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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 376
403############################################################################# 377#############################################################################
404 378
405=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
406 380
532our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 507our @CB_MAP = ();
534 508
535my %attachment; 509my %attachment;
536 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
537sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
539 519
540 use sort 'stable'; 520 use sort 'stable';
541 521
712# object support 692# object support
713 693
714sub reattach { 694sub reattach {
715 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 699
718 my $registry = $obj->registry; 700 my $registry = $obj->registry;
719 701
720 @$registry = (); 702 @$registry = ();
721 703
817 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
818 or return; 800 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
820 } 802 }
821 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 806 return ($data, $av);
823} 807}
824 808
825############################################################################# 809#############################################################################
826# command handling &c 810# command handling &c
851=cut 835=cut
852 836
853sub register_extcmd { 837sub register_extcmd {
854 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
855 839
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
860} 841}
861 842
862cf::player->attach ( 843cf::player->attach (
863 on_command => sub { 844 on_command => sub {
864 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
877 858
878 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
879 860
880 if (ref $msg) { 861 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 865 }
885 } 866 }
886 } else { 867 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 870
890 cf::override; 871 cf::override;
891 }, 872 },
892); 873);
893 874
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 875sub load_extension {
901 my ($path) = @_; 876 my ($path) = @_;
902 877
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 879 my $base = $1;
905 my $pkg = $1; 880 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
908 883
909 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
910 885
911 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 887 or die "$path: $!";
913 888
914 my $source = 889 my $source =
915 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
918 . "\n};\n1"; 893 . "\n};\n1";
919 894
920 eval $source 895 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 897 : "extension disabled.\n";
923 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 899 warn $@;
925 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
926 901 exit 1;
927# no strict 'refs'; 902 }
928# @{"$pkg\::ISA"} = ext::; 903 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 904 }
943 905
944 # remove commands 906 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 907}
969 908
970sub load_extensions { 909sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 911 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
977 } 916 }
978} 917}
979 918
980############################################################################# 919#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 920
1018=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1019 922
1020Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1021 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1022=head3 cf::player 931=head3 cf::player
1023 932
1024=over 4 933=over 4
1025 934
1026=item cf::player::exists $login 935=item cf::player::find $login
1027 936
1028Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1029 938
1030=cut 939=cut
1031 940
1032sub cf::player::exists($) { 941sub playerdir($) {
1033 cf::player::find $_[0] 942 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1035} 1088}
1036 1089
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1091
1039Sends an ext reply to the player. 1092Sends an ext reply to the player.
1040 1093
1041=cut 1094=cut
1042 1095
1043sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1045 1098
1046 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1047 1100
1048 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1049} 1102}
1103
1104package cf;
1050 1105
1051=back 1106=back
1052 1107
1053 1108
1054=head3 cf::map 1109=head3 cf::map
1060package cf::map; 1115package cf::map;
1061 1116
1062use Fcntl; 1117use Fcntl;
1063use Coro::AIO; 1118use Coro::AIO;
1064 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1065our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1067 1126
1068sub generate_random_map { 1127sub generate_random_map {
1069 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1130 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1260}
1086 1261
1087# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1088# all maps in C++... 1263# all maps in C++...
1089sub change_all_map_light { 1264sub change_all_map_light {
1090 my ($change) = @_; 1265 my ($change) = @_;
1091 1266
1092 $_->change_map_light ($change) for values %cf::MAP; 1267 $_->change_map_light ($change)
1268 for grep $_->outdoor, values %cf::MAP;
1093} 1269}
1094 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1095sub try_load_header($) { 1279sub load_header_from($) {
1096 my ($path) = @_; 1280 my ($self, $path) = @_;
1097 1281
1098 utf8::encode $path; 1282 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1100 or return; 1284 or return;
1101 1285
1102 my $map = cf::map::new 1286 $self->_load_header ($path)
1103 or return; 1287 or return;
1104 1288
1105 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1106 or return; 1317 or return;
1107 1318
1108 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1109 1324
1110 $map 1325 1
1111} 1326}
1112 1327
1328sub find;
1113sub find_map { 1329sub find {
1114 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1115 1331
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1333
1334 cf::lock_wait "map_find:$path";
1335
1121 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1122 # do it the slow way 1337 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1338 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1339 or return;
1137 1340
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1342
1343 $map->load_header
1344 or return;
1150 1345
1151 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1349 $map->reset;
1350 undef $guard;
1153 $map = find_map $path; 1351 $map = find $path
1352 or return;
1154 } 1353 }
1155 1354
1156 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1157 } 1356 }
1158} 1357}
1159 1358
1160sub load { 1359sub load {
1161 my ($self) = @_; 1360 my ($self) = @_;
1162 1361
1362 my $path = $self->{path};
1363 my $guard = cf::lock_acquire "map_load:$path";
1364
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1366
1165 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1166 1368
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1369 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1371 or return;
1172 1372
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1175 1375
1176 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1377 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1379 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1181 } 1381 }
1182 } 1382 }
1383
1384 Coro::cede;
1183 1385
1184 # now do the right thing for maps 1386 # now do the right thing for maps
1185 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1186 1388
1187 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1390 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1194 $self->set_darkness_map; 1394 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1197 $self->activate; 1398 $self->activate;
1198 } 1399 }
1199 1400
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1402}
1202 1403
1203sub load_map_sync { 1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435}
1436
1437sub find_sync {
1204 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1205 1439
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1440 cf::sync_job { find $path, $origin }
1441}
1207 1442
1208 cf::sync_job { 1443sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1444 my ($map) = @_;
1210 or return; 1445
1446 cf::sync_job { $map->load };
1447}
1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1211 $map->load; 1467 $map->load;
1212 $map 1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1213 } 1473 };
1474
1475 ()
1214} 1476}
1215 1477
1216sub save { 1478sub save {
1217 my ($self) = @_; 1479 my ($self) = @_;
1218 1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482
1219 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1220 1484
1221 return unless $self->dirty; 1485 return unless $self->dirty;
1222 1486
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1489
1226 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1227 1491
1228 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1229 1493
1494 local $self->{last_access} = $self->last_access;#d#
1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1230 if ($uniq) { 1500 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1503 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1505 }
1236} 1506}
1237 1507
1238sub swap_out { 1508sub swap_out {
1239 my ($self) = @_; 1509 my ($self) = @_;
1510
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1515
1241 return if $self->players; 1516 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1244 1519
1245 $self->save;
1246 $self->clear; 1520 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1521 $self->in_memory (cf::MAP_SWAPPED);
1248} 1522}
1249 1523
1250sub reset_at { 1524sub reset_at {
1251 my ($self) = @_; 1525 my ($self) = @_;
1252 1526
1253 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1256 1530
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1533
1264 my ($self) = @_; 1538 my ($self) = @_;
1265 1539
1266 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1267} 1541}
1268 1542
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1543sub reset {
1291 my ($self) = @_; 1544 my ($self) = @_;
1292 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1293 return if $self->players; 1548 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1295 1550
1296 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1297 1552
1298 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1299 1557
1300 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1301 1559
1302 $self->unlink_save; 1560 $self->unlink_save;
1303 $self->destroy; 1561 $self->destroy;
1306my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1307 1565
1308sub nuke { 1566sub nuke {
1309 my ($self) = @_; 1567 my ($self) = @_;
1310 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1314 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1315} 1582}
1316 1583
1317sub customise_for { 1584=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1585
1320 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1322 }
1323 1588
1324 $map 1589=cut
1325}
1326 1590
1327sub emergency_save { 1591sub unique_maps() {
1328 local $cf::FREEZE = 1; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1329 1594
1330 warn "enter emergency map save\n"; 1595 my @paths;
1331 1596
1332 cf::sync_job { 1597 for (@$files) {
1333 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1335 }; 1604 }
1336 1605
1337 warn "end emergency map save\n"; 1606 \@paths
1338} 1607}
1339 1608
1340package cf; 1609package cf;
1341 1610
1342=back 1611=back
1343 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1344 1639
1345=head3 cf::object::player 1640=head3 cf::object::player
1346 1641
1347=over 4 1642=over 4
1348 1643
1388 1683
1389=item $player_object->enter_link 1684=item $player_object->enter_link
1390 1685
1391Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1392 1687
1393The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1395 1690
1691Will never block.
1692
1396=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1397 1694
1398Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1698fails, to the emergency map position.
1402 1699
1403Might block. 1700Might block.
1404 1701
1405=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1406 1713
1407sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1408 my ($self) = @_; 1715 my ($self) = @_;
1409 1716
1410 return if $self->map == $LINK_MAP; 1717 $self->deactivate_recursive;
1411 1718
1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1722 if $self->map;
1414 1723
1415 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1416 $self->deactivate_recursive;
1417} 1725}
1418 1726
1419sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1421 1729
1422 my $link_pos = delete $self->{_link_pos}; 1730 my $link_pos = delete $self->{_link_pos};
1423 1731
1424 unless ($map) { 1732 unless ($map) {
1425 # restore original map position 1733 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1734 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1735 $map = cf::map::find $map;
1428 1736
1429 unless ($map) { 1737 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1738 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1739 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1740 or die "FATAL: cannot load emergency map\n";
1433 } 1741 }
1434 } 1742 }
1435 1743
1436 ($x, $y) = (-1, -1) 1744 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1442 1750
1443 $map->load; 1751 $map->load;
1752 $map->load_diag;
1444 1753
1754 return unless $self->contr->active;
1445 $self->activate_recursive; 1755 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1447} 1757}
1448 1758
1759cf::player->attach (
1760 on_logout => sub {
1761 my ($pl) = @_;
1762
1763 # abort map switching before logout
1764 if ($pl->ob->{_link_pos}) {
1765 cf::sync_job {
1766 $pl->ob->leave_link
1767 };
1768 }
1769 },
1770 on_login => sub {
1771 my ($pl) = @_;
1772
1773 # try to abort aborted map switching on player login :)
1774 # should happen only on crashes
1775 if ($pl->ob->{_link_pos}) {
1776 $pl->ob->enter_link;
1777 (async {
1778 # we need this sleep as the login has a concurrent enter_exit running
1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1784 Coro::Timer::sleep 1;
1785 $pl->ob->leave_link;
1786 })->prio (2);
1787 }
1788 },
1789);
1790
1449=item $player_object->goto_map ($map, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1450 1792
1451=cut 1793=cut
1452 1794
1453sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1455 1797
1456 $self->enter_link; 1798 $self->enter_link;
1457 1799
1458 (Coro::async { 1800 (async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string; 1801 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1463 1803
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1805# if $map;
1466 1806
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1808
1469 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1810 })->prio (1);
1471} 1811}
1472 1812
1476 1816
1477sub parse_random_map_params { 1817sub parse_random_map_params {
1478 my ($spec) = @_; 1818 my ($spec) = @_;
1479 1819
1480 my $rmp = { # defaults 1820 my $rmp = { # defaults
1481 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1483 }; 1825 };
1484 1826
1485 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1487 1829
1491 $rmp 1833 $rmp
1492} 1834}
1493 1835
1494sub prepare_random_map { 1836sub prepare_random_map {
1495 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1840
1497 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1843 # that depends on the exit object
1500 1844
1509 1853
1510 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1511 1855
1512 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1859
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1517 1864
1518 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1866 $exit->msg (undef);
1520 } 1867 }
1521} 1868}
1525 1872
1526 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1527 1874
1528 $self->enter_link; 1875 $self->enter_link;
1529 1876
1530 (Coro::async { 1877 (async {
1878 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1879 unless (eval {
1532
1533 prepare_random_map $exit 1880 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1535 1882
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1538 1885
1539 1; 1886 1;
1540 }) { 1887 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1892
1546 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1894 $self->leave_link;
1548 } 1895 }
1599 on_reply => sub { 1946 on_reply => sub {
1600 my ($ns, $msg) = @_; 1947 my ($ns, $msg) = @_;
1601 1948
1602 # this weird shuffling is so that direct followup queries 1949 # this weird shuffling is so that direct followup queries
1603 # get handled first 1950 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1951 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1953
1606 (shift @$queue)->[1]->($msg); 1954 (shift @$queue)->[1]->($msg);
1607 1955
1608 push @{ $ns->{query_queue} }, @$queue; 1956 push @{ $ns->{query_queue} }, @$queue;
1609 1957
1615 } 1963 }
1616 } 1964 }
1617 }, 1965 },
1618); 1966);
1619 1967
1620=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1621 1969
1622Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 1972or loss of connection).
1625 1973
1626=cut 1974=cut
1627 1975
1628sub cf::client::coro { 1976sub cf::client::async {
1629 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1630 1978
1631 my $coro; $coro = async { 1979 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 1980
1638 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1640 }); 1983 });
1641 1984
1813 2156
1814{ 2157{
1815 my $path = cf::localdir . "/database.pst"; 2158 my $path = cf::localdir . "/database.pst";
1816 2159
1817 sub db_load() { 2160 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2161 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2162 }
1821 2163
1822 my $pid; 2164 my $pid;
1823 2165
1824 sub db_save() { 2166 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2167 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2168 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2169 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2170 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2171 rename "$path~", $path;
1837 sub db_sync() { 2178 sub db_sync() {
1838 db_save if $dirty; 2179 db_save if $dirty;
1839 undef $dirty; 2180 undef $dirty;
1840 } 2181 }
1841 2182
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync; 2184 db_sync;
1844 }); 2185 });
1845 2186
1846 sub db_dirty() { 2187 sub db_dirty() {
1847 $dirty = 1; 2188 $dirty = 1;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2219 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2220 or return;
1880 2221
1881 local $/; 2222 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2224
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2230 if (exists $CFG{mlockall}) {
2231 eval {
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n";
2234 };
2235 warn $@ if $@;
2236 }
1883} 2237}
1884 2238
1885sub main { 2239sub main {
1886 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2243 (async {
1890 Event::one_event; 2244 Event::one_event;
1891 })->(); 2245 })->prio (Coro::PRIO_MAX);
1892 }; 2246 };
1893 2247
1894 cfg_load; 2248 cfg_load;
1895 db_load; 2249 db_load;
1896 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
1897 Event::loop; 2253 Event::loop;
1898} 2254}
1899 2255
1900############################################################################# 2256#############################################################################
1901# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
1902 2300
1903sub reload() { 2301sub reload() {
1904 # can/must only be called in main 2302 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
1907 return; 2305 return;
1908 } 2306 }
1909 2307
1910 warn "reloading..."; 2308 warn "reloading...";
1911 2309
1912 local $FREEZE = 1; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
1913 cf::emergency_save; 2313 cf::emergency_save;
1914 2314
1915 eval { 2315 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
1917 2317
1918 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2324 }
1922 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
1923 # cancel all extension coros 2334 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2336 %EXT_CORO = ();
1926 2337
1927 # unload all extensions 2338 warn "removing commands";
1928 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
1930 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2353 }
1932 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
1933 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2362
1937 warn "removing <$k>"; 2363 warn "... unloading $k";
1938 delete $INC{$k}; 2364 delete $INC{$k};
1939 2365
1940 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
1942 2368
1945 } 2371 }
1946 2372
1947 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
1948 } 2374 }
1949 2375
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2379
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
1963 2382
1964 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2384 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
1967 2386
1968 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
1969 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
1970 require cf; 2390 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2392
1973 # load config and database again 2393 warn "loading config and database again";
1974 cf::cfg_load; 2394 cf::cfg_load;
1975 cf::db_load; 2395 cf::db_load;
1976 2396
1977 # load extensions
1978 warn "load extensions"; 2397 warn "loading extensions";
1979 cf::load_extensions; 2398 cf::load_extensions;
1980 2399
1981 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
1984 }; 2408 };
1985 2409
1986 if ($@) { 2410 if ($@) {
1987 warn $@; 2411 warn $@;
1988 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
1989 exit 1; 2413 exit 1;
1990 } 2414 }
1991 2415
1992 warn "reloaded successfully"; 2416 warn "reloaded";
1993}; 2417};
1994 2418
1995############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2420
2040register_command "reload" => sub { 2421register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2042 2423
2043 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2045 reload; 2431 reload;
2046 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2047 } 2434 }
2048}; 2435};
2049 2436
2050unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2051 2440
2052$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2054 prio => 0, 2444 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2057 cb => sub { 2447 cb => sub {
2058 unless ($FREEZE) { 2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2059 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2064 2462
2065 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2465
2068 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2070 }, 2468 },
2071); 2469);
2072 2470
2073IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2074 2472
2075Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2076 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2475 poll => 'r',
2078 prio => 5, 2476 prio => 5,
2079 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2081); 2479);
2082 2480
2083Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2084 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2085 after => 0, 2483 after => 1,
2086 interval => 10, 2484 interval => 10,
2087 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2088 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2089 write_runtime 2487 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 }, 2489 },
2093); 2490);
2094 2491
2492END { cf::emergency_save }
2493
20951 24941
2096 2495

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