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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
312 350
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 352 or return;
315 353
354 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 359 and return;
319 360
320 aio_fsync $fh 361 aio_fsync $fh
321 and return; 362 and return;
330} 371}
331 372
332=back 373=back
333 374
334=cut 375=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 376
456############################################################################# 377#############################################################################
457 378
458=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
459 380
585our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 507our @CB_MAP = ();
587 508
588my %attachment; 509my %attachment;
589 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
590sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
592 519
593 use sort 'stable'; 520 use sort 'stable';
594 521
765# object support 692# object support
766 693
767sub reattach { 694sub reattach {
768 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 699
771 my $registry = $obj->registry; 700 my $registry = $obj->registry;
772 701
773 @$registry = (); 702 @$registry = ();
774 703
906=cut 835=cut
907 836
908sub register_extcmd { 837sub register_extcmd {
909 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
910 839
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
915} 841}
916 842
917cf::player->attach ( 843cf::player->attach (
918 on_command => sub { 844 on_command => sub {
919 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
932 858
933 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
934 860
935 if (ref $msg) { 861 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 865 }
940 } 866 }
941 } else { 867 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 870
945 cf::override; 871 cf::override;
946 }, 872 },
947); 873);
948 874
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 875sub load_extension {
956 my ($path) = @_; 876 my ($path) = @_;
957 877
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 879 my $base = $1;
960 my $pkg = $1; 880 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
963 883
964 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
965 885
966 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 887 or die "$path: $!";
968 888
969 my $source = 889 my $source =
970 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
973 . "\n};\n1"; 893 . "\n};\n1";
974 894
975 eval $source 895 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 897 : "extension disabled.\n";
978 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 899 warn $@;
980 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
981 901 exit 1;
982# no strict 'refs'; 902 }
983# @{"$pkg\::ISA"} = ext::; 903 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 904 }
998 905
999 # remove commands 906 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 907}
1024 908
1025sub load_extensions { 909sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 911 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1032 } 916 }
1033} 917}
1034 918
1035############################################################################# 919#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 920
1073=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1074 922
1075Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1076 924
1077=cut 925=cut
1078 926
1079package cf::player; 927package cf::player;
1080 928
929use Coro::AIO;
930
1081=head3 cf::player 931=head3 cf::player
1082 932
1083=over 4 933=over 4
1084 934
1085=item cf::player::find $login 935=item cf::player::find $login
1086 936
1087Returns the given player object, loading it if necessary (might block). 937Returns the given player object, loading it if necessary (might block).
1088 938
1089=cut 939=cut
1090 940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
1091sub path($) { 949sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 951
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 952 (playerdir $login) . "/$login.pl"
1095} 953}
1096 954
1097sub find_active($) { 955sub find_active($) {
1098 $cf::PLAYER{$_[0]} 956 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 957 and $cf::PLAYER{$_[0]}->active
1102 960
1103sub exists($) { 961sub exists($) {
1104 my ($login) = @_; 962 my ($login) = @_;
1105 963
1106 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1108} 966}
1109 967
1110sub find($) { 968sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 970 my $login = $_[0];
1113 971
1114 my $guard = cf::lock_acquire "user_find:$login"; 972 my $guard = cf::lock_acquire "user_find:$login";
1115 973
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
1117 }; 979 }
1118} 980}
1119 981
1120sub save($) { 982sub save($) {
1121 my ($pl) = @_; 983 my ($pl) = @_;
1122 984
1124 986
1125 my $path = path $pl; 987 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 988 my $guard = cf::lock_acquire "user_save:$path";
1127 989
1128 return if $pl->{deny_save}; 990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 993 $pl->{last_save} = $cf::RUNTIME;
1130 994
1131 Coro::cede;
1132 $pl->save_pl ($path); 995 $pl->save_pl ($path);
1133 Coro::cede; 996 Coro::cede;
1134} 997}
1135 998
1136sub new($) { 999sub new($) {
1144 $cf::PLAYER{$login} = $self; 1007 $cf::PLAYER{$login} = $self;
1145 1008
1146 $self 1009 $self
1147} 1010}
1148 1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1091
1151Sends an ext reply to the player. 1092Sends an ext reply to the player.
1152 1093
1153=cut 1094=cut
1174package cf::map; 1115package cf::map;
1175 1116
1176use Fcntl; 1117use Fcntl;
1177use Coro::AIO; 1118use Coro::AIO;
1178 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1179our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1181 1126
1182sub generate_random_map { 1127sub generate_random_map {
1183 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1130 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1260}
1200 1261
1201# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1202# all maps in C++... 1263# all maps in C++...
1203sub change_all_map_light { 1264sub change_all_map_light {
1205 1266
1206 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1208} 1269}
1209 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1210sub try_load_header($) { 1279sub load_header_from($) {
1211 my ($path) = @_; 1280 my ($self, $path) = @_;
1212 1281
1213 utf8::encode $path; 1282 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1215 or return; 1284 or return;
1216 1285
1217 my $map = cf::map::new 1286 $self->_load_header ($path)
1218 or return; 1287 or return;
1219 1288
1220 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1221 $map->path ($path);
1222 1290
1223 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1224 or return; 1317 or return;
1225 1318
1226 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1227 1324
1228 $map 1325 1
1229} 1326}
1230 1327
1231sub find; 1328sub find;
1232sub find { 1329sub find {
1233 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1234 1331
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1333
1240 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1241 1335
1242 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1244 1338 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1339 or return;
1264 1340
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1277 1342
1278 Coro::cede; 1343 $map->load_header
1344 or return;
1279 1345
1280 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1349 $map->reset;
1282 undef $guard; 1350 undef $guard;
1283 $map = find $path 1351 $map = find $path
1284 or return; 1352 or return;
1285 } 1353 }
1286 1354
1287 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1288 } 1356 }
1289} 1357}
1290 1358
1291sub load { 1359sub load {
1292 my ($self) = @_; 1360 my ($self) = @_;
1293 1361
1294 my $path = $self->{path}; 1362 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1296 1364
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1366
1299 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1300 1368
1301 $self->alloc; 1369 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1371 or return;
1304 1372
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1307 1375
1308 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1377 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1379 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1313 } 1381 }
1314 } 1382 }
1315 1383
1316 Coro::cede; 1384 Coro::cede;
1317 1385
1318 # now do the right thing for maps 1386 # now do the right thing for maps
1319 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1320 1388
1321 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1390 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1328 $self->set_darkness_map; 1394 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1331 $self->activate; 1398 $self->activate;
1332 } 1399 }
1333 1400
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1337} 1435}
1338 1436
1339sub find_sync { 1437sub find_sync {
1340 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1341 1439
1342 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1343} 1441}
1344 1442
1345sub do_load_sync { 1443sub do_load_sync {
1346 my ($map) = @_; 1444 my ($map) = @_;
1347 1445
1348 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1349} 1447}
1350 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1351sub save { 1478sub save {
1352 my ($self) = @_; 1479 my ($self) = @_;
1353 1480
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1482
1356 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1357 1484
1358 return unless $self->dirty; 1485 return unless $self->dirty;
1359 1486
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1489
1363 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1364 1491
1365 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1366 1493
1369 cf::async { 1496 cf::async {
1370 $_->contr->save for $self->players; 1497 $_->contr->save for $self->players;
1371 }; 1498 };
1372 1499
1373 if ($uniq) { 1500 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1503 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1505 }
1379} 1506}
1380 1507
1381sub swap_out { 1508sub swap_out {
1382 my ($self) = @_; 1509 my ($self) = @_;
1396 1523
1397sub reset_at { 1524sub reset_at {
1398 my ($self) = @_; 1525 my ($self) = @_;
1399 1526
1400 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1403 1530
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1533
1411 my ($self) = @_; 1538 my ($self) = @_;
1412 1539
1413 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1414} 1541}
1415 1542
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1543sub reset {
1438 my ($self) = @_; 1544 my ($self) = @_;
1439 1545
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1547
1442 return if $self->players; 1548 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1444 1550
1445 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1446 1552
1447 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1448 1557
1449 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1450 1559
1451 $self->unlink_save; 1560 $self->unlink_save;
1452 $self->destroy; 1561 $self->destroy;
1455my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1456 1565
1457sub nuke { 1566sub nuke {
1458 my ($self) = @_; 1567 my ($self) = @_;
1459 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1463 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1464} 1582}
1465 1583
1466sub customise_for { 1584=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1585
1469 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1471 }
1472 1588
1473 $map 1589=cut
1474}
1475 1590
1476sub emergency_save { 1591sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1478 1594
1479 warn "enter emergency perl save\n"; 1595 my @paths;
1480 1596
1481 cf::sync_job { 1597 for (@$files) {
1482 warn "begin emergency player save\n"; 1598 utf8::decode $_;
1483 $_->save for values %cf::PLAYER; 1599 next if /\.pst$/;
1484 warn "end emergency player save\n"; 1600 next unless /^$PATH_SEP/o;
1485 1601
1486 warn "begin emergency map save\n"; 1602 s/\.map$//;
1487 $_->save for values %cf::MAP; 1603 push @paths, $_;
1488 warn "end emergency map save\n";
1489 }; 1604 }
1490 1605
1491 warn "leave emergency perl save\n"; 1606 \@paths
1492} 1607}
1493 1608
1494package cf; 1609package cf;
1495 1610
1496=back 1611=back
1497 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1498 1639
1499=head3 cf::object::player 1640=head3 cf::object::player
1500 1641
1501=over 4 1642=over 4
1502 1643
1542 1683
1543=item $player_object->enter_link 1684=item $player_object->enter_link
1544 1685
1545Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1546 1687
1547The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1549 1690
1691Will never block.
1692
1550=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1551 1694
1552Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1553map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1554location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1555to the emergency map position. 1698fails, to the emergency map position.
1556 1699
1557Might block. 1700Might block.
1558 1701
1559=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1560 1713
1561sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1562 my ($self) = @_; 1715 my ($self) = @_;
1563 1716
1564 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1565 1718
1566 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1567 1720
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map; 1722 if $self->map;
1570 1723
1571 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1572} 1725}
1573 1726
1574sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1576 1729
1594 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1597 1750
1598 $map->load; 1751 $map->load;
1752 $map->load_diag;
1599 1753
1600 return unless $self->contr->active; 1754 return unless $self->contr->active;
1601 $self->activate_recursive; 1755 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1603} 1757}
1642 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1643 1797
1644 $self->enter_link; 1798 $self->enter_link;
1645 1799
1646 (async { 1800 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1650 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1651 1803
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map; 1805# if $map;
1654 1806
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656 1808
1657 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1658 })->prio (1); 1810 })->prio (1);
1659} 1811}
1660 1812
1664 1816
1665sub parse_random_map_params { 1817sub parse_random_map_params {
1666 my ($spec) = @_; 1818 my ($spec) = @_;
1667 1819
1668 my $rmp = { # defaults 1820 my $rmp = { # defaults
1669 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1670 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1671 }; 1825 };
1672 1826
1673 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1675 1829
1679 $rmp 1833 $rmp
1680} 1834}
1681 1835
1682sub prepare_random_map { 1836sub prepare_random_map {
1683 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1684 1840
1685 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object 1843 # that depends on the exit object
1688 1844
1697 1853
1698 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1699 1855
1700 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1702 1859
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1705 1864
1706 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef); 1866 $exit->msg (undef);
1708 } 1867 }
1709} 1868}
1719 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1720 unless (eval { 1879 unless (eval {
1721 prepare_random_map $exit 1880 prepare_random_map $exit
1722 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1723 1882
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726 1885
1727 1; 1886 1;
1728 }) { 1887 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1733 1892
1734 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1735 $self->leave_link; 1894 $self->leave_link;
1736 } 1895 }
2019 sub db_sync() { 2178 sub db_sync() {
2020 db_save if $dirty; 2179 db_save if $dirty;
2021 undef $dirty; 2180 undef $dirty;
2022 } 2181 }
2023 2182
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2025 db_sync; 2184 db_sync;
2026 }); 2185 });
2027 2186
2028 sub db_dirty() { 2187 sub db_dirty() {
2029 $dirty = 1; 2188 $dirty = 1;
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2229
2071 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2072 eval { 2231 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2234 };
2076 warn $@ if $@; 2235 warn $@ if $@;
2077 } 2236 }
2078} 2237}
2079 2238
2080sub main { 2239sub main {
2081 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2082 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 (async {
2084 async { Event::one_event }; 2244 Event::one_event;
2245 })->prio (Coro::PRIO_MAX);
2085 }; 2246 };
2086 2247
2087 cfg_load; 2248 cfg_load;
2088 db_load; 2249 db_load;
2089 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2090 Event::loop; 2253 Event::loop;
2091} 2254}
2092 2255
2093############################################################################# 2256#############################################################################
2094# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2095 2300
2096sub reload() { 2301sub reload() {
2097 # can/must only be called in main 2302 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2100 return; 2305 return;
2101 } 2306 }
2102 2307
2103 warn "reloading..."; 2308 warn "reloading...";
2104 2309
2105 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2106 cf::emergency_save; 2313 cf::emergency_save;
2107 2314
2108 eval { 2315 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2110 2317
2111 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2112 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 } 2324 }
2115 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2116 # cancel all extension coros 2334 warn "cancelling all extension coros";
2117 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 2336 %EXT_CORO = ();
2119 2337
2120 # unload all extensions 2338 warn "removing commands";
2121 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2122 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2123 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2124 } 2353 }
2125 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2126 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2127 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129 2362
2130 warn "removing <$k>"; 2363 warn "... unloading $k";
2131 delete $INC{$k}; 2364 delete $INC{$k};
2132 2365
2133 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2135 2368
2138 } 2371 }
2139 2372
2140 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2141 } 2374 }
2142 2375
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 2379
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2155 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2156 2382
2157 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2158 # and global variables created in xs 2384 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2160 2386
2161 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2162 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2163 require cf; 2390 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165 2392
2166 # load config and database again 2393 warn "loading config and database again";
2167 cf::cfg_load; 2394 cf::cfg_load;
2168 cf::db_load; 2395 cf::db_load;
2169 2396
2170 # load extensions
2171 warn "load extensions"; 2397 warn "loading extensions";
2172 cf::load_extensions; 2398 cf::load_extensions;
2173 2399
2174 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2175 warn "reattach";
2176 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2177 reattach $_ for values %MAP; 2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2178 }; 2408 };
2179 2409
2180 if ($@) { 2410 if ($@) {
2181 warn $@; 2411 warn $@;
2182 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2183 exit 1; 2413 exit 1;
2184 } 2414 }
2185 2415
2186 warn "reloaded successfully"; 2416 warn "reloaded";
2187}; 2417};
2188 2418
2189############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230}
2231
2232register "<global>", __PACKAGE__;
2233 2420
2234register_command "reload" => sub { 2421register_command "reload" => sub {
2235 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2236 2423
2237 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2239 reload; 2431 reload;
2240 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2241 } 2434 }
2242}; 2435};
2243 2436
2244unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2245 2440
2246$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2247 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2248 prio => 0, 2444 prio => 0,
2249 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2251 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2252 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2253 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2255 2462
2256 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2258 2465
2259 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2261 }, 2468 },
2262); 2469);
2263 2470
2264IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2265 2472
2266Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2267 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2268 poll => 'r', 2475 poll => 'r',
2269 prio => 5, 2476 prio => 5,
2270 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2272); 2479);
2273 2480
2274Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2275 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2276 after => 0, 2483 after => 1,
2277 interval => 10, 2484 interval => 10,
2278 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2279 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2280 write_runtime 2487 write_runtime
2281 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2282 })->();
2283 }, 2489 },
2284); 2490);
2285 2491
2286END { cf::emergency_save } 2492END { cf::emergency_save }
2287 2493

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