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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
340 350
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 352 or return;
343 353
354 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 359 and return;
347 360
348 aio_fsync $fh 361 aio_fsync $fh
349 and return; 362 and return;
358} 371}
359 372
360=back 373=back
361 374
362=cut 375=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 376
484############################################################################# 377#############################################################################
485 378
486=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
487 380
613our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 507our @CB_MAP = ();
615 508
616my %attachment; 509my %attachment;
617 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
618sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
620 519
621 use sort 'stable'; 520 use sort 'stable';
622 521
793# object support 692# object support
794 693
795sub reattach { 694sub reattach {
796 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 699
799 my $registry = $obj->registry; 700 my $registry = $obj->registry;
800 701
801 @$registry = (); 702 @$registry = ();
802 703
934=cut 835=cut
935 836
936sub register_extcmd { 837sub register_extcmd {
937 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
938 839
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
943} 841}
944 842
945cf::player->attach ( 843cf::player->attach (
946 on_command => sub { 844 on_command => sub {
947 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
960 858
961 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
962 860
963 if (ref $msg) { 861 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 865 }
968 } 866 }
969 } else { 867 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 870
973 cf::override; 871 cf::override;
974 }, 872 },
975); 873);
976 874
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 875sub load_extension {
984 my ($path) = @_; 876 my ($path) = @_;
985 877
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 879 my $base = $1;
988 my $pkg = $1; 880 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
991 883
992 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
993 885
994 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 887 or die "$path: $!";
996 888
997 my $source = 889 my $source =
998 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 893 . "\n};\n1";
1002 894
1003 eval $source 895 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 897 : "extension disabled.\n";
1006 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 899 warn $@;
1008 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1009 901 exit 1;
1010# no strict 'refs'; 902 }
1011# @{"$pkg\::ISA"} = ext::; 903 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 904 }
1026 905
1027 # remove commands 906 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 907}
1052 908
1053sub load_extensions { 909sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 911 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1060 } 916 }
1061} 917}
1062 918
1063############################################################################# 919#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 920
1101=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1102 922
1103Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1104 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1105=head3 cf::player 931=head3 cf::player
1106 932
1107=over 4 933=over 4
1108 934
1109=item cf::player::exists $login 935=item cf::player::find $login
1110 936
1111Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1112 938
1113=cut 939=cut
1114 940
1115sub cf::player::exists($) { 941sub playerdir($) {
1116 cf::player::find $_[0] 942 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1118} 1088}
1119 1089
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1091
1122Sends an ext reply to the player. 1092Sends an ext reply to the player.
1123 1093
1124=cut 1094=cut
1125 1095
1126sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1128 1098
1129 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1130 1100
1131 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1132} 1102}
1103
1104package cf;
1133 1105
1134=back 1106=back
1135 1107
1136 1108
1137=head3 cf::map 1109=head3 cf::map
1143package cf::map; 1115package cf::map;
1144 1116
1145use Fcntl; 1117use Fcntl;
1146use Coro::AIO; 1118use Coro::AIO;
1147 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1148our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1150 1126
1151sub generate_random_map { 1127sub generate_random_map {
1152 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1130 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1260}
1169 1261
1170# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1171# all maps in C++... 1263# all maps in C++...
1172sub change_all_map_light { 1264sub change_all_map_light {
1174 1266
1175 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1177} 1269}
1178 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1179sub try_load_header($) { 1279sub load_header_from($) {
1180 my ($path) = @_; 1280 my ($self, $path) = @_;
1181 1281
1182 utf8::encode $path; 1282 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1184 or return; 1284 or return;
1185 1285
1186 my $map = cf::map::new 1286 $self->_load_header ($path)
1187 or return; 1287 or return;
1188 1288
1189 $map->load_header ($path) 1289 $self->{load_path} = $path;
1290
1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1190 or return; 1317 or return;
1191 1318
1192 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1193 1324
1194 $map 1325 1
1195} 1326}
1196 1327
1197sub find; 1328sub find;
1198sub find { 1329sub find {
1199 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1200 1331
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1333
1206 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1207 1335
1208 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1210 1338 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1339 or return;
1230 1340
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1243 1342
1244 Coro::cede; 1343 $map->load_header
1344 or return;
1245 1345
1246 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1349 $map->reset;
1248 undef $guard; 1350 undef $guard;
1249 $map = find $path 1351 $map = find $path
1250 or return; 1352 or return;
1251 } 1353 }
1252 1354
1253 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1254 } 1356 }
1255} 1357}
1256 1358
1257sub load { 1359sub load {
1258 my ($self) = @_; 1360 my ($self) = @_;
1259 1361
1260 my $path = $self->{path}; 1362 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1262 1364
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1366
1265 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1266 1368
1267 $self->alloc; 1369 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1371 or return;
1270 1372
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1273 1375
1274 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1377 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1379 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1279 } 1381 }
1280 } 1382 }
1281 1383
1282 Coro::cede; 1384 Coro::cede;
1283 1385
1284 # now do the right thing for maps 1386 # now do the right thing for maps
1285 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1286 1388
1287 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1390 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1294 $self->set_darkness_map; 1394 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1297 $self->activate; 1398 $self->activate;
1298 } 1399 }
1299 1400
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1303} 1435}
1304 1436
1305sub find_sync { 1437sub find_sync {
1306 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1307 1439
1308 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1309} 1441}
1310 1442
1311sub do_load_sync { 1443sub do_load_sync {
1312 my ($map) = @_; 1444 my ($map) = @_;
1313 1445
1314 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1315} 1447}
1316 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1317sub save { 1478sub save {
1318 my ($self) = @_; 1479 my ($self) = @_;
1319 1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482
1320 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1321 1484
1322 return unless $self->dirty; 1485 return unless $self->dirty;
1323 1486
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1489
1327 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1328 1491
1329 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1330 1493
1331 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1332 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1333 if ($uniq) { 1500 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1503 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1505 }
1339} 1506}
1340 1507
1341sub swap_out { 1508sub swap_out {
1342 my ($self) = @_; 1509 my ($self) = @_;
1343 1510
1344 # save first because save cedes 1511 # save first because save cedes
1345 $self->save; 1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1515
1347 return if $self->players; 1516 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1518 return if $self->{deny_save};
1350 1519
1354 1523
1355sub reset_at { 1524sub reset_at {
1356 my ($self) = @_; 1525 my ($self) = @_;
1357 1526
1358 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1361 1530
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1533
1369 my ($self) = @_; 1538 my ($self) = @_;
1370 1539
1371 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1372} 1541}
1373 1542
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1543sub reset {
1396 my ($self) = @_; 1544 my ($self) = @_;
1397 1545
1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547
1398 return if $self->players; 1548 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1400 1550
1401 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1402 1552
1403 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1404 1557
1405 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1406 1559
1407 $self->unlink_save; 1560 $self->unlink_save;
1408 $self->destroy; 1561 $self->destroy;
1411my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1412 1565
1413sub nuke { 1566sub nuke {
1414 my ($self) = @_; 1567 my ($self) = @_;
1415 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1419 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1420} 1582}
1421 1583
1422sub customise_for { 1584=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1585
1425 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1427 }
1428 1588
1429 $map 1589=cut
1430}
1431 1590
1432sub emergency_save { 1591sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1434 1594
1435 warn "enter emergency map save\n"; 1595 my @paths;
1436 1596
1437 cf::sync_job { 1597 for (@$files) {
1438 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1440 }; 1604 }
1441 1605
1442 warn "end emergency map save\n"; 1606 \@paths
1443} 1607}
1444 1608
1445package cf; 1609package cf;
1446 1610
1447=back 1611=back
1448 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1449 1639
1450=head3 cf::object::player 1640=head3 cf::object::player
1451 1641
1452=over 4 1642=over 4
1453 1643
1493 1683
1494=item $player_object->enter_link 1684=item $player_object->enter_link
1495 1685
1496Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1497 1687
1498The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1500 1690
1691Will never block.
1692
1501=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1502 1694
1503Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1698fails, to the emergency map position.
1507 1699
1508Might block. 1700Might block.
1509 1701
1510=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1511 1713
1512sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1513 my ($self) = @_; 1715 my ($self) = @_;
1514 1716
1515 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1516 1718
1517 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1720
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1722 if $self->map;
1521 1723
1522 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1523} 1725}
1524 1726
1525sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1527 1729
1545 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1548 1750
1549 $map->load; 1751 $map->load;
1752 $map->load_diag;
1550 1753
1754 return unless $self->contr->active;
1551 $self->activate_recursive; 1755 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1553} 1757}
1554 1758
1555cf::player->attach ( 1759cf::player->attach (
1568 1772
1569 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1774 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1573 cf::async { 1777 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1578 }; 1786 })->prio (2);
1579 } 1787 }
1580 }, 1788 },
1581); 1789);
1582 1790
1583=item $player_object->goto_map ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1584 1792
1585=cut 1793=cut
1586 1794
1587sub cf::object::player::goto_map { 1795sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1589 1797
1590 $self->enter_link; 1798 $self->enter_link;
1591 1799
1592 (cf::async { 1800 (async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1597 1803
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map; 1805# if $map;
1600 1806
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1808
1603 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1810 })->prio (1);
1605} 1811}
1606 1812
1610 1816
1611sub parse_random_map_params { 1817sub parse_random_map_params {
1612 my ($spec) = @_; 1818 my ($spec) = @_;
1613 1819
1614 my $rmp = { # defaults 1820 my $rmp = { # defaults
1615 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1617 }; 1825 };
1618 1826
1619 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1621 1829
1625 $rmp 1833 $rmp
1626} 1834}
1627 1835
1628sub prepare_random_map { 1836sub prepare_random_map {
1629 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1840
1631 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1843 # that depends on the exit object
1634 1844
1643 1853
1644 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1645 1855
1646 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1859
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1651 1864
1652 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1866 $exit->msg (undef);
1654 } 1867 }
1655} 1868}
1659 1872
1660 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1661 1874
1662 $self->enter_link; 1875 $self->enter_link;
1663 1876
1664 (cf::async { 1877 (async {
1665 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1879 unless (eval {
1667 prepare_random_map $exit 1880 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1669 1882
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1885
1673 1; 1886 1;
1674 }) { 1887 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1892
1680 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1894 $self->leave_link;
1682 } 1895 }
1750 } 1963 }
1751 } 1964 }
1752 }, 1965 },
1753); 1966);
1754 1967
1755=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1756 1969
1757Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 1972or loss of connection).
1760 1973
1761=cut 1974=cut
1762 1975
1763sub cf::client::coro { 1976sub cf::client::async {
1764 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1765 1978
1766 my $coro = &cf::async ($cb); 1979 my $coro = &Coro::async ($cb);
1767 1980
1768 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1770 }); 1983 });
1771 1984
1965 sub db_sync() { 2178 sub db_sync() {
1966 db_save if $dirty; 2179 db_save if $dirty;
1967 undef $dirty; 2180 undef $dirty;
1968 } 2181 }
1969 2182
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync; 2184 db_sync;
1972 }); 2185 });
1973 2186
1974 sub db_dirty() { 2187 sub db_dirty() {
1975 $dirty = 1; 2188 $dirty = 1;
2009 local $/; 2222 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
2011 2224
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
2014 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2015 eval { 2231 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2234 };
2019 warn $@ if $@; 2235 warn $@ if $@;
2020 } 2236 }
2021} 2237}
2022 2238
2023sub main { 2239sub main {
2024 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2243 (async {
2028 Event::one_event; 2244 Event::one_event;
2029 })->(); 2245 })->prio (Coro::PRIO_MAX);
2030 }; 2246 };
2031 2247
2032 cfg_load; 2248 cfg_load;
2033 db_load; 2249 db_load;
2034 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2035 Event::loop; 2253 Event::loop;
2036} 2254}
2037 2255
2038############################################################################# 2256#############################################################################
2039# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2040 2300
2041sub reload() { 2301sub reload() {
2042 # can/must only be called in main 2302 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2045 return; 2305 return;
2046 } 2306 }
2047 2307
2048 warn "reloading..."; 2308 warn "reloading...";
2049 2309
2050 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2051 cf::emergency_save; 2313 cf::emergency_save;
2052 2314
2053 eval { 2315 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2055 2317
2056 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2324 }
2060 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2061 # cancel all extension coros 2334 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2336 %EXT_CORO = ();
2064 2337
2065 # unload all extensions 2338 warn "removing commands";
2066 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2068 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2353 }
2070 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2071 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2362
2075 warn "removing <$k>"; 2363 warn "... unloading $k";
2076 delete $INC{$k}; 2364 delete $INC{$k};
2077 2365
2078 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2080 2368
2083 } 2371 }
2084 2372
2085 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2086 } 2374 }
2087 2375
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2379
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2101 2382
2102 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2384 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2105 2386
2106 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2107 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2108 require cf; 2390 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2392
2111 # load config and database again 2393 warn "loading config and database again";
2112 cf::cfg_load; 2394 cf::cfg_load;
2113 cf::db_load; 2395 cf::db_load;
2114 2396
2115 # load extensions
2116 warn "load extensions"; 2397 warn "loading extensions";
2117 cf::load_extensions; 2398 cf::load_extensions;
2118 2399
2119 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2122 }; 2408 };
2123 2409
2124 if ($@) { 2410 if ($@) {
2125 warn $@; 2411 warn $@;
2126 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2127 exit 1; 2413 exit 1;
2128 } 2414 }
2129 2415
2130 warn "reloaded successfully"; 2416 warn "reloaded";
2131}; 2417};
2132 2418
2133############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2420
2178register_command "reload" => sub { 2421register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2180 2423
2181 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2183 reload; 2431 reload;
2184 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2185 } 2434 }
2186}; 2435};
2187 2436
2188unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2189 2440
2190$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2192 prio => 0, 2444 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2195 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2196 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2199 2462
2200 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2465
2203 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2205 }, 2468 },
2206); 2469);
2207 2470
2208IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2209 2472
2210Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2211 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2475 poll => 'r',
2213 prio => 5, 2476 prio => 5,
2214 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2216); 2479);
2217 2480
2218Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2219 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2220 after => 0, 2483 after => 1,
2221 interval => 10, 2484 interval => 10,
2222 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2224 write_runtime 2487 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2489 },
2228); 2490);
2229 2491
2230END { cf::emergency_save } 2492END { cf::emergency_save }
2231 2493

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