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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.178 by root, Thu Jan 18 00:06:55 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21_init_vars;
22
23our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
24our @EVENT; 44our @EVENT;
25our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
26 46
27our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
29our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
30 53
31our %CFG; 54our %CFG;
32 55
33our $uptime; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
34 58
35$uptime ||= time; 59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
36 87
37############################################################################# 88#############################################################################
38 89
39=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
40 91
41=over 4 92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
42 102
43=item $cf::LIBDIR 103=item $cf::LIBDIR
44 104
45The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
47 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
48=item $cf::TICK 112=item $cf::TICK
49 113
50The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
51 115
52=item %cf::CFG 116=item %cf::CFG
53 117
54Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
56 127
57=back 128=back
58 129
59=cut 130=cut
60 131
61BEGIN { 132BEGIN {
62 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
64 $msg .= "\n" 137 $msg .= "\n"
65 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
66 139
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
69 }; 141 };
70} 142}
71 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 150
74# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 152# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
77 no strict 'refs'; 160 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 162}
80 163
81$Event::DIED = sub { 164$Event::DIED = sub {
82 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
83}; 166};
84 167
85my %ext_pkg;
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90
91=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
92 169
93=over 4 170=over 4
94 171
172=item dumpval $ref
173
95=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
96 194
97use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
98 196
99=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
100 198
116sub to_json($) { 214sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
119} 217}
120 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
121=back 370=back
122 371
123=cut 372=cut
124 373
125############################################################################# 374#############################################################################
126 375
127=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
128 385
129=over 4 386=over 4
130 387
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
144 389
145=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
146 391
147Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
148 394
149=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
150 397
151=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
152 399
153=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
154 401
155Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
156 403
157=item cf::attach_global ... 404=item cf::CLASS->attach ...
158 405
159Attach handlers for global events. 406=item cf::CLASS->detach ...
160 407
161This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
163 442
164=over 4 443=over 4
165 444
166=item prio => $number 445=item prio => $number
167 446
169by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 451unless you know what you are doing.
173 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
174=item on_I<event> => \&cb 459=item on_I<event> => \&cb
175 460
176Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
188object/class are recognised. 473object/class are recognised.
189 474
190=back 475=back
191 476
192=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
193 479
194Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
196type. 482 my ($self, $victim) = @_;
197 483 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 484 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 485 }
419}
420 486
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 488
447Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
451exception. 493exception.
452 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
652 my $event = shift;
653 my $callbacks = shift;
654
655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
453=back 684=back
454 685
455=cut 686=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 687
461############################################################################# 688#############################################################################
462# object support 689# object support
463 690
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
479 my $registry = $obj->registry; 697 my $registry = $obj->registry;
480 698
481 @$registry = (); 699 @$registry = ();
482 700
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 702
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 703 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 704 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 705 for (@$attach) {
488 my ($klass, @attach) = @$_; 706 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 707 _attach $registry, $klass, @attach;
490 } 708 }
491 } else { 709 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 711 }
494 } 712 }
495} 713}
496 714
497sub object_freezer_save { 715cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
549 on_clone => sub { 729 on_clone => sub {
550 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
551 731
552 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
553 733
554 %$dst = %$src; 734 %$dst = %$src;
555 735
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
558 }, 738 },
559; 739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
560 805
561############################################################################# 806#############################################################################
562# old plug-in events 807# command handling &c
563 808
564sub inject_event { 809=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 810
568 my $cb = $hook[$event_code]{$extension} 811Register a callback for execution when the client sends the user command
569 or return; 812$name.
570 813
571 &$cb 814=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 815
593sub register_command { 816sub register_command {
594 my ($name, $time, $cb) = @_; 817 my ($name, $cb) = @_;
595 818
596 my $caller = caller; 819 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 820 #warn "registering command '$name/$time' to '$caller'";
598 821
599 push @{ $command{$name} }, [$time, $cb, $caller]; 822 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 823}
824
825=item cf::register_extcmd $name => \&callback($pl,$packet);
826
827Register a callbackf ro execution when the client sends an extcmd packet.
828
829If the callback returns something, it is sent back as if reply was being
830called.
831
832=cut
602 833
603sub register_extcmd { 834sub register_extcmd {
604 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
605 836
606 my $caller = caller; 837 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 838}
611 839
612sub register { 840cf::player->attach (
613 my ($base, $pkg) = @_; 841 on_command => sub {
842 my ($pl, $name, $params) = @_;
614 843
615 #TODO 844 my $cb = $COMMAND{$name}
616} 845 or return;
846
847 for my $cmd (@$cb) {
848 $cmd->[1]->($pl->ob, $params);
849 }
850
851 cf::override;
852 },
853 on_extcmd => sub {
854 my ($pl, $buf) = @_;
855
856 my $msg = eval { from_json $buf };
857
858 if (ref $msg) {
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
860 if (my %reply = $cb->($pl, $msg)) {
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 }
864 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 }
867
868 cf::override;
869 },
870);
617 871
618sub load_extension { 872sub load_extension {
619 my ($path) = @_; 873 my ($path) = @_;
620 874
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
622 my $base = $1; 876 my $base = $1;
623 my $pkg = $1; 877 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
626 880
627 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
628 882
629 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
630 or die "$path: $!"; 884 or die "$path: $!";
631 885
632 my $source = 886 my $source =
633 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
636 . "\n};\n1"; 890 . "\n};\n1";
637 891
638 eval $source 892 unless (eval $source) {
639 or die "$path: $@"; 893 my $msg = $@ ? "$path: $@\n"
640 894 : "extension disabled.\n";
641 push @exts, $pkg; 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
642 $ext_pkg{$base} = $pkg; 896 warn $@;
643 897 warn "mandatory extension failed to load, exiting.\n";
644# no strict 'refs'; 898 exit 1;
645# @{"$pkg\::ISA"} = ext::; 899 }
646 900 die $@;
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# } 901 }
660 902
661 # remove commands 903 push @EXTS, $pkg;
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 }
672 }
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687} 904}
688 905
689sub load_extensions { 906sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext; 908 next unless -r $ext;
694 eval { 909 eval {
695 load_extension $ext; 910 load_extension $ext;
696 1 911 1
697 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
698 } 913 }
699} 914}
700 915
701############################################################################# 916#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704 917
705attach_to_players 918=head2 CORE EXTENSIONS
706 on_extcmd => sub {
707 my ($pl, $buf) = @_;
708 919
709 my $msg = eval { from_json $buf }; 920Functions and methods that extend core crossfire objects.
710 921
711 if (ref $msg) { 922=cut
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 923
713 if (my %reply = $cb->[0]->($pl, $msg)) { 924package cf::player;
714 $pl->ext_reply ($msg->{msgid}, %reply); 925
715 } 926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
716 } 975 }
717 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 }
720
721 cf::override;
722 }, 976 }
723; 977}
724 978
725############################################################################# 979sub save($) {
726# load/save/clean perl data associated with a map 980 my ($pl) = @_;
727 981
728*cf::mapsupport::on_clean = sub { 982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
729 my ($map) = @_; 1411 my ($map) = @_;
730 1412
731 my $path = $map->tmpname; 1413 my @diag; # diagonal neighbours
732 defined $path or return;
733 1414
734 unlink "$path.pst"; 1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
735}; 1457};
736 1458
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1459sub find_async {
1460 my ($path, $origin) = @_;
738 1461
739############################################################################# 1462 $path = normalise $path, $origin && $origin->{path};
740# load/save perl data associated with player->ob objects
741 1463
742sub all_objects(@) { 1464 if (my $map = $cf::MAP{$path}) {
743 @_, map all_objects ($_->inv), @_ 1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
744}
745
746# TODO: compatibility cruft, remove when no longer needed
747attach_to_players
748 on_load => sub {
749 my ($pl, $path) = @_;
750
751 for my $o (all_objects $pl->ob) {
752 if (my $value = $o->get_ob_key_value ("_perl_data")) {
753 $o->set_ob_key_value ("_perl_data");
754
755 %$o = %{ Storable::thaw pack "H*", $value };
756 }
757 }
758 }, 1466 }
759;
760 1467
761############################################################################# 1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
762 1470
763=head2 CORE EXTENSIONS 1471 ()
1472}
764 1473
765Functions and methods that extend core crossfire objects. 1474sub save {
1475 my ($self) = @_;
1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1496 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else {
1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1501 }
1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub reset {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1544 return if $self->players;
1545 return if $self->isa ("ext::map_per_player");#d#
1546
1547 warn "resetting map ", $self->path;#d#
1548
1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1553
1554 $_->clear_links_to ($self) for values %cf::MAP;
1555
1556 $self->unlink_save;
1557 $self->destroy;
1558}
1559
1560my $nuke_counter = "aaaa";
1561
1562sub nuke {
1563 my ($self) = @_;
1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1600 }
1601
1602 \@paths
1603}
1604
1605package cf;
1606
1607=back
1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
766 1614
767=over 4 1615=over 4
768 1616
769=item cf::player::exists $login 1617=item $ob->inv_recursive
770 1618
771Returns true when the given account exists. 1619Returns the inventory of the object _and_ their inventories, recursively.
772 1620
773=cut 1621=cut
774 1622
775sub cf::player::exists($) { 1623sub inv_recursive_;
776 cf::player::find $_[0] 1624sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1625 map { $_, inv_recursive_ $_->inv } @_
778} 1626}
779 1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1635
1636=head3 cf::object::player
1637
1638=over 4
1639
780=item $object->reply ($npc, $msg[, $flags]) 1640=item $player_object->reply ($npc, $msg[, $flags])
781 1641
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1642Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 1643can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 1644dialogue with the given NPC character.
785 1645
786=cut 1646=cut
787 1647
788# rough implementation of a future "reply" method that works 1648# rough implementation of a future "reply" method that works
789# with dialog boxes. 1649# with dialog boxes.
1650#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 1651sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 1652 my ($self, $npc, $msg, $flags) = @_;
792 1653
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 1655
798 $msg = $npc->name . " says: $msg" if $npc; 1659 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 1660 $self->message ($msg, $flags);
800 } 1661 }
801} 1662}
802 1663
803=item $player->ext_reply ($msgid, $msgtype, %msg) 1664=item $player_object->may ("access")
804 1665
805Sends an ext reply to the player. 1666Returns wether the given player is authorized to access resource "access"
1667(e.g. "command_wizcast").
806 1668
807=cut 1669=cut
808 1670
809sub cf::player::ext_reply($$$%) { 1671sub cf::object::player::may {
1672 my ($self, $access) = @_;
1673
1674 $self->flag (cf::FLAG_WIZ) ||
1675 (ref $cf::CFG{"may_$access"}
1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1677 : $cf::CFG{"may_$access"})
1678}
1679
1680=item $player_object->enter_link
1681
1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1710sub cf::object::player::enter_link {
1711 my ($self) = @_;
1712
1713 $self->deactivate_recursive;
1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1718 if $self->map;
1719
1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1721}
1722
1723sub cf::object::player::leave_link {
1724 my ($self, $map, $x, $y) = @_;
1725
1726 my $link_pos = delete $self->{_link_pos};
1727
1728 unless ($map) {
1729 # restore original map position
1730 ($map, $x, $y) = @{ $link_pos || [] };
1731 $map = cf::map::find $map;
1732
1733 unless ($map) {
1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1735 $map = cf::map::find $map
1736 or die "FATAL: cannot load emergency map\n";
1737 }
1738 }
1739
1740 ($x, $y) = (-1, -1)
1741 unless (defined $x) && (defined $y);
1742
1743 # use -1 or undef as default coordinates, not 0, 0
1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1745 if $x <=0 && $y <= 0;
1746
1747 $map->load;
1748 $map->load_diag;
1749
1750 return unless $self->contr->active;
1751 $self->activate_recursive;
1752 $self->enter_map ($map, $x, $y);
1753}
1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1787=item $player_object->goto ($path, $x, $y)
1788
1789=cut
1790
1791sub cf::object::player::goto {
1792 my ($self, $path, $x, $y) = @_;
1793
1794 $self->enter_link;
1795
1796 (async {
1797 my $map = cf::map::find $path;
1798 $map = $map->customise_for ($self) if $map;
1799
1800# warn "entering ", $map->path, " at ($x, $y)\n"
1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1804
1805 $self->leave_link ($map, $x, $y);
1806 })->prio (1);
1807}
1808
1809=item $player_object->enter_exit ($exit_object)
1810
1811=cut
1812
1813sub parse_random_map_params {
1814 my ($spec) = @_;
1815
1816 my $rmp = { # defaults
1817 xsize => -1,
1818 ysize => -1,
1819 };
1820
1821 for (split /\n/, $spec) {
1822 my ($k, $v) = split /\s+/, $_, 2;
1823
1824 $rmp->{lc $k} = $v if (length $k) && (length $v);
1825 }
1826
1827 $rmp
1828}
1829
1830sub prepare_random_map {
1831 my ($exit) = @_;
1832
1833 # all this does is basically replace the /! path by
1834 # a new random map path (?random/...) with a seed
1835 # that depends on the exit object
1836
1837 my $rmp = parse_random_map_params $exit->msg;
1838
1839 if ($exit->map) {
1840 $rmp->{region} = $exit->map->region_name;
1841 $rmp->{origin_map} = $exit->map->path;
1842 $rmp->{origin_x} = $exit->x;
1843 $rmp->{origin_y} = $exit->y;
1844 }
1845
1846 $rmp->{random_seed} ||= $exit->random_seed;
1847
1848 my $data = cf::to_json $rmp;
1849 my $md5 = Digest::MD5::md5_hex $data;
1850 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1851
1852 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0;
1854 undef $fh;
1855 aio_rename "$meta~", $meta;
1856
1857 $exit->slaying ("?random/$md5");
1858 $exit->msg (undef);
1859 }
1860}
1861
1862sub cf::object::player::enter_exit {
810 my ($self, $id, %msg) = @_; 1863 my ($self, $exit) = @_;
811 1864
812 $msg{msgid} = $id; 1865 return unless $self->type == cf::PLAYER;
813 1866
814 $self->send ("ext " . to_json \%msg); 1867 $self->enter_link;
1868
1869 (async {
1870 $self->deactivate_recursive; # just to be sure
1871 unless (eval {
1872 prepare_random_map $exit
1873 if $exit->slaying eq "/!";
1874
1875 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1876 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1877
1878 1;
1879 }) {
1880 $self->message ("Something went wrong deep within the crossfire server. "
1881 . "I'll try to bring you back to the map you were before. "
1882 . "Please report this to the dungeon master!",
1883 cf::NDI_UNIQUE | cf::NDI_RED);
1884
1885 warn "ERROR in enter_exit: $@";
1886 $self->leave_link;
1887 }
1888 })->prio (1);
815} 1889}
1890
1891=head3 cf::client
1892
1893=over 4
1894
1895=item $client->send_drawinfo ($text, $flags)
1896
1897Sends a drawinfo packet to the client. Circumvents output buffering so
1898should not be used under normal circumstances.
1899
1900=cut
1901
1902sub cf::client::send_drawinfo {
1903 my ($self, $text, $flags) = @_;
1904
1905 utf8::encode $text;
1906 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1907}
1908
1909
1910=item $success = $client->query ($flags, "text", \&cb)
1911
1912Queues a query to the client, calling the given callback with
1913the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1914C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1915
1916Queries can fail, so check the return code. Or don't, as queries will become
1917reliable at some point in the future.
1918
1919=cut
1920
1921sub cf::client::query {
1922 my ($self, $flags, $text, $cb) = @_;
1923
1924 return unless $self->state == ST_PLAYING
1925 || $self->state == ST_SETUP
1926 || $self->state == ST_CUSTOM;
1927
1928 $self->state (ST_CUSTOM);
1929
1930 utf8::encode $text;
1931 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1932
1933 $self->send_packet ($self->{query_queue}[0][0])
1934 if @{ $self->{query_queue} } == 1;
1935}
1936
1937cf::client->attach (
1938 on_reply => sub {
1939 my ($ns, $msg) = @_;
1940
1941 # this weird shuffling is so that direct followup queries
1942 # get handled first
1943 my $queue = delete $ns->{query_queue}
1944 or return; # be conservative, not sure how that can happen, but we saw a crash here
1945
1946 (shift @$queue)->[1]->($msg);
1947
1948 push @{ $ns->{query_queue} }, @$queue;
1949
1950 if (@{ $ns->{query_queue} } == @$queue) {
1951 if (@$queue) {
1952 $ns->send_packet ($ns->{query_queue}[0][0]);
1953 } else {
1954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1955 }
1956 }
1957 },
1958);
1959
1960=item $client->async (\&cb)
1961
1962Create a new coroutine, running the specified callback. The coroutine will
1963be automatically cancelled when the client gets destroyed (e.g. on logout,
1964or loss of connection).
1965
1966=cut
1967
1968sub cf::client::async {
1969 my ($self, $cb) = @_;
1970
1971 my $coro = &Coro::async ($cb);
1972
1973 $coro->on_destroy (sub {
1974 delete $self->{_coro}{$coro+0};
1975 });
1976
1977 $self->{_coro}{$coro+0} = $coro;
1978
1979 $coro
1980}
1981
1982cf::client->attach (
1983 on_destroy => sub {
1984 my ($ns) = @_;
1985
1986 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1987 },
1988);
816 1989
817=back 1990=back
818 1991
819=cut
820
821#############################################################################
822 1992
823=head2 SAFE SCRIPTING 1993=head2 SAFE SCRIPTING
824 1994
825Functions that provide a safe environment to compile and execute 1995Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 1996snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 1997itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 1998is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 1999functions and methods that can be called is greatly reduced.
830 2000
831=cut 2001=cut
832 2002
833our $safe = new Safe "safe"; 2003our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 2004our $safe_hole = new Safe::Hole;
841 2011
842=pod 2012=pod
843 2013
844The following fucntions and emthods are available within a safe environment: 2014The following fucntions and emthods are available within a safe environment:
845 2015
846 cf::object contr pay_amount pay_player 2016 cf::object contr pay_amount pay_player map
847 cf::object::player player 2017 cf::object::player player
848 cf::player peaceful 2018 cf::player peaceful
2019 cf::map trigger
849 2020
850=cut 2021=cut
851 2022
852for ( 2023for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 2024 ["cf::object" => qw(contr pay_amount pay_player map)],
854 ["cf::object::player" => qw(player)], 2025 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 2026 ["cf::player" => qw(peaceful)],
2027 ["cf::map" => qw(trigger)],
856) { 2028) {
857 no strict 'refs'; 2029 no strict 'refs';
858 my ($pkg, @funs) = @$_; 2030 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2031 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 2032 for @funs;
976 2148
977{ 2149{
978 my $path = cf::localdir . "/database.pst"; 2150 my $path = cf::localdir . "/database.pst";
979 2151
980 sub db_load() { 2152 sub db_load() {
981 warn "loading database $path\n";#d# remove later
982 $DB = stat $path ? Storable::retrieve $path : { }; 2153 $DB = stat $path ? Storable::retrieve $path : { };
983 } 2154 }
984 2155
985 my $pid; 2156 my $pid;
986 2157
987 sub db_save() { 2158 sub db_save() {
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid; 2159 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) { 2160 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1; 2161 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~"; 2162 Storable::nstore $DB, "$path~";
993 rename "$path~", $path; 2163 rename "$path~", $path;
1000 sub db_sync() { 2170 sub db_sync() {
1001 db_save if $dirty; 2171 db_save if $dirty;
1002 undef $dirty; 2172 undef $dirty;
1003 } 2173 }
1004 2174
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2175 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1006 db_sync; 2176 db_sync;
1007 }); 2177 });
1008 2178
1009 sub db_dirty() { 2179 sub db_dirty() {
1010 $dirty = 1; 2180 $dirty = 1;
1024 $DB->{$_[0]} = $_[1]; 2194 $DB->{$_[0]} = $_[1];
1025 } 2195 }
1026 db_dirty; 2196 db_dirty;
1027 } 2197 }
1028 2198
1029 attach_global 2199 cf::global->attach (
1030 prio => 10000, 2200 prio => 10000,
1031 on_cleanup => sub { 2201 on_cleanup => sub {
1032 db_sync; 2202 db_sync;
1033 }, 2203 },
1034 ; 2204 );
1035} 2205}
1036 2206
1037############################################################################# 2207#############################################################################
1038# the server's main() 2208# the server's main()
1039 2209
1041 open my $fh, "<:utf8", cf::confdir . "/config" 2211 open my $fh, "<:utf8", cf::confdir . "/config"
1042 or return; 2212 or return;
1043 2213
1044 local $/; 2214 local $/;
1045 *CFG = YAML::Syck::Load <$fh>; 2215 *CFG = YAML::Syck::Load <$fh>;
2216
2217 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2218
2219 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2220 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2221
2222 if (exists $CFG{mlockall}) {
2223 eval {
2224 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2225 and die "WARNING: m(un)lockall failed: $!\n";
2226 };
2227 warn $@ if $@;
2228 }
1046} 2229}
1047 2230
1048sub main { 2231sub main {
2232 # we must not ever block the main coroutine
2233 local $Coro::idle = sub {
2234 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2235 (async {
2236 Event::one_event;
2237 })->prio (Coro::PRIO_MAX);
2238 };
2239
1049 cfg_load; 2240 cfg_load;
1050 db_load; 2241 db_load;
1051 load_extensions; 2242 load_extensions;
1052 Event::loop; 2243 Event::loop;
1053} 2244}
1054 2245
1055############################################################################# 2246#############################################################################
1056# initialisation 2247# initialisation and cleanup
1057 2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2290
1058sub _perl_reload(&) { 2291sub reload() {
1059 my ($msg) = @_; 2292 # can/must only be called in main
2293 if ($Coro::current != $Coro::main) {
2294 warn "can only reload from main coroutine\n";
2295 return;
2296 }
1060 2297
1061 $msg->("reloading..."); 2298 warn "reloading...";
2299
2300 warn "freezing server";
2301 my $guard = freeze_mainloop;
2302 cf::emergency_save;
2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
1062 2307
1063 eval { 2308 eval {
2309 # if anything goes wrong in here, we should simply crash as we already saved
2310
1064 # cancel all watchers 2311 warn "cancel all watchers";
1065 $_->cancel for Event::all_watchers; 2312 for (Event::all_watchers) {
2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2314 }
1066 2315
2316 warn "cancel all extension coros";
2317 $_->cancel for values %EXT_CORO;
2318 %EXT_CORO = ();
2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
1067 # unload all extensions 2326 warn "unload/nuke all extensions";
1068 for (@exts) { 2327 for my $pkg (@EXTS) {
1069 $msg->("unloading <$_>"); 2328 warn "... unloading $pkg";
1070 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
1071 } 2335 }
1072 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
1073 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
1074 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076 2344
1077 $msg->("removing <$k>"); 2345 warn "removing <$k>";
1078 delete $INC{$k}; 2346 delete $INC{$k};
1079 2347
1080 $k =~ s/\.pm$//; 2348 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g; 2349 $k =~ s/\//::/g;
1082 2350
1085 } 2353 }
1086 2354
1087 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
1088 } 2356 }
1089 2357
1090 # sync database to disk
1091 cf::db_sync;
1092
1093 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
1094 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1096 2361
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
1101 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
1102 2364
1103 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
1104 # and global variables created in xs 2366 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
1106 2368
1107 # reload cf.pm
1108 $msg->("reloading cf.pm"); 2369 warn "reloading cf.pm";
1109 require cf; 2370 require cf;
2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1110 2372
1111 # load config and database again 2373 warn "load config and database again";
1112 cf::cfg_load; 2374 cf::cfg_load;
1113 cf::db_load; 2375 cf::db_load;
1114 2376
1115 # load extensions 2377 warn "load extensions";
1116 $msg->("load extensions");
1117 cf::load_extensions; 2378 cf::load_extensions;
1118 2379
1119 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
1120 $msg->("reattach");
1121 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
1122 }; 2384 };
1123 $msg->($@) if $@;
1124 2385
1125 $msg->("reloaded"); 2386 if ($@) {
2387 warn $@;
2388 warn "error while reloading, exiting.";
2389 exit 1;
2390 }
2391
2392 warn "reloaded";
1126}; 2393};
1127 2394
1128sub perl_reload() { 2395our $RELOAD_WATCHER; # used only during reload
1129 _perl_reload {
1130 warn $_[0];
1131 print "$_[0]\n";
1132 };
1133}
1134 2396
1135register_command "perl-reload", 0, sub { 2397register_command "reload" => sub {
1136 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
1137 2399
1138 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
1139 _perl_reload { 2401 $who->message ("reloading server.");
1140 warn $_[0]; 2402
1141 $who->message ($_[0]); 2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2407 reload;
2408 undef $RELOAD_WATCHER;
1142 }; 2409 });
1143 } 2410 }
1144}; 2411};
1145 2412
1146register "<global>", __PACKAGE__;
1147
1148unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
1149 2414
1150$TICK_WATCHER = Event->timer ( 2415$TICK_WATCHER = Event->timer (
2416 reentrant => 0,
1151 prio => 1, 2417 prio => 0,
1152 async => 1,
1153 at => $NEXT_TICK || 1, 2418 at => $NEXT_TICK || $TICK,
2419 data => WF_AUTOCANCEL,
1154 cb => sub { 2420 cb => sub {
2421 $NOW = Event::time;
2422
1155 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
1156 2424 $RUNTIME += $TICK;
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
1159 2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2429
1160 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1162 2432
1163 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start; 2434 $TICK_WATCHER->start;
1165 }, 2435 },
1166); 2436);
1167 2437
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 2438IO::AIO::max_poll_time $TICK * 0.2;
1169 2439
2440$AIO_POLL_WATCHER = Event->io (
1170Event->io (fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
1171 poll => 'r', 2442 poll => 'r',
1172 prio => 5, 2443 prio => 5,
2444 data => WF_AUTOCANCEL,
1173 cb => \&IO::AIO::poll_cb); 2445 cb => \&IO::AIO::poll_cb,
2446);
2447
2448$WRITE_RUNTIME_WATCHER = Event->timer (
2449 data => WF_AUTOCANCEL,
2450 after => 0,
2451 interval => 10,
2452 cb => sub {
2453 (Coro::unblock_sub {
2454 write_runtime
2455 or warn "ERROR: unable to write runtime file: $!";
2456 })->();
2457 },
2458);
2459
2460END { cf::emergency_save }
1174 2461
11751 24621
1176 2463

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