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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
340 350
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 352 or return;
343 353
354 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 359 and return;
347 360
348 aio_fsync $fh 361 aio_fsync $fh
349 and return; 362 and return;
358} 371}
359 372
360=back 373=back
361 374
362=cut 375=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 376
484############################################################################# 377#############################################################################
485 378
486=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
487 380
613our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 507our @CB_MAP = ();
615 508
616my %attachment; 509my %attachment;
617 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
618sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
620 519
621 use sort 'stable'; 520 use sort 'stable';
622 521
793# object support 692# object support
794 693
795sub reattach { 694sub reattach {
796 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 699
799 my $registry = $obj->registry; 700 my $registry = $obj->registry;
800 701
801 @$registry = (); 702 @$registry = ();
802 703
934=cut 835=cut
935 836
936sub register_extcmd { 837sub register_extcmd {
937 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
938 839
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
943} 841}
944 842
945cf::player->attach ( 843cf::player->attach (
946 on_command => sub { 844 on_command => sub {
947 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
960 858
961 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
962 860
963 if (ref $msg) { 861 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 865 }
968 } 866 }
969 } else { 867 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 870
973 cf::override; 871 cf::override;
974 }, 872 },
975); 873);
976 874
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 875sub load_extension {
984 my ($path) = @_; 876 my ($path) = @_;
985 877
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 879 my $base = $1;
988 my $pkg = $1; 880 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
991 883
992 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
993 885
994 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 887 or die "$path: $!";
996 888
997 my $source = 889 my $source =
998 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 893 . "\n};\n1";
1002 894
1003 eval $source 895 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 897 : "extension disabled.\n";
1006 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 899 warn $@;
1008 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1009 901 exit 1;
1010# no strict 'refs'; 902 }
1011# @{"$pkg\::ISA"} = ext::; 903 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 904 }
1026 905
1027 # remove commands 906 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 907}
1052 908
1053sub load_extensions { 909sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 911 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1060 } 916 }
1061} 917}
1062 918
1063############################################################################# 919#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 920
1101=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1102 922
1103Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1104 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1105=head3 cf::player 931=head3 cf::player
1106 932
1107=over 4 933=over 4
1108 934
1109=item cf::player::exists $login 935=item cf::player::find $login
1110 936
1111Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1112 938
1113=cut 939=cut
1114 940
1115sub cf::player::exists($) { 941sub playerdir($) {
1116 cf::player::find $_[0] 942 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1118} 1088}
1119 1089
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1091
1122Sends an ext reply to the player. 1092Sends an ext reply to the player.
1123 1093
1124=cut 1094=cut
1125 1095
1126sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1128 1098
1129 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1130 1100
1131 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1132} 1102}
1103
1104package cf;
1133 1105
1134=back 1106=back
1135 1107
1136 1108
1137=head3 cf::map 1109=head3 cf::map
1143package cf::map; 1115package cf::map;
1144 1116
1145use Fcntl; 1117use Fcntl;
1146use Coro::AIO; 1118use Coro::AIO;
1147 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1148our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1150 1126
1151sub generate_random_map { 1127sub generate_random_map {
1152 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1130 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1260}
1169 1261
1170# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1171# all maps in C++... 1263# all maps in C++...
1172sub change_all_map_light { 1264sub change_all_map_light {
1174 1266
1175 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1177} 1269}
1178 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1179sub try_load_header($) { 1279sub load_header_from($) {
1180 my ($path) = @_; 1280 my ($self, $path) = @_;
1181 1281
1182 utf8::encode $path; 1282 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1184 or return; 1284 or return;
1185 1285
1186 my $map = cf::map::new 1286 $self->_load_header ($path)
1187 or return; 1287 or return;
1188 1288
1189 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1190 or return; 1317 or return;
1191 1318
1192 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1193 1324
1194 $map 1325 1
1195} 1326}
1196 1327
1197sub find; 1328sub find;
1198sub find { 1329sub find {
1199 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1200 1331
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1333
1206 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1207 1335
1208 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1210 1338 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1339 or return;
1228 1340
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1241 1342
1343 $map->load_header
1344 or return;
1345
1242 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1349 $map->reset;
1244 undef $guard; 1350 undef $guard;
1245 $map = find $path 1351 $map = find $path
1246 or return; 1352 or return;
1247 } 1353 }
1248 1354
1249 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1250 } 1356 }
1251} 1357}
1252 1358
1253sub load { 1359sub load {
1254 my ($self) = @_; 1360 my ($self) = @_;
1255 1361
1256 my $path = $self->{path}; 1362 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1258 1364
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1366
1261 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1262 1368
1263 $self->alloc; 1369 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1371 or return;
1266 1372
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1269 1375
1270 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1377 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1379 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1275 } 1381 }
1276 } 1382 }
1383
1384 Coro::cede;
1277 1385
1278 # now do the right thing for maps 1386 # now do the right thing for maps
1279 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1280 1388
1281 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1390 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1288 $self->set_darkness_map; 1394 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1291 $self->activate; 1398 $self->activate;
1292 } 1399 }
1293 1400
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1295} 1435}
1296 1436
1297sub find_sync { 1437sub find_sync {
1298 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1299 1439
1300 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1301} 1441}
1302 1442
1303sub do_load_sync { 1443sub do_load_sync {
1304 my ($map) = @_; 1444 my ($map) = @_;
1305 1445
1306 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1307} 1447}
1308 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1309sub save { 1478sub save {
1310 my ($self) = @_; 1479 my ($self) = @_;
1311 1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482
1312 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1313 1484
1314 return unless $self->dirty; 1485 return unless $self->dirty;
1315 1486
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1489
1319 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1320 1491
1321 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1322 1493
1323 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1324 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1325 if ($uniq) { 1500 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1503 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1505 }
1331} 1506}
1332 1507
1333sub swap_out { 1508sub swap_out {
1334 my ($self) = @_; 1509 my ($self) = @_;
1335 1510
1336 # save first because save cedes 1511 # save first because save cedes
1337 $self->save; 1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1515
1339 return if $self->players; 1516 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1342 1519
1346 1523
1347sub reset_at { 1524sub reset_at {
1348 my ($self) = @_; 1525 my ($self) = @_;
1349 1526
1350 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1353 1530
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1533
1361 my ($self) = @_; 1538 my ($self) = @_;
1362 1539
1363 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1364} 1541}
1365 1542
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1543sub reset {
1388 my ($self) = @_; 1544 my ($self) = @_;
1389 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1390 return if $self->players; 1548 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1392 1550
1393 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1394 1552
1395 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1396 1557
1397 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1398 1559
1399 $self->unlink_save; 1560 $self->unlink_save;
1400 $self->destroy; 1561 $self->destroy;
1403my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1404 1565
1405sub nuke { 1566sub nuke {
1406 my ($self) = @_; 1567 my ($self) = @_;
1407 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1411 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1412} 1582}
1413 1583
1414sub customise_for { 1584=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1585
1417 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1419 }
1420 1588
1421 $map 1589=cut
1422}
1423 1590
1424sub emergency_save { 1591sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1426 1594
1427 warn "enter emergency map save\n"; 1595 my @paths;
1428 1596
1429 cf::sync_job { 1597 for (@$files) {
1430 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1432 }; 1604 }
1433 1605
1434 warn "end emergency map save\n"; 1606 \@paths
1435} 1607}
1436 1608
1437package cf; 1609package cf;
1438 1610
1439=back 1611=back
1440 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1441 1639
1442=head3 cf::object::player 1640=head3 cf::object::player
1443 1641
1444=over 4 1642=over 4
1445 1643
1485 1683
1486=item $player_object->enter_link 1684=item $player_object->enter_link
1487 1685
1488Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1489 1687
1490The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1492 1690
1691Will never block.
1692
1493=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1494 1694
1495Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1698fails, to the emergency map position.
1499 1699
1500Might block. 1700Might block.
1501 1701
1502=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1503 1713
1504sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1505 my ($self) = @_; 1715 my ($self) = @_;
1506 1716
1507 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1508 1718
1509 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1720
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1722 if $self->map;
1513 1723
1514 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1515} 1725}
1516 1726
1517sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1519 1729
1537 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1540 1750
1541 $map->load; 1751 $map->load;
1752 $map->load_diag;
1542 1753
1754 return unless $self->contr->active;
1543 $self->activate_recursive; 1755 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1545} 1757}
1546 1758
1547cf::player->attach ( 1759cf::player->attach (
1560 1772
1561 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1774 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1565 cf::async { 1777 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1570 }; 1786 })->prio (2);
1571 } 1787 }
1572 }, 1788 },
1573); 1789);
1574 1790
1575=item $player_object->goto_map ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1576 1792
1577=cut 1793=cut
1578 1794
1579sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1581 1797
1582 $self->enter_link; 1798 $self->enter_link;
1583 1799
1584 (cf::async { 1800 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1589 1803
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1805# if $map;
1592 1806
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1808
1595 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1810 })->prio (1);
1597} 1811}
1598 1812
1602 1816
1603sub parse_random_map_params { 1817sub parse_random_map_params {
1604 my ($spec) = @_; 1818 my ($spec) = @_;
1605 1819
1606 my $rmp = { # defaults 1820 my $rmp = { # defaults
1607 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1609 }; 1825 };
1610 1826
1611 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1613 1829
1617 $rmp 1833 $rmp
1618} 1834}
1619 1835
1620sub prepare_random_map { 1836sub prepare_random_map {
1621 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1840
1623 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1843 # that depends on the exit object
1626 1844
1635 1853
1636 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1637 1855
1638 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1859
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1643 1864
1644 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1866 $exit->msg (undef);
1646 } 1867 }
1647} 1868}
1651 1872
1652 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1653 1874
1654 $self->enter_link; 1875 $self->enter_link;
1655 1876
1656 (cf::async { 1877 (async {
1657 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1879 unless (eval {
1659 prepare_random_map $exit 1880 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1661 1882
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1885
1665 1; 1886 1;
1666 }) { 1887 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1892
1672 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1894 $self->leave_link;
1674 } 1895 }
1742 } 1963 }
1743 } 1964 }
1744 }, 1965 },
1745); 1966);
1746 1967
1747=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1748 1969
1749Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1972or loss of connection).
1752 1973
1753=cut 1974=cut
1754 1975
1755sub cf::client::coro { 1976sub cf::client::async {
1756 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1757 1978
1758 my $coro = &cf::async ($cb); 1979 my $coro = &Coro::async ($cb);
1759 1980
1760 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1762 }); 1983 });
1763 1984
1957 sub db_sync() { 2178 sub db_sync() {
1958 db_save if $dirty; 2179 db_save if $dirty;
1959 undef $dirty; 2180 undef $dirty;
1960 } 2181 }
1961 2182
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync; 2184 db_sync;
1964 }); 2185 });
1965 2186
1966 sub db_dirty() { 2187 sub db_dirty() {
1967 $dirty = 1; 2188 $dirty = 1;
2001 local $/; 2222 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2003 2224
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2006 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2007 eval { 2231 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2234 };
2011 warn $@ if $@; 2235 warn $@ if $@;
2012 } 2236 }
2013} 2237}
2014 2238
2015sub main { 2239sub main {
2016 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2243 (async {
2020 Event::one_event; 2244 Event::one_event;
2021 })->(); 2245 })->prio (Coro::PRIO_MAX);
2022 }; 2246 };
2023 2247
2024 cfg_load; 2248 cfg_load;
2025 db_load; 2249 db_load;
2026 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2027 Event::loop; 2253 Event::loop;
2028} 2254}
2029 2255
2030############################################################################# 2256#############################################################################
2031# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2032 2300
2033sub reload() { 2301sub reload() {
2034 # can/must only be called in main 2302 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2037 return; 2305 return;
2038 } 2306 }
2039 2307
2040 warn "reloading..."; 2308 warn "reloading...";
2041 2309
2042 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2043 cf::emergency_save; 2313 cf::emergency_save;
2044 2314
2045 eval { 2315 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2047 2317
2048 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2324 }
2052 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2053 # cancel all extension coros 2334 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2336 %EXT_CORO = ();
2056 2337
2057 # unload all extensions 2338 warn "removing commands";
2058 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2060 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2353 }
2062 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2063 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2362
2067 warn "removing <$k>"; 2363 warn "... unloading $k";
2068 delete $INC{$k}; 2364 delete $INC{$k};
2069 2365
2070 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2072 2368
2075 } 2371 }
2076 2372
2077 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2078 } 2374 }
2079 2375
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2379
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2093 2382
2094 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2384 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2097 2386
2098 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2099 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2100 require cf; 2390 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2392
2103 # load config and database again 2393 warn "loading config and database again";
2104 cf::cfg_load; 2394 cf::cfg_load;
2105 cf::db_load; 2395 cf::db_load;
2106 2396
2107 # load extensions
2108 warn "load extensions"; 2397 warn "loading extensions";
2109 cf::load_extensions; 2398 cf::load_extensions;
2110 2399
2111 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2114 }; 2408 };
2115 2409
2116 if ($@) { 2410 if ($@) {
2117 warn $@; 2411 warn $@;
2118 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2119 exit 1; 2413 exit 1;
2120 } 2414 }
2121 2415
2122 warn "reloaded successfully"; 2416 warn "reloaded";
2123}; 2417};
2124 2418
2125############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2420
2170register_command "reload" => sub { 2421register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2172 2423
2173 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2175 reload; 2431 reload;
2176 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2177 } 2434 }
2178}; 2435};
2179 2436
2180unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2181 2440
2182$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2184 prio => 0, 2444 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2187 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2188 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2462
2192 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2465
2195 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2197 }, 2468 },
2198); 2469);
2199 2470
2200IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2201 2472
2202Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2203 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2475 poll => 'r',
2205 prio => 5, 2476 prio => 5,
2206 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2208); 2479);
2209 2480
2210Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2211 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2212 after => 0, 2483 after => 1,
2213 interval => 10, 2484 interval => 10,
2214 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2216 write_runtime 2487 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2489 },
2220); 2490);
2221 2491
2222END { cf::emergency_save } 2492END { cf::emergency_save }
2223 2493

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