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Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.4 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 115our $NEXT_TICK;
52our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
53 124
54our %CFG; 125our %CFG;
55 126
56our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 128our $RUNTIME;
129our $NOW;
58 130
59our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 134
67# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
70binmode STDOUT; 148binmode STDOUT;
71binmode STDERR; 149binmode STDERR;
72 150
73# read virtual server time, if available 151# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
78} 156}
79 157
80mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
81mkdir cf::localdir . "/" . cf::playerdir; 159
82mkdir cf::localdir . "/" . cf::tmpdir; 160mkdir $_
83mkdir cf::localdir . "/" . cf::uniquedir; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
84mkdir $RANDOM_MAPS;
85 162
86our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
87 177
88############################################################################# 178#############################################################################
89 179
90=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
91 181
98=item $cf::RUNTIME 188=item $cf::RUNTIME
99 189
100The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 191every server tick.
102 192
103=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 196
105The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
107 201
108=item $cf::NOW 202=item $cf::NOW
109 203
110The time of the last (current) server tick. 204The time of the last (current) server tick.
111 205
112=item $cf::TICK 206=item $cf::TICK
113 207
114The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
115 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
116=item %cf::CFG 220=item %cf::CFG
117 221
118Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 223from wherever your confdir points to.
120 224
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
122 226
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
125processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
127 242
128=back 243=back
129 244
130=cut 245=cut
131 246
132BEGIN { 247$Coro::State::WARNHOOK = sub {
133 *CORE::GLOBAL::warn = sub {
134 my $msg = join "", @_; 248 my $msg = join "", @_;
135 utf8::encode $msg;
136 249
137 $msg .= "\n" 250 $msg .= "\n"
138 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
139 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
140 LOG llevError, $msg; 255 LOG llevError, $msg;
141 }; 256};
142} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
143 271
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 279
151# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 281# within the Safe compartment.
153for my $pkg (qw( 282for my $pkg (qw(
154 cf::global cf::attachable 283 cf::global cf::attachable
155 cf::object cf::object::player 284 cf::object cf::object::player
156 cf::client cf::player 285 cf::client cf::player
157 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
158 cf::map cf::party cf::region 288 cf::party cf::region
159)) { 289)) {
160 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 291}
163 292
164$Event::DIED = sub { 293$EV::DIED = sub {
165 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
166}; 295};
296
297#############################################################################
167 298
168=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
169 300
170=over 4 301=over 4
171 302
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 322 $d
192 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
193} 324}
194 325
195use JSON::Syck (); # TODO# replace by JSON::PC once working
196
197=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
198 327
199Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
200 329
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
209 331
210Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
211 333
212=cut 334=cut
213 335
214sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
216 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
217} 353}
218 354
219=item cf::lock_wait $string 355=item cf::lock_wait $string
220 356
221Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
222 358
223=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
224 360
225Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
228returned. 364returned.
229 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
230Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
232 371
233=cut 372=item $locked = cf::lock_active $string
234 373
235our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
236 379
237sub lock_wait($) { 380sub lock_wait($) {
238 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245} 382}
246 383
247sub lock_acquire($) { 384sub lock_acquire($) {
248 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
249 387
250 # wait, to be sure we are not locked 388sub lock_active($) {
251 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259} 390}
260 391
261sub freeze_mainloop { 392sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
263 394
264 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
265 $TICK_WATCHER->start; 396}
266 $WRITE_RUNTIME_WATCHER->start; 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
267 }; 462 }
268 $WRITE_RUNTIME_WATCHER->stop; 463};
269 $TICK_WATCHER->stop; 464
270 $guard 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
271} 478}
272 479
273=item cf::async { BLOCK } 480=item cf::async { BLOCK }
274 481
275Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
280 487
281BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
282 489
283=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
284 491
285The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
288 496
289If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
292fast or be very important. 500fast or be very important.
295 503
296sub sync_job(&) { 504sub sync_job(&) {
297 my ($job) = @_; 505 my ($job) = @_;
298 506
299 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = AE::time;
509
300 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
302 512
303 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 514
305 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
306 516
307 my $busy = 1; 517 my $busy = 1;
308 my @res; 518 my @res;
309 519
310 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 522 @res = eval { $job->() };
312 warn $@ if $@; 523 warn $@ if $@;
313 undef $busy; 524 undef $busy;
314 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
315 526
316 while ($busy) { 527 while ($busy) {
317 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
318 } 532 }
533 }
534
535 my $time = AE::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
319 538
320 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
321 } else { 540 } else {
322 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
323 542
343 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
344 563
345 $coro 564 $coro
346} 565}
347 566
348sub write_runtime { 567=item fork_call { }, $args
349 my $runtime = cf::localdir . "/runtime";
350 568
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
352 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
353 573
354 my $value = $cf::RUNTIME + 90 + 10; 574=cut
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357 575
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0 576sub fork_call(&@) {
359 and return; 577 my ($cb, @args) = @_;
360 578
361 aio_fsync $fh 579 # we seemingly have to make a local copy of the whole thing,
362 and return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
363 582
364 close $fh 583 my @res = Coro::Util::fork_eval {
365 or return; 584 reset_signals;
585 &$cb
586 }, @args;
366 587
367 aio_rename "$runtime~", $runtime 588 wantarray ? @res : $res[-1]
368 and return; 589}
369 590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
370 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
371} 754}
372 755
373=back 756=back
374 757
375=cut 758=cut
376 759
377############################################################################# 760#############################################################################
378 761
379=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
380 763
381Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
384 767
385In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+). 770Deliantra).
388 771
389=over 4 772=over 4
390 773
391=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
392 775
436=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
437 820
438Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
440 823
441Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
443 826
444These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
445 828
446=over 4 829=over 4
555 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
556 939
557 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
561 944
562 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
563 my $pkg = shift @arg; 946 my $pkg = shift @arg;
564 947
565 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
594 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
595 } 978 }
596 979
597 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
598 } else { 981 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
600 } 983 }
601 984
602 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
603} 986}
604 987
606 if (ref $_[0]) { 989 if (ref $_[0]) {
607 _object_attach @_; 990 _object_attach @_;
608 } else { 991 } else {
609 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
610 } 993 }
994 _recalc_want;
611}; 995};
612 996
613# all those should be optimised 997# all those should be optimised
614sub cf::attachable::detach { 998sub cf::attachable::detach {
615 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
618 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
619 reattach ($obj); 1003 reattach ($obj);
620 } else { 1004 } else {
621 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
622 } 1006 }
1007 _recalc_want;
623}; 1008};
624 1009
625sub cf::attachable::attached { 1010sub cf::attachable::attached {
626 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
627 1012
642 "; 1027 ";
643 die if $@; 1028 die if $@;
644} 1029}
645 1030
646our $override; 1031our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 1033
649sub override { 1034sub override {
650 $override = 1; 1035 $override = 1;
651 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
652} 1037}
653 1038
654sub do_invoke { 1039sub do_invoke {
655 my $event = shift; 1040 my $event = shift;
656 my $callbacks = shift; 1041 my $callbacks = shift;
657 1042
658 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
659 1044
660 local $override; 1045 local $override;
661 1046
662 for (@$callbacks) { 1047 for (@$callbacks) {
663 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
672 } 1057 }
673 1058
674 0 1059 0
675} 1060}
676 1061
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
678 1063
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 1065
681Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
682 1067
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
686 1071
687=back 1072=back
688 1073
689=cut 1074=cut
690 1075
691############################################################################# 1076#############################################################################
692# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
693 1120
694sub reattach { 1121sub reattach {
695 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
696 my ($obj) = @_; 1123 my ($obj) = @_;
697 1124
1125 # no longer needed after getting rid of delete_package?
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699 1127
700 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
701 1129
702 @$registry = (); 1130 @$registry = ();
703 1131
718cf::attachable->attach ( 1146cf::attachable->attach (
719 prio => -1000000, 1147 prio => -1000000,
720 on_instantiate => sub { 1148 on_instantiate => sub {
721 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
722 1150
723 $data = from_json $data; 1151 $data = decode_json $data;
724 1152
725 for (@$data) { 1153 for (@$data) {
726 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
727 1155
728 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
744sub object_freezer_save { 1172sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
746 1174
747 sync_job { 1175 sync_job {
748 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
749 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
751 1180
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
755 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
756 close $fh; 1188 aio_close $fh;
757 1189
758 if (@$objs) { 1190 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
761 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
763 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
764 close $fh; 1199 aio_close $fh;
765 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
766 } 1201 }
767 } else { 1202 } else {
768 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
769 } 1204 }
770 1205
771 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
772 } else { 1210 } else {
773 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
774 } 1212 }
775 } else { 1213 } else {
776 aio_unlink $filename; 1214 aio_unlink $filename;
777 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
778 } 1216 }
779 } 1217 };
780} 1218}
781 1219
782sub object_freezer_as_string { 1220sub object_freezer_as_string {
783 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
784 1222
796 or return; 1234 or return;
797 1235
798 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
800 or return; 1238 or return;
1239
801 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
802 } 1242 }
803 1243
1244 utf8::decode (my $decname = $filename);
804 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
805 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
806 return ($data, $av); 1248 ($data, $av)
807} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
808 1256
809############################################################################# 1257#############################################################################
810# command handling &c 1258# command handling &c
811 1259
812=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1274}
827 1275
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1277
830Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
831 1283
832If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
833called. 1285called.
834 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
835=cut 1298=cut
836 1299
837sub register_extcmd { 1300sub register_extcmd {
838 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
839 1302
840 $EXTCMD{$name} = $cb; 1303 $EXTCMD{$name} = $cb;
841} 1304}
842 1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
843cf::player->attach ( 1314cf::player->attach (
844 on_command => sub { 1315 on_unknown_command => sub {
845 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
846 1317
847 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
848 or return; 1319 or return;
849 1320
854 cf::override; 1325 cf::override;
855 }, 1326 },
856 on_extcmd => sub { 1327 on_extcmd => sub {
857 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
858 1329
859 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
860 1331
861 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
863 if (my %reply = $cb->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
867 } else { 1347 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 } 1349 }
870 1350
871 cf::override; 1351 cf::override;
872 }, 1352 },
873); 1353);
874 1354
1355# "readahead" all extensions
875sub load_extension { 1356sub cache_extensions {
876 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
877 1358
878 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
879 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
880 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
881 $pkg =~ s/[^[:word:]]/_/g;
882 $pkg = "ext::$pkg";
883
884 warn "... loading '$path' into '$pkg'\n";
885
886 open my $fh, "<:utf8", $path
887 or die "$path: $!";
888
889 my $source =
890 "package $pkg; use strict; use utf8;\n"
891 . "#line 1 \"$path\"\n{\n"
892 . (do { local $/; <$fh> })
893 . "\n};\n1";
894
895 unless (eval $source) {
896 my $msg = $@ ? "$path: $@\n"
897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 } 1362 }
903 die $@;
904 } 1363 };
905 1364
906 push @EXTS, $pkg; 1365 $grp
907} 1366}
908 1367
909sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
910 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
911 next unless -r $ext; 1373 next unless -r $path;
912 eval { 1374
913 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
914 1 1435 }
915 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
916 } 1446 };
917} 1447}
918 1448
919############################################################################# 1449#############################################################################
920 1450
1451=back
1452
921=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
922 1454
923Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
924 1456
925=cut 1457=cut
926 1458
927package cf::player; 1459package cf::player;
928 1460
930 1462
931=head3 cf::player 1463=head3 cf::player
932 1464
933=over 4 1465=over 4
934 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
935=item cf::player::find $login 1481=item cf::player::find $login
936 1482
937Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
938 1484
939=cut 1485=cut
940 1486
941sub playerdir($) { 1487sub playerdir($) {
942 cf::localdir 1488 "$PLAYERDIR/"
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947} 1490}
948 1491
949sub path($) { 1492sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951 1494
952 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
953} 1496}
954 1497
955sub find_active($) { 1498sub find_active($) {
956 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
960 1503
961sub exists($) { 1504sub exists($) {
962 my ($login) = @_; 1505 my ($login) = @_;
963 1506
964 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
966} 1509}
967 1510
968sub find($) { 1511sub find($) {
969 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0]; 1513 my $login = $_[0];
971 1514
972 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
973 1516
974 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
976 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
977 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
978 } 1534 }
979 } 1535 }
980} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
981 1550
982sub save($) { 1551sub save($) {
983 my ($pl) = @_; 1552 my ($pl) = @_;
984 1553
985 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
990 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
991 1560
992 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
994 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
995 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
996 Coro::cede; 1570 cf::cede_to_tick;
997} 1571}
998 1572
999sub new($) { 1573sub new($) {
1000 my ($login) = @_; 1574 my ($login) = @_;
1001 1575
1007 $cf::PLAYER{$login} = $self; 1581 $cf::PLAYER{$login} = $self;
1008 1582
1009 $self 1583 $self
1010} 1584}
1011 1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1012=item $pl->quit_character 1596=item $pl->quit_character
1013 1597
1014Nukes the player without looking back. If logged in, the connection will 1598Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time. 1599be destroyed. May block for a long time.
1016 1600
1017=cut 1601=cut
1018 1602
1019sub quit_character { 1603sub quit_character {
1020 my ($pl) = @_; 1604 my ($pl) = @_;
1021 1605
1606 my $name = $pl->ob->name;
1607
1022 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1024 1610
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1029 1617
1030 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp; 1620 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name}; 1621 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy; 1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1035 IO::AIO::aio_rmtree $temp; 1629 IO::AIO::aio_rmtree $temp;
1630}
1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1036} 1644}
1037 1645
1038=item cf::player::list_logins 1646=item cf::player::list_logins
1039 1647
1040Returns am arrayref of all valid playernames in the system, can take a 1648Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever. 1649while and may block, so not sync_job-capable, ever.
1042 1650
1043=cut 1651=cut
1044 1652
1045sub list_logins { 1653sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1654 my $dirs = aio_readdir $PLAYERDIR
1047 or return []; 1655 or return [];
1048 1656
1049 my @logins; 1657 my @logins;
1050 1658
1051 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1055 1669
1056 utf8::decode $login; 1670 utf8::decode $login;
1057 push @logins, $login; 1671 push @logins, $login;
1058 } 1672 }
1059 1673
1067 1681
1068=cut 1682=cut
1069 1683
1070sub maps($) { 1684sub maps($) {
1071 my ($pl) = @_; 1685 my ($pl) = @_;
1686
1687 $pl = ref $pl ? $pl->ob->name : $pl;
1072 1688
1073 my $files = aio_readdir playerdir $pl 1689 my $files = aio_readdir playerdir $pl
1074 or return; 1690 or return;
1075 1691
1076 my @paths; 1692 my @paths;
1078 for (@$files) { 1694 for (@$files) {
1079 utf8::decode $_; 1695 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/; 1696 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1082 1698
1083 s/\.map$//; 1699 push @paths, cf::map::normalise "~$pl/$_";
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 } 1700 }
1086 1701
1087 \@paths 1702 \@paths
1088} 1703}
1089 1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1090=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1091 1710
1092Sends an ext reply to the player. 1711Sends an ext reply to the player.
1093 1712
1094=cut 1713=cut
1095 1714
1096sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1097 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1098 1717
1099 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102} 1719}
1103 1720
1104package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1105 1761
1106=back 1762=back
1107
1108 1763
1109=head3 cf::map 1764=head3 cf::map
1110 1765
1111=over 4 1766=over 4
1112 1767
1124our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1126 1781
1127sub generate_random_map { 1782sub generate_random_map {
1128 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1129 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map ( 1788 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom} 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 ) 1800 )
1143} 1801}
1144 1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1145sub register { 1811sub register {
1146 my (undef, $regex) = @_; 1812 my (undef, $regex, $prio) = @_;
1147 my $pkg = caller; 1813 my $pkg = caller;
1148 1814
1149 no strict; 1815 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__; 1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1151 1817
1152 $EXT_MAP{$pkg} = qr<$regex>; 1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1153} 1819}
1154 1820
1155# also paths starting with '/' 1821# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)}; 1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1157 1823
1158sub thawer_merge { 1824sub thawer_merge {
1159 my ($self, $merge) = @_; 1825 my ($self, $merge) = @_;
1160 1826
1161 # we have to keep some variables in memory intact 1827 # we have to keep some variables in memory intact
1162 local $self->{path}; 1828 local $self->{path};
1163 local $self->{load_path}; 1829 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166 1830
1167 $self->SUPER::thawer_merge ($merge); 1831 $self->SUPER::thawer_merge ($merge);
1168} 1832}
1169 1833
1170sub normalise { 1834sub normalise {
1171 my ($path, $base) = @_; 1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1172 1840
1173 # map plan: 1841 # map plan:
1174 # 1842 #
1175 # /! non-realised random map exit (special hack!) 1843 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched 1844 # {... are special paths that are not being touched
1204 1872
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object 1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206 1874
1207 $path = normalise $path, $base; 1875 $path = normalise $path, $base;
1208 1876
1209 for my $pkg (keys %EXT_MAP) { 1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) { 1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1211 my $self = bless cf::map::new, $pkg; 1879 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path); 1880 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc. 1881 $self->init; # pass $1 etc.
1214 return $self; 1882 return $self;
1215 } 1883 }
1216 } 1884 }
1217 1885
1218 Carp::carp "unable to resolve path '$path'."; 1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1219 () 1887 ()
1220} 1888}
1221 1889
1222sub init { 1890sub init {
1223 my ($self) = @_; 1891 my ($self) = @_;
1238 1906
1239# the original (read-only) location 1907# the original (read-only) location
1240sub load_path { 1908sub load_path {
1241 my ($self) = @_; 1909 my ($self) = @_;
1242 1910
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 1911 "$MAPDIR/$self->{path}.map"
1244} 1912}
1245 1913
1246# the temporary/swap location 1914# the temporary/swap location
1247sub save_path { 1915sub save_path {
1248 my ($self) = @_; 1916 my ($self) = @_;
1249 1917
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 1919 "$TMPDIR/$path.map"
1252} 1920}
1253 1921
1254# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1255sub uniq_path { 1923sub uniq_path {
1256 my ($self) = @_; 1924 my ($self) = @_;
1257 1925
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1927 "$UNIQUEDIR/$path"
1260} 1928}
1261 1929
1262# and all this just because we cannot iterate over 1930sub decay_objects {
1263# all maps in C++...
1264sub change_all_map_light {
1265 my ($change) = @_; 1931 my ($self) = @_;
1266 1932
1267 $_->change_map_light ($change) 1933 return if $self->{deny_reset};
1268 for grep $_->outdoor, values %cf::MAP; 1934
1935 $self->do_decay_objects;
1269} 1936}
1270 1937
1271sub unlink_save { 1938sub unlink_save {
1272 my ($self) = @_; 1939 my ($self) = @_;
1273 1940
1278 1945
1279sub load_header_from($) { 1946sub load_header_from($) {
1280 my ($self, $path) = @_; 1947 my ($self, $path) = @_;
1281 1948
1282 utf8::encode $path; 1949 utf8::encode $path;
1283 aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1284 or return; 1951 or return;
1285 1952
1286 $self->_load_header ($path) 1953 $self->_load_header ($f)
1287 or return; 1954 or return;
1288 1955
1956 local $MAP_LOADING{$self->{path}} = $self;
1957 $f->resolve_delayed_derefs;
1958
1289 $self->{load_path} = $path; 1959 $self->{load_path} = $path;
1290 1960
1291 1 1961 1
1292} 1962}
1293 1963
1294sub load_orig { 1964sub load_header_orig {
1295 my ($self) = @_; 1965 my ($self) = @_;
1296 1966
1297 $self->load_header_from ($self->load_path) 1967 $self->load_header_from ($self->load_path)
1298} 1968}
1299 1969
1300sub load_temp { 1970sub load_header_temp {
1301 my ($self) = @_; 1971 my ($self) = @_;
1302 1972
1303 $self->load_header_from ($self->save_path) 1973 $self->load_header_from ($self->save_path)
1974}
1975
1976sub prepare_temp {
1977 my ($self) = @_;
1978
1979 $self->last_access ((delete $self->{last_access})
1980 || $cf::RUNTIME); #d#
1981 # safety
1982 $self->{instantiate_time} = $cf::RUNTIME
1983 if $self->{instantiate_time} > $cf::RUNTIME;
1984}
1985
1986sub prepare_orig {
1987 my ($self) = @_;
1988
1989 $self->{load_original} = 1;
1990 $self->{instantiate_time} = $cf::RUNTIME;
1991 $self->last_access ($cf::RUNTIME);
1992 $self->instantiate;
1304} 1993}
1305 1994
1306sub load_header { 1995sub load_header {
1307 my ($self) = @_; 1996 my ($self) = @_;
1308 1997
1309 if ($self->load_temp) { 1998 if ($self->load_header_temp) {
1310 $self->last_access ((delete $self->{last_access}) 1999 $self->prepare_temp;
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else { 2000 } else {
1316 $self->load_orig 2001 $self->load_header_orig
1317 or return; 2002 or return;
1318 2003 $self->prepare_orig;
1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 } 2004 }
2005
2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
2008
2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
1324 2011
1325 1 2012 1
1326} 2013}
1327 2014
1328sub find; 2015sub find;
1329sub find { 2016sub find {
1330 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1331 2018
1332 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1333 2020
2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1334 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1335 2023
1336 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$path";
1338 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1339 or return; 2026 or return;
1340 2027
1341 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1342 2029
1343 $map->load_header 2030 $map->load_header
1344 or return; 2031 or return;
1345 2032
1346 if ($map->should_reset) { 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1347 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1349 $map->reset; 2038 $map->reset;
1350 undef $guard;
1351 $map = find $path 2039 return find $path;
1352 or return;
1353 } 2040 }
1354 2041
1355 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
1356 } 2043 }
1357} 2044}
2045
2046sub pre_load { }
2047#sub post_load { } # XS
1358 2048
1359sub load { 2049sub load {
1360 my ($self) = @_; 2050 my ($self) = @_;
1361 2051
2052 local $self->{deny_reset} = 1; # loading can take a long time
2053
1362 my $path = $self->{path}; 2054 my $path = $self->{path};
2055
2056 {
1363 my $guard = cf::lock_acquire "map_load:$path"; 2057 my $guard = cf::lock_acquire "map_data:$path";
1364 2058
2059 return unless $self->valid;
1365 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1366 2061
1367 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1368 2063
1369 $self->alloc; 2064 $self->alloc;
1370 $self->_load_objects ($self->{load_path}, 1) 2065
2066 $self->pre_load;
2067 cf::cede_to_tick;
2068
2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
1371 or return; 2072 or return;
1372 2073
1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1374 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1375 2076
1376 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1377 utf8::encode $uniq; 2078 utf8::encode $uniq;
1378 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1379 $self->clear_unique_items; 2081 $self->clear_unique_items;
1380 $self->_load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1381 } 2085 }
1382 } 2086 }
1383 2087
1384 Coro::cede; 2088 $f->resolve_delayed_derefs;
1385 2089
2090 cf::cede_to_tick;
1386 # now do the right thing for maps 2091 # now do the right thing for maps
1387 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1388
1389 unless ($self->{deny_activate}) {
1390 $self->decay_objects;
1391 $self->fix_auto_apply;
1392 $self->update_buttons;
1393 Coro::cede;
1394 $self->set_darkness_map;
1395 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1396 unless $self->difficulty; 2094 unless $self->difficulty;
1397 Coro::cede; 2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
1398 $self->activate; 2102 $self->activate;
1399 } 2103 }
1400 2104
2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
2107
1401 $self->in_memory (cf::MAP_IN_MEMORY); 2108 $self->in_memory (cf::MAP_ACTIVE);
1402} 2109 }
1403 2110
2111 $self->post_load;
2112}
2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
1404sub customise_for { 2117sub customise_for {
1405 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
1406 2119
1407 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player; 2121 if $self->per_player;
1409 2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
1410 $self 2126 $self
1411} 2127}
1412 2128
1413# find and load all maps in the 3x3 area around a map 2129# find and load all maps in the 3x3 area around a map
1414sub load_diag { 2130sub load_neighbours {
1415 my ($map) = @_; 2131 my ($map) = @_;
1416 2132
1417 my @diag; # diagonal neighbours 2133 my @neigh; # diagonal neighbours
1418 2134
1419 for (0 .. 3) { 2135 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_) 2136 my $neigh = $map->tile_path ($_)
1421 or next; 2137 or next;
1422 $neigh = find $neigh, $map 2138 $neigh = find $neigh, $map
1423 or next; 2139 or next;
1424 $neigh->load; 2140 $neigh->load;
1425 2141
2142 push @neigh,
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 } 2145 }
1429 2146
1430 for (@diag) { 2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
1431 my $neigh = find @$_ 2149 my $neigh = find $path, $origin
1432 or next; 2150 or next;
1433 $neigh->load; 2151 $neigh->load;
1434 } 2152 }
1435} 2153}
1436 2154
1441} 2159}
1442 2160
1443sub do_load_sync { 2161sub do_load_sync {
1444 my ($map) = @_; 2162 my ($map) = @_;
1445 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1446 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
1447} 2168}
1448 2169
1449our %MAP_PREFETCH; 2170our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef; 2171our $MAP_PREFETCHER = undef;
1451 2172
1452sub find_async { 2173sub find_async {
1453 my ($path, $origin) = @_; 2174 my ($path, $origin, $load) = @_;
1454 2175
1455 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
1456 2177
1457 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1459 } 2180 }
1460 2181
1461 undef $MAP_PREFETCH{$path}; 2182 $MAP_PREFETCH{$path} |= $load;
2183
1462 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
1463 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) { 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1465 my $map = find $path 2189 if (my $map = find $k) {
1466 or next;
1467 $map->load; 2190 $map->load if $v;
2191 }
1468 2192
1469 delete $MAP_PREFETCH{$path}; 2193 delete $MAP_PREFETCH{$k};
1470 } 2194 }
1471 } 2195 }
1472 undef $MAP_PREFETCHER; 2196 undef $MAP_PREFETCHER;
1473 }; 2197 };
2198 $MAP_PREFETCHER->prio (6);
1474 2199
1475 () 2200 ()
1476} 2201}
1477 2202
1478sub save { 2203sub save {
1479 my ($self) = @_; 2204 my ($self) = @_;
1480 2205
1481 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1482 2207
1483 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1484 2209
1485 return unless $self->dirty; 2210 return unless $self->dirty;
1486 2211
1492 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1493 2218
1494 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1495 2220
1496 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
1497 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
1498 }; 2224 };
2225
2226 cf::get_slot 0.02;
1499 2227
1500 if ($uniq) { 2228 if ($uniq) {
1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1502 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1503 } else { 2231 } else {
1509 my ($self) = @_; 2237 my ($self) = @_;
1510 2238
1511 # save first because save cedes 2239 # save first because save cedes
1512 $self->save; 2240 $self->save;
1513 2241
1514 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1515 2243
1516 return if $self->players; 2244 return if $self->players;
1517 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
1518 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1519 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
1520 $self->clear; 2252 $self->clear;
1521 $self->in_memory (cf::MAP_SWAPPED);
1522} 2253}
1523 2254
1524sub reset_at { 2255sub reset_at {
1525 my ($self) = @_; 2256 my ($self) = @_;
1526 2257
1527 # TODO: safety, remove and allow resettable per-player maps 2258 # TODO: safety, remove and allow resettable per-player maps
1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1529 return 1e99 if $self->{deny_reset}; 2259 return 1e99 if $self->{deny_reset};
1530 2260
1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1533 2263
1544 my ($self) = @_; 2274 my ($self) = @_;
1545 2275
1546 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547 2277
1548 return if $self->players; 2278 return if $self->players;
1549 return if $self->isa ("ext::map_per_player");#d#
1550 2279
1551 warn "resetting map ", $self->path;#d# 2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
1552 2291
1553 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
1554 2293
1555 $self->in_memory (cf::MAP_SWAPPED); 2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
1556 $self->clear; 2296 $self->clear;
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559 2297
1560 $self->unlink_save; 2298 $self->unlink_save;
1561 $self->destroy; 2299 $self->destroy;
1562} 2300}
1563 2301
1564my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
1565 2303
1566sub nuke { 2304sub nuke {
1567 my ($self) = @_; 2305 my ($self) = @_;
1568 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
1569 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1570 2311
1571 $self->unlink_save; 2312 $self->unlink_save;
1572 2313
1573 bless $self, "cf::map"; 2314 bless $self, "cf::map";
1574 delete $self->{deny_reset}; 2315 delete $self->{deny_reset};
1575 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
1576 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578 2319
1579 $cf::MAP{$self->path} = $self; 2320 $cf::MAP{$self->path} = $self;
2321 }
1580 2322
1581 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
2324}
2325
2326=item $maps = cf::map::tmp_maps
2327
2328Returns an arrayref with all map paths of currently instantiated and saved
2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
2334 [
2335 map {
2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
2342}
2343
2344=item $maps = cf::map::random_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
2348
2349=cut
2350
2351sub random_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
1582} 2360}
1583 2361
1584=item cf::map::unique_maps 2362=item cf::map::unique_maps
1585 2363
1586Returns an arrayref of paths of all shared maps that have 2364Returns an arrayref of paths of all shared maps that have
1587instantiated unique items. May block. 2365instantiated unique items. May block.
1588 2366
1589=cut 2367=cut
1590 2368
1591sub unique_maps() { 2369sub unique_maps() {
1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2370 [
1593 or return; 2371 map {
1594
1595 my @paths;
1596
1597 for (@$files) {
1598 utf8::decode $_; 2372 utf8::decode $_;
1599 next if /\.pst$/; 2373 s/\.map$//; # TODO future compatibility hack
1600 next unless /^$PATH_SEP/o; 2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2375 ? ()
2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
2378 ]
2379}
1601 2380
2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
1602 s/\.map$//; 2402 s/\.map$// or next;
1603 push @paths, $_; 2403 utf8::decode $_;
1604 } 2404 push @maps, "$dir/$_";
2405 }
1605 2406
1606 \@paths 2407 push @dirs, map "$dir/$_", @$dirs;
1607} 2408 }
1608 2409
1609package cf; 2410 \@maps
2411}
1610 2412
1611=back 2413=back
1612 2414
1613=head3 cf::object 2415=head3 cf::object
1614 2416
1618 2420
1619=over 4 2421=over 4
1620 2422
1621=item $ob->inv_recursive 2423=item $ob->inv_recursive
1622 2424
1623Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
1624 2427
1625=cut 2428=cut
1626 2429
1627sub inv_recursive_; 2430sub inv_recursive_;
1628sub inv_recursive_ { 2431sub inv_recursive_ {
1631 2434
1632sub inv_recursive { 2435sub inv_recursive {
1633 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
1634} 2437}
1635 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
1636package cf; 2467package cf;
1637 2468
1638=back 2469=back
1639 2470
1640=head3 cf::object::player 2471=head3 cf::object::player
1646Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1647can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
1648dialogue with the given NPC character. 2479dialogue with the given NPC character.
1649 2480
1650=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
1651 2496
1652# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
1653# with dialog boxes. 2498# with dialog boxes.
1654#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
1655sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
1657 2502
1658 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1659 2504
1660 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
1661 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
1662 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
1663 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
1664 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
1665 } 2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
1666} 2530}
1667 2531
1668=item $player_object->may ("access") 2532=item $player_object->may ("access")
1669 2533
1670Returns wether the given player is authorized to access resource "access" 2534Returns wether the given player is authorized to access resource "access"
1683 2547
1684=item $player_object->enter_link 2548=item $player_object->enter_link
1685 2549
1686Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
1687 2551
1688The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
1689I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
1690 2556
1691Will never block. 2557Will never block.
1692 2558
1693=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
1694 2560
1702=cut 2568=cut
1703 2569
1704sub link_map { 2570sub link_map {
1705 unless ($LINK_MAP) { 2571 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}" 2572 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2573 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1708 $LINK_MAP->load; 2574 $LINK_MAP->load;
1709 } 2575 }
1710 2576
1711 $LINK_MAP 2577 $LINK_MAP
1712} 2578}
1717 $self->deactivate_recursive; 2583 $self->deactivate_recursive;
1718 2584
1719 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720 2586
1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1722 if $self->map; 2588 if $self->map && $self->map->{path} ne "{link}";
1723 2589
1724 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1725} 2591}
1726 2592
1727sub cf::object::player::leave_link { 2593sub cf::object::player::leave_link {
1728 my ($self, $map, $x, $y) = @_; 2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
1729 2597
1730 my $link_pos = delete $self->{_link_pos}; 2598 my $link_pos = delete $self->{_link_pos};
1731 2599
1732 unless ($map) { 2600 unless ($map) {
1733 # restore original map position 2601 # restore original map position
1744 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
1745 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
1746 2614
1747 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
1748 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
1749 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
1750 2618
1751 $map->load; 2619 $map->load;
1752 $map->load_diag; 2620 $map->load_neighbours;
1753 2621
1754 return unless $self->contr->active; 2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
1755 $self->activate_recursive; 2628 $self->activate_recursive;
1756 $self->enter_map ($map, $x, $y);
1757} 2629}
1758 2630
1759cf::player->attach ( 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1760 on_logout => sub {
1761 my ($pl) = @_;
1762 2632
1763 # abort map switching before logout 2633Moves the player to the given map-path and coordinates by first freezing
1764 if ($pl->ob->{_link_pos}) { 2634her, loading and preparing them map, calling the provided $check callback
1765 cf::sync_job { 2635that has to return the map if sucecssful, and then unfreezes the player on
1766 $pl->ob->leave_link 2636the new (success) or old (failed) map position. In either case, $done will
1767 }; 2637be called at the end of this process.
1768 }
1769 },
1770 on_login => sub {
1771 my ($pl) = @_;
1772 2638
1773 # try to abort aborted map switching on player login :) 2639Note that $check will be called with a potentially non-loaded map, so if
1774 # should happen only on crashes 2640it needs a loaded map it has to call C<< ->load >>.
1775 if ($pl->ob->{_link_pos}) {
1776 $pl->ob->enter_link;
1777 (async {
1778 # we need this sleep as the login has a concurrent enter_exit running
1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1784 Coro::Timer::sleep 1;
1785 $pl->ob->leave_link;
1786 })->prio (2);
1787 }
1788 },
1789);
1790 2641
1791=item $player_object->goto ($path, $x, $y)
1792
1793=cut 2642=cut
2643
2644our $GOTOGEN;
1794 2645
1795sub cf::object::player::goto { 2646sub cf::object::player::goto {
1796 my ($self, $path, $x, $y) = @_; 2647 my ($self, $path, $x, $y, $check, $done) = @_;
2648
2649 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1797 2651
1798 $self->enter_link; 2652 $self->enter_link;
1799 2653
1800 (async { 2654 (async {
1801 my $map = cf::map::find $path; 2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
2676 my $map = eval {
2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
1802 $map = $map->customise_for ($self) if $map; 2680 $map = $map->customise_for ($self);
1803 2681 $map = $check->($map) if $check && $map;
1804# warn "entering ", $map->path, " at ($x, $y)\n" 2682 } else {
1805# if $map;
1806
1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
1808 2685
2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
2692 }
2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
1809 $self->leave_link ($map, $x, $y); 2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
1810 })->prio (1); 2700 })->prio (1);
1811} 2701}
1812 2702
1813=item $player_object->enter_exit ($exit_object) 2703=item $player_object->enter_exit ($exit_object)
1814 2704
1834} 2724}
1835 2725
1836sub prepare_random_map { 2726sub prepare_random_map {
1837 my ($exit) = @_; 2727 my ($exit) = @_;
1838 2728
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1840
1841 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
1842 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
1843 # that depends on the exit object 2731 # that depends on the exit object
1844 2732
1845 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
1846 2734
1847 if ($exit->map) { 2735 if ($exit->map) {
1848 $rmp->{region} = $exit->map->region_name; 2736 $rmp->{region} = $exit->region->name;
1849 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
1850 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
1851 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
1852 } 2742 }
1853 2743
1854 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
1855 2745
1856 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1857 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
1859 2749
1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1861 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh; 2752 undef $fh;
1863 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
1864 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
1865 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
1866 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
1867 } 2761 }
1868} 2762}
1869 2763
1870sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
1871 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
1873 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
1874 2768
1875 $self->enter_link; 2769 $self->enter_link;
1876 2770
1877 (async { 2771 (async {
1878 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
1879 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
1880 prepare_random_map $exit 2781 prepare_random_map $exit
1881 if $exit->slaying eq "/!"; 2782 if $exit->slaying eq "/!";
2783 }
1882 2784
1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
1885 2788
2789 $self->goto ($map, $x, $y);
2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
1886 1; 2795 1
1887 }) { 2796 }) {
1888 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
1889 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
1890 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
1891 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
1892 2801
1893 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
1894 $self->leave_link; 2803 $self->leave_link;
1895 } 2804 }
1896 })->prio (1); 2805 })->prio (1);
1909 2818
1910sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
1911 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
1912 2821
1913 utf8::encode $text; 2822 utf8::encode $text;
1914 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1915} 2824}
1916 2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
3030=item $client->ext_reply ($msgid, @msg)
3031
3032Sends an ext reply to the client.
3033
3034=cut
3035
3036sub cf::client::ext_reply($$@) {
3037 my ($self, $id, @msg) = @_;
3038
3039 if ($self->extcmd == 2) {
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
3046}
1917 3047
1918=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
1919 3049
1920Queues a query to the client, calling the given callback with 3050Queues a query to the client, calling the given callback with
1921the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1922C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1923 3053
1924Queries can fail, so check the return code. Or don't, as queries will become 3054Queries can fail, so check the return code. Or don't, as queries will
1925reliable at some point in the future. 3055become reliable at some point in the future.
1926 3056
1927=cut 3057=cut
1928 3058
1929sub cf::client::query { 3059sub cf::client::query {
1930 my ($self, $flags, $text, $cb) = @_; 3060 my ($self, $flags, $text, $cb) = @_;
1938 utf8::encode $text; 3068 utf8::encode $text;
1939 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1940 3070
1941 $self->send_packet ($self->{query_queue}[0][0]) 3071 $self->send_packet ($self->{query_queue}[0][0])
1942 if @{ $self->{query_queue} } == 1; 3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
1943} 3075}
1944 3076
1945cf::client->attach ( 3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
1946 on_reply => sub { 3083 on_reply => sub {
1947 my ($ns, $msg) = @_; 3084 my ($ns, $msg) = @_;
1948 3085
1949 # this weird shuffling is so that direct followup queries 3086 # this weird shuffling is so that direct followup queries
1950 # get handled first 3087 # get handled first
1951 my $queue = delete $ns->{query_queue} 3088 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here 3089 or return; # be conservative, not sure how that can happen, but we saw a crash here
1953 3090
1954 (shift @$queue)->[1]->($msg); 3091 (shift @$queue)->[1]->($msg);
3092 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1955 3093
1956 push @{ $ns->{query_queue} }, @$queue; 3094 push @{ $ns->{query_queue} }, @$queue;
1957 3095
1958 if (@{ $ns->{query_queue} } == @$queue) { 3096 if (@{ $ns->{query_queue} } == @$queue) {
1959 if (@$queue) { 3097 if (@$queue) {
1961 } else { 3099 } else {
1962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1963 } 3101 }
1964 } 3102 }
1965 }, 3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
1966); 3130);
1967 3131
1968=item $client->async (\&cb) 3132=item $client->async (\&cb)
1969 3133
1970Create a new coroutine, running the specified callback. The coroutine will 3134Create a new coroutine, running the specified callback. The coroutine will
1986 3150
1987 $coro 3151 $coro
1988} 3152}
1989 3153
1990cf::client->attach ( 3154cf::client->attach (
1991 on_destroy => sub { 3155 on_client_destroy => sub {
1992 my ($ns) = @_; 3156 my ($ns) = @_;
1993 3157
1994 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1995 }, 3159 },
1996); 3160);
2011our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
2012our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2013 3177
2014$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2015 3179
2016$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
2017 3185
2018# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2019 3187
2020=pod 3188=pod
2021 3189
2022The following fucntions and emthods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2023 3191
2024 cf::object contr pay_amount pay_player map 3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
2025 cf::object::player player 3197 cf::object::player
2026 cf::player peaceful 3198 player
2027 cf::map trigger 3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
2028 3205
2029=cut 3206=cut
2030 3207
2031for ( 3208for (
2032 ["cf::object" => qw(contr pay_amount pay_player map)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
2033 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2034 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2035 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2036) { 3215) {
2037 no strict 'refs'; 3216 no strict 'refs';
2038 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2039 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2057 3236
2058 my $qcode = $code; 3237 my $qcode = $code;
2059 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2060 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2061 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2062 local $_; 3244 local $_;
2063 local @safe::cf::_safe_eval_args = values %vars;
2064 3245
2065 my $eval = 3246 my $eval =
2066 "do {\n" 3247 "do {\n"
2067 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2068 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2069 . $code 3250 . $code
2070 . "\n}" 3251 . "\n}"
2071 ; 3252 ;
2072 3253
3254 if ($CFG{safe_eval}) {
2073 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2074 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2075 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2076 3263
2077 if ($@) { 3264 if ($@) {
2078 warn "$@"; 3265 warn "$@";
2079 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2080 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2099=cut 3286=cut
2100 3287
2101sub register_script_function { 3288sub register_script_function {
2102 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2103 3290
2104 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2105 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2106} 3293}
2107 3294
2108=back 3295=back
2109 3296
2110=cut 3297=cut
2111 3298
2112############################################################################# 3299#############################################################################
3300# the server's init and main functions
2113 3301
2114=head2 EXTENSION DATABASE SUPPORT 3302sub load_facedata($) {
3303 my ($path) = @_;
2115 3304
2116Crossfire maintains a very simple database for extension use. It can 3305 # HACK to clear player env face cache, we need some signal framework
2117currently store anything that can be serialised using Storable, which 3306 # for this (global event?)
2118excludes objects. 3307 %ext::player_env::MUSIC_FACE_CACHE = ();
2119 3308
2120The parameter C<$family> should best start with the name of the extension 3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2121using it, it should be unique.
2122 3310
2123=over 4 3311 warn "loading facedata from $path\n";
2124 3312
2125=item $hashref = cf::db_get $family 3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
2126 3316
2127Return a hashref for use by the extension C<$family>, which can be 3317 $facedata = Coro::Storable::thaw $facedata;
2128modified. After modifications, you have to call C<cf::db_dirty> or
2129C<cf::db_sync>.
2130 3318
2131=item $value = cf::db_get $family => $key 3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
2132 3321
2133Returns a single value from the database 3322 # patch in the exptable
2134 3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2135=item cf::db_put $family => $hashref 3324 $facedata->{resource}{"res/exp_table"} = {
2136 3325 type => FT_RSRC,
2137Stores the given family hashref into the database. Updates are delayed, if 3326 data => $exp_table,
2138you want the data to be synced to disk immediately, use C<cf::db_sync>. 3327 hash => (Digest::MD5::md5 $exp_table),
2139
2140=item cf::db_put $family => $key => $value
2141
2142Stores the given C<$value> in the family hash. Updates are delayed, if you
2143want the data to be synced to disk immediately, use C<cf::db_sync>.
2144
2145=item cf::db_dirty
2146
2147Marks the database as dirty, to be updated at a later time.
2148
2149=item cf::db_sync
2150
2151Immediately write the database to disk I<if it is dirty>.
2152
2153=cut
2154
2155our $DB;
2156
2157{
2158 my $path = cf::localdir . "/database.pst";
2159
2160 sub db_load() {
2161 $DB = stat $path ? Storable::retrieve $path : { };
2162 }
2163
2164 my $pid;
2165
2166 sub db_save() {
2167 waitpid $pid, 0 if $pid;
2168 if (0 == ($pid = fork)) {
2169 $DB->{_meta}{version} = 1;
2170 Storable::nstore $DB, "$path~";
2171 rename "$path~", $path;
2172 cf::_exit 0 if defined $pid;
2173 }
2174 }
2175
2176 my $dirty;
2177
2178 sub db_sync() {
2179 db_save if $dirty;
2180 undef $dirty;
2181 }
2182
2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2184 db_sync;
2185 }); 3328 };
3329 cf::cede_to_tick;
2186 3330
2187 sub db_dirty() {
2188 $dirty = 1;
2189 $idle->start;
2190 } 3331 {
3332 my $faces = $facedata->{faceinfo};
2191 3333
2192 sub db_get($;$) { 3334 while (my ($face, $info) = each %$faces) {
2193 @_ >= 2 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2194 ? $DB->{$_[0]}{$_[1]}
2195 : ($DB->{$_[0]} ||= { })
2196 }
2197 3336
2198 sub db_put($$;$) { 3337 cf::face::set_visibility $idx, $info->{visibility};
2199 if (@_ >= 3) { 3338 cf::face::set_magicmap $idx, $info->{magicmap};
2200 $DB->{$_[0]}{$_[1]} = $_[2]; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2201 } else { 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2202 $DB->{$_[0]} = $_[1];
2203 }
2204 db_dirty;
2205 }
2206 3341
2207 cf::global->attach ( 3342 cf::cede_to_tick;
2208 prio => 10000,
2209 on_cleanup => sub {
2210 db_sync;
2211 }, 3343 }
2212 );
2213}
2214 3344
2215############################################################################# 3345 while (my ($face, $info) = each %$faces) {
2216# the server's main() 3346 next unless $info->{smooth};
2217 3347
2218sub cfg_load { 3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
3439 or die "unable to load regions file\n";
3440
3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
2219 open my $fh, "<:utf8", cf::confdir . "/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2220 or return; 3477 or return;
2221 3478
2222 local $/; 3479 local $/;
2223 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2224 3481
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226 3483
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
2234 }; 3491 };
2235 warn $@ if $@; 3492 warn $@ if $@;
2236 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
2237} 3524}
2238 3525
2239sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
2240 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
2241 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 (async { 3544 (async {
2244 Event::one_event; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
2245 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
2246 }; 3548 };
2247 3549
2248 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
2249 db_load; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
2250 load_extensions; 3568 load_extensions;
2251 3569
2252 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
2253 Event::loop; 3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
2254} 3580}
2255 3581
2256############################################################################# 3582#############################################################################
2257# initialisation and cleanup 3583# initialisation and cleanup
2258 3584
2259# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
2260BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
2261 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal ( 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
2267 },
2268 ); 3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = AE::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3629
2269 } 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
2270} 3681}
2271 3682
2272sub emergency_save() { 3683sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
2274 3685
2275 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
2276 3687
2277 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
2278 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
2282 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2285 $pl->save; 3702 $pl->save;
2286 } 3703 }
2287 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
2288 3705
2289 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
2290 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next; 3709 $map->valid or next;
2293 $map->save; 3710 $map->save;
2294 } 3711 }
2295 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
2296 }; 3721 };
2297 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
2298 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
2299} 3729}
2300 3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
2301sub reload() { 3767sub do_reload_perl() {
2302 # can/must only be called in main 3768 # can/must only be called in main
2303 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
2304 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
2305 return; 3771 return;
2306 } 3772 }
2307 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
2308 warn "reloading..."; 3779 warn "reloading...";
2309 3780
2310 warn "cancelling server ticker"; 3781 warn "entering sync_job";
2311 $TICK_WATCHER->cancel;
2312 3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
2313 cf::emergency_save; 3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
2314 3787
2315 eval { 3788 warn "syncing database to disk";
3789 BDB::db_env_txn_checkpoint $DB_ENV;
3790
2316 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
2317 3792
2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2322 for (Event::all_watchers) {
2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2324 }
2325
2326 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
2327 for (;;) { 3794 while (IO::AIO::nreqs || BDB::nreqs) {
2328 IO::AIO::flush; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2334 warn "cancelling all extension coros";
2335 $_->cancel for values %EXT_CORO;
2336 %EXT_CORO = ();
2337
2338 warn "removing commands";
2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2346 warn "... unloading $pkg";
2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2353 } 3796 }
2354 3797
2355 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
2356 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
2357 } 3800 %EXT_CORO = ();
2358 3801
2359 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
2360 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2362 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
2363 warn "... unloading $k"; 3811 warn "... unloading $pkg";
2364 delete $INC{$k};
2365 3812
2366 $k =~ s/\.pm$//;
2367 $k =~ s/\//::/g;
2368
2369 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
2370 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
2371 } 3822 }
2372 3823
2373 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
2374 } 3839 }
2375 3840
2376 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
2377 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2379 3844
2380 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
2381 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2382 3848
2383 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
2384 # and global variables created in xs 3850 # and global variables created in xs
2385 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
2386 3852
2387 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
2388 3854
2389 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
2390 require cf; 3856 require cf;
2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
2392 3858
2393 warn "loading config and database again"; 3859 warn "loading config and database again";
2394 cf::cfg_load; 3860 cf::reload_config;
2395 cf::db_load;
2396 3861
2397 warn "loading extensions"; 3862 warn "loading extensions";
2398 cf::load_extensions; 3863 cf::load_extensions;
2399 3864
3865 if ($REATTACH_ON_RELOAD) {
2400 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
2401 _global_reattach; 3867 _global_reattach; # objects, sockets
2402 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
2404 3873
2405 warn "restarting server ticker"; 3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
2406 3876
2407 $TICK_WATCHER->start; 3877 warn "leaving sync_job";
3878
3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
2408 }; 3906 };
2409 3907}
2410 if ($@) {
2411 warn $@;
2412 warn "error while reloading, exiting.";
2413 exit 1;
2414 }
2415
2416 warn "reloaded";
2417};
2418
2419our $RELOAD_WATCHER; # used only during reload
2420 3908
2421register_command "reload" => sub { 3909register_command "reload" => sub {
2422 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
2423 3911
2424 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
2425 $who->message ("reloading server."); 3913 $who->message ("reloading server.");
2426 3914 async {
2427 # doing reload synchronously and two reloads happen back-to-back, 3915 $Coro::current->{desc} = "perl_reload";
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2431 reload; 3916 reload_perl;
2432 undef $RELOAD_WATCHER;
2433 }); 3917 };
2434 } 3918 }
2435}; 3919};
2436 3920
2437unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
2438 3922
2439my $bug_warning = 0; 3923my $bug_warning = 0;
2440 3924
2441$TICK_WATCHER = Event->timer ( 3925our @WAIT_FOR_TICK;
2442 reentrant => 0, 3926our @WAIT_FOR_TICK_BEGIN;
2443 parked => 1, 3927
2444 prio => 0, 3928sub wait_for_tick {
2445 at => $NEXT_TICK || $TICK, 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2446 data => WF_AUTOCANCEL, 3930
2447 cb => sub { 3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
2448 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
2451 return; 3948 return;
2452 } 3949 }
2453 3950
2454 $NOW = Event::time;
2455
2456 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
2457 $RUNTIME += $TICK;
2458 $NEXT_TICK += $TICK;
2459 3952
2460 $WAIT_FOR_TICK->broadcast; 3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2462 3954
2463 # if we are delayed by four ticks or more, skip them all 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2465 3957 Coro::async_pool {
2466 $TICK_WATCHER->at ($NEXT_TICK); 3958 $Coro::current->{desc} = "runtime saver";
2467 $TICK_WATCHER->start;
2468 },
2469);
2470
2471IO::AIO::max_poll_time $TICK * 0.2;
2472
2473$AIO_POLL_WATCHER = Event->io (
2474 fd => IO::AIO::poll_fileno,
2475 poll => 'r',
2476 prio => 5,
2477 data => WF_AUTOCANCEL,
2478 cb => \&IO::AIO::poll_cb,
2479);
2480
2481$WRITE_RUNTIME_WATCHER = Event->timer (
2482 data => WF_AUTOCANCEL,
2483 after => 1,
2484 interval => 10,
2485 prio => 6, # keep it lowest so it acts like a watchdog
2486 cb => Coro::unblock_sub {
2487 write_runtime 3959 write_runtime_sync
2488 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3961 };
2489 }, 3962 }
2490); 3963
3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
2491 4078
2492END { cf::emergency_save } 4079END { cf::emergency_save }
2493 4080
24941 40811
2495 4082

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