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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 359 and return;
260 360
261 aio_fsync $fh 361 aio_fsync $fh
262 and return; 362 and return;
271} 371}
272 372
273=back 373=back
274 374
275=cut 375=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 376
387############################################################################# 377#############################################################################
388 378
389=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
390 380
516our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 507our @CB_MAP = ();
518 508
519my %attachment; 509my %attachment;
520 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
521sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
523 519
524 use sort 'stable'; 520 use sort 'stable';
525 521
696# object support 692# object support
697 693
698sub reattach { 694sub reattach {
699 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 699
702 my $registry = $obj->registry; 700 my $registry = $obj->registry;
703 701
704 @$registry = (); 702 @$registry = ();
705 703
798 or return; 796 or return;
799 797
800 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
802 or return; 800 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
804 } 802 }
805 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 806 return ($data, $av);
807} 807}
808 808
809############################################################################# 809#############################################################################
810# command handling &c 810# command handling &c
835=cut 835=cut
836 836
837sub register_extcmd { 837sub register_extcmd {
838 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
839 839
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
844} 841}
845 842
846cf::player->attach ( 843cf::player->attach (
847 on_command => sub { 844 on_command => sub {
848 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
861 858
862 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
863 860
864 if (ref $msg) { 861 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 865 }
869 } 866 }
870 } else { 867 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 870
874 cf::override; 871 cf::override;
875 }, 872 },
876); 873);
877 874
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 875sub load_extension {
885 my ($path) = @_; 876 my ($path) = @_;
886 877
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 879 my $base = $1;
889 my $pkg = $1; 880 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
892 883
893 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
894 885
895 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 887 or die "$path: $!";
897 888
898 my $source = 889 my $source =
899 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
902 . "\n};\n1"; 893 . "\n};\n1";
903 894
904 eval $source 895 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 897 : "extension disabled.\n";
907 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 899 warn $@;
909 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
910 901 exit 1;
911# no strict 'refs'; 902 }
912# @{"$pkg\::ISA"} = ext::; 903 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 904 }
927 905
928 # remove commands 906 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 907}
953 908
954sub load_extensions { 909sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 911 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
961 } 916 }
962} 917}
963 918
964############################################################################# 919#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 920
1002=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1003 922
1004Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1005 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1006=head3 cf::player 931=head3 cf::player
1007 932
1008=over 4 933=over 4
1009 934
1010=item cf::player::exists $login 935=item cf::player::find $login
1011 936
1012Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1013 938
1014=cut 939=cut
1015 940
1016sub cf::player::exists($) { 941sub playerdir($) {
1017 cf::player::find $_[0] 942 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1019} 1088}
1020 1089
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1091
1023Sends an ext reply to the player. 1092Sends an ext reply to the player.
1024 1093
1025=cut 1094=cut
1026 1095
1027sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1029 1098
1030 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1031 1100
1032 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1033} 1102}
1103
1104package cf;
1034 1105
1035=back 1106=back
1036 1107
1037 1108
1038=head3 cf::map 1109=head3 cf::map
1044package cf::map; 1115package cf::map;
1045 1116
1046use Fcntl; 1117use Fcntl;
1047use Coro::AIO; 1118use Coro::AIO;
1048 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1049our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1126
1054sub generate_random_map { 1127sub generate_random_map {
1055 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1130 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1260}
1072 1261
1073# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1074# all maps in C++... 1263# all maps in C++...
1075sub change_all_map_light { 1264sub change_all_map_light {
1076 my ($change) = @_; 1265 my ($change) = @_;
1077 1266
1078 $_->change_map_light ($change) for values %cf::MAP; 1267 $_->change_map_light ($change)
1268 for grep $_->outdoor, values %cf::MAP;
1079} 1269}
1080 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1081sub try_load_header($) { 1279sub load_header_from($) {
1082 my ($path) = @_; 1280 my ($self, $path) = @_;
1083 1281
1084 utf8::encode $path; 1282 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1086 or return; 1284 or return;
1087 1285
1088 my $map = cf::map::new 1286 $self->_load_header ($path)
1089 or return; 1287 or return;
1090 1288
1091 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1092 or return; 1317 or return;
1093 1318
1094 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1096 1324
1097 $map 1325 1
1098} 1326}
1099 1327
1328sub find;
1100sub find_map { 1329sub find {
1101 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1102 1331
1103 #warn "find_map<$path,$origin>\n";#d# 1332 $path = normalise $path, $origin && $origin->path;
1104 1333
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1334 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1335
1108 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1109 # do it the slow way 1337 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1338 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1339 or return;
1124 1340
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1341 $map->{last_save} = $cf::RUNTIME;
1136 1342
1343 $map->load_header
1344 or return;
1345
1137 $map->reset if $map->should_reset; 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1349 $map->reset;
1350 undef $guard;
1351 $map = find $path
1352 or return;
1353 }
1138 1354
1139 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1140 } 1356 }
1141} 1357}
1142 1358
1143sub load { 1359sub load {
1144 my ($self) = @_; 1360 my ($self) = @_;
1145 1361
1362 my $path = $self->{path};
1363 my $guard = cf::lock_acquire "map_load:$path";
1364
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1366
1148 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1149 1368
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1369 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1371 or return;
1155 1372
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1374 if delete $self->{load_original};
1157 1375
1158 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1377 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1379 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1163 } 1381 }
1164 } 1382 }
1383
1384 Coro::cede;
1165 1385
1166 # now do the right thing for maps 1386 # now do the right thing for maps
1167 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1168 1388
1169 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1390 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1176 $self->set_darkness_map; 1394 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1179 $self->activate; 1398 $self->activate;
1180 } 1399 }
1181 1400
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1402}
1184 1403
1185sub load_map_sync { 1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435}
1436
1437sub find_sync {
1186 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1187 1439
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1440 cf::sync_job { find $path, $origin }
1441}
1189 1442
1190 cf::sync_job { 1443sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1444 my ($map) = @_;
1192 or return; 1445
1446 cf::sync_job { $map->load };
1447}
1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1193 $map->load; 1467 $map->load;
1194 $map 1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1195 } 1473 };
1474
1475 ()
1196} 1476}
1197 1477
1198sub save { 1478sub save {
1199 my ($self) = @_; 1479 my ($self) = @_;
1200 1480
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1482
1204 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1205 1484
1206 return unless $self->dirty; 1485 return unless $self->dirty;
1207 1486
1487 my $save = $self->save_path; utf8::encode $save;
1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1489
1208 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1209 1491
1210 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1211 1493
1212 warn "saving map ", $self->path; 1494 local $self->{last_access} = $self->last_access;#d#
1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1213 1499
1214 if ($uniq) { 1500 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1503 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1505 }
1220} 1506}
1221 1507
1222sub swap_out { 1508sub swap_out {
1223 my ($self) = @_; 1509 my ($self) = @_;
1510
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1515
1225 return if $self->players; 1516 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1228 1519
1229 $self->save;
1230 $self->clear; 1520 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1521 $self->in_memory (cf::MAP_SWAPPED);
1232} 1522}
1233 1523
1524sub reset_at {
1525 my ($self) = @_;
1526
1527 # TODO: safety, remove and allow resettable per-player maps
1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1529 return 1e99 if $self->{deny_reset};
1530
1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1533
1534 $time + $to
1535}
1536
1234sub should_reset { 1537sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1538 my ($self) = @_;
1251 1539
1252 utf8::encode (my $save = $self->{path}->save_path); 1540 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1541}
1256 1542
1257sub reset { 1543sub reset {
1258 my ($self) = @_; 1544 my ($self) = @_;
1259 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1260 return if $self->players; 1548 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1262 1550
1263 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1264 1552
1265 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1266 1557
1267 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1268 1559
1269 $self->unlink_save; 1560 $self->unlink_save;
1270 $self->destroy; 1561 $self->destroy;
1271} 1562}
1272 1563
1273sub customise_for { 1564my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1565
1276 if ($map->per_player) { 1566sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567 my ($self) = @_;
1278 }
1279 1568
1280 $map 1569 delete $cf::MAP{$self->path};
1281}
1282 1570
1283sub emergency_save { 1571 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1572
1286 warn "enter emergency map save\n"; 1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1575 $self->{deny_save} = 1;
1576 $self->reset_timeout (1);
1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1578
1288 cf::sync_job { 1579 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1580
1290 $_->save for values %cf::MAP; 1581 $self->reset; # polite request, might not happen
1582}
1583
1584=item cf::map::unique_maps
1585
1586Returns an arrayref of paths of all shared maps that have
1587instantiated unique items. May block.
1588
1589=cut
1590
1591sub unique_maps() {
1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1594
1595 my @paths;
1596
1597 for (@$files) {
1598 utf8::decode $_;
1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1291 }; 1604 }
1292 1605
1293 warn "end emergency map save\n"; 1606 \@paths
1294} 1607}
1295 1608
1296package cf; 1609package cf;
1297 1610
1298=back 1611=back
1299 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1300 1639
1301=head3 cf::object::player 1640=head3 cf::object::player
1302 1641
1303=over 4 1642=over 4
1304 1643
1340 (ref $cf::CFG{"may_$access"} 1679 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1680 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1681 : $cf::CFG{"may_$access"})
1343} 1682}
1344 1683
1684=item $player_object->enter_link
1685
1686Freezes the player and moves him/her to a special map (C<{link}>).
1687
1688The player should be reasonably safe there for short amounts of time. You
1689I<MUST> call C<leave_link> as soon as possible, though.
1690
1691Will never block.
1692
1693=item $player_object->leave_link ($map, $x, $y)
1694
1695Moves the player out of the special C<{link}> map onto the specified
1696map. If the map is not valid (or omitted), the player will be moved back
1697to the location he/she was before the call to C<enter_link>, or, if that
1698fails, to the emergency map position.
1699
1700Might block.
1701
1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1713
1345sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1346 my ($self) = @_; 1715 my ($self) = @_;
1347 1716
1348 return if $self->map == $LINK_MAP; 1717 $self->deactivate_recursive;
1349 1718
1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1722 if $self->map;
1352 1723
1353 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1354 $self->deactivate_recursive;
1355} 1725}
1356 1726
1357sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1359 1729
1360 my $link_pos = delete $self->{_link_pos}; 1730 my $link_pos = delete $self->{_link_pos};
1361 1731
1362 unless ($map) { 1732 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1733 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1734 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1735 $map = cf::map::find $map;
1368 1736
1369 unless ($map) { 1737 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1738 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1739 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1740 or die "FATAL: cannot load emergency map\n";
1373 } 1741 }
1374 } 1742 }
1375 1743
1376 ($x, $y) = (-1, -1) 1744 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1382 1750
1383 $map->load; 1751 $map->load;
1752 $map->load_diag;
1384 1753
1754 return unless $self->contr->active;
1385 $self->activate_recursive; 1755 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1387} 1757}
1388 1758
1759cf::player->attach (
1760 on_logout => sub {
1761 my ($pl) = @_;
1762
1763 # abort map switching before logout
1764 if ($pl->ob->{_link_pos}) {
1765 cf::sync_job {
1766 $pl->ob->leave_link
1767 };
1768 }
1769 },
1770 on_login => sub {
1771 my ($pl) = @_;
1772
1773 # try to abort aborted map switching on player login :)
1774 # should happen only on crashes
1775 if ($pl->ob->{_link_pos}) {
1776 $pl->ob->enter_link;
1777 (async {
1778 # we need this sleep as the login has a concurrent enter_exit running
1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1784 Coro::Timer::sleep 1;
1785 $pl->ob->leave_link;
1786 })->prio (2);
1787 }
1788 },
1789);
1790
1389=item $player_object->goto_map ($map, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1390 1792
1391=cut 1793=cut
1392 1794
1393sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1395 1797
1396 $self->enter_link; 1798 $self->enter_link;
1397 1799
1398 (Coro::async { 1800 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1801 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1403 1803
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1805# if $map;
1806
1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1808
1407 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1810 })->prio (1);
1409} 1811}
1410 1812
1414 1816
1415sub parse_random_map_params { 1817sub parse_random_map_params {
1416 my ($spec) = @_; 1818 my ($spec) = @_;
1417 1819
1418 my $rmp = { # defaults 1820 my $rmp = { # defaults
1419 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1421 }; 1825 };
1422 1826
1423 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1425 1829
1429 $rmp 1833 $rmp
1430} 1834}
1431 1835
1432sub prepare_random_map { 1836sub prepare_random_map {
1433 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1840
1435 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1843 # that depends on the exit object
1438 1844
1447 1853
1448 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1449 1855
1450 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1859
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1455 1864
1456 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 1866 $exit->msg (undef);
1458 } 1867 }
1459} 1868}
1463 1872
1464 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1465 1874
1466 $self->enter_link; 1875 $self->enter_link;
1467 1876
1468 (Coro::async { 1877 (async {
1878 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1879 unless (eval {
1470
1471 prepare_random_map $exit 1880 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1473 1882
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1476 1885
1477 1; 1886 1;
1478 }) { 1887 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1892
1484 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1894 $self->leave_link;
1486 } 1895 }
1537 on_reply => sub { 1946 on_reply => sub {
1538 my ($ns, $msg) = @_; 1947 my ($ns, $msg) = @_;
1539 1948
1540 # this weird shuffling is so that direct followup queries 1949 # this weird shuffling is so that direct followup queries
1541 # get handled first 1950 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1951 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1953
1544 (shift @$queue)->[1]->($msg); 1954 (shift @$queue)->[1]->($msg);
1545 1955
1546 push @{ $ns->{query_queue} }, @$queue; 1956 push @{ $ns->{query_queue} }, @$queue;
1547 1957
1553 } 1963 }
1554 } 1964 }
1555 }, 1965 },
1556); 1966);
1557 1967
1558=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1559 1969
1560Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 1972or loss of connection).
1563 1973
1564=cut 1974=cut
1565 1975
1566sub cf::client::coro { 1976sub cf::client::async {
1567 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1568 1978
1569 my $coro; $coro = async { 1979 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 1980
1576 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1578 }); 1983 });
1579 1984
1751 2156
1752{ 2157{
1753 my $path = cf::localdir . "/database.pst"; 2158 my $path = cf::localdir . "/database.pst";
1754 2159
1755 sub db_load() { 2160 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2161 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2162 }
1759 2163
1760 my $pid; 2164 my $pid;
1761 2165
1762 sub db_save() { 2166 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2167 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2168 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2169 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2170 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2171 rename "$path~", $path;
1775 sub db_sync() { 2178 sub db_sync() {
1776 db_save if $dirty; 2179 db_save if $dirty;
1777 undef $dirty; 2180 undef $dirty;
1778 } 2181 }
1779 2182
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync; 2184 db_sync;
1782 }); 2185 });
1783 2186
1784 sub db_dirty() { 2187 sub db_dirty() {
1785 $dirty = 1; 2188 $dirty = 1;
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2219 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2220 or return;
1818 2221
1819 local $/; 2222 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2224
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2230 if (exists $CFG{mlockall}) {
2231 eval {
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n";
2234 };
2235 warn $@ if $@;
2236 }
1821} 2237}
1822 2238
1823sub main { 2239sub main {
1824 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2243 (async {
1828 Event::one_event; 2244 Event::one_event;
1829 })->(); 2245 })->prio (Coro::PRIO_MAX);
1830 }; 2246 };
1831 2247
1832 cfg_load; 2248 cfg_load;
1833 db_load; 2249 db_load;
1834 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
1835 Event::loop; 2253 Event::loop;
1836} 2254}
1837 2255
1838############################################################################# 2256#############################################################################
1839# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
1840 2300
1841sub reload() { 2301sub reload() {
1842 # can/must only be called in main 2302 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
1845 return; 2305 return;
1846 } 2306 }
1847 2307
1848 warn "reloading..."; 2308 warn "reloading...";
1849 2309
1850 local $FREEZE = 1; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
1851 cf::emergency_save; 2313 cf::emergency_save;
1852 2314
1853 eval { 2315 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
1855 2317
1856 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2324 }
1860 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
1861 # cancel all extension coros 2334 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2336 %EXT_CORO = ();
1864 2337
1865 # unload all extensions 2338 warn "removing commands";
1866 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
1868 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2353 }
1870 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
1871 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2362
1875 warn "removing <$k>"; 2363 warn "... unloading $k";
1876 delete $INC{$k}; 2364 delete $INC{$k};
1877 2365
1878 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
1880 2368
1883 } 2371 }
1884 2372
1885 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
1886 } 2374 }
1887 2375
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2379
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
1901 2382
1902 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2384 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
1905 2386
1906 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
1907 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
1908 require cf; 2390 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2392
1911 # load config and database again 2393 warn "loading config and database again";
1912 cf::cfg_load; 2394 cf::cfg_load;
1913 cf::db_load; 2395 cf::db_load;
1914 2396
1915 # load extensions
1916 warn "load extensions"; 2397 warn "loading extensions";
1917 cf::load_extensions; 2398 cf::load_extensions;
1918 2399
1919 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
1922 }; 2408 };
1923 2409
1924 if ($@) { 2410 if ($@) {
1925 warn $@; 2411 warn $@;
1926 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
1927 exit 1; 2413 exit 1;
1928 } 2414 }
1929 2415
1930 warn "reloaded successfully"; 2416 warn "reloaded";
1931}; 2417};
1932 2418
1933############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2420
1978register_command "reload" => sub { 2421register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
1980 2423
1981 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1983 reload; 2431 reload;
1984 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
1985 } 2434 }
1986}; 2435};
1987 2436
1988unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
1989 2440
1990$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
1992 prio => 0, 2444 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
1995 cb => sub { 2447 cb => sub {
1996 unless ($FREEZE) { 2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
1997 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2002 2462
2003 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2465
2006 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2008 }, 2468 },
2009); 2469);
2010 2470
2011IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2012 2472
2013Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2014 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2015 poll => 'r', 2475 poll => 'r',
2016 prio => 5, 2476 prio => 5,
2017 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2019); 2479);
2020 2480
2021Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2022 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2023 after => 0, 2483 after => 1,
2024 interval => 10, 2484 interval => 10,
2025 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2026 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2027 write_runtime 2487 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2029 })->();
2030 }, 2489 },
2031); 2490);
2032 2491
2492END { cf::emergency_save }
2493
20331 24941
2034 2495

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