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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
273 warn $@ if $@; 312 warn $@ if $@;
274 undef $busy; 313 undef $busy;
275 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
276 315
277 while ($busy) { 316 while ($busy) {
278 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 318 }
283 319
284 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
285 } else { 321 } else {
286 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
289 } 325 }
290} 326}
291 327
292=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
293 329
294Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 331extension calling this is being unloaded.
296 332
297=cut 333=cut
298 334
299sub async_ext(&) { 335sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
314 350
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 352 or return;
317 353
354 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 359 and return;
321 360
322 aio_fsync $fh 361 aio_fsync $fh
323 and return; 362 and return;
332} 371}
333 372
334=back 373=back
335 374
336=cut 375=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 376
458############################################################################# 377#############################################################################
459 378
460=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
461 380
587our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 507our @CB_MAP = ();
589 508
590my %attachment; 509my %attachment;
591 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
592sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
594 519
595 use sort 'stable'; 520 use sort 'stable';
596 521
767# object support 692# object support
768 693
769sub reattach { 694sub reattach {
770 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 699
773 my $registry = $obj->registry; 700 my $registry = $obj->registry;
774 701
775 @$registry = (); 702 @$registry = ();
776 703
908=cut 835=cut
909 836
910sub register_extcmd { 837sub register_extcmd {
911 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
912 839
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
917} 841}
918 842
919cf::player->attach ( 843cf::player->attach (
920 on_command => sub { 844 on_command => sub {
921 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
934 858
935 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
936 860
937 if (ref $msg) { 861 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 865 }
942 } 866 }
943 } else { 867 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 870
947 cf::override; 871 cf::override;
948 }, 872 },
949); 873);
950 874
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 875sub load_extension {
958 my ($path) = @_; 876 my ($path) = @_;
959 877
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 879 my $base = $1;
962 my $pkg = $1; 880 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
965 883
966 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
967 885
968 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 887 or die "$path: $!";
970 888
971 my $source = 889 my $source =
972 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
975 . "\n};\n1"; 893 . "\n};\n1";
976 894
977 eval $source 895 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 897 : "extension disabled.\n";
980 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 899 warn $@;
982 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
983 901 exit 1;
984# no strict 'refs'; 902 }
985# @{"$pkg\::ISA"} = ext::; 903 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 904 }
1000 905
1001 # remove commands 906 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 907}
1026 908
1027sub load_extensions { 909sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 911 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1034 } 916 }
1035} 917}
1036 918
1037############################################################################# 919#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 920
1075=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1076 922
1077Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1078 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1079=head3 cf::player 931=head3 cf::player
1080 932
1081=over 4 933=over 4
1082 934
1083=item cf::player::exists $login 935=item cf::player::find $login
1084 936
1085Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1086 938
1087=cut 939=cut
1088 940
1089sub cf::player::exists($) { 941sub playerdir($) {
1090 cf::player::find $_[0] 942 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1092} 1088}
1093 1089
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1091
1096Sends an ext reply to the player. 1092Sends an ext reply to the player.
1097 1093
1098=cut 1094=cut
1099 1095
1100sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1102 1098
1103 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1104 1100
1105 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1106} 1102}
1103
1104package cf;
1107 1105
1108=back 1106=back
1109 1107
1110 1108
1111=head3 cf::map 1109=head3 cf::map
1117package cf::map; 1115package cf::map;
1118 1116
1119use Fcntl; 1117use Fcntl;
1120use Coro::AIO; 1118use Coro::AIO;
1121 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1122our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1124 1126
1125sub generate_random_map { 1127sub generate_random_map {
1126 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1130 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1260}
1143 1261
1144# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1145# all maps in C++... 1263# all maps in C++...
1146sub change_all_map_light { 1264sub change_all_map_light {
1148 1266
1149 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1151} 1269}
1152 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1153sub try_load_header($) { 1279sub load_header_from($) {
1154 my ($path) = @_; 1280 my ($self, $path) = @_;
1155 1281
1156 utf8::encode $path; 1282 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1158 or return; 1284 or return;
1159 1285
1160 my $map = cf::map::new 1286 $self->_load_header ($path)
1161 or return; 1287 or return;
1162 1288
1163 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1290
1166 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1167 or return; 1317 or return;
1168 1318
1169 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1170 1324
1171 $map 1325 1
1172} 1326}
1173 1327
1174sub find; 1328sub find;
1175sub find { 1329sub find {
1176 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1177 1331
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1333
1183 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1184 1335
1185 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1187 1338 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1339 or return;
1207 1340
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1220 1342
1221 Coro::cede; 1343 $map->load_header
1344 or return;
1222 1345
1223 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1349 $map->reset;
1225 undef $guard; 1350 undef $guard;
1226 $map = find $path 1351 $map = find $path
1227 or return; 1352 or return;
1228 } 1353 }
1229 1354
1230 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1231 } 1356 }
1232} 1357}
1233 1358
1234sub load { 1359sub load {
1235 my ($self) = @_; 1360 my ($self) = @_;
1236 1361
1237 my $path = $self->{path}; 1362 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1239 1364
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1366
1242 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1243 1368
1244 $self->alloc; 1369 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1371 or return;
1247 1372
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1250 1375
1251 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1377 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1379 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1256 } 1381 }
1257 } 1382 }
1258 1383
1259 Coro::cede; 1384 Coro::cede;
1260 1385
1261 # now do the right thing for maps 1386 # now do the right thing for maps
1262 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1263 1388
1264 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1390 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1271 $self->set_darkness_map; 1394 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1274 $self->activate; 1398 $self->activate;
1275 } 1399 }
1276 1400
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1280} 1435}
1281 1436
1282sub find_sync { 1437sub find_sync {
1283 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1284 1439
1285 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1286} 1441}
1287 1442
1288sub do_load_sync { 1443sub do_load_sync {
1289 my ($map) = @_; 1444 my ($map) = @_;
1290 1445
1291 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1292} 1447}
1293 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1294sub save { 1478sub save {
1295 my ($self) = @_; 1479 my ($self) = @_;
1296 1480
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1482
1299 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1300 1484
1301 return unless $self->dirty; 1485 return unless $self->dirty;
1302 1486
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1489
1306 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1307 1491
1308 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1309 1493
1310 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1311 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1312 if ($uniq) { 1500 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1503 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1505 }
1318} 1506}
1319 1507
1320sub swap_out { 1508sub swap_out {
1321 my ($self) = @_; 1509 my ($self) = @_;
1335 1523
1336sub reset_at { 1524sub reset_at {
1337 my ($self) = @_; 1525 my ($self) = @_;
1338 1526
1339 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1342 1530
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1533
1350 my ($self) = @_; 1538 my ($self) = @_;
1351 1539
1352 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1353} 1541}
1354 1542
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1543sub reset {
1377 my ($self) = @_; 1544 my ($self) = @_;
1378 1545
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1547
1381 return if $self->players; 1548 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1383 1550
1384 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1385 1552
1386 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1387 1557
1388 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1389 1559
1390 $self->unlink_save; 1560 $self->unlink_save;
1391 $self->destroy; 1561 $self->destroy;
1394my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1395 1565
1396sub nuke { 1566sub nuke {
1397 my ($self) = @_; 1567 my ($self) = @_;
1398 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1402 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1403} 1582}
1404 1583
1405sub customise_for { 1584=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1585
1408 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1410 }
1411 1588
1412 $map 1589=cut
1413}
1414 1590
1415sub emergency_save { 1591sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1417 1594
1418 warn "enter emergency map save\n"; 1595 my @paths;
1419 1596
1420 cf::sync_job { 1597 for (@$files) {
1421 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1423 }; 1604 }
1424 1605
1425 warn "end emergency map save\n"; 1606 \@paths
1426} 1607}
1427 1608
1428package cf; 1609package cf;
1429 1610
1430=back 1611=back
1431 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1432 1639
1433=head3 cf::object::player 1640=head3 cf::object::player
1434 1641
1435=over 4 1642=over 4
1436 1643
1476 1683
1477=item $player_object->enter_link 1684=item $player_object->enter_link
1478 1685
1479Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1480 1687
1481The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1483 1690
1691Will never block.
1692
1484=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1485 1694
1486Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1698fails, to the emergency map position.
1490 1699
1491Might block. 1700Might block.
1492 1701
1493=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1494 1713
1495sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1496 my ($self) = @_; 1715 my ($self) = @_;
1497 1716
1498 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1499 1718
1500 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1720
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1722 if $self->map;
1504 1723
1505 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1725}
1507 1726
1508sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1510 1729
1528 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1531 1750
1532 $map->load; 1751 $map->load;
1752 $map->load_diag;
1533 1753
1754 return unless $self->contr->active;
1534 $self->activate_recursive; 1755 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1536} 1757}
1537 1758
1538cf::player->attach ( 1759cf::player->attach (
1550 my ($pl) = @_; 1771 my ($pl) = @_;
1551 1772
1552 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1774 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1557 (async { 1777 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1780 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1577 1797
1578 $self->enter_link; 1798 $self->enter_link;
1579 1799
1580 (async { 1800 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1585 1803
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1805# if $map;
1588 1806
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1808
1591 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1810 })->prio (1);
1593} 1811}
1594 1812
1598 1816
1599sub parse_random_map_params { 1817sub parse_random_map_params {
1600 my ($spec) = @_; 1818 my ($spec) = @_;
1601 1819
1602 my $rmp = { # defaults 1820 my $rmp = { # defaults
1603 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1605 }; 1825 };
1606 1826
1607 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1609 1829
1613 $rmp 1833 $rmp
1614} 1834}
1615 1835
1616sub prepare_random_map { 1836sub prepare_random_map {
1617 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1840
1619 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1843 # that depends on the exit object
1622 1844
1631 1853
1632 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1633 1855
1634 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1859
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1639 1864
1640 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1866 $exit->msg (undef);
1642 } 1867 }
1643} 1868}
1653 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1879 unless (eval {
1655 prepare_random_map $exit 1880 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1657 1882
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1885
1661 1; 1886 1;
1662 }) { 1887 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1892
1668 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1894 $self->leave_link;
1670 } 1895 }
1953 sub db_sync() { 2178 sub db_sync() {
1954 db_save if $dirty; 2179 db_save if $dirty;
1955 undef $dirty; 2180 undef $dirty;
1956 } 2181 }
1957 2182
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync; 2184 db_sync;
1960 }); 2185 });
1961 2186
1962 sub db_dirty() { 2187 sub db_dirty() {
1963 $dirty = 1; 2188 $dirty = 1;
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2229
2005 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2006 eval { 2231 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2234 };
2010 warn $@ if $@; 2235 warn $@ if $@;
2011 } 2236 }
2012} 2237}
2013 2238
2014sub main { 2239sub main {
2015 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 (async {
2018 async { Event::one_event }; 2244 Event::one_event;
2245 })->prio (Coro::PRIO_MAX);
2019 }; 2246 };
2020 2247
2021 cfg_load; 2248 cfg_load;
2022 db_load; 2249 db_load;
2023 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2024 Event::loop; 2253 Event::loop;
2025} 2254}
2026 2255
2027############################################################################# 2256#############################################################################
2028# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2029 2300
2030sub reload() { 2301sub reload() {
2031 # can/must only be called in main 2302 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2034 return; 2305 return;
2035 } 2306 }
2036 2307
2037 warn "reloading..."; 2308 warn "reloading...";
2038 2309
2039 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2040 cf::emergency_save; 2313 cf::emergency_save;
2041 2314
2042 eval { 2315 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2044 2317
2045 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2324 }
2049 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2050 # cancel all extension coros 2334 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2336 %EXT_CORO = ();
2053 2337
2054 # unload all extensions 2338 warn "removing commands";
2055 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2057 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2353 }
2059 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2060 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2362
2064 warn "removing <$k>"; 2363 warn "... unloading $k";
2065 delete $INC{$k}; 2364 delete $INC{$k};
2066 2365
2067 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2069 2368
2072 } 2371 }
2073 2372
2074 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2075 } 2374 }
2076 2375
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2379
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2090 2382
2091 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2384 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2094 2386
2095 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2096 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2097 require cf; 2390 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2392
2100 # load config and database again 2393 warn "loading config and database again";
2101 cf::cfg_load; 2394 cf::cfg_load;
2102 cf::db_load; 2395 cf::db_load;
2103 2396
2104 # load extensions
2105 warn "load extensions"; 2397 warn "loading extensions";
2106 cf::load_extensions; 2398 cf::load_extensions;
2107 2399
2108 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2111 }; 2408 };
2112 2409
2113 if ($@) { 2410 if ($@) {
2114 warn $@; 2411 warn $@;
2115 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2116 exit 1; 2413 exit 1;
2117 } 2414 }
2118 2415
2119 warn "reloaded successfully"; 2416 warn "reloaded";
2120}; 2417};
2121 2418
2122############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2420
2167register_command "reload" => sub { 2421register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2169 2423
2170 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2172 reload; 2431 reload;
2173 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2174 } 2434 }
2175}; 2435};
2176 2436
2177unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2178 2440
2179$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2181 prio => 0, 2444 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2184 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2185 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2462
2189 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2465
2192 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2194 }, 2468 },
2195); 2469);
2196 2470
2197IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2198 2472
2199Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2200 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2475 poll => 'r',
2202 prio => 5, 2476 prio => 5,
2203 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2205); 2479);
2206 2480
2207Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2208 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2209 after => 0, 2483 after => 1,
2210 interval => 10, 2484 interval => 10,
2211 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2213 write_runtime 2487 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2489 },
2217); 2490);
2218 2491
2219END { cf::emergency_save } 2492END { cf::emergency_save }
2220 2493

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