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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.176 by root, Sun Jan 14 22:14:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
817 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
818 or return; 797 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
820 } 799 }
821 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 803 return ($data, $av);
823} 804}
824 805
825############################################################################# 806#############################################################################
826# command handling &c 807# command handling &c
851=cut 832=cut
852 833
853sub register_extcmd { 834sub register_extcmd {
854 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
855 836
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
860} 838}
861 839
862cf::player->attach ( 840cf::player->attach (
863 on_command => sub { 841 on_command => sub {
864 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
877 855
878 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
879 857
880 if (ref $msg) { 858 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 862 }
885 } 863 }
886 } else { 864 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 867
890 cf::override; 868 cf::override;
891 }, 869 },
892); 870);
893 871
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 872sub load_extension {
901 my ($path) = @_; 873 my ($path) = @_;
902 874
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 876 my $base = $1;
905 my $pkg = $1; 877 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
908 880
909 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
910 882
911 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 884 or die "$path: $!";
913 885
914 my $source = 886 my $source =
915 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
918 . "\n};\n1"; 890 . "\n};\n1";
919 891
920 eval $source 892 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 894 : "extension disabled.\n";
923 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 896 warn $@;
925 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
926 898 exit 1;
927# no strict 'refs'; 899 }
928# @{"$pkg\::ISA"} = ext::; 900 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 901 }
943 902
944 # remove commands 903 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 904}
969 905
970sub load_extensions { 906sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 908 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
977 } 913 }
978} 914}
979 915
980############################################################################# 916#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 917
1018=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1019 919
1020Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1021 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1022=head3 cf::player 928=head3 cf::player
1023 929
1024=over 4 930=over 4
1025 931
1026=item cf::player::exists $login 932=item cf::player::find $login
1027 933
1028Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1029 935
1030=cut 936=cut
1031 937
1032sub cf::player::exists($) { 938sub playerdir($) {
1033 cf::player::find $_[0] 939 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1035} 1085}
1036 1086
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1088
1039Sends an ext reply to the player. 1089Sends an ext reply to the player.
1040 1090
1041=cut 1091=cut
1042 1092
1043sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1045 1095
1046 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1047 1097
1048 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1049} 1099}
1100
1101package cf;
1050 1102
1051=back 1103=back
1052 1104
1053 1105
1054=head3 cf::map 1106=head3 cf::map
1060package cf::map; 1112package cf::map;
1061 1113
1062use Fcntl; 1114use Fcntl;
1063use Coro::AIO; 1115use Coro::AIO;
1064 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1065our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1067 1123
1068sub generate_random_map { 1124sub generate_random_map {
1069 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1070 1126
1071 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1128 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1258}
1086 1259
1087# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1088# all maps in C++... 1261# all maps in C++...
1089sub change_all_map_light { 1262sub change_all_map_light {
1090 my ($change) = @_; 1263 my ($change) = @_;
1091 1264
1092 $_->change_map_light ($change) for values %cf::MAP; 1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1093} 1267}
1094 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1095sub try_load_header($) { 1277sub load_header_from($) {
1096 my ($path) = @_; 1278 my ($self, $path) = @_;
1097 1279
1098 utf8::encode $path; 1280 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1100 or return; 1282 or return;
1101 1283
1102 my $map = cf::map::new 1284 $self->_load_header ($path)
1103 or return; 1285 or return;
1104 1286
1105 $map->load_header ($path) 1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1106 or return; 1315 or return;
1107 1316
1108 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1109 1322
1110 $map 1323 1
1111} 1324}
1112 1325
1326sub find;
1113sub find_map { 1327sub find {
1114 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1115 1329
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1331
1332 cf::lock_wait "map_find:$path";
1333
1121 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1122 # do it the slow way 1335 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1336 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1337 or return;
1137 1338
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1340
1341 $map->load_header
1342 or return;
1150 1343
1151 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1346 $map->reset;
1347 undef $guard;
1153 $map = find_map $path; 1348 $map = find $path
1349 or return;
1154 } 1350 }
1155 1351
1156 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1157 } 1353 }
1158} 1354}
1159 1355
1160sub load { 1356sub load {
1161 my ($self) = @_; 1357 my ($self) = @_;
1162 1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1363
1165 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1166 1365
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1366 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1368 or return;
1172 1369
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1175 1372
1176 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1374 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1376 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1181 } 1378 }
1182 } 1379 }
1380
1381 Coro::cede;
1183 1382
1184 # now do the right thing for maps 1383 # now do the right thing for maps
1185 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1186 1385
1187 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1387 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1194 $self->set_darkness_map; 1391 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1197 $self->activate; 1395 $self->activate;
1198 } 1396 }
1199 1397
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1399}
1202 1400
1203sub load_map_sync { 1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1204 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1205 1436
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1437 cf::sync_job { find $path, $origin }
1438}
1207 1439
1208 cf::sync_job { 1440sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1210 or return; 1451 or next;
1211 $map->load; 1452 $map->load;
1212 $map 1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1213 } 1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1214} 1473}
1215 1474
1216sub save { 1475sub save {
1217 my ($self) = @_; 1476 my ($self) = @_;
1218 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1219 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1220 1481
1221 return unless $self->dirty; 1482 return unless $self->dirty;
1222 1483
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1486
1226 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1227 1488
1228 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1229 1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1230 if ($uniq) { 1497 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1500 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1502 }
1236} 1503}
1237 1504
1238sub swap_out { 1505sub swap_out {
1239 my ($self) = @_; 1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1512
1241 return if $self->players; 1513 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1244 1516
1245 $self->save;
1246 $self->clear; 1517 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1518 $self->in_memory (cf::MAP_SWAPPED);
1248} 1519}
1249 1520
1250sub reset_at { 1521sub reset_at {
1251 my ($self) = @_; 1522 my ($self) = @_;
1252 1523
1253 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1256 1527
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1530
1264 my ($self) = @_; 1535 my ($self) = @_;
1265 1536
1266 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1267} 1538}
1268 1539
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1540sub reset {
1291 my ($self) = @_; 1541 my ($self) = @_;
1292 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1293 return if $self->players; 1545 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1295 1547
1296 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1297 1549
1298 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1299 1554
1300 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1301 1556
1302 $self->unlink_save; 1557 $self->unlink_save;
1303 $self->destroy; 1558 $self->destroy;
1306my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1307 1562
1308sub nuke { 1563sub nuke {
1309 my ($self) = @_; 1564 my ($self) = @_;
1310 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1314 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1315} 1579}
1316 1580
1317sub customise_for { 1581=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1582
1320 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1322 }
1323 1585
1324 $map 1586=cut
1325}
1326 1587
1327sub emergency_save { 1588sub unique_maps() {
1328 local $cf::FREEZE = 1; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1329 1591
1330 warn "enter emergency map save\n"; 1592 my @paths;
1331 1593
1332 cf::sync_job { 1594 for (@$files) {
1333 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1335 }; 1601 }
1336 1602
1337 warn "end emergency map save\n"; 1603 \@paths
1338} 1604}
1339 1605
1340package cf; 1606package cf;
1341 1607
1342=back 1608=back
1343 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1344 1636
1345=head3 cf::object::player 1637=head3 cf::object::player
1346 1638
1347=over 4 1639=over 4
1348 1640
1388 1680
1389=item $player_object->enter_link 1681=item $player_object->enter_link
1390 1682
1391Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1392 1684
1393The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1395 1687
1688Will never block.
1689
1396=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1397 1691
1398Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1695fails, to the emergency map position.
1402 1696
1403Might block. 1697Might block.
1404 1698
1405=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1406 1710
1407sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1408 my ($self) = @_; 1712 my ($self) = @_;
1409 1713
1410 return if $self->map == $LINK_MAP; 1714 $self->deactivate_recursive;
1411 1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1719 if $self->map;
1414 1720
1415 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1416 $self->deactivate_recursive;
1417} 1722}
1418 1723
1419sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1421 1726
1422 my $link_pos = delete $self->{_link_pos}; 1727 my $link_pos = delete $self->{_link_pos};
1423 1728
1424 unless ($map) { 1729 unless ($map) {
1425 # restore original map position 1730 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1731 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1732 $map = cf::map::find $map;
1428 1733
1429 unless ($map) { 1734 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1736 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1737 or die "FATAL: cannot load emergency map\n";
1433 } 1738 }
1434 } 1739 }
1435 1740
1436 ($x, $y) = (-1, -1) 1741 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1442 1747
1443 $map->load; 1748 $map->load;
1749 $map->load_diag;
1444 1750
1751 return unless $self->contr->active;
1445 $self->activate_recursive; 1752 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1447} 1754}
1448 1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1449=item $player_object->goto_map ($map, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1450 1789
1451=cut 1790=cut
1452 1791
1453sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1455 1794
1456 $self->enter_link; 1795 $self->enter_link;
1457 1796
1458 (Coro::async { 1797 (async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string; 1798 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1463 1800
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1802# if $map;
1466 1803
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1805
1469 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1807 })->prio (1);
1471} 1808}
1472 1809
1525 1862
1526 return unless $self->type == cf::PLAYER; 1863 return unless $self->type == cf::PLAYER;
1527 1864
1528 $self->enter_link; 1865 $self->enter_link;
1529 1866
1530 (Coro::async { 1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1869 unless (eval {
1532
1533 prepare_random_map $exit 1870 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1535 1872
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1538 1875
1539 1; 1876 1;
1540 }) { 1877 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1882
1546 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1884 $self->leave_link;
1548 } 1885 }
1599 on_reply => sub { 1936 on_reply => sub {
1600 my ($ns, $msg) = @_; 1937 my ($ns, $msg) = @_;
1601 1938
1602 # this weird shuffling is so that direct followup queries 1939 # this weird shuffling is so that direct followup queries
1603 # get handled first 1940 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1943
1606 (shift @$queue)->[1]->($msg); 1944 (shift @$queue)->[1]->($msg);
1607 1945
1608 push @{ $ns->{query_queue} }, @$queue; 1946 push @{ $ns->{query_queue} }, @$queue;
1609 1947
1615 } 1953 }
1616 } 1954 }
1617 }, 1955 },
1618); 1956);
1619 1957
1620=item $client->coro (\&cb) 1958=item $client->async (\&cb)
1621 1959
1622Create a new coroutine, running the specified callback. The coroutine will 1960Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 1962or loss of connection).
1625 1963
1626=cut 1964=cut
1627 1965
1628sub cf::client::coro { 1966sub cf::client::async {
1629 my ($self, $cb) = @_; 1967 my ($self, $cb) = @_;
1630 1968
1631 my $coro; $coro = async { 1969 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 1970
1638 $coro->on_destroy (sub { 1971 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 1972 delete $self->{_coro}{$coro+0};
1640 }); 1973 });
1641 1974
1813 2146
1814{ 2147{
1815 my $path = cf::localdir . "/database.pst"; 2148 my $path = cf::localdir . "/database.pst";
1816 2149
1817 sub db_load() { 2150 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2151 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2152 }
1821 2153
1822 my $pid; 2154 my $pid;
1823 2155
1824 sub db_save() { 2156 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2157 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2158 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2159 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2160 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2161 rename "$path~", $path;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2210 or return;
1880 2211
1881 local $/; 2212 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1883} 2227}
1884 2228
1885sub main { 2229sub main {
1886 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2233 (async {
1890 Event::one_event; 2234 Event::one_event;
1891 })->(); 2235 })->prio (Coro::PRIO_MAX);
1892 }; 2236 };
1893 2237
1894 cfg_load; 2238 cfg_load;
1895 db_load; 2239 db_load;
1896 load_extensions; 2240 load_extensions;
1897 Event::loop; 2241 Event::loop;
1898} 2242}
1899 2243
1900############################################################################# 2244#############################################################################
1901# initialisation 2245# initialisation and cleanup
2246
2247# install some emergency cleanup handlers
2248BEGIN {
2249 for my $signal (qw(INT HUP TERM)) {
2250 Event->signal (
2251 data => WF_AUTOCANCEL,
2252 signal => $signal,
2253 cb => sub {
2254 cf::cleanup "SIG$signal";
2255 },
2256 );
2257 }
2258}
2259
2260sub emergency_save() {
2261 my $freeze_guard = cf::freeze_mainloop;
2262
2263 warn "enter emergency perl save\n";
2264
2265 cf::sync_job {
2266 # use a peculiar iteration method to avoid tripping on perl
2267 # refcount bugs in for. also avoids problems with players
2268 # and maps saved/destroyed asynchronously.
2269 warn "begin emergency player save\n";
2270 for my $login (keys %cf::PLAYER) {
2271 my $pl = $cf::PLAYER{$login} or next;
2272 $pl->valid or next;
2273 $pl->save;
2274 }
2275 warn "end emergency player save\n";
2276
2277 warn "begin emergency map save\n";
2278 for my $path (keys %cf::MAP) {
2279 my $map = $cf::MAP{$path} or next;
2280 $map->valid or next;
2281 $map->save;
2282 }
2283 warn "end emergency map save\n";
2284 };
2285
2286 warn "leave emergency perl save\n";
2287}
1902 2288
1903sub reload() { 2289sub reload() {
1904 # can/must only be called in main 2290 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2291 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2292 warn "can only reload from main coroutine\n";
1907 return; 2293 return;
1908 } 2294 }
1909 2295
1910 warn "reloading..."; 2296 warn "reloading...";
1911 2297
1912 local $FREEZE = 1; 2298 warn "freezing server";
2299 my $guard = freeze_mainloop;
1913 cf::emergency_save; 2300 cf::emergency_save;
2301
2302 warn "sync database to disk";
2303 cf::db_sync;
2304 IO::AIO::flush;
1914 2305
1915 eval { 2306 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2307 # if anything goes wrong in here, we should simply crash as we already saved
1917 2308
1918 # cancel all watchers 2309 warn "cancel all watchers";
1919 for (Event::all_watchers) { 2310 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2311 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2312 }
1922 2313
1923 # cancel all extension coros 2314 warn "cancel all extension coros";
1924 $_->cancel for values %EXT_CORO; 2315 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2316 %EXT_CORO = ();
1926 2317
2318 warn "remove commands";
2319 %COMMAND = ();
2320
2321 warn "remove ext commands";
2322 %EXTCMD = ();
2323
1927 # unload all extensions 2324 warn "unload/nuke all extensions";
1928 for (@exts) { 2325 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2326 warn "... unloading $pkg";
1930 unload_extension $_; 2327
2328 if (my $cb = $pkg->can ("unload")) {
2329 eval {
2330 $cb->($pkg);
2331 1
2332 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2333 }
1932 2334
2335 warn "... nuking $pkg";
2336 Symbol::delete_package $pkg;
2337 }
2338
1933 # unload all modules loaded from $LIBDIR 2339 warn "unload all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2340 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2342
1937 warn "removing <$k>"; 2343 warn "removing <$k>";
1938 delete $INC{$k}; 2344 delete $INC{$k};
1945 } 2351 }
1946 2352
1947 Symbol::delete_package $k; 2353 Symbol::delete_package $k;
1948 } 2354 }
1949 2355
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2356 warn "get rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2357 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2359
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2360 warn "unload cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2361 delete $INC{"cf.pm"};
1963 2362
1964 # don't, removes xs symbols, too, 2363 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2364 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2365 #Symbol::delete_package __PACKAGE__;
1967 2366
1968 # reload cf.pm
1969 warn "reloading cf.pm"; 2367 warn "reloading cf.pm";
1970 require cf; 2368 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2369 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2370
1973 # load config and database again 2371 warn "load config and database again";
1974 cf::cfg_load; 2372 cf::cfg_load;
1975 cf::db_load; 2373 cf::db_load;
1976 2374
1977 # load extensions
1978 warn "load extensions"; 2375 warn "load extensions";
1979 cf::load_extensions; 2376 cf::load_extensions;
1980 2377
1981 # reattach attachments to objects 2378 warn "reattach attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2379 _global_reattach;
2380 warn "reattach attachments to maps";
2381 reattach $_ for values %MAP;
1984 }; 2382 };
1985 2383
1986 if ($@) { 2384 if ($@) {
1987 warn $@; 2385 warn $@;
1988 warn "error while reloading, exiting."; 2386 warn "error while reloading, exiting.";
1989 exit 1; 2387 exit 1;
1990 } 2388 }
1991 2389
1992 warn "reloaded successfully"; 2390 warn "reloaded";
1993}; 2391};
1994 2392
1995############################################################################# 2393our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2394
2040register_command "reload" => sub { 2395register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2396 my ($who, $arg) = @_;
2042 2397
2043 if ($who->flag (FLAG_WIZ)) { 2398 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2399 $who->message ("reloading server.");
2400
2401 # doing reload synchronously and two reloads happen back-to-back,
2402 # coro crashes during coro_state_free->destroy here.
2403
2404 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2045 reload; 2405 reload;
2046 $who->message ("end of reload."); 2406 undef $RELOAD_WATCHER;
2407 });
2047 } 2408 }
2048}; 2409};
2049 2410
2050unshift @INC, $LIBDIR; 2411unshift @INC, $LIBDIR;
2051 2412
2053 reentrant => 0, 2414 reentrant => 0,
2054 prio => 0, 2415 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2416 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2057 cb => sub { 2418 cb => sub {
2058 unless ($FREEZE) { 2419 $NOW = Event::time;
2420
2059 cf::server_tick; # one server iteration 2421 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2422 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2423 $NEXT_TICK += $TICK;
2424
2425 $WAIT_FOR_TICK->broadcast;
2426 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2064 2427
2065 # if we are delayed by four ticks or more, skip them all 2428 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2429 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2430
2068 $TICK_WATCHER->at ($NEXT_TICK); 2431 $TICK_WATCHER->at ($NEXT_TICK);
2070 }, 2433 },
2071); 2434);
2072 2435
2073IO::AIO::max_poll_time $TICK * 0.2; 2436IO::AIO::max_poll_time $TICK * 0.2;
2074 2437
2075Event->io ( 2438$AIO_POLL_WATCHER = Event->io (
2076 fd => IO::AIO::poll_fileno, 2439 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2440 poll => 'r',
2078 prio => 5, 2441 prio => 5,
2079 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2443 cb => \&IO::AIO::poll_cb,
2081); 2444);
2082 2445
2083Event->timer ( 2446$WRITE_RUNTIME_WATCHER = Event->timer (
2084 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2085 after => 0, 2448 after => 0,
2086 interval => 10, 2449 interval => 10,
2087 cb => sub { 2450 cb => sub {
2088 (Coro::unblock_sub { 2451 (Coro::unblock_sub {
2090 or warn "ERROR: unable to write runtime file: $!"; 2453 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 2454 })->();
2092 }, 2455 },
2093); 2456);
2094 2457
2458END { cf::emergency_save }
2459
20951 24601
2096 2461

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