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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC vs.
Revision 1.576 by root, Tue Jan 3 02:08:49 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.4 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98
49our $AIO_POLL_WATCHER; 99our $DATADIR = datadir;
50our $WRITE_RUNTIME_WATCHER; 100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
52our $NOW; 138our $NOW;
53 139
54our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
55 141our (%MAP, %MAP_LOADING ); # all maps
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available 142our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 143
67# used to convert map paths into valid unix filenames by replacing / by ∕ 144# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 146
147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148our $LOADAVG; # same thing, but with alpha-smoothing
149our $JITTER; # average jitter
150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
159
70binmode STDOUT; 160binmode STDOUT;
71binmode STDERR; 161binmode STDERR;
72 162
73# read virtual server time, if available 163# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
78} 168}
79 169
80mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
81mkdir cf::localdir . "/" . cf::playerdir; 171
82mkdir cf::localdir . "/" . cf::tmpdir; 172mkdir $_
83mkdir cf::localdir . "/" . cf::uniquedir; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
84mkdir $RANDOM_MAPS;
85 174
86our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
87 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
88############################################################################# 183#############################################################################
89 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
90=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
91 197
92=over 4 198=over 4
93 199
94=item $cf::UPTIME 200=item $cf::UPTIME
95 201
96The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
97 218
98=item $cf::RUNTIME 219=item $cf::RUNTIME
99 220
100The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick. 222every server tick.
102 223
103=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
104 227
105The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
106be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
107 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
108=item $cf::NOW 239=item $cf::LOAD
109 240
110The time of the last (current) server tick. 241The raw value load value from the last tick.
111
112=item $cf::TICK
113
114The interval between server ticks, in seconds.
115 242
116=item %cf::CFG 243=item %cf::CFG
117 244
118Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
119from wherever your confdir points to. 246from wherever your confdir points to.
120 247
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
122 249
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
125processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
126window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
127 282
128=back 283=back
129 284
130=cut 285=cut
131 286
132BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
133 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
134 my $msg = join "", @_; 294 my $msg = join "", @_;
135 utf8::encode $msg;
136 295
137 $msg .= "\n" 296 $msg .= "\n"
138 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
139 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
140 LOG llevError, $msg; 301 LOG llevWarn, $msg;
141 }; 302};
142} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
143 317
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
150 325
151# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
152# within the Safe compartment. 327# within the Safe compartment.
153for my $pkg (qw( 328for my $pkg (qw(
154 cf::global cf::attachable 329 cf::global cf::attachable
155 cf::object cf::object::player 330 cf::object cf::object::player
156 cf::client cf::player 331 cf::client cf::player
157 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
158 cf::map cf::party cf::region 334 cf::party cf::region
159)) { 335)) {
160 no strict 'refs';
161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162} 337}
163 338
164$Event::DIED = sub { 339$EV::DIED = sub {
165 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
166}; 341};
342
343#############################################################################
344
345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
167 349
168=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
169 351
170=over 4 352=over 4
171 353
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d 373 $d
192 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
193} 375}
194 376
195use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
196 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
197=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
198 392
199Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
200 394
201=cut
202
203sub from_json($) {
204 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205 JSON::Syck::Load $_[0]
206}
207
208=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
209 396
210Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
211 398
212=cut 399=cut
213 400
214sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
216 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
217} 466}
218 467
219=item cf::lock_wait $string 468=item cf::lock_wait $string
220 469
221Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
222 471
223=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
224 473
225Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
228returned. 477returned.
229 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
230Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
232 484
233=cut 485=item $locked = cf::lock_active $string
234 486
235our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
236 492
237sub lock_wait($) { 493sub lock_wait($) {
238 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245} 495}
246 496
247sub lock_acquire($) { 497sub lock_acquire($) {
248 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
249 500
250 # wait, to be sure we are not locked 501sub lock_active($) {
251 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259} 503}
260 504
261sub freeze_mainloop { 505sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
263 507
264 my $guard = Coro::guard { 508 &Guard::guard (\&tick_inhibit_dec);
265 $TICK_WATCHER->start; 509}
266 $WRITE_RUNTIME_WATCHER->start; 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
267 }; 578 }
268 $WRITE_RUNTIME_WATCHER->stop; 579};
269 $TICK_WATCHER->stop; 580
270 $guard 581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
271} 594}
272 595
273=item cf::async { BLOCK } 596=item cf::async { BLOCK }
274 597
275Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
280 603
281BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
282 605
283=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
284 607
285The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
286always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
288 612
289If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
292fast or be very important. 616fast or be very important.
294=cut 618=cut
295 619
296sub sync_job(&) { 620sub sync_job(&) {
297 my ($job) = @_; 621 my ($job) = @_;
298 622
299 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
300 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
302 628
303 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
304 # (but this is cancel-safe) 630
305 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
306 632
307 my $busy = 1; 633 my $busy = 1;
308 my @res; 634 my @res;
309 635
310 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
311 @res = eval { $job->() }; 638 @res = eval { $job->() };
312 warn $@ if $@; 639 error $@ if $@;
313 undef $busy; 640 undef $busy;
314 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
315 642
316 while ($busy) { 643 while ($busy) {
317 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
318 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
319 654
320 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
321 } else { 656 } else {
322 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
323 658
343 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
344 679
345 $coro 680 $coro
346} 681}
347 682
348sub write_runtime { 683=item fork_call { }, @args
349 my $runtime = cf::localdir . "/runtime";
350 684
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
352 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
353 689
354 my $value = $cf::RUNTIME + 90 + 10; 690=cut
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357 691
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0 692sub post_fork {
359 and return; 693 reset_signals;
694}
360 695
361 aio_fsync $fh 696sub fork_call(&@) {
362 and return; 697 my ($cb, @args) = @_;
363 698
364 close $fh 699 # we seemingly have to make a local copy of the whole thing,
365 or return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
366 702
367 aio_rename "$runtime~", $runtime 703 my @res = Coro::Util::fork_eval {
368 and return; 704 cf::post_fork;
705 &$cb
706 } @args;
369 707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
370 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
371} 886}
372 887
373=back 888=back
374 889
375=cut 890=cut
376 891
377############################################################################# 892#############################################################################
378 893
379=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
380 895
381Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
384 899
385In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+). 902Deliantra).
388 903
389=over 4 904=over 4
390 905
391=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
392 907
436=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
437 952
438Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
440 955
441Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
443 958
444These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
445 960
446=over 4 961=over 4
555 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
556 1071
557 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
561 1076
562 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
563 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
564 1079
565 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
570 1085
571 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 1088
574 } elsif (ref $type) { 1089 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
576 1091
577 } else { 1092 } else {
578 shift @arg; 1093 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
580 } 1095 }
581 } 1096 }
582} 1097}
583 1098
584sub _object_attach { 1099sub _object_attach {
594 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
595 } 1110 }
596 1111
597 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
598 } else { 1113 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
600 } 1115 }
601 1116
602 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
603} 1118}
604 1119
606 if (ref $_[0]) { 1121 if (ref $_[0]) {
607 _object_attach @_; 1122 _object_attach @_;
608 } else { 1123 } else {
609 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
610 } 1125 }
1126 _recalc_want;
611}; 1127};
612 1128
613# all those should be optimised 1129# all those should be optimised
614sub cf::attachable::detach { 1130sub cf::attachable::detach {
615 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
618 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
619 reattach ($obj); 1135 reattach ($obj);
620 } else { 1136 } else {
621 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
622 } 1138 }
1139 _recalc_want;
623}; 1140};
624 1141
625sub cf::attachable::attached { 1142sub cf::attachable::attached {
626 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
627 1144
642 "; 1159 ";
643 die if $@; 1160 die if $@;
644} 1161}
645 1162
646our $override; 1163our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 1165
649sub override { 1166sub override {
650 $override = 1; 1167 $override = 1;
651 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
652} 1169}
653 1170
654sub do_invoke { 1171sub do_invoke {
655 my $event = shift; 1172 my $event = shift;
656 my $callbacks = shift; 1173 my $callbacks = shift;
657 1174
658 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
659 1176
660 local $override; 1177 local $override;
661 1178
662 for (@$callbacks) { 1179 for (@$callbacks) {
663 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
664 1181
665 if ($@) { 1182 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override; 1184 override;
669 } 1185 }
670 1186
671 return 1 if $override; 1187 return 1 if $override;
672 } 1188 }
673 1189
674 0 1190 0
675} 1191}
676 1192
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
678 1194
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 1196
681Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
682 1198
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
686 1202
687=back 1203=back
688 1204
689=cut 1205=cut
690 1206
691############################################################################# 1207#############################################################################
692# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
693 1251
694sub reattach { 1252sub reattach {
695 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
696 my ($obj) = @_; 1254 my ($obj) = @_;
697 1255
1256 # no longer needed after getting rid of delete_package?
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699 1258
700 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
701 1260
702 @$registry = (); 1261 @$registry = ();
703 1262
708 for (@$attach) { 1267 for (@$attach) {
709 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
710 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
711 } 1270 }
712 } else { 1271 } else {
713 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
714 } 1273 }
715 } 1274 }
716} 1275}
717 1276
718cf::attachable->attach ( 1277cf::attachable->attach (
719 prio => -1000000, 1278 prio => -1000000,
720 on_instantiate => sub { 1279 on_instantiate => sub {
721 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
722 1281
723 $data = from_json $data; 1282 $data = decode_json $data;
724 1283
725 for (@$data) { 1284 for (@$data) {
726 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
727 1286
728 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
744sub object_freezer_save { 1303sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
746 1305
747 sync_job { 1306 sync_job {
748 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
749 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
751 1312
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
755 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
756 close $fh; 1320 aio_close $fh;
757 1321
758 if (@$objs) { 1322 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
761 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
763 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
764 close $fh; 1331 aio_close $fh;
765 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
766 } 1333 }
767 } else { 1334 } else {
768 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
769 } 1336 }
770 1337
771 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
772 } else { 1342 } else {
773 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
774 } 1344 }
775 } else { 1345 } else {
776 aio_unlink $filename; 1346 aio_unlink $filename;
777 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
778 } 1348 }
779 } 1349 };
780} 1350}
781 1351
782sub object_freezer_as_string { 1352sub object_freezer_as_string {
783 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
784 1354
796 or return; 1366 or return;
797 1367
798 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
800 or return; 1370 or return;
1371
801 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
802 } 1374 }
803 1375
1376 utf8::decode (my $decname = $filename);
804 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
805 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
806 return ($data, $av); 1381 ($data, $av)
807} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
808 1389
809############################################################################# 1390#############################################################################
810# command handling &c 1391# command handling &c
811 1392
812=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1407}
827 1408
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1410
830Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
831 1416
832If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
833called. 1418called.
834 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
835=cut 1431=cut
836 1432
837sub register_extcmd { 1433sub register_extcmd {
838 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
839 1435
840 $EXTCMD{$name} = $cb; 1436 $EXTCMD{$name} = $cb;
841} 1437}
842 1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
1446
843cf::player->attach ( 1447cf::player->attach (
844 on_command => sub { 1448 on_unknown_command => sub {
845 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
846 1450
847 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
848 or return; 1452 or return;
849 1453
854 cf::override; 1458 cf::override;
855 }, 1459 },
856 on_extcmd => sub { 1460 on_extcmd => sub {
857 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
858 1462
859 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
860 1464
861 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
863 if (my %reply = $cb->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
867 } else { 1477 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 } 1479 }
870 1480
871 cf::override; 1481 cf::override;
872 }, 1482 },
873); 1483);
874 1484
1485# "readahead" all extensions
875sub load_extension { 1486sub cache_extensions {
876 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
877 1488
878 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
879 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
880 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
881 $pkg =~ s/[^[:word:]]/_/g;
882 $pkg = "ext::$pkg";
883
884 warn "... loading '$path' into '$pkg'\n";
885
886 open my $fh, "<:utf8", $path
887 or die "$path: $!";
888
889 my $source =
890 "package $pkg; use strict; use utf8;\n"
891 . "#line 1 \"$path\"\n{\n"
892 . (do { local $/; <$fh> })
893 . "\n};\n1";
894
895 unless (eval $source) {
896 my $msg = $@ ? "$path: $@\n"
897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 } 1492 }
903 die $@;
904 } 1493 };
905 1494
906 push @EXTS, $pkg; 1495 $grp
907} 1496}
908 1497
909sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
910 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
911 next unless -r $ext; 1505 next unless -r $path;
912 eval { 1506
913 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
914 1 1570 }
915 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
916 } 1583 };
917} 1584}
918 1585
919############################################################################# 1586#############################################################################
920 1587
1588=back
1589
921=head2 CORE EXTENSIONS 1590=head2 CORE EXTENSIONS
922 1591
923Functions and methods that extend core crossfire objects. 1592Functions and methods that extend core deliantra objects.
924 1593
925=cut 1594=cut
926 1595
927package cf::player; 1596package cf::player;
928 1597
930 1599
931=head3 cf::player 1600=head3 cf::player
932 1601
933=over 4 1602=over 4
934 1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
935=item cf::player::find $login 1618=item cf::player::find $login
936 1619
937Returns the given player object, loading it if necessary (might block). 1620Returns the given player object, loading it if necessary (might block).
938 1621
939=cut 1622=cut
940 1623
941sub playerdir($) { 1624sub playerdir($) {
942 cf::localdir 1625 "$PLAYERDIR/"
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947} 1627}
948 1628
949sub path($) { 1629sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951 1631
952 (playerdir $login) . "/$login.pl" 1632 (playerdir $login) . "/playerdata"
953} 1633}
954 1634
955sub find_active($) { 1635sub find_active($) {
956 $cf::PLAYER{$_[0]} 1636 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active 1637 and $cf::PLAYER{$_[0]}->active
960 1640
961sub exists($) { 1641sub exists($) {
962 my ($login) = @_; 1642 my ($login) = @_;
963 1643
964 $cf::PLAYER{$login} 1644 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login } 1645 or !aio_stat path $login
966} 1646}
967 1647
968sub find($) { 1648sub find($) {
969 return $cf::PLAYER{$_[0]} || do { 1649 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0]; 1650 my $login = $_[0];
971 1651
972 my $guard = cf::lock_acquire "user_find:$login"; 1652 my $guard = cf::lock_acquire "user_find:$login";
973 1653
974 $cf::PLAYER{$_[0]} || do { 1654 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login 1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
976 or return; 1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
977 $cf::PLAYER{$login} = $pl 1670 $cf::PLAYER{$login} = $pl
978 } 1671 }
979 } 1672 }
980} 1673}
1674
1675cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686);
981 1687
982sub save($) { 1688sub save($) {
983 my ($pl) = @_; 1689 my ($pl) = @_;
984 1690
985 return if $pl->{deny_save}; 1691 return if $pl->{deny_save};
990 return if $pl->{deny_save}; 1696 return if $pl->{deny_save};
991 1697
992 aio_mkdir playerdir $pl, 0770; 1698 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME; 1699 $pl->{last_save} = $cf::RUNTIME;
994 1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
995 $pl->save_pl ($path); 1706 $pl->save_pl ($path);
996 Coro::cede; 1707 cf::cede_to_tick;
997} 1708}
998 1709
999sub new($) { 1710sub new($) {
1000 my ($login) = @_; 1711 my ($login) = @_;
1001 1712
1007 $cf::PLAYER{$login} = $self; 1718 $cf::PLAYER{$login} = $self;
1008 1719
1009 $self 1720 $self
1010} 1721}
1011 1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1012=item $pl->quit_character 1733=item $pl->quit_character
1013 1734
1014Nukes the player without looking back. If logged in, the connection will 1735Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time. 1736be destroyed. May block for a long time.
1016 1737
1017=cut 1738=cut
1018 1739
1019sub quit_character { 1740sub quit_character {
1020 my ($pl) = @_; 1741 my ($pl) = @_;
1021 1742
1743 my $name = $pl->ob->name;
1744
1022 $pl->{deny_save} = 1; 1745 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir 1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1024 1747
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1026 $pl->deactivate; 1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1028 $pl->ns->destroy if $pl->ns; 1755 $pl->ns->destroy if $pl->ns;
1029 1756
1030 my $path = playerdir $pl; 1757 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~"; 1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp; 1759 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name}; 1760 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy; 1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1035 IO::AIO::aio_rmtree $temp; 1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1036} 1783}
1037 1784
1038=item cf::player::list_logins 1785=item cf::player::list_logins
1039 1786
1040Returns am arrayref of all valid playernames in the system, can take a 1787Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever. 1788while and may block, so not sync_job-capable, ever.
1042 1789
1043=cut 1790=cut
1044 1791
1045sub list_logins { 1792sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1793 my $dirs = aio_readdir $PLAYERDIR
1047 or return []; 1794 or return [];
1048 1795
1049 my @logins; 1796 my @logins;
1050 1797
1051 for my $login (@$dirs) { 1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next; 1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag 1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1055 1808
1056 utf8::decode $login; 1809 utf8::decode $login;
1057 push @logins, $login; 1810 push @logins, $login;
1058 } 1811 }
1059 1812
1060 \@logins 1813 \@logins
1061} 1814}
1062 1815
1063=item $player->maps 1816=item $player->maps
1064 1817
1818=item cf::player::maps $login
1819
1065Returns an arrayref of map paths that are private for this 1820Returns an arrayref of map paths that are private for this
1066player. May block. 1821player. May block.
1067 1822
1068=cut 1823=cut
1069 1824
1070sub maps($) { 1825sub maps($) {
1071 my ($pl) = @_; 1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1072 1829
1073 my $files = aio_readdir playerdir $pl 1830 my $files = aio_readdir playerdir $pl
1074 or return; 1831 or return;
1075 1832
1076 my @paths; 1833 my @paths;
1078 for (@$files) { 1835 for (@$files) {
1079 utf8::decode $_; 1836 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/; 1837 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o; 1838 next unless /^$PATH_SEP/o;
1082 1839
1083 s/\.map$//; 1840 push @paths, cf::map::normalise "~$pl/$_";
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 } 1841 }
1086 1842
1087 \@paths 1843 \@paths
1088} 1844}
1089 1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1090=item $player->ext_reply ($msgid, $msgtype, %msg) 1850=item $player->ext_reply ($msgid, @msg)
1091 1851
1092Sends an ext reply to the player. 1852Sends an ext reply to the player.
1093 1853
1094=cut 1854=cut
1095 1855
1096sub ext_reply($$$%) { 1856sub ext_reply($$@) {
1097 my ($self, $id, %msg) = @_; 1857 my ($self, $id, @msg) = @_;
1098 1858
1099 $msg{msgid} = $id; 1859 $self->ns->ext_reply ($id, @msg)
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102} 1860}
1103 1861
1104package cf; 1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1875
1876=over 4
1877
1878=cut
1879
1880package cf::region;
1881
1882=item cf::region::find_by_path $path
1883
1884Tries to decuce the likely region for a map knowing only its path.
1885
1886=cut
1887
1888sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903}
1105 1904
1106=back 1905=back
1107
1108 1906
1109=head3 cf::map 1907=head3 cf::map
1110 1908
1111=over 4 1909=over 4
1112 1910
1124our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1126 1924
1127sub generate_random_map { 1925sub generate_random_map {
1128 my ($self, $rmp) = @_; 1926 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht 1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1130 $self->_create_random_map ( 1930 $self->_create_random_map ($rmp);
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143} 1931}
1932
1933=item cf::map->register ($regex, $prio)
1934
1935Register a handler for the map path matching the given regex at the
1936givne priority (higher is better, built-in handlers have priority 0, the
1937default).
1938
1939=cut
1144 1940
1145sub register { 1941sub register {
1146 my (undef, $regex) = @_; 1942 my (undef, $regex, $prio) = @_;
1147 my $pkg = caller; 1943 my $pkg = caller;
1148 1944
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__; 1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1151 1946
1152 $EXT_MAP{$pkg} = qr<$regex>; 1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1153} 1948}
1154 1949
1155# also paths starting with '/' 1950# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)}; 1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1157 1952
1158sub thawer_merge { 1953sub thawer_merge {
1159 my ($self, $merge) = @_; 1954 my ($self, $merge) = @_;
1160 1955
1161 # we have to keep some variables in memory intact 1956 # we have to keep some variables in memory intact
1162 local $self->{path}; 1957 local $self->{path};
1163 local $self->{load_path}; 1958 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166 1959
1167 $self->SUPER::thawer_merge ($merge); 1960 $self->SUPER::thawer_merge ($merge);
1168} 1961}
1169 1962
1170sub normalise { 1963sub normalise {
1171 my ($path, $base) = @_; 1964 my ($path, $base) = @_;
1965
1966 $path = "$path"; # make sure it's a string
1967
1968 $path =~ s/\.map$//;
1172 1969
1173 # map plan: 1970 # map plan:
1174 # 1971 #
1175 # /! non-realised random map exit (special hack!) 1972 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched 1973 # {... are special paths that are not being touched
1189 $base =~ s{[^/]+/?$}{}; 1986 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path"; 1987 $path = "$base/$path";
1191 } 1988 }
1192 1989
1193 for ($path) { 1990 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/}; 1991 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/}; 1992 redo if s{/[^/]+/\.\./}{/};
1197 } 1993 }
1198 1994
1199 $path 1995 $path
1204 2000
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object 2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206 2002
1207 $path = normalise $path, $base; 2003 $path = normalise $path, $base;
1208 2004
1209 for my $pkg (keys %EXT_MAP) { 2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) { 2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
1211 my $self = bless cf::map::new, $pkg; 2007 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path); 2008 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc. 2009 $self->init; # pass $1 etc.
1214 return $self; 2010 return $self;
1215 } 2011 }
1216 } 2012 }
1217 2013
1218 Carp::carp "unable to resolve path '$path'."; 2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
1219 () 2015 ()
1220} 2016}
1221 2017
2018# may re-bless or do other evil things
1222sub init { 2019sub init {
1223 my ($self) = @_; 2020 my ($self) = @_;
1224 2021
1225 $self 2022 $self
1226} 2023}
1238 2035
1239# the original (read-only) location 2036# the original (read-only) location
1240sub load_path { 2037sub load_path {
1241 my ($self) = @_; 2038 my ($self) = @_;
1242 2039
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} 2040 "$MAPDIR/$self->{path}.map"
1244} 2041}
1245 2042
1246# the temporary/swap location 2043# the temporary/swap location
1247sub save_path { 2044sub save_path {
1248 my ($self) = @_; 2045 my ($self) = @_;
1249 2046
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path 2048 "$TMPDIR/$path.map"
1252} 2049}
1253 2050
1254# the unique path, undef == no special unique path 2051# the unique path, undef == no special unique path
1255sub uniq_path { 2052sub uniq_path {
1256 my ($self) = @_; 2053 my ($self) = @_;
1257 2054
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 2056 "$UNIQUEDIR/$path"
1260} 2057}
1261 2058
1262# and all this just because we cannot iterate over 2059sub decay_objects {
1263# all maps in C++...
1264sub change_all_map_light {
1265 my ($change) = @_; 2060 my ($self) = @_;
1266 2061
1267 $_->change_map_light ($change) 2062 return if $self->{deny_reset};
1268 for grep $_->outdoor, values %cf::MAP; 2063
2064 $self->do_decay_objects;
1269} 2065}
1270 2066
1271sub unlink_save { 2067sub unlink_save {
1272 my ($self) = @_; 2068 my ($self) = @_;
1273 2069
1278 2074
1279sub load_header_from($) { 2075sub load_header_from($) {
1280 my ($self, $path) = @_; 2076 my ($self, $path) = @_;
1281 2077
1282 utf8::encode $path; 2078 utf8::encode $path;
1283 aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1284 or return; 2080 or return;
1285 2081
1286 $self->_load_header ($path) 2082 $self->_load_header ($f)
1287 or return; 2083 or return;
1288 2084
2085 local $MAP_LOADING{$self->{path}} = $self;
2086 $f->resolve_delayed_derefs;
2087
1289 $self->{load_path} = $path; 2088 $self->{load_path} = $path;
1290 2089
1291 1 2090 1
1292} 2091}
1293 2092
2093# used to laod the header of an original map
1294sub load_orig { 2094sub load_header_orig {
1295 my ($self) = @_; 2095 my ($self) = @_;
1296 2096
1297 $self->load_header_from ($self->load_path) 2097 $self->load_header_from ($self->load_path)
1298} 2098}
1299 2099
2100# used to laod the header of an instantiated map
1300sub load_temp { 2101sub load_header_temp {
1301 my ($self) = @_; 2102 my ($self) = @_;
1302 2103
1303 $self->load_header_from ($self->save_path) 2104 $self->load_header_from ($self->save_path)
2105}
2106
2107# called after loading the header from an instantiated map
2108sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116}
2117
2118# called after loading the header from an original map
2119sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
1304} 2126}
1305 2127
1306sub load_header { 2128sub load_header {
1307 my ($self) = @_; 2129 my ($self) = @_;
1308 2130
1309 if ($self->load_temp) { 2131 if ($self->load_header_temp) {
1310 $self->last_access ((delete $self->{last_access}) 2132 $self->prepare_temp;
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else { 2133 } else {
1316 $self->load_orig 2134 $self->load_header_orig
1317 or return; 2135 or return;
1318 2136 $self->prepare_orig;
1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 } 2137 }
2138
2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
2141
2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
1324 2144
1325 1 2145 1
1326} 2146}
1327 2147
1328sub find; 2148sub find;
1329sub find { 2149sub find {
1330 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1331 2151
2152 cf::cede_to_tick;
2153
1332 $path = normalise $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1333 2155
2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1334 cf::lock_wait "map_find:$path"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1335 2158
1336 $cf::MAP{$path} || do { 2159 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$path";
1338 my $map = new_from_path cf::map $path 2160 my $map = new_from_path cf::map $path
1339 or return; 2161 or return;
1340 2162
1341 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1342 2164
1343 $map->load_header 2165 $map->load_header
1344 or return; 2166 or return;
1345 2167
1346 if ($map->should_reset) { 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1347 # doing this can freeze the server in a sync job, obviously 2169 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait; 2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1349 $map->reset; 2173 $map->reset;
1350 undef $guard;
1351 $map = find $path 2174 return find $path;
1352 or return;
1353 } 2175 }
1354 2176
1355 $cf::MAP{$path} = $map 2177 $cf::MAP{$path} = $map
1356 } 2178 }
1357} 2179}
2180
2181sub pre_load { }
2182#sub post_load { } # XS
1358 2183
1359sub load { 2184sub load {
1360 my ($self) = @_; 2185 my ($self) = @_;
1361 2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
1362 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1363 my $guard = cf::lock_acquire "map_load:$path"; 2192 my $guard = cf::lock_acquire "map_data:$path";
1364 2193
1365 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1366 2196
1367 $self->in_memory (cf::MAP_LOADING);
1368
1369 $self->alloc; 2197 $self->alloc;
1370 $self->_load_objects ($self->{load_path}, 1) 2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1371 or return; 2206 or return;
1372 2207
1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1374 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1375 2210
1376 if (my $uniq = $self->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1377 utf8::encode $uniq; 2212 utf8::encode $uniq;
1378 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1379 $self->clear_unique_items; 2215 $self->clear_unique_items;
1380 $self->_load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1381 } 2220 }
1382 }
1383 2221
1384 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1385 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1386 # now do the right thing for maps 2231 # now do the right thing for maps
1387 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1388
1389 unless ($self->{deny_activate}) {
1390 $self->decay_objects;
1391 $self->fix_auto_apply;
1392 $self->update_buttons;
1393 Coro::cede;
1394 $self->set_darkness_map;
1395 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1396 unless $self->difficulty; 2234 unless $self->difficulty;
1397 Coro::cede; 2235 cf::cede_to_tick;
1398 $self->activate; 2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
1399 } 2251 1
1400
1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402} 2252}
1403 2253
2254# customize the map for a given player, i.e.
2255# return the _real_ map. used by e.g. per-player
2256# maps to change the path to ~playername/mappath
1404sub customise_for { 2257sub customise_for {
1405 my ($self, $ob) = @_; 2258 my ($self, $ob) = @_;
1406 2259
1407 return find "~" . $ob->name . "/" . $self->{path} 2260 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player; 2261 if $self->per_player;
1409 2262
2263# return find "?party/" . $ob->name . "/" . $self->{path}
2264# if $self->per_party;
2265
1410 $self 2266 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1435} 2267}
1436 2268
1437sub find_sync { 2269sub find_sync {
1438 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1439 2271
1440 cf::sync_job { find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1441} 2277}
1442 2278
1443sub do_load_sync { 2279sub do_load_sync {
1444 my ($map) = @_; 2280 my ($map) = @_;
1445 2281
1446 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
1447} 2287}
1448 2288
1449our %MAP_PREFETCH; 2289our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef; 2290our $MAP_PREFETCHER = undef;
1451 2291
1452sub find_async { 2292sub find_async {
1453 my ($path, $origin) = @_; 2293 my ($path, $origin, $load) = @_;
1454 2294
1455 $path = normalise $path, $origin && $origin->{path}; 2295 $path = normalise $path, $origin;
1456 2296
1457 if (my $map = $cf::MAP{$path}) { 2297 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2298 return $map if !$load || $map->linkable;
1459 } 2299 }
1460 2300
1461 undef $MAP_PREFETCH{$path}; 2301 $MAP_PREFETCH{$path} |= $load;
2302
1462 $MAP_PREFETCHER ||= cf::async { 2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
1463 while (%MAP_PREFETCH) { 2306 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) { 2307 while (my ($k, $v) = each %MAP_PREFETCH) {
1465 my $map = find $path 2308 if (my $map = find $k) {
1466 or next;
1467 $map->load; 2309 $map->load if $v;
2310 }
1468 2311
1469 delete $MAP_PREFETCH{$path}; 2312 delete $MAP_PREFETCH{$k};
1470 } 2313 }
1471 } 2314 }
1472 undef $MAP_PREFETCHER; 2315 undef $MAP_PREFETCHER;
1473 }; 2316 };
2317 $MAP_PREFETCHER->prio (6);
1474 2318
1475 () 2319 ()
1476} 2320}
1477 2321
2322# common code, used by both ->save and ->swapout
1478sub save { 2323sub _save {
1479 my ($self) = @_; 2324 my ($self) = @_;
1480
1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482 2325
1483 $self->{last_save} = $cf::RUNTIME; 2326 $self->{last_save} = $cf::RUNTIME;
1484 2327
1485 return unless $self->dirty; 2328 return unless $self->dirty;
1486 2329
1492 return if $self->{deny_save}; 2335 return if $self->{deny_save};
1493 2336
1494 local $self->{last_access} = $self->last_access;#d# 2337 local $self->{last_access} = $self->last_access;#d#
1495 2338
1496 cf::async { 2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
1497 $_->contr->save for $self->players; 2341 $_->contr->save for $self->players;
1498 }; 2342 };
2343
2344 cf::get_slot 0.02;
1499 2345
1500 if ($uniq) { 2346 if ($uniq) {
1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1502 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1503 } else { 2349 } else {
1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1505 } 2351 }
1506} 2352}
1507 2353
2354sub save {
2355 my ($self) = @_;
2356
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 $self->_save;
2360}
2361
1508sub swap_out { 2362sub swap_out {
1509 my ($self) = @_; 2363 my ($self) = @_;
1510 2364
1511 # save first because save cedes
1512 $self->save;
1513
1514 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1515 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1516 return if $self->players; 2369 return if $self->players;
1517 return if $self->in_memory != cf::MAP_IN_MEMORY;
1518 return if $self->{deny_save};
1519 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1520 $self->clear; 2380 $self->clear;
1521 $self->in_memory (cf::MAP_SWAPPED);
1522} 2381}
1523 2382
1524sub reset_at { 2383sub reset_at {
1525 my ($self) = @_; 2384 my ($self) = @_;
1526 2385
1527 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1529 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1530 2388
1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1533 2391
1544 my ($self) = @_; 2402 my ($self) = @_;
1545 2403
1546 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547 2405
1548 return if $self->players; 2406 return if $self->players;
1549 return if $self->isa ("ext::map_per_player");#d#
1550 2407
1551 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1552 2419
1553 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1554 2421
1555 $self->in_memory (cf::MAP_SWAPPED); 2422 $self->deactivate;
2423 $_->clear_links_to ($self) for values %cf::MAP;
1556 $self->clear; 2424 $self->clear;
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559 2425
1560 $self->unlink_save; 2426 $self->unlink_save;
1561 $self->destroy; 2427 $self->destroy;
1562} 2428}
1563 2429
1564my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1565 2431
1566sub nuke { 2432sub nuke {
1567 my ($self) = @_; 2433 my ($self) = @_;
1568 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
1569 delete $cf::MAP{$self->path}; 2438 delete $cf::MAP{$self->path};
1570 2439
1571 $self->unlink_save; 2440 $self->unlink_save;
1572 2441
1573 bless $self, "cf::map"; 2442 bless $self, "cf::map::wrap";
1574 delete $self->{deny_reset}; 2443 delete $self->{deny_reset};
1575 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1576 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578 2447
1579 $cf::MAP{$self->path} = $self; 2448 $cf::MAP{$self->path} = $self;
2449 }
1580 2450
1581 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
2452}
2453
2454=item $maps = cf::map::tmp_maps
2455
2456Returns an arrayref with all map paths of currently instantiated and saved
2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
2462 [
2463 map {
2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
2470}
2471
2472=item $maps = cf::map::random_maps
2473
2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
2476
2477=cut
2478
2479sub random_maps() {
2480 [
2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
1582} 2488}
1583 2489
1584=item cf::map::unique_maps 2490=item cf::map::unique_maps
1585 2491
1586Returns an arrayref of paths of all shared maps that have 2492Returns an arrayref of paths of all shared maps that have
1587instantiated unique items. May block. 2493instantiated unique items. May block.
1588 2494
1589=cut 2495=cut
1590 2496
1591sub unique_maps() { 2497sub unique_maps() {
1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2498 [
1593 or return; 2499 map {
1594
1595 my @paths;
1596
1597 for (@$files) {
1598 utf8::decode $_; 2500 utf8::decode $_;
1599 next if /\.pst$/; 2501 s/\.map$//; # TODO future compatibility hack
1600 next unless /^$PATH_SEP/o; 2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2503 ? ()
2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
2506 ]
2507}
1601 2508
2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
1602 s/\.map$//; 2530 s/\.map$// or next;
1603 push @paths, $_; 2531 utf8::decode $_;
1604 } 2532 push @maps, "$dir/$_";
2533 }
1605 2534
1606 \@paths 2535 push @dirs, map "$dir/$_", @$dirs;
1607} 2536 }
1608 2537
1609package cf; 2538 \@maps
2539}
1610 2540
1611=back 2541=back
1612 2542
1613=head3 cf::object 2543=head3 cf::object
1614 2544
1618 2548
1619=over 4 2549=over 4
1620 2550
1621=item $ob->inv_recursive 2551=item $ob->inv_recursive
1622 2552
1623Returns the inventory of the object _and_ their inventories, recursively. 2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
1624 2555
1625=cut 2556=cut
1626 2557
1627sub inv_recursive_; 2558sub inv_recursive_;
1628sub inv_recursive_ { 2559sub inv_recursive_ {
1631 2562
1632sub inv_recursive { 2563sub inv_recursive {
1633 inv_recursive_ inv $_[0] 2564 inv_recursive_ inv $_[0]
1634} 2565}
1635 2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
2593}
2594
1636package cf; 2595package cf;
1637 2596
1638=back 2597=back
1639 2598
1640=head3 cf::object::player 2599=head3 cf::object::player
1646Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1647can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1648dialogue with the given NPC character. 2607dialogue with the given NPC character.
1649 2608
1650=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1651 2624
1652# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1653# with dialog boxes. 2626# with dialog boxes.
1654#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1655sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1657 2630
1658 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1659 2632
1660 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1661 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1662 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1663 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1664 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1665 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1666} 2658}
1667 2659
1668=item $player_object->may ("access") 2660=item $player_object->may ("access")
1669 2661
1670Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1683 2675
1684=item $player_object->enter_link 2676=item $player_object->enter_link
1685 2677
1686Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1687 2679
1688The player should be reasonably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1689I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
1690 2684
1691Will never block. 2685Will never block.
1692 2686
1693=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1694 2688
1702=cut 2696=cut
1703 2697
1704sub link_map { 2698sub link_map {
1705 unless ($LINK_MAP) { 2699 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}" 2700 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; 2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1708 $LINK_MAP->load; 2702 $LINK_MAP->load;
1709 } 2703 }
1710 2704
1711 $LINK_MAP 2705 $LINK_MAP
1712} 2706}
1714sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1715 my ($self) = @_; 2709 my ($self) = @_;
1716 2710
1717 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1718 2712
2713 ++$self->{_link_recursion};
2714
1719 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720 2716
1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1722 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1723 2719
1724 $self->enter_map ($LINK_MAP || link_map, 20, 20); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1725} 2721}
1726 2722
1727sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1728 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1729 2727
1730 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1731 2729
1732 unless ($map) { 2730 unless ($map) {
1733 # restore original map position 2731 # restore original map position
1744 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1745 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1746 2744
1747 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1748 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1749 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1750 2748
1751 $map->load; 2749 $map->load;
1752 $map->load_diag;
1753 2750
1754 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1755 $self->activate_recursive; 2758 $self->activate_recursive;
1756 $self->enter_map ($map, $x, $y);
1757}
1758
1759cf::player->attach (
1760 on_logout => sub {
1761 my ($pl) = @_;
1762
1763 # abort map switching before logout
1764 if ($pl->ob->{_link_pos}) {
1765 cf::sync_job {
1766 $pl->ob->leave_link
1767 };
1768 }
1769 }, 2759 }
1770 on_login => sub {
1771 my ($pl) = @_;
1772 2760
1773 # try to abort aborted map switching on player login :) 2761}
1774 # should happen only on crashes
1775 if ($pl->ob->{_link_pos}) {
1776 $pl->ob->enter_link;
1777 (async {
1778 # we need this sleep as the login has a concurrent enter_exit running
1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1784 Coro::Timer::sleep 1;
1785 $pl->ob->leave_link;
1786 })->prio (2);
1787 }
1788 },
1789);
1790 2762
1791=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1792 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1793=cut 2774=cut
2775
2776our $GOTOGEN;
1794 2777
1795sub cf::object::player::goto { 2778sub cf::object::player::goto {
1796 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1797 2789
1798 $self->enter_link; 2790 $self->enter_link;
1799 2791
1800 (async { 2792 (async {
1801 my $map = cf::map::find $path; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1802 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1803 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1804# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1805# if $map;
1806
1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1808 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1809 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1810 })->prio (1); 2838 })->prio (1);
1811} 2839}
1812 2840
1813=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1814 2842
1834} 2862}
1835 2863
1836sub prepare_random_map { 2864sub prepare_random_map {
1837 my ($exit) = @_; 2865 my ($exit) = @_;
1838 2866
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1840
1841 # all this does is basically replace the /! path by 2867 # all this does is basically replace the /! path by
1842 # a new random map path (?random/...) with a seed 2868 # a new random map path (?random/...) with a seed
1843 # that depends on the exit object 2869 # that depends on the exit object
1844 2870
1845 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1846 2872
1847 if ($exit->map) { 2873 if ($exit->map) {
1848 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1849 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1850 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1851 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1852 } 2880 }
1853 2881
1854 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1855 2883
1856 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1857 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2886 my $meta = "$RANDOMDIR/$md5.meta";
1859 2887
1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1861 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh; 2890 undef $fh;
1863 aio_rename "$meta~", $meta; 2891 aio_rename "$meta~", $meta;
1864 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1865 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1866 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1867 } 2899 }
1868} 2900}
1869 2901
1870sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1871 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1873 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1874 2906
1875 $self->enter_link; 2907 $self->enter_link;
1876 2908
1877 (async { 2909 (async {
1878 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1879 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
1880 prepare_random_map $exit 2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
1881 if $exit->slaying eq "/!"; 2929 $map = $exit->slaying;
1882 2930
1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; 2931 } elsif ($slaying eq '!up') {
1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
1885 2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1886 1; 2948 1
1887 }) { 2949 }) {
1888 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1889 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1890 . "Please report this to the dungeon master!", 2952 . "Please report this to the dungeon master!",
1891 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1892 2954
1893 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1894 $self->leave_link; 2956 $self->leave_link;
1895 } 2957 }
1896 })->prio (1); 2958 })->prio (1);
1897} 2959}
1898 2960
1909 2971
1910sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1911 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1912 2974
1913 utf8::encode $text; 2975 utf8::encode $text;
1914 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1915} 2977}
1916 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1917 3196
1918=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1919 3198
1920Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1921the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1922C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1923 3202
1924Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1925reliable at some point in the future. 3204become reliable at some point in the future.
1926 3205
1927=cut 3206=cut
1928 3207
1929sub cf::client::query { 3208sub cf::client::query {
1930 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1938 utf8::encode $text; 3217 utf8::encode $text;
1939 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1940 3219
1941 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
1942 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
1943} 3224}
1944 3225
1945cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
1946 on_reply => sub { 3232 on_reply => sub {
1947 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
1948 3234
1949 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
1950 # get handled first 3236 # get handled first
1951 my $queue = delete $ns->{query_queue} 3237 my $queue = delete $ns->{query_queue}
1952 or return; # be conservative, not sure how that can happen, but we saw a crash here 3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
1953 3239
1954 (shift @$queue)->[1]->($msg); 3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1955 3242
1956 push @{ $ns->{query_queue} }, @$queue; 3243 push @{ $ns->{query_queue} }, @$queue;
1957 3244
1958 if (@{ $ns->{query_queue} } == @$queue) { 3245 if (@{ $ns->{query_queue} } == @$queue) {
1959 if (@$queue) { 3246 if (@$queue) {
1961 } else { 3248 } else {
1962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1963 } 3250 }
1964 } 3251 }
1965 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
1966); 3276);
1967 3277
1968=item $client->async (\&cb) 3278=item $client->async (\&cb)
1969 3279
1970Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
1986 3296
1987 $coro 3297 $coro
1988} 3298}
1989 3299
1990cf::client->attach ( 3300cf::client->attach (
1991 on_destroy => sub { 3301 on_client_destroy => sub {
1992 my ($ns) = @_; 3302 my ($ns) = @_;
1993 3303
1994 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1995 }, 3305 },
1996); 3306);
2011our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
2012our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
2013 3323
2014$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
2015 3325
2016$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
2017 3331
2018# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
2019 3333
2020=pod 3334=pod
2021 3335
2022The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
2023 3337
2024 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
2025 cf::object::player player 3343 cf::object::player
2026 cf::player peaceful 3344 player
2027 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
2028 3351
2029=cut 3352=cut
2030 3353
2031for ( 3354for (
2032 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
2033 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
2034 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
2035 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
2036) { 3361) {
2037 no strict 'refs';
2038 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
2039 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2040 for @funs; 3364 for @funs;
2041} 3365}
2042 3366
2057 3381
2058 my $qcode = $code; 3382 my $qcode = $code;
2059 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2060 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
2061 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
2062 local $_; 3389 local $_;
2063 local @safe::cf::_safe_eval_args = values %vars;
2064 3390
2065 my $eval = 3391 my $eval =
2066 "do {\n" 3392 "do {\n"
2067 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2068 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
2069 . $code 3395 . $code
2070 . "\n}" 3396 . "\n}"
2071 ; 3397 ;
2072 3398
3399 if ($CFG{safe_eval}) {
2073 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
2074 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2075 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
2076 3408
2077 if ($@) { 3409 if ($@) {
2078 warn "$@"; 3410 warn "$@",
2079 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
2080 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
2081 } 3413 }
2082 3414
2083 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
2084} 3416}
2085 3417
2099=cut 3431=cut
2100 3432
2101sub register_script_function { 3433sub register_script_function {
2102 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
2103 3435
2104 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
2105 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
2106} 3438}
2107 3439
2108=back 3440=back
2109 3441
2110=cut 3442=cut
2111 3443
2112############################################################################# 3444#############################################################################
3445# the server's init and main functions
2113 3446
2114=head2 EXTENSION DATABASE SUPPORT 3447sub load_facedata($) {
3448 my ($path) = @_;
2115 3449
2116Crossfire maintains a very simple database for extension use. It can 3450 # HACK to clear player env face cache, we need some signal framework
2117currently store anything that can be serialised using Storable, which 3451 # for this (global event?)
2118excludes objects. 3452 %ext::player_env::MUSIC_FACE_CACHE = ();
2119 3453
2120The parameter C<$family> should best start with the name of the extension 3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2121using it, it should be unique.
2122 3455
2123=over 4 3456 trace "loading facedata from $path\n";
2124 3457
2125=item $hashref = cf::db_get $family 3458 my $facedata = decode_storable load_file $path;
2126 3459
2127Return a hashref for use by the extension C<$family>, which can be 3460 $facedata->{version} == 2
2128modified. After modifications, you have to call C<cf::db_dirty> or 3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
2129C<cf::db_sync>.
2130 3462
2131=item $value = cf::db_get $family => $key 3463 # patch in the exptable
2132 3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2133Returns a single value from the database 3465 $facedata->{resource}{"res/exp_table"} = {
2134 3466 type => FT_RSRC,
2135=item cf::db_put $family => $hashref 3467 data => $exp_table,
2136 3468 hash => (Digest::MD5::md5 $exp_table),
2137Stores the given family hashref into the database. Updates are delayed, if
2138you want the data to be synced to disk immediately, use C<cf::db_sync>.
2139
2140=item cf::db_put $family => $key => $value
2141
2142Stores the given C<$value> in the family hash. Updates are delayed, if you
2143want the data to be synced to disk immediately, use C<cf::db_sync>.
2144
2145=item cf::db_dirty
2146
2147Marks the database as dirty, to be updated at a later time.
2148
2149=item cf::db_sync
2150
2151Immediately write the database to disk I<if it is dirty>.
2152
2153=cut
2154
2155our $DB;
2156
2157{
2158 my $path = cf::localdir . "/database.pst";
2159
2160 sub db_load() {
2161 $DB = stat $path ? Storable::retrieve $path : { };
2162 }
2163
2164 my $pid;
2165
2166 sub db_save() {
2167 waitpid $pid, 0 if $pid;
2168 if (0 == ($pid = fork)) {
2169 $DB->{_meta}{version} = 1;
2170 Storable::nstore $DB, "$path~";
2171 rename "$path~", $path;
2172 cf::_exit 0 if defined $pid;
2173 }
2174 }
2175
2176 my $dirty;
2177
2178 sub db_sync() {
2179 db_save if $dirty;
2180 undef $dirty;
2181 }
2182
2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2184 db_sync;
2185 }); 3469 };
3470 cf::cede_to_tick;
2186 3471
2187 sub db_dirty() {
2188 $dirty = 1;
2189 $idle->start;
2190 } 3472 {
3473 my $faces = $facedata->{faceinfo};
2191 3474
2192 sub db_get($;$) { 3475 while (my ($face, $info) = each %$faces) {
2193 @_ >= 2 3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2194 ? $DB->{$_[0]}{$_[1]}
2195 : ($DB->{$_[0]} ||= { })
2196 }
2197 3477
2198 sub db_put($$;$) { 3478 cf::face::set_visibility $idx, $info->{visibility};
2199 if (@_ >= 3) { 3479 cf::face::set_magicmap $idx, $info->{magicmap};
2200 $DB->{$_[0]}{$_[1]} = $_[2]; 3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2201 } else { 3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2202 $DB->{$_[0]} = $_[1]; 3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2203 }
2204 db_dirty;
2205 }
2206 3483
2207 cf::global->attach ( 3484 cf::cede_to_tick;
2208 prio => 10000,
2209 on_cleanup => sub {
2210 db_sync;
2211 }, 3485 }
2212 );
2213}
2214 3486
2215############################################################################# 3487 while (my ($face, $info) = each %$faces) {
2216# the server's main() 3488 next unless $info->{smooth};
2217 3489
2218sub cfg_load { 3490 my $idx = cf::face::find $face
2219 open my $fh, "<:utf8", cf::confdir . "/config" 3491 or next;
2220 or return;
2221 3492
2222 local $/; 3493 if (my $smooth = cf::face::find $info->{smooth}) {
2223 *CFG = YAML::Syck::Load <$fh>; 3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
2224 3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined $info->{type}) {
3520 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3521
3522 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3523 cf::face::set_type $idx, $info->{type};
3524 } else {
3525 $RESOURCE{$name} = $info; # unused
3526 }
3527
3528 cf::cede_to_tick;
3529 }
3530 }
3531
3532 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3533
3534 1
3535}
3536
3537register_exticmd fx_want => sub {
3538 my ($ns, $want) = @_;
3539
3540 while (my ($k, $v) = each %$want) {
3541 $ns->fx_want ($k, $v);
3542 }
3543};
3544
3545sub load_resource_file($) {
3546 my $guard = lock_acquire "load_resource_file";
3547
3548 my $status = load_resource_file_ $_[0];
3549 get_slot 0.1, 100;
3550 cf::arch::commit_load;
3551
3552 $status
3553}
3554
3555sub reload_regions {
3556 # HACK to clear player env face cache, we need some signal framework
3557 # for this (global event?)
3558 %ext::player_env::MUSIC_FACE_CACHE = ();
3559
3560 load_resource_file "$MAPDIR/regions"
3561 or die "unable to load regions file\n";
3562
3563 for (cf::region::list) {
3564 $_->{match} = qr/$_->{match}/
3565 if exists $_->{match};
3566 }
3567}
3568
3569sub reload_facedata {
3570 load_facedata "$DATADIR/facedata"
3571 or die "unable to load facedata\n";
3572}
3573
3574sub reload_archetypes {
3575 load_resource_file "$DATADIR/archetypes"
3576 or die "unable to load archetypes\n";
3577}
3578
3579sub reload_treasures {
3580 load_resource_file "$DATADIR/treasures"
3581 or die "unable to load treasurelists\n";
3582}
3583
3584sub reload_sound {
3585 trace "loading sound config from $DATADIR/sound\n";
3586
3587 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3588
3589 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3590 my $sound = $soundconf->{compat}[$_]
3591 or next;
3592
3593 my $face = cf::face::find "sound/$sound->[1]";
3594 cf::sound::set $sound->[0] => $face;
3595 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3596 }
3597
3598 while (my ($k, $v) = each %{$soundconf->{event}}) {
3599 my $face = cf::face::find "sound/$v";
3600 cf::sound::set $k => $face;
3601 }
3602}
3603
3604sub reload_resources {
3605 trace "reloading resource files...\n";
3606
3607 reload_exp_table;
3608 reload_materials;
3609 reload_facedata;
3610 reload_sound;
3611 reload_archetypes;
3612 reload_regions;
3613 reload_treasures;
3614
3615 trace "finished reloading resource files\n";
3616}
3617
3618sub reload_config {
3619 trace "reloading config file...\n";
3620
3621 my $config = load_file "$CONFDIR/config";
3622 utf8::decode $config;
3623 *CFG = decode_yaml $config;
3624
2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3625 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2226 3626
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3627 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3628 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229 3629
2230 if (exists $CFG{mlockall}) { 3630 if (exists $CFG{mlockall}) {
2234 }; 3634 };
2235 warn $@ if $@; 3635 warn $@ if $@;
2236 } 3636 }
2237} 3637}
2238 3638
3639sub pidfile() {
3640 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3641 or die "$PIDFILE: $!";
3642 flock $fh, &Fcntl::LOCK_EX
3643 or die "$PIDFILE: flock: $!";
3644 $fh
3645}
3646
3647# make sure only one server instance is running at any one time
3648sub atomic {
3649 my $fh = pidfile;
3650
3651 my $pid = <$fh>;
3652 kill 9, $pid if $pid > 0;
3653
3654 seek $fh, 0, 0;
3655 print $fh $$;
3656}
3657
3658sub main_loop {
3659 trace "EV::loop starting\n";
3660 if (1) {
3661 EV::loop;
3662 }
3663 trace "EV::loop returned\n";
3664 goto &main_loop unless $REALLY_UNLOOP;
3665}
3666
2239sub main { 3667sub main {
3668 cf::init_globals; # initialise logging
3669
3670 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3671 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3672 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3673 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3674
3675 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3676
2240 # we must not ever block the main coroutine 3677 # we must not ever block the main coroutine
2241 local $Coro::idle = sub { 3678 local $Coro::idle = sub {
2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3679 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 (async { 3680 (async {
2244 Event::one_event; 3681 $Coro::current->{desc} = "IDLE BUG HANDLER";
3682 EV::loop EV::LOOP_ONESHOT;
2245 })->prio (Coro::PRIO_MAX); 3683 })->prio (Coro::PRIO_MAX);
2246 }; 3684 };
2247 3685
2248 cfg_load; 3686 evthread_start IO::AIO::poll_fileno;
2249 db_load; 3687
3688 cf::sync_job {
3689 cf::incloader::init ();
3690
3691 cf::init_anim;
3692 cf::init_attackmess;
3693 cf::init_dynamic;
3694
3695 cf::load_settings;
3696
3697 reload_resources;
3698 reload_config;
3699 db_init;
3700
3701 cf::init_uuid;
3702 cf::init_signals;
3703 cf::init_skills;
3704
3705 cf::init_beforeplay;
3706
3707 atomic;
3708
2250 load_extensions; 3709 load_extensions;
2251 3710
2252 $TICK_WATCHER->start; 3711 utime time, time, $RUNTIMEFILE;
2253 Event::loop; 3712
3713 # no (long-running) fork's whatsoever before this point(!)
3714 use POSIX ();
3715 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3716
3717 cf::_post_init 0;
3718 };
3719
3720 cf::object::thawer::errors_are_fatal 0;
3721 info "parse errors in files are no longer fatal from this point on.\n";
3722
3723 AE::postpone {
3724 undef &main; # free gobs of memory :)
3725 };
3726
3727 goto &main_loop;
2254} 3728}
2255 3729
2256############################################################################# 3730#############################################################################
2257# initialisation and cleanup 3731# initialisation and cleanup
2258 3732
2259# install some emergency cleanup handlers 3733# install some emergency cleanup handlers
2260BEGIN { 3734BEGIN {
3735 our %SIGWATCHER = ();
2261 for my $signal (qw(INT HUP TERM)) { 3736 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal ( 3737 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal"; 3738 cf::cleanup "SIG$signal";
2267 },
2268 ); 3739 };
3740 }
3741}
3742
3743sub write_runtime_sync {
3744 my $t0 = AE::time;
3745
3746 # first touch the runtime file to show we are still running:
3747 # the fsync below can take a very very long time.
3748
3749 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3750
3751 my $guard = cf::lock_acquire "write_runtime";
3752
3753 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3754 or return;
3755
3756 my $value = $cf::RUNTIME + 90 + 10;
3757 # 10 is the runtime save interval, for a monotonic clock
3758 # 60 allows for the watchdog to kill the server.
3759
3760 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3761 and return;
3762
3763 # always fsync - this file is important
3764 aio_fsync $fh
3765 and return;
3766
3767 # touch it again to show we are up-to-date
3768 aio_utime $fh, undef, undef;
3769
3770 close $fh
3771 or return;
3772
3773 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3774 and return;
3775
3776 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3777
2269 } 3778 1
3779}
3780
3781our $uuid_lock;
3782our $uuid_skip;
3783
3784sub write_uuid_sync($) {
3785 $uuid_skip ||= $_[0];
3786
3787 return if $uuid_lock;
3788 local $uuid_lock = 1;
3789
3790 my $uuid = "$LOCALDIR/uuid";
3791
3792 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3793 or return;
3794
3795 my $value = uuid_seq uuid_cur;
3796
3797 unless ($value) {
3798 info "cowardly refusing to write zero uuid value!\n";
3799 return;
3800 }
3801
3802 my $value = uuid_str $value + $uuid_skip;
3803 $uuid_skip = 0;
3804
3805 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3806 and return;
3807
3808 # always fsync - this file is important
3809 aio_fsync $fh
3810 and return;
3811
3812 close $fh
3813 or return;
3814
3815 aio_rename "$uuid~", $uuid
3816 and return;
3817
3818 trace "uuid file written ($value).\n";
3819
3820 1
3821
3822}
3823
3824sub write_uuid($$) {
3825 my ($skip, $sync) = @_;
3826
3827 $sync ? write_uuid_sync $skip
3828 : async { write_uuid_sync $skip };
2270} 3829}
2271 3830
2272sub emergency_save() { 3831sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop; 3832 my $freeze_guard = cf::freeze_mainloop;
2274 3833
2275 warn "enter emergency perl save\n"; 3834 info "emergency_perl_save: enter\n";
3835
3836 # this is a trade-off: we want to be very quick here, so
3837 # save all maps without fsync, and later call a global sync
3838 # (which in turn might be very very slow)
3839 local $USE_FSYNC = 0;
2276 3840
2277 cf::sync_job { 3841 cf::sync_job {
3842 cf::write_runtime_sync; # external watchdog should not bark
3843
2278 # use a peculiar iteration method to avoid tripping on perl 3844 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players 3845 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously. 3846 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n"; 3847 info "emergency_perl_save: begin player save\n";
2282 for my $login (keys %cf::PLAYER) { 3848 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next; 3849 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next; 3850 $pl->valid or next;
3851 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2285 $pl->save; 3852 $pl->save;
2286 } 3853 }
2287 warn "end emergency player save\n"; 3854 info "emergency_perl_save: end player save\n";
2288 3855
2289 warn "begin emergency map save\n"; 3856 cf::write_runtime_sync; # external watchdog should not bark
3857
3858 info "emergency_perl_save: begin map save\n";
2290 for my $path (keys %cf::MAP) { 3859 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next; 3860 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next; 3861 $map->valid or next;
2293 $map->save; 3862 $map->save;
2294 } 3863 }
2295 warn "end emergency map save\n"; 3864 info "emergency_perl_save: end map save\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin database checkpoint\n";
3869 BDB::db_env_txn_checkpoint $DB_ENV;
3870 info "emergency_perl_save: end database checkpoint\n";
3871
3872 info "emergency_perl_save: begin write uuid\n";
3873 write_uuid_sync 1;
3874 info "emergency_perl_save: end write uuid\n";
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 trace "emergency_perl_save: syncing database to disk";
3879 BDB::db_env_txn_checkpoint $DB_ENV;
3880
3881 info "emergency_perl_save: starting sync\n";
3882 IO::AIO::aio_sync sub {
3883 info "emergency_perl_save: finished sync\n";
3884 };
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: flushing outstanding aio requests";
3889 while (IO::AIO::nreqs || BDB::nreqs) {
3890 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3891 }
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
2296 }; 3894 };
2297 3895
2298 warn "leave emergency perl save\n"; 3896 info "emergency_perl_save: leave\n";
2299} 3897}
2300 3898
3899sub post_cleanup {
3900 my ($make_core) = @_;
3901
3902 IO::AIO::flush;
3903
3904 error Carp::longmess "post_cleanup backtrace"
3905 if $make_core;
3906
3907 my $fh = pidfile;
3908 unlink $PIDFILE if <$fh> == $$;
3909}
3910
3911# a safer delete_package, copied from Symbol
3912sub clear_package($) {
3913 my $pkg = shift;
3914
3915 # expand to full symbol table name if needed
3916 unless ($pkg =~ /^main::.*::$/) {
3917 $pkg = "main$pkg" if $pkg =~ /^::/;
3918 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3919 $pkg .= '::' unless $pkg =~ /::$/;
3920 }
3921
3922 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3923 my $stem_symtab = *{$stem}{HASH};
3924
3925 defined $stem_symtab and exists $stem_symtab->{$leaf}
3926 or return;
3927
3928 # clear all symbols
3929 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3930 for my $name (keys %$leaf_symtab) {
3931 _gv_clear *{"$pkg$name"};
3932# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3933 }
3934}
3935
2301sub reload() { 3936sub do_reload_perl() {
2302 # can/must only be called in main 3937 # can/must only be called in main
2303 if ($Coro::current != $Coro::main) { 3938 unless (in_main) {
2304 warn "can only reload from main coroutine"; 3939 error "can only reload from main coroutine";
2305 return; 3940 return;
2306 } 3941 }
2307 3942
2308 warn "reloading..."; 3943 return if $RELOAD++;
2309 3944
2310 warn "cancelling server ticker"; 3945 my $t1 = AE::time;
2311 $TICK_WATCHER->cancel;
2312 3946
3947 while ($RELOAD) {
3948 cf::get_slot 0.1, -1, "reload_perl";
3949 info "perl_reload: reloading...";
3950
3951 trace "perl_reload: entering sync_job";
3952
3953 cf::sync_job {
2313 cf::emergency_save; 3954 #cf::emergency_save;
2314 3955
2315 eval {
2316 # if anything goes wrong in here, we should simply crash as we already saved
2317
2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2322 for (Event::all_watchers) {
2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2324 }
2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2334 warn "cancelling all extension coros"; 3956 trace "perl_reload: cancelling all extension coros";
2335 $_->cancel for values %EXT_CORO; 3957 $_->cancel for values %EXT_CORO;
2336 %EXT_CORO = (); 3958 %EXT_CORO = ();
2337 3959
2338 warn "removing commands"; 3960 trace "perl_reload: removing commands";
2339 %COMMAND = (); 3961 %COMMAND = ();
2340 3962
2341 warn "removing ext commands"; 3963 trace "perl_reload: removing ext/exti commands";
2342 %EXTCMD = (); 3964 %EXTCMD = ();
3965 %EXTICMD = ();
2343 3966
2344 warn "unloading/nuking all extensions"; 3967 trace "perl_reload: unloading/nuking all extensions";
2345 for my $pkg (@EXTS) { 3968 for my $pkg (@EXTS) {
2346 warn "... unloading $pkg"; 3969 trace "... unloading $pkg";
2347 3970
2348 if (my $cb = $pkg->can ("unload")) { 3971 if (my $cb = $pkg->can ("unload")) {
2349 eval { 3972 eval {
2350 $cb->($pkg); 3973 $cb->($pkg);
2351 1 3974 1
2352 } or warn "$pkg unloaded, but with errors: $@"; 3975 } or error "$pkg unloaded, but with errors: $@";
3976 }
3977
3978 trace "... clearing $pkg";
3979 clear_package $pkg;
2353 } 3980 }
2354 3981
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2359 warn "unloading all perl modules loaded from $LIBDIR"; 3982 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2360 while (my ($k, $v) = each %INC) { 3983 while (my ($k, $v) = each %INC) {
2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3984 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2362 3985
2363 warn "... unloading $k"; 3986 trace "... unloading $k";
2364 delete $INC{$k}; 3987 delete $INC{$k};
2365 3988
2366 $k =~ s/\.pm$//; 3989 $k =~ s/\.pm$//;
2367 $k =~ s/\//::/g; 3990 $k =~ s/\//::/g;
2368 3991
2369 if (my $cb = $k->can ("unload_module")) { 3992 if (my $cb = $k->can ("unload_module")) {
2370 $cb->(); 3993 $cb->();
3994 }
3995
3996 clear_package $k;
2371 } 3997 }
2372 3998
2373 Symbol::delete_package $k;
2374 }
2375
2376 warn "getting rid of safe::, as good as possible"; 3999 trace "perl_reload: getting rid of safe::, as good as possible";
2377 Symbol::delete_package "safe::$_" 4000 clear_package "safe::$_"
2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4001 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2379 4002
2380 warn "unloading cf.pm \"a bit\""; 4003 trace "perl_reload: unloading cf.pm \"a bit\"";
2381 delete $INC{"cf.pm"}; 4004 delete $INC{"cf.pm"};
4005 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2382 4006
2383 # don't, removes xs symbols, too, 4007 # don't, removes xs symbols, too,
2384 # and global variables created in xs 4008 # and global variables created in xs
2385 #Symbol::delete_package __PACKAGE__; 4009 #clear_package __PACKAGE__;
2386 4010
2387 warn "unload completed, starting to reload now"; 4011 info "perl_reload: unload completed, starting to reload now";
2388 4012
2389 warn "reloading cf.pm"; 4013 trace "perl_reload: reloading cf.pm";
2390 require cf; 4014 require cf;
2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4015 cf::_connect_to_perl_1;
2392 4016
2393 warn "loading config and database again"; 4017 trace "perl_reload: loading config and database again";
2394 cf::cfg_load; 4018 cf::reload_config;
2395 cf::db_load;
2396 4019
2397 warn "loading extensions"; 4020 trace "perl_reload: loading extensions";
2398 cf::load_extensions; 4021 cf::load_extensions;
2399 4022
4023 if ($REATTACH_ON_RELOAD) {
2400 warn "reattaching attachments to objects/players"; 4024 trace "perl_reload: reattaching attachments to objects/players";
2401 _global_reattach; 4025 _global_reattach; # objects, sockets
2402 warn "reattaching attachments to maps"; 4026 trace "perl_reload: reattaching attachments to maps";
2403 reattach $_ for values %MAP; 4027 reattach $_ for values %MAP;
4028 trace "perl_reload: reattaching attachments to players";
4029 reattach $_ for values %PLAYER;
4030 }
2404 4031
2405 warn "restarting server ticker"; 4032 cf::_post_init 1;
2406 4033
2407 $TICK_WATCHER->start; 4034 trace "perl_reload: leaving sync_job";
4035
4036 1
4037 } or do {
4038 error $@;
4039 cf::cleanup "perl_reload: error, exiting.";
4040 };
4041
4042 --$RELOAD;
4043 }
4044
4045 $t1 = AE::time - $t1;
4046 info "perl_reload: completed in ${t1}s\n";
4047};
4048
4049our $RELOAD_WATCHER; # used only during reload
4050
4051sub reload_perl() {
4052 # doing reload synchronously and two reloads happen back-to-back,
4053 # coro crashes during coro_state_free->destroy here.
4054
4055 $RELOAD_WATCHER ||= cf::async {
4056 Coro::AIO::aio_wait cache_extensions;
4057
4058 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4059 do_reload_perl;
4060 undef $RELOAD_WATCHER;
4061 };
2408 }; 4062 };
2409 4063}
2410 if ($@) {
2411 warn $@;
2412 warn "error while reloading, exiting.";
2413 exit 1;
2414 }
2415
2416 warn "reloaded";
2417};
2418
2419our $RELOAD_WATCHER; # used only during reload
2420 4064
2421register_command "reload" => sub { 4065register_command "reload" => sub {
2422 my ($who, $arg) = @_; 4066 my ($who, $arg) = @_;
2423 4067
2424 if ($who->flag (FLAG_WIZ)) { 4068 if ($who->flag (FLAG_WIZ)) {
2425 $who->message ("reloading server."); 4069 $who->message ("reloading server.");
2426 4070 async {
2427 # doing reload synchronously and two reloads happen back-to-back, 4071 $Coro::current->{desc} = "perl_reload";
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2431 reload; 4072 reload_perl;
2432 undef $RELOAD_WATCHER;
2433 }); 4073 };
2434 } 4074 }
2435}; 4075};
2436 4076
2437unshift @INC, $LIBDIR; 4077#############################################################################
2438 4078
2439my $bug_warning = 0; 4079my $bug_warning = 0;
2440 4080
2441$TICK_WATCHER = Event->timer ( 4081sub wait_for_tick() {
2442 reentrant => 0, 4082 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2443 parked => 1, 4083
2444 prio => 0, 4084 $WAIT_FOR_TICK->wait;
2445 at => $NEXT_TICK || $TICK, 4085}
2446 data => WF_AUTOCANCEL, 4086
2447 cb => sub { 4087sub wait_for_tick_begin() {
4088 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4089
4090 my $signal = new Coro::Signal;
4091 push @WAIT_FOR_TICK_BEGIN, $signal;
4092 $signal->wait;
4093}
4094
4095sub tick {
2448 if ($Coro::current != $Coro::main) { 4096 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4097 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10; 4098 unless ++$bug_warning > 10;
2451 return; 4099 return;
4100 }
4101
4102 cf::one_tick; # one server iteration
4103
4104 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4105
4106 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4107 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4108 Coro::async_pool {
4109 $Coro::current->{desc} = "runtime saver";
4110 write_runtime_sync
4111 or error "ERROR: unable to write runtime file: $!";
2452 } 4112 };
4113 }
2453 4114
2454 $NOW = Event::time; 4115 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2455 4116 $sig->send;
2456 cf::server_tick; # one server iteration 4117 }
2457 $RUNTIME += $TICK;
2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast; 4118 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2462 4119
2463 # if we are delayed by four ticks or more, skip them all 4120 $LOAD = ($NOW - $TICK_START) / $TICK;
2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4121 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2465 4122
2466 $TICK_WATCHER->at ($NEXT_TICK); 4123 if (0) {
2467 $TICK_WATCHER->start; 4124 if ($NEXT_TICK) {
4125 my $jitter = $TICK_START - $NEXT_TICK;
4126 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4127 debug "jitter $JITTER\n";#d#
4128 }
2468 }, 4129 }
2469); 4130}
2470 4131
4132{
4133 # configure BDB
4134
4135 BDB::min_parallel 16;
4136 BDB::max_poll_reqs $TICK * 0.1;
4137 #$AnyEvent::BDB::WATCHER->priority (1);
4138
4139 unless ($DB_ENV) {
4140 $DB_ENV = BDB::db_env_create;
4141 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4142 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4143 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4144 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4145 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4146
4147 cf::sync_job {
4148 eval {
4149 BDB::db_env_open
4150 $DB_ENV,
4151 $BDBDIR,
4152 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4153 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4154 0666;
4155
4156 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4157 };
4158
4159 cf::cleanup "db_env_open(db): $@" if $@;
4160 };
4161 }
4162
4163 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4164 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4165 };
4166 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4167 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4168 };
4169 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4170 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4171 };
4172}
4173
4174{
4175 # configure IO::AIO
4176
4177 IO::AIO::min_parallel 8;
2471IO::AIO::max_poll_time $TICK * 0.2; 4178 IO::AIO::max_poll_time $TICK * 0.1;
4179 undef $AnyEvent::AIO::WATCHER;
4180}
2472 4181
2473$AIO_POLL_WATCHER = Event->io ( 4182our $_log_backtrace;
2474 fd => IO::AIO::poll_fileno, 4183our $_log_backtrace_last;
2475 poll => 'r',
2476 prio => 5,
2477 data => WF_AUTOCANCEL,
2478 cb => \&IO::AIO::poll_cb,
2479);
2480 4184
2481$WRITE_RUNTIME_WATCHER = Event->timer ( 4185sub _log_backtrace {
2482 data => WF_AUTOCANCEL, 4186 my ($msg, @addr) = @_;
2483 after => 1, 4187
2484 interval => 10, 4188 $msg =~ s/\n$//;
2485 prio => 6, # keep it lowest so it acts like a watchdog 4189
2486 cb => Coro::unblock_sub { 4190 if ($_log_backtrace_last eq $msg) {
2487 write_runtime 4191 LOG llevInfo, "[ABT] $msg\n";
2488 or warn "ERROR: unable to write runtime file: $!"; 4192 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4193 # limit the # of concurrent backtraces
4194 } elsif ($_log_backtrace < 2) {
4195 $_log_backtrace_last = $msg;
4196 ++$_log_backtrace;
4197 my $perl_bt = Carp::longmess $msg;
4198 async {
4199 $Coro::current->{desc} = "abt $msg";
4200
4201 my @bt = fork_call {
4202 @addr = map { sprintf "%x", $_ } @addr;
4203 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4204 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4205 or die "addr2line: $!";
4206
4207 my @funcs;
4208 my @res = <$fh>;
4209 chomp for @res;
4210 while (@res) {
4211 my ($func, $line) = splice @res, 0, 2, ();
4212 push @funcs, "[$func] $line";
4213 }
4214
4215 @funcs
4216 };
4217
4218 LOG llevInfo, "[ABT] $perl_bt\n";
4219 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4220 LOG llevInfo, "[ABT] $_\n" for @bt;
4221 --$_log_backtrace;
4222 };
4223 } else {
4224 LOG llevInfo, "[ABT] $msg\n";
4225 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2489 }, 4226 }
2490); 4227}
4228
4229# load additional modules
4230require "cf/$_.pm" for @EXTRA_MODULES;
4231cf::_connect_to_perl_2;
2491 4232
2492END { cf::emergency_save } 4233END { cf::emergency_save }
2493 4234
24941 42351
2495 4236

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