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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.182 by root, Fri Jan 19 15:38:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21our %COMMAND = (); 36our %COMMAND = ();
22our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 40our %EXTCMD = ();
24 41our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 42our %EXT_MAP = (); # pluggable maps
26 43
27our @EVENT; 44our @EVENT;
28our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
29 46
30our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
32our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
33 53
34our %CFG; 54our %CFG;
35 55
36our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
37 87
38############################################################################# 88#############################################################################
39 89
40=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
41 91
42=over 4 92=over 4
43 93
44=item $cf::UPTIME 94=item $cf::UPTIME
45 95
46The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
47 102
48=item $cf::LIBDIR 103=item $cf::LIBDIR
49 104
50The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
52 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
53=item $cf::TICK 112=item $cf::TICK
54 113
55The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
56 115
57=item %cf::CFG 116=item %cf::CFG
58 117
59Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
61 127
62=back 128=back
63 129
64=cut 130=cut
65 131
66BEGIN { 132BEGIN {
67 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
69 $msg .= "\n" 137 $msg .= "\n"
70 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
71 139
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
74 }; 141 };
75} 142}
76 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 150
79# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 152# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
82 no strict 'refs'; 160 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 162}
85 163
86$Event::DIED = sub { 164$Event::DIED = sub {
87 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
88}; 166};
89 167
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
95 169
96=over 4 170=over 4
97 171
172=item dumpval $ref
173
98=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
99 194
100use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
101 196
102=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
103 198
119sub to_json($) { 214sub to_json($) {
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
121 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
122} 217}
123 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
124=back 370=back
125 371
126=cut 372=cut
127 373
128############################################################################# 374#############################################################################
129 375
130=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
131 385
132=over 4 386=over 4
133 387
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
147 389
148=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
149 391
150Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
151 394
152=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
153 397
154=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
155 399
156=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
157 401
158Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
159 403
160=item cf::attach_global ... 404=item cf::CLASS->attach ...
161 405
162Attach handlers for global events. 406=item cf::CLASS->detach ...
163 407
164This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
166 442
167=over 4 443=over 4
168 444
169=item prio => $number 445=item prio => $number
170 446
172by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 451unless you know what you are doing.
176 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
177=item on_I<event> => \&cb 459=item on_I<event> => \&cb
178 460
179Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
191object/class are recognised. 473object/class are recognised.
192 474
193=back 475=back
194 476
195=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
196 479
197Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
199type. 482 my ($self, $victim) = @_;
200 483 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 484 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 485 }
422}
423 486
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 488
450Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
454exception. 493exception.
455 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
652 my $event = shift;
653 my $callbacks = shift;
654
655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
456=back 684=back
457 685
458=cut 686=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 687
464############################################################################# 688#############################################################################
465# object support 689# object support
466 690
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
482 my $registry = $obj->registry; 697 my $registry = $obj->registry;
483 698
484 @$registry = (); 699 @$registry = ();
485 700
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 702
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 703 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 704 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 705 for (@$attach) {
491 my ($klass, @attach) = @$_; 706 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 707 _attach $registry, $klass, @attach;
493 } 708 }
494 } else { 709 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 711 }
497 } 712 }
498} 713}
499 714
500sub object_freezer_save { 715cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
560 on_clone => sub { 729 on_clone => sub {
561 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
562 731
563 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
564 733
565 %$dst = %$src; 734 %$dst = %$src;
566 735
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
569 }, 738 },
570; 739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
571 805
572############################################################################# 806#############################################################################
573# command handling &c 807# command handling &c
574 808
575=item cf::register_command $name => \&callback($ob,$args); 809=item cf::register_command $name => \&callback($ob,$args);
598=cut 832=cut
599 833
600sub register_extcmd { 834sub register_extcmd {
601 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
602 836
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
607} 838}
608 839
609attach_to_players 840cf::player->attach (
610 on_command => sub { 841 on_command => sub {
611 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
612 843
613 my $cb = $COMMAND{$name} 844 my $cb = $COMMAND{$name}
614 or return; 845 or return;
624 855
625 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
626 857
627 if (ref $msg) { 858 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 862 }
632 } 863 }
633 } else { 864 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 866 }
636 867
637 cf::override; 868 cf::override;
638 }, 869 },
639; 870);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 871
647sub load_extension { 872sub load_extension {
648 my ($path) = @_; 873 my ($path) = @_;
649 874
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 876 my $base = $1;
652 my $pkg = $1; 877 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
655 880
656 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
657 882
658 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 884 or die "$path: $!";
660 885
661 my $source = 886 my $source =
662 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
665 . "\n};\n1"; 890 . "\n};\n1";
666 891
667 eval $source 892 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 894 : "extension disabled.\n";
670 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 896 warn $@;
672 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
673 898 exit 1;
674# no strict 'refs'; 899 }
675# @{"$pkg\::ISA"} = ext::; 900 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 901 }
690 902
691 # remove commands 903 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 904}
716 905
717sub load_extensions { 906sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 908 next unless -r $ext;
722 eval { 909 eval {
723 load_extension $ext; 910 load_extension $ext;
724 1 911 1
725 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
726 } 913 }
727} 914}
728 915
729############################################################################# 916#############################################################################
730# load/save/clean perl data associated with a map
731 917
732*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
733 my ($map) = @_; 1411 my ($map) = @_;
734 1412
735 my $path = $map->tmpname; 1413 my @diag; # diagonal neighbours
736 defined $path or return;
737 1414
738 unlink "$path.pst"; 1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
739}; 1457};
740 1458
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1459sub find_async {
1460 my ($path, $origin) = @_;
742 1461
743############################################################################# 1462 $path = normalise $path, $origin && $origin->{path};
744# load/save perl data associated with player->ob objects
745 1463
746sub all_objects(@) { 1464 if (my $map = $cf::MAP{$path}) {
747 @_, map all_objects ($_->inv), @_ 1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
748}
749
750# TODO: compatibility cruft, remove when no longer needed
751attach_to_players
752 on_load => sub {
753 my ($pl, $path) = @_;
754
755 for my $o (all_objects $pl->ob) {
756 if (my $value = $o->get_ob_key_value ("_perl_data")) {
757 $o->set_ob_key_value ("_perl_data");
758
759 %$o = %{ Storable::thaw pack "H*", $value };
760 }
761 }
762 }, 1466 }
763;
764 1467
765############################################################################# 1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
766 1470
767=head2 CORE EXTENSIONS 1471 ()
1472}
768 1473
769Functions and methods that extend core crossfire objects. 1474sub save {
1475 my ($self) = @_;
1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1496 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else {
1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1501 }
1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub reset {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1544 return if $self->players;
1545 return if $self->isa ("ext::map_per_player");#d#
1546
1547 warn "resetting map ", $self->path;#d#
1548
1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1553
1554 $_->clear_links_to ($self) for values %cf::MAP;
1555
1556 $self->unlink_save;
1557 $self->destroy;
1558}
1559
1560my $nuke_counter = "aaaa";
1561
1562sub nuke {
1563 my ($self) = @_;
1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1600 }
1601
1602 \@paths
1603}
1604
1605package cf;
1606
1607=back
1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
770 1614
771=over 4 1615=over 4
772 1616
773=item cf::player::exists $login 1617=item $ob->inv_recursive
774 1618
775Returns true when the given account exists. 1619Returns the inventory of the object _and_ their inventories, recursively.
776 1620
777=cut 1621=cut
778 1622
779sub cf::player::exists($) { 1623sub inv_recursive_;
780 cf::player::find $_[0] 1624sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1625 map { $_, inv_recursive_ $_->inv } @_
782} 1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1635
1636=head3 cf::object::player
1637
1638=over 4
783 1639
784=item $player_object->reply ($npc, $msg[, $flags]) 1640=item $player_object->reply ($npc, $msg[, $flags])
785 1641
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1642Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1643can be C<undef>. Does the right thing when the player is currently in a
789 1645
790=cut 1646=cut
791 1647
792# rough implementation of a future "reply" method that works 1648# rough implementation of a future "reply" method that works
793# with dialog boxes. 1649# with dialog boxes.
1650#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1651sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1652 my ($self, $npc, $msg, $flags) = @_;
796 1653
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1655
802 $msg = $npc->name . " says: $msg" if $npc; 1659 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1660 $self->message ($msg, $flags);
804 } 1661 }
805} 1662}
806 1663
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1664=item $player_object->may ("access")
822 1665
823Returns wether the given player is authorized to access resource "access" 1666Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1667(e.g. "command_wizcast").
825 1668
832 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
835} 1678}
836 1679
837=cut 1680=item $player_object->enter_link
838 1681
839############################################################################# 1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1710sub cf::object::player::enter_link {
1711 my ($self) = @_;
1712
1713 $self->deactivate_recursive;
1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1718 if $self->map;
1719
1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1721}
1722
1723sub cf::object::player::leave_link {
1724 my ($self, $map, $x, $y) = @_;
1725
1726 my $link_pos = delete $self->{_link_pos};
1727
1728 unless ($map) {
1729 # restore original map position
1730 ($map, $x, $y) = @{ $link_pos || [] };
1731 $map = cf::map::find $map;
1732
1733 unless ($map) {
1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1735 $map = cf::map::find $map
1736 or die "FATAL: cannot load emergency map\n";
1737 }
1738 }
1739
1740 ($x, $y) = (-1, -1)
1741 unless (defined $x) && (defined $y);
1742
1743 # use -1 or undef as default coordinates, not 0, 0
1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1745 if $x <=0 && $y <= 0;
1746
1747 $map->load;
1748 $map->load_diag;
1749
1750 return unless $self->contr->active;
1751 $self->activate_recursive;
1752 $self->enter_map ($map, $x, $y);
1753}
1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1787=item $player_object->goto ($path, $x, $y)
1788
1789=cut
1790
1791sub cf::object::player::goto {
1792 my ($self, $path, $x, $y) = @_;
1793
1794 $self->enter_link;
1795
1796 (async {
1797 my $map = cf::map::find $path;
1798 $map = $map->customise_for ($self) if $map;
1799
1800# warn "entering ", $map->path, " at ($x, $y)\n"
1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1804
1805 $self->leave_link ($map, $x, $y);
1806 })->prio (1);
1807}
1808
1809=item $player_object->enter_exit ($exit_object)
1810
1811=cut
1812
1813sub parse_random_map_params {
1814 my ($spec) = @_;
1815
1816 my $rmp = { # defaults
1817 xsize => (cf::rndm 15, 40),
1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string,
1821 };
1822
1823 for (split /\n/, $spec) {
1824 my ($k, $v) = split /\s+/, $_, 2;
1825
1826 $rmp->{lc $k} = $v if (length $k) && (length $v);
1827 }
1828
1829 $rmp
1830}
1831
1832sub prepare_random_map {
1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1836
1837 # all this does is basically replace the /! path by
1838 # a new random map path (?random/...) with a seed
1839 # that depends on the exit object
1840
1841 my $rmp = parse_random_map_params $exit->msg;
1842
1843 if ($exit->map) {
1844 $rmp->{region} = $exit->map->region_name;
1845 $rmp->{origin_map} = $exit->map->path;
1846 $rmp->{origin_x} = $exit->x;
1847 $rmp->{origin_y} = $exit->y;
1848 }
1849
1850 $rmp->{random_seed} ||= $exit->random_seed;
1851
1852 my $data = cf::to_json $rmp;
1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1855
1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1860
1861 $exit->slaying ("?random/$md5");
1862 $exit->msg (undef);
1863 }
1864}
1865
1866sub cf::object::player::enter_exit {
1867 my ($self, $exit) = @_;
1868
1869 return unless $self->type == cf::PLAYER;
1870
1871 $self->enter_link;
1872
1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1875 unless (eval {
1876 prepare_random_map $exit
1877 if $exit->slaying eq "/!";
1878
1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1881
1882 1;
1883 }) {
1884 $self->message ("Something went wrong deep within the crossfire server. "
1885 . "I'll try to bring you back to the map you were before. "
1886 . "Please report this to the dungeon master!",
1887 cf::NDI_UNIQUE | cf::NDI_RED);
1888
1889 warn "ERROR in enter_exit: $@";
1890 $self->leave_link;
1891 }
1892 })->prio (1);
1893}
1894
1895=head3 cf::client
1896
1897=over 4
1898
1899=item $client->send_drawinfo ($text, $flags)
1900
1901Sends a drawinfo packet to the client. Circumvents output buffering so
1902should not be used under normal circumstances.
1903
1904=cut
1905
1906sub cf::client::send_drawinfo {
1907 my ($self, $text, $flags) = @_;
1908
1909 utf8::encode $text;
1910 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1911}
1912
1913
1914=item $success = $client->query ($flags, "text", \&cb)
1915
1916Queues a query to the client, calling the given callback with
1917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1919
1920Queries can fail, so check the return code. Or don't, as queries will become
1921reliable at some point in the future.
1922
1923=cut
1924
1925sub cf::client::query {
1926 my ($self, $flags, $text, $cb) = @_;
1927
1928 return unless $self->state == ST_PLAYING
1929 || $self->state == ST_SETUP
1930 || $self->state == ST_CUSTOM;
1931
1932 $self->state (ST_CUSTOM);
1933
1934 utf8::encode $text;
1935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1936
1937 $self->send_packet ($self->{query_queue}[0][0])
1938 if @{ $self->{query_queue} } == 1;
1939}
1940
1941cf::client->attach (
1942 on_reply => sub {
1943 my ($ns, $msg) = @_;
1944
1945 # this weird shuffling is so that direct followup queries
1946 # get handled first
1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1949
1950 (shift @$queue)->[1]->($msg);
1951
1952 push @{ $ns->{query_queue} }, @$queue;
1953
1954 if (@{ $ns->{query_queue} } == @$queue) {
1955 if (@$queue) {
1956 $ns->send_packet ($ns->{query_queue}[0][0]);
1957 } else {
1958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1959 }
1960 }
1961 },
1962);
1963
1964=item $client->async (\&cb)
1965
1966Create a new coroutine, running the specified callback. The coroutine will
1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1968or loss of connection).
1969
1970=cut
1971
1972sub cf::client::async {
1973 my ($self, $cb) = @_;
1974
1975 my $coro = &Coro::async ($cb);
1976
1977 $coro->on_destroy (sub {
1978 delete $self->{_coro}{$coro+0};
1979 });
1980
1981 $self->{_coro}{$coro+0} = $coro;
1982
1983 $coro
1984}
1985
1986cf::client->attach (
1987 on_destroy => sub {
1988 my ($ns) = @_;
1989
1990 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1991 },
1992);
1993
1994=back
1995
840 1996
841=head2 SAFE SCRIPTING 1997=head2 SAFE SCRIPTING
842 1998
843Functions that provide a safe environment to compile and execute 1999Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2000snippets of perl code without them endangering the safety of the server
859 2015
860=pod 2016=pod
861 2017
862The following fucntions and emthods are available within a safe environment: 2018The following fucntions and emthods are available within a safe environment:
863 2019
864 cf::object contr pay_amount pay_player 2020 cf::object contr pay_amount pay_player map
865 cf::object::player player 2021 cf::object::player player
866 cf::player peaceful 2022 cf::player peaceful
2023 cf::map trigger
867 2024
868=cut 2025=cut
869 2026
870for ( 2027for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2028 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2029 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2030 ["cf::player" => qw(peaceful)],
2031 ["cf::map" => qw(trigger)],
874) { 2032) {
875 no strict 'refs'; 2033 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2034 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2035 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2036 for @funs;
994 2152
995{ 2153{
996 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
997 2155
998 sub db_load() { 2156 sub db_load() {
999 warn "loading database $path\n";#d# remove later
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
1001 } 2158 }
1002 2159
1003 my $pid; 2160 my $pid;
1004 2161
1005 sub db_save() { 2162 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path; 2167 rename "$path~", $path;
1018 sub db_sync() { 2174 sub db_sync() {
1019 db_save if $dirty; 2175 db_save if $dirty;
1020 undef $dirty; 2176 undef $dirty;
1021 } 2177 }
1022 2178
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2179 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1024 db_sync; 2180 db_sync;
1025 }); 2181 });
1026 2182
1027 sub db_dirty() { 2183 sub db_dirty() {
1028 $dirty = 1; 2184 $dirty = 1;
1042 $DB->{$_[0]} = $_[1]; 2198 $DB->{$_[0]} = $_[1];
1043 } 2199 }
1044 db_dirty; 2200 db_dirty;
1045 } 2201 }
1046 2202
1047 attach_global 2203 cf::global->attach (
1048 prio => 10000, 2204 prio => 10000,
1049 on_cleanup => sub { 2205 on_cleanup => sub {
1050 db_sync; 2206 db_sync;
1051 }, 2207 },
1052 ; 2208 );
1053} 2209}
1054 2210
1055############################################################################# 2211#############################################################################
1056# the server's main() 2212# the server's main()
1057 2213
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2216 or return;
1061 2217
1062 local $/; 2218 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1064} 2233}
1065 2234
1066sub main { 2235sub main {
2236 # we must not ever block the main coroutine
2237 local $Coro::idle = sub {
2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2239 (async {
2240 Event::one_event;
2241 })->prio (Coro::PRIO_MAX);
2242 };
2243
1067 cfg_load; 2244 cfg_load;
1068 db_load; 2245 db_load;
1069 load_extensions; 2246 load_extensions;
1070 Event::loop; 2247 Event::loop;
1071} 2248}
1072 2249
1073############################################################################# 2250#############################################################################
1074# initialisation 2251# initialisation and cleanup
1075 2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
2294
1076sub _perl_reload(&) { 2295sub reload() {
1077 my ($msg) = @_; 2296 # can/must only be called in main
2297 if ($Coro::current != $Coro::main) {
2298 warn "can only reload from main coroutine\n";
2299 return;
2300 }
1078 2301
1079 $msg->("reloading..."); 2302 warn "reloading...";
2303
2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1080 2311
1081 eval { 2312 eval {
2313 # if anything goes wrong in here, we should simply crash as we already saved
2314
1082 # cancel all watchers 2315 warn "cancel all watchers";
1083 $_->cancel for Event::all_watchers; 2316 for (Event::all_watchers) {
2317 $_->cancel if $_->data & WF_AUTOCANCEL;
2318 }
1084 2319
2320 warn "cancel all extension coros";
2321 $_->cancel for values %EXT_CORO;
2322 %EXT_CORO = ();
2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1085 # unload all extensions 2330 warn "unload/nuke all extensions";
1086 for (@exts) { 2331 for my $pkg (@EXTS) {
1087 $msg->("unloading <$_>"); 2332 warn "... unloading $pkg";
1088 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2339 }
1090 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1091 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2348
1095 $msg->("removing <$k>"); 2349 warn "removing <$k>";
1096 delete $INC{$k}; 2350 delete $INC{$k};
1097 2351
1098 $k =~ s/\.pm$//; 2352 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2353 $k =~ s/\//::/g;
1100 2354
1103 } 2357 }
1104 2358
1105 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1106 } 2360 }
1107 2361
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2365
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1120 2368
1121 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2370 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1124 2372
1125 # reload cf.pm
1126 $msg->("reloading cf.pm"); 2373 warn "reloading cf.pm";
1127 require cf; 2374 require cf;
2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2376
1129 # load config and database again 2377 warn "load config and database again";
1130 cf::cfg_load; 2378 cf::cfg_load;
1131 cf::db_load; 2379 cf::db_load;
1132 2380
1133 # load extensions 2381 warn "load extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2382 cf::load_extensions;
1136 2383
1137 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1138 $msg->("reattach");
1139 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1140 }; 2388 };
1141 $msg->($@) if $@;
1142 2389
1143 $msg->("reloaded"); 2390 if ($@) {
2391 warn $@;
2392 warn "error while reloading, exiting.";
2393 exit 1;
2394 }
2395
2396 warn "reloaded";
1144}; 2397};
1145 2398
1146sub perl_reload() { 2399our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2400
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2401register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
1157 2403
1158 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2405 $who->message ("reloading server.");
1160 warn $_[0]; 2406
1161 $who->message ($_[0]); 2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2411 reload;
2412 undef $RELOAD_WATCHER;
1162 }; 2413 });
1163 } 2414 }
1164}; 2415};
1165 2416
1166unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
1167 2418
1168$TICK_WATCHER = Event->timer ( 2419$TICK_WATCHER = Event->timer (
2420 reentrant => 0,
1169 prio => 1, 2421 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2422 at => $NEXT_TICK || $TICK,
2423 data => WF_AUTOCANCEL,
1172 cb => sub { 2424 cb => sub {
2425 $NOW = Event::time;
2426
1173 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
1174 2428 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
1177 2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2433
1178 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2436
1181 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2438 $TICK_WATCHER->start;
1183 }, 2439 },
1184); 2440);
1185 2441
1186IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
1187 2443
2444$AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2446 poll => 'r',
1190 prio => 5, 2447 prio => 5,
2448 data => WF_AUTOCANCEL,
1191 cb => \&IO::AIO::poll_cb); 2449 cb => \&IO::AIO::poll_cb,
2450);
2451
2452$WRITE_RUNTIME_WATCHER = Event->timer (
2453 data => WF_AUTOCANCEL,
2454 after => 0,
2455 interval => 10,
2456 cb => sub {
2457 (Coro::unblock_sub {
2458 write_runtime
2459 or warn "ERROR: unable to write runtime file: $!";
2460 })->();
2461 },
2462);
2463
2464END { cf::emergency_save }
1192 2465
11931 24661
1194 2467

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