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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.181 by root, Fri Jan 19 15:29:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
853=cut 832=cut
854 833
855sub register_extcmd { 834sub register_extcmd {
856 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
857 836
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
862} 838}
863 839
864cf::player->attach ( 840cf::player->attach (
865 on_command => sub { 841 on_command => sub {
866 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
879 855
880 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
881 857
882 if (ref $msg) { 858 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 862 }
887 } 863 }
888 } else { 864 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 867
892 cf::override; 868 cf::override;
893 }, 869 },
894); 870);
895 871
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 872sub load_extension {
903 my ($path) = @_; 873 my ($path) = @_;
904 874
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 876 my $base = $1;
907 my $pkg = $1; 877 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
910 880
911 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
912 882
913 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 884 or die "$path: $!";
915 885
916 my $source = 886 my $source =
917 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
920 . "\n};\n1"; 890 . "\n};\n1";
921 891
922 eval $source 892 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 894 : "extension disabled.\n";
925 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 896 warn $@;
927 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
928 898 exit 1;
929# no strict 'refs'; 899 }
930# @{"$pkg\::ISA"} = ext::; 900 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 901 }
945 902
946 # remove commands 903 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 904}
971 905
972sub load_extensions { 906sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 908 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
979 } 913 }
980} 914}
981 915
982############################################################################# 916#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 917
1020=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1021 919
1022Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1023 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1024=head3 cf::player 928=head3 cf::player
1025 929
1026=over 4 930=over 4
1027 931
1028=item cf::player::exists $login 932=item cf::player::find $login
1029 933
1030Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1031 935
1032=cut 936=cut
1033 937
1034sub cf::player::exists($) { 938sub playerdir($) {
1035 cf::player::find $_[0] 939 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1037} 1085}
1038 1086
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1088
1041Sends an ext reply to the player. 1089Sends an ext reply to the player.
1042 1090
1043=cut 1091=cut
1044 1092
1045sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1047 1095
1048 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1049 1097
1050 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1051} 1099}
1100
1101package cf;
1052 1102
1053=back 1103=back
1054 1104
1055 1105
1056=head3 cf::map 1106=head3 cf::map
1062package cf::map; 1112package cf::map;
1063 1113
1064use Fcntl; 1114use Fcntl;
1065use Coro::AIO; 1115use Coro::AIO;
1066 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1067our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1069 1123
1070sub generate_random_map { 1124sub generate_random_map {
1071 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1127 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1257}
1088 1258
1089# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1090# all maps in C++... 1260# all maps in C++...
1091sub change_all_map_light { 1261sub change_all_map_light {
1092 my ($change) = @_; 1262 my ($change) = @_;
1093 1263
1094 $_->change_map_light ($change) for values %cf::MAP; 1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1095} 1266}
1096 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1097sub try_load_header($) { 1276sub load_header_from($) {
1098 my ($path) = @_; 1277 my ($self, $path) = @_;
1099 1278
1100 utf8::encode $path; 1279 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1102 or return; 1281 or return;
1103 1282
1104 my $map = cf::map::new 1283 $self->_load_header ($path)
1105 or return; 1284 or return;
1106 1285
1107 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1108 or return; 1314 or return;
1109 1315
1110 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1111 1321
1112 $map 1322 1
1113} 1323}
1114 1324
1325sub find;
1115sub find_map { 1326sub find {
1116 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1117 1328
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1330
1331 cf::lock_wait "map_find:$path";
1332
1123 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1124 # do it the slow way 1334 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1335 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1336 or return;
1139 1337
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1339
1340 $map->load_header
1341 or return;
1153 1342
1154 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1345 $map->reset;
1346 undef $guard;
1156 $map = find_map $path; 1347 $map = find $path
1348 or return;
1157 } 1349 }
1158 1350
1159 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1160 } 1352 }
1161} 1353}
1162 1354
1163sub load { 1355sub load {
1164 my ($self) = @_; 1356 my ($self) = @_;
1165 1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1362
1168 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1169 1364
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1365 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1367 or return;
1175 1368
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1178 1371
1179 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1373 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1375 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1184 } 1377 }
1185 } 1378 }
1379
1380 Coro::cede;
1186 1381
1187 # now do the right thing for maps 1382 # now do the right thing for maps
1188 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1189 1384
1190 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1386 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1197 $self->set_darkness_map; 1390 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1200 $self->activate; 1394 $self->activate;
1201 } 1395 }
1202 1396
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1398}
1205 1399
1206sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1207 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1208 1435
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1210 1438
1211 cf::sync_job { 1439sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1213 or return; 1450 or next;
1214 $map->load; 1451 $map->load;
1215 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1216 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1217} 1472}
1218 1473
1219sub save { 1474sub save {
1220 my ($self) = @_; 1475 my ($self) = @_;
1221 1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1222 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1223 1480
1224 return unless $self->dirty; 1481 return unless $self->dirty;
1225 1482
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1485
1229 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1230 1487
1231 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1232 1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1233 if ($uniq) { 1496 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1499 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1501 }
1239} 1502}
1240 1503
1241sub swap_out { 1504sub swap_out {
1242 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1511
1244 return if $self->players; 1512 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1247 1515
1248 $self->save;
1249 $self->clear; 1516 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1251} 1518}
1252 1519
1253sub reset_at { 1520sub reset_at {
1254 my ($self) = @_; 1521 my ($self) = @_;
1255 1522
1256 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1259 1526
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1529
1267 my ($self) = @_; 1534 my ($self) = @_;
1268 1535
1269 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1270} 1537}
1271 1538
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1539sub reset {
1294 my ($self) = @_; 1540 my ($self) = @_;
1295 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1296 return if $self->players; 1544 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1298 1546
1299 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1300 1548
1301 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1302 1553
1303 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1304 1555
1305 $self->unlink_save; 1556 $self->unlink_save;
1306 $self->destroy; 1557 $self->destroy;
1309my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1310 1561
1311sub nuke { 1562sub nuke {
1312 my ($self) = @_; 1563 my ($self) = @_;
1313 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1317 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1318} 1578}
1319 1579
1320sub customise_for { 1580=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1581
1323 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1325 }
1326 1584
1327 $map 1585=cut
1328}
1329 1586
1330sub emergency_save { 1587sub unique_maps() {
1331 local $cf::FREEZE = 1; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1332 1590
1333 warn "enter emergency map save\n"; 1591 my @paths;
1334 1592
1335 cf::sync_job { 1593 for (@$files) {
1336 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1338 }; 1600 }
1339 1601
1340 warn "end emergency map save\n"; 1602 \@paths
1341} 1603}
1342 1604
1343package cf; 1605package cf;
1344 1606
1345=back 1607=back
1346 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1347 1635
1348=head3 cf::object::player 1636=head3 cf::object::player
1349 1637
1350=over 4 1638=over 4
1351 1639
1391 1679
1392=item $player_object->enter_link 1680=item $player_object->enter_link
1393 1681
1394Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1395 1683
1396The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1398 1686
1687Will never block.
1688
1399=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1400 1690
1401Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1694fails, to the emergency map position.
1405 1695
1406Might block. 1696Might block.
1407 1697
1408=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1409 1709
1410sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1411 my ($self) = @_; 1711 my ($self) = @_;
1412 1712
1413 return if $self->map == $LINK_MAP; 1713 $self->deactivate_recursive;
1414 1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1718 if $self->map;
1417 1719
1418 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1721}
1421 1722
1422sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1424 1725
1425 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1426 1727
1427 unless ($map) { 1728 unless ($map) {
1428 # restore original map position 1729 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1431 1732
1432 unless ($map) { 1733 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1436 } 1737 }
1437 } 1738 }
1438 1739
1439 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1445 1746
1446 $map->load; 1747 $map->load;
1748 $map->load_diag;
1447 1749
1750 return unless $self->contr->active;
1448 $self->activate_recursive; 1751 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1450} 1753}
1451 1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1452=item $player_object->goto_map ($path, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1453 1788
1454=cut 1789=cut
1455 1790
1456sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1458 1793
1459 $self->enter_link; 1794 $self->enter_link;
1460 1795
1461 (Coro::async { 1796 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1466 1799
1467 warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1801# if $map;
1469 1802
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1804
1472 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1806 })->prio (1);
1474} 1807}
1475 1808
1479 1812
1480sub parse_random_map_params { 1813sub parse_random_map_params {
1481 my ($spec) = @_; 1814 my ($spec) = @_;
1482 1815
1483 my $rmp = { # defaults 1816 my $rmp = { # defaults
1484 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string
1486 }; 1821 };
1487 1822
1488 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1490 1825
1494 $rmp 1829 $rmp
1495} 1830}
1496 1831
1497sub prepare_random_map { 1832sub prepare_random_map {
1498 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1836
1500 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1839 # that depends on the exit object
1503 1840
1512 1849
1513 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1514 1851
1515 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1855
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1520 1860
1521 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1862 $exit->msg (undef);
1523 } 1863 }
1524} 1864}
1528 1868
1529 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1530 1870
1531 $self->enter_link; 1871 $self->enter_link;
1532 1872
1533 (Coro::async { 1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1875 unless (eval {
1535
1536 prepare_random_map $exit 1876 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1538 1878
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1881
1542 1; 1882 1;
1543 }) { 1883 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1888
1549 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1890 $self->leave_link;
1551 } 1891 }
1602 on_reply => sub { 1942 on_reply => sub {
1603 my ($ns, $msg) = @_; 1943 my ($ns, $msg) = @_;
1604 1944
1605 # this weird shuffling is so that direct followup queries 1945 # this weird shuffling is so that direct followup queries
1606 # get handled first 1946 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1949
1609 (shift @$queue)->[1]->($msg); 1950 (shift @$queue)->[1]->($msg);
1610 1951
1611 push @{ $ns->{query_queue} }, @$queue; 1952 push @{ $ns->{query_queue} }, @$queue;
1612 1953
1618 } 1959 }
1619 } 1960 }
1620 }, 1961 },
1621); 1962);
1622 1963
1623=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1624 1965
1625Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1968or loss of connection).
1628 1969
1629=cut 1970=cut
1630 1971
1631sub cf::client::coro { 1972sub cf::client::async {
1632 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1633 1974
1634 my $coro; $coro = async { 1975 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1976
1641 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1643 }); 1979 });
1644 1980
1816 2152
1817{ 2153{
1818 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
1819 2155
1820 sub db_load() { 2156 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2158 }
1824 2159
1825 my $pid; 2160 my $pid;
1826 2161
1827 sub db_save() { 2162 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2167 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2216 or return;
1883 2217
1884 local $/; 2218 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1886} 2233}
1887 2234
1888sub main { 2235sub main {
1889 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2239 (async {
1893 Event::one_event; 2240 Event::one_event;
1894 })->(); 2241 })->prio (Coro::PRIO_MAX);
1895 }; 2242 };
1896 2243
1897 cfg_load; 2244 cfg_load;
1898 db_load; 2245 db_load;
1899 load_extensions; 2246 load_extensions;
1900 Event::loop; 2247 Event::loop;
1901} 2248}
1902 2249
1903############################################################################# 2250#############################################################################
1904# initialisation 2251# initialisation and cleanup
2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
1905 2294
1906sub reload() { 2295sub reload() {
1907 # can/must only be called in main 2296 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
1910 return; 2299 return;
1911 } 2300 }
1912 2301
1913 warn "reloading..."; 2302 warn "reloading...";
1914 2303
1915 local $FREEZE = 1; 2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1917 2311
1918 eval { 2312 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
1920 2314
1921 # cancel all watchers 2315 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2318 }
1925 2319
1926 # cancel all extension coros 2320 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2322 %EXT_CORO = ();
1929 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1930 # unload all extensions 2330 warn "unload/nuke all extensions";
1931 for (@exts) { 2331 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
1933 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2339 }
1935 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1936 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2348
1940 warn "removing <$k>"; 2349 warn "removing <$k>";
1941 delete $INC{$k}; 2350 delete $INC{$k};
1948 } 2357 }
1949 2358
1950 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1951 } 2360 }
1952 2361
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2365
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1966 2368
1967 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2370 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1970 2372
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
1973 require cf; 2374 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2376
1976 # load config and database again 2377 warn "load config and database again";
1977 cf::cfg_load; 2378 cf::cfg_load;
1978 cf::db_load; 2379 cf::db_load;
1979 2380
1980 # load extensions
1981 warn "load extensions"; 2381 warn "load extensions";
1982 cf::load_extensions; 2382 cf::load_extensions;
1983 2383
1984 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1987 }; 2388 };
1988 2389
1989 if ($@) { 2390 if ($@) {
1990 warn $@; 2391 warn $@;
1991 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
1992 exit 1; 2393 exit 1;
1993 } 2394 }
1994 2395
1995 warn "reloaded successfully"; 2396 warn "reloaded";
1996}; 2397};
1997 2398
1998############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2400
2043register_command "reload" => sub { 2401register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
2045 2403
2046 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2405 $who->message ("reloading server.");
2406
2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2048 reload; 2411 reload;
2049 $who->message ("end of reload."); 2412 undef $RELOAD_WATCHER;
2413 });
2050 } 2414 }
2051}; 2415};
2052 2416
2053unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
2054 2418
2056 reentrant => 0, 2420 reentrant => 0,
2057 prio => 0, 2421 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
2060 cb => sub { 2424 cb => sub {
2061 unless ($FREEZE) { 2425 $NOW = Event::time;
2426
2062 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2433
2068 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2436
2071 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2439 },
2074); 2440);
2075 2441
2076IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2077 2443
2078Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2446 poll => 'r',
2081 prio => 5, 2447 prio => 5,
2082 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2084); 2450);
2085 2451
2086Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2088 after => 0, 2454 after => 0,
2089 interval => 10, 2455 interval => 10,
2090 cb => sub { 2456 cb => sub {
2091 (Coro::unblock_sub { 2457 (Coro::unblock_sub {
2093 or warn "ERROR: unable to write runtime file: $!"; 2459 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2460 })->();
2095 }, 2461 },
2096); 2462);
2097 2463
2464END { cf::emergency_save }
2465
20981 24661
2099 2467

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