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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.173 by root, Sun Jan 14 18:00:34 2007 UTC

24use YAML::Syck (); 24use YAML::Syck ();
25use Time::HiRes; 25use Time::HiRes;
26 26
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
31 33
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 35
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 69
59binmode STDOUT; 70binmode STDOUT;
60binmode STDERR; 71binmode STDERR;
61 72
62# read virtual server time, if available 73# read virtual server time, if available
70mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
74 85
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
146} 162}
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 167
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
247} 259}
248 260
249sub freeze_mainloop { 261sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
251 263
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
253 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
254 $guard 270 $guard
255} 271}
256 272
257=item cf::async { BLOCK } 273=item cf::async { BLOCK }
309 } 325 }
310} 326}
311 327
312=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub async_ext(&) { 335sub async_ext(&) {
352} 368}
353 369
354=back 370=back
355 371
356=cut 372=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 373
480############################################################################# 374#############################################################################
481 375
482=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
483 377
609our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 504our @CB_MAP = ();
611 505
612my %attachment; 506my %attachment;
613 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
614sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
616 516
617 use sort 'stable'; 517 use sort 'stable';
618 518
789# object support 689# object support
790 690
791sub reattach { 691sub reattach {
792 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 696
795 my $registry = $obj->registry; 697 my $registry = $obj->registry;
796 698
797 @$registry = (); 699 @$registry = ();
798 700
930=cut 832=cut
931 833
932sub register_extcmd { 834sub register_extcmd {
933 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
934 836
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
939} 838}
940 839
941cf::player->attach ( 840cf::player->attach (
942 on_command => sub { 841 on_command => sub {
943 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
956 855
957 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
958 857
959 if (ref $msg) { 858 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 862 }
964 } 863 }
965 } else { 864 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 867
969 cf::override; 868 cf::override;
970 }, 869 },
971); 870);
972 871
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 872sub load_extension {
980 my ($path) = @_; 873 my ($path) = @_;
981 874
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 876 my $base = $1;
984 my $pkg = $1; 877 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
987 880
988 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
989 882
990 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 884 or die "$path: $!";
992 885
993 my $source = 886 my $source =
994 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
997 . "\n};\n1"; 890 . "\n};\n1";
998 891
999 eval $source 892 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 894 : "extension disabled.\n";
1002 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 896 warn $@;
1004 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1005 898 exit 1;
1006# no strict 'refs'; 899 }
1007# @{"$pkg\::ISA"} = ext::; 900 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 901 }
1022 902
1023 # remove commands 903 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 904}
1048 905
1049sub load_extensions { 906sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 908 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1056 } 913 }
1057} 914}
1058 915
1059############################################################################# 916#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 917
1097=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1098 919
1099Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1100 921
1225 my @logins; 1046 my @logins;
1226 1047
1227 for my $login (@$dirs) { 1048 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1052
1232 utf8::decode $login; 1053 utf8::decode $login;
1233 push @logins, $login; 1054 push @logins, $login;
1234 } 1055 }
1235 1056
1236 \@logins 1057 \@logins
1237} 1058}
1238 1059
1239=item $player->maps 1060=item $player->maps
1240 1061
1241Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1242player. May block. 1063player. May block.
1243 1064
1244=cut 1065=cut
1245 1066
1246sub maps($) { 1067sub maps($) {
1252 my @paths; 1073 my @paths;
1253 1074
1254 for (@$files) { 1075 for (@$files) {
1255 utf8::decode $_; 1076 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1078 next unless /^$PATH_SEP/o;
1258 1079
1259 s/$PATH_SEP/\//g; 1080 s/\.map$//;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1261 } 1082 }
1262 1083
1263 \@paths 1084 \@paths
1264} 1085}
1265 1086
1291package cf::map; 1112package cf::map;
1292 1113
1293use Fcntl; 1114use Fcntl;
1294use Coro::AIO; 1115use Coro::AIO;
1295 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1296our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1298 1123
1299sub generate_random_map { 1124sub generate_random_map {
1300 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1301 1126
1302 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1128 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1258}
1317 1259
1318# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1319# all maps in C++... 1261# all maps in C++...
1320sub change_all_map_light { 1262sub change_all_map_light {
1322 1264
1323 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1325} 1267}
1326 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1327sub try_load_header($) { 1277sub load_header_from($) {
1328 my ($path) = @_; 1278 my ($self, $path) = @_;
1329 1279
1330 utf8::encode $path; 1280 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1332 or return; 1282 or return;
1333 1283
1334 my $map = cf::map::new 1284 $self->_load_header ($path)
1335 or return; 1285 or return;
1336 1286
1337 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1338 $map->path ($path);
1339 1288
1340 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1341 or return; 1315 or return;
1342 1316
1343 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1344 1322
1345 $map 1323 1
1346} 1324}
1347 1325
1348sub find; 1326sub find;
1349sub find { 1327sub find {
1350 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1351 1329
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1331
1357 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1358 1333
1359 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1361 1336 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1337 or return;
1381 1338
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1394 1340
1395 Coro::cede; 1341 $map->load_header
1342 or return;
1396 1343
1397 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1346 $map->reset;
1399 undef $guard; 1347 undef $guard;
1400 $map = find $path 1348 $map = find $path
1401 or return; 1349 or return;
1402 } 1350 }
1403 1351
1404 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1405 } 1353 }
1406} 1354}
1407 1355
1408sub load { 1356sub load {
1409 my ($self) = @_; 1357 my ($self) = @_;
1410 1358
1411 my $path = $self->{path}; 1359 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1413 1361
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1363
1416 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1417 1365
1418 $self->alloc; 1366 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1368 or return;
1421 1369
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1424 1372
1425 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1374 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1376 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1430 } 1378 }
1431 } 1379 }
1432 1380
1433 Coro::cede; 1381 Coro::cede;
1434 1382
1435 # now do the right thing for maps 1383 # now do the right thing for maps
1436 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1437 1385
1438 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1387 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1445 $self->set_darkness_map; 1391 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1448 $self->activate; 1395 $self->activate;
1449 } 1396 }
1450 1397
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1454} 1432}
1455 1433
1456sub find_sync { 1434sub find_sync {
1457 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1458 1436
1459 cf::sync_job { cf::map::find $path, $origin } 1437 cf::sync_job { find $path, $origin }
1460} 1438}
1461 1439
1462sub do_load_sync { 1440sub do_load_sync {
1463 my ($map) = @_; 1441 my ($map) = @_;
1464 1442
1465 cf::sync_job { $map->load }; 1443 cf::sync_job { $map->load };
1466} 1444}
1467 1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1473}
1474
1468sub save { 1475sub save {
1469 my ($self) = @_; 1476 my ($self) = @_;
1470 1477
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1479
1473 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1474 1481
1475 return unless $self->dirty; 1482 return unless $self->dirty;
1476 1483
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1486
1480 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1481 1488
1482 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1483 1490
1486 cf::async { 1493 cf::async {
1487 $_->contr->save for $self->players; 1494 $_->contr->save for $self->players;
1488 }; 1495 };
1489 1496
1490 if ($uniq) { 1497 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1500 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1502 }
1496} 1503}
1497 1504
1498sub swap_out { 1505sub swap_out {
1499 my ($self) = @_; 1506 my ($self) = @_;
1513 1520
1514sub reset_at { 1521sub reset_at {
1515 my ($self) = @_; 1522 my ($self) = @_;
1516 1523
1517 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1520 1527
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1530
1528 my ($self) = @_; 1535 my ($self) = @_;
1529 1536
1530 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1531} 1538}
1532 1539
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename { 1540sub rename {
1542 my ($self, $new_path) = @_; 1541 my ($self, $new_path) = @_;
1543 1542
1543 normalise $new_path;
1544
1544 $self->unlink_save; 1545 $self->unlink_save;
1545 1546
1546 delete $cf::MAP{$self->path}; 1547 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path; 1548 $self->{path} = $new_path; $self->path ($self->{path});
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self; 1549 $cf::MAP{$self->path} = $self;
1550 1550
1551 $self->save; 1551 $self->save;
1552} 1552}
1553 1553
1554sub reset { 1554sub reset {
1555 my ($self) = @_; 1555 my ($self) = @_;
1556 1556
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1557 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1558
1559 return if $self->players; 1559 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1560 return if $self->isa ("ext::map_per_player");#d#
1561 1561
1562 warn "resetting map ", $self->path;#d# 1562 warn "resetting map ", $self->path;#d#
1563 1563
1564 delete $cf::MAP{$self->path}; 1564 delete $cf::MAP{$self->path};
1565
1566 $self->in_memory (cf::MAP_SWAPPED);
1567 $self->clear;
1565 1568
1566 $_->clear_links_to ($self) for values %cf::MAP; 1569 $_->clear_links_to ($self) for values %cf::MAP;
1567 1570
1568 $self->unlink_save; 1571 $self->unlink_save;
1569 $self->destroy; 1572 $self->destroy;
1578 $self->reset_timeout (1); 1581 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1582 $self->rename ("{nuke}/" . ($nuke_counter++));
1580 $self->reset; # polite request, might not happen 1583 $self->reset; # polite request, might not happen
1581} 1584}
1582 1585
1583sub customise_for { 1586=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1587
1586 if ($map->per_player) { 1588Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1589instantiated unique items. May block.
1588 }
1589 1590
1590 $map 1591=cut
1591}
1592 1592
1593sub emergency_save { 1593sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1594 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1595 or return;
1595 1596
1596 warn "enter emergency perl save\n"; 1597 my @paths;
1597 1598
1598 cf::sync_job { 1599 for (@$files) {
1599 warn "begin emergency player save\n"; 1600 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1601 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1602 next unless /^$PATH_SEP/o;
1602 1603
1603 warn "begin emergency map save\n"; 1604 s/\.map$//;
1604 $_->save for values %cf::MAP; 1605 push @paths, $_;
1605 warn "end emergency map save\n";
1606 }; 1606 }
1607 1607
1608 warn "leave emergency perl save\n"; 1608 \@paths
1609} 1609}
1610 1610
1611package cf; 1611package cf;
1612 1612
1613=back 1613=back
1614 1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
1620
1621=over 4
1622
1623=item $ob->inv_recursive
1624
1625Returns the inventory of the object _and_ their inventories, recursively.
1626
1627=cut
1628
1629sub inv_recursive_;
1630sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_
1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1615 1641
1616=head3 cf::object::player 1642=head3 cf::object::player
1617 1643
1618=over 4 1644=over 4
1619 1645
1659 1685
1660=item $player_object->enter_link 1686=item $player_object->enter_link
1661 1687
1662Freezes the player and moves him/her to a special map (C<{link}>). 1688Freezes the player and moves him/her to a special map (C<{link}>).
1663 1689
1664The player should be reaosnably safe there for short amounts of time. You 1690The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1691I<MUST> call C<leave_link> as soon as possible, though.
1666 1692
1693Will never block.
1694
1667=item $player_object->leave_link ($map, $x, $y) 1695=item $player_object->leave_link ($map, $x, $y)
1668 1696
1669Moves the player out of the specila link map onto the given map. If the 1697Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1698map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1699to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1700fails, to the emergency map position.
1673 1701
1674Might block. 1702Might block.
1675 1703
1676=cut 1704=cut
1705
1706sub link_map {
1707 unless ($LINK_MAP) {
1708 $LINK_MAP = cf::map::find "{link}"
1709 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1710 $LINK_MAP->load;
1711 }
1712
1713 $LINK_MAP
1714}
1677 1715
1678sub cf::object::player::enter_link { 1716sub cf::object::player::enter_link {
1679 my ($self) = @_; 1717 my ($self) = @_;
1680 1718
1681 $self->deactivate_recursive; 1719 $self->deactivate_recursive;
1682 1720
1683 return if $self->map == $LINK_MAP; 1721 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1722
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1723 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1724 if $self->map;
1687 1725
1688 $self->enter_map ($LINK_MAP, 20, 20); 1726 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1689} 1727}
1690 1728
1691sub cf::object::player::leave_link { 1729sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1730 my ($self, $map, $x, $y) = @_;
1693 1731
1711 # use -1 or undef as default coordinates, not 0, 0 1749 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1750 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1751 if $x <=0 && $y <= 0;
1714 1752
1715 $map->load; 1753 $map->load;
1754 $map->load_diag;
1716 1755
1717 return unless $self->contr->active; 1756 return unless $self->contr->active;
1718 $self->activate_recursive; 1757 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y); 1758 $self->enter_map ($map, $x, $y);
1720} 1759}
1756=cut 1795=cut
1757 1796
1758sub cf::object::player::goto { 1797sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1798 my ($self, $path, $x, $y) = @_;
1760 1799
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1800 $self->enter_link;
1765 1801
1766 (async { 1802 (async {
1767 my $map = cf::map::find $path->as_string; 1803 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1804 $map = $map->customise_for ($self) if $map;
1769 1805
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1806# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map; 1807# if $map;
1772 1808
1837 $self->deactivate_recursive; # just to be sure 1873 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1874 unless (eval {
1839 prepare_random_map $exit 1875 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 1876 if $exit->slaying eq "/!";
1841 1877
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1878 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1879 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1880
1845 1; 1881 1;
1846 }) { 1882 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1883 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1884 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1885 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1886 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1887
1852 warn "ERROR in enter_exit: $@"; 1888 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1889 $self->leave_link;
1854 } 1890 }
2207 load_extensions; 2243 load_extensions;
2208 Event::loop; 2244 Event::loop;
2209} 2245}
2210 2246
2211############################################################################# 2247#############################################################################
2212# initialisation 2248# initialisation and cleanup
2249
2250# install some emergency cleanup handlers
2251BEGIN {
2252 for my $signal (qw(INT HUP TERM)) {
2253 Event->signal (
2254 data => WF_AUTOCANCEL,
2255 signal => $signal,
2256 cb => sub {
2257 cf::cleanup "SIG$signal";
2258 },
2259 );
2260 }
2261}
2262
2263sub emergency_save() {
2264 my $freeze_guard = cf::freeze_mainloop;
2265
2266 warn "enter emergency perl save\n";
2267
2268 cf::sync_job {
2269 # use a peculiar iteration method to avoid tripping on perl
2270 # refcount bugs in for. also avoids problems with players
2271 # and maps saved/destroyed asynchronously.
2272 warn "begin emergency player save\n";
2273 for my $login (keys %cf::PLAYER) {
2274 my $pl = $cf::PLAYER{$login} or next;
2275 $pl->valid or next;
2276 $pl->save;
2277 }
2278 warn "end emergency player save\n";
2279
2280 warn "begin emergency map save\n";
2281 for my $path (keys %cf::MAP) {
2282 my $map = $cf::MAP{$path} or next;
2283 $map->valid or next;
2284 $map->save;
2285 }
2286 warn "end emergency map save\n";
2287 };
2288
2289 warn "leave emergency perl save\n";
2290}
2213 2291
2214sub reload() { 2292sub reload() {
2215 # can/must only be called in main 2293 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2294 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2295 warn "can only reload from main coroutine\n";
2218 return; 2296 return;
2219 } 2297 }
2220 2298
2221 warn "reloading..."; 2299 warn "reloading...";
2222 2300
2301 warn "freezing server";
2223 my $guard = freeze_mainloop; 2302 my $guard = freeze_mainloop;
2224 cf::emergency_save; 2303 cf::emergency_save;
2225 2304
2305 warn "sync database to disk";
2306 cf::db_sync;
2307 IO::AIO::flush;
2308
2226 eval { 2309 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved 2310 # if anything goes wrong in here, we should simply crash as we already saved
2228 2311
2229 # cancel all watchers 2312 warn "cancel all watchers";
2230 for (Event::all_watchers) { 2313 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2314 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2315 }
2233 2316
2234 # cancel all extension coros 2317 warn "cancel all extension coros";
2235 $_->cancel for values %EXT_CORO; 2318 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2319 %EXT_CORO = ();
2237 2320
2321 warn "remove commands";
2322 %COMMAND = ();
2323
2324 warn "remove ext commands";
2325 %EXTCMD = ();
2326
2238 # unload all extensions 2327 warn "unload/nuke all extensions";
2239 for (@exts) { 2328 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2329 warn "... unloading $pkg";
2241 unload_extension $_; 2330
2331 if (my $cb = $pkg->can ("unload")) {
2332 eval {
2333 $cb->($pkg);
2334 1
2335 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2336 }
2243 2337
2338 warn "... nuking $pkg";
2339 Symbol::delete_package $pkg;
2340 }
2341
2244 # unload all modules loaded from $LIBDIR 2342 warn "unload all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2343 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2344 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2345
2248 warn "removing <$k>"; 2346 warn "removing <$k>";
2249 delete $INC{$k}; 2347 delete $INC{$k};
2256 } 2354 }
2257 2355
2258 Symbol::delete_package $k; 2356 Symbol::delete_package $k;
2259 } 2357 }
2260 2358
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2359 warn "get rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2360 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2361 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2362
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2363 warn "unload cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2364 delete $INC{"cf.pm"};
2274 2365
2275 # don't, removes xs symbols, too, 2366 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2367 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2368 #Symbol::delete_package __PACKAGE__;
2278 2369
2279 # reload cf.pm
2280 warn "reloading cf.pm"; 2370 warn "reloading cf.pm";
2281 require cf; 2371 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2373
2284 # load config and database again 2374 warn "load config and database again";
2285 cf::cfg_load; 2375 cf::cfg_load;
2286 cf::db_load; 2376 cf::db_load;
2287 2377
2288 # load extensions
2289 warn "load extensions"; 2378 warn "load extensions";
2290 cf::load_extensions; 2379 cf::load_extensions;
2291 2380
2292 # reattach attachments to objects 2381 warn "reattach attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2382 _global_reattach;
2383 warn "reattach attachments to maps";
2295 reattach $_ for values %MAP; 2384 reattach $_ for values %MAP;
2296 }; 2385 };
2297 2386
2298 if ($@) { 2387 if ($@) {
2299 warn $@; 2388 warn $@;
2300 warn "error while reloading, exiting."; 2389 warn "error while reloading, exiting.";
2301 exit 1; 2390 exit 1;
2302 } 2391 }
2303 2392
2304 warn "reloaded successfully"; 2393 warn "reloaded";
2305}; 2394};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2395
2352register_command "reload" => sub { 2396register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2397 my ($who, $arg) = @_;
2354 2398
2355 if ($who->flag (FLAG_WIZ)) { 2399 if ($who->flag (FLAG_WIZ)) {
2365 reentrant => 0, 2409 reentrant => 0,
2366 prio => 0, 2410 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2411 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2412 data => WF_AUTOCANCEL,
2369 cb => sub { 2413 cb => sub {
2414 $NOW = Event::time;
2415
2370 cf::server_tick; # one server iteration 2416 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2417 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2418 $NEXT_TICK += $TICK;
2419
2420 $WAIT_FOR_TICK->broadcast;
2421 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2373 2422
2374 # if we are delayed by four ticks or more, skip them all 2423 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2424 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2425
2377 $TICK_WATCHER->at ($NEXT_TICK); 2426 $TICK_WATCHER->at ($NEXT_TICK);
2379 }, 2428 },
2380); 2429);
2381 2430
2382IO::AIO::max_poll_time $TICK * 0.2; 2431IO::AIO::max_poll_time $TICK * 0.2;
2383 2432
2384Event->io ( 2433$AIO_POLL_WATCHER = Event->io (
2385 fd => IO::AIO::poll_fileno, 2434 fd => IO::AIO::poll_fileno,
2386 poll => 'r', 2435 poll => 'r',
2387 prio => 5, 2436 prio => 5,
2388 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb, 2438 cb => \&IO::AIO::poll_cb,
2390); 2439);
2391 2440
2392Event->timer ( 2441$WRITE_RUNTIME_WATCHER = Event->timer (
2393 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2394 after => 0, 2443 after => 0,
2395 interval => 10, 2444 interval => 10,
2396 cb => sub { 2445 cb => sub {
2397 (Coro::unblock_sub { 2446 (Coro::unblock_sub {

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