $msg;
141 }; 214 };
142} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
143 231
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 239
151# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 241# within the Safe compartment.
153for my $pkg (qw( 242for my $pkg (qw(
154 cf::global cf::attachable 243 cf::global cf::attachable
159)) { 248)) {
160 no strict 'refs'; 249 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 251}
163 252
164$Event::DIED = sub { 253$EV::DIED = sub {
165 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
166}; 255};
256
257#############################################################################
167 258
168=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
169 260
170=over 4 261=over 4
171 262
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 282 $d
192 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
193} 284}
194 285
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
198 287
199Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
200 289
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
209 291
210Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
211 293
212=cut 294=cut
213 295
214sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
216 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
217} 299sub decode_json($) { $json_coder->decode ($_[0]) }
218 300
219=item cf::lock_wait $string 301=item cf::lock_wait $string
220 302
221Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
222 304
225Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
228returned. 310returned.
229 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
230Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
232 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
233=cut 322=cut
234 323
235our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
236 326
237sub lock_wait($) { 327sub lock_wait($) {
238 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
239 334
240 # wait for lock, if any 335 # wait for lock, if any
241 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule; 338 Coro::schedule;
249 344
250 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
251 lock_wait $key; 346 lock_wait $key;
252 347
253 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
254 350
255 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
256 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
258 } 355 }
259} 356}
260 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
261sub freeze_mainloop { 364sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
263 366
264 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
265 $TICK_WATCHER->start; 368}
266 $WRITE_RUNTIME_WATCHER->start; 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
267 }; 428 }
268 $WRITE_RUNTIME_WATCHER->stop; 429};
269 $TICK_WATCHER->stop; 430
270 $guard 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
271} 443}
272 444
273=item cf::async { BLOCK } 445=item cf::async { BLOCK }
274 446
275Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
280 452
281BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
282 454
283=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
284 456
285The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
288 461
289If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
292fast or be very important. 465fast or be very important.
295 468
296sub sync_job(&) { 469sub sync_job(&) {
297 my ($job) = @_; 470 my ($job) = @_;
298 471
299 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
300 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
302 477
303 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 479
305 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
306 481
307 my $busy = 1; 482 my $busy = 1;
308 my @res; 483 my @res;
309 484
310 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 487 @res = eval { $job->() };
312 warn $@ if $@; 488 warn $@ if $@;
313 undef $busy; 489 undef $busy;
314 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
315 491
316 while ($busy) { 492 while ($busy) {
317 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
318 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
319 503
320 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
321 } else { 505 } else {
322 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
323 507
343 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
344 528
345 $coro 529 $coro
346} 530}
347 531
348sub write_runtime { 532=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 533
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
352 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
353 538
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357 540
358 aio_fsync $fh 541sub fork_call(&@) {
359 and return; 542 my ($cb, @args) = @_;
360 543
361 close $fh 544 # we seemingly have to make a local copy of the whole thing,
362 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
363 547
364 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
365 and return; 549 reset_signals;
550 &$cb
551 }, @args;
366 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
367 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
368} 719}
369 720
370=back 721=back
371 722
372=cut 723=cut
379attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
381 732
382In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+). 735Deliantra).
385 736
386=over 4 737=over 4
387 738
388=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
389 740
552 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
553 904
554 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
558 909
559 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
560 my $pkg = shift @arg; 911 my $pkg = shift @arg;
561 912
562 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
591 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
592 } 943 }
593 944
594 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
595 } else { 946 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
597 } 948 }
598 949
599 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
600} 951}
601 952
603 if (ref $_[0]) { 954 if (ref $_[0]) {
604 _object_attach @_; 955 _object_attach @_;
605 } else { 956 } else {
606 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
607 } 958 }
959 _recalc_want;
608}; 960};
609 961
610# all those should be optimised 962# all those should be optimised
611sub cf::attachable::detach { 963sub cf::attachable::detach {
612 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
615 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
616 reattach ($obj); 968 reattach ($obj);
617 } else { 969 } else {
618 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
619 } 971 }
972 _recalc_want;
620}; 973};
621 974
622sub cf::attachable::attached { 975sub cf::attachable::attached {
623 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
624 977
639 "; 992 ";
640 die if $@; 993 die if $@;
641} 994}
642 995
643our $override; 996our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645 998
646sub override { 999sub override {
647 $override = 1; 1000 $override = 1;
648 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
649} 1002}
650 1003
651sub do_invoke { 1004sub do_invoke {
652 my $event = shift; 1005 my $event = shift;
653 my $callbacks = shift; 1006 my $callbacks = shift;
654 1007
655 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
656 1009
657 local $override; 1010 local $override;
658 1011
659 for (@$callbacks) { 1012 for (@$callbacks) {
660 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
669 } 1022 }
670 1023
671 0 1024 0
672} 1025}
673 1026
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
675 1028
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677 1030
678Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
679 1032
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
683 1036
684=back 1037=back
685 1038
686=cut 1039=cut
687 1040
688############################################################################# 1041#############################################################################
689# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
690 1085
691sub reattach { 1086sub reattach {
692 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
693 my ($obj) = @_; 1088 my ($obj) = @_;
694 1089
715cf::attachable->attach ( 1110cf::attachable->attach (
716 prio => -1000000, 1111 prio => -1000000,
717 on_instantiate => sub { 1112 on_instantiate => sub {
718 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
719 1114
720 $data = from_json $data; 1115 $data = decode_json $data;
721 1116
722 for (@$data) { 1117 for (@$data) {
723 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
724 1119
725 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
741sub object_freezer_save { 1136sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
743 1138
744 sync_job { 1139 sync_job {
745 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
746 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
748 1144
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
753 close $fh; 1149 aio_close $fh;
754 1150
755 if (@$objs) { 1151 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
758 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh; 1157 aio_close $fh;
762 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
763 } 1159 }
764 } else { 1160 } else {
765 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
766 } 1162 }
771 } 1167 }
772 } else { 1168 } else {
773 aio_unlink $filename; 1169 aio_unlink $filename;
774 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
775 } 1171 }
776 } 1172 };
777} 1173}
778 1174
779sub object_freezer_as_string { 1175sub object_freezer_as_string {
780 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
781 1177
793 or return; 1189 or return;
794 1190
795 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
797 or return; 1193 or return;
1194
798 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
799 } 1197 }
800 1198
1199 utf8::decode (my $decname = $filename);
801 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
802 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
803 return ($data, $av); 1203 ($data, $av)
804} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
805 1211
806############################################################################# 1212#############################################################################
807# command handling &c 1213# command handling &c
808 1214
809=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
822 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
823} 1229}
824 1230
825=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
826 1232
827Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
828 1238
829If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
830called. 1240called.
831 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
832=cut 1253=cut
833 1254
834sub register_extcmd { 1255sub register_extcmd {
835 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
836 1257
837 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
838} 1265}
839 1266
840cf::player->attach ( 1267cf::player->attach (
841 on_command => sub { 1268 on_command => sub {
842 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
851 cf::override; 1278 cf::override;
852 }, 1279 },
853 on_extcmd => sub { 1280 on_extcmd => sub {
854 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
855 1282
856 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
857 1284
858 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
860 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
864 } else { 1300 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 } 1302 }
867 1303
868 cf::override; 1304 cf::override;
869 }, 1305 },
870); 1306);
871 1307
872sub load_extension {
873 my ($path) = @_;
874
875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
876 my $base = $1;
877 my $pkg = $1;
878 $pkg =~ s/[^[:word:]]/_/g;
879 $pkg = "ext::$pkg";
880
881 warn "... loading '$path' into '$pkg'\n";
882
883 open my $fh, "<:utf8", $path
884 or die "$path: $!";
885
886 my $source =
887 "package $pkg; use strict; use utf8;\n"
888 . "#line 1 \"$path\"\n{\n"
889 . (do { local $/; <$fh> })
890 . "\n};\n1";
891
892 unless (eval $source) {
893 my $msg = $@ ? "$path: $@\n"
894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
902
903 push @EXTS, $pkg;
904}
905
906sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
907 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
908 next unless -r $ext; 1313 next unless -r $path;
909 eval { 1314
910 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
911 1 1371 }
912 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
913 } 1377 };
914} 1378}
915 1379
916############################################################################# 1380#############################################################################
917 1381
1382=back
1383
918=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
919 1385
920Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
921 1387
922=cut 1388=cut
927 1393
928=head3 cf::player 1394=head3 cf::player
929 1395
930=over 4 1396=over 4
931 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
932=item cf::player::find $login 1412=item cf::player::find $login
933 1413
934Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
935 1415
936=cut 1416=cut
937 1417
938sub playerdir($) { 1418sub playerdir($) {
939 cf::localdir 1419 "$PLAYERDIR/"
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944} 1421}
945 1422
946sub path($) { 1423sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948 1425
949 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
950} 1427}
951 1428
952sub find_active($) { 1429sub find_active($) {
953 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
957 1434
958sub exists($) { 1435sub exists($) {
959 my ($login) = @_; 1436 my ($login) = @_;
960 1437
961 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
963} 1440}
964 1441
965sub find($) { 1442sub find($) {
966 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0]; 1444 my $login = $_[0];
968 1445
969 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
970 1447
971 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
973 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
974 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
975 } 1465 }
976 } 1466 }
977} 1467}
978 1468
987 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
988 1478
989 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
991 1481
1482 cf::get_slot 0.01;
1483
992 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
993 Coro::cede; 1485 cf::cede_to_tick;
994} 1486}
995 1487
996sub new($) { 1488sub new($) {
997 my ($login) = @_; 1489 my ($login) = @_;
998 1490
1004 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1005 1497
1006 $self 1498 $self
1007} 1499}
1008 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1009=item $pl->quit_character 1511=item $pl->quit_character
1010 1512
1011Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1013 1515
1014=cut 1516=cut
1015 1517
1016sub quit_character { 1518sub quit_character {
1017 my ($pl) = @_; 1519 my ($pl) = @_;
1018 1520
1521 my $name = $pl->ob->name;
1522
1019 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021 1525
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1026 1532
1027 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp; 1535 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name}; 1536 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy; 1537 $pl->destroy;
1538
1539 my $prefix = qr<^~\Q$name\E/>;
1540
1541 # nuke player maps
1542 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1543
1032 IO::AIO::aio_rmtree $temp; 1544 IO::AIO::aio_rmtree $temp;
1545}
1546
1547=item $pl->kick
1548
1549Kicks a player out of the game. This destroys the connection.
1550
1551=cut
1552
1553sub kick {
1554 my ($pl, $kicker) = @_;
1555
1556 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1557 $pl->killer ("kicked");
1558 $pl->ns->destroy;
1033} 1559}
1034 1560
1035=item cf::player::list_logins 1561=item cf::player::list_logins
1036 1562
1037Returns am arrayref of all valid playernames in the system, can take a 1563Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever. 1564while and may block, so not sync_job-capable, ever.
1039 1565
1040=cut 1566=cut
1041 1567
1042sub list_logins { 1568sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1569 my $dirs = aio_readdir $PLAYERDIR
1044 or return []; 1570 or return [];
1045 1571
1046 my @logins; 1572 my @logins;
1047 1573
1048 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1052 1584
1053 utf8::decode $login; 1585 utf8::decode $login;
1054 push @logins, $login; 1586 push @logins, $login;
1055 } 1587 }
1056 1588
1064 1596
1065=cut 1597=cut
1066 1598
1067sub maps($) { 1599sub maps($) {
1068 my ($pl) = @_; 1600 my ($pl) = @_;
1601
1602 $pl = ref $pl ? $pl->ob->name : $pl;
1069 1603
1070 my $files = aio_readdir playerdir $pl 1604 my $files = aio_readdir playerdir $pl
1071 or return; 1605 or return;
1072 1606
1073 my @paths; 1607 my @paths;
1075 for (@$files) { 1609 for (@$files) {
1076 utf8::decode $_; 1610 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/; 1611 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o; 1612 next unless /^$PATH_SEP/o;
1079 1613
1080 s/\.map$//; 1614 push @paths, cf::map::normalise "~$pl/$_";
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 } 1615 }
1083 1616
1084 \@paths 1617 \@paths
1085} 1618}
1086 1619
1620=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1621
1622Expand crossfire pod fragments into protocol xml.
1623
1624=cut
1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1637sub expand_cfpod {
1638 my ($self, $pod) = @_;
1639
1640 my $xml;
1641
1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1645
1646 $group =~ s/&/&amp;/g;
1647 $group =~ s/</&lt;/g;
1648
1649 $xml .= $group;
1650 } elsif ($pod =~ m%\G
1651 ([BCGHITU])
1652 <
1653 (?:
1654 ([^<>]*) (?{ $group = $^N })
1655 | < $interior >
1656 )
1657 >
1658 %gcsx
1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1679 "")
1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1691
1692 for ($xml) {
1693 # create single paragraphs (very hackish)
1694 s/(?<=\S)\n(?=\w)/ /g;
1695
1696 # compress some whitespace
1697 s/\s+\n/\n/g; # ws line-ends
1698 s/\n\n+/\n/g; # double lines
1699 s/^\n+//; # beginning lines
1700 s/\n+$//; # ending lines
1701 }
1702
1703 $xml
1704}
1705
1706no re 'eval';
1707
1708sub hintmode {
1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1710 $_[0]{hintmode}
1711}
1712
1087=item $player->ext_reply ($msgid, $msgtype, %msg) 1713=item $player->ext_reply ($msgid, @msg)
1088 1714
1089Sends an ext reply to the player. 1715Sends an ext reply to the player.
1090 1716
1091=cut 1717=cut
1092 1718
1093sub ext_reply($$$%) { 1719sub ext_reply($$@) {
1094 my ($self, $id, %msg) = @_; 1720 my ($self, $id, @msg) = @_;
1095 1721
1096 $msg{msgid} = $id; 1722 $self->ns->ext_reply ($id, @msg)
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099} 1723}
1100 1724
1101package cf; 1725=item $player->ext_msg ($type, @msg)
1726
1727Sends an ext event to the client.
1728
1729=cut
1730
1731sub ext_msg($$@) {
1732 my ($self, $type, @msg) = @_;
1733
1734 $self->ns->ext_msg ($type, @msg);
1735}
1736
1737=head3 cf::region
1738
1739=over 4
1740
1741=cut
1742
1743package cf::region;
1744
1745=item cf::region::find_by_path $path
1746
1747Tries to decuce the likely region for a map knowing only its path.
1748
1749=cut
1750
1751sub find_by_path($) {
1752 my ($path) = @_;
1753
1754 my ($match, $specificity);
1755
1756 for my $region (list) {
1757 if ($region->{match} && $path =~ $region->{match}) {
1758 ($match, $specificity) = ($region, $region->specificity)
1759 if $region->specificity > $specificity;
1760 }
1761 }
1762
1763 $match
1764}
1102 1765
1103=back 1766=back
1104
1105 1767
1106=head3 cf::map 1768=head3 cf::map
1107 1769
1108=over 4 1770=over 4
1109 1771
1113 1775
1114use Fcntl; 1776use Fcntl;
1115use Coro::AIO; 1777use Coro::AIO;
1116 1778
1117use overload 1779use overload
1118 '""' => \&as_string; 1780 '""' => \&as_string,
1781 fallback => 1;
1119 1782
1120our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1122 1785
1123sub generate_random_map { 1786sub generate_random_map {
1124 my ($self, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1125 1790
1126 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map ( 1792 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1802 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom} 1803 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 ) 1804 )
1140} 1805}
1141 1806
1807=item cf::map->register ($regex, $prio)
1808
1809Register a handler for the map path matching the given regex at the
1810givne priority (higher is better, built-in handlers have priority 0, the
1811default).
1812
1813=cut
1814
1142sub register { 1815sub register {
1143 my (undef, $regex) = @_; 1816 my (undef, $regex, $prio) = @_;
1144 my $pkg = caller; 1817 my $pkg = caller;
1145 1818
1146 no strict; 1819 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__; 1820 push @{"$pkg\::ISA"}, __PACKAGE__;
1148 1821
1149 $EXT_MAP{$pkg} = qr<$regex>; 1822 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1150} 1823}
1151 1824
1152# also paths starting with '/' 1825# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)}; 1826$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1154 1827
1155sub thawer_merge { 1828sub thawer_merge {
1156 my ($self, $merge) = @_; 1829 my ($self, $merge) = @_;
1157 1830
1158 # we have to keep some variables in memory intact 1831 # we have to keep some variables in memory intact
1159 local $self->{path}; 1832 local $self->{path};
1160 local $self->{load_path}; 1833 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163 1834
1164 $self->SUPER::thawer_merge ($merge); 1835 $self->SUPER::thawer_merge ($merge);
1165} 1836}
1166 1837
1167sub normalise { 1838sub normalise {
1168 my ($path, $base) = @_; 1839 my ($path, $base) = @_;
1840
1841 $path = "$path"; # make sure its a string
1842
1843 $path =~ s/\.map$//;
1169 1844
1170 # map plan: 1845 # map plan:
1171 # 1846 #
1172 # /! non-realised random map exit (special hack!) 1847 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched 1848 # {... are special paths that are not being touched
1201 1876
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object 1877 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203 1878
1204 $path = normalise $path, $base; 1879 $path = normalise $path, $base;
1205 1880
1206 for my $pkg (keys %EXT_MAP) { 1881 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) { 1882 if ($path =~ $EXT_MAP{$pkg}[1]) {
1208 my $self = bless cf::map::new, $pkg; 1883 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path); 1884 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc. 1885 $self->init; # pass $1 etc.
1211 return $self; 1886 return $self;
1212 } 1887 }
1213 } 1888 }
1214 1889
1215 Carp::carp "unable to resolve path '$path'."; 1890 Carp::cluck "unable to resolve path '$path' (base '$base').";
1216 () 1891 ()
1217} 1892}
1218 1893
1219sub init { 1894sub init {
1220 my ($self) = @_; 1895 my ($self) = @_;
1235 1910
1236# the original (read-only) location 1911# the original (read-only) location
1237sub load_path { 1912sub load_path {
1238 my ($self) = @_; 1913 my ($self) = @_;
1239 1914
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1915 "$MAPDIR/$self->{path}.map"
1241} 1916}
1242 1917
1243# the temporary/swap location 1918# the temporary/swap location
1244sub save_path { 1919sub save_path {
1245 my ($self) = @_; 1920 my ($self) = @_;
1246 1921
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1923 "$TMPDIR/$path.map"
1249} 1924}
1250 1925
1251# the unique path, undef == no special unique path 1926# the unique path, undef == no special unique path
1252sub uniq_path { 1927sub uniq_path {
1253 my ($self) = @_; 1928 my ($self) = @_;
1254 1929
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1931 "$UNIQUEDIR/$path"
1257} 1932}
1258 1933
1259# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1260# all maps in C++... 1935# all maps in C++...
1261sub change_all_map_light { 1936sub change_all_map_light {
1263 1938
1264 $_->change_map_light ($change) 1939 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP; 1940 for grep $_->outdoor, values %cf::MAP;
1266} 1941}
1267 1942
1943sub decay_objects {
1944 my ($self) = @_;
1945
1946 return if $self->{deny_reset};
1947
1948 $self->do_decay_objects;
1949}
1950
1268sub unlink_save { 1951sub unlink_save {
1269 my ($self) = @_; 1952 my ($self) = @_;
1270 1953
1271 utf8::encode (my $save = $self->save_path); 1954 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1955 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1275 1958
1276sub load_header_from($) { 1959sub load_header_from($) {
1277 my ($self, $path) = @_; 1960 my ($self, $path) = @_;
1278 1961
1279 utf8::encode $path; 1962 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1281 or return; 1964 or return;
1282 1965
1283 $self->_load_header ($path) 1966 $self->_load_header ($f)
1284 or return; 1967 or return;
1285 1968
1969 local $MAP_LOADING{$self->{path}} = $self;
1970 $f->resolve_delayed_derefs;
1971
1286 $self->{load_path} = $path; 1972 $self->{load_path} = $path;
1287 1973
1288 1 1974 1
1289} 1975}
1290 1976
1291sub load_orig { 1977sub load_header_orig {
1292 my ($self) = @_; 1978 my ($self) = @_;
1293 1979
1294 $self->load_header_from ($self->load_path) 1980 $self->load_header_from ($self->load_path)
1295} 1981}
1296 1982
1297sub load_temp { 1983sub load_header_temp {
1298 my ($self) = @_; 1984 my ($self) = @_;
1299 1985
1300 $self->load_header_from ($self->save_path) 1986 $self->load_header_from ($self->save_path)
1987}
1988
1989sub prepare_temp {
1990 my ($self) = @_;
1991
1992 $self->last_access ((delete $self->{last_access})
1993 || $cf::RUNTIME); #d#
1994 # safety
1995 $self->{instantiate_time} = $cf::RUNTIME
1996 if $self->{instantiate_time} > $cf::RUNTIME;
1997}
1998
1999sub prepare_orig {
2000 my ($self) = @_;
2001
2002 $self->{load_original} = 1;
2003 $self->{instantiate_time} = $cf::RUNTIME;
2004 $self->last_access ($cf::RUNTIME);
2005 $self->instantiate;
1301} 2006}
1302 2007
1303sub load_header { 2008sub load_header {
1304 my ($self) = @_; 2009 my ($self) = @_;
1305 2010
1306 if ($self->load_temp) { 2011 if ($self->load_header_temp) {
1307 $self->last_access ((delete $self->{last_access}) 2012 $self->prepare_temp;
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else { 2013 } else {
1313 $self->load_orig 2014 $self->load_header_orig
1314 or return; 2015 or return;
1315 2016 $self->prepare_orig;
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 } 2017 }
2018
2019 $self->{deny_reset} = 1
2020 if $self->no_reset;
2021
2022 $self->default_region (cf::region::find_by_path $self->{path})
2023 unless $self->default_region;
1321 2024
1322 1 2025 1
1323} 2026}
1324 2027
1325sub find; 2028sub find;
1326sub find { 2029sub find {
1327 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1328 2031
1329 $path = normalise $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1330 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1331 cf::lock_wait "map_find:$path"; 2035 cf::lock_wait "map_find:$path";
1332 2036
1333 $cf::MAP{$path} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1334 my $guard = cf::lock_acquire "map_find:$path"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
2040
1335 my $map = new_from_path cf::map $path 2041 my $map = new_from_path cf::map $path
1336 or return; 2042 or return;
1337 2043
1338 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1339 2045
1340 $map->load_header 2046 $map->load_header
1341 or return; 2047 or return;
1342 2048
1343 if ($map->should_reset) { 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2050 # doing this can freeze the server in a sync job, obviously
1344 $cf::WAIT_FOR_TICK->wait; 2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1345 $map->reset; 2054 $map->reset;
1346 undef $guard;
1347 $map = find $path 2055 return find $path;
1348 or return;
1349 } 2056 }
1350 2057
1351 $cf::MAP{$path} = $map 2058 $cf::MAP{$path} = $map
1352 } 2059 }
1353} 2060}
2061
2062sub pre_load { }
2063sub post_load { }
1354 2064
1355sub load { 2065sub load {
1356 my ($self) = @_; 2066 my ($self) = @_;
1357 2067
2068 local $self->{deny_reset} = 1; # loading can take a long time
2069
1358 my $path = $self->{path}; 2070 my $path = $self->{path};
2071
2072 {
1359 my $guard = cf::lock_acquire "map_load:$path"; 2073 my $guard = cf::lock_acquire "map_data:$path";
1360 2074
2075 return unless $self->valid;
1361 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1362 2077
1363 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1364 2079
1365 $self->alloc; 2080 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1) 2081
2082 $self->pre_load;
2083 cf::cede_to_tick;
2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
2087 $self->_load_objects ($f)
1367 or return; 2088 or return;
1368 2089
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1371 2092
1372 if (my $uniq = $self->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq; 2094 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1375 $self->clear_unique_items; 2097 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1377 } 2101 }
1378 } 2102 }
1379 2103
1380 Coro::cede; 2104 $f->resolve_delayed_derefs;
1381 2105
2106 cf::cede_to_tick;
1382 # now do the right thing for maps 2107 # now do the right thing for maps
1383 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty; 2110 unless $self->difficulty;
1393 Coro::cede; 2111 cf::cede_to_tick;
2112
2113 unless ($self->{deny_activate}) {
2114 $self->decay_objects;
2115 $self->fix_auto_apply;
2116 $self->update_buttons;
2117 cf::cede_to_tick;
2118 $self->set_darkness_map;
2119 cf::cede_to_tick;
1394 $self->activate; 2120 $self->activate;
1395 } 2121 }
1396 2122
2123 $self->{last_save} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125
1397 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
2127 }
2128
2129 $self->post_load;
1398} 2130}
1399 2131
1400sub customise_for { 2132sub customise_for {
1401 my ($self, $ob) = @_; 2133 my ($self, $ob) = @_;
1402 2134
1403 return find "~" . $ob->name . "/" . $self->{path} 2135 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player; 2136 if $self->per_player;
1405 2137
2138# return find "?party/" . $ob->name . "/" . $self->{path}
2139# if $self->per_party;
2140
1406 $self 2141 $self
1407} 2142}
1408 2143
1409# find and load all maps in the 3x3 area around a map 2144# find and load all maps in the 3x3 area around a map
1410sub load_diag { 2145sub load_neighbours {
1411 my ($map) = @_; 2146 my ($map) = @_;
1412 2147
1413 my @diag; # diagonal neighbours 2148 my @neigh; # diagonal neighbours
1414 2149
1415 for (0 .. 3) { 2150 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_) 2151 my $neigh = $map->tile_path ($_)
1417 or next; 2152 or next;
1418 $neigh = find $neigh, $map 2153 $neigh = find $neigh, $map
1419 or next; 2154 or next;
1420 $neigh->load; 2155 $neigh->load;
1421 2156
2157 push @neigh,
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2158 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2159 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 } 2160 }
1425 2161
1426 for (@diag) { 2162 for (grep defined $_->[0], @neigh) {
2163 my ($path, $origin) = @$_;
1427 my $neigh = find @$_ 2164 my $neigh = find $path, $origin
1428 or next; 2165 or next;
1429 $neigh->load; 2166 $neigh->load;
1430 } 2167 }
1431} 2168}
1432 2169
1437} 2174}
1438 2175
1439sub do_load_sync { 2176sub do_load_sync {
1440 my ($map) = @_; 2177 my ($map) = @_;
1441 2178
2179 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2180 if $Coro::current == $Coro::main;
2181
1442 cf::sync_job { $map->load }; 2182 cf::sync_job { $map->load };
1443} 2183}
1444 2184
1445our %MAP_PREFETCH; 2185our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async { 2186our $MAP_PREFETCHER = undef;
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458 2187
1459sub find_async { 2188sub find_async {
1460 my ($path, $origin) = @_; 2189 my ($path, $origin, $load) = @_;
1461 2190
1462 $path = normalise $path, $origin && $origin->{path}; 2191 $path = normalise $path, $origin && $origin->{path};
1463 2192
1464 if (my $map = $cf::MAP{$path}) { 2193 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2195 }
2196
2197 $MAP_PREFETCH{$path} |= $load;
2198
2199 $MAP_PREFETCHER ||= cf::async {
2200 $Coro::current->{desc} = "map prefetcher";
2201
2202 while (%MAP_PREFETCH) {
2203 while (my ($k, $v) = each %MAP_PREFETCH) {
2204 if (my $map = find $k) {
2205 $map->load if $v;
2206 }
2207
2208 delete $MAP_PREFETCH{$k};
2209 }
2210 }
2211 undef $MAP_PREFETCHER;
1466 } 2212 };
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready; 2213 $MAP_PREFETCHER->prio (6);
1470 2214
1471 () 2215 ()
1472} 2216}
1473 2217
1474sub save { 2218sub save {
1475 my ($self) = @_; 2219 my ($self) = @_;
1476 2220
1477 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1478 2222
1479 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1480 2224
1481 return unless $self->dirty; 2225 return unless $self->dirty;
1482 2226
1488 return if $self->{deny_save}; 2232 return if $self->{deny_save};
1489 2233
1490 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
1491 2235
1492 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
1493 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
1494 }; 2239 };
2240
2241 cf::get_slot 0.02;
1495 2242
1496 if ($uniq) { 2243 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else { 2246 } else {
1505 my ($self) = @_; 2252 my ($self) = @_;
1506 2253
1507 # save first because save cedes 2254 # save first because save cedes
1508 $self->save; 2255 $self->save;
1509 2256
1510 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1511 2258
1512 return if $self->players; 2259 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
1514 return if $self->{deny_save}; 2261 return if $self->{deny_save};
1515 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
1516 $self->clear; 2267 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518} 2268}
1519 2269
1520sub reset_at { 2270sub reset_at {
1521 my ($self) = @_; 2271 my ($self) = @_;
1522 2272
1523 # TODO: safety, remove and allow resettable per-player maps 2273 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset}; 2274 return 1e99 if $self->{deny_reset};
1526 2275
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2276 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2277 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529 2278
1534 my ($self) = @_; 2283 my ($self) = @_;
1535 2284
1536 $self->reset_at <= $cf::RUNTIME 2285 $self->reset_at <= $cf::RUNTIME
1537} 2286}
1538 2287
1539sub rename {
1540 my ($self, $new_path) = @_;
1541
1542 normalise $new_path;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = $new_path; $self->path ($self->{path});
1548 $cf::MAP{$self->path} = $self;
1549
1550 $self->save;
1551}
1552
1553sub reset { 2288sub reset {
1554 my ($self) = @_; 2289 my ($self) = @_;
1555 2290
1556 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2291 my $lock = cf::lock_acquire "map_data:$self->{path}";
1557 2292
1558 return if $self->players; 2293 return if $self->players;
1559 return if $self->isa ("ext::map_per_player");#d#
1560 2294
1561 warn "resetting map ", $self->path;#d# 2295 warn "resetting map ", $self->path;
2296
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # need to save uniques path
2300 unless ($self->{deny_save}) {
2301 my $uniq = $self->uniq_path; utf8::encode $uniq;
2302
2303 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2304 if $uniq;
2305 }
1562 2306
1563 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
1564 2308
1565 $self->in_memory (cf::MAP_SWAPPED); 2309 $self->deactivate;
2310 $_->clear_links_to ($self) for values %cf::MAP;
1566 $self->clear; 2311 $self->clear;
1567
1568 $_->clear_links_to ($self) for values %cf::MAP;
1569 2312
1570 $self->unlink_save; 2313 $self->unlink_save;
1571 $self->destroy; 2314 $self->destroy;
1572} 2315}
1573 2316
1574my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
1575 2318
1576sub nuke { 2319sub nuke {
1577 my ($self) = @_; 2320 my ($self) = @_;
1578 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2325 delete $cf::MAP{$self->path};
2326
2327 $self->unlink_save;
2328
2329 bless $self, "cf::map";
2330 delete $self->{deny_reset};
1579 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
1580 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
1581 $self->rename ("{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2334
2335 $cf::MAP{$self->path} = $self;
2336 }
2337
1582 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
2339}
2340
2341=item $maps = cf::map::tmp_maps
2342
2343Returns an arrayref with all map paths of currently instantiated and saved
2344maps. May block.
2345
2346=cut
2347
2348sub tmp_maps() {
2349 [
2350 map {
2351 utf8::decode $_;
2352 /\.map$/
2353 ? normalise $_
2354 : ()
2355 } @{ aio_readdir $TMPDIR or [] }
2356 ]
2357}
2358
2359=item $maps = cf::map::random_maps
2360
2361Returns an arrayref with all map paths of currently instantiated and saved
2362random maps. May block.
2363
2364=cut
2365
2366sub random_maps() {
2367 [
2368 map {
2369 utf8::decode $_;
2370 /\.map$/
2371 ? normalise "?random/$_"
2372 : ()
2373 } @{ aio_readdir $RANDOMDIR or [] }
2374 ]
1583} 2375}
1584 2376
1585=item cf::map::unique_maps 2377=item cf::map::unique_maps
1586 2378
1587Returns an arrayref of paths of all shared maps that have 2379Returns an arrayref of paths of all shared maps that have
1588instantiated unique items. May block. 2380instantiated unique items. May block.
1589 2381
1590=cut 2382=cut
1591 2383
1592sub unique_maps() { 2384sub unique_maps() {
1593 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2385 [
1594 or return; 2386 map {
1595
1596 my @paths;
1597
1598 for (@$files) {
1599 utf8::decode $_; 2387 utf8::decode $_;
1600 next if /\.pst$/; 2388 s/\.map$//; # TODO future compatibility hack
1601 next unless /^$PATH_SEP/o; 2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1602 2390 ? ()
1603 s/\.map$//; 2391 : normalise $_
1604 push @paths, $_; 2392 } @{ aio_readdir $UNIQUEDIR or [] }
1605 } 2393 ]
1606
1607 \@paths
1608} 2394}
1609
1610package cf;
1611 2395
1612=back 2396=back
1613 2397
1614=head3 cf::object 2398=head3 cf::object
1615 2399
1619 2403
1620=over 4 2404=over 4
1621 2405
1622=item $ob->inv_recursive 2406=item $ob->inv_recursive
1623 2407
1624Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
1625 2410
1626=cut 2411=cut
1627 2412
1628sub inv_recursive_; 2413sub inv_recursive_;
1629sub inv_recursive_ { 2414sub inv_recursive_ {
1632 2417
1633sub inv_recursive { 2418sub inv_recursive {
1634 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
1635} 2420}
1636 2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
2447 }
2448}
2449
1637package cf; 2450package cf;
1638 2451
1639=back 2452=back
1640 2453
1641=head3 cf::object::player 2454=head3 cf::object::player
1647Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1648can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
1649dialogue with the given NPC character. 2462dialogue with the given NPC character.
1650 2463
1651=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
1652 2479
1653# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
1654# with dialog boxes. 2481# with dialog boxes.
1655#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
1656sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
1658 2485
1659 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2486 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1660 2487
1661 if ($self->{record_replies}) { 2488 if ($self->{record_replies}) {
1662 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2489 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2490
1663 } else { 2491 } else {
2492 my $pl = $self->contr;
2493
2494 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2495 my $dialog = $pl->{npc_dialog};
2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2497
2498 } else {
1664 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
1665 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2501 }
1666 } 2502 }
2503}
2504
2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2506
2507=cut
2508
2509sub cf::object::send_msg {
2510 my $pl = shift->contr
2511 or return;
2512 $pl->send_msg (@_);
1667} 2513}
1668 2514
1669=item $player_object->may ("access") 2515=item $player_object->may ("access")
1670 2516
1671Returns wether the given player is authorized to access resource "access" 2517Returns wether the given player is authorized to access resource "access"
1703=cut 2549=cut
1704 2550
1705sub link_map { 2551sub link_map {
1706 unless ($LINK_MAP) { 2552 unless ($LINK_MAP) {
1707 $LINK_MAP = cf::map::find "{link}" 2553 $LINK_MAP = cf::map::find "{link}"
1708 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1709 $LINK_MAP->load; 2555 $LINK_MAP->load;
1710 } 2556 }
1711 2557
1712 $LINK_MAP 2558 $LINK_MAP
1713} 2559}
1718 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1719 2565
1720 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1721 2567
1722 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1723 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1724 2570
1725 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1726} 2572}
1727 2573
1728sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1729 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1730 2578
1731 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1732 2580
1733 unless ($map) { 2581 unless ($map) {
1734 # restore original map position 2582 # restore original map position
1748 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1749 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1750 if $x <=0 && $y <= 0; 2598 if $x <=0 && $y <= 0;
1751 2599
1752 $map->load; 2600 $map->load;
1753 $map->load_diag; 2601 $map->load_neighbours;
1754 2602
1755 return unless $self->contr->active; 2603 return unless $self->contr->active;
1756 $self->activate_recursive; 2604 $self->activate_recursive;
2605
2606 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1757 $self->enter_map ($map, $x, $y); 2607 $self->enter_map ($map, $x, $y);
1758} 2608}
1759 2609
1760cf::player->attach ( 2610=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1761 on_logout => sub {
1762 my ($pl) = @_;
1763 2611
1764 # abort map switching before logout 2612Moves the player to the given map-path and coordinates by first freezing
1765 if ($pl->ob->{_link_pos}) { 2613her, loading and preparing them map, calling the provided $check callback
1766 cf::sync_job { 2614that has to return the map if sucecssful, and then unfreezes the player on
1767 $pl->ob->leave_link 2615the new (success) or old (failed) map position. In either case, $done will
1768 }; 2616be called at the end of this process.
1769 }
1770 },
1771 on_login => sub {
1772 my ($pl) = @_;
1773 2617
1774 # try to abort aborted map switching on player login :)
1775 # should happen only on crashes
1776 if ($pl->ob->{_link_pos}) {
1777 $pl->ob->enter_link;
1778 (async {
1779 # we need this sleep as the login has a concurrent enter_exit running
1780 # and this sleep increases chances of the player not ending up in scorn
1781 $pl->ob->reply (undef,
1782 "There was an internal problem at your last logout, "
1783 . "the server will try to bring you to your intended destination in a second.",
1784 cf::NDI_RED);
1785 Coro::Timer::sleep 1;
1786 $pl->ob->leave_link;
1787 })->prio (2);
1788 }
1789 },
1790);
1791
1792=item $player_object->goto ($path, $x, $y)
1793
1794=cut 2618=cut
2619
2620our $GOTOGEN;
1795 2621
1796sub cf::object::player::goto { 2622sub cf::object::player::goto {
1797 my ($self, $path, $x, $y) = @_; 2623 my ($self, $path, $x, $y, $check, $done) = @_;
2624
2625 # do generation counting so two concurrent goto's will be executed in-order
2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1798 2627
1799 $self->enter_link; 2628 $self->enter_link;
1800 2629
1801 (async { 2630 (async {
1802 my $map = cf::map::find $path; 2631 $Coro::current->{desc} = "player::goto $path $x $y";
2632
2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2652 my $map = eval {
2653 my $map = defined $path ? cf::map::find $path : undef;
2654
2655 if ($map) {
1803 $map = $map->customise_for ($self) if $map; 2656 $map = $map->customise_for ($self);
1804 2657 $map = $check->($map) if $check && $map;
1805# warn "entering ", $map->path, " at ($x, $y)\n" 2658 } else {
1806# if $map;
1807
1808 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2660 }
1809 2661
2662 $map
2663 };
2664
2665 if ($@) {
2666 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2667 LOG llevError | logBacktrace, Carp::longmess $@;
2668 }
2669
2670 if ($gen == $self->{_goto_generation}) {
2671 delete $self->{_goto_generation};
1810 $self->leave_link ($map, $x, $y); 2672 $self->leave_link ($map, $x, $y);
2673 }
2674
2675 $done->() if $done;
1811 })->prio (1); 2676 })->prio (1);
1812} 2677}
1813 2678
1814=item $player_object->enter_exit ($exit_object) 2679=item $player_object->enter_exit ($exit_object)
1815 2680
1817 2682
1818sub parse_random_map_params { 2683sub parse_random_map_params {
1819 my ($spec) = @_; 2684 my ($spec) = @_;
1820 2685
1821 my $rmp = { # defaults 2686 my $rmp = { # defaults
1822 xsize => 10, 2687 xsize => (cf::rndm 15, 40),
1823 ysize => 10, 2688 ysize => (cf::rndm 15, 40),
2689 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2690 #layout => string,
1824 }; 2691 };
1825 2692
1826 for (split /\n/, $spec) { 2693 for (split /\n/, $spec) {
1827 my ($k, $v) = split /\s+/, $_, 2; 2694 my ($k, $v) = split /\s+/, $_, 2;
1828 2695
1840 # that depends on the exit object 2707 # that depends on the exit object
1841 2708
1842 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1843 2710
1844 if ($exit->map) { 2711 if ($exit->map) {
1845 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1846 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1847 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1848 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
1849 } 2718 }
1850 2719
1851 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
1852 2721
1853 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1854 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2724 my $meta = "$RANDOMDIR/$md5.meta";
1855 2725
1856 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1857 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2728 undef $fh;
2729 aio_rename "$meta~", $meta;
1858 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
1859 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
1860 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
1861 } 2737 }
1862} 2738}
1863 2739
1864sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
1865 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
1867 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
1868 2744
1869 $self->enter_link; 2745 $self->enter_link;
1870 2746
1871 (async { 2747 (async {
1872 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
1873 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
1874 prepare_random_map $exit 2757 prepare_random_map $exit
1875 if $exit->slaying eq "/!"; 2758 if $exit->slaying eq "/!";
2759 }
1876 2760
1877 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1878 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
1879 2764
2765 $self->goto ($map, $x, $y);
2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
1880 1; 2771 1
1881 }) { 2772 }) {
1882 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
1883 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
1884 . "Please report this to the dungeon master!", 2775 . "Please report this to the dungeon master!",
1885 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
1886 2777
1887 warn "ERROR in enter_exit: $@"; 2778 warn "ERROR in enter_exit: $@";
1888 $self->leave_link; 2779 $self->leave_link;
1889 } 2780 }
1890 })->prio (1); 2781 })->prio (1);
1903 2794
1904sub cf::client::send_drawinfo { 2795sub cf::client::send_drawinfo {
1905 my ($self, $text, $flags) = @_; 2796 my ($self, $text, $flags) = @_;
1906 2797
1907 utf8::encode $text; 2798 utf8::encode $text;
1908 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2799 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1909} 2800}
1910 2801
2802=item $client->send_msg ($channel, $msg, $color, [extra...])
2803
2804Send a drawinfo or msg packet to the client, formatting the msg for the
2805client if neccessary. C<$type> should be a string identifying the type of
2806the message, with C<log> being the default. If C<$color> is negative, suppress
2807the message unless the client supports the msg packet.
2808
2809=cut
2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg);
2873
2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891 }
2892
2893 $channel = $channel->{id};
2894 }
2895
2896 return unless @extra || length $msg;
2897
2898 if ($self->can_msg) {
2899 # default colour, mask it out
2900 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2901 if $color & cf::NDI_DEF;
2902
2903 $self->send_packet ("msg " . $self->{json_coder}->encode (
2904 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2905 } else {
2906 if ($color >= 0) {
2907 # replace some tags by gcfclient-compatible ones
2908 for ($msg) {
2909 1 while
2910 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2911 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2912 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2913 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2914 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2915 }
2916
2917 $color &= cf::NDI_COLOR_MASK;
2918
2919 utf8::encode $msg;
2920
2921 if (0 && $msg =~ /\[/) {
2922 # COMMAND/INFO
2923 $self->send_packet ("drawextinfo $color 10 8 $msg")
2924 } else {
2925 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2926 $self->send_packet ("drawinfo $color $msg")
2927 }
2928 }
2929 }
2930}
2931
2932=item $client->ext_msg ($type, @msg)
2933
2934Sends an ext event to the client.
2935
2936=cut
2937
2938sub cf::client::ext_msg($$@) {
2939 my ($self, $type, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2943 } elsif ($self->extcmd == 1) { # TODO: remove
2944 push @msg, msgtype => "event_$type";
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2946 }
2947}
2948
2949=item $client->ext_reply ($msgid, @msg)
2950
2951Sends an ext reply to the client.
2952
2953=cut
2954
2955sub cf::client::ext_reply($$@) {
2956 my ($self, $id, @msg) = @_;
2957
2958 if ($self->extcmd == 2) {
2959 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2960 } elsif ($self->extcmd == 1) {
2961 #TODO: version 1, remove
2962 unshift @msg, msgtype => "reply", msgid => $id;
2963 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2964 }
2965}
1911 2966
1912=item $success = $client->query ($flags, "text", \&cb) 2967=item $success = $client->query ($flags, "text", \&cb)
1913 2968
1914Queues a query to the client, calling the given callback with 2969Queues a query to the client, calling the given callback with
1915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2970the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2971C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1917 2972
1918Queries can fail, so check the return code. Or don't, as queries will become 2973Queries can fail, so check the return code. Or don't, as queries will
1919reliable at some point in the future. 2974become reliable at some point in the future.
1920 2975
1921=cut 2976=cut
1922 2977
1923sub cf::client::query { 2978sub cf::client::query {
1924 my ($self, $flags, $text, $cb) = @_; 2979 my ($self, $flags, $text, $cb) = @_;
1932 utf8::encode $text; 2987 utf8::encode $text;
1933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2988 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1934 2989
1935 $self->send_packet ($self->{query_queue}[0][0]) 2990 $self->send_packet ($self->{query_queue}[0][0])
1936 if @{ $self->{query_queue} } == 1; 2991 if @{ $self->{query_queue} } == 1;
2992
2993 1
1937} 2994}
1938 2995
1939cf::client->attach ( 2996cf::client->attach (
2997 on_connect => sub {
2998 my ($ns) = @_;
2999
3000 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3001 },
1940 on_reply => sub { 3002 on_reply => sub {
1941 my ($ns, $msg) = @_; 3003 my ($ns, $msg) = @_;
1942 3004
1943 # this weird shuffling is so that direct followup queries 3005 # this weird shuffling is so that direct followup queries
1944 # get handled first 3006 # get handled first
1945 my $queue = delete $ns->{query_queue} 3007 my $queue = delete $ns->{query_queue}
1946 or return; # be conservative, not sure how that can happen, but we saw a crash here 3008 or return; # be conservative, not sure how that can happen, but we saw a crash here
1947 3009
1948 (shift @$queue)->[1]->($msg); 3010 (shift @$queue)->[1]->($msg);
3011 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1949 3012
1950 push @{ $ns->{query_queue} }, @$queue; 3013 push @{ $ns->{query_queue} }, @$queue;
1951 3014
1952 if (@{ $ns->{query_queue} } == @$queue) { 3015 if (@{ $ns->{query_queue} } == @$queue) {
1953 if (@$queue) { 3016 if (@$queue) {
1955 } else { 3018 } else {
1956 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3019 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1957 } 3020 }
1958 } 3021 }
1959 }, 3022 },
3023 on_exticmd => sub {
3024 my ($ns, $buf) = @_;
3025
3026 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3027
3028 if (ref $msg) {
3029 my ($type, $reply, @payload) =
3030 "ARRAY" eq ref $msg
3031 ? @$msg
3032 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3033
3034 my @reply;
3035
3036 if (my $cb = $EXTICMD{$type}) {
3037 @reply = $cb->($ns, @payload);
3038 }
3039
3040 $ns->ext_reply ($reply, @reply)
3041 if $reply;
3042
3043 } else {
3044 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3045 }
3046
3047 cf::override;
3048 },
1960); 3049);
1961 3050
1962=item $client->async (\&cb) 3051=item $client->async (\&cb)
1963 3052
1964Create a new coroutine, running the specified callback. The coroutine will 3053Create a new coroutine, running the specified callback. The coroutine will
2005our $safe = new Safe "safe"; 3094our $safe = new Safe "safe";
2006our $safe_hole = new Safe::Hole; 3095our $safe_hole = new Safe::Hole;
2007 3096
2008$SIG{FPE} = 'IGNORE'; 3097$SIG{FPE} = 'IGNORE';
2009 3098
2010$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3099$safe->permit_only (Opcode::opset qw(
3100 :base_core :base_mem :base_orig :base_math
3101 grepstart grepwhile mapstart mapwhile
3102 sort time
3103));
2011 3104
2012# here we export the classes and methods available to script code 3105# here we export the classes and methods available to script code
2013 3106
2014=pod 3107=pod
2015 3108
2016The following fucntions and emthods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2017 3110
2018 cf::object contr pay_amount pay_player map 3111 cf::object
3112 contr pay_amount pay_player map x y force_find force_add destroy
3113 insert remove name archname title slaying race decrease split
3114
2019 cf::object::player player 3115 cf::object::player
2020 cf::player peaceful 3116 player
2021 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
2022 3123
2023=cut 3124=cut
2024 3125
2025for ( 3126for (
2026 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy)],
2027 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2028 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2029 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2030) { 3133) {
2031 no strict 'refs'; 3134 no strict 'refs';
2102=back 3205=back
2103 3206
2104=cut 3207=cut
2105 3208
2106############################################################################# 3209#############################################################################
3210# the server's init and main functions
2107 3211
2108=head2 EXTENSION DATABASE SUPPORT 3212sub load_facedata($) {
3213 my ($path) = @_;
2109 3214
2110Crossfire maintains a very simple database for extension use. It can 3215 # HACK to clear player env face cache, we need some signal framework
2111currently store anything that can be serialised using Storable, which 3216 # for this (global event?)
2112excludes objects. 3217 %ext::player_env::MUSIC_FACE_CACHE = ();
2113 3218
2114The parameter C<$family> should best start with the name of the extension 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2115using it, it should be unique.
2116 3220
2117=over 4 3221 warn "loading facedata from $path\n";
2118 3222
2119=item $hashref = cf::db_get $family 3223 my $facedata;
3224 0 < aio_load $path, $facedata
3225 or die "$path: $!";
2120 3226
2121Return a hashref for use by the extension C<$family>, which can be 3227 $facedata = Coro::Storable::thaw $facedata;
2122modified. After modifications, you have to call C<cf::db_dirty> or
2123C<cf::db_sync>.
2124 3228
2125=item $value = cf::db_get $family => $key 3229 $facedata->{version} == 2
3230 or cf::cleanup "$path: version mismatch, cannot proceed.";
2126 3231
2127Returns a single value from the database 3232 # patch in the exptable
2128 3233 $facedata->{resource}{"res/exp_table"} = {
2129=item cf::db_put $family => $hashref 3234 type => FT_RSRC,
2130 3235 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2131Stores the given family hashref into the database. Updates are delayed, if
2132you want the data to be synced to disk immediately, use C<cf::db_sync>.
2133
2134=item cf::db_put $family => $key => $value
2135
2136Stores the given C<$value> in the family hash. Updates are delayed, if you
2137want the data to be synced to disk immediately, use C<cf::db_sync>.
2138
2139=item cf::db_dirty
2140
2141Marks the database as dirty, to be updated at a later time.
2142
2143=item cf::db_sync
2144
2145Immediately write the database to disk I<if it is dirty>.
2146
2147=cut
2148
2149our $DB;
2150
2151{
2152 my $path = cf::localdir . "/database.pst";
2153
2154 sub db_load() {
2155 $DB = stat $path ? Storable::retrieve $path : { };
2156 }
2157
2158 my $pid;
2159
2160 sub db_save() {
2161 waitpid $pid, 0 if $pid;
2162 if (0 == ($pid = fork)) {
2163 $DB->{_meta}{version} = 1;
2164 Storable::nstore $DB, "$path~";
2165 rename "$path~", $path;
2166 cf::_exit 0 if defined $pid;
2167 }
2168 }
2169
2170 my $dirty;
2171
2172 sub db_sync() {
2173 db_save if $dirty;
2174 undef $dirty;
2175 }
2176
2177 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2178 db_sync;
2179 }); 3236 };
3237 cf::cede_to_tick;
2180 3238
2181 sub db_dirty() {
2182 $dirty = 1;
2183 $idle->start;
2184 } 3239 {
3240 my $faces = $facedata->{faceinfo};
2185 3241
2186 sub db_get($;$) { 3242 while (my ($face, $info) = each %$faces) {
2187 @_ >= 2 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2188 ? $DB->{$_[0]}{$_[1]}
2189 : ($DB->{$_[0]} ||= { })
2190 }
2191 3244
2192 sub db_put($$;$) { 3245 cf::face::set_visibility $idx, $info->{visibility};
2193 if (@_ >= 3) { 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2194 $DB->{$_[0]}{$_[1]} = $_[2]; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2195 } else { 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2196 $DB->{$_[0]} = $_[1];
2197 }
2198 db_dirty;
2199 }
2200 3249
2201 cf::global->attach ( 3250 cf::cede_to_tick;
2202 prio => 10000,
2203 on_cleanup => sub {
2204 db_sync;
2205 }, 3251 }
2206 );
2207}
2208 3252
2209############################################################################# 3253 while (my ($face, $info) = each %$faces) {
2210# the server's main() 3254 next unless $info->{smooth};
2211 3255
2212sub cfg_load { 3256 my $idx = cf::face::find $face
3257 or next;
3258
3259 if (my $smooth = cf::face::find $info->{smooth}) {
3260 cf::face::set_smooth $idx, $smooth;
3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3262 } else {
3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 {
3271 my $anims = $facedata->{animinfo};
3272
3273 while (my ($anim, $info) = each %$anims) {
3274 cf::anim::set $anim, $info->{frames}, $info->{facings};
3275 cf::cede_to_tick;
3276 }
3277
3278 cf::anim::invalidate_all; # d'oh
3279 }
3280
3281 {
3282 # TODO: for gcfclient pleasure, we should give resources
3283 # that gcfclient doesn't grok a >10000 face index.
3284 my $res = $facedata->{resource};
3285
3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3289 my $data;
3290
3291 if ($info->{type} & 1) {
3292 # prepend meta info
3293
3294 my $meta = $enc->encode ({
3295 name => $name,
3296 %{ $info->{meta} || {} },
3297 });
3298
3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3306 } else {
3307 $RESOURCE{$name} = $info;
3308 }
3309
3310 cf::cede_to_tick;
3311 }
3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3315
3316 1
3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3338
3339register_exticmd fx_want => sub {
3340 my ($ns, $want) = @_;
3341
3342 while (my ($k, $v) = each %$want) {
3343 $ns->fx_want ($k, $v);
3344 }
3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
3362 load_resource_file "$MAPDIR/regions"
3363 or die "unable to load regions file\n";
3364
3365 for (cf::region::list) {
3366 $_->{match} = qr/$_->{match}/
3367 if exists $_->{match};
3368 }
3369}
3370
3371sub reload_facedata {
3372 load_facedata "$DATADIR/facedata"
3373 or die "unable to load facedata\n";
3374}
3375
3376sub reload_archetypes {
3377 load_resource_file "$DATADIR/archetypes"
3378 or die "unable to load archetypes\n";
3379}
3380
3381sub reload_treasures {
3382 load_resource_file "$DATADIR/treasures"
3383 or die "unable to load treasurelists\n";
3384}
3385
3386sub reload_resources {
3387 warn "reloading resource files...\n";
3388
3389 reload_facedata;
3390 reload_archetypes;
3391 reload_regions;
3392 reload_treasures;
3393
3394 warn "finished reloading resource files\n";
3395}
3396
3397sub init {
3398 my $guard = freeze_mainloop;
3399
3400 reload_resources;
3401}
3402
3403sub reload_config {
2213 open my $fh, "<:utf8", cf::confdir . "/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
2214 or return; 3405 or return;
2215 3406
2216 local $/; 3407 local $/;
2217 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
2218 3409
2219 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2220 3411
2221 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2222 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2232 3423
2233sub main { 3424sub main {
2234 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
2235 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
2236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2237 async { Event::one_event }; 3428 (async {
3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3431 })->prio (Coro::PRIO_MAX);
2238 }; 3432 };
2239 3433
2240 cfg_load; 3434 {
2241 db_load; 3435 my $guard = freeze_mainloop;
3436 reload_config;
3437 db_init;
2242 load_extensions; 3438 load_extensions;
3439
3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
2243 Event::loop; 3444 EV::loop;
2244} 3445}
2245 3446
2246############################################################################# 3447#############################################################################
2247# initialisation and cleanup 3448# initialisation and cleanup
2248 3449
2249# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
2250BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
2251 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
2257 },
2258 ); 3456 };
3457 }
3458}
3459
3460sub write_runtime_sync {
3461 my $runtime = "$LOCALDIR/runtime";
3462
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $runtime, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$runtime~", $runtime
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
2259 } 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
2260} 3539}
2261 3540
2262sub emergency_save() { 3541sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
2264 3543
2270 # and maps saved/destroyed asynchronously. 3549 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n"; 3550 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) { 3551 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next; 3552 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next; 3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2275 $pl->save; 3555 $pl->save;
2276 } 3556 }
2277 warn "end emergency player save\n"; 3557 warn "end emergency player save\n";
2278 3558
2279 warn "begin emergency map save\n"; 3559 warn "begin emergency map save\n";
2281 my $map = $cf::MAP{$path} or next; 3561 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next; 3562 $map->valid or next;
2283 $map->save; 3563 $map->save;
2284 } 3564 }
2285 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3566
3567 warn "begin emergency database checkpoint\n";
3568 BDB::db_env_txn_checkpoint $DB_ENV;
3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
2286 }; 3574 };
2287 3575
2288 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
2289} 3577}
2290 3578
3579sub post_cleanup {
3580 my ($make_core) = @_;
3581
3582 warn Carp::longmess "post_cleanup backtrace"
3583 if $make_core;
3584}
3585
2291sub reload() { 3586sub do_reload_perl() {
2292 # can/must only be called in main 3587 # can/must only be called in main
2293 if ($Coro::current != $Coro::main) { 3588 if ($Coro::current != $Coro::main) {
2294 warn "can only reload from main coroutine\n"; 3589 warn "can only reload from main coroutine";
2295 return; 3590 return;
2296 } 3591 }
2297 3592
2298 warn "reloading..."; 3593 warn "reloading...";
2299 3594
2300 warn "freezing server"; 3595 warn "entering sync_job";
2301 my $guard = freeze_mainloop; 3596
3597 cf::sync_job {
3598 cf::write_runtime_sync; # external watchdog should not bark
2302 cf::emergency_save; 3599 cf::emergency_save;
3600 cf::write_runtime_sync; # external watchdog should not bark
2303 3601
2304 warn "sync database to disk"; 3602 warn "syncing database to disk";
2305 cf::db_sync; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
2306 IO::AIO::flush;
2307 3604
2308 eval {
2309 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
2310 3606
2311 warn "cancel all watchers"; 3607 warn "flushing outstanding aio requests";
2312 for (Event::all_watchers) { 3608 for (;;) {
2313 $_->cancel if $_->data & WF_AUTOCANCEL; 3609 BDB::flush;
3610 IO::AIO::flush;
3611 Coro::cede_notself;
3612 last unless IO::AIO::nreqs || BDB::nreqs;
3613 warn "iterate...";
2314 } 3614 }
2315 3615
3616 ++$RELOAD;
3617
2316 warn "cancel all extension coros"; 3618 warn "cancelling all extension coros";
2317 $_->cancel for values %EXT_CORO; 3619 $_->cancel for values %EXT_CORO;
2318 %EXT_CORO = (); 3620 %EXT_CORO = ();
2319 3621
2320 warn "remove commands"; 3622 warn "removing commands";
2321 %COMMAND = (); 3623 %COMMAND = ();
2322 3624
2323 warn "remove ext commands"; 3625 warn "removing ext/exti commands";
2324 %EXTCMD = (); 3626 %EXTCMD = ();
3627 %EXTICMD = ();
2325 3628
2326 warn "unload/nuke all extensions"; 3629 warn "unloading/nuking all extensions";
2327 for my $pkg (@EXTS) { 3630 for my $pkg (@EXTS) {
2328 warn "... unloading $pkg"; 3631 warn "... unloading $pkg";
2329 3632
2330 if (my $cb = $pkg->can ("unload")) { 3633 if (my $cb = $pkg->can ("unload")) {
2331 eval { 3634 eval {
2336 3639
2337 warn "... nuking $pkg"; 3640 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg; 3641 Symbol::delete_package $pkg;
2339 } 3642 }
2340 3643
2341 warn "unload all perl modules loaded from $LIBDIR"; 3644 warn "unloading all perl modules loaded from $LIBDIR";
2342 while (my ($k, $v) = each %INC) { 3645 while (my ($k, $v) = each %INC) {
2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2344 3647
2345 warn "removing <$k>"; 3648 warn "... unloading $k";
2346 delete $INC{$k}; 3649 delete $INC{$k};
2347 3650
2348 $k =~ s/\.pm$//; 3651 $k =~ s/\.pm$//;
2349 $k =~ s/\//::/g; 3652 $k =~ s/\//::/g;
2350 3653
2353 } 3656 }
2354 3657
2355 Symbol::delete_package $k; 3658 Symbol::delete_package $k;
2356 } 3659 }
2357 3660
2358 warn "get rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
2359 Symbol::delete_package "safe::$_" 3662 Symbol::delete_package "safe::$_"
2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2361 3664
2362 warn "unload cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
2363 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2364 3668
2365 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2366 # and global variables created in xs 3670 # and global variables created in xs
2367 #Symbol::delete_package __PACKAGE__; 3671 #Symbol::delete_package __PACKAGE__;
2368 3672
3673 warn "unload completed, starting to reload now";
3674
2369 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2370 require cf; 3676 require cf;
2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2372 3678
2373 warn "load config and database again"; 3679 warn "loading config and database again";
2374 cf::cfg_load; 3680 cf::reload_config;
2375 cf::db_load;
2376 3681
2377 warn "load extensions"; 3682 warn "loading extensions";
2378 cf::load_extensions; 3683 cf::load_extensions;
2379 3684
2380 warn "reattach attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
2381 _global_reattach; 3686 _global_reattach; # objects, sockets
2382 warn "reattach attachments to maps"; 3687 warn "reattaching attachments to maps";
2383 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
2384 }; 3698 };
2385
2386 if ($@) {
2387 warn $@;
2388 warn "error while reloading, exiting.";
2389 exit 1;
2390 }
2391 3699
2392 warn "reloaded"; 3700 warn "reloaded";
2393}; 3701};
2394 3702
3703our $RELOAD_WATCHER; # used only during reload
3704
3705sub reload_perl() {
3706 # doing reload synchronously and two reloads happen back-to-back,
3707 # coro crashes during coro_state_free->destroy here.
3708
3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3710 do_reload_perl;
3711 undef $RELOAD_WATCHER;
3712 };
3713}
3714
2395register_command "reload" => sub { 3715register_command "reload" => sub {
2396 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
2397 3717
2398 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
2399 $who->message ("start of reload.");
2400 reload;
2401 $who->message ("end of reload."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3722 reload_perl;
3723 };
2402 } 3724 }
2403}; 3725};
2404 3726
2405unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
2406 3728
2407$TICK_WATCHER = Event->timer ( 3729my $bug_warning = 0;
2408 reentrant => 0,
2409 prio => 0,
2410 at => $NEXT_TICK || $TICK,
2411 data => WF_AUTOCANCEL,
2412 cb => sub {
2413 $NOW = Event::time;
2414 3730
3731our @WAIT_FOR_TICK;
3732our @WAIT_FOR_TICK_BEGIN;
3733
3734sub wait_for_tick {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK, $signal;
3739 $signal->wait;
3740}
3741
3742sub wait_for_tick_begin {
3743 return if tick_inhibit || $Coro::current == $Coro::main;
3744
3745 my $signal = new Coro::Signal;
3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3747 $signal->wait;
3748}
3749
3750sub tick {
3751 if ($Coro::current != $Coro::main) {
3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3753 unless ++$bug_warning > 10;
3754 return;
3755 }
3756
2415 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
2416 $RUNTIME += $TICK;
2417 $NEXT_TICK += $TICK;
2418 3758
2419 $WAIT_FOR_TICK->broadcast; 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2420 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2421 3761 Coro::async_pool {
2422 # if we are delayed by four ticks or more, skip them all 3762 $Coro::current->{desc} = "runtime saver";
2423 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2424
2425 $TICK_WATCHER->at ($NEXT_TICK);
2426 $TICK_WATCHER->start;
2427 },
2428);
2429
2430IO::AIO::max_poll_time $TICK * 0.2;
2431
2432$AIO_POLL_WATCHER = Event->io (
2433 fd => IO::AIO::poll_fileno,
2434 poll => 'r',
2435 prio => 5,
2436 data => WF_AUTOCANCEL,
2437 cb => \&IO::AIO::poll_cb,
2438);
2439
2440$WRITE_RUNTIME_WATCHER = Event->timer (
2441 data => WF_AUTOCANCEL,
2442 after => 0,
2443 interval => 10,
2444 cb => sub {
2445 (Coro::unblock_sub {
2446 write_runtime 3763 write_runtime_sync
2447 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
2448 })->(); 3765 };
2449 }, 3766 }
2450); 3767
3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3769 $sig->send;
3770 }
3771 while (my $sig = shift @WAIT_FOR_TICK) {
3772 $sig->send;
3773 }
3774
3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3777
3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3784 }
3785}
3786
3787{
3788 # configure BDB
3789
3790 BDB::min_parallel 8;
3791 BDB::max_poll_reqs $TICK * 0.1;
3792 $Coro::BDB::WATCHER->priority (1);
3793
3794 unless ($DB_ENV) {
3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3800
3801 cf::sync_job {
3802 eval {
3803 BDB::db_env_open
3804 $DB_ENV,
3805 $BDBDIR,
3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3808 0666;
3809
3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3811 };
3812
3813 cf::cleanup "db_env_open(db): $@" if $@;
3814 };
3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3826}
3827
3828{
3829 # configure IO::AIO
3830
3831 IO::AIO::min_parallel 8;
3832 IO::AIO::max_poll_time $TICK * 0.1;
3833 $Coro::AIO::WATCHER->priority (1);
3834}
3835
3836my $_log_backtrace;
3837
3838sub _log_backtrace {
3839 my ($msg, @addr) = @_;
3840
3841 $msg =~ s/\n//;
3842
3843 # limit the # of concurrent backtraces
3844 if ($_log_backtrace < 2) {
3845 ++$_log_backtrace;
3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3849 my @bt = fork_call {
3850 @addr = map { sprintf "%x", $_ } @addr;
3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3853 or die "addr2line: $!";
3854
3855 my @funcs;
3856 my @res = <$fh>;
3857 chomp for @res;
3858 while (@res) {
3859 my ($func, $line) = splice @res, 0, 2, ();
3860 push @funcs, "[$func] $line";
3861 }
3862
3863 @funcs
3864 };
3865
3866 LOG llevInfo, "[ABT] $msg\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2451 3878
2452END { cf::emergency_save } 3879END { cf::emergency_save }
2453 3880
24541 38811
2455 3882

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