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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.94 by root, Thu Dec 21 23:02:54 2006 UTC vs.
Revision 1.182 by root, Fri Jan 19 15:38:01 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 150
86# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 152# within the Safe compartment.
88for my $pkg (qw( 153for my $pkg (qw(
89 cf::global 154 cf::global cf::attachable
90 cf::object cf::object::player 155 cf::object cf::object::player
91 cf::client cf::player 156 cf::client cf::player
92 cf::arch cf::living 157 cf::arch cf::living
93 cf::map cf::party cf::region 158 cf::map cf::party cf::region
94)) { 159)) {
98 163
99$Event::DIED = sub { 164$Event::DIED = sub {
100 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
101}; 166};
102 167
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
108 169
109=over 4 170=over 4
110 171
172=item dumpval $ref
173
111=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
112 194
113use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
114 196
115=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
116 198
130=cut 212=cut
131 213
132sub to_json($) { 214sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
135} 368}
136 369
137=back 370=back
138 371
139=cut 372=cut
249 my ($self, $victim) = @_; 482 my ($self, $victim) = @_;
250 ... 483 ...
251 } 484 }
252 } 485 }
253 486
487=item $attachable->valid
488
489Just because you have a perl object does not mean that the corresponding
490C-level object still exists. If you try to access an object that has no
491valid C counterpart anymore you get an exception at runtime. This method
492can be used to test for existence of the C object part without causing an
493exception.
494
254=cut 495=cut
255 496
256# the following variables are defined in .xs and must not be re-created 497# the following variables are defined in .xs and must not be re-created
257our @CB_GLOBAL = (); # registry for all global events 498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
258our @CB_OBJECT = (); # all objects (should not be used except in emergency) 500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
259our @CB_PLAYER = (); 501our @CB_PLAYER = ();
260our @CB_CLIENT = (); 502our @CB_CLIENT = ();
261our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
262our @CB_MAP = (); 504our @CB_MAP = ();
263 505
264my %attachment; 506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
265 513
266sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
267 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
268 516
269 use sort 'stable'; 517 use sort 'stable';
272 520
273 @{$registry->[$event]} = sort 521 @{$registry->[$event]} = sort
274 { $a->[0] cmp $b->[0] } 522 { $a->[0] cmp $b->[0] }
275 @{$registry->[$event] || []}, $cb; 523 @{$registry->[$event] || []}, $cb;
276} 524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
277 528
278# attach handles attaching event callbacks 529# attach handles attaching event callbacks
279# the only thing the caller has to do is pass the correct 530# the only thing the caller has to do is pass the correct
280# registry (== where the callback attaches to). 531# registry (== where the callback attaches to).
281sub _attach { 532sub _attach {
283 534
284 my $object_type; 535 my $object_type;
285 my $prio = 0; 536 my $prio = 0;
286 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
287 538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
288 while (@arg) { 544 while (@arg) {
289 my $type = shift @arg; 545 my $type = shift @arg;
290 546
291 if ($type eq "prio") { 547 if ($type eq "prio") {
292 $prio = shift @arg; 548 $prio = shift @arg;
367 my ($obj, $name) = @_; 623 my ($obj, $name) = @_;
368 624
369 exists $obj->{_attachment}{$name} 625 exists $obj->{_attachment}{$name}
370} 626}
371 627
372for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
373 eval "#line " . __LINE__ . " 'cf.pm' 629 eval "#line " . __LINE__ . " 'cf.pm'
374 sub cf::\L$klass\E::_attach_registry { 630 sub cf::\L$klass\E::_attach_registry {
375 (\\\@CB_$klass, KLASS_$klass) 631 (\\\@CB_$klass, KLASS_$klass)
376 } 632 }
377 633
413 } 669 }
414 670
415 0 671 0
416} 672}
417 673
418=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
419 675
420=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
421
422=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
423
424=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
425 677
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments. 678Generate an object-specific event with the given arguments.
429 679
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override 681removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly). 682results (if you must, access C<@cf::invoke_results> directly).
433 683
434=back 684=back
435 685
436=cut 686=cut
437 687
438############################################################################# 688#############################################################################
439
440=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
441
442Attachable objects includes objects, players, clients and maps.
443
444=over 4
445
446=item $object->valid
447
448Just because you have a perl object does not mean that the corresponding
449C-level object still exists. If you try to access an object that has no
450valid C counterpart anymore you get an exception at runtime. This method
451can be used to test for existence of the C object part without causing an
452exception.
453
454=back
455
456=cut
457
458#############################################################################
459# object support 689# object support
460 690
461sub instantiate {
462 my ($obj, $data) = @_;
463
464 $data = from_json $data;
465
466 for (@$data) {
467 my ($name, $args) = @$_;
468
469 $obj->attach ($name, %{$args || {} });
470 }
471}
472
473# basically do the same as instantiate, without calling instantiate
474sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
475 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
476 my $registry = $obj->registry; 697 my $registry = $obj->registry;
477 698
478 @$registry = (); 699 @$registry = ();
479 700
480 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
490 } 711 }
491 } 712 }
492} 713}
493 714
494sub object_freezer_save { 715cf::attachable->attach (
495 my ($filename, $rdata, $objs) = @_;
496
497 if (length $$rdata) {
498 warn sprintf "saving %s (%d,%d)\n",
499 $filename, length $$rdata, scalar @$objs;
500
501 if (open my $fh, ">:raw", "$filename~") {
502 chmod SAVE_MODE, $fh;
503 syswrite $fh, $$rdata;
504 close $fh;
505
506 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
509 close $fh;
510 rename "$filename.pst~", "$filename.pst";
511 } else {
512 unlink "$filename.pst";
513 }
514
515 rename "$filename~", $filename;
516 } else {
517 warn "FATAL: $filename~: $!\n";
518 }
519 } else {
520 unlink $filename;
521 unlink "$filename.pst";
522 }
523}
524
525sub object_freezer_as_string {
526 my ($rdata, $objs) = @_;
527
528 use Data::Dumper;
529
530 $$rdata . Dumper $objs
531}
532
533sub object_thawer_load {
534 my ($filename) = @_;
535
536 local $/;
537
538 my $av;
539
540 #TODO: use sysread etc.
541 if (open my $data, "<:raw:perlio", $filename) {
542 $data = <$data>;
543 if (open my $pst, "<:raw:perlio", "$filename.pst") {
544 $av = eval { (Storable::thaw <$pst>)->{objs} };
545 }
546 return ($data, $av);
547 }
548
549 ()
550}
551
552cf::object->attach (
553 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
554 on_clone => sub { 729 on_clone => sub {
555 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
556 731
557 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
558 733
561 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
562 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
563 }, 738 },
564); 739);
565 740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
805
566############################################################################# 806#############################################################################
567# command handling &c 807# command handling &c
568 808
569=item cf::register_command $name => \&callback($ob,$args); 809=item cf::register_command $name => \&callback($ob,$args);
570 810
592=cut 832=cut
593 833
594sub register_extcmd { 834sub register_extcmd {
595 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
596 836
597 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
601} 838}
602 839
603cf::player->attach ( 840cf::player->attach (
604 on_command => sub { 841 on_command => sub {
605 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
618 855
619 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
620 857
621 if (ref $msg) { 858 if (ref $msg) {
622 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
623 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
624 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
625 } 862 }
626 } 863 }
627 } else { 864 } else {
628 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
630 867
631 cf::override; 868 cf::override;
632 }, 869 },
633); 870);
634 871
635sub register {
636 my ($base, $pkg) = @_;
637
638 #TODO
639}
640
641sub load_extension { 872sub load_extension {
642 my ($path) = @_; 873 my ($path) = @_;
643 874
644 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
645 my $base = $1; 876 my $base = $1;
646 my $pkg = $1; 877 my $pkg = $1;
647 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
648 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
649 880
650 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
651 882
652 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
653 or die "$path: $!"; 884 or die "$path: $!";
654 885
655 my $source = 886 my $source =
656 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
657 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
658 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
659 . "\n};\n1"; 890 . "\n};\n1";
660 891
661 eval $source 892 unless (eval $source) {
662 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
663 : "extension disabled.\n"; 894 : "extension disabled.\n";
664 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
665 push @exts, $pkg; 896 warn $@;
666 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
667 898 exit 1;
668# no strict 'refs'; 899 }
669# @{"$pkg\::ISA"} = ext::; 900 die $@;
670
671 register $base, $pkg;
672}
673
674sub unload_extension {
675 my ($pkg) = @_;
676
677 warn "removing extension $pkg\n";
678
679 # remove hooks
680 #TODO
681# for my $idx (0 .. $#PLUGIN_EVENT) {
682# delete $hook[$idx]{$pkg};
683# } 901 }
684 902
685 # remove commands 903 push @EXTS, $pkg;
686 for my $name (keys %COMMAND) {
687 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
688
689 if (@cb) {
690 $COMMAND{$name} = \@cb;
691 } else {
692 delete $COMMAND{$name};
693 }
694 }
695
696 # remove extcmds
697 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
698 delete $EXTCMD{$name};
699 }
700
701 if (my $cb = $pkg->can ("unload")) {
702 eval {
703 $cb->($pkg);
704 1
705 } or warn "$pkg unloaded, but with errors: $@";
706 }
707
708 Symbol::delete_package $pkg;
709} 904}
710 905
711sub load_extensions { 906sub load_extensions {
712 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
713 next unless -r $ext; 908 next unless -r $ext;
717 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
718 } 913 }
719} 914}
720 915
721############################################################################# 916#############################################################################
722# load/save/clean perl data associated with a map
723 917
724*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1257}
1258
1259# and all this just because we cannot iterate over
1260# all maps in C++...
1261sub change_all_map_light {
1262 my ($change) = @_;
1263
1264 $_->change_map_light ($change)
1265 for grep $_->outdoor, values %cf::MAP;
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub load_header_from($) {
1277 my ($self, $path) = @_;
1278
1279 utf8::encode $path;
1280 aio_open $path, O_RDONLY, 0
1281 or return;
1282
1283 $self->_load_header ($path)
1284 or return;
1285
1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1314 or return;
1315
1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1321
1322 1
1323}
1324
1325sub find;
1326sub find {
1327 my ($path, $origin) = @_;
1328
1329 $path = normalise $path, $origin && $origin->path;
1330
1331 cf::lock_wait "map_find:$path";
1332
1333 $cf::MAP{$path} || do {
1334 my $guard = cf::lock_acquire "map_find:$path";
1335 my $map = new_from_path cf::map $path
1336 or return;
1337
1338 $map->{last_save} = $cf::RUNTIME;
1339
1340 $map->load_header
1341 or return;
1342
1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1345 $map->reset;
1346 undef $guard;
1347 $map = find $path
1348 or return;
1349 }
1350
1351 $cf::MAP{$path} = $map
1352 }
1353}
1354
1355sub load {
1356 my ($self) = @_;
1357
1358 my $path = $self->{path};
1359 my $guard = cf::lock_acquire "map_load:$path";
1360
1361 return if $self->in_memory != cf::MAP_SWAPPED;
1362
1363 $self->in_memory (cf::MAP_LOADING);
1364
1365 $self->alloc;
1366 $self->_load_objects ($self->{load_path}, 1)
1367 or return;
1368
1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1370 if delete $self->{load_original};
1371
1372 if (my $uniq = $self->uniq_path) {
1373 utf8::encode $uniq;
1374 if (aio_open $uniq, O_RDONLY, 0) {
1375 $self->clear_unique_items;
1376 $self->_load_objects ($uniq, 0);
1377 }
1378 }
1379
1380 Coro::cede;
1381
1382 # now do the right thing for maps
1383 $self->link_multipart_objects;
1384
1385 unless ($self->{deny_activate}) {
1386 $self->decay_objects;
1387 $self->fix_auto_apply;
1388 $self->update_buttons;
1389 Coro::cede;
1390 $self->set_darkness_map;
1391 $self->difficulty ($self->estimate_difficulty)
1392 unless $self->difficulty;
1393 Coro::cede;
1394 $self->activate;
1395 }
1396
1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
725 my ($map) = @_; 1411 my ($map) = @_;
726 1412
727 my $path = $map->tmpname; 1413 my @diag; # diagonal neighbours
728 defined $path or return;
729 1414
730 unlink "$path.pst"; 1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1434 my ($path, $origin) = @_;
1435
1436 cf::sync_job { find $path, $origin }
1437}
1438
1439sub do_load_sync {
1440 my ($map) = @_;
1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
731}; 1457};
732 1458
733cf::map->attach (prio => -10000, package => cf::mapsupport::); 1459sub find_async {
1460 my ($path, $origin) = @_;
734 1461
735############################################################################# 1462 $path = normalise $path, $origin && $origin->{path};
736# load/save perl data associated with player->ob objects
737 1463
738sub all_objects(@) { 1464 if (my $map = $cf::MAP{$path}) {
739 @_, map all_objects ($_->inv), @_ 1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
740}
741
742# TODO: compatibility cruft, remove when no longer needed
743cf::player->attach (
744 on_load => sub {
745 my ($pl, $path) = @_;
746
747 for my $o (all_objects $pl->ob) {
748 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 $o->set_ob_key_value ("_perl_data");
750
751 %$o = %{ Storable::thaw pack "H*", $value };
752 }
753 }
754 }, 1466 }
755);
756 1467
757############################################################################# 1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
758 1470
759=head2 CORE EXTENSIONS 1471 ()
1472}
760 1473
761Functions and methods that extend core crossfire objects. 1474sub save {
1475 my ($self) = @_;
1476
1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1478
1479 $self->{last_save} = $cf::RUNTIME;
1480
1481 return unless $self->dirty;
1482
1483 my $save = $self->save_path; utf8::encode $save;
1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1485
1486 $self->{load_path} = $save;
1487
1488 return if $self->{deny_save};
1489
1490 local $self->{last_access} = $self->last_access;#d#
1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1496 if ($uniq) {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1499 } else {
1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1501 }
1502}
1503
1504sub swap_out {
1505 my ($self) = @_;
1506
1507 # save first because save cedes
1508 $self->save;
1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1512 return if $self->players;
1513 return if $self->in_memory != cf::MAP_IN_MEMORY;
1514 return if $self->{deny_save};
1515
1516 $self->clear;
1517 $self->in_memory (cf::MAP_SWAPPED);
1518}
1519
1520sub reset_at {
1521 my ($self) = @_;
1522
1523 # TODO: safety, remove and allow resettable per-player maps
1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1525 return 1e99 if $self->{deny_reset};
1526
1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1529
1530 $time + $to
1531}
1532
1533sub should_reset {
1534 my ($self) = @_;
1535
1536 $self->reset_at <= $cf::RUNTIME
1537}
1538
1539sub reset {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543
1544 return if $self->players;
1545 return if $self->isa ("ext::map_per_player");#d#
1546
1547 warn "resetting map ", $self->path;#d#
1548
1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1553
1554 $_->clear_links_to ($self) for values %cf::MAP;
1555
1556 $self->unlink_save;
1557 $self->destroy;
1558}
1559
1560my $nuke_counter = "aaaa";
1561
1562sub nuke {
1563 my ($self) = @_;
1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1577 $self->reset; # polite request, might not happen
1578}
1579
1580=item cf::map::unique_maps
1581
1582Returns an arrayref of paths of all shared maps that have
1583instantiated unique items. May block.
1584
1585=cut
1586
1587sub unique_maps() {
1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1590
1591 my @paths;
1592
1593 for (@$files) {
1594 utf8::decode $_;
1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1600 }
1601
1602 \@paths
1603}
1604
1605package cf;
1606
1607=back
1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
762 1614
763=over 4 1615=over 4
764 1616
765=item cf::player::exists $login 1617=item $ob->inv_recursive
766 1618
767Returns true when the given account exists. 1619Returns the inventory of the object _and_ their inventories, recursively.
768 1620
769=cut 1621=cut
770 1622
771sub cf::player::exists($) { 1623sub inv_recursive_;
772 cf::player::find $_[0] 1624sub inv_recursive_ {
773 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1625 map { $_, inv_recursive_ $_->inv } @_
774} 1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1635
1636=head3 cf::object::player
1637
1638=over 4
775 1639
776=item $player_object->reply ($npc, $msg[, $flags]) 1640=item $player_object->reply ($npc, $msg[, $flags])
777 1641
778Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1642Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
779can be C<undef>. Does the right thing when the player is currently in a 1643can be C<undef>. Does the right thing when the player is currently in a
781 1645
782=cut 1646=cut
783 1647
784# rough implementation of a future "reply" method that works 1648# rough implementation of a future "reply" method that works
785# with dialog boxes. 1649# with dialog boxes.
1650#TODO: the first argument must go, split into a $npc->reply_to ( method
786sub cf::object::player::reply($$$;$) { 1651sub cf::object::player::reply($$$;$) {
787 my ($self, $npc, $msg, $flags) = @_; 1652 my ($self, $npc, $msg, $flags) = @_;
788 1653
789 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
790 1655
794 $msg = $npc->name . " says: $msg" if $npc; 1659 $msg = $npc->name . " says: $msg" if $npc;
795 $self->message ($msg, $flags); 1660 $self->message ($msg, $flags);
796 } 1661 }
797} 1662}
798 1663
799=item $player->ext_reply ($msgid, $msgtype, %msg)
800
801Sends an ext reply to the player.
802
803=cut
804
805sub cf::player::ext_reply($$$%) {
806 my ($self, $id, %msg) = @_;
807
808 $msg{msgid} = $id;
809
810 $self->send ("ext " . to_json \%msg);
811}
812
813=item $player_object->may ("access") 1664=item $player_object->may ("access")
814 1665
815Returns wether the given player is authorized to access resource "access" 1666Returns wether the given player is authorized to access resource "access"
816(e.g. "command_wizcast"). 1667(e.g. "command_wizcast").
817 1668
824 (ref $cf::CFG{"may_$access"} 1675 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1676 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1677 : $cf::CFG{"may_$access"})
827} 1678}
828 1679
829=cut 1680=item $player_object->enter_link
830 1681
831############################################################################# 1682Freezes the player and moves him/her to a special map (C<{link}>).
1683
1684The player should be reasonably safe there for short amounts of time. You
1685I<MUST> call C<leave_link> as soon as possible, though.
1686
1687Will never block.
1688
1689=item $player_object->leave_link ($map, $x, $y)
1690
1691Moves the player out of the special C<{link}> map onto the specified
1692map. If the map is not valid (or omitted), the player will be moved back
1693to the location he/she was before the call to C<enter_link>, or, if that
1694fails, to the emergency map position.
1695
1696Might block.
1697
1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1709
1710sub cf::object::player::enter_link {
1711 my ($self) = @_;
1712
1713 $self->deactivate_recursive;
1714
1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1716
1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1718 if $self->map;
1719
1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1721}
1722
1723sub cf::object::player::leave_link {
1724 my ($self, $map, $x, $y) = @_;
1725
1726 my $link_pos = delete $self->{_link_pos};
1727
1728 unless ($map) {
1729 # restore original map position
1730 ($map, $x, $y) = @{ $link_pos || [] };
1731 $map = cf::map::find $map;
1732
1733 unless ($map) {
1734 ($map, $x, $y) = @$EMERGENCY_POSITION;
1735 $map = cf::map::find $map
1736 or die "FATAL: cannot load emergency map\n";
1737 }
1738 }
1739
1740 ($x, $y) = (-1, -1)
1741 unless (defined $x) && (defined $y);
1742
1743 # use -1 or undef as default coordinates, not 0, 0
1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1745 if $x <=0 && $y <= 0;
1746
1747 $map->load;
1748 $map->load_diag;
1749
1750 return unless $self->contr->active;
1751 $self->activate_recursive;
1752 $self->enter_map ($map, $x, $y);
1753}
1754
1755cf::player->attach (
1756 on_logout => sub {
1757 my ($pl) = @_;
1758
1759 # abort map switching before logout
1760 if ($pl->ob->{_link_pos}) {
1761 cf::sync_job {
1762 $pl->ob->leave_link
1763 };
1764 }
1765 },
1766 on_login => sub {
1767 my ($pl) = @_;
1768
1769 # try to abort aborted map switching on player login :)
1770 # should happen only on crashes
1771 if ($pl->ob->{_link_pos}) {
1772 $pl->ob->enter_link;
1773 (async {
1774 # we need this sleep as the login has a concurrent enter_exit running
1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1780 Coro::Timer::sleep 1;
1781 $pl->ob->leave_link;
1782 })->prio (2);
1783 }
1784 },
1785);
1786
1787=item $player_object->goto ($path, $x, $y)
1788
1789=cut
1790
1791sub cf::object::player::goto {
1792 my ($self, $path, $x, $y) = @_;
1793
1794 $self->enter_link;
1795
1796 (async {
1797 my $map = cf::map::find $path;
1798 $map = $map->customise_for ($self) if $map;
1799
1800# warn "entering ", $map->path, " at ($x, $y)\n"
1801# if $map;
1802
1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1804
1805 $self->leave_link ($map, $x, $y);
1806 })->prio (1);
1807}
1808
1809=item $player_object->enter_exit ($exit_object)
1810
1811=cut
1812
1813sub parse_random_map_params {
1814 my ($spec) = @_;
1815
1816 my $rmp = { # defaults
1817 xsize => (cf::rndm 15, 40),
1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string,
1821 };
1822
1823 for (split /\n/, $spec) {
1824 my ($k, $v) = split /\s+/, $_, 2;
1825
1826 $rmp->{lc $k} = $v if (length $k) && (length $v);
1827 }
1828
1829 $rmp
1830}
1831
1832sub prepare_random_map {
1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1836
1837 # all this does is basically replace the /! path by
1838 # a new random map path (?random/...) with a seed
1839 # that depends on the exit object
1840
1841 my $rmp = parse_random_map_params $exit->msg;
1842
1843 if ($exit->map) {
1844 $rmp->{region} = $exit->map->region_name;
1845 $rmp->{origin_map} = $exit->map->path;
1846 $rmp->{origin_x} = $exit->x;
1847 $rmp->{origin_y} = $exit->y;
1848 }
1849
1850 $rmp->{random_seed} ||= $exit->random_seed;
1851
1852 my $data = cf::to_json $rmp;
1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1855
1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1860
1861 $exit->slaying ("?random/$md5");
1862 $exit->msg (undef);
1863 }
1864}
1865
1866sub cf::object::player::enter_exit {
1867 my ($self, $exit) = @_;
1868
1869 return unless $self->type == cf::PLAYER;
1870
1871 $self->enter_link;
1872
1873 (async {
1874 $self->deactivate_recursive; # just to be sure
1875 unless (eval {
1876 prepare_random_map $exit
1877 if $exit->slaying eq "/!";
1878
1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1881
1882 1;
1883 }) {
1884 $self->message ("Something went wrong deep within the crossfire server. "
1885 . "I'll try to bring you back to the map you were before. "
1886 . "Please report this to the dungeon master!",
1887 cf::NDI_UNIQUE | cf::NDI_RED);
1888
1889 warn "ERROR in enter_exit: $@";
1890 $self->leave_link;
1891 }
1892 })->prio (1);
1893}
1894
1895=head3 cf::client
1896
1897=over 4
1898
1899=item $client->send_drawinfo ($text, $flags)
1900
1901Sends a drawinfo packet to the client. Circumvents output buffering so
1902should not be used under normal circumstances.
1903
1904=cut
1905
1906sub cf::client::send_drawinfo {
1907 my ($self, $text, $flags) = @_;
1908
1909 utf8::encode $text;
1910 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1911}
1912
1913
1914=item $success = $client->query ($flags, "text", \&cb)
1915
1916Queues a query to the client, calling the given callback with
1917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1919
1920Queries can fail, so check the return code. Or don't, as queries will become
1921reliable at some point in the future.
1922
1923=cut
1924
1925sub cf::client::query {
1926 my ($self, $flags, $text, $cb) = @_;
1927
1928 return unless $self->state == ST_PLAYING
1929 || $self->state == ST_SETUP
1930 || $self->state == ST_CUSTOM;
1931
1932 $self->state (ST_CUSTOM);
1933
1934 utf8::encode $text;
1935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1936
1937 $self->send_packet ($self->{query_queue}[0][0])
1938 if @{ $self->{query_queue} } == 1;
1939}
1940
1941cf::client->attach (
1942 on_reply => sub {
1943 my ($ns, $msg) = @_;
1944
1945 # this weird shuffling is so that direct followup queries
1946 # get handled first
1947 my $queue = delete $ns->{query_queue}
1948 or return; # be conservative, not sure how that can happen, but we saw a crash here
1949
1950 (shift @$queue)->[1]->($msg);
1951
1952 push @{ $ns->{query_queue} }, @$queue;
1953
1954 if (@{ $ns->{query_queue} } == @$queue) {
1955 if (@$queue) {
1956 $ns->send_packet ($ns->{query_queue}[0][0]);
1957 } else {
1958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1959 }
1960 }
1961 },
1962);
1963
1964=item $client->async (\&cb)
1965
1966Create a new coroutine, running the specified callback. The coroutine will
1967be automatically cancelled when the client gets destroyed (e.g. on logout,
1968or loss of connection).
1969
1970=cut
1971
1972sub cf::client::async {
1973 my ($self, $cb) = @_;
1974
1975 my $coro = &Coro::async ($cb);
1976
1977 $coro->on_destroy (sub {
1978 delete $self->{_coro}{$coro+0};
1979 });
1980
1981 $self->{_coro}{$coro+0} = $coro;
1982
1983 $coro
1984}
1985
1986cf::client->attach (
1987 on_destroy => sub {
1988 my ($ns) = @_;
1989
1990 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1991 },
1992);
1993
1994=back
1995
832 1996
833=head2 SAFE SCRIPTING 1997=head2 SAFE SCRIPTING
834 1998
835Functions that provide a safe environment to compile and execute 1999Functions that provide a safe environment to compile and execute
836snippets of perl code without them endangering the safety of the server 2000snippets of perl code without them endangering the safety of the server
988 2152
989{ 2153{
990 my $path = cf::localdir . "/database.pst"; 2154 my $path = cf::localdir . "/database.pst";
991 2155
992 sub db_load() { 2156 sub db_load() {
993 warn "loading database $path\n";#d# remove later
994 $DB = stat $path ? Storable::retrieve $path : { }; 2157 $DB = stat $path ? Storable::retrieve $path : { };
995 } 2158 }
996 2159
997 my $pid; 2160 my $pid;
998 2161
999 sub db_save() { 2162 sub db_save() {
1000 warn "saving database $path\n";#d# remove later
1001 waitpid $pid, 0 if $pid; 2163 waitpid $pid, 0 if $pid;
1002 if (0 == ($pid = fork)) { 2164 if (0 == ($pid = fork)) {
1003 $DB->{_meta}{version} = 1; 2165 $DB->{_meta}{version} = 1;
1004 Storable::nstore $DB, "$path~"; 2166 Storable::nstore $DB, "$path~";
1005 rename "$path~", $path; 2167 rename "$path~", $path;
1053 open my $fh, "<:utf8", cf::confdir . "/config" 2215 open my $fh, "<:utf8", cf::confdir . "/config"
1054 or return; 2216 or return;
1055 2217
1056 local $/; 2218 local $/;
1057 *CFG = YAML::Syck::Load <$fh>; 2219 *CFG = YAML::Syck::Load <$fh>;
2220
2221 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2222
2223 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2224 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2225
2226 if (exists $CFG{mlockall}) {
2227 eval {
2228 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2229 and die "WARNING: m(un)lockall failed: $!\n";
2230 };
2231 warn $@ if $@;
2232 }
1058} 2233}
1059 2234
1060sub main { 2235sub main {
2236 # we must not ever block the main coroutine
2237 local $Coro::idle = sub {
2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2239 (async {
2240 Event::one_event;
2241 })->prio (Coro::PRIO_MAX);
2242 };
2243
1061 cfg_load; 2244 cfg_load;
1062 db_load; 2245 db_load;
1063 load_extensions; 2246 load_extensions;
1064 Event::loop; 2247 Event::loop;
1065} 2248}
1066 2249
1067############################################################################# 2250#############################################################################
1068# initialisation 2251# initialisation and cleanup
1069 2252
2253# install some emergency cleanup handlers
2254BEGIN {
2255 for my $signal (qw(INT HUP TERM)) {
2256 Event->signal (
2257 data => WF_AUTOCANCEL,
2258 signal => $signal,
2259 cb => sub {
2260 cf::cleanup "SIG$signal";
2261 },
2262 );
2263 }
2264}
2265
2266sub emergency_save() {
2267 my $freeze_guard = cf::freeze_mainloop;
2268
2269 warn "enter emergency perl save\n";
2270
2271 cf::sync_job {
2272 # use a peculiar iteration method to avoid tripping on perl
2273 # refcount bugs in for. also avoids problems with players
2274 # and maps saved/destroyed asynchronously.
2275 warn "begin emergency player save\n";
2276 for my $login (keys %cf::PLAYER) {
2277 my $pl = $cf::PLAYER{$login} or next;
2278 $pl->valid or next;
2279 $pl->save;
2280 }
2281 warn "end emergency player save\n";
2282
2283 warn "begin emergency map save\n";
2284 for my $path (keys %cf::MAP) {
2285 my $map = $cf::MAP{$path} or next;
2286 $map->valid or next;
2287 $map->save;
2288 }
2289 warn "end emergency map save\n";
2290 };
2291
2292 warn "leave emergency perl save\n";
2293}
2294
1070sub _perl_reload(&) { 2295sub reload() {
1071 my ($msg) = @_; 2296 # can/must only be called in main
2297 if ($Coro::current != $Coro::main) {
2298 warn "can only reload from main coroutine\n";
2299 return;
2300 }
1072 2301
1073 $msg->("reloading..."); 2302 warn "reloading...";
2303
2304 warn "freezing server";
2305 my $guard = freeze_mainloop;
2306 cf::emergency_save;
2307
2308 warn "sync database to disk";
2309 cf::db_sync;
2310 IO::AIO::flush;
1074 2311
1075 eval { 2312 eval {
2313 # if anything goes wrong in here, we should simply crash as we already saved
2314
1076 # cancel all watchers 2315 warn "cancel all watchers";
1077 for (Event::all_watchers) { 2316 for (Event::all_watchers) {
1078 $_->cancel if $_->data & WF_AUTOCANCEL; 2317 $_->cancel if $_->data & WF_AUTOCANCEL;
1079 } 2318 }
1080 2319
2320 warn "cancel all extension coros";
2321 $_->cancel for values %EXT_CORO;
2322 %EXT_CORO = ();
2323
2324 warn "remove commands";
2325 %COMMAND = ();
2326
2327 warn "remove ext commands";
2328 %EXTCMD = ();
2329
1081 # unload all extensions 2330 warn "unload/nuke all extensions";
1082 for (@exts) { 2331 for my $pkg (@EXTS) {
1083 $msg->("unloading <$_>"); 2332 warn "... unloading $pkg";
1084 unload_extension $_; 2333
2334 if (my $cb = $pkg->can ("unload")) {
2335 eval {
2336 $cb->($pkg);
2337 1
2338 } or warn "$pkg unloaded, but with errors: $@";
1085 } 2339 }
1086 2340
2341 warn "... nuking $pkg";
2342 Symbol::delete_package $pkg;
2343 }
2344
1087 # unload all modules loaded from $LIBDIR 2345 warn "unload all perl modules loaded from $LIBDIR";
1088 while (my ($k, $v) = each %INC) { 2346 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2347 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2348
1091 $msg->("removing <$k>"); 2349 warn "removing <$k>";
1092 delete $INC{$k}; 2350 delete $INC{$k};
1093 2351
1094 $k =~ s/\.pm$//; 2352 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2353 $k =~ s/\//::/g;
1096 2354
1099 } 2357 }
1100 2358
1101 Symbol::delete_package $k; 2359 Symbol::delete_package $k;
1102 } 2360 }
1103 2361
1104 # sync database to disk
1105 cf::db_sync;
1106
1107 # get rid of safe::, as good as possible 2362 warn "get rid of safe::, as good as possible";
1108 Symbol::delete_package "safe::$_" 2363 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2364 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2365
1111 # remove register_script_function callbacks
1112 # TODO
1113
1114 # unload cf.pm "a bit" 2366 warn "unload cf.pm \"a bit\"";
1115 delete $INC{"cf.pm"}; 2367 delete $INC{"cf.pm"};
1116 2368
1117 # don't, removes xs symbols, too, 2369 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2370 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2371 #Symbol::delete_package __PACKAGE__;
1120 2372
1121 # reload cf.pm
1122 $msg->("reloading cf.pm"); 2373 warn "reloading cf.pm";
1123 require cf; 2374 require cf;
2375 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2376
1125 # load config and database again 2377 warn "load config and database again";
1126 cf::cfg_load; 2378 cf::cfg_load;
1127 cf::db_load; 2379 cf::db_load;
1128 2380
1129 # load extensions 2381 warn "load extensions";
1130 $msg->("load extensions");
1131 cf::load_extensions; 2382 cf::load_extensions;
1132 2383
1133 # reattach attachments to objects 2384 warn "reattach attachments to objects/players";
1134 $msg->("reattach");
1135 _global_reattach; 2385 _global_reattach;
2386 warn "reattach attachments to maps";
2387 reattach $_ for values %MAP;
1136 }; 2388 };
1137 $msg->($@) if $@;
1138 2389
1139 $msg->("reloaded"); 2390 if ($@) {
2391 warn $@;
2392 warn "error while reloading, exiting.";
2393 exit 1;
2394 }
2395
2396 warn "reloaded";
1140}; 2397};
1141 2398
1142sub perl_reload() { 2399our $RELOAD_WATCHER; # used only during reload
1143 _perl_reload {
1144 warn $_[0];
1145 print "$_[0]\n";
1146 };
1147}
1148 2400
1149register "<global>", __PACKAGE__;
1150
1151register_command "perl-reload" => sub { 2401register_command "reload" => sub {
1152 my ($who, $arg) = @_; 2402 my ($who, $arg) = @_;
1153 2403
1154 if ($who->flag (FLAG_WIZ)) { 2404 if ($who->flag (FLAG_WIZ)) {
1155 _perl_reload { 2405 $who->message ("reloading server.");
1156 warn $_[0]; 2406
1157 $who->message ($_[0]); 2407 # doing reload synchronously and two reloads happen back-to-back,
2408 # coro crashes during coro_state_free->destroy here.
2409
2410 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2411 reload;
2412 undef $RELOAD_WATCHER;
1158 }; 2413 });
1159 } 2414 }
1160}; 2415};
1161 2416
1162unshift @INC, $LIBDIR; 2417unshift @INC, $LIBDIR;
1163 2418
1164$TICK_WATCHER = Event->timer ( 2419$TICK_WATCHER = Event->timer (
2420 reentrant => 0,
1165 prio => 0, 2421 prio => 0,
1166 at => $NEXT_TICK || 1, 2422 at => $NEXT_TICK || $TICK,
1167 data => WF_AUTOCANCEL, 2423 data => WF_AUTOCANCEL,
1168 cb => sub { 2424 cb => sub {
2425 $NOW = Event::time;
2426
1169 cf::server_tick; # one server iteration 2427 cf::server_tick; # one server iteration
1170 2428 $RUNTIME += $TICK;
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2429 $NEXT_TICK += $TICK;
1173 2430
2431 $WAIT_FOR_TICK->broadcast;
2432 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2433
1174 # if we are delayed by four ticks or more, skip them all 2434 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2435 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2436
1177 $TICK_WATCHER->at ($NEXT_TICK); 2437 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2438 $TICK_WATCHER->start;
1179 }, 2439 },
1180); 2440);
1181 2441
1182IO::AIO::max_poll_time $TICK * 0.2; 2442IO::AIO::max_poll_time $TICK * 0.2;
1183 2443
2444$AIO_POLL_WATCHER = Event->io (
1184Event->io (fd => IO::AIO::poll_fileno, 2445 fd => IO::AIO::poll_fileno,
1185 poll => 'r', 2446 poll => 'r',
1186 prio => 5, 2447 prio => 5,
1187 data => WF_AUTOCANCEL, 2448 data => WF_AUTOCANCEL,
1188 cb => \&IO::AIO::poll_cb); 2449 cb => \&IO::AIO::poll_cb,
2450);
2451
2452$WRITE_RUNTIME_WATCHER = Event->timer (
2453 data => WF_AUTOCANCEL,
2454 after => 0,
2455 interval => 10,
2456 cb => sub {
2457 (Coro::unblock_sub {
2458 write_runtime
2459 or warn "ERROR: unable to write runtime file: $!";
2460 })->();
2461 },
2462);
2463
2464END { cf::emergency_save }
1189 2465
11901 24661
1191 2467

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