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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
323 350
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 352 or return;
326 353
354 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 359 and return;
330 360
331 aio_fsync $fh 361 aio_fsync $fh
332 and return; 362 and return;
341} 371}
342 372
343=back 373=back
344 374
345=cut 375=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 376
467############################################################################# 377#############################################################################
468 378
469=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
470 380
596our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 507our @CB_MAP = ();
598 508
599my %attachment; 509my %attachment;
600 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
601sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
603 519
604 use sort 'stable'; 520 use sort 'stable';
605 521
776# object support 692# object support
777 693
778sub reattach { 694sub reattach {
779 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 699
782 my $registry = $obj->registry; 700 my $registry = $obj->registry;
783 701
784 @$registry = (); 702 @$registry = ();
785 703
917=cut 835=cut
918 836
919sub register_extcmd { 837sub register_extcmd {
920 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
921 839
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
926} 841}
927 842
928cf::player->attach ( 843cf::player->attach (
929 on_command => sub { 844 on_command => sub {
930 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
943 858
944 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
945 860
946 if (ref $msg) { 861 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 865 }
951 } 866 }
952 } else { 867 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 870
956 cf::override; 871 cf::override;
957 }, 872 },
958); 873);
959 874
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 875sub load_extension {
967 my ($path) = @_; 876 my ($path) = @_;
968 877
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 879 my $base = $1;
971 my $pkg = $1; 880 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
974 883
975 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
976 885
977 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 887 or die "$path: $!";
979 888
980 my $source = 889 my $source =
981 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
984 . "\n};\n1"; 893 . "\n};\n1";
985 894
986 eval $source 895 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 897 : "extension disabled.\n";
989 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 899 warn $@;
991 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
992 901 exit 1;
993# no strict 'refs'; 902 }
994# @{"$pkg\::ISA"} = ext::; 903 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 904 }
1009 905
1010 # remove commands 906 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 907}
1035 908
1036sub load_extensions { 909sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 911 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1043 } 916 }
1044} 917}
1045 918
1046############################################################################# 919#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 920
1084=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1085 922
1086Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1087 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1088=head3 cf::player 931=head3 cf::player
1089 932
1090=over 4 933=over 4
1091 934
1092=item cf::player::exists $login 935=item cf::player::find $login
1093 936
1094Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1095 938
1096=cut 939=cut
1097 940
1098sub cf::player::exists($) { 941sub playerdir($) {
1099 cf::player::find $_[0] 942 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1101} 1088}
1102 1089
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1091
1105Sends an ext reply to the player. 1092Sends an ext reply to the player.
1106 1093
1107=cut 1094=cut
1108 1095
1109sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1111 1098
1112 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1113 1100
1114 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1115} 1102}
1103
1104package cf;
1116 1105
1117=back 1106=back
1118 1107
1119 1108
1120=head3 cf::map 1109=head3 cf::map
1126package cf::map; 1115package cf::map;
1127 1116
1128use Fcntl; 1117use Fcntl;
1129use Coro::AIO; 1118use Coro::AIO;
1130 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1131our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1133 1126
1134sub generate_random_map { 1127sub generate_random_map {
1135 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1130 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1260}
1152 1261
1153# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1154# all maps in C++... 1263# all maps in C++...
1155sub change_all_map_light { 1264sub change_all_map_light {
1157 1266
1158 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1160} 1269}
1161 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1162sub try_load_header($) { 1279sub load_header_from($) {
1163 my ($path) = @_; 1280 my ($self, $path) = @_;
1164 1281
1165 utf8::encode $path; 1282 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1167 or return; 1284 or return;
1168 1285
1169 my $map = cf::map::new 1286 $self->_load_header ($path)
1170 or return; 1287 or return;
1171 1288
1172 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1173 or return; 1317 or return;
1174 1318
1175 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1176 1324
1177 $map 1325 1
1178} 1326}
1179 1327
1328sub find;
1180sub find_map { 1329sub find {
1181 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1182 1331
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1333
1188 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1189 1335
1190 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1192 1338 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1339 or return;
1208 1340
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1342
1343 $map->load_header
1344 or return;
1221 1345
1222 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1349 $map->reset;
1224 undef $guard; 1350 undef $guard;
1225 $map = find_map $path; 1351 $map = find $path
1352 or return;
1226 } 1353 }
1227 1354
1228 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1229 } 1356 }
1230} 1357}
1231 1358
1232sub load { 1359sub load {
1233 my ($self) = @_; 1360 my ($self) = @_;
1234 1361
1235 my $path = $self->{path}; 1362 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1237 1364
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1366
1240 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1241 1368
1242 $self->alloc; 1369 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1371 or return;
1245 1372
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1248 1375
1249 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1377 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1379 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1254 } 1381 }
1255 } 1382 }
1383
1384 Coro::cede;
1256 1385
1257 # now do the right thing for maps 1386 # now do the right thing for maps
1258 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1259 1388
1260 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1261 $self->{deny_save} = 1; 1390 $self->decay_objects;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1267 $self->set_darkness_map; 1394 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1270 $self->activate; 1398 $self->activate;
1271 } 1399 }
1272 1400
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1402}
1275 1403
1276sub load_map_sync { 1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435}
1436
1437sub find_sync {
1277 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1278 1439
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1440 cf::sync_job { find $path, $origin }
1441}
1280 1442
1281 cf::sync_job { 1443sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1444 my ($map) = @_;
1283 or return; 1445
1446 cf::sync_job { $map->load };
1447}
1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1284 $map->load; 1467 $map->load;
1285 $map 1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1286 } 1473 };
1474
1475 ()
1287} 1476}
1288 1477
1289sub save { 1478sub save {
1290 my ($self) = @_; 1479 my ($self) = @_;
1291 1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482
1292 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1293 1484
1294 return unless $self->dirty; 1485 return unless $self->dirty;
1295 1486
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1489
1299 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1300 1491
1301 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1302 1493
1494 local $self->{last_access} = $self->last_access;#d#
1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1303 if ($uniq) { 1500 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1503 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1505 }
1309} 1506}
1310 1507
1311sub swap_out { 1508sub swap_out {
1312 my ($self) = @_; 1509 my ($self) = @_;
1510
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1515
1314 return if $self->players; 1516 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1317 1519
1318 $self->save;
1319 $self->clear; 1520 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1521 $self->in_memory (cf::MAP_SWAPPED);
1321} 1522}
1322 1523
1323sub reset_at { 1524sub reset_at {
1324 my ($self) = @_; 1525 my ($self) = @_;
1325 1526
1326 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1328 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1329 1530
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1533
1337 my ($self) = @_; 1538 my ($self) = @_;
1338 1539
1339 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1340} 1541}
1341 1542
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1543sub reset {
1364 my ($self) = @_; 1544 my ($self) = @_;
1365 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1366 return if $self->players; 1548 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1368 1550
1369 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1370 1552
1371 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1372 1557
1373 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1374 1559
1375 $self->unlink_save; 1560 $self->unlink_save;
1376 $self->destroy; 1561 $self->destroy;
1379my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1380 1565
1381sub nuke { 1566sub nuke {
1382 my ($self) = @_; 1567 my ($self) = @_;
1383 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1387 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1388} 1582}
1389 1583
1390sub customise_for { 1584=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1585
1393 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1395 }
1396 1588
1397 $map 1589=cut
1398}
1399 1590
1400sub emergency_save { 1591sub unique_maps() {
1401 local $cf::FREEZE = 1; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1402 1594
1403 warn "enter emergency map save\n"; 1595 my @paths;
1404 1596
1405 cf::sync_job { 1597 for (@$files) {
1406 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1408 }; 1604 }
1409 1605
1410 warn "end emergency map save\n"; 1606 \@paths
1411} 1607}
1412 1608
1413package cf; 1609package cf;
1414 1610
1415=back 1611=back
1416 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1417 1639
1418=head3 cf::object::player 1640=head3 cf::object::player
1419 1641
1420=over 4 1642=over 4
1421 1643
1461 1683
1462=item $player_object->enter_link 1684=item $player_object->enter_link
1463 1685
1464Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1465 1687
1466The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1468 1690
1691Will never block.
1692
1469=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1470 1694
1471Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1698fails, to the emergency map position.
1475 1699
1476Might block. 1700Might block.
1477 1701
1478=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1479 1713
1480sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1481 my ($self) = @_; 1715 my ($self) = @_;
1482 1716
1483 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1484 1718
1485 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1720
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1722 if $self->map;
1489 1723
1490 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1491} 1725}
1492 1726
1493sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1495 1729
1496 my $link_pos = delete $self->{_link_pos}; 1730 my $link_pos = delete $self->{_link_pos};
1497 1731
1498 unless ($map) { 1732 unless ($map) {
1499 # restore original map position 1733 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1734 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1735 $map = cf::map::find $map;
1502 1736
1503 unless ($map) { 1737 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1738 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1739 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1740 or die "FATAL: cannot load emergency map\n";
1507 } 1741 }
1508 } 1742 }
1509 1743
1510 ($x, $y) = (-1, -1) 1744 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1516 1750
1517 $map->load; 1751 $map->load;
1752 $map->load_diag;
1518 1753
1754 return unless $self->contr->active;
1519 $self->activate_recursive; 1755 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1521} 1757}
1522 1758
1523cf::player->attach ( 1759cf::player->attach (
1536 1772
1537 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1774 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1541 Coro::async { 1777 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1546 }; 1786 })->prio (2);
1547 } 1787 }
1548 }, 1788 },
1549); 1789);
1550 1790
1551=item $player_object->goto_map ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1552 1792
1553=cut 1793=cut
1554 1794
1555sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1557 1797
1558 $self->enter_link; 1798 $self->enter_link;
1559 1799
1560 (Coro::async { 1800 (async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string; 1801 my $map = cf::map::find $path;
1564 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1565 1803
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map; 1805# if $map;
1568 1806
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1808
1571 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1810 })->prio (1);
1573} 1811}
1574 1812
1578 1816
1579sub parse_random_map_params { 1817sub parse_random_map_params {
1580 my ($spec) = @_; 1818 my ($spec) = @_;
1581 1819
1582 my $rmp = { # defaults 1820 my $rmp = { # defaults
1583 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1585 }; 1825 };
1586 1826
1587 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1589 1829
1593 $rmp 1833 $rmp
1594} 1834}
1595 1835
1596sub prepare_random_map { 1836sub prepare_random_map {
1597 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 1840
1599 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 1843 # that depends on the exit object
1602 1844
1611 1853
1612 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1613 1855
1614 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1616 1859
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1619 1864
1620 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 1866 $exit->msg (undef);
1622 } 1867 }
1623} 1868}
1627 1872
1628 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1629 1874
1630 $self->enter_link; 1875 $self->enter_link;
1631 1876
1632 (Coro::async { 1877 (async {
1878 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1879 unless (eval {
1634
1635 prepare_random_map $exit 1880 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1637 1882
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1640 1885
1641 1; 1886 1;
1642 }) { 1887 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1892
1648 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1894 $self->leave_link;
1650 } 1895 }
1701 on_reply => sub { 1946 on_reply => sub {
1702 my ($ns, $msg) = @_; 1947 my ($ns, $msg) = @_;
1703 1948
1704 # this weird shuffling is so that direct followup queries 1949 # this weird shuffling is so that direct followup queries
1705 # get handled first 1950 # get handled first
1706 my $queue = delete $ns->{query_queue}; 1951 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 1953
1708 (shift @$queue)->[1]->($msg); 1954 (shift @$queue)->[1]->($msg);
1709 1955
1710 push @{ $ns->{query_queue} }, @$queue; 1956 push @{ $ns->{query_queue} }, @$queue;
1711 1957
1717 } 1963 }
1718 } 1964 }
1719 }, 1965 },
1720); 1966);
1721 1967
1722=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1723 1969
1724Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 1972or loss of connection).
1727 1973
1728=cut 1974=cut
1729 1975
1730sub cf::client::coro { 1976sub cf::client::async {
1731 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1732 1978
1733 my $coro; $coro = async { 1979 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 1980
1740 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1742 }); 1983 });
1743 1984
1937 sub db_sync() { 2178 sub db_sync() {
1938 db_save if $dirty; 2179 db_save if $dirty;
1939 undef $dirty; 2180 undef $dirty;
1940 } 2181 }
1941 2182
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync; 2184 db_sync;
1944 }); 2185 });
1945 2186
1946 sub db_dirty() { 2187 sub db_dirty() {
1947 $dirty = 1; 2188 $dirty = 1;
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2219 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2220 or return;
1980 2221
1981 local $/; 2222 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2224
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2230 if (exists $CFG{mlockall}) {
2231 eval {
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n";
2234 };
2235 warn $@ if $@;
2236 }
1983} 2237}
1984 2238
1985sub main { 2239sub main {
1986 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2243 (async {
1990 Event::one_event; 2244 Event::one_event;
1991 })->(); 2245 })->prio (Coro::PRIO_MAX);
1992 }; 2246 };
1993 2247
1994 cfg_load; 2248 cfg_load;
1995 db_load; 2249 db_load;
1996 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
1997 Event::loop; 2253 Event::loop;
1998} 2254}
1999 2255
2000############################################################################# 2256#############################################################################
2001# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2002 2300
2003sub reload() { 2301sub reload() {
2004 # can/must only be called in main 2302 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2007 return; 2305 return;
2008 } 2306 }
2009 2307
2010 warn "reloading..."; 2308 warn "reloading...";
2011 2309
2012 local $FREEZE = 1; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2013 cf::emergency_save; 2313 cf::emergency_save;
2014 2314
2015 eval { 2315 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2017 2317
2018 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2324 }
2022 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2023 # cancel all extension coros 2334 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2336 %EXT_CORO = ();
2026 2337
2027 # unload all extensions 2338 warn "removing commands";
2028 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2030 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2353 }
2032 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2033 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2362
2037 warn "removing <$k>"; 2363 warn "... unloading $k";
2038 delete $INC{$k}; 2364 delete $INC{$k};
2039 2365
2040 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2042 2368
2045 } 2371 }
2046 2372
2047 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2048 } 2374 }
2049 2375
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2379
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2063 2382
2064 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2384 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2067 2386
2068 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2069 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2070 require cf; 2390 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2392
2073 # load config and database again 2393 warn "loading config and database again";
2074 cf::cfg_load; 2394 cf::cfg_load;
2075 cf::db_load; 2395 cf::db_load;
2076 2396
2077 # load extensions
2078 warn "load extensions"; 2397 warn "loading extensions";
2079 cf::load_extensions; 2398 cf::load_extensions;
2080 2399
2081 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2084 }; 2408 };
2085 2409
2086 if ($@) { 2410 if ($@) {
2087 warn $@; 2411 warn $@;
2088 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2089 exit 1; 2413 exit 1;
2090 } 2414 }
2091 2415
2092 warn "reloaded successfully"; 2416 warn "reloaded";
2093}; 2417};
2094 2418
2095############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
2138register "<global>", __PACKAGE__;
2139 2420
2140register_command "reload" => sub { 2421register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2142 2423
2143 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2145 reload; 2431 reload;
2146 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2147 } 2434 }
2148}; 2435};
2149 2436
2150unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2151 2440
2152$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2154 prio => 0, 2444 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2157 cb => sub { 2447 cb => sub {
2158 unless ($FREEZE) { 2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2159 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2164 2462
2165 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2465
2168 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2170 }, 2468 },
2171); 2469);
2172 2470
2173IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2174 2472
2175Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2176 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2177 poll => 'r', 2475 poll => 'r',
2178 prio => 5, 2476 prio => 5,
2179 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2181); 2479);
2182 2480
2183Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2184 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2185 after => 0, 2483 after => 1,
2186 interval => 10, 2484 interval => 10,
2187 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2188 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2189 write_runtime 2487 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 }, 2489 },
2193); 2490);
2194 2491
2492END { cf::emergency_save }
2493
21951 24941
2196 2495

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