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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
197=cut 294=cut
198 295
199sub sync_job(&) { 296sub sync_job(&) {
200 my ($job) = @_; 297 my ($job) = @_;
201 298
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
212 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
215 while ($busy) { 316 while ($busy) {
216 Coro::cede_notself; 317 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 318 }
319
320 wantarray ? @res : $res[0]
219 } else { 321 } else {
220 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
221 } 325 }
222
223 wantarray ? @res : $res[0]
224} 326}
225 327
226=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
227 329
228Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 331extension calling this is being unloaded.
230 332
231=cut 333=cut
232 334
233sub coro(&) { 335sub async_ext(&) {
234 my $cb = shift; 336 my $cb = shift;
235 337
236 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 339
243 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
245 }); 342 });
246 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
253 350
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 352 or return;
256 353
257 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 359 and return;
260 360
261 aio_fsync $fh 361 aio_fsync $fh
262 and return; 362 and return;
271} 371}
272 372
273=back 373=back
274 374
275=cut 375=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 376
387############################################################################# 377#############################################################################
388 378
389=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
390 380
516our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 507our @CB_MAP = ();
518 508
519my %attachment; 509my %attachment;
520 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
521sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
523 519
524 use sort 'stable'; 520 use sort 'stable';
525 521
696# object support 692# object support
697 693
698sub reattach { 694sub reattach {
699 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 699
702 my $registry = $obj->registry; 700 my $registry = $obj->registry;
703 701
704 @$registry = (); 702 @$registry = ();
705 703
798 or return; 796 or return;
799 797
800 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
802 or return; 800 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
804 } 802 }
805 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 806 return ($data, $av);
807} 807}
808 808
809############################################################################# 809#############################################################################
810# command handling &c 810# command handling &c
835=cut 835=cut
836 836
837sub register_extcmd { 837sub register_extcmd {
838 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
839 839
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
844} 841}
845 842
846cf::player->attach ( 843cf::player->attach (
847 on_command => sub { 844 on_command => sub {
848 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
861 858
862 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
863 860
864 if (ref $msg) { 861 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 865 }
869 } 866 }
870 } else { 867 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 870
874 cf::override; 871 cf::override;
875 }, 872 },
876); 873);
877 874
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 875sub load_extension {
885 my ($path) = @_; 876 my ($path) = @_;
886 877
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 879 my $base = $1;
889 my $pkg = $1; 880 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
892 883
893 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
894 885
895 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 887 or die "$path: $!";
897 888
898 my $source = 889 my $source =
899 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
902 . "\n};\n1"; 893 . "\n};\n1";
903 894
904 eval $source 895 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 897 : "extension disabled.\n";
907 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 899 warn $@;
909 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
910 901 exit 1;
911# no strict 'refs'; 902 }
912# @{"$pkg\::ISA"} = ext::; 903 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 904 }
927 905
928 # remove commands 906 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 907}
953 908
954sub load_extensions { 909sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 911 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
961 } 916 }
962} 917}
963 918
964############################################################################# 919#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 920
1002=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1003 922
1004Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1005 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1006=head3 cf::player 931=head3 cf::player
1007 932
1008=over 4 933=over 4
1009 934
1010=item cf::player::exists $login 935=item cf::player::find $login
1011 936
1012Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1013 938
1014=cut 939=cut
1015 940
1016sub cf::player::exists($) { 941sub playerdir($) {
1017 cf::player::find $_[0] 942 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1019} 1088}
1020 1089
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1091
1023Sends an ext reply to the player. 1092Sends an ext reply to the player.
1024 1093
1025=cut 1094=cut
1026 1095
1027sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1029 1098
1030 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1031 1100
1032 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1033} 1102}
1103
1104package cf;
1034 1105
1035=back 1106=back
1036 1107
1037 1108
1038=head3 cf::map 1109=head3 cf::map
1044package cf::map; 1115package cf::map;
1045 1116
1046use Fcntl; 1117use Fcntl;
1047use Coro::AIO; 1118use Coro::AIO;
1048 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1049our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1126
1054sub generate_random_map { 1127sub generate_random_map {
1055 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1130 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1268}
1072 1269
1073# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1074# all maps in C++... 1271# all maps in C++...
1075sub change_all_map_light { 1272sub change_all_map_light {
1076 my ($change) = @_; 1273 my ($change) = @_;
1077 1274
1078 $_->change_map_light ($change) for values %cf::MAP; 1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1079} 1277}
1080 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1081sub try_load_header($) { 1287sub load_header_from($) {
1082 my ($path) = @_; 1288 my ($self, $path) = @_;
1083 1289
1084 utf8::encode $path; 1290 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1086 or return; 1292 or return;
1087 1293
1088 my $map = cf::map::new 1294 $self->_load_header ($path)
1089 or return; 1295 or return;
1090 1296
1091 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1092 or return; 1325 or return;
1093 1326
1094 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1096 1332
1097 $map 1333 1
1098} 1334}
1099 1335
1336sub find;
1100sub find_map { 1337sub find {
1101 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1102 1339
1103 #warn "find_map<$path,$origin>\n";#d# 1340 $path = normalise $path, $origin && $origin->path;
1104 1341
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1342 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1343
1108 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1109 # do it the slow way 1345 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1346 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1347 or return;
1124 1348
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1349 $map->{last_save} = $cf::RUNTIME;
1135 1350
1351 $map->load_header
1352 or return;
1353
1136 $map->reset if $map->should_reset; 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1357 $map->reset;
1358 undef $guard;
1359 $map = find $path
1360 or return;
1361 }
1137 1362
1138 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1139 } 1364 }
1140} 1365}
1141 1366
1142sub load { 1367sub load {
1143 my ($self) = @_; 1368 my ($self) = @_;
1144 1369
1370 my $path = $self->{path};
1371 my $guard = cf::lock_acquire "map_load:$path";
1372
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1374
1147 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1148 1376
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1377 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1379 or return;
1154 1380
1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1382 if delete $self->{load_original};
1383
1155 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1385 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1387 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1160 } 1389 }
1161 } 1390 }
1391
1392 Coro::cede;
1162 1393
1163 # now do the right thing for maps 1394 # now do the right thing for maps
1164 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1165 1396
1166 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1398 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1173 $self->set_darkness_map; 1402 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1176 $self->activate; 1406 $self->activate;
1177 } 1407 }
1178 1408
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1410}
1181 1411
1182sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1183 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1184 1447
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1186 1450
1187 cf::sync_job { 1451sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1189 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1190 $map->load; 1475 $map->load;
1191 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1192 } 1481 };
1482
1483 ()
1193} 1484}
1194 1485
1195sub save { 1486sub save {
1196 my ($self) = @_; 1487 my ($self) = @_;
1197 1488
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1490
1201 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1202 1492
1203 return unless $self->dirty; 1493 return unless $self->dirty;
1204 1494
1495 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497
1205 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1206 1499
1207 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1208 1501
1209 warn "saving map ", $self->path; 1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1210 1507
1211 if ($uniq) { 1508 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1511 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1513 }
1217} 1514}
1218 1515
1219sub swap_out { 1516sub swap_out {
1220 my ($self) = @_; 1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1523
1222 return if $self->players; 1524 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1225 1527
1226 $self->save;
1227 $self->clear; 1528 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1229} 1530}
1230 1531
1532sub reset_at {
1533 my ($self) = @_;
1534
1535 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset};
1538
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541
1542 $time + $to
1543}
1544
1231sub should_reset { 1545sub should_reset {
1232 my ($map) = @_; 1546 my ($self) = @_;
1233 1547
1234 # TODO: safety, remove and allow resettable per-player maps 1548 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1549}
1243 1550
1244sub reset { 1551sub reset {
1245 my ($self) = @_; 1552 my ($self) = @_;
1246 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1247 return if $self->players; 1556 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1249 1558
1250 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1251 1560
1252 utf8::encode (my $save = $self->{path}->save_path); 1561 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1562
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1255 1565
1256 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1257 1567
1568 $self->unlink_save;
1258 $self->clear; 1569 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1570}
1262 1571
1263sub customise_for { 1572my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1573
1266 if ($map->per_player) { 1574sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1575 my ($self) = @_;
1268 }
1269 1576
1270 $map 1577 delete $cf::MAP{$self->path};
1271}
1272 1578
1273sub emergency_save { 1579 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1580
1276 warn "enter emergency map save\n"; 1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1583 $self->{deny_save} = 1;
1584 $self->reset_timeout (1);
1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1586
1278 cf::sync_job { 1587 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1588
1280 $_->save for values %cf::MAP; 1589 $self->reset; # polite request, might not happen
1590}
1591
1592=item cf::map::unique_maps
1593
1594Returns an arrayref of paths of all shared maps that have
1595instantiated unique items. May block.
1596
1597=cut
1598
1599sub unique_maps() {
1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1281 }; 1612 }
1282 1613
1283 warn "end emergency map save\n"; 1614 \@paths
1284} 1615}
1285 1616
1286package cf; 1617package cf;
1287 1618
1288=back 1619=back
1289 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1290 1647
1291=head3 cf::object::player 1648=head3 cf::object::player
1292 1649
1293=over 4 1650=over 4
1294 1651
1330 (ref $cf::CFG{"may_$access"} 1687 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1688 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1689 : $cf::CFG{"may_$access"})
1333} 1690}
1334 1691
1692=item $player_object->enter_link
1693
1694Freezes the player and moves him/her to a special map (C<{link}>).
1695
1696The player should be reasonably safe there for short amounts of time. You
1697I<MUST> call C<leave_link> as soon as possible, though.
1698
1699Will never block.
1700
1701=item $player_object->leave_link ($map, $x, $y)
1702
1703Moves the player out of the special C<{link}> map onto the specified
1704map. If the map is not valid (or omitted), the player will be moved back
1705to the location he/she was before the call to C<enter_link>, or, if that
1706fails, to the emergency map position.
1707
1708Might block.
1709
1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1721
1335sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1336 my ($self) = @_; 1723 my ($self) = @_;
1337 1724
1338 return if $self->map == $LINK_MAP; 1725 $self->deactivate_recursive;
1339 1726
1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1730 if $self->map;
1342 1731
1343 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1344 $self->deactivate_recursive;
1345} 1733}
1346 1734
1347sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1349 1737
1350 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1351 1739
1352 unless ($map) { 1740 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1741 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1358 1744
1359 unless ($map) { 1745 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1363 } 1749 }
1364 } 1750 }
1365 1751
1366 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1372 1758
1373 $map->load; 1759 $map->load;
1760 $map->load_diag;
1374 1761
1762 return unless $self->contr->active;
1375 $self->activate_recursive; 1763 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1377} 1765}
1378 1766
1767cf::player->attach (
1768 on_logout => sub {
1769 my ($pl) = @_;
1770
1771 # abort map switching before logout
1772 if ($pl->ob->{_link_pos}) {
1773 cf::sync_job {
1774 $pl->ob->leave_link
1775 };
1776 }
1777 },
1778 on_login => sub {
1779 my ($pl) = @_;
1780
1781 # try to abort aborted map switching on player login :)
1782 # should happen only on crashes
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798
1379=item $player_object->goto_map ($map, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1380 1800
1381=cut 1801=cut
1382 1802
1383sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1385 1805
1386 $self->enter_link; 1806 $self->enter_link;
1387 1807
1388 (Coro::async { 1808 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1393 1811
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1813# if $map;
1814
1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1816
1397 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1818 })->prio (1);
1399} 1819}
1400 1820
1404 1824
1405sub parse_random_map_params { 1825sub parse_random_map_params {
1406 my ($spec) = @_; 1826 my ($spec) = @_;
1407 1827
1408 my $rmp = { # defaults 1828 my $rmp = { # defaults
1409 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1411 }; 1833 };
1412 1834
1413 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1415 1837
1419 $rmp 1841 $rmp
1420} 1842}
1421 1843
1422sub prepare_random_map { 1844sub prepare_random_map {
1423 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1848
1425 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1851 # that depends on the exit object
1428 1852
1437 1861
1438 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1439 1863
1440 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1867
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1445 1872
1446 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1874 $exit->msg (undef);
1448 } 1875 }
1449} 1876}
1453 1880
1454 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1455 1882
1456 $self->enter_link; 1883 $self->enter_link;
1457 1884
1458 (Coro::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1887 unless (eval {
1460
1461 prepare_random_map $exit 1888 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1463 1890
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1893
1467 1; 1894 1;
1468 }) { 1895 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1900
1474 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1902 $self->leave_link;
1476 } 1903 }
1527 on_reply => sub { 1954 on_reply => sub {
1528 my ($ns, $msg) = @_; 1955 my ($ns, $msg) = @_;
1529 1956
1530 # this weird shuffling is so that direct followup queries 1957 # this weird shuffling is so that direct followup queries
1531 # get handled first 1958 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1961
1534 (shift @$queue)->[1]->($msg); 1962 (shift @$queue)->[1]->($msg);
1535 1963
1536 push @{ $ns->{query_queue} }, @$queue; 1964 push @{ $ns->{query_queue} }, @$queue;
1537 1965
1543 } 1971 }
1544 } 1972 }
1545 }, 1973 },
1546); 1974);
1547 1975
1548=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1549 1977
1550Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 1980or loss of connection).
1553 1981
1554=cut 1982=cut
1555 1983
1556sub cf::client::coro { 1984sub cf::client::async {
1557 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1558 1986
1559 my $coro; $coro = async { 1987 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 1988
1566 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1568 }); 1991 });
1569 1992
1741 2164
1742{ 2165{
1743 my $path = cf::localdir . "/database.pst"; 2166 my $path = cf::localdir . "/database.pst";
1744 2167
1745 sub db_load() { 2168 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2169 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2170 }
1749 2171
1750 my $pid; 2172 my $pid;
1751 2173
1752 sub db_save() { 2174 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2175 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2176 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2177 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2178 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2179 rename "$path~", $path;
1765 sub db_sync() { 2186 sub db_sync() {
1766 db_save if $dirty; 2187 db_save if $dirty;
1767 undef $dirty; 2188 undef $dirty;
1768 } 2189 }
1769 2190
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync; 2192 db_sync;
1772 }); 2193 });
1773 2194
1774 sub db_dirty() { 2195 sub db_dirty() {
1775 $dirty = 1; 2196 $dirty = 1;
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2228 or return;
1808 2229
1809 local $/; 2230 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1811} 2245}
1812 2246
1813sub main { 2247sub main {
1814 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2251 (async {
1818 Event::one_event; 2252 Event::one_event;
1819 })->(); 2253 })->prio (Coro::PRIO_MAX);
1820 }; 2254 };
1821 2255
1822 cfg_load; 2256 cfg_load;
1823 db_load; 2257 db_load;
1824 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
1825 Event::loop; 2261 Event::loop;
1826} 2262}
1827 2263
1828############################################################################# 2264#############################################################################
1829# initialisation 2265# initialisation and cleanup
1830 2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2308
1831sub perl_reload() { 2309sub reload() {
1832 # can/must only be called in main 2310 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
1835 return; 2313 return;
1836 } 2314 }
1837 2315
1838 warn "reloading..."; 2316 warn "reloading...";
1839 2317
1840 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
1841 cf::emergency_save; 2321 cf::emergency_save;
1842 2322
1843 eval { 2323 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1845 2325
1846 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2332 }
1850 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
1851 # cancel all extension coros 2342 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2344 %EXT_CORO = ();
1854 2345
1855 # unload all extensions 2346 warn "removing commands";
1856 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
1858 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2361 }
1860 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
1861 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2370
1865 warn "removing <$k>"; 2371 warn "... unloading $k";
1866 delete $INC{$k}; 2372 delete $INC{$k};
1867 2373
1868 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
1870 2376
1873 } 2379 }
1874 2380
1875 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
1876 } 2382 }
1877 2383
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2387
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
1891 2390
1892 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2392 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
1895 2394
1896 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
1897 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
1898 require cf; 2398 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2400
1901 # load config and database again 2401 warn "loading config and database again";
1902 cf::cfg_load; 2402 cf::cfg_load;
1903 cf::db_load; 2403 cf::db_load;
1904 2404
1905 # load extensions
1906 warn "load extensions"; 2405 warn "loading extensions";
1907 cf::load_extensions; 2406 cf::load_extensions;
1908 2407
1909 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
1912 }; 2416 };
1913 2417
1914 if ($@) { 2418 if ($@) {
1915 warn $@; 2419 warn $@;
1916 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
1917 exit 1; 2421 exit 1;
1918 } 2422 }
1919 2423
1920 warn "reloaded successfully"; 2424 warn "reloaded";
1921}; 2425};
1922 2426
1923############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
1924 2428
1925unless ($LINK_MAP) { 2429register_command "reload" => sub {
1926 $LINK_MAP = cf::map::new; 2430 my ($who, $arg) = @_;
1927 2431
1928 $LINK_MAP->width (41); 2432 if ($who->flag (FLAG_WIZ)) {
1929 $LINK_MAP->height (41); 2433 $who->message ("reloading server.");
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934 2434
1935 # dirty hack because... archetypes are not yet loaded 2435 # doing reload synchronously and two reloads happen back-to-back,
1936 Event->timer ( 2436 # coro crashes during coro_state_free->destroy here.
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940 2437
1941 # provide some exits "home" 2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1942 my $exit = cf::object::new "exit"; 2439 reload;
1943 2440 undef $RELOAD_WATCHER;
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 2441 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub {
1969 my ($who, $arg) = @_;
1970
1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload.");
1975 } 2442 }
1976}; 2443};
1977 2444
1978unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
1979 2448
1980$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
1982 prio => 0, 2452 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
1985 cb => sub { 2455 cb => sub {
1986 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
1987 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1992 2470
1993 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2473
1996 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
1998 }, 2476 },
1999); 2477);
2000 2478
2001IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2002 2480
2003Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2004 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2483 poll => 'r',
2006 prio => 5, 2484 prio => 5,
2007 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2009); 2487);
2010 2488
2011Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2012 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2013 after => 0, 2491 after => 1,
2014 interval => 10, 2492 interval => 10,
2015 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2017 write_runtime 2495 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2497 },
2021); 2498);
2022 2499
2500END { cf::emergency_save }
2501
20231 25021
2024 2503

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