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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.178 by root, Thu Jan 18 00:06:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
341} 368}
342 369
343=back 370=back
344 371
345=cut 372=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 373
467############################################################################# 374#############################################################################
468 375
469=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
470 377
596our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 504our @CB_MAP = ();
598 505
599my %attachment; 506my %attachment;
600 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
601sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
603 516
604 use sort 'stable'; 517 use sort 'stable';
605 518
776# object support 689# object support
777 690
778sub reattach { 691sub reattach {
779 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 696
782 my $registry = $obj->registry; 697 my $registry = $obj->registry;
783 698
784 @$registry = (); 699 @$registry = ();
785 700
917=cut 832=cut
918 833
919sub register_extcmd { 834sub register_extcmd {
920 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
921 836
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
926} 838}
927 839
928cf::player->attach ( 840cf::player->attach (
929 on_command => sub { 841 on_command => sub {
930 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
943 855
944 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
945 857
946 if (ref $msg) { 858 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 862 }
951 } 863 }
952 } else { 864 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 867
956 cf::override; 868 cf::override;
957 }, 869 },
958); 870);
959 871
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 872sub load_extension {
967 my ($path) = @_; 873 my ($path) = @_;
968 874
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 876 my $base = $1;
971 my $pkg = $1; 877 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
974 880
975 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
976 882
977 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 884 or die "$path: $!";
979 885
980 my $source = 886 my $source =
981 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
984 . "\n};\n1"; 890 . "\n};\n1";
985 891
986 eval $source 892 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 894 : "extension disabled.\n";
989 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 896 warn $@;
991 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
992 898 exit 1;
993# no strict 'refs'; 899 }
994# @{"$pkg\::ISA"} = ext::; 900 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 901 }
1009 902
1010 # remove commands 903 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 904}
1035 905
1036sub load_extensions { 906sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 908 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1043 } 913 }
1044} 914}
1045 915
1046############################################################################# 916#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 917
1084=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1085 919
1086Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1087 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1088=head3 cf::player 928=head3 cf::player
1089 929
1090=over 4 930=over 4
1091 931
1092=item cf::player::exists $login 932=item cf::player::find $login
1093 933
1094Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1095 935
1096=cut 936=cut
1097 937
1098sub cf::player::exists($) { 938sub playerdir($) {
1099 cf::player::find $_[0] 939 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1101} 1085}
1102 1086
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1088
1105Sends an ext reply to the player. 1089Sends an ext reply to the player.
1106 1090
1107=cut 1091=cut
1108 1092
1109sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1111 1095
1112 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1113 1097
1114 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1115} 1099}
1100
1101package cf;
1116 1102
1117=back 1103=back
1118 1104
1119 1105
1120=head3 cf::map 1106=head3 cf::map
1126package cf::map; 1112package cf::map;
1127 1113
1128use Fcntl; 1114use Fcntl;
1129use Coro::AIO; 1115use Coro::AIO;
1130 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1131our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1133 1123
1134sub generate_random_map { 1124sub generate_random_map {
1135 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1127 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1257}
1152 1258
1153# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1154# all maps in C++... 1260# all maps in C++...
1155sub change_all_map_light { 1261sub change_all_map_light {
1157 1263
1158 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1160} 1266}
1161 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1162sub try_load_header($) { 1276sub load_header_from($) {
1163 my ($path) = @_; 1277 my ($self, $path) = @_;
1164 1278
1165 utf8::encode $path; 1279 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1167 or return; 1281 or return;
1168 1282
1169 my $map = cf::map::new 1283 $self->_load_header ($path)
1170 or return; 1284 or return;
1171 1285
1172 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1173 or return; 1314 or return;
1174 1315
1175 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1176 1321
1177 $map 1322 1
1178} 1323}
1179 1324
1325sub find;
1180sub find_map { 1326sub find {
1181 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1182 1328
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1330
1188 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1189 1332
1190 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1192 1335 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1336 or return;
1208 1337
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1339
1340 $map->load_header
1341 or return;
1221 1342
1222 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1345 $map->reset;
1224 undef $guard; 1346 undef $guard;
1225 $map = find_map $path; 1347 $map = find $path
1348 or return;
1226 } 1349 }
1227 1350
1228 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1229 } 1352 }
1230} 1353}
1231 1354
1232sub load { 1355sub load {
1233 my ($self) = @_; 1356 my ($self) = @_;
1234 1357
1235 my $path = $self->{path}; 1358 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1237 1360
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1362
1240 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1241 1364
1242 $self->alloc; 1365 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1367 or return;
1245 1368
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1248 1371
1249 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1373 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1375 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1254 } 1377 }
1255 } 1378 }
1379
1380 Coro::cede;
1256 1381
1257 # now do the right thing for maps 1382 # now do the right thing for maps
1258 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1259 1384
1260 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1261 $self->{deny_save} = 1; 1386 $self->decay_objects;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1267 $self->set_darkness_map; 1390 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1270 $self->activate; 1394 $self->activate;
1271 } 1395 }
1272 1396
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1398}
1275 1399
1276sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1277 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1278 1435
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1280 1438
1281 cf::sync_job { 1439sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1283 or return; 1450 or next;
1284 $map->load; 1451 $map->load;
1285 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1286 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1287} 1472}
1288 1473
1289sub save { 1474sub save {
1290 my ($self) = @_; 1475 my ($self) = @_;
1291 1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1292 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1293 1480
1294 return unless $self->dirty; 1481 return unless $self->dirty;
1295 1482
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1485
1299 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1300 1487
1301 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1302 1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1303 if ($uniq) { 1496 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1499 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1501 }
1309} 1502}
1310 1503
1311sub swap_out { 1504sub swap_out {
1312 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1511
1314 return if $self->players; 1512 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1317 1515
1318 $self->save;
1319 $self->clear; 1516 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1321} 1518}
1322 1519
1323sub reset_at { 1520sub reset_at {
1324 my ($self) = @_; 1521 my ($self) = @_;
1325 1522
1326 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1328 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1329 1526
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1529
1337 my ($self) = @_; 1534 my ($self) = @_;
1338 1535
1339 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1340} 1537}
1341 1538
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1539sub reset {
1364 my ($self) = @_; 1540 my ($self) = @_;
1365 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1366 return if $self->players; 1544 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1368 1546
1369 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1370 1548
1371 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1372 1553
1373 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1374 1555
1375 $self->unlink_save; 1556 $self->unlink_save;
1376 $self->destroy; 1557 $self->destroy;
1379my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1380 1561
1381sub nuke { 1562sub nuke {
1382 my ($self) = @_; 1563 my ($self) = @_;
1383 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1387 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1388} 1578}
1389 1579
1390sub customise_for { 1580=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1581
1393 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1395 }
1396 1584
1397 $map 1585=cut
1398}
1399 1586
1400sub emergency_save { 1587sub unique_maps() {
1401 local $cf::FREEZE = 1; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1402 1590
1403 warn "enter emergency map save\n"; 1591 my @paths;
1404 1592
1405 cf::sync_job { 1593 for (@$files) {
1406 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1408 }; 1600 }
1409 1601
1410 warn "end emergency map save\n"; 1602 \@paths
1411} 1603}
1412 1604
1413package cf; 1605package cf;
1414 1606
1415=back 1607=back
1416 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1417 1635
1418=head3 cf::object::player 1636=head3 cf::object::player
1419 1637
1420=over 4 1638=over 4
1421 1639
1461 1679
1462=item $player_object->enter_link 1680=item $player_object->enter_link
1463 1681
1464Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1465 1683
1466The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1468 1686
1687Will never block.
1688
1469=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1470 1690
1471Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1694fails, to the emergency map position.
1475 1695
1476Might block. 1696Might block.
1477 1697
1478=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1479 1709
1480sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1481 my ($self) = @_; 1711 my ($self) = @_;
1482 1712
1483 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1484 1714
1485 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1716
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1718 if $self->map;
1489 1719
1490 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1491} 1721}
1492 1722
1493sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1495 1725
1496 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1497 1727
1498 unless ($map) { 1728 unless ($map) {
1499 # restore original map position 1729 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1502 1732
1503 unless ($map) { 1733 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1507 } 1737 }
1508 } 1738 }
1509 1739
1510 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1516 1746
1517 $map->load; 1747 $map->load;
1748 $map->load_diag;
1518 1749
1750 return unless $self->contr->active;
1519 $self->activate_recursive; 1751 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1521} 1753}
1522 1754
1523cf::player->attach ( 1755cf::player->attach (
1536 1768
1537 # try to abort aborted map switching on player login :) 1769 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1770 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1771 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1772 $pl->ob->enter_link;
1541 Coro::async { 1773 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1774 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1780 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1781 $pl->ob->leave_link;
1546 }; 1782 })->prio (2);
1547 } 1783 }
1548 }, 1784 },
1549); 1785);
1550 1786
1551=item $player_object->goto_map ($path, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1552 1788
1553=cut 1789=cut
1554 1790
1555sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1557 1793
1558 $self->enter_link; 1794 $self->enter_link;
1559 1795
1560 (Coro::async { 1796 (async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1564 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1565 1799
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map; 1801# if $map;
1568 1802
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1804
1571 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1806 })->prio (1);
1573} 1807}
1574 1808
1578 1812
1579sub parse_random_map_params { 1813sub parse_random_map_params {
1580 my ($spec) = @_; 1814 my ($spec) = @_;
1581 1815
1582 my $rmp = { # defaults 1816 my $rmp = { # defaults
1583 xsize => 10, 1817 xsize => -1,
1584 ysize => 10, 1818 ysize => -1,
1585 }; 1819 };
1586 1820
1587 for (split /\n/, $spec) { 1821 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 1822 my ($k, $v) = split /\s+/, $_, 2;
1589 1823
1611 1845
1612 $rmp->{random_seed} ||= $exit->random_seed; 1846 $rmp->{random_seed} ||= $exit->random_seed;
1613 1847
1614 my $data = cf::to_json $rmp; 1848 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 1849 my $md5 = Digest::MD5::md5_hex $data;
1850 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1616 1851
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1852 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 1853 aio_write $fh, 0, (length $data), $data, 0;
1854 undef $fh;
1855 aio_rename "$meta~", $meta;
1619 1856
1620 $exit->slaying ("?random/$md5"); 1857 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 1858 $exit->msg (undef);
1622 } 1859 }
1623} 1860}
1627 1864
1628 return unless $self->type == cf::PLAYER; 1865 return unless $self->type == cf::PLAYER;
1629 1866
1630 $self->enter_link; 1867 $self->enter_link;
1631 1868
1632 (Coro::async { 1869 (async {
1870 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1871 unless (eval {
1634
1635 prepare_random_map $exit 1872 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 1873 if $exit->slaying eq "/!";
1637 1874
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1875 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1876 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1640 1877
1641 1; 1878 1;
1642 }) { 1879 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1880 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1881 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1882 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1883 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1884
1648 warn "ERROR in enter_exit: $@"; 1885 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1886 $self->leave_link;
1650 } 1887 }
1701 on_reply => sub { 1938 on_reply => sub {
1702 my ($ns, $msg) = @_; 1939 my ($ns, $msg) = @_;
1703 1940
1704 # this weird shuffling is so that direct followup queries 1941 # this weird shuffling is so that direct followup queries
1705 # get handled first 1942 # get handled first
1706 my $queue = delete $ns->{query_queue}; 1943 my $queue = delete $ns->{query_queue}
1944 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 1945
1708 (shift @$queue)->[1]->($msg); 1946 (shift @$queue)->[1]->($msg);
1709 1947
1710 push @{ $ns->{query_queue} }, @$queue; 1948 push @{ $ns->{query_queue} }, @$queue;
1711 1949
1717 } 1955 }
1718 } 1956 }
1719 }, 1957 },
1720); 1958);
1721 1959
1722=item $client->coro (\&cb) 1960=item $client->async (\&cb)
1723 1961
1724Create a new coroutine, running the specified callback. The coroutine will 1962Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 1963be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 1964or loss of connection).
1727 1965
1728=cut 1966=cut
1729 1967
1730sub cf::client::coro { 1968sub cf::client::async {
1731 my ($self, $cb) = @_; 1969 my ($self, $cb) = @_;
1732 1970
1733 my $coro; $coro = async { 1971 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 1972
1740 $coro->on_destroy (sub { 1973 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 1974 delete $self->{_coro}{$coro+0};
1742 }); 1975 });
1743 1976
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2211 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2212 or return;
1980 2213
1981 local $/; 2214 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2215 *CFG = YAML::Syck::Load <$fh>;
2216
2217 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2218
2219 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2220 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2221
2222 if (exists $CFG{mlockall}) {
2223 eval {
2224 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2225 and die "WARNING: m(un)lockall failed: $!\n";
2226 };
2227 warn $@ if $@;
2228 }
1983} 2229}
1984 2230
1985sub main { 2231sub main {
1986 # we must not ever block the main coroutine 2232 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2233 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2234 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2235 (async {
1990 Event::one_event; 2236 Event::one_event;
1991 })->(); 2237 })->prio (Coro::PRIO_MAX);
1992 }; 2238 };
1993 2239
1994 cfg_load; 2240 cfg_load;
1995 db_load; 2241 db_load;
1996 load_extensions; 2242 load_extensions;
1997 Event::loop; 2243 Event::loop;
1998} 2244}
1999 2245
2000############################################################################# 2246#############################################################################
2001# initialisation 2247# initialisation and cleanup
2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2002 2290
2003sub reload() { 2291sub reload() {
2004 # can/must only be called in main 2292 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2293 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2294 warn "can only reload from main coroutine\n";
2007 return; 2295 return;
2008 } 2296 }
2009 2297
2010 warn "reloading..."; 2298 warn "reloading...";
2011 2299
2012 local $FREEZE = 1; 2300 warn "freezing server";
2301 my $guard = freeze_mainloop;
2013 cf::emergency_save; 2302 cf::emergency_save;
2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
2014 2307
2015 eval { 2308 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2309 # if anything goes wrong in here, we should simply crash as we already saved
2017 2310
2018 # cancel all watchers 2311 warn "cancel all watchers";
2019 for (Event::all_watchers) { 2312 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2314 }
2022 2315
2023 # cancel all extension coros 2316 warn "cancel all extension coros";
2024 $_->cancel for values %EXT_CORO; 2317 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2318 %EXT_CORO = ();
2026 2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
2027 # unload all extensions 2326 warn "unload/nuke all extensions";
2028 for (@exts) { 2327 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2328 warn "... unloading $pkg";
2030 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2335 }
2032 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
2033 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2344
2037 warn "removing <$k>"; 2345 warn "removing <$k>";
2038 delete $INC{$k}; 2346 delete $INC{$k};
2045 } 2353 }
2046 2354
2047 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
2048 } 2356 }
2049 2357
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2361
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
2063 2364
2064 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2366 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
2067 2368
2068 # reload cf.pm
2069 warn "reloading cf.pm"; 2369 warn "reloading cf.pm";
2070 require cf; 2370 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2372
2073 # load config and database again 2373 warn "load config and database again";
2074 cf::cfg_load; 2374 cf::cfg_load;
2075 cf::db_load; 2375 cf::db_load;
2076 2376
2077 # load extensions
2078 warn "load extensions"; 2377 warn "load extensions";
2079 cf::load_extensions; 2378 cf::load_extensions;
2080 2379
2081 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
2084 }; 2384 };
2085 2385
2086 if ($@) { 2386 if ($@) {
2087 warn $@; 2387 warn $@;
2088 warn "error while reloading, exiting."; 2388 warn "error while reloading, exiting.";
2089 exit 1; 2389 exit 1;
2090 } 2390 }
2091 2391
2092 warn "reloaded successfully"; 2392 warn "reloaded";
2093}; 2393};
2094 2394
2095############################################################################# 2395our $RELOAD_WATCHER; # used only during reload
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
2138register "<global>", __PACKAGE__;
2139 2396
2140register_command "reload" => sub { 2397register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
2142 2399
2143 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2401 $who->message ("reloading server.");
2402
2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2145 reload; 2407 reload;
2146 $who->message ("end of reload."); 2408 undef $RELOAD_WATCHER;
2409 });
2147 } 2410 }
2148}; 2411};
2149 2412
2150unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
2151 2414
2153 reentrant => 0, 2416 reentrant => 0,
2154 prio => 0, 2417 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2418 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2419 data => WF_AUTOCANCEL,
2157 cb => sub { 2420 cb => sub {
2158 unless ($FREEZE) { 2421 $NOW = Event::time;
2422
2159 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2424 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2164 2429
2165 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2432
2168 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
2170 }, 2435 },
2171); 2436);
2172 2437
2173IO::AIO::max_poll_time $TICK * 0.2; 2438IO::AIO::max_poll_time $TICK * 0.2;
2174 2439
2175Event->io ( 2440$AIO_POLL_WATCHER = Event->io (
2176 fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
2177 poll => 'r', 2442 poll => 'r',
2178 prio => 5, 2443 prio => 5,
2179 data => WF_AUTOCANCEL, 2444 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb, 2445 cb => \&IO::AIO::poll_cb,
2181); 2446);
2182 2447
2183Event->timer ( 2448$WRITE_RUNTIME_WATCHER = Event->timer (
2184 data => WF_AUTOCANCEL, 2449 data => WF_AUTOCANCEL,
2185 after => 0, 2450 after => 0,
2186 interval => 10, 2451 interval => 10,
2187 cb => sub { 2452 cb => sub {
2188 (Coro::unblock_sub { 2453 (Coro::unblock_sub {
2190 or warn "ERROR: unable to write runtime file: $!"; 2455 or warn "ERROR: unable to write runtime file: $!";
2191 })->(); 2456 })->();
2192 }, 2457 },
2193); 2458);
2194 2459
2460END { cf::emergency_save }
2461
21951 24621
2196 2463

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