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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.182 by root, Fri Jan 19 15:38:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
341} 368}
342 369
343=back 370=back
344 371
345=cut 372=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 373
467############################################################################# 374#############################################################################
468 375
469=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
470 377
596our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 504our @CB_MAP = ();
598 505
599my %attachment; 506my %attachment;
600 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
601sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
603 516
604 use sort 'stable'; 517 use sort 'stable';
605 518
776# object support 689# object support
777 690
778sub reattach { 691sub reattach {
779 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 696
782 my $registry = $obj->registry; 697 my $registry = $obj->registry;
783 698
784 @$registry = (); 699 @$registry = ();
785 700
917=cut 832=cut
918 833
919sub register_extcmd { 834sub register_extcmd {
920 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
921 836
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
926} 838}
927 839
928cf::player->attach ( 840cf::player->attach (
929 on_command => sub { 841 on_command => sub {
930 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
943 855
944 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
945 857
946 if (ref $msg) { 858 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 862 }
951 } 863 }
952 } else { 864 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 867
956 cf::override; 868 cf::override;
957 }, 869 },
958); 870);
959 871
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 872sub load_extension {
967 my ($path) = @_; 873 my ($path) = @_;
968 874
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 876 my $base = $1;
971 my $pkg = $1; 877 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
974 880
975 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
976 882
977 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 884 or die "$path: $!";
979 885
980 my $source = 886 my $source =
981 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
984 . "\n};\n1"; 890 . "\n};\n1";
985 891
986 eval $source 892 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 894 : "extension disabled.\n";
989 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 896 warn $@;
991 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
992 898 exit 1;
993# no strict 'refs'; 899 }
994# @{"$pkg\::ISA"} = ext::; 900 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 901 }
1009 902
1010 # remove commands 903 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 904}
1035 905
1036sub load_extensions { 906sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 908 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1043 } 913 }
1044} 914}
1045 915
1046############################################################################# 916#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 917
1084=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1085 919
1086Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1087 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1088=head3 cf::player 928=head3 cf::player
1089 929
1090=over 4 930=over 4
1091 931
1092=item cf::player::exists $login 932=item cf::player::find $login
1093 933
1094Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1095 935
1096=cut 936=cut
1097 937
1098sub cf::player::exists($) { 938sub playerdir($) {
1099 cf::player::find $_[0] 939 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1101} 1085}
1102 1086
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1088
1105Sends an ext reply to the player. 1089Sends an ext reply to the player.
1106 1090
1107=cut 1091=cut
1108 1092
1109sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1111 1095
1112 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1113 1097
1114 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1115} 1099}
1100
1101package cf;
1116 1102
1117=back 1103=back
1118 1104
1119 1105
1120=head3 cf::map 1106=head3 cf::map
1126package cf::map; 1112package cf::map;
1127 1113
1128use Fcntl; 1114use Fcntl;
1129use Coro::AIO; 1115use Coro::AIO;
1130 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1131our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1133 1123
1134sub generate_random_map { 1124sub generate_random_map {
1135 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1127 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1257}
1152 1258
1153# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1154# all maps in C++... 1260# all maps in C++...
1155sub change_all_map_light { 1261sub change_all_map_light {
1157 1263
1158 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1160} 1266}
1161 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1162sub try_load_header($) { 1276sub load_header_from($) {
1163 my ($path) = @_; 1277 my ($self, $path) = @_;
1164 1278
1165 utf8::encode $path; 1279 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1167 or return; 1281 or return;
1168 1282
1169 my $map = cf::map::new 1283 $self->_load_header ($path)
1170 or return; 1284 or return;
1171 1285
1172 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1173 or return; 1314 or return;
1174 1315
1175 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1176 1321
1177 $map 1322 1
1178} 1323}
1179 1324
1325sub find;
1180sub find_map { 1326sub find {
1181 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1182 1328
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1330
1188 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1189 1332
1190 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1192 1335 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1336 or return;
1208 1337
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1339
1340 $map->load_header
1341 or return;
1221 1342
1222 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1345 $map->reset;
1224 undef $guard; 1346 undef $guard;
1225 $map = cf::map::find_map ($path) 1347 $map = find $path
1226 or return; 1348 or return;
1227 } 1349 }
1228 1350
1229 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1230 } 1352 }
1231} 1353}
1232 1354
1233sub load { 1355sub load {
1234 my ($self) = @_; 1356 my ($self) = @_;
1235 1357
1236 my $path = $self->{path}; 1358 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1238 1360
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1362
1241 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1242 1364
1243 $self->alloc; 1365 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1367 or return;
1246 1368
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1249 1371
1250 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1373 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1375 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1255 } 1377 }
1256 } 1378 }
1379
1380 Coro::cede;
1257 1381
1258 # now do the right thing for maps 1382 # now do the right thing for maps
1259 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1260 1384
1261 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1386 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1268 $self->set_darkness_map; 1390 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1271 $self->activate; 1394 $self->activate;
1272 } 1395 }
1273 1396
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1398}
1276 1399
1277sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1278 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1279 1435
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1281 1438
1282 cf::sync_job { 1439sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1284 or return; 1450 or next;
1285 $map->load; 1451 $map->load;
1286 $map 1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1287 } 1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1288} 1472}
1289 1473
1290sub save { 1474sub save {
1291 my ($self) = @_; 1475 my ($self) = @_;
1292 1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1293 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1294 1480
1295 return unless $self->dirty; 1481 return unless $self->dirty;
1296 1482
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1485
1300 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1301 1487
1302 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1303 1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1304 if ($uniq) { 1496 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1499 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1501 }
1310} 1502}
1311 1503
1312sub swap_out { 1504sub swap_out {
1313 my ($self) = @_; 1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1511
1315 return if $self->players; 1512 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1514 return if $self->{deny_save};
1318 1515
1319 $self->save;
1320 $self->clear; 1516 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1517 $self->in_memory (cf::MAP_SWAPPED);
1322} 1518}
1323 1519
1324sub reset_at { 1520sub reset_at {
1325 my ($self) = @_; 1521 my ($self) = @_;
1326 1522
1327 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1330 1526
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1529
1338 my ($self) = @_; 1534 my ($self) = @_;
1339 1535
1340 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1341} 1537}
1342 1538
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1539sub reset {
1365 my ($self) = @_; 1540 my ($self) = @_;
1366 1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1367 return if $self->players; 1544 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1369 1546
1370 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1371 1548
1372 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1373 1553
1374 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1375 1555
1376 $self->unlink_save; 1556 $self->unlink_save;
1377 $self->destroy; 1557 $self->destroy;
1380my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1381 1561
1382sub nuke { 1562sub nuke {
1383 my ($self) = @_; 1563 my ($self) = @_;
1384 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1388 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1389} 1578}
1390 1579
1391sub customise_for { 1580=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1581
1394 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1396 }
1397 1584
1398 $map 1585=cut
1399}
1400 1586
1401sub emergency_save { 1587sub unique_maps() {
1402 local $cf::FREEZE = 1; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1403 1590
1404 warn "enter emergency map save\n"; 1591 my @paths;
1405 1592
1406 cf::sync_job { 1593 for (@$files) {
1407 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1409 }; 1600 }
1410 1601
1411 warn "end emergency map save\n"; 1602 \@paths
1412} 1603}
1413 1604
1414package cf; 1605package cf;
1415 1606
1416=back 1607=back
1417 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1418 1635
1419=head3 cf::object::player 1636=head3 cf::object::player
1420 1637
1421=over 4 1638=over 4
1422 1639
1462 1679
1463=item $player_object->enter_link 1680=item $player_object->enter_link
1464 1681
1465Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1466 1683
1467The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1469 1686
1687Will never block.
1688
1470=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1471 1690
1472Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1694fails, to the emergency map position.
1476 1695
1477Might block. 1696Might block.
1478 1697
1479=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1480 1709
1481sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1482 my ($self) = @_; 1711 my ($self) = @_;
1483 1712
1484 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1485 1714
1486 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1716
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1718 if $self->map;
1490 1719
1491 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1492} 1721}
1493 1722
1494sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1496 1725
1497 my $link_pos = delete $self->{_link_pos}; 1726 my $link_pos = delete $self->{_link_pos};
1498 1727
1499 unless ($map) { 1728 unless ($map) {
1500 # restore original map position 1729 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1730 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1731 $map = cf::map::find $map;
1503 1732
1504 unless ($map) { 1733 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1735 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1736 or die "FATAL: cannot load emergency map\n";
1508 } 1737 }
1509 } 1738 }
1510 1739
1511 ($x, $y) = (-1, -1) 1740 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1517 1746
1518 $map->load; 1747 $map->load;
1748 $map->load_diag;
1519 1749
1750 return unless $self->contr->active;
1520 $self->activate_recursive; 1751 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1522} 1753}
1523 1754
1524cf::player->attach ( 1755cf::player->attach (
1537 1768
1538 # try to abort aborted map switching on player login :) 1769 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1770 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1771 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1772 $pl->ob->enter_link;
1542 Coro::async { 1773 (async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1774 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1545 Coro::Timer::sleep 1; 1780 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1781 $pl->ob->leave_link;
1547 }; 1782 })->prio (2);
1548 } 1783 }
1549 }, 1784 },
1550); 1785);
1551 1786
1552=item $player_object->goto_map ($path, $x, $y) 1787=item $player_object->goto ($path, $x, $y)
1553 1788
1554=cut 1789=cut
1555 1790
1556sub cf::object::player::goto_map { 1791sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1558 1793
1559 $self->enter_link; 1794 $self->enter_link;
1560 1795
1561 (Coro::async { 1796 (async {
1562 $path = new cf::path $path;
1563
1564 my $map = cf::map::find_map $path->as_string; 1797 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1566 1799
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map; 1801# if $map;
1569 1802
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1804
1572 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1806 })->prio (1);
1574} 1807}
1575 1808
1579 1812
1580sub parse_random_map_params { 1813sub parse_random_map_params {
1581 my ($spec) = @_; 1814 my ($spec) = @_;
1582 1815
1583 my $rmp = { # defaults 1816 my $rmp = { # defaults
1584 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string,
1586 }; 1821 };
1587 1822
1588 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1590 1825
1594 $rmp 1829 $rmp
1595} 1830}
1596 1831
1597sub prepare_random_map { 1832sub prepare_random_map {
1598 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1836
1600 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1839 # that depends on the exit object
1603 1840
1612 1849
1613 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1614 1851
1615 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1855
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1620 1860
1621 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1862 $exit->msg (undef);
1623 } 1863 }
1624} 1864}
1628 1868
1629 return unless $self->type == cf::PLAYER; 1869 return unless $self->type == cf::PLAYER;
1630 1870
1631 $self->enter_link; 1871 $self->enter_link;
1632 1872
1633 (Coro::async { 1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1875 unless (eval {
1635
1636 prepare_random_map $exit 1876 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1638 1878
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1641 1881
1642 1; 1882 1;
1643 }) { 1883 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 1885 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 1886 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 1887 cf::NDI_UNIQUE | cf::NDI_RED);
1648 1888
1649 warn "ERROR in enter_exit: $@"; 1889 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 1890 $self->leave_link;
1651 } 1891 }
1702 on_reply => sub { 1942 on_reply => sub {
1703 my ($ns, $msg) = @_; 1943 my ($ns, $msg) = @_;
1704 1944
1705 # this weird shuffling is so that direct followup queries 1945 # this weird shuffling is so that direct followup queries
1706 # get handled first 1946 # get handled first
1707 my $queue = delete $ns->{query_queue}; 1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 1949
1709 (shift @$queue)->[1]->($msg); 1950 (shift @$queue)->[1]->($msg);
1710 1951
1711 push @{ $ns->{query_queue} }, @$queue; 1952 push @{ $ns->{query_queue} }, @$queue;
1712 1953
1718 } 1959 }
1719 } 1960 }
1720 }, 1961 },
1721); 1962);
1722 1963
1723=item $client->coro (\&cb) 1964=item $client->async (\&cb)
1724 1965
1725Create a new coroutine, running the specified callback. The coroutine will 1966Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 1968or loss of connection).
1728 1969
1729=cut 1970=cut
1730 1971
1731sub cf::client::coro { 1972sub cf::client::async {
1732 my ($self, $cb) = @_; 1973 my ($self, $cb) = @_;
1733 1974
1734 my $coro; $coro = async { 1975 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 1976
1741 $coro->on_destroy (sub { 1977 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 1978 delete $self->{_coro}{$coro+0};
1743 }); 1979 });
1744 1980
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2216 or return;
1981 2217
1982 local $/; 2218 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1984} 2233}
1985 2234
1986sub main { 2235sub main {
1987 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2239 (async {
1991 Event::one_event; 2240 Event::one_event;
1992 })->(); 2241 })->prio (Coro::PRIO_MAX);
1993 }; 2242 };
1994 2243
1995 cfg_load; 2244 cfg_load;
1996 db_load; 2245 db_load;
1997 load_extensions; 2246 load_extensions;
1998 Event::loop; 2247 Event::loop;
1999} 2248}
2000 2249
2001############################################################################# 2250#############################################################################
2002# initialisation 2251# initialisation and cleanup
2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
2003 2294
2004sub reload() { 2295sub reload() {
2005 # can/must only be called in main 2296 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2297 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2298 warn "can only reload from main coroutine\n";
2008 return; 2299 return;
2009 } 2300 }
2010 2301
2011 warn "reloading..."; 2302 warn "reloading...";
2012 2303
2013 local $FREEZE = 1; 2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
2014 cf::emergency_save; 2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
2015 2311
2016 eval { 2312 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
2018 2314
2019 # cancel all watchers 2315 warn "cancel all watchers";
2020 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2318 }
2023 2319
2024 # cancel all extension coros 2320 warn "cancel all extension coros";
2025 $_->cancel for values %EXT_CORO; 2321 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2322 %EXT_CORO = ();
2027 2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
2028 # unload all extensions 2330 warn "unload/nuke all extensions";
2029 for (@exts) { 2331 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2332 warn "... unloading $pkg";
2031 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2339 }
2033 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
2034 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2348
2038 warn "removing <$k>"; 2349 warn "removing <$k>";
2039 delete $INC{$k}; 2350 delete $INC{$k};
2046 } 2357 }
2047 2358
2048 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
2049 } 2360 }
2050 2361
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2365
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
2064 2368
2065 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2370 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
2068 2372
2069 # reload cf.pm
2070 warn "reloading cf.pm"; 2373 warn "reloading cf.pm";
2071 require cf; 2374 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2376
2074 # load config and database again 2377 warn "load config and database again";
2075 cf::cfg_load; 2378 cf::cfg_load;
2076 cf::db_load; 2379 cf::db_load;
2077 2380
2078 # load extensions
2079 warn "load extensions"; 2381 warn "load extensions";
2080 cf::load_extensions; 2382 cf::load_extensions;
2081 2383
2082 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
2085 }; 2388 };
2086 2389
2087 if ($@) { 2390 if ($@) {
2088 warn $@; 2391 warn $@;
2089 warn "error while reloading, exiting."; 2392 warn "error while reloading, exiting.";
2090 exit 1; 2393 exit 1;
2091 } 2394 }
2092 2395
2093 warn "reloaded successfully"; 2396 warn "reloaded";
2094}; 2397};
2095 2398
2096############################################################################# 2399our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2400
2141register_command "reload" => sub { 2401register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
2143 2403
2144 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2405 $who->message ("reloading server.");
2406
2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2146 reload; 2411 reload;
2147 $who->message ("end of reload."); 2412 undef $RELOAD_WATCHER;
2413 });
2148 } 2414 }
2149}; 2415};
2150 2416
2151unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
2152 2418
2154 reentrant => 0, 2420 reentrant => 0,
2155 prio => 0, 2421 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2422 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
2158 cb => sub { 2424 cb => sub {
2159 unless ($FREEZE) { 2425 $NOW = Event::time;
2426
2160 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2428 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2165 2433
2166 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2436
2169 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
2171 }, 2439 },
2172); 2440);
2173 2441
2174IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
2175 2443
2176Event->io ( 2444$AIO_POLL_WATCHER = Event->io (
2177 fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2446 poll => 'r',
2179 prio => 5, 2447 prio => 5,
2180 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2449 cb => \&IO::AIO::poll_cb,
2182); 2450);
2183 2451
2184Event->timer ( 2452$WRITE_RUNTIME_WATCHER = Event->timer (
2185 data => WF_AUTOCANCEL, 2453 data => WF_AUTOCANCEL,
2186 after => 0, 2454 after => 0,
2187 interval => 10, 2455 interval => 10,
2188 cb => sub { 2456 cb => sub {
2189 (Coro::unblock_sub { 2457 (Coro::unblock_sub {
2191 or warn "ERROR: unable to write runtime file: $!"; 2459 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 2460 })->();
2193 }, 2461 },
2194); 2462);
2195 2463
2464END { cf::emergency_save }
2465
21961 24661
2197 2467

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