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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
334 350
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 352 or return;
337 353
354 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 359 and return;
341 360
342 aio_fsync $fh 361 aio_fsync $fh
343 and return; 362 and return;
352} 371}
353 372
354=back 373=back
355 374
356=cut 375=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 376
478############################################################################# 377#############################################################################
479 378
480=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
481 380
607our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 507our @CB_MAP = ();
609 508
610my %attachment; 509my %attachment;
611 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
612sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
614 519
615 use sort 'stable'; 520 use sort 'stable';
616 521
787# object support 692# object support
788 693
789sub reattach { 694sub reattach {
790 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 699
793 my $registry = $obj->registry; 700 my $registry = $obj->registry;
794 701
795 @$registry = (); 702 @$registry = ();
796 703
928=cut 835=cut
929 836
930sub register_extcmd { 837sub register_extcmd {
931 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
932 839
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
937} 841}
938 842
939cf::player->attach ( 843cf::player->attach (
940 on_command => sub { 844 on_command => sub {
941 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
954 858
955 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
956 860
957 if (ref $msg) { 861 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 865 }
962 } 866 }
963 } else { 867 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 870
967 cf::override; 871 cf::override;
968 }, 872 },
969); 873);
970 874
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 875sub load_extension {
978 my ($path) = @_; 876 my ($path) = @_;
979 877
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 879 my $base = $1;
982 my $pkg = $1; 880 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
985 883
986 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
987 885
988 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 887 or die "$path: $!";
990 888
991 my $source = 889 my $source =
992 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
995 . "\n};\n1"; 893 . "\n};\n1";
996 894
997 eval $source 895 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 897 : "extension disabled.\n";
1000 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 899 warn $@;
1002 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1003 901 exit 1;
1004# no strict 'refs'; 902 }
1005# @{"$pkg\::ISA"} = ext::; 903 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 904 }
1020 905
1021 # remove commands 906 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 907}
1046 908
1047sub load_extensions { 909sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 911 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1054 } 916 }
1055} 917}
1056 918
1057############################################################################# 919#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 920
1095=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1096 922
1097Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1098 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1099=head3 cf::player 931=head3 cf::player
1100 932
1101=over 4 933=over 4
1102 934
1103=item cf::player::exists $login 935=item cf::player::find $login
1104 936
1105Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1106 938
1107=cut 939=cut
1108 940
1109sub cf::player::exists($) { 941sub playerdir($) {
1110 cf::player::find $_[0] 942 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1112} 1088}
1113 1089
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1091
1116Sends an ext reply to the player. 1092Sends an ext reply to the player.
1117 1093
1118=cut 1094=cut
1119 1095
1120sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1122 1098
1123 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1124 1100
1125 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1126} 1102}
1103
1104package cf;
1127 1105
1128=back 1106=back
1129 1107
1130 1108
1131=head3 cf::map 1109=head3 cf::map
1137package cf::map; 1115package cf::map;
1138 1116
1139use Fcntl; 1117use Fcntl;
1140use Coro::AIO; 1118use Coro::AIO;
1141 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1142our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1144 1126
1145sub generate_random_map { 1127sub generate_random_map {
1146 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1130 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1260}
1163 1261
1164# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1165# all maps in C++... 1263# all maps in C++...
1166sub change_all_map_light { 1264sub change_all_map_light {
1168 1266
1169 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1171} 1269}
1172 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1173sub try_load_header($) { 1279sub load_header_from($) {
1174 my ($path) = @_; 1280 my ($self, $path) = @_;
1175 1281
1176 utf8::encode $path; 1282 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1178 or return; 1284 or return;
1179 1285
1180 my $map = cf::map::new 1286 $self->_load_header ($path)
1181 or return; 1287 or return;
1182 1288
1183 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1184 or return; 1317 or return;
1185 1318
1186 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1187 1324
1188 $map 1325 1
1189} 1326}
1190 1327
1191sub find_map; 1328sub find;
1192sub find_map { 1329sub find {
1193 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1194 1331
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1333
1200 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1201 1335
1202 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1204 1338 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1339 or return;
1220 1340
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1342
1343 $map->load_header
1344 or return;
1233 1345
1234 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1349 $map->reset;
1236 undef $guard; 1350 undef $guard;
1237 $map = find_map $path 1351 $map = find $path
1238 or return; 1352 or return;
1239 } 1353 }
1240 1354
1241 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1242 } 1356 }
1243} 1357}
1244 1358
1245sub load { 1359sub load {
1246 my ($self) = @_; 1360 my ($self) = @_;
1247 1361
1248 my $path = $self->{path}; 1362 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1250 1364
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1366
1253 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1254 1368
1255 $self->alloc; 1369 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1371 or return;
1258 1372
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1261 1375
1262 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1377 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1379 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1267 } 1381 }
1268 } 1382 }
1383
1384 Coro::cede;
1269 1385
1270 # now do the right thing for maps 1386 # now do the right thing for maps
1271 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1272 1388
1273 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1390 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1280 $self->set_darkness_map; 1394 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1283 $self->activate; 1398 $self->activate;
1284 } 1399 }
1285 1400
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1402}
1288 1403
1289sub load_map_sync { 1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435}
1436
1437sub find_sync {
1290 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1291 1439
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1440 cf::sync_job { find $path, $origin }
1441}
1293 1442
1294 cf::sync_job { 1443sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1444 my ($map) = @_;
1296 or return; 1445
1446 cf::sync_job { $map->load };
1447}
1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1297 $map->load; 1467 $map->load;
1298 $map 1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1299 } 1473 };
1474
1475 ()
1300} 1476}
1301 1477
1302sub save { 1478sub save {
1303 my ($self) = @_; 1479 my ($self) = @_;
1304 1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482
1305 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1306 1484
1307 return unless $self->dirty; 1485 return unless $self->dirty;
1308 1486
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1489
1312 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1313 1491
1314 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1315 1493
1494 local $self->{last_access} = $self->last_access;#d#
1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1316 if ($uniq) { 1500 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1503 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1505 }
1322} 1506}
1323 1507
1324sub swap_out { 1508sub swap_out {
1325 my ($self) = @_; 1509 my ($self) = @_;
1510
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1515
1327 return if $self->players; 1516 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1330 1519
1331 $self->save;
1332 $self->clear; 1520 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1521 $self->in_memory (cf::MAP_SWAPPED);
1334} 1522}
1335 1523
1336sub reset_at { 1524sub reset_at {
1337 my ($self) = @_; 1525 my ($self) = @_;
1338 1526
1339 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1342 1530
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1533
1350 my ($self) = @_; 1538 my ($self) = @_;
1351 1539
1352 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1353} 1541}
1354 1542
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1543sub reset {
1377 my ($self) = @_; 1544 my ($self) = @_;
1378 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1379 return if $self->players; 1548 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1381 1550
1382 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1383 1552
1384 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1385 1557
1386 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1387 1559
1388 $self->unlink_save; 1560 $self->unlink_save;
1389 $self->destroy; 1561 $self->destroy;
1392my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1393 1565
1394sub nuke { 1566sub nuke {
1395 my ($self) = @_; 1567 my ($self) = @_;
1396 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1400 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1401} 1582}
1402 1583
1403sub customise_for { 1584=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1585
1406 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1408 }
1409 1588
1410 $map 1589=cut
1411}
1412 1590
1413sub emergency_save { 1591sub unique_maps() {
1414 local $cf::FREEZE = 1; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1415 1594
1416 warn "enter emergency map save\n"; 1595 my @paths;
1417 1596
1418 cf::sync_job { 1597 for (@$files) {
1419 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1421 }; 1604 }
1422 1605
1423 warn "end emergency map save\n"; 1606 \@paths
1424} 1607}
1425 1608
1426package cf; 1609package cf;
1427 1610
1428=back 1611=back
1429 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1430 1639
1431=head3 cf::object::player 1640=head3 cf::object::player
1432 1641
1433=over 4 1642=over 4
1434 1643
1474 1683
1475=item $player_object->enter_link 1684=item $player_object->enter_link
1476 1685
1477Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1478 1687
1479The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1481 1690
1691Will never block.
1692
1482=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1483 1694
1484Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1698fails, to the emergency map position.
1488 1699
1489Might block. 1700Might block.
1490 1701
1491=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1492 1713
1493sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1494 my ($self) = @_; 1715 my ($self) = @_;
1495 1716
1496 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1497 1718
1498 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1720
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1722 if $self->map;
1502 1723
1503 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1504} 1725}
1505 1726
1506sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1508 1729
1509 my $link_pos = delete $self->{_link_pos}; 1730 my $link_pos = delete $self->{_link_pos};
1510 1731
1511 unless ($map) { 1732 unless ($map) {
1512 # restore original map position 1733 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1734 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1735 $map = cf::map::find $map;
1515 1736
1516 unless ($map) { 1737 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1738 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1739 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1740 or die "FATAL: cannot load emergency map\n";
1520 } 1741 }
1521 } 1742 }
1522 1743
1523 ($x, $y) = (-1, -1) 1744 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1529 1750
1530 $map->load; 1751 $map->load;
1752 $map->load_diag;
1531 1753
1754 return unless $self->contr->active;
1532 $self->activate_recursive; 1755 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1534} 1757}
1535 1758
1536cf::player->attach ( 1759cf::player->attach (
1549 1772
1550 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1774 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1554 cf::async { 1777 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1559 }; 1786 })->prio (2);
1560 } 1787 }
1561 }, 1788 },
1562); 1789);
1563 1790
1564=item $player_object->goto_map ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1565 1792
1566=cut 1793=cut
1567 1794
1568sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1570 1797
1571 $self->enter_link; 1798 $self->enter_link;
1572 1799
1573 (cf::async { 1800 (async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find_map $path->as_string; 1801 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1578 1803
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map; 1805# if $map;
1581 1806
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1808
1584 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1810 })->prio (1);
1586} 1811}
1587 1812
1591 1816
1592sub parse_random_map_params { 1817sub parse_random_map_params {
1593 my ($spec) = @_; 1818 my ($spec) = @_;
1594 1819
1595 my $rmp = { # defaults 1820 my $rmp = { # defaults
1596 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1598 }; 1825 };
1599 1826
1600 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1602 1829
1606 $rmp 1833 $rmp
1607} 1834}
1608 1835
1609sub prepare_random_map { 1836sub prepare_random_map {
1610 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1840
1612 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1843 # that depends on the exit object
1615 1844
1624 1853
1625 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1626 1855
1627 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1859
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1632 1864
1633 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1866 $exit->msg (undef);
1635 } 1867 }
1636} 1868}
1640 1872
1641 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1642 1874
1643 $self->enter_link; 1875 $self->enter_link;
1644 1876
1645 (cf::async { 1877 (async {
1878 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1879 unless (eval {
1647 prepare_random_map $exit 1880 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1649 1882
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1652 1885
1653 1; 1886 1;
1654 }) { 1887 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1892
1660 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1894 $self->leave_link;
1662 } 1895 }
1714 my ($ns, $msg) = @_; 1947 my ($ns, $msg) = @_;
1715 1948
1716 # this weird shuffling is so that direct followup queries 1949 # this weird shuffling is so that direct followup queries
1717 # get handled first 1950 # get handled first
1718 my $queue = delete $ns->{query_queue} 1951 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 1952 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 1953
1721 (shift @$queue)->[1]->($msg); 1954 (shift @$queue)->[1]->($msg);
1722 1955
1723 push @{ $ns->{query_queue} }, @$queue; 1956 push @{ $ns->{query_queue} }, @$queue;
1724 1957
1730 } 1963 }
1731 } 1964 }
1732 }, 1965 },
1733); 1966);
1734 1967
1735=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1736 1969
1737Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 1972or loss of connection).
1740 1973
1741=cut 1974=cut
1742 1975
1743sub cf::client::coro { 1976sub cf::client::async {
1744 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1745 1978
1746 my $coro = &cf::async ($cb); 1979 my $coro = &Coro::async ($cb);
1747 1980
1748 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1750 }); 1983 });
1751 1984
1945 sub db_sync() { 2178 sub db_sync() {
1946 db_save if $dirty; 2179 db_save if $dirty;
1947 undef $dirty; 2180 undef $dirty;
1948 } 2181 }
1949 2182
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync; 2184 db_sync;
1952 }); 2185 });
1953 2186
1954 sub db_dirty() { 2187 sub db_dirty() {
1955 $dirty = 1; 2188 $dirty = 1;
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2219 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2220 or return;
1988 2221
1989 local $/; 2222 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2224
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2230 if (exists $CFG{mlockall}) {
2231 eval {
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n";
2234 };
2235 warn $@ if $@;
2236 }
1991} 2237}
1992 2238
1993sub main { 2239sub main {
1994 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2243 (async {
1998 Event::one_event; 2244 Event::one_event;
1999 })->(); 2245 })->prio (Coro::PRIO_MAX);
2000 }; 2246 };
2001 2247
2002 cfg_load; 2248 cfg_load;
2003 db_load; 2249 db_load;
2004 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2005 Event::loop; 2253 Event::loop;
2006} 2254}
2007 2255
2008############################################################################# 2256#############################################################################
2009# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2010 2300
2011sub reload() { 2301sub reload() {
2012 # can/must only be called in main 2302 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2015 return; 2305 return;
2016 } 2306 }
2017 2307
2018 warn "reloading..."; 2308 warn "reloading...";
2019 2309
2020 local $FREEZE = 1; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2021 cf::emergency_save; 2313 cf::emergency_save;
2022 2314
2023 eval { 2315 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2025 2317
2026 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2324 }
2030 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2031 # cancel all extension coros 2334 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2336 %EXT_CORO = ();
2034 2337
2035 # unload all extensions 2338 warn "removing commands";
2036 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2038 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2353 }
2040 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2041 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2362
2045 warn "removing <$k>"; 2363 warn "... unloading $k";
2046 delete $INC{$k}; 2364 delete $INC{$k};
2047 2365
2048 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2050 2368
2053 } 2371 }
2054 2372
2055 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2056 } 2374 }
2057 2375
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2379
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2071 2382
2072 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2384 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2075 2386
2076 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2077 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2078 require cf; 2390 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2392
2081 # load config and database again 2393 warn "loading config and database again";
2082 cf::cfg_load; 2394 cf::cfg_load;
2083 cf::db_load; 2395 cf::db_load;
2084 2396
2085 # load extensions
2086 warn "load extensions"; 2397 warn "loading extensions";
2087 cf::load_extensions; 2398 cf::load_extensions;
2088 2399
2089 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2090 warn "reattach";
2091 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2092 }; 2408 };
2093 2409
2094 if ($@) { 2410 if ($@) {
2095 warn $@; 2411 warn $@;
2096 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2097 exit 1; 2413 exit 1;
2098 } 2414 }
2099 2415
2100 warn "reloaded successfully"; 2416 warn "reloaded";
2101}; 2417};
2102 2418
2103############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2420
2148register_command "reload" => sub { 2421register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2150 2423
2151 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2153 reload; 2431 reload;
2154 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2155 } 2434 }
2156}; 2435};
2157 2436
2158unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2159 2440
2160$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2162 prio => 0, 2444 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2165 cb => sub { 2447 cb => sub {
2166 unless ($FREEZE) { 2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2167 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2172 2462
2173 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2465
2176 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2178 }, 2468 },
2179); 2469);
2180 2470
2181IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2182 2472
2183Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2184 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2185 poll => 'r', 2475 poll => 'r',
2186 prio => 5, 2476 prio => 5,
2187 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2189); 2479);
2190 2480
2191Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2192 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2193 after => 0, 2483 after => 1,
2194 interval => 10, 2484 interval => 10,
2195 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2196 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2197 write_runtime 2487 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 }, 2489 },
2201); 2490);
2202 2491
2203END { cf::emergency_save } 2492END { cf::emergency_save }
2204 2493

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