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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 376
393############################################################################# 377#############################################################################
394 378
395=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
396 380
522our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 507our @CB_MAP = ();
524 508
525my %attachment; 509my %attachment;
526 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
527sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
529 519
530 use sort 'stable'; 520 use sort 'stable';
531 521
702# object support 692# object support
703 693
704sub reattach { 694sub reattach {
705 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 699
708 my $registry = $obj->registry; 700 my $registry = $obj->registry;
709 701
710 @$registry = (); 702 @$registry = ();
711 703
804 or return; 796 or return;
805 797
806 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
808 or return; 800 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
810 } 802 }
811 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 806 return ($data, $av);
813} 807}
814 808
815############################################################################# 809#############################################################################
816# command handling &c 810# command handling &c
841=cut 835=cut
842 836
843sub register_extcmd { 837sub register_extcmd {
844 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
845 839
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
850} 841}
851 842
852cf::player->attach ( 843cf::player->attach (
853 on_command => sub { 844 on_command => sub {
854 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
867 858
868 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
869 860
870 if (ref $msg) { 861 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 865 }
875 } 866 }
876 } else { 867 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 870
880 cf::override; 871 cf::override;
881 }, 872 },
882); 873);
883 874
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 875sub load_extension {
891 my ($path) = @_; 876 my ($path) = @_;
892 877
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 879 my $base = $1;
895 my $pkg = $1; 880 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
898 883
899 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
900 885
901 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 887 or die "$path: $!";
903 888
904 my $source = 889 my $source =
905 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
908 . "\n};\n1"; 893 . "\n};\n1";
909 894
910 eval $source 895 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 897 : "extension disabled.\n";
913 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 899 warn $@;
915 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
916 901 exit 1;
917# no strict 'refs'; 902 }
918# @{"$pkg\::ISA"} = ext::; 903 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 904 }
933 905
934 # remove commands 906 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 907}
959 908
960sub load_extensions { 909sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 911 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
967 } 916 }
968} 917}
969 918
970############################################################################# 919#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 920
1008=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1009 922
1010Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1011 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1012=head3 cf::player 931=head3 cf::player
1013 932
1014=over 4 933=over 4
1015 934
1016=item cf::player::exists $login 935=item cf::player::find $login
1017 936
1018Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1019 938
1020=cut 939=cut
1021 940
1022sub cf::player::exists($) { 941sub playerdir($) {
1023 cf::player::find $_[0] 942 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1025} 1088}
1026 1089
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1091
1029Sends an ext reply to the player. 1092Sends an ext reply to the player.
1030 1093
1031=cut 1094=cut
1032 1095
1033sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1035 1098
1036 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1037 1100
1038 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1039} 1102}
1103
1104package cf;
1040 1105
1041=back 1106=back
1042 1107
1043 1108
1044=head3 cf::map 1109=head3 cf::map
1050package cf::map; 1115package cf::map;
1051 1116
1052use Fcntl; 1117use Fcntl;
1053use Coro::AIO; 1118use Coro::AIO;
1054 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1055our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1057 1126
1058sub generate_random_map { 1127sub generate_random_map {
1059 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1130 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1260}
1076 1261
1077# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1078# all maps in C++... 1263# all maps in C++...
1079sub change_all_map_light { 1264sub change_all_map_light {
1080 my ($change) = @_; 1265 my ($change) = @_;
1081 1266
1082 $_->change_map_light ($change) for values %cf::MAP; 1267 $_->change_map_light ($change)
1268 for grep $_->outdoor, values %cf::MAP;
1083} 1269}
1084 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1085sub try_load_header($) { 1279sub load_header_from($) {
1086 my ($path) = @_; 1280 my ($self, $path) = @_;
1087 1281
1088 utf8::encode $path; 1282 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1090 or return; 1284 or return;
1091 1285
1092 my $map = cf::map::new 1286 $self->_load_header ($path)
1093 or return; 1287 or return;
1094 1288
1095 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1096 or return; 1317 or return;
1097 1318
1098 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1099 1324
1100 $map 1325 1
1101} 1326}
1102 1327
1328sub find;
1103sub find_map { 1329sub find {
1104 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1105 1331
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1333
1334 cf::lock_wait "map_find:$path";
1335
1111 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1112 # do it the slow way 1337 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1338 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1339 or return;
1127 1340
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1341 $map->{last_save} = $cf::RUNTIME;
1342
1343 $map->load_header
1344 or return;
1139 1345
1140 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1349 $map->reset;
1350 undef $guard;
1142 $map = find_map $path; 1351 $map = find $path
1352 or return;
1143 } 1353 }
1144 1354
1145 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1146 } 1356 }
1147} 1357}
1148 1358
1149sub load { 1359sub load {
1150 my ($self) = @_; 1360 my ($self) = @_;
1151 1361
1362 my $path = $self->{path};
1363 my $guard = cf::lock_acquire "map_load:$path";
1364
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1366
1154 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1155 1368
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1369 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1371 or return;
1161 1372
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1164 1375
1165 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1377 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1379 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1170 } 1381 }
1171 } 1382 }
1383
1384 Coro::cede;
1172 1385
1173 # now do the right thing for maps 1386 # now do the right thing for maps
1174 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1175 1388
1176 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1390 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1183 $self->set_darkness_map; 1394 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1186 $self->activate; 1398 $self->activate;
1187 } 1399 }
1188 1400
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1402}
1191 1403
1192sub load_map_sync { 1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435}
1436
1437sub find_sync {
1193 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1194 1439
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1440 cf::sync_job { find $path, $origin }
1441}
1196 1442
1197 cf::sync_job { 1443sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1444 my ($map) = @_;
1199 or return; 1445
1446 cf::sync_job { $map->load };
1447}
1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1200 $map->load; 1467 $map->load;
1201 $map 1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1202 } 1473 };
1474
1475 ()
1203} 1476}
1204 1477
1205sub save { 1478sub save {
1206 my ($self) = @_; 1479 my ($self) = @_;
1207 1480
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1482
1211 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1212 1484
1213 return unless $self->dirty; 1485 return unless $self->dirty;
1214 1486
1487 my $save = $self->save_path; utf8::encode $save;
1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1489
1215 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1216 1491
1217 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1218 1493
1494 local $self->{last_access} = $self->last_access;#d#
1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1219 if ($uniq) { 1500 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1503 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1505 }
1225} 1506}
1226 1507
1227sub swap_out { 1508sub swap_out {
1228 my ($self) = @_; 1509 my ($self) = @_;
1510
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1515
1230 return if $self->players; 1516 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1233 1519
1234 $self->save;
1235 $self->clear; 1520 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1521 $self->in_memory (cf::MAP_SWAPPED);
1237} 1522}
1238 1523
1239sub reset_at { 1524sub reset_at {
1240 my ($self) = @_; 1525 my ($self) = @_;
1241 1526
1242 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1245 1530
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1533
1250 $time + $to 1534 $time + $to
1251} 1535}
1252 1536
1253sub should_reset { 1537sub should_reset {
1254 my ($self) = @_; 1538 my ($self) = @_;
1255 1539
1256 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1257} 1541}
1258 1542
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1543sub reset {
1268 my ($self) = @_; 1544 my ($self) = @_;
1269 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1270 return if $self->players; 1548 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1272 1550
1273 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1274 1552
1275 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1276 1557
1277 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1278 1559
1279 $self->unlink_save; 1560 $self->unlink_save;
1280 $self->destroy; 1561 $self->destroy;
1281} 1562}
1282 1563
1283sub customise_for { 1564my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1565
1286 if ($map->per_player) { 1566sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567 my ($self) = @_;
1288 }
1289 1568
1290 $map 1569 delete $cf::MAP{$self->path};
1291}
1292 1570
1293sub emergency_save { 1571 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1572
1296 warn "enter emergency map save\n"; 1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1575 $self->{deny_save} = 1;
1576 $self->reset_timeout (1);
1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1578
1298 cf::sync_job { 1579 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1580
1300 $_->save for values %cf::MAP; 1581 $self->reset; # polite request, might not happen
1582}
1583
1584=item cf::map::unique_maps
1585
1586Returns an arrayref of paths of all shared maps that have
1587instantiated unique items. May block.
1588
1589=cut
1590
1591sub unique_maps() {
1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1594
1595 my @paths;
1596
1597 for (@$files) {
1598 utf8::decode $_;
1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1301 }; 1604 }
1302 1605
1303 warn "end emergency map save\n"; 1606 \@paths
1304} 1607}
1305 1608
1306package cf; 1609package cf;
1307 1610
1308=back 1611=back
1309 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1310 1639
1311=head3 cf::object::player 1640=head3 cf::object::player
1312 1641
1313=over 4 1642=over 4
1314 1643
1350 (ref $cf::CFG{"may_$access"} 1679 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1680 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1681 : $cf::CFG{"may_$access"})
1353} 1682}
1354 1683
1684=item $player_object->enter_link
1685
1686Freezes the player and moves him/her to a special map (C<{link}>).
1687
1688The player should be reasonably safe there for short amounts of time. You
1689I<MUST> call C<leave_link> as soon as possible, though.
1690
1691Will never block.
1692
1693=item $player_object->leave_link ($map, $x, $y)
1694
1695Moves the player out of the special C<{link}> map onto the specified
1696map. If the map is not valid (or omitted), the player will be moved back
1697to the location he/she was before the call to C<enter_link>, or, if that
1698fails, to the emergency map position.
1699
1700Might block.
1701
1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1713
1355sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1356 my ($self) = @_; 1715 my ($self) = @_;
1357 1716
1358 return if $self->map == $LINK_MAP; 1717 $self->deactivate_recursive;
1359 1718
1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1722 if $self->map;
1362 1723
1363 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1364 $self->deactivate_recursive;
1365} 1725}
1366 1726
1367sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1369 1729
1370 my $link_pos = delete $self->{_link_pos}; 1730 my $link_pos = delete $self->{_link_pos};
1371 1731
1372 unless ($map) { 1732 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1733 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1734 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1735 $map = cf::map::find $map;
1378 1736
1379 unless ($map) { 1737 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1738 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1739 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1740 or die "FATAL: cannot load emergency map\n";
1383 } 1741 }
1384 } 1742 }
1385 1743
1386 ($x, $y) = (-1, -1) 1744 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1392 1750
1393 $map->load; 1751 $map->load;
1752 $map->load_diag;
1394 1753
1754 return unless $self->contr->active;
1395 $self->activate_recursive; 1755 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1397} 1757}
1398 1758
1759cf::player->attach (
1760 on_logout => sub {
1761 my ($pl) = @_;
1762
1763 # abort map switching before logout
1764 if ($pl->ob->{_link_pos}) {
1765 cf::sync_job {
1766 $pl->ob->leave_link
1767 };
1768 }
1769 },
1770 on_login => sub {
1771 my ($pl) = @_;
1772
1773 # try to abort aborted map switching on player login :)
1774 # should happen only on crashes
1775 if ($pl->ob->{_link_pos}) {
1776 $pl->ob->enter_link;
1777 (async {
1778 # we need this sleep as the login has a concurrent enter_exit running
1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1784 Coro::Timer::sleep 1;
1785 $pl->ob->leave_link;
1786 })->prio (2);
1787 }
1788 },
1789);
1790
1399=item $player_object->goto_map ($map, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1400 1792
1401=cut 1793=cut
1402 1794
1403sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1405 1797
1406 $self->enter_link; 1798 $self->enter_link;
1407 1799
1408 (Coro::async { 1800 (async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string; 1801 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1413 1803
1414 warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1805# if $map;
1806
1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1808
1417 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1810 })->prio (1);
1419} 1811}
1420 1812
1424 1816
1425sub parse_random_map_params { 1817sub parse_random_map_params {
1426 my ($spec) = @_; 1818 my ($spec) = @_;
1427 1819
1428 my $rmp = { # defaults 1820 my $rmp = { # defaults
1429 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1431 }; 1825 };
1432 1826
1433 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1435 1829
1439 $rmp 1833 $rmp
1440} 1834}
1441 1835
1442sub prepare_random_map { 1836sub prepare_random_map {
1443 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1840
1445 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1843 # that depends on the exit object
1448 1844
1457 1853
1458 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1459 1855
1460 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1859
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1465 1864
1466 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1866 $exit->msg (undef);
1468 } 1867 }
1469} 1868}
1473 1872
1474 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1475 1874
1476 $self->enter_link; 1875 $self->enter_link;
1477 1876
1478 (Coro::async { 1877 (async {
1878 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1879 unless (eval {
1480
1481 prepare_random_map $exit 1880 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1483 1882
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1486 1885
1487 1; 1886 1;
1488 }) { 1887 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1892
1494 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1894 $self->leave_link;
1496 } 1895 }
1547 on_reply => sub { 1946 on_reply => sub {
1548 my ($ns, $msg) = @_; 1947 my ($ns, $msg) = @_;
1549 1948
1550 # this weird shuffling is so that direct followup queries 1949 # this weird shuffling is so that direct followup queries
1551 # get handled first 1950 # get handled first
1552 my $queue = delete $ns->{query_queue}; 1951 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 1953
1554 (shift @$queue)->[1]->($msg); 1954 (shift @$queue)->[1]->($msg);
1555 1955
1556 push @{ $ns->{query_queue} }, @$queue; 1956 push @{ $ns->{query_queue} }, @$queue;
1557 1957
1563 } 1963 }
1564 } 1964 }
1565 }, 1965 },
1566); 1966);
1567 1967
1568=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1569 1969
1570Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 1972or loss of connection).
1573 1973
1574=cut 1974=cut
1575 1975
1576sub cf::client::coro { 1976sub cf::client::async {
1577 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1578 1978
1579 my $coro; $coro = async { 1979 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 1980
1586 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1588 }); 1983 });
1589 1984
1761 2156
1762{ 2157{
1763 my $path = cf::localdir . "/database.pst"; 2158 my $path = cf::localdir . "/database.pst";
1764 2159
1765 sub db_load() { 2160 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2161 $DB = stat $path ? Storable::retrieve $path : { };
1768 } 2162 }
1769 2163
1770 my $pid; 2164 my $pid;
1771 2165
1772 sub db_save() { 2166 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid; 2167 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) { 2168 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1; 2169 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~"; 2170 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path; 2171 rename "$path~", $path;
1785 sub db_sync() { 2178 sub db_sync() {
1786 db_save if $dirty; 2179 db_save if $dirty;
1787 undef $dirty; 2180 undef $dirty;
1788 } 2181 }
1789 2182
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync; 2184 db_sync;
1792 }); 2185 });
1793 2186
1794 sub db_dirty() { 2187 sub db_dirty() {
1795 $dirty = 1; 2188 $dirty = 1;
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2219 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2220 or return;
1828 2221
1829 local $/; 2222 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2224
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2230 if (exists $CFG{mlockall}) {
2231 eval {
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n";
2234 };
2235 warn $@ if $@;
2236 }
1831} 2237}
1832 2238
1833sub main { 2239sub main {
1834 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2243 (async {
1838 Event::one_event; 2244 Event::one_event;
1839 })->(); 2245 })->prio (Coro::PRIO_MAX);
1840 }; 2246 };
1841 2247
1842 cfg_load; 2248 cfg_load;
1843 db_load; 2249 db_load;
1844 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
1845 Event::loop; 2253 Event::loop;
1846} 2254}
1847 2255
1848############################################################################# 2256#############################################################################
1849# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
1850 2300
1851sub reload() { 2301sub reload() {
1852 # can/must only be called in main 2302 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
1855 return; 2305 return;
1856 } 2306 }
1857 2307
1858 warn "reloading..."; 2308 warn "reloading...";
1859 2309
1860 local $FREEZE = 1; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
1861 cf::emergency_save; 2313 cf::emergency_save;
1862 2314
1863 eval { 2315 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
1865 2317
1866 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2324 }
1870 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
1871 # cancel all extension coros 2334 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2336 %EXT_CORO = ();
1874 2337
1875 # unload all extensions 2338 warn "removing commands";
1876 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
1878 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2353 }
1880 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
1881 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2362
1885 warn "removing <$k>"; 2363 warn "... unloading $k";
1886 delete $INC{$k}; 2364 delete $INC{$k};
1887 2365
1888 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
1890 2368
1893 } 2371 }
1894 2372
1895 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
1896 } 2374 }
1897 2375
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2379
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
1911 2382
1912 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2384 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
1915 2386
1916 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
1917 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
1918 require cf; 2390 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2392
1921 # load config and database again 2393 warn "loading config and database again";
1922 cf::cfg_load; 2394 cf::cfg_load;
1923 cf::db_load; 2395 cf::db_load;
1924 2396
1925 # load extensions
1926 warn "load extensions"; 2397 warn "loading extensions";
1927 cf::load_extensions; 2398 cf::load_extensions;
1928 2399
1929 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
1932 }; 2408 };
1933 2409
1934 if ($@) { 2410 if ($@) {
1935 warn $@; 2411 warn $@;
1936 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
1937 exit 1; 2413 exit 1;
1938 } 2414 }
1939 2415
1940 warn "reloaded successfully"; 2416 warn "reloaded";
1941}; 2417};
1942 2418
1943############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2420
1988register_command "reload" => sub { 2421register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
1990 2423
1991 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1993 reload; 2431 reload;
1994 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
1995 } 2434 }
1996}; 2435};
1997 2436
1998unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
1999 2440
2000$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2002 prio => 0, 2444 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2005 cb => sub { 2447 cb => sub {
2006 unless ($FREEZE) { 2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2007 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2012 2462
2013 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2465
2016 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2018 }, 2468 },
2019); 2469);
2020 2470
2021IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2022 2472
2023Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2024 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2475 poll => 'r',
2026 prio => 5, 2476 prio => 5,
2027 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2029); 2479);
2030 2480
2031Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2032 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2033 after => 0, 2483 after => 1,
2034 interval => 10, 2484 interval => 10,
2035 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2036 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2037 write_runtime 2487 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 }, 2489 },
2041); 2490);
2042 2491
2492END { cf::emergency_save }
2493
20431 24941
2044 2495

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