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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.181 by root, Fri Jan 19 15:29:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
358} 368}
359 369
360=back 370=back
361 371
362=cut 372=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 373
484############################################################################# 374#############################################################################
485 375
486=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
487 377
613our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 504our @CB_MAP = ();
615 505
616my %attachment; 506my %attachment;
617 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
618sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
620 516
621 use sort 'stable'; 517 use sort 'stable';
622 518
793# object support 689# object support
794 690
795sub reattach { 691sub reattach {
796 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 696
799 my $registry = $obj->registry; 697 my $registry = $obj->registry;
800 698
801 @$registry = (); 699 @$registry = ();
802 700
934=cut 832=cut
935 833
936sub register_extcmd { 834sub register_extcmd {
937 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
938 836
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
943} 838}
944 839
945cf::player->attach ( 840cf::player->attach (
946 on_command => sub { 841 on_command => sub {
947 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
960 855
961 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
962 857
963 if (ref $msg) { 858 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 862 }
968 } 863 }
969 } else { 864 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 867
973 cf::override; 868 cf::override;
974 }, 869 },
975); 870);
976 871
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 872sub load_extension {
984 my ($path) = @_; 873 my ($path) = @_;
985 874
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 876 my $base = $1;
988 my $pkg = $1; 877 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
991 880
992 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
993 882
994 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 884 or die "$path: $!";
996 885
997 my $source = 886 my $source =
998 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 890 . "\n};\n1";
1002 891
1003 eval $source 892 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 894 : "extension disabled.\n";
1006 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 896 warn $@;
1008 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1009 898 exit 1;
1010# no strict 'refs'; 899 }
1011# @{"$pkg\::ISA"} = ext::; 900 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 901 }
1026 902
1027 # remove commands 903 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 904}
1052 905
1053sub load_extensions { 906sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 908 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1060 } 913 }
1061} 914}
1062 915
1063############################################################################# 916#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 917
1101=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1102 919
1103Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1104 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1105=head3 cf::player 928=head3 cf::player
1106 929
1107=over 4 930=over 4
1108 931
1109=item cf::player::exists $login 932=item cf::player::find $login
1110 933
1111Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1112 935
1113=cut 936=cut
1114 937
1115sub cf::player::exists($) { 938sub playerdir($) {
1116 cf::player::find $_[0] 939 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1118} 1085}
1119 1086
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1088
1122Sends an ext reply to the player. 1089Sends an ext reply to the player.
1123 1090
1124=cut 1091=cut
1125 1092
1126sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1128 1095
1129 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1130 1097
1131 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1132} 1099}
1100
1101package cf;
1133 1102
1134=back 1103=back
1135 1104
1136 1105
1137=head3 cf::map 1106=head3 cf::map
1143package cf::map; 1112package cf::map;
1144 1113
1145use Fcntl; 1114use Fcntl;
1146use Coro::AIO; 1115use Coro::AIO;
1147 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1148our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1150 1123
1151sub generate_random_map { 1124sub generate_random_map {
1152 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1127 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1257}
1169 1258
1170# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1171# all maps in C++... 1260# all maps in C++...
1172sub change_all_map_light { 1261sub change_all_map_light {
1174 1263
1175 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1177} 1266}
1178 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1179sub try_load_header($) { 1276sub load_header_from($) {
1180 my ($path) = @_; 1277 my ($self, $path) = @_;
1181 1278
1182 utf8::encode $path; 1279 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1184 or return; 1281 or return;
1185 1282
1186 my $map = cf::map::new 1283 $self->_load_header ($path)
1187 or return; 1284 or return;
1188 1285
1189 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1190 or return; 1314 or return;
1191 1315
1192 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1193 1321
1194 $map 1322 1
1195} 1323}
1196 1324
1197sub find; 1325sub find;
1198sub find { 1326sub find {
1199 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1200 1328
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1330
1206 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1207 1332
1208 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1210 1335 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1336 or return;
1228 1337
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1241 1339
1340 $map->load_header
1341 or return;
1342
1242 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1345 $map->reset;
1244 undef $guard; 1346 undef $guard;
1245 $map = find $path 1347 $map = find $path
1246 or return; 1348 or return;
1247 } 1349 }
1248 1350
1249 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1250 } 1352 }
1251} 1353}
1252 1354
1253sub load { 1355sub load {
1254 my ($self) = @_; 1356 my ($self) = @_;
1255 1357
1256 my $path = $self->{path}; 1358 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1258 1360
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1362
1261 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1262 1364
1263 $self->alloc; 1365 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1367 or return;
1266 1368
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1269 1371
1270 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1373 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1375 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1275 } 1377 }
1276 } 1378 }
1379
1380 Coro::cede;
1277 1381
1278 # now do the right thing for maps 1382 # now do the right thing for maps
1279 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1280 1384
1281 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1386 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1288 $self->set_darkness_map; 1390 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1291 $self->activate; 1394 $self->activate;
1292 } 1395 }
1293 1396
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1295} 1431}
1296 1432
1297sub find_sync { 1433sub find_sync {
1298 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1299 1435
1300 cf::sync_job { cf::map::find $path, $origin } 1436 cf::sync_job { find $path, $origin }
1301} 1437}
1302 1438
1303sub do_load_sync { 1439sub do_load_sync {
1304 my ($map) = @_; 1440 my ($map) = @_;
1305 1441
1306 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1307} 1443}
1308 1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1472}
1473
1309sub save { 1474sub save {
1310 my ($self) = @_; 1475 my ($self) = @_;
1311 1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1312 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1313 1480
1314 return unless $self->dirty; 1481 return unless $self->dirty;
1315 1482
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1485
1319 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1320 1487
1321 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1322 1489
1323 local $self->{last_access} = $self->last_access;#d# 1490 local $self->{last_access} = $self->last_access;#d#
1324 1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1325 if ($uniq) { 1496 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1499 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1501 }
1331} 1502}
1332 1503
1333sub swap_out { 1504sub swap_out {
1334 my ($self) = @_; 1505 my ($self) = @_;
1335 1506
1336 # save first because save cedes 1507 # save first because save cedes
1337 $self->save; 1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1511
1339 return if $self->players; 1512 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1342 1515
1346 1519
1347sub reset_at { 1520sub reset_at {
1348 my ($self) = @_; 1521 my ($self) = @_;
1349 1522
1350 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1353 1526
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1529
1361 my ($self) = @_; 1534 my ($self) = @_;
1362 1535
1363 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1364} 1537}
1365 1538
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1539sub reset {
1388 my ($self) = @_; 1540 my ($self) = @_;
1389 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1390 return if $self->players; 1544 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1392 1546
1393 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1394 1548
1395 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1396 1553
1397 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1398 1555
1399 $self->unlink_save; 1556 $self->unlink_save;
1400 $self->destroy; 1557 $self->destroy;
1403my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1404 1561
1405sub nuke { 1562sub nuke {
1406 my ($self) = @_; 1563 my ($self) = @_;
1407 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1411 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1412} 1578}
1413 1579
1414sub customise_for { 1580=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1581
1417 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1419 }
1420 1584
1421 $map 1585=cut
1422}
1423 1586
1424sub emergency_save { 1587sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1426 1590
1427 warn "enter emergency map save\n"; 1591 my @paths;
1428 1592
1429 cf::sync_job { 1593 for (@$files) {
1430 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1432 }; 1600 }
1433 1601
1434 warn "end emergency map save\n"; 1602 \@paths
1435} 1603}
1436 1604
1437package cf; 1605package cf;
1438 1606
1439=back 1607=back
1440 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1441 1635
1442=head3 cf::object::player 1636=head3 cf::object::player
1443 1637
1444=over 4 1638=over 4
1445 1639
1485 1679
1486=item $player_object->enter_link 1680=item $player_object->enter_link
1487 1681
1488Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1489 1683
1490The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1492 1686
1687Will never block.
1688
1493=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1494 1690
1495Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1694fails, to the emergency map position.
1499 1695
1500Might block. 1696Might block.
1501 1697
1502=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1503 1709
1504sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1505 my ($self) = @_; 1711 my ($self) = @_;
1506 1712
1507 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1508 1714
1509 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1716
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1718 if $self->map;
1513 1719
1514 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1515} 1721}
1516 1722
1517sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1519 1725
1537 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1540 1746
1541 $map->load; 1747 $map->load;
1748 $map->load_diag;
1542 1749
1750 return unless $self->contr->active;
1543 $self->activate_recursive; 1751 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1545} 1753}
1546 1754
1547cf::player->attach ( 1755cf::player->attach (
1560 1768
1561 # try to abort aborted map switching on player login :) 1769 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1770 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1771 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1772 $pl->ob->enter_link;
1565 cf::async { 1773 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1774 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1780 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1781 $pl->ob->leave_link;
1570 }; 1782 })->prio (2);
1571 } 1783 }
1572 }, 1784 },
1573); 1785);
1574 1786
1575=item $player_object->goto_map ($path, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1576 1788
1577=cut 1789=cut
1578 1790
1579sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1581 1793
1582 $self->enter_link; 1794 $self->enter_link;
1583 1795
1584 (cf::async { 1796 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1797 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1589 1799
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1801# if $map;
1592 1802
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1804
1595 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1806 })->prio (1);
1597} 1807}
1598 1808
1602 1812
1603sub parse_random_map_params { 1813sub parse_random_map_params {
1604 my ($spec) = @_; 1814 my ($spec) = @_;
1605 1815
1606 my $rmp = { # defaults 1816 my $rmp = { # defaults
1607 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string
1609 }; 1821 };
1610 1822
1611 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1613 1825
1617 $rmp 1829 $rmp
1618} 1830}
1619 1831
1620sub prepare_random_map { 1832sub prepare_random_map {
1621 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1836
1623 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1839 # that depends on the exit object
1626 1840
1635 1849
1636 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1637 1851
1638 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1855
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1643 1860
1644 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1862 $exit->msg (undef);
1646 } 1863 }
1647} 1864}
1651 1868
1652 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1653 1870
1654 $self->enter_link; 1871 $self->enter_link;
1655 1872
1656 (cf::async { 1873 (async {
1657 $self->deactivate_recursive; # just to be sure 1874 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1875 unless (eval {
1659 prepare_random_map $exit 1876 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1661 1878
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1881
1665 1; 1882 1;
1666 }) { 1883 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1888
1672 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1890 $self->leave_link;
1674 } 1891 }
1742 } 1959 }
1743 } 1960 }
1744 }, 1961 },
1745); 1962);
1746 1963
1747=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1748 1965
1749Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1968or loss of connection).
1752 1969
1753=cut 1970=cut
1754 1971
1755sub cf::client::coro { 1972sub cf::client::async {
1756 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1757 1974
1758 my $coro = &cf::async ($cb); 1975 my $coro = &Coro::async ($cb);
1759 1976
1760 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1762 }); 1979 });
1763 1980
2001 local $/; 2218 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2003 2220
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2006 if (exists $CFG{mlockall}) { 2226 if (exists $CFG{mlockall}) {
2007 eval { 2227 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2229 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2230 };
2011 warn $@ if $@; 2231 warn $@ if $@;
2012 } 2232 }
2013} 2233}
2014 2234
2015sub main { 2235sub main {
2016 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2239 (async {
2020 Event::one_event; 2240 Event::one_event;
2021 })->(); 2241 })->prio (Coro::PRIO_MAX);
2022 }; 2242 };
2023 2243
2024 cfg_load; 2244 cfg_load;
2025 db_load; 2245 db_load;
2026 load_extensions; 2246 load_extensions;
2027 Event::loop; 2247 Event::loop;
2028} 2248}
2029 2249
2030############################################################################# 2250#############################################################################
2031# initialisation 2251# initialisation and cleanup
2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
2032 2294
2033sub reload() { 2295sub reload() {
2034 # can/must only be called in main 2296 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
2037 return; 2299 return;
2038 } 2300 }
2039 2301
2040 warn "reloading..."; 2302 warn "reloading...";
2041 2303
2304 warn "freezing server";
2042 my $guard = freeze_mainloop; 2305 my $guard = freeze_mainloop;
2043 cf::emergency_save; 2306 cf::emergency_save;
2044 2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
2311
2045 eval { 2312 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
2047 2314
2048 # cancel all watchers 2315 warn "cancel all watchers";
2049 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2318 }
2052 2319
2053 # cancel all extension coros 2320 warn "cancel all extension coros";
2054 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2322 %EXT_CORO = ();
2056 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
2057 # unload all extensions 2330 warn "unload/nuke all extensions";
2058 for (@exts) { 2331 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
2060 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2339 }
2062 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
2063 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2348
2067 warn "removing <$k>"; 2349 warn "removing <$k>";
2068 delete $INC{$k}; 2350 delete $INC{$k};
2075 } 2357 }
2076 2358
2077 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
2078 } 2360 }
2079 2361
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2365
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
2093 2368
2094 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2370 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
2097 2372
2098 # reload cf.pm
2099 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
2100 require cf; 2374 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2376
2103 # load config and database again 2377 warn "load config and database again";
2104 cf::cfg_load; 2378 cf::cfg_load;
2105 cf::db_load; 2379 cf::db_load;
2106 2380
2107 # load extensions
2108 warn "load extensions"; 2381 warn "load extensions";
2109 cf::load_extensions; 2382 cf::load_extensions;
2110 2383
2111 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
2114 }; 2388 };
2115 2389
2116 if ($@) { 2390 if ($@) {
2117 warn $@; 2391 warn $@;
2118 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
2119 exit 1; 2393 exit 1;
2120 } 2394 }
2121 2395
2122 warn "reloaded successfully"; 2396 warn "reloaded";
2123}; 2397};
2124 2398
2125############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2400
2170register_command "reload" => sub { 2401register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
2172 2403
2173 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2405 $who->message ("reloading server.");
2406
2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2175 reload; 2411 reload;
2176 $who->message ("end of reload."); 2412 undef $RELOAD_WATCHER;
2413 });
2177 } 2414 }
2178}; 2415};
2179 2416
2180unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
2181 2418
2183 reentrant => 0, 2420 reentrant => 0,
2184 prio => 0, 2421 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
2187 cb => sub { 2424 cb => sub {
2425 $NOW = Event::time;
2426
2188 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2433
2192 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2436
2195 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
2197 }, 2439 },
2198); 2440);
2199 2441
2200IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2201 2443
2202Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2203 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2446 poll => 'r',
2205 prio => 5, 2447 prio => 5,
2206 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2208); 2450);
2209 2451
2210Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2211 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2212 after => 0, 2454 after => 0,
2213 interval => 10, 2455 interval => 10,
2214 cb => sub { 2456 cb => sub {
2215 (Coro::unblock_sub { 2457 (Coro::unblock_sub {

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