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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
304 350
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 352 or return;
307 353
354 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 359 and return;
311 360
312 aio_fsync $fh 361 aio_fsync $fh
313 and return; 362 and return;
322} 371}
323 372
324=back 373=back
325 374
326=cut 375=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 376
448############################################################################# 377#############################################################################
449 378
450=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
451 380
577our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 507our @CB_MAP = ();
579 508
580my %attachment; 509my %attachment;
581 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
582sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
584 519
585 use sort 'stable'; 520 use sort 'stable';
586 521
757# object support 692# object support
758 693
759sub reattach { 694sub reattach {
760 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 699
763 my $registry = $obj->registry; 700 my $registry = $obj->registry;
764 701
765 @$registry = (); 702 @$registry = ();
766 703
898=cut 835=cut
899 836
900sub register_extcmd { 837sub register_extcmd {
901 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
902 839
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
907} 841}
908 842
909cf::player->attach ( 843cf::player->attach (
910 on_command => sub { 844 on_command => sub {
911 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
924 858
925 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
926 860
927 if (ref $msg) { 861 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 865 }
932 } 866 }
933 } else { 867 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 870
937 cf::override; 871 cf::override;
938 }, 872 },
939); 873);
940 874
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 875sub load_extension {
948 my ($path) = @_; 876 my ($path) = @_;
949 877
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 879 my $base = $1;
952 my $pkg = $1; 880 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
955 883
956 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
957 885
958 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 887 or die "$path: $!";
960 888
961 my $source = 889 my $source =
962 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
965 . "\n};\n1"; 893 . "\n};\n1";
966 894
967 eval $source 895 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 897 : "extension disabled.\n";
970 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 899 warn $@;
972 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
973 901 exit 1;
974# no strict 'refs'; 902 }
975# @{"$pkg\::ISA"} = ext::; 903 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 904 }
990 905
991 # remove commands 906 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 907}
1016 908
1017sub load_extensions { 909sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 911 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1024 } 916 }
1025} 917}
1026 918
1027############################################################################# 919#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 920
1065=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1066 922
1067Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1068 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1069=head3 cf::player 931=head3 cf::player
1070 932
1071=over 4 933=over 4
1072 934
1073=item cf::player::exists $login 935=item cf::player::find $login
1074 936
1075Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1076 938
1077=cut 939=cut
1078 940
1079sub cf::player::exists($) { 941sub playerdir($) {
1080 cf::player::find $_[0] 942 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1082} 1088}
1083 1089
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1091
1086Sends an ext reply to the player. 1092Sends an ext reply to the player.
1087 1093
1088=cut 1094=cut
1089 1095
1090sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1092 1098
1093 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1094 1100
1095 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1096} 1102}
1103
1104package cf;
1097 1105
1098=back 1106=back
1099 1107
1100 1108
1101=head3 cf::map 1109=head3 cf::map
1107package cf::map; 1115package cf::map;
1108 1116
1109use Fcntl; 1117use Fcntl;
1110use Coro::AIO; 1118use Coro::AIO;
1111 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1112our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1114 1126
1115sub generate_random_map { 1127sub generate_random_map {
1116 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1130 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1260}
1133 1261
1134# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1135# all maps in C++... 1263# all maps in C++...
1136sub change_all_map_light { 1264sub change_all_map_light {
1138 1266
1139 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1141} 1269}
1142 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1143sub try_load_header($) { 1279sub load_header_from($) {
1144 my ($path) = @_; 1280 my ($self, $path) = @_;
1145 1281
1146 utf8::encode $path; 1282 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1148 or return; 1284 or return;
1149 1285
1150 my $map = cf::map::new 1286 $self->_load_header ($path)
1151 or return; 1287 or return;
1152 1288
1153 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1290
1156 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1157 or return; 1317 or return;
1158 1318
1159 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1160 1324
1161 $map 1325 1
1162} 1326}
1163 1327
1164sub find; 1328sub find;
1165sub find { 1329sub find {
1166 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1167 1331
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1333
1173 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1174 1335
1175 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1177 1338 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1339 or return;
1197 1340
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1210 1342
1211 Coro::cede; 1343 $map->load_header
1344 or return;
1212 1345
1213 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1349 $map->reset;
1215 undef $guard; 1350 undef $guard;
1216 $map = find $path 1351 $map = find $path
1217 or return; 1352 or return;
1218 } 1353 }
1219 1354
1220 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1221 } 1356 }
1222} 1357}
1223 1358
1224sub load { 1359sub load {
1225 my ($self) = @_; 1360 my ($self) = @_;
1226 1361
1227 my $path = $self->{path}; 1362 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1229 1364
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1366
1232 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1233 1368
1234 $self->alloc; 1369 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1371 or return;
1237 1372
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1240 1375
1241 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1377 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1379 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1246 } 1381 }
1247 } 1382 }
1248 1383
1249 Coro::cede; 1384 Coro::cede;
1250 1385
1251 # now do the right thing for maps 1386 # now do the right thing for maps
1252 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1253 1388
1254 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1390 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1261 $self->set_darkness_map; 1394 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1264 $self->activate; 1398 $self->activate;
1265 } 1399 }
1266 1400
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1270} 1435}
1271 1436
1272sub find_sync { 1437sub find_sync {
1273 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1274 1439
1275 cf::sync_job { 1440 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1441}
1280 1442
1281sub do_load_sync { 1443sub do_load_sync {
1282 my ($map) = @_; 1444 my ($map) = @_;
1283 1445
1284 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1285} 1447}
1286 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1287sub save { 1478sub save {
1288 my ($self) = @_; 1479 my ($self) = @_;
1289 1480
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1482
1292 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1293 1484
1294 return unless $self->dirty; 1485 return unless $self->dirty;
1295 1486
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1489
1299 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1300 1491
1301 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1302 1493
1303 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1304 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1305 if ($uniq) { 1500 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1503 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1505 }
1311} 1506}
1312 1507
1313sub swap_out { 1508sub swap_out {
1314 my ($self) = @_; 1509 my ($self) = @_;
1328 1523
1329sub reset_at { 1524sub reset_at {
1330 my ($self) = @_; 1525 my ($self) = @_;
1331 1526
1332 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1335 1530
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1533
1343 my ($self) = @_; 1538 my ($self) = @_;
1344 1539
1345 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1346} 1541}
1347 1542
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1543sub reset {
1370 my ($self) = @_; 1544 my ($self) = @_;
1371 1545
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1547
1374 return if $self->players; 1548 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1376 1550
1377 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1378 1552
1379 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1380 1557
1381 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1382 1559
1383 $self->unlink_save; 1560 $self->unlink_save;
1384 $self->destroy; 1561 $self->destroy;
1387my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1388 1565
1389sub nuke { 1566sub nuke {
1390 my ($self) = @_; 1567 my ($self) = @_;
1391 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1395 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1396} 1582}
1397 1583
1398sub customise_for { 1584=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1585
1401 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1403 }
1404 1588
1405 $map 1589=cut
1406}
1407 1590
1408sub emergency_save { 1591sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1410 1594
1411 warn "enter emergency map save\n"; 1595 my @paths;
1412 1596
1413 cf::sync_job { 1597 for (@$files) {
1414 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1416 }; 1604 }
1417 1605
1418 warn "end emergency map save\n"; 1606 \@paths
1419} 1607}
1420 1608
1421package cf; 1609package cf;
1422 1610
1423=back 1611=back
1424 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1425 1639
1426=head3 cf::object::player 1640=head3 cf::object::player
1427 1641
1428=over 4 1642=over 4
1429 1643
1469 1683
1470=item $player_object->enter_link 1684=item $player_object->enter_link
1471 1685
1472Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1473 1687
1474The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1476 1690
1691Will never block.
1692
1477=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1478 1694
1479Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1698fails, to the emergency map position.
1483 1699
1484Might block. 1700Might block.
1485 1701
1486=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1487 1713
1488sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1489 my ($self) = @_; 1715 my ($self) = @_;
1490 1716
1491 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1492 1718
1493 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1720
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1722 if $self->map;
1497 1723
1498 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1499} 1725}
1500 1726
1501sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1503 1729
1521 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1524 1750
1525 $map->load; 1751 $map->load;
1752 $map->load_diag;
1526 1753
1754 return unless $self->contr->active;
1527 $self->activate_recursive; 1755 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1529} 1757}
1530 1758
1531cf::player->attach ( 1759cf::player->attach (
1543 my ($pl) = @_; 1771 my ($pl) = @_;
1544 1772
1545 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1774 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1550 (Coro::async_pool { 1777 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1555 })->prio (2); 1786 })->prio (2);
1556 } 1787 }
1557 }, 1788 },
1564sub cf::object::player::goto { 1795sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1566 1797
1567 $self->enter_link; 1798 $self->enter_link;
1568 1799
1569 (Coro::async_pool { 1800 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1574 1803
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1805# if $map;
1577 1806
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1808
1580 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1810 })->prio (1);
1582} 1811}
1583 1812
1587 1816
1588sub parse_random_map_params { 1817sub parse_random_map_params {
1589 my ($spec) = @_; 1818 my ($spec) = @_;
1590 1819
1591 my $rmp = { # defaults 1820 my $rmp = { # defaults
1592 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1594 }; 1825 };
1595 1826
1596 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1598 1829
1602 $rmp 1833 $rmp
1603} 1834}
1604 1835
1605sub prepare_random_map { 1836sub prepare_random_map {
1606 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1840
1608 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1843 # that depends on the exit object
1611 1844
1620 1853
1621 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1622 1855
1623 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1859
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1628 1864
1629 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1866 $exit->msg (undef);
1631 } 1867 }
1632} 1868}
1636 1872
1637 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1638 1874
1639 $self->enter_link; 1875 $self->enter_link;
1640 1876
1641 (Coro::async_pool { 1877 (async {
1642 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1879 unless (eval {
1644 prepare_random_map $exit 1880 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1646 1882
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1885
1650 1; 1886 1;
1651 }) { 1887 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1892
1657 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1894 $self->leave_link;
1659 } 1895 }
1727 } 1963 }
1728 } 1964 }
1729 }, 1965 },
1730); 1966);
1731 1967
1732=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1733 1969
1734Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 1972or loss of connection).
1737 1973
1738=cut 1974=cut
1739 1975
1740sub cf::client::coro { 1976sub cf::client::async {
1741 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1742 1978
1743 my $coro = &Coro::async_pool ($cb); 1979 my $coro = &Coro::async ($cb);
1744 1980
1745 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1747 }); 1983 });
1748 1984
1942 sub db_sync() { 2178 sub db_sync() {
1943 db_save if $dirty; 2179 db_save if $dirty;
1944 undef $dirty; 2180 undef $dirty;
1945 } 2181 }
1946 2182
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync; 2184 db_sync;
1949 }); 2185 });
1950 2186
1951 sub db_dirty() { 2187 sub db_dirty() {
1952 $dirty = 1; 2188 $dirty = 1;
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2229
1994 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
1995 eval { 2231 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2234 };
1999 warn $@ if $@; 2235 warn $@ if $@;
2000 } 2236 }
2001} 2237}
2002 2238
2003sub main { 2239sub main {
2004 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2243 (async {
2244 Event::one_event;
2245 })->prio (Coro::PRIO_MAX);
2008 }; 2246 };
2009 2247
2010 cfg_load; 2248 cfg_load;
2011 db_load; 2249 db_load;
2012 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2013 Event::loop; 2253 Event::loop;
2014} 2254}
2015 2255
2016############################################################################# 2256#############################################################################
2017# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2018 2300
2019sub reload() { 2301sub reload() {
2020 # can/must only be called in main 2302 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2023 return; 2305 return;
2024 } 2306 }
2025 2307
2026 warn "reloading..."; 2308 warn "reloading...";
2027 2309
2028 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2029 cf::emergency_save; 2313 cf::emergency_save;
2030 2314
2031 eval { 2315 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2033 2317
2034 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2324 }
2038 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2039 # cancel all extension coros 2334 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2336 %EXT_CORO = ();
2042 2337
2043 # unload all extensions 2338 warn "removing commands";
2044 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2046 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2353 }
2048 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2049 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2362
2053 warn "removing <$k>"; 2363 warn "... unloading $k";
2054 delete $INC{$k}; 2364 delete $INC{$k};
2055 2365
2056 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2058 2368
2061 } 2371 }
2062 2372
2063 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2064 } 2374 }
2065 2375
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2379
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2079 2382
2080 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2384 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2083 2386
2084 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2085 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2086 require cf; 2390 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2392
2089 # load config and database again 2393 warn "loading config and database again";
2090 cf::cfg_load; 2394 cf::cfg_load;
2091 cf::db_load; 2395 cf::db_load;
2092 2396
2093 # load extensions
2094 warn "load extensions"; 2397 warn "loading extensions";
2095 cf::load_extensions; 2398 cf::load_extensions;
2096 2399
2097 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2100 }; 2408 };
2101 2409
2102 if ($@) { 2410 if ($@) {
2103 warn $@; 2411 warn $@;
2104 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2105 exit 1; 2413 exit 1;
2106 } 2414 }
2107 2415
2108 warn "reloaded successfully"; 2416 warn "reloaded";
2109}; 2417};
2110 2418
2111############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2420
2156register_command "reload" => sub { 2421register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2158 2423
2159 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2161 reload; 2431 reload;
2162 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2163 } 2434 }
2164}; 2435};
2165 2436
2166unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2167 2440
2168$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2170 prio => 0, 2444 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2173 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2174 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2177 2462
2178 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2465
2181 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2183 }, 2468 },
2184); 2469);
2185 2470
2186IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2187 2472
2188Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2189 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2475 poll => 'r',
2191 prio => 5, 2476 prio => 5,
2192 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2194); 2479);
2195 2480
2196Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2197 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2198 after => 0, 2483 after => 1,
2199 interval => 10, 2484 interval => 10,
2200 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2202 write_runtime 2487 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2489 },
2206); 2490);
2207 2491
2208END { cf::emergency_save } 2492END { cf::emergency_save }
2209 2493

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