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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.101 by root, Mon Dec 25 14:43:23 2006 UTC vs.
Revision 1.178 by root, Thu Jan 18 00:06:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (Coro::PRIO_MIN); 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
42 53
43our %CFG; 54our %CFG;
44 55
45our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
46 87
47############################################################################# 88#############################################################################
48 89
49=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
50 91
51=over 4 92=over 4
52 93
53=item $cf::UPTIME 94=item $cf::UPTIME
54 95
55The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
56 102
57=item $cf::LIBDIR 103=item $cf::LIBDIR
58 104
59The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
61 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
62=item $cf::TICK 112=item $cf::TICK
63 113
64The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
65 115
66=item %cf::CFG 116=item %cf::CFG
67 117
68Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
69from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
70 127
71=back 128=back
72 129
73=cut 130=cut
74 131
75BEGIN { 132BEGIN {
76 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
78 $msg .= "\n" 137 $msg .= "\n"
79 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
80 139
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
83 }; 141 };
84} 142}
85 143
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
87@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
105 163
106$Event::DIED = sub { 164$Event::DIED = sub {
107 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
108}; 166};
109 167
110my %ext_pkg;
111my @exts;
112my @hook;
113
114=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
115 169
116=over 4 170=over 4
117 171
172=item dumpval $ref
173
118=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
119 194
120use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
121 196
122=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
123 198
137=cut 212=cut
138 213
139sub to_json($) { 214sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
142} 368}
143 369
144=back 370=back
145 371
146=cut 372=cut
277our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
278our @CB_MAP = (); 504our @CB_MAP = ();
279 505
280my %attachment; 506my %attachment;
281 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
282sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
283 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
284 516
285 use sort 'stable'; 517 use sort 'stable';
286 518
454=cut 686=cut
455 687
456############################################################################# 688#############################################################################
457# object support 689# object support
458 690
691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
697 my $registry = $obj->registry;
698
699 @$registry = ();
700
701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
702
703 for my $name (keys %{ $obj->{_attachment} || {} }) {
704 if (my $attach = $attachment{$name}) {
705 for (@$attach) {
706 my ($klass, @attach) = @$_;
707 _attach $registry, $klass, @attach;
708 }
709 } else {
710 warn "object uses attachment '$name' that is not available, postponing.\n";
711 }
712 }
713}
714
459cf::attachable->attach ( 715cf::attachable->attach (
460 prio => -1000000, 716 prio => -1000000,
461 on_instantiate => sub { 717 on_instantiate => sub {
462 my ($obj, $data) = @_; 718 my ($obj, $data) = @_;
463 719
467 my ($name, $args) = @$_; 723 my ($name, $args) = @$_;
468 724
469 $obj->attach ($name, %{$args || {} }); 725 $obj->attach ($name, %{$args || {} });
470 } 726 }
471 }, 727 },
472 on_reattach => sub { 728 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 729 on_clone => sub {
493 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
494 731
495 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
496 733
502); 739);
503 740
504sub object_freezer_save { 741sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 742 my ($filename, $rdata, $objs) = @_;
506 743
744 sync_job {
507 if (length $$rdata) { 745 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 746 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 747 $filename, length $$rdata, scalar @$objs;
510 748
511 if (open my $fh, ">:raw", "$filename~") { 749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 750 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
519 close $fh; 753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
521 } else { 769 } else {
522 unlink "$filename.pst"; 770 warn "FATAL: $filename~: $!\n";
523 } 771 }
524
525 rename "$filename~", $filename;
526 } else { 772 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 773 aio_unlink $filename;
531 unlink "$filename.pst"; 774 aio_unlink "$filename.pst";
775 }
532 } 776 }
533} 777}
534 778
535sub object_freezer_as_string { 779sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 780 my ($rdata, $objs) = @_;
541} 785}
542 786
543sub object_thawer_load { 787sub object_thawer_load {
544 my ($filename) = @_; 788 my ($filename) = @_;
545 789
546 local $/; 790 my ($data, $av);
547 791
548 my $av; 792 (aio_load $filename, $data) >= 0
793 or return;
549 794
550 #TODO: use sysread etc. 795 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 796 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 797 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
555 } 799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
556 return ($data, $av); 803 return ($data, $av);
557 }
558
559 ()
560} 804}
561 805
562############################################################################# 806#############################################################################
563# command handling &c 807# command handling &c
564 808
588=cut 832=cut
589 833
590sub register_extcmd { 834sub register_extcmd {
591 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
592 836
593 my $caller = caller;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
597} 838}
598 839
599cf::player->attach ( 840cf::player->attach (
600 on_command => sub { 841 on_command => sub {
601 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
614 855
615 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
616 857
617 if (ref $msg) { 858 if (ref $msg) {
618 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
619 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
620 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
621 } 862 }
622 } 863 }
623 } else { 864 } else {
624 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
626 867
627 cf::override; 868 cf::override;
628 }, 869 },
629); 870);
630 871
631sub register {
632 my ($base, $pkg) = @_;
633
634 #TODO
635}
636
637sub load_extension { 872sub load_extension {
638 my ($path) = @_; 873 my ($path) = @_;
639 874
640 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
641 my $base = $1; 876 my $base = $1;
642 my $pkg = $1; 877 my $pkg = $1;
643 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
644 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
645 880
646 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
647 882
648 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
649 or die "$path: $!"; 884 or die "$path: $!";
650 885
651 my $source = 886 my $source =
652 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
653 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
654 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
655 . "\n};\n1"; 890 . "\n};\n1";
656 891
657 eval $source 892 unless (eval $source) {
658 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
659 : "extension disabled.\n"; 894 : "extension disabled.\n";
660 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
661 push @exts, $pkg; 896 warn $@;
662 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
663 898 exit 1;
664# no strict 'refs'; 899 }
665# @{"$pkg\::ISA"} = ext::; 900 die $@;
666
667 register $base, $pkg;
668}
669
670sub unload_extension {
671 my ($pkg) = @_;
672
673 warn "removing extension $pkg\n";
674
675 # remove hooks
676 #TODO
677# for my $idx (0 .. $#PLUGIN_EVENT) {
678# delete $hook[$idx]{$pkg};
679# } 901 }
680 902
681 # remove commands 903 push @EXTS, $pkg;
682 for my $name (keys %COMMAND) {
683 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
684
685 if (@cb) {
686 $COMMAND{$name} = \@cb;
687 } else {
688 delete $COMMAND{$name};
689 }
690 }
691
692 # remove extcmds
693 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
694 delete $EXTCMD{$name};
695 }
696
697 if (my $cb = $pkg->can ("unload")) {
698 eval {
699 $cb->($pkg);
700 1
701 } or warn "$pkg unloaded, but with errors: $@";
702 }
703
704 Symbol::delete_package $pkg;
705} 904}
706 905
707sub load_extensions { 906sub load_extensions {
708 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
709 next unless -r $ext; 908 next unless -r $ext;
713 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
714 } 913 }
715} 914}
716 915
717############################################################################# 916#############################################################################
718# load/save/clean perl data associated with a map
719 917
720*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
721 my ($map) = @_; 1411 my ($map) = @_;
722 1412
723 my $path = $map->tmpname; 1413 my @diag; # diagonal neighbours
724 defined $path or return;
725 1414
726 unlink "$path.pst"; 1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
727}; 1457};
728 1458
729cf::map->attach (prio => -10000, package => cf::mapsupport::); 1459sub find_async {
1460 my ($path, $origin) = @_;
730 1461
731############################################################################# 1462 $path = normalise $path, $origin && $origin->{path};
732# load/save perl data associated with player->ob objects
733 1463
734sub all_objects(@) { 1464 if (my $map = $cf::MAP{$path}) {
735 @_, map all_objects ($_->inv), @_ 1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
736}
737
738# TODO: compatibility cruft, remove when no longer needed
739cf::player->attach (
740 on_load => sub {
741 my ($pl, $path) = @_;
742
743 for my $o (all_objects $pl->ob) {
744 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 $o->set_ob_key_value ("_perl_data");
746
747 %$o = %{ Storable::thaw pack "H*", $value };
748 }
749 }
750 }, 1466 }
751);
752 1467
753############################################################################# 1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
754 1470
755=head2 CORE EXTENSIONS 1471 ()
1472}
756 1473
757Functions and methods that extend core crossfire objects. 1474sub save {
1475 my ($self) = @_;
758 1476
759=head3 cf::player 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1496 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else {
1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1501 }
1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub reset {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1544 return if $self->players;
1545 return if $self->isa ("ext::map_per_player");#d#
1546
1547 warn "resetting map ", $self->path;#d#
1548
1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1553
1554 $_->clear_links_to ($self) for values %cf::MAP;
1555
1556 $self->unlink_save;
1557 $self->destroy;
1558}
1559
1560my $nuke_counter = "aaaa";
1561
1562sub nuke {
1563 my ($self) = @_;
1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1600 }
1601
1602 \@paths
1603}
1604
1605package cf;
1606
1607=back
1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
760 1614
761=over 4 1615=over 4
762 1616
763=item cf::player::exists $login 1617=item $ob->inv_recursive
764 1618
765Returns true when the given account exists. 1619Returns the inventory of the object _and_ their inventories, recursively.
766 1620
767=cut 1621=cut
768 1622
769sub cf::player::exists($) { 1623sub inv_recursive_;
770 cf::player::find $_[0] 1624sub inv_recursive_ {
771 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1625 map { $_, inv_recursive_ $_->inv } @_
772} 1626}
773 1627
774=item $player->ext_reply ($msgid, $msgtype, %msg) 1628sub inv_recursive {
775 1629 inv_recursive_ inv $_[0]
776Sends an ext reply to the player.
777
778=cut
779
780sub cf::player::ext_reply($$$%) {
781 my ($self, $id, %msg) = @_;
782
783 $msg{msgid} = $id;
784
785 $self->send ("ext " . to_json \%msg);
786} 1630}
1631
1632package cf;
787 1633
788=back 1634=back
789 1635
790=head3 cf::object::player 1636=head3 cf::object::player
791 1637
829 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
832} 1678}
833 1679
1680=item $player_object->enter_link
1681
1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1710sub cf::object::player::enter_link {
1711 my ($self) = @_;
1712
1713 $self->deactivate_recursive;
1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1718 if $self->map;
1719
1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1721}
1722
1723sub cf::object::player::leave_link {
1724 my ($self, $map, $x, $y) = @_;
1725
1726 my $link_pos = delete $self->{_link_pos};
1727
1728 unless ($map) {
1729 # restore original map position
1730 ($map, $x, $y) = @{ $link_pos || [] };
1731 $map = cf::map::find $map;
1732
1733 unless ($map) {
1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1735 $map = cf::map::find $map
1736 or die "FATAL: cannot load emergency map\n";
1737 }
1738 }
1739
1740 ($x, $y) = (-1, -1)
1741 unless (defined $x) && (defined $y);
1742
1743 # use -1 or undef as default coordinates, not 0, 0
1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1745 if $x <=0 && $y <= 0;
1746
1747 $map->load;
1748 $map->load_diag;
1749
1750 return unless $self->contr->active;
1751 $self->activate_recursive;
1752 $self->enter_map ($map, $x, $y);
1753}
1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1787=item $player_object->goto ($path, $x, $y)
1788
1789=cut
1790
1791sub cf::object::player::goto {
1792 my ($self, $path, $x, $y) = @_;
1793
1794 $self->enter_link;
1795
1796 (async {
1797 my $map = cf::map::find $path;
1798 $map = $map->customise_for ($self) if $map;
1799
1800# warn "entering ", $map->path, " at ($x, $y)\n"
1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1804
1805 $self->leave_link ($map, $x, $y);
1806 })->prio (1);
1807}
1808
1809=item $player_object->enter_exit ($exit_object)
1810
1811=cut
1812
1813sub parse_random_map_params {
1814 my ($spec) = @_;
1815
1816 my $rmp = { # defaults
1817 xsize => -1,
1818 ysize => -1,
1819 };
1820
1821 for (split /\n/, $spec) {
1822 my ($k, $v) = split /\s+/, $_, 2;
1823
1824 $rmp->{lc $k} = $v if (length $k) && (length $v);
1825 }
1826
1827 $rmp
1828}
1829
1830sub prepare_random_map {
1831 my ($exit) = @_;
1832
1833 # all this does is basically replace the /! path by
1834 # a new random map path (?random/...) with a seed
1835 # that depends on the exit object
1836
1837 my $rmp = parse_random_map_params $exit->msg;
1838
1839 if ($exit->map) {
1840 $rmp->{region} = $exit->map->region_name;
1841 $rmp->{origin_map} = $exit->map->path;
1842 $rmp->{origin_x} = $exit->x;
1843 $rmp->{origin_y} = $exit->y;
1844 }
1845
1846 $rmp->{random_seed} ||= $exit->random_seed;
1847
1848 my $data = cf::to_json $rmp;
1849 my $md5 = Digest::MD5::md5_hex $data;
1850 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1851
1852 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0;
1854 undef $fh;
1855 aio_rename "$meta~", $meta;
1856
1857 $exit->slaying ("?random/$md5");
1858 $exit->msg (undef);
1859 }
1860}
1861
1862sub cf::object::player::enter_exit {
1863 my ($self, $exit) = @_;
1864
1865 return unless $self->type == cf::PLAYER;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 $self->deactivate_recursive; # just to be sure
1871 unless (eval {
1872 prepare_random_map $exit
1873 if $exit->slaying eq "/!";
1874
1875 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1876 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1877
1878 1;
1879 }) {
1880 $self->message ("Something went wrong deep within the crossfire server. "
1881 . "I'll try to bring you back to the map you were before. "
1882 . "Please report this to the dungeon master!",
1883 cf::NDI_UNIQUE | cf::NDI_RED);
1884
1885 warn "ERROR in enter_exit: $@";
1886 $self->leave_link;
1887 }
1888 })->prio (1);
1889}
1890
834=head3 cf::client 1891=head3 cf::client
835 1892
836=over 4 1893=over 4
837 1894
838=item $client->send_drawinfo ($text, $flags) 1895=item $client->send_drawinfo ($text, $flags)
881 on_reply => sub { 1938 on_reply => sub {
882 my ($ns, $msg) = @_; 1939 my ($ns, $msg) = @_;
883 1940
884 # this weird shuffling is so that direct followup queries 1941 # this weird shuffling is so that direct followup queries
885 # get handled first 1942 # get handled first
886 my $queue = delete $ns->{query_queue}; 1943 my $queue = delete $ns->{query_queue}
1944 or return; # be conservative, not sure how that can happen, but we saw a crash here
887 1945
888 (shift @$queue)->[1]->($msg); 1946 (shift @$queue)->[1]->($msg);
889 1947
890 push @{ $ns->{query_queue} }, @$queue; 1948 push @{ $ns->{query_queue} }, @$queue;
891 1949
897 } 1955 }
898 } 1956 }
899 }, 1957 },
900); 1958);
901 1959
902=item $client->coro (\&cb) 1960=item $client->async (\&cb)
903 1961
904Create a new coroutine, running the specified callback. The coroutine will 1962Create a new coroutine, running the specified callback. The coroutine will
905be automatically cancelled when the client gets destroyed (e.g. on logout, 1963be automatically cancelled when the client gets destroyed (e.g. on logout,
906or loss of connection). 1964or loss of connection).
907 1965
908=cut 1966=cut
909 1967
910sub cf::client::coro { 1968sub cf::client::async {
911 my ($self, $cb) = @_; 1969 my ($self, $cb) = @_;
912 1970
913 my $coro; $coro = async { 1971 my $coro = &Coro::async ($cb);
914 eval { 1972
915 $cb->(); 1973 $coro->on_destroy (sub {
916 };
917 warn $@ if $@;
918 delete $self->{_coro}{$coro+0}; 1974 delete $self->{_coro}{$coro+0};
919 }; 1975 });
920 1976
921 $self->{_coro}{$coro+0} = $coro; 1977 $self->{_coro}{$coro+0} = $coro;
1978
1979 $coro
922} 1980}
923 1981
924cf::client->attach ( 1982cf::client->attach (
925 on_destroy => sub { 1983 on_destroy => sub {
926 my ($ns) = @_; 1984 my ($ns) = @_;
1090 2148
1091{ 2149{
1092 my $path = cf::localdir . "/database.pst"; 2150 my $path = cf::localdir . "/database.pst";
1093 2151
1094 sub db_load() { 2152 sub db_load() {
1095 warn "loading database $path\n";#d# remove later
1096 $DB = stat $path ? Storable::retrieve $path : { }; 2153 $DB = stat $path ? Storable::retrieve $path : { };
1097 } 2154 }
1098 2155
1099 my $pid; 2156 my $pid;
1100 2157
1101 sub db_save() { 2158 sub db_save() {
1102 warn "saving database $path\n";#d# remove later
1103 waitpid $pid, 0 if $pid; 2159 waitpid $pid, 0 if $pid;
1104 if (0 == ($pid = fork)) { 2160 if (0 == ($pid = fork)) {
1105 $DB->{_meta}{version} = 1; 2161 $DB->{_meta}{version} = 1;
1106 Storable::nstore $DB, "$path~"; 2162 Storable::nstore $DB, "$path~";
1107 rename "$path~", $path; 2163 rename "$path~", $path;
1155 open my $fh, "<:utf8", cf::confdir . "/config" 2211 open my $fh, "<:utf8", cf::confdir . "/config"
1156 or return; 2212 or return;
1157 2213
1158 local $/; 2214 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 2215 *CFG = YAML::Syck::Load <$fh>;
2216
2217 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2218
2219 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2220 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2221
2222 if (exists $CFG{mlockall}) {
2223 eval {
2224 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2225 and die "WARNING: m(un)lockall failed: $!\n";
2226 };
2227 warn $@ if $@;
2228 }
1160} 2229}
1161 2230
1162sub main { 2231sub main {
2232 # we must not ever block the main coroutine
2233 local $Coro::idle = sub {
2234 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2235 (async {
2236 Event::one_event;
2237 })->prio (Coro::PRIO_MAX);
2238 };
2239
1163 cfg_load; 2240 cfg_load;
1164 db_load; 2241 db_load;
1165 load_extensions; 2242 load_extensions;
1166 Event::loop; 2243 Event::loop;
1167} 2244}
1168 2245
1169############################################################################# 2246#############################################################################
1170# initialisation 2247# initialisation and cleanup
1171 2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2290
1172sub _perl_reload(&) { 2291sub reload() {
1173 my ($msg) = @_; 2292 # can/must only be called in main
2293 if ($Coro::current != $Coro::main) {
2294 warn "can only reload from main coroutine\n";
2295 return;
2296 }
1174 2297
1175 $msg->("reloading..."); 2298 warn "reloading...";
2299
2300 warn "freezing server";
2301 my $guard = freeze_mainloop;
2302 cf::emergency_save;
2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
1176 2307
1177 eval { 2308 eval {
2309 # if anything goes wrong in here, we should simply crash as we already saved
2310
1178 # cancel all watchers 2311 warn "cancel all watchers";
1179 for (Event::all_watchers) { 2312 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 2313 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 2314 }
1182 2315
2316 warn "cancel all extension coros";
2317 $_->cancel for values %EXT_CORO;
2318 %EXT_CORO = ();
2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
1183 # unload all extensions 2326 warn "unload/nuke all extensions";
1184 for (@exts) { 2327 for my $pkg (@EXTS) {
1185 $msg->("unloading <$_>"); 2328 warn "... unloading $pkg";
1186 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
1187 } 2335 }
1188 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
1189 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
1190 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 2344
1193 $msg->("removing <$k>"); 2345 warn "removing <$k>";
1194 delete $INC{$k}; 2346 delete $INC{$k};
1195 2347
1196 $k =~ s/\.pm$//; 2348 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 2349 $k =~ s/\//::/g;
1198 2350
1201 } 2353 }
1202 2354
1203 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
1204 } 2356 }
1205 2357
1206 # sync database to disk
1207 cf::db_sync;
1208
1209 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
1210 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 2361
1213 # remove register_script_function callbacks
1214 # TODO
1215
1216 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
1217 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
1218 2364
1219 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
1220 # and global variables created in xs 2366 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
1222 2368
1223 # reload cf.pm
1224 $msg->("reloading cf.pm"); 2369 warn "reloading cf.pm";
1225 require cf; 2370 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227 2372
1228 # load config and database again 2373 warn "load config and database again";
1229 cf::cfg_load; 2374 cf::cfg_load;
1230 cf::db_load; 2375 cf::db_load;
1231 2376
1232 # load extensions 2377 warn "load extensions";
1233 $msg->("load extensions");
1234 cf::load_extensions; 2378 cf::load_extensions;
1235 2379
1236 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
1237 $msg->("reattach");
1238 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
1239 }; 2384 };
1240 $msg->($@) if $@;
1241 2385
1242 $msg->("reloaded"); 2386 if ($@) {
2387 warn $@;
2388 warn "error while reloading, exiting.";
2389 exit 1;
2390 }
2391
2392 warn "reloaded";
1243}; 2393};
1244 2394
1245sub perl_reload() { 2395our $RELOAD_WATCHER; # used only during reload
1246 _perl_reload {
1247 warn $_[0];
1248 print "$_[0]\n";
1249 };
1250}
1251 2396
1252register "<global>", __PACKAGE__;
1253
1254register_command "perl-reload" => sub { 2397register_command "reload" => sub {
1255 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
1256 2399
1257 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
1258 _perl_reload { 2401 $who->message ("reloading server.");
1259 warn $_[0]; 2402
1260 $who->message ($_[0]); 2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2407 reload;
2408 undef $RELOAD_WATCHER;
1261 }; 2409 });
1262 } 2410 }
1263}; 2411};
1264 2412
1265unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
1266 2414
1267$TICK_WATCHER = Event->timer ( 2415$TICK_WATCHER = Event->timer (
2416 reentrant => 0,
1268 prio => 0, 2417 prio => 0,
1269 at => $NEXT_TICK || 1, 2418 at => $NEXT_TICK || $TICK,
1270 data => WF_AUTOCANCEL, 2419 data => WF_AUTOCANCEL,
1271 cb => sub { 2420 cb => sub {
2421 $NOW = Event::time;
2422
1272 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
1273 2424 $RUNTIME += $TICK;
1274 my $NOW = Event::time;
1275 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
1276 2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2429
1277 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
1278 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1279 2432
1280 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
1281 $TICK_WATCHER->start; 2434 $TICK_WATCHER->start;
1282 }, 2435 },
1283); 2436);
1284 2437
1285IO::AIO::max_poll_time $TICK * 0.2; 2438IO::AIO::max_poll_time $TICK * 0.2;
1286 2439
2440$AIO_POLL_WATCHER = Event->io (
1287Event->io (fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
1288 poll => 'r', 2442 poll => 'r',
1289 prio => 5, 2443 prio => 5,
1290 data => WF_AUTOCANCEL, 2444 data => WF_AUTOCANCEL,
1291 cb => \&IO::AIO::poll_cb); 2445 cb => \&IO::AIO::poll_cb,
2446);
2447
2448$WRITE_RUNTIME_WATCHER = Event->timer (
2449 data => WF_AUTOCANCEL,
2450 after => 0,
2451 interval => 10,
2452 cb => sub {
2453 (Coro::unblock_sub {
2454 write_runtime
2455 or warn "ERROR: unable to write runtime file: $!";
2456 })->();
2457 },
2458);
2459
2460END { cf::emergency_save }
1292 2461
12931 24621
1294 2463

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