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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.181 by root, Fri Jan 19 15:29:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
817 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
818 or return; 797 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
820 } 799 }
821 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 803 return ($data, $av);
823} 804}
824 805
825############################################################################# 806#############################################################################
826# command handling &c 807# command handling &c
851=cut 832=cut
852 833
853sub register_extcmd { 834sub register_extcmd {
854 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
855 836
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
860} 838}
861 839
862cf::player->attach ( 840cf::player->attach (
863 on_command => sub { 841 on_command => sub {
864 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
877 855
878 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
879 857
880 if (ref $msg) { 858 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 862 }
885 } 863 }
886 } else { 864 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 867
890 cf::override; 868 cf::override;
891 }, 869 },
892); 870);
893 871
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 872sub load_extension {
901 my ($path) = @_; 873 my ($path) = @_;
902 874
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 876 my $base = $1;
905 my $pkg = $1; 877 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
908 880
909 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
910 882
911 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 884 or die "$path: $!";
913 885
914 my $source = 886 my $source =
915 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
918 . "\n};\n1"; 890 . "\n};\n1";
919 891
920 eval $source 892 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 894 : "extension disabled.\n";
923 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 896 warn $@;
925 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
926 898 exit 1;
927# no strict 'refs'; 899 }
928# @{"$pkg\::ISA"} = ext::; 900 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 901 }
943 902
944 # remove commands 903 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 904}
969 905
970sub load_extensions { 906sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 908 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
977 } 913 }
978} 914}
979 915
980############################################################################# 916#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 917
1018=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1019 919
1020Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1021 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1022=head3 cf::player 928=head3 cf::player
1023 929
1024=over 4 930=over 4
1025 931
1026=item cf::player::exists $login 932=item cf::player::find $login
1027 933
1028Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1029 935
1030=cut 936=cut
1031 937
1032sub cf::player::exists($) { 938sub playerdir($) {
1033 cf::player::find $_[0] 939 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1035} 1085}
1036 1086
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1088
1039Sends an ext reply to the player. 1089Sends an ext reply to the player.
1040 1090
1041=cut 1091=cut
1042 1092
1043sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1045 1095
1046 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1047 1097
1048 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1049} 1099}
1100
1101package cf;
1050 1102
1051=back 1103=back
1052 1104
1053 1105
1054=head3 cf::map 1106=head3 cf::map
1060package cf::map; 1112package cf::map;
1061 1113
1062use Fcntl; 1114use Fcntl;
1063use Coro::AIO; 1115use Coro::AIO;
1064 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1065our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1067 1123
1068sub generate_random_map { 1124sub generate_random_map {
1069 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1127 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1257}
1086 1258
1087# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1088# all maps in C++... 1260# all maps in C++...
1089sub change_all_map_light { 1261sub change_all_map_light {
1090 my ($change) = @_; 1262 my ($change) = @_;
1091 1263
1092 $_->change_map_light ($change) for values %cf::MAP; 1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1093} 1266}
1094 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1095sub try_load_header($) { 1276sub load_header_from($) {
1096 my ($path) = @_; 1277 my ($self, $path) = @_;
1097 1278
1098 utf8::encode $path; 1279 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1100 or return; 1281 or return;
1101 1282
1102 my $map = cf::map::new 1283 $self->_load_header ($path)
1103 or return; 1284 or return;
1104 1285
1105 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1106 or return; 1314 or return;
1107 1315
1108 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1109 1321
1110 $map 1322 1
1111} 1323}
1112 1324
1325sub find;
1113sub find_map { 1326sub find {
1114 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1115 1328
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1330
1331 cf::lock_wait "map_find:$path";
1332
1121 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1122 # do it the slow way 1334 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1335 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1336 or return;
1137 1337
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1149 1342
1150 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1345 $map->reset;
1346 undef $guard;
1152 $map = find_map $path; 1347 $map = find $path
1348 or return;
1153 } 1349 }
1154 1350
1155 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1156 } 1352 }
1157} 1353}
1158 1354
1159sub load { 1355sub load {
1160 my ($self) = @_; 1356 my ($self) = @_;
1161 1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1362
1164 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1165 1364
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1365 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1367 or return;
1171 1368
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1174 1371
1175 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1373 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1375 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1180 } 1377 }
1181 } 1378 }
1379
1380 Coro::cede;
1182 1381
1183 # now do the right thing for maps 1382 # now do the right thing for maps
1184 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1185 1384
1186 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1386 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1193 $self->set_darkness_map; 1390 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1196 $self->activate; 1394 $self->activate;
1197 } 1395 }
1198 1396
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1398}
1201 1399
1202sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1203 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1204 1435
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1206 1438
1207 cf::sync_job { 1439sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1209 or return; 1450 or next;
1210 $map->load; 1451 $map->load;
1211 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1212 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1213} 1472}
1214 1473
1215sub save { 1474sub save {
1216 my ($self) = @_; 1475 my ($self) = @_;
1217 1476
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1478
1221 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1222 1480
1223 return unless $self->dirty; 1481 return unless $self->dirty;
1224 1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1225 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1226 1487
1227 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1228 1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1229 if ($uniq) { 1496 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1499 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1501 }
1235} 1502}
1236 1503
1237sub swap_out { 1504sub swap_out {
1238 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1511
1240 return if $self->players; 1512 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1243 1515
1244 $self->save;
1245 $self->clear; 1516 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1247} 1518}
1248 1519
1249sub reset_at { 1520sub reset_at {
1250 my ($self) = @_; 1521 my ($self) = @_;
1251 1522
1252 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1255 1526
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1529
1263 my ($self) = @_; 1534 my ($self) = @_;
1264 1535
1265 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1266} 1537}
1267 1538
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1539sub reset {
1290 my ($self) = @_; 1540 my ($self) = @_;
1291 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1292 return if $self->players; 1544 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1294 1546
1295 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1296 1548
1297 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1298 1553
1299 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1300 1555
1301 $self->unlink_save; 1556 $self->unlink_save;
1302 $self->destroy; 1557 $self->destroy;
1305my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1306 1561
1307sub nuke { 1562sub nuke {
1308 my ($self) = @_; 1563 my ($self) = @_;
1309 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1313 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1314} 1578}
1315 1579
1316sub customise_for { 1580=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1581
1319 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1321 }
1322 1584
1323 $map 1585=cut
1324}
1325 1586
1326sub emergency_save { 1587sub unique_maps() {
1327 local $cf::FREEZE = 1; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1328 1590
1329 warn "enter emergency map save\n"; 1591 my @paths;
1330 1592
1331 cf::sync_job { 1593 for (@$files) {
1332 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1334 }; 1600 }
1335 1601
1336 warn "end emergency map save\n"; 1602 \@paths
1337} 1603}
1338 1604
1339package cf; 1605package cf;
1340 1606
1341=back 1607=back
1342 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1343 1635
1344=head3 cf::object::player 1636=head3 cf::object::player
1345 1637
1346=over 4 1638=over 4
1347 1639
1387 1679
1388=item $player_object->enter_link 1680=item $player_object->enter_link
1389 1681
1390Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1391 1683
1392The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1394 1686
1687Will never block.
1688
1395=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1396 1690
1397Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1694fails, to the emergency map position.
1401 1695
1402Might block. 1696Might block.
1403 1697
1404=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1405 1709
1406sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1407 my ($self) = @_; 1711 my ($self) = @_;
1408 1712
1409 return if $self->map == $LINK_MAP; 1713 $self->deactivate_recursive;
1410 1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1718 if $self->map;
1413 1719
1414 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1415 $self->deactivate_recursive;
1416} 1721}
1417 1722
1418sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1420 1725
1421 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1422 1727
1423 unless ($map) { 1728 unless ($map) {
1424 # restore original map position 1729 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1427 1732
1428 unless ($map) { 1733 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1432 } 1737 }
1433 } 1738 }
1434 1739
1435 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1441 1746
1442 $map->load; 1747 $map->load;
1748 $map->load_diag;
1443 1749
1750 return unless $self->contr->active;
1444 $self->activate_recursive; 1751 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1446} 1753}
1447 1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1448=item $player_object->goto_map ($map, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1449 1788
1450=cut 1789=cut
1451 1790
1452sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1454 1793
1455 $self->enter_link; 1794 $self->enter_link;
1456 1795
1457 (Coro::async { 1796 (async {
1458 $path = new cf::path $path;
1459
1460 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1462 1799
1463 warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1801# if $map;
1465 1802
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1804
1468 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1806 })->prio (1);
1470} 1807}
1471 1808
1475 1812
1476sub parse_random_map_params { 1813sub parse_random_map_params {
1477 my ($spec) = @_; 1814 my ($spec) = @_;
1478 1815
1479 my $rmp = { # defaults 1816 my $rmp = { # defaults
1480 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string
1482 }; 1821 };
1483 1822
1484 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1486 1825
1490 $rmp 1829 $rmp
1491} 1830}
1492 1831
1493sub prepare_random_map { 1832sub prepare_random_map {
1494 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1836
1496 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1839 # that depends on the exit object
1499 1840
1508 1849
1509 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1510 1851
1511 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1855
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1516 1860
1517 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1862 $exit->msg (undef);
1519 } 1863 }
1520} 1864}
1524 1868
1525 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1526 1870
1527 $self->enter_link; 1871 $self->enter_link;
1528 1872
1529 (Coro::async { 1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1875 unless (eval {
1531
1532 prepare_random_map $exit 1876 prepare_random_map $exit
1533 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1534 1878
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1537 1881
1538 1; 1882 1;
1539 }) { 1883 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1888
1545 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1890 $self->leave_link;
1547 } 1891 }
1598 on_reply => sub { 1942 on_reply => sub {
1599 my ($ns, $msg) = @_; 1943 my ($ns, $msg) = @_;
1600 1944
1601 # this weird shuffling is so that direct followup queries 1945 # this weird shuffling is so that direct followup queries
1602 # get handled first 1946 # get handled first
1603 my $queue = delete $ns->{query_queue}; 1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 1949
1605 (shift @$queue)->[1]->($msg); 1950 (shift @$queue)->[1]->($msg);
1606 1951
1607 push @{ $ns->{query_queue} }, @$queue; 1952 push @{ $ns->{query_queue} }, @$queue;
1608 1953
1614 } 1959 }
1615 } 1960 }
1616 }, 1961 },
1617); 1962);
1618 1963
1619=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1620 1965
1621Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 1968or loss of connection).
1624 1969
1625=cut 1970=cut
1626 1971
1627sub cf::client::coro { 1972sub cf::client::async {
1628 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1629 1974
1630 my $coro; $coro = async { 1975 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 1976
1637 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1639 }); 1979 });
1640 1980
1812 2152
1813{ 2153{
1814 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
1815 2155
1816 sub db_load() { 2156 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2158 }
1820 2159
1821 my $pid; 2160 my $pid;
1822 2161
1823 sub db_save() { 2162 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2167 rename "$path~", $path;
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2216 or return;
1879 2217
1880 local $/; 2218 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1882} 2233}
1883 2234
1884sub main { 2235sub main {
1885 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2239 (async {
1889 Event::one_event; 2240 Event::one_event;
1890 })->(); 2241 })->prio (Coro::PRIO_MAX);
1891 }; 2242 };
1892 2243
1893 cfg_load; 2244 cfg_load;
1894 db_load; 2245 db_load;
1895 load_extensions; 2246 load_extensions;
1896 Event::loop; 2247 Event::loop;
1897} 2248}
1898 2249
1899############################################################################# 2250#############################################################################
1900# initialisation 2251# initialisation and cleanup
2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
1901 2294
1902sub reload() { 2295sub reload() {
1903 # can/must only be called in main 2296 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
1906 return; 2299 return;
1907 } 2300 }
1908 2301
1909 warn "reloading..."; 2302 warn "reloading...";
1910 2303
1911 local $FREEZE = 1; 2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
1912 cf::emergency_save; 2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1913 2311
1914 eval { 2312 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
1916 2314
1917 # cancel all watchers 2315 warn "cancel all watchers";
1918 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2318 }
1921 2319
1922 # cancel all extension coros 2320 warn "cancel all extension coros";
1923 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2322 %EXT_CORO = ();
1925 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1926 # unload all extensions 2330 warn "unload/nuke all extensions";
1927 for (@exts) { 2331 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
1929 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2339 }
1931 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1932 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2348
1936 warn "removing <$k>"; 2349 warn "removing <$k>";
1937 delete $INC{$k}; 2350 delete $INC{$k};
1944 } 2357 }
1945 2358
1946 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1947 } 2360 }
1948 2361
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2365
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1962 2368
1963 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2370 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1966 2372
1967 # reload cf.pm
1968 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
1969 require cf; 2374 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2376
1972 # load config and database again 2377 warn "load config and database again";
1973 cf::cfg_load; 2378 cf::cfg_load;
1974 cf::db_load; 2379 cf::db_load;
1975 2380
1976 # load extensions
1977 warn "load extensions"; 2381 warn "load extensions";
1978 cf::load_extensions; 2382 cf::load_extensions;
1979 2383
1980 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1983 }; 2388 };
1984 2389
1985 if ($@) { 2390 if ($@) {
1986 warn $@; 2391 warn $@;
1987 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
1988 exit 1; 2393 exit 1;
1989 } 2394 }
1990 2395
1991 warn "reloaded successfully"; 2396 warn "reloaded";
1992}; 2397};
1993 2398
1994############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2400
2039register_command "reload" => sub { 2401register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
2041 2403
2042 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2405 $who->message ("reloading server.");
2406
2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2044 reload; 2411 reload;
2045 $who->message ("end of reload."); 2412 undef $RELOAD_WATCHER;
2413 });
2046 } 2414 }
2047}; 2415};
2048 2416
2049unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
2050 2418
2052 reentrant => 0, 2420 reentrant => 0,
2053 prio => 0, 2421 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
2056 cb => sub { 2424 cb => sub {
2057 unless ($FREEZE) { 2425 $NOW = Event::time;
2426
2058 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2063 2433
2064 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2436
2067 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
2069 }, 2439 },
2070); 2440);
2071 2441
2072IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2073 2443
2074Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2075 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2446 poll => 'r',
2077 prio => 5, 2447 prio => 5,
2078 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2080); 2450);
2081 2451
2082Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2083 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2084 after => 0, 2454 after => 0,
2085 interval => 10, 2455 interval => 10,
2086 cb => sub { 2456 cb => sub {
2087 (Coro::unblock_sub { 2457 (Coro::unblock_sub {
2089 or warn "ERROR: unable to write runtime file: $!"; 2459 or warn "ERROR: unable to write runtime file: $!";
2090 })->(); 2460 })->();
2091 }, 2461 },
2092); 2462);
2093 2463
2464END { cf::emergency_save }
2465
20941 24661
2095 2467

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