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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.103 by root, Sat Dec 30 10:16:11 2006 UTC vs.
Revision 1.179 by root, Thu Jan 18 20:39:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 51our $NEXT_TICK;
42our $NOW; 52our $NOW;
43 53
44our %CFG; 54our %CFG;
45 55
46our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
47our $RUNTIME; 57our $RUNTIME;
48 58
59our %PLAYER; # all users
49our %MAP; # all maps 60our %MAP; # all maps
50our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
51our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 69
53binmode STDOUT; 70binmode STDOUT;
54binmode STDERR; 71binmode STDERR;
55 72
56# read virtual server time, if available 73# read virtual server time, if available
62 79
63mkdir cf::localdir; 80mkdir cf::localdir;
64mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
65mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
66mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
67 85
68our %EXT_CORO; 86our $EMERGENCY_POSITION;
69 87
70############################################################################# 88#############################################################################
71 89
72=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
73 91
97 115
98=item %cf::CFG 116=item %cf::CFG
99 117
100Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
101from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
102 127
103=back 128=back
104 129
105=cut 130=cut
106 131
110 utf8::encode $msg; 135 utf8::encode $msg;
111 136
112 $msg .= "\n" 137 $msg .= "\n"
113 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
114 139
115 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
116 }; 141 };
117} 142}
118 143
119@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
120@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
138 163
139$Event::DIED = sub { 164$Event::DIED = sub {
140 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
141}; 166};
142 167
143my %ext_pkg;
144my @exts;
145my @hook;
146
147=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
148 169
149=over 4 170=over 4
150 171
172=item dumpval $ref
173
151=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
152 194
153use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
154 196
155=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
156 198
172sub to_json($) { 214sub to_json($) {
173 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
174 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
175} 217}
176 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
177=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
178 329
179Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
180when the extension calling this is being unloaded. 331extension calling this is being unloaded.
181 332
182=cut 333=cut
183 334
184sub coro(&) { 335sub async_ext(&) {
185 my $cb = shift; 336 my $cb = shift;
186 337
187 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
188 eval {
189 $cb->();
190 };
191 warn $@ if $@;
192 };
193 339
194 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
195 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
196 }); 342 });
197 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
198 344
199 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
200} 368}
201 369
202=back 370=back
203 371
204=cut 372=cut
335our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
336our @CB_MAP = (); 504our @CB_MAP = ();
337 505
338my %attachment; 506my %attachment;
339 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
340sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
341 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
342 516
343 use sort 'stable'; 517 use sort 'stable';
344 518
515# object support 689# object support
516 690
517sub reattach { 691sub reattach {
518 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
519 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
520 696
521 my $registry = $obj->registry; 697 my $registry = $obj->registry;
522 698
523 @$registry = (); 699 @$registry = ();
524 700
563); 739);
564 740
565sub object_freezer_save { 741sub object_freezer_save {
566 my ($filename, $rdata, $objs) = @_; 742 my ($filename, $rdata, $objs) = @_;
567 743
744 sync_job {
568 if (length $$rdata) { 745 if (length $$rdata) {
569 warn sprintf "saving %s (%d,%d)\n", 746 warn sprintf "saving %s (%d,%d)\n",
570 $filename, length $$rdata, scalar @$objs; 747 $filename, length $$rdata, scalar @$objs;
571 748
572 if (open my $fh, ">:raw", "$filename~") { 749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
573 chmod SAVE_MODE, $fh;
574 syswrite $fh, $$rdata;
575 close $fh;
576
577 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
578 chmod SAVE_MODE, $fh; 750 chmod SAVE_MODE, $fh;
579 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
580 close $fh; 753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
581 rename "$filename.pst~", "$filename.pst"; 762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
582 } else { 769 } else {
583 unlink "$filename.pst"; 770 warn "FATAL: $filename~: $!\n";
584 } 771 }
585
586 rename "$filename~", $filename;
587 } else { 772 } else {
588 warn "FATAL: $filename~: $!\n";
589 }
590 } else {
591 unlink $filename; 773 aio_unlink $filename;
592 unlink "$filename.pst"; 774 aio_unlink "$filename.pst";
775 }
593 } 776 }
594} 777}
595 778
596sub object_freezer_as_string { 779sub object_freezer_as_string {
597 my ($rdata, $objs) = @_; 780 my ($rdata, $objs) = @_;
602} 785}
603 786
604sub object_thawer_load { 787sub object_thawer_load {
605 my ($filename) = @_; 788 my ($filename) = @_;
606 789
607 local $/; 790 my ($data, $av);
608 791
609 my $av; 792 (aio_load $filename, $data) >= 0
793 or return;
610 794
611 #TODO: use sysread etc. 795 unless (aio_stat "$filename.pst") {
612 if (open my $data, "<:raw:perlio", $filename) { 796 (aio_load "$filename.pst", $av) >= 0
613 $data = <$data>; 797 or return;
614 if (open my $pst, "<:raw:perlio", "$filename.pst") {
615 $av = eval { (Storable::thaw <$pst>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
616 } 799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
617 return ($data, $av); 803 return ($data, $av);
618 }
619
620 ()
621} 804}
622 805
623############################################################################# 806#############################################################################
624# command handling &c 807# command handling &c
625 808
649=cut 832=cut
650 833
651sub register_extcmd { 834sub register_extcmd {
652 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
653 836
654 my $caller = caller;
655 #warn "registering extcmd '$name' to '$caller'";
656
657 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
658} 838}
659 839
660cf::player->attach ( 840cf::player->attach (
661 on_command => sub { 841 on_command => sub {
662 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
675 855
676 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
677 857
678 if (ref $msg) { 858 if (ref $msg) {
679 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
680 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
681 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
682 } 862 }
683 } 863 }
684 } else { 864 } else {
685 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
687 867
688 cf::override; 868 cf::override;
689 }, 869 },
690); 870);
691 871
692sub register {
693 my ($base, $pkg) = @_;
694
695 #TODO
696}
697
698sub load_extension { 872sub load_extension {
699 my ($path) = @_; 873 my ($path) = @_;
700 874
701 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
702 my $base = $1; 876 my $base = $1;
703 my $pkg = $1; 877 my $pkg = $1;
704 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
705 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
706 880
707 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
708 882
709 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
710 or die "$path: $!"; 884 or die "$path: $!";
711 885
712 my $source = 886 my $source =
713 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
714 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
715 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
716 . "\n};\n1"; 890 . "\n};\n1";
717 891
718 eval $source 892 unless (eval $source) {
719 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
720 : "extension disabled.\n"; 894 : "extension disabled.\n";
721 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
722 push @exts, $pkg; 896 warn $@;
723 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
724 898 exit 1;
725# no strict 'refs'; 899 }
726# @{"$pkg\::ISA"} = ext::; 900 die $@;
727
728 register $base, $pkg;
729}
730
731sub unload_extension {
732 my ($pkg) = @_;
733
734 warn "removing extension $pkg\n";
735
736 # remove hooks
737 #TODO
738# for my $idx (0 .. $#PLUGIN_EVENT) {
739# delete $hook[$idx]{$pkg};
740# } 901 }
741 902
742 # remove commands 903 push @EXTS, $pkg;
743 for my $name (keys %COMMAND) {
744 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
745
746 if (@cb) {
747 $COMMAND{$name} = \@cb;
748 } else {
749 delete $COMMAND{$name};
750 }
751 }
752
753 # remove extcmds
754 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
755 delete $EXTCMD{$name};
756 }
757
758 if (my $cb = $pkg->can ("unload")) {
759 eval {
760 $cb->($pkg);
761 1
762 } or warn "$pkg unloaded, but with errors: $@";
763 }
764
765 Symbol::delete_package $pkg;
766} 904}
767 905
768sub load_extensions { 906sub load_extensions {
769 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
770 next unless -r $ext; 908 next unless -r $ext;
774 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
775 } 913 }
776} 914}
777 915
778############################################################################# 916#############################################################################
779# load/save/clean perl data associated with a map
780 917
781*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
782 my ($map) = @_; 1411 my ($map) = @_;
783 1412
784 my $path = $map->tmpname; 1413 my @diag; # diagonal neighbours
785 defined $path or return;
786 1414
787 unlink "$path.pst"; 1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
788}; 1457};
789 1458
790cf::map->attach (prio => -10000, package => cf::mapsupport::); 1459sub find_async {
1460 my ($path, $origin) = @_;
791 1461
792############################################################################# 1462 $path = normalise $path, $origin && $origin->{path};
793# load/save perl data associated with player->ob objects
794 1463
795sub all_objects(@) { 1464 if (my $map = $cf::MAP{$path}) {
796 @_, map all_objects ($_->inv), @_ 1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
797}
798
799# TODO: compatibility cruft, remove when no longer needed
800cf::player->attach (
801 on_load => sub {
802 my ($pl, $path) = @_;
803
804 for my $o (all_objects $pl->ob) {
805 if (my $value = $o->get_ob_key_value ("_perl_data")) {
806 $o->set_ob_key_value ("_perl_data");
807
808 %$o = %{ Storable::thaw pack "H*", $value };
809 }
810 }
811 }, 1466 }
812);
813 1467
814############################################################################# 1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
815 1470
816=head2 CORE EXTENSIONS 1471 ()
1472}
817 1473
818Functions and methods that extend core crossfire objects. 1474sub save {
1475 my ($self) = @_;
819 1476
820=head3 cf::player 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1496 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else {
1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1501 }
1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub reset {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1544 return if $self->players;
1545 return if $self->isa ("ext::map_per_player");#d#
1546
1547 warn "resetting map ", $self->path;#d#
1548
1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1553
1554 $_->clear_links_to ($self) for values %cf::MAP;
1555
1556 $self->unlink_save;
1557 $self->destroy;
1558}
1559
1560my $nuke_counter = "aaaa";
1561
1562sub nuke {
1563 my ($self) = @_;
1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1600 }
1601
1602 \@paths
1603}
1604
1605package cf;
1606
1607=back
1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
821 1614
822=over 4 1615=over 4
823 1616
824=item cf::player::exists $login 1617=item $ob->inv_recursive
825 1618
826Returns true when the given account exists. 1619Returns the inventory of the object _and_ their inventories, recursively.
827 1620
828=cut 1621=cut
829 1622
830sub cf::player::exists($) { 1623sub inv_recursive_;
831 cf::player::find $_[0] 1624sub inv_recursive_ {
832 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1625 map { $_, inv_recursive_ $_->inv } @_
833} 1626}
834 1627
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1628sub inv_recursive {
836 1629 inv_recursive_ inv $_[0]
837Sends an ext reply to the player.
838
839=cut
840
841sub cf::player::ext_reply($$$%) {
842 my ($self, $id, %msg) = @_;
843
844 $msg{msgid} = $id;
845
846 $self->send ("ext " . to_json \%msg);
847} 1630}
1631
1632package cf;
848 1633
849=back 1634=back
850 1635
851=head3 cf::object::player 1636=head3 cf::object::player
852 1637
890 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
891 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
892 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
893} 1678}
894 1679
1680=item $player_object->enter_link
1681
1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1710sub cf::object::player::enter_link {
1711 my ($self) = @_;
1712
1713 $self->deactivate_recursive;
1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1718 if $self->map;
1719
1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1721}
1722
1723sub cf::object::player::leave_link {
1724 my ($self, $map, $x, $y) = @_;
1725
1726 my $link_pos = delete $self->{_link_pos};
1727
1728 unless ($map) {
1729 # restore original map position
1730 ($map, $x, $y) = @{ $link_pos || [] };
1731 $map = cf::map::find $map;
1732
1733 unless ($map) {
1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1735 $map = cf::map::find $map
1736 or die "FATAL: cannot load emergency map\n";
1737 }
1738 }
1739
1740 ($x, $y) = (-1, -1)
1741 unless (defined $x) && (defined $y);
1742
1743 # use -1 or undef as default coordinates, not 0, 0
1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1745 if $x <=0 && $y <= 0;
1746
1747 $map->load;
1748 $map->load_diag;
1749
1750 return unless $self->contr->active;
1751 $self->activate_recursive;
1752 $self->enter_map ($map, $x, $y);
1753}
1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1787=item $player_object->goto ($path, $x, $y)
1788
1789=cut
1790
1791sub cf::object::player::goto {
1792 my ($self, $path, $x, $y) = @_;
1793
1794 $self->enter_link;
1795
1796 (async {
1797 my $map = cf::map::find $path;
1798 $map = $map->customise_for ($self) if $map;
1799
1800# warn "entering ", $map->path, " at ($x, $y)\n"
1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1804
1805 $self->leave_link ($map, $x, $y);
1806 })->prio (1);
1807}
1808
1809=item $player_object->enter_exit ($exit_object)
1810
1811=cut
1812
1813sub parse_random_map_params {
1814 my ($spec) = @_;
1815
1816 my $rmp = { # defaults
1817 xsize => -1,
1818 ysize => -1,
1819 };
1820
1821 for (split /\n/, $spec) {
1822 my ($k, $v) = split /\s+/, $_, 2;
1823
1824 $rmp->{lc $k} = $v if (length $k) && (length $v);
1825 }
1826
1827 $rmp
1828}
1829
1830sub prepare_random_map {
1831 my ($exit) = @_;
1832
1833 my $guard = cf::lock_acquire "exit_prepare:$exit";
1834
1835 # all this does is basically replace the /! path by
1836 # a new random map path (?random/...) with a seed
1837 # that depends on the exit object
1838
1839 my $rmp = parse_random_map_params $exit->msg;
1840
1841 if ($exit->map) {
1842 $rmp->{region} = $exit->map->region_name;
1843 $rmp->{origin_map} = $exit->map->path;
1844 $rmp->{origin_x} = $exit->x;
1845 $rmp->{origin_y} = $exit->y;
1846 }
1847
1848 $rmp->{random_seed} ||= $exit->random_seed;
1849
1850 my $data = cf::to_json $rmp;
1851 my $md5 = Digest::MD5::md5_hex $data;
1852 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1853
1854 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1855 aio_write $fh, 0, (length $data), $data, 0;
1856 undef $fh;
1857 aio_rename "$meta~", $meta;
1858
1859 $exit->slaying ("?random/$md5");
1860 $exit->msg (undef);
1861 }
1862}
1863
1864sub cf::object::player::enter_exit {
1865 my ($self, $exit) = @_;
1866
1867 return unless $self->type == cf::PLAYER;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 $self->deactivate_recursive; # just to be sure
1873 unless (eval {
1874 prepare_random_map $exit
1875 if $exit->slaying eq "/!";
1876
1877 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1878 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1879
1880 1;
1881 }) {
1882 $self->message ("Something went wrong deep within the crossfire server. "
1883 . "I'll try to bring you back to the map you were before. "
1884 . "Please report this to the dungeon master!",
1885 cf::NDI_UNIQUE | cf::NDI_RED);
1886
1887 warn "ERROR in enter_exit: $@";
1888 $self->leave_link;
1889 }
1890 })->prio (1);
1891}
1892
895=head3 cf::client 1893=head3 cf::client
896 1894
897=over 4 1895=over 4
898 1896
899=item $client->send_drawinfo ($text, $flags) 1897=item $client->send_drawinfo ($text, $flags)
942 on_reply => sub { 1940 on_reply => sub {
943 my ($ns, $msg) = @_; 1941 my ($ns, $msg) = @_;
944 1942
945 # this weird shuffling is so that direct followup queries 1943 # this weird shuffling is so that direct followup queries
946 # get handled first 1944 # get handled first
947 my $queue = delete $ns->{query_queue}; 1945 my $queue = delete $ns->{query_queue}
1946 or return; # be conservative, not sure how that can happen, but we saw a crash here
948 1947
949 (shift @$queue)->[1]->($msg); 1948 (shift @$queue)->[1]->($msg);
950 1949
951 push @{ $ns->{query_queue} }, @$queue; 1950 push @{ $ns->{query_queue} }, @$queue;
952 1951
958 } 1957 }
959 } 1958 }
960 }, 1959 },
961); 1960);
962 1961
963=item $client->coro (\&cb) 1962=item $client->async (\&cb)
964 1963
965Create a new coroutine, running the specified callback. The coroutine will 1964Create a new coroutine, running the specified callback. The coroutine will
966be automatically cancelled when the client gets destroyed (e.g. on logout, 1965be automatically cancelled when the client gets destroyed (e.g. on logout,
967or loss of connection). 1966or loss of connection).
968 1967
969=cut 1968=cut
970 1969
971sub cf::client::coro { 1970sub cf::client::async {
972 my ($self, $cb) = @_; 1971 my ($self, $cb) = @_;
973 1972
974 my $coro; $coro = async { 1973 my $coro = &Coro::async ($cb);
975 eval {
976 $cb->();
977 };
978 warn $@ if $@;
979 };
980 1974
981 $coro->on_destroy (sub { 1975 $coro->on_destroy (sub {
982 delete $self->{_coro}{$coro+0}; 1976 delete $self->{_coro}{$coro+0};
983 }); 1977 });
984 1978
1156 2150
1157{ 2151{
1158 my $path = cf::localdir . "/database.pst"; 2152 my $path = cf::localdir . "/database.pst";
1159 2153
1160 sub db_load() { 2154 sub db_load() {
1161 warn "loading database $path\n";#d# remove later
1162 $DB = stat $path ? Storable::retrieve $path : { }; 2155 $DB = stat $path ? Storable::retrieve $path : { };
1163 } 2156 }
1164 2157
1165 my $pid; 2158 my $pid;
1166 2159
1167 sub db_save() { 2160 sub db_save() {
1168 warn "saving database $path\n";#d# remove later
1169 waitpid $pid, 0 if $pid; 2161 waitpid $pid, 0 if $pid;
1170 if (0 == ($pid = fork)) { 2162 if (0 == ($pid = fork)) {
1171 $DB->{_meta}{version} = 1; 2163 $DB->{_meta}{version} = 1;
1172 Storable::nstore $DB, "$path~"; 2164 Storable::nstore $DB, "$path~";
1173 rename "$path~", $path; 2165 rename "$path~", $path;
1221 open my $fh, "<:utf8", cf::confdir . "/config" 2213 open my $fh, "<:utf8", cf::confdir . "/config"
1222 or return; 2214 or return;
1223 2215
1224 local $/; 2216 local $/;
1225 *CFG = YAML::Syck::Load <$fh>; 2217 *CFG = YAML::Syck::Load <$fh>;
2218
2219 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2220
2221 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2222 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223
2224 if (exists $CFG{mlockall}) {
2225 eval {
2226 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2227 and die "WARNING: m(un)lockall failed: $!\n";
2228 };
2229 warn $@ if $@;
2230 }
1226} 2231}
1227 2232
1228sub main { 2233sub main {
2234 # we must not ever block the main coroutine
2235 local $Coro::idle = sub {
2236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2237 (async {
2238 Event::one_event;
2239 })->prio (Coro::PRIO_MAX);
2240 };
2241
1229 cfg_load; 2242 cfg_load;
1230 db_load; 2243 db_load;
1231 load_extensions; 2244 load_extensions;
1232 Event::loop; 2245 Event::loop;
1233} 2246}
1234 2247
1235############################################################################# 2248#############################################################################
1236# initialisation 2249# initialisation and cleanup
1237 2250
2251# install some emergency cleanup handlers
2252BEGIN {
2253 for my $signal (qw(INT HUP TERM)) {
2254 Event->signal (
2255 data => WF_AUTOCANCEL,
2256 signal => $signal,
2257 cb => sub {
2258 cf::cleanup "SIG$signal";
2259 },
2260 );
2261 }
2262}
2263
2264sub emergency_save() {
2265 my $freeze_guard = cf::freeze_mainloop;
2266
2267 warn "enter emergency perl save\n";
2268
2269 cf::sync_job {
2270 # use a peculiar iteration method to avoid tripping on perl
2271 # refcount bugs in for. also avoids problems with players
2272 # and maps saved/destroyed asynchronously.
2273 warn "begin emergency player save\n";
2274 for my $login (keys %cf::PLAYER) {
2275 my $pl = $cf::PLAYER{$login} or next;
2276 $pl->valid or next;
2277 $pl->save;
2278 }
2279 warn "end emergency player save\n";
2280
2281 warn "begin emergency map save\n";
2282 for my $path (keys %cf::MAP) {
2283 my $map = $cf::MAP{$path} or next;
2284 $map->valid or next;
2285 $map->save;
2286 }
2287 warn "end emergency map save\n";
2288 };
2289
2290 warn "leave emergency perl save\n";
2291}
2292
1238sub _perl_reload() { 2293sub reload() {
2294 # can/must only be called in main
2295 if ($Coro::current != $Coro::main) {
2296 warn "can only reload from main coroutine\n";
2297 return;
2298 }
2299
1239 warn "reloading..."; 2300 warn "reloading...";
1240 2301
2302 warn "freezing server";
2303 my $guard = freeze_mainloop;
2304 cf::emergency_save;
2305
2306 warn "sync database to disk";
2307 cf::db_sync;
2308 IO::AIO::flush;
2309
1241 eval { 2310 eval {
1242 local $FREEZE = 1; 2311 # if anything goes wrong in here, we should simply crash as we already saved
1243 2312
1244 cf::emergency_save;
1245
1246 # cancel all watchers 2313 warn "cancel all watchers";
1247 for (Event::all_watchers) { 2314 for (Event::all_watchers) {
1248 $_->cancel if $_->data & WF_AUTOCANCEL; 2315 $_->cancel if $_->data & WF_AUTOCANCEL;
1249 } 2316 }
1250 2317
1251 # cancel all extension coros 2318 warn "cancel all extension coros";
1252 $_->cancel for values %EXT_CORO; 2319 $_->cancel for values %EXT_CORO;
1253 %EXT_CORO = (); 2320 %EXT_CORO = ();
1254 2321
2322 warn "remove commands";
2323 %COMMAND = ();
2324
2325 warn "remove ext commands";
2326 %EXTCMD = ();
2327
1255 # unload all extensions 2328 warn "unload/nuke all extensions";
1256 for (@exts) { 2329 for my $pkg (@EXTS) {
1257 warn "unloading <$_>"; 2330 warn "... unloading $pkg";
1258 unload_extension $_; 2331
2332 if (my $cb = $pkg->can ("unload")) {
2333 eval {
2334 $cb->($pkg);
2335 1
2336 } or warn "$pkg unloaded, but with errors: $@";
1259 } 2337 }
1260 2338
2339 warn "... nuking $pkg";
2340 Symbol::delete_package $pkg;
2341 }
2342
1261 # unload all modules loaded from $LIBDIR 2343 warn "unload all perl modules loaded from $LIBDIR";
1262 while (my ($k, $v) = each %INC) { 2344 while (my ($k, $v) = each %INC) {
1263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2345 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1264 2346
1265 warn "removing <$k>"; 2347 warn "removing <$k>";
1266 delete $INC{$k}; 2348 delete $INC{$k};
1273 } 2355 }
1274 2356
1275 Symbol::delete_package $k; 2357 Symbol::delete_package $k;
1276 } 2358 }
1277 2359
1278 # sync database to disk
1279 cf::db_sync;
1280 IO::AIO::flush;
1281
1282 # get rid of safe::, as good as possible 2360 warn "get rid of safe::, as good as possible";
1283 Symbol::delete_package "safe::$_" 2361 Symbol::delete_package "safe::$_"
1284 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1285 2363
1286 # remove register_script_function callbacks
1287 # TODO
1288
1289 # unload cf.pm "a bit" 2364 warn "unload cf.pm \"a bit\"";
1290 delete $INC{"cf.pm"}; 2365 delete $INC{"cf.pm"};
1291 2366
1292 # don't, removes xs symbols, too, 2367 # don't, removes xs symbols, too,
1293 # and global variables created in xs 2368 # and global variables created in xs
1294 #Symbol::delete_package __PACKAGE__; 2369 #Symbol::delete_package __PACKAGE__;
1295 2370
1296 # reload cf.pm
1297 warn "reloading cf.pm"; 2371 warn "reloading cf.pm";
1298 require cf; 2372 require cf;
1299 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2373 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1300 2374
1301 # load config and database again 2375 warn "load config and database again";
1302 cf::cfg_load; 2376 cf::cfg_load;
1303 cf::db_load; 2377 cf::db_load;
1304 2378
1305 # load extensions
1306 warn "load extensions"; 2379 warn "load extensions";
1307 cf::load_extensions; 2380 cf::load_extensions;
1308 2381
1309 # reattach attachments to objects 2382 warn "reattach attachments to objects/players";
1310 warn "reattach";
1311 _global_reattach; 2383 _global_reattach;
2384 warn "reattach attachments to maps";
2385 reattach $_ for values %MAP;
1312 }; 2386 };
1313 warn $@ if $@; 2387
2388 if ($@) {
2389 warn $@;
2390 warn "error while reloading, exiting.";
2391 exit 1;
2392 }
1314 2393
1315 warn "reloaded"; 2394 warn "reloaded";
1316}; 2395};
1317 2396
1318sub perl_reload() { 2397our $RELOAD_WATCHER; # used only during reload
1319 _perl_reload;
1320}
1321 2398
1322register "<global>", __PACKAGE__;
1323
1324register_command "perl-reload" => sub { 2399register_command "reload" => sub {
1325 my ($who, $arg) = @_; 2400 my ($who, $arg) = @_;
1326 2401
1327 if ($who->flag (FLAG_WIZ)) { 2402 if ($who->flag (FLAG_WIZ)) {
1328 $who->message ("reloading..."); 2403 $who->message ("reloading server.");
1329 _perl_reload; 2404
2405 # doing reload synchronously and two reloads happen back-to-back,
2406 # coro crashes during coro_state_free->destroy here.
2407
2408 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2409 reload;
2410 undef $RELOAD_WATCHER;
2411 });
1330 } 2412 }
1331}; 2413};
1332 2414
1333unshift @INC, $LIBDIR; 2415unshift @INC, $LIBDIR;
1334 2416
1335$TICK_WATCHER = Event->timer ( 2417$TICK_WATCHER = Event->timer (
2418 reentrant => 0,
1336 prio => 0, 2419 prio => 0,
1337 at => $NEXT_TICK || $TICK, 2420 at => $NEXT_TICK || $TICK,
1338 data => WF_AUTOCANCEL, 2421 data => WF_AUTOCANCEL,
1339 cb => sub { 2422 cb => sub {
1340 unless ($FREEZE) { 2423 $NOW = Event::time;
2424
1341 cf::server_tick; # one server iteration 2425 cf::server_tick; # one server iteration
1342 $RUNTIME += $TICK; 2426 $RUNTIME += $TICK;
1343 }
1344
1345 $NEXT_TICK += $TICK; 2427 $NEXT_TICK += $TICK;
2428
2429 $WAIT_FOR_TICK->broadcast;
2430 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1346 2431
1347 # if we are delayed by four ticks or more, skip them all 2432 # if we are delayed by four ticks or more, skip them all
1348 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2433 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1349 2434
1350 $TICK_WATCHER->at ($NEXT_TICK); 2435 $TICK_WATCHER->at ($NEXT_TICK);
1352 }, 2437 },
1353); 2438);
1354 2439
1355IO::AIO::max_poll_time $TICK * 0.2; 2440IO::AIO::max_poll_time $TICK * 0.2;
1356 2441
2442$AIO_POLL_WATCHER = Event->io (
1357Event->io (fd => IO::AIO::poll_fileno, 2443 fd => IO::AIO::poll_fileno,
1358 poll => 'r', 2444 poll => 'r',
1359 prio => 5, 2445 prio => 5,
1360 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
1361 cb => \&IO::AIO::poll_cb); 2447 cb => \&IO::AIO::poll_cb,
2448);
1362 2449
1363# we must not ever block the main coroutine 2450$WRITE_RUNTIME_WATCHER = Event->timer (
1364$Coro::idle = sub { 2451 data => WF_AUTOCANCEL,
1365 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2452 after => 0,
1366 warn "FATAL: Coro::idle was called, major BUG\n"; 2453 interval => 10,
2454 cb => sub {
1367 (Coro::unblock_sub { 2455 (Coro::unblock_sub {
1368 Event::one_event; 2456 write_runtime
2457 or warn "ERROR: unable to write runtime file: $!";
1369 })->(); 2458 })->();
1370}; 2459 },
2460);
2461
2462END { cf::emergency_save }
1371 2463
13721 24641
1373 2465

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